I'm enjoying this generation and it's really magical

I'm enjoying this generation and it's really magical

POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

Thalidomide Vintage Ad Shirt $22.14

POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

  1. 6 months ago
    Anonymous

    I'm skipping this generation because it's really shit.

    • 6 months ago
      Anonymous

      Based. If it looked and performed a little better, it would've been a 9/10.

      How can you tell it's shit if you skipped it?
      >inb4 "its pozzed and full of trannies" schizo babble
      Headcanons are not an answer

      • 6 months ago
        Anonymous

        >How can you tell it's shit if you skipped it?
        You got me. I pirated it when it first leaked and dropped it after one badge.

        • 6 months ago
          Anonymous

          Acceptable. What did you hate about it?

          • 6 months ago
            Anonymous

            The fact that gamefreak decided to unleash their power point in 2022

            • 6 months ago
              Anonymous

              I'm so glad I'm not a zoomer. When I was a kid we were lucky to get 2 frame animations in our pokemon games.

              • 6 months ago
                Anonymous

                I'm 28
                My first pokeshit game was Silver and that game was absolutely fricking smooth
                Even shitty early 3D games on the PS1 ran like butter compared to whatever the shit SV was doing. Like, SV is almost as bad as when I first tried to emulate N64 on my shitty windows millenium

              • 6 months ago
                Anonymous

                Fps obsessed people are crazily autismic. A game doesnt lose because it doesnt have 508776 fps, the human eye apparently can only perceive 30 fps so ive read, anyway i dont notice these insignifcant shits at all.

                I dont notice the frames in scarlet. Part of the reason is that i usually play with low luminosity, i only notice it when it actuaally lags when theres like 15 pokemon on screen, but it lasts like 2 seconds at best. it doesnt matter to me. its like the most insignificant SHIT in a videogame that should be the last of concerns. in fact, for gamefreak it was and thats good

                By the way Nintendo ds pokemon games lag while having those graphics lol, slow as shit animations in general in all 2d games, and at least DPP had graphical glitches too such as couldnt process a straight line and zigzaged every of them, aka all the route streets and more

                Though I dont really notice it either when i play on a ds but only on emulator. Same thing with switch pokemon. its actually so much cooler when actually played, and on a real console

              • 6 months ago
                Anonymous

                >Even shitty early 3D games on the PS1 ran like butter compared to whatever the shit SV was doing.
                PS1 games look nothing like SV
                If you want to make a non-moronic comparison then discuss early switch games like BOTW to SV. Legends arceus had that shit FPS rate for things which were medium distance away, and the devs didnt even learn from that. They could have tried to make models that were far away have lower resolution instead of throttling FPS.

                oh also people that actually made fps tests on scarlet and violet revealed that they reach a higher fps rate than breath of the wild kek

                Botw has less frame drops, but SV reaches 30 unlike botw

                Look, I don't fricking care, SV was unstable as frick and even navigating around with your bawd bike was an awful experience
                Worse than TOTK which I consider to have shit framerate and a massive downgrade from BOTW's perfomce

              • 6 months ago
                Anonymous

                >Even shitty early 3D games on the PS1 ran like butter compared to whatever the shit SV was doing.
                PS1 games look nothing like SV
                If you want to make a non-moronic comparison then discuss early switch games like BOTW to SV. Legends arceus had that shit FPS rate for things which were medium distance away, and the devs didnt even learn from that. They could have tried to make models that were far away have lower resolution instead of throttling FPS.

              • 6 months ago
                Anonymous

                oh also people that actually made fps tests on scarlet and violet revealed that they reach a higher fps rate than breath of the wild kek

                Botw has less frame drops, but SV reaches 30 unlike botw

          • 6 months ago
            Anonymous

            The art style was terrible and doesn't even remotely resemble Sugimori's artwork unlike legends arceus.
            The music was terrible, and to make things worse the same one song kept being remixed.
            For the first time ever I didn't like any stage of any starter line. Other pokemon were similarly atrocious.
            The character designs were terrible, and so was the writing. Glad I didn't try to push through it or else I might've ended up arguing for a year straight like the timetravel vs imagination autists and the pennygays.
            Character customization is the worst it's ever been.
            Level design is the worst it's ever been (non-existent in favor of openworld slop)
            Game balance is the worst it's ever been (again, non-existent because of the openworld)

            And that's about it for what I actually experienced while playing. I've seen a lot more about it since but I'm not typing all that out
            Also what this guy said

            The fact that gamefreak decided to unleash their power point in 2022

            • 6 months ago
              Anonymous

              >doesn't even remotely resemble Sugimori's artwork
              who cares

              • 6 months ago
                Anonymous

                Separating Sugimori's art style from Pokemon is like separating Dragon Quest from Toriyama's.
                Profoundly moronic.

              • 6 months ago
                Anonymous

                have a nice day autist
                gen 1 sprites look nothing like sugmanuts art style
                no real human cares

              • 6 months ago
                Anonymous

                You seem rather upset. Pokemon has always had a defined art style even in the anime and card game. It's only recently that the anime abandoned it, and just with SV that the games have too.

              • 6 months ago
                Anonymous

                not reading
                im hiding your post instead
                have a nice day

              • 6 months ago
                Anonymous

                Lol

              • 6 months ago
                Anonymous

                not reading
                have a nice day
                no one will miss you

              • 6 months ago
                Anonymous

                ? In which game do the pokemon look like the artworks?

