I'm gonna make the most generic game ever and you can't stop me.
In this game, you play as a generic knight in generic armor, going through a generic medieval setting with generic orchestral music and general stock assets. The levels are generic castles and generic dungeons, and the enemies are generic beastmen. Your task is to save a generic princess and there are all the typical generic bosses like a generic cyclops, a generic minotaur, a generic dragon and maybe a devil or two. Maybe there's a generic vampire or a generic thief.
You can jump, dodge, climb and crawl, all of the generic movement mechanics. You can swing, slash, parry and thrust, all of the generic sword attacks. There is no leveling system, no permadeath, no procedural generation, nothing that distracts from the generic moment-to-moment gameplay.
There is no moment where the generic story subverts the player, there are no twists in the generic narrative. Everything is played straight, what you see is what you get, a generic action game in a generic fantasy world.
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I will call this game Generica.
Genius
Please. But also make it feel like Runescape.
Sounds kino, drop a Steam key.
I'd actually like a medieval fantasy game played straight.[Just an heroic tale without any turns or twists.
>can't date the beastmen
won't play
A mobile game?
sounds better than 99% of games
Sounds fun, can't wait
>I'm gonna make the most generic game ever and you can't stop me.
I don't need to. You'll stop yourself.
>There is no moment where the generic story subverts the player
That in and of itself is subversive to the game industry. Can't wait for that masterpiece that'll catapult you above Cuckmann and Co.
i kneel
Are there non-whites in the game?
>Anon makes Dragon's Dogma 2
ok I laughed out loud
Can you frick your cousin?
Sounds really good
nothing wrong with that. As long as its clean and well done itll be good enough.
You're too late. That game was already made 12 years ago.
the game was made hundreds of times before 2015. Since then, not so much.
Yeah, its really not generic anymore. It would be a breath of fresh air.
Nobody cares because every game has already been made. The key to current games is that one like it hasnt been made in a longer time than others.
Why write when every book has been written
Why draw when every shape has been seen
Why make music when every sound has been heard
Why be a homosexual when you exist
moron. learn to read.
theres no such thing as new ideas. Everything is is made up of constituent parts already conceived. Its plausible that you could do something that is a new combination but its becoming more rare as the creative output of the multitudes increases. Even ops generic game will have a specific unique combination of elements in it while still being generic.
Your game that youll never make will most likely be trash and it will be the only thing you ever would make because you cant accept reality.
Your pessimism can't shake me or my new ideas.
Frick you my ideas are so new they don't even have words for them.
I'm thinking of a game that's never been made before RIGHT NOW so you are wrong. And no, I'm telling you what it is lest you steal it. Doubt that would happen though considering you think all ideas forever have been used up.
sick ur on fromsoft dev team? tell us more
Yeah it get boring when everything is a deconstruction or subversion. Overlords all have a crybaby back ground story, princesses are now super hero that need no man, and they lecture you with politics while have ultra secret lore that fund 50 game theory channels
I'm here. I'm ready.
That game already exists tho
so dark souls but with jumping?
>knight
I think shooters are more generic, but this is a close second.
>no leveling
That's uncommon.
>no generic recolors of enemies and locations to make totally different enemies and locations
You have one job.
You're going to accidentally create a knight version of Sekiro, and it will be better than most games released in the past five years.
sounds rebellious by today's standards
Honestly? Sounds refreshingly simple. Sometimes it's fun to just kick back and play something a bit mindless.
I would unironically look forward to and play this.
They're classic tropes for a reason.
Sounds like a really damn fun game, can't wait to play it
The final boss should be a dragon and then you get to save a princess and the game ends after you get your prize gold from the king and marry the princess and that's it. I think that would be a nice ending.
But enough about Dragon's Dogma, one of the best video games of that decade
Reading this gave me an erection for the first time in 35 years.
Billion dollar franchise right here
>There is no moment where the generic story subverts the player, there are no twists in the generic narrative. Everything is played straight, what you see is what you get, a generic action game in a generic fantasy world.
Unironically goty
This is good old school design. Just make sure it has some kind of artstyle and doesn't look like an asset flip.
And it'll sell because being generic on purpose is unique and zoomers will play it for le meme
you've conceptually failed, none of that is generic, no one makes games straight like that anymore, so by playing by the book you are ironically being original. something like forspoken would be an example of the most generic game ever, not having quips/americanisms/spiky pauldron armor and shit means you'll never be generic
Game sounds unironically awesome. Also ironically very not-generic as others have pointed out.