I'm really tempted to play this game, but people say that even with the improvements still is not enough to enjoy it. Is that true? Besides I want to play something similar before Starfield, is very rare that I play this type of games but suddenly I'm starting to play them.
There's nothing else to do aside from gathering resources and building bases. no spaceship building or questing or even interesting destinations you can go to.
Wait for Starfield
Part of the appeal is just the exploration, making money, and expanding your fleet
Base building is basically pointless unless you find a really cool planet that you always wanna go back to
Gotta say, there's just something magical about calling in your freighter from a planet and seeing warp in way up in the sky
There are quests
There's a whole story
Plus dailies for cosmetics
Knowing it’s all procedurally generated garbage takes the shine away for some reason.
For example pretend there was a novel by some unknown author; even if I liked it after reading it; finding out it was generated by ai after the fact would make me never want to read it again.
Yeah, I don't think procedurally generated can ever beat hand crafted worlds
Would be nice if they sprinkled some in (might never find them cause there's quintillions of planets)
Or if they just added a few more things that could appear on planets aside from abandoned bunkers with annoying bugs/bots
But there's something about exploring something so vast, even if its not that deep
Hopefully Starfield does better
Sure thing, Captain Piccard… err Captain chud
>m-muh space
>m-muh aliens
Space games are shit
I wanna fuck space aliens
>wait for Fallout 4 in space
Ah yes, No Man's Sky's more jank cousin
>Wait for Starfield
You can't even fly seamlessly through space in Starfield. Even as barebones and half baked as No Man's Sky is sometimes, it better than anything else in that regard.
Just hang with those friends that manipulate your opinion on games. You'll have a better time with them compared to doing anything else.
>Go to ice planet
>Discover outpost
>Go to volcanic planet
>Same outpost
>Go to desert planet
>Same outpost
More like Nu Male's Sky
if you like base building get it, otherwise don't.
also the game will unabashedly waste your time so use the many community tools to get yourself the ships you actually want.
I love how all the creatures in this are still completely nonsensical and they do nothing but walk in circles.
it's minecraft in space and every planet is a different biome. it's just a chill space builder and exploration game and it's totally enjoyable for what it is. The anons hating on it unconditionally have held a 7 year grudge and refuse to see that games can be improved.
Do you like base building? If so maybe get it on sale
The game sells itself on space exploration but that element is kind of shallow once the magic of the procgen wears off, which is pretty quickly
I had most fun just adding shit to the base on my home world tbh
>even with the improvements still is not enough to enjoy it
They added a fuckton of content, but you're still holding left click/right trigger on every stone and thing you see.
It's one of the most boring games in existence, and Starfield will be the same just with better graphics.
it's totally worth when at the biggest discount
if you play the story (main quest): you'll see every feature and then be done or you can just play until you realized it's pretty much all the same everywhere
All the "Improvements" they've made have just improved the flow of gameplay, that's it. It's still about hoarding boatloads of materials, flying to a new planet that has different materials, hoarding those, and trying to get better ships, upgrades, and multitools as you do it.
I just recently decided to give it a go again since the last time I played was after NEXT and I wanted to see if they changed anything drastically and no, they didn't. They made things a bit more reasonable, your multitool and Terrain Manipulator mine a bit faster, they added in gyro controls, and reworked the language system a bit, but it still has all the same issues it had years ago.
Freighters are still garbage and require a ridiculous amount of grind to get going, you still see the exact same repeated stones and trees and so on every few planets, home building still requires refining that takes an age and a half, you still see the same copy pasted buildings all over the map, etc. The fact that the melee dash jetpack thing is STILL in the game and still makes all the vehicles 100% pointless is insane to me.
right? tis still very much a treadmill experience.
it's fine for a few hours until you see just how repetitive and grindy it actually is.. but once you see it, you can't really go back
is there any depth to this game? Like is there good trader AI? Emergent gameplay?
No. It's basically a "You make your own goals" game. Trading just amounts to stuff randomly going up or down at the store and you sell when it randomly goes up. The only "emergent gameplay" is stuff randomly having in space like pirate attacks or freighters warping in. Anything that is on the planet has already happened, and the instanced stuff like alien-attacked bases or crashed freighters are 1:1 on every single planet with the same types of rewards and you progress them the same way.
it's a shame devs refuse to focus on AI. Sounds like the game would be fun if the other races in the game actually did stuff and had some thought.
oh well
Pirate it. Mods are necessary.
complete garbage
I was enjoying it for 10 hours then I realized I had seen every single thing.
probably the shallowest tech tree I have seen in a crafting game in my entire fucking life, we're talking only 2 or 3 steps max for gear and vehicles if even. every single one is a side-grade. at best you get augments that increase the efficiency of all of them but that's the entire tech tree. The one for bases is better but I didn't get too into it because 90% of it is cosmetic pieces and most of the other stuff is not the most useful.
The feel of seamless launching into orbit and phase drive to planets etc is fucking great but everything else is just shooting a laser at rocks. Possibly the worst space fighter combat I have ever seen and the ground combat isn't much better.
The main enemies of the game spawn infinitely once you catch aggro. They are not fun to fight with the shitty guns in this game. If you kill them all more show up. If you fly away their fighters chase you. If you kill those more invariably show up before you can even get anywhere with your phase drive, so hope you are already close enough to the station. The only way to get them to go away? dig a stupid hole and hide in it, or walk into any building after which they are unable to detect you. Ironic considering one of the main ways to catch their aggro are missions where you need to break into a derelict factory, only for them to forget once you go inside.
The story mission is just an extended tutorial and every single character is a cryptic shizoid, it's better than the release but only because at that point you could only travel to the center of the universe and then do it again.
quests are all fetch quests, not that talking to anyone is actually fun in this game.
As long as you don't spawn the dogs or the bootleg AT-STs you can simply run into any building on the ground and they can't deal with you in them. Otherwise doing the sprint melee jetpack gets you away from their aggro range very quickly and eventually gets them to stop following you.
I already said that... you just run in a building and nothing stays aggro. What's the point of enemy encounters if you get nothing out of it and the end result is you run and hide?
I'm 31 and even if I wasn't,15 years is undeniably a long time anyways. especially when you consider majority of these kinds of games all came out after minecraft.
I thought you specifically meant going into the derelict buildings, my bad. You do get rewarded by them, they give you multitool upgrades and they're tied to defending high tier items like Graviton Balls. You can get away from them outside of just hiding by bolting like I said. They can't catch up and they won't send new patrols as long as you don't shoot at them.
every time I opened those upgrades they were usually trash, the stuff they are guarding in some places is valuable for sure