                Besides, gen 9 is a time where pokemon in game look better than the artworks. At time, the models make the pokemon actually better or even save their designs as a whole.

                Pokemon have always changed too, the designs and stuff, its never been so outlined but even then, i dont see how gen 9 models disrespect the artworks in any way. if anything again, they give them life

              • 6 months ago
                Anonymous

                I don't have anything on hand to illustrate what I'm talking about, so here's a few images I quickly grabbed. Pay attention to the eyes and proportions.
                https://files.catbox.moe/8ruevy.jpeg
                https://files.catbox.moe/qi1nzz.jpeg
                https://files.catbox.moe/xuoiot.jpg

                [...]
                You do know that Sugimori did design several characters in SV, yeah?
                I agree that the style in terms of how texture and such are rendered it pretty bad. But the designs are fine.
                Pic related was both drawn and designed by Sugimori himself.

                Art style isn't the same as character design.

              • 6 months ago
                Anonymous

                >Art style isn't the same as character design.
                It's really not, but all right.
                Either way, you're not getting back what you call the "Sugimori style" because his artstyle changed. Artists evolve and modernise their style, that's just to be expected.

              • 6 months ago
                Anonymous

                This isn't an art style evolving, it's an abrupt jump.

              • 6 months ago
                Anonymous

                The games never looked like the SM anime style, so that's a pretty terrible comparison.

              • 6 months ago
                Anonymous

                Then refer back to my catbox links for a comparison between Legends Arceus and Scarlet Violet.

              • 6 months ago
                Anonymous

                You are conflating art style and 3D rendering styles again. PLA and SV aren't that different in character art style, pic related. The reason why the games look so different is the stylistic choice of how things are supposed to look in the engine. PLA goes for a cel shaded style while SV's style tries to approach realism with very soft lighting and realistic-ish normalmaps to create more detailed textures and reflections.
                Sugimori's artstyle did change a bit, but not that much. A more reasonable comparison would be something like Dawn and Liko.

              • 6 months ago
                Anonymous

                The images I linked aren't in-engine. Those are ripped models.
                If you really can't see the difference then I suppose we'll have to agree to disagree.

              • 6 months ago
                Anonymous

                Well yeah, but the models are modified to fit better into the 3D style. The character art style itself didn't change much. You can see it on the characters sheets which are made for the 3D modelers. The main thing that changed in Sugimori's style recently are the eyes. They are more round now, which reflects current trends in anime and manga.

              • 6 months ago
                Anonymous

                SM Ash looks so fricking bad. Like a Hispanic with moustache.

            • 6 months ago
              Anonymous

              You can't judge the writing if you dropped it after the first gym. The time travel shit is basically just flavour text and artists arguing about it. The actual story focuses on the characters.

            • 6 months ago
              Anonymous

              Separating Sugimori's art style from Pokemon is like separating Dragon Quest from Toriyama's.
              Profoundly moronic.

              You do know that Sugimori did design several characters in SV, yeah?
              I agree that the style in terms of how texture and such are rendered it pretty bad. But the designs are fine.
              Pic related was both drawn and designed by Sugimori himself.

            • 6 months ago
              Anonymous

              Separating Sugimori's art style from Pokemon is like separating Dragon Quest from Toriyama's.
              Profoundly moronic.

              I don't have anything on hand to illustrate what I'm talking about, so here's a few images I quickly grabbed. Pay attention to the eyes and proportions.
              https://files.catbox.moe/8ruevy.jpeg
              https://files.catbox.moe/qi1nzz.jpeg
              https://files.catbox.moe/xuoiot.jpg

              [...]
              Art style isn't the same as character design.

              You don't like Sugimori, you like an idealized image of what Sugimori was like over 20 years ago

              He himself has moved on and will never go back. Deal with it

        • 6 months ago
          Anonymous

          this person is not mentally ill. people who played the entire game and say they hated it are.

      • 6 months ago
        Anonymous

        for me it is a 9/10, especially pokemon wise. But its hard for me to give it a lower rate even in overall gaming, i love pokemon, and this game is really fun

        My other favorite series is one of the most graphically advanced serieses of videogames and it's a sony exclusive. This doesnt change for me the enormous worth pokemon has

    • 6 months ago
      Anonymous

      Did the same for 8, no regrets. Pokémon doesn’t have the same fomo power it used to have.

  2. 6 months ago
    Anonymous

    same but i am emulating and using a celshade mod because the default artstyle is crap

    • 6 months ago
      Anonymous

      I really like the textures. Pokemon have never looked this good. Some pokemon really gain in this game and are cooler than ever.
      And I love how most places look too. Btw, Paldean glimpses thread?

  3. 6 months ago
    Santa Claus

    Shit generation, but it could be saved in theory if they make a Tinkaton Mystery Dungeon game.

    • 6 months ago
      Anonymous

      why you like tinkaton so much?

      • 6 months ago
        Santa Claus

        Because I always use the big hammer in RPGs and my favourite weapon IRL is the polehammer.

  4. 6 months ago
    Anonymous

    It would be a good game if not for the bugs and N64 graphics.

  5. 6 months ago
    Anonymous

    bro i saw the image thumbnail and immediately thought someone posted the ground vanishes bug

  6. 6 months ago
    Anonymous

    I had a lot of fun exploring. Too bad the game is severely lacking in all other aspects.

  7. 6 months ago
    Anonymous

    I agree, but you aren't allowed to enjoy things on this board.

Your email address will not be published. Required fields are marked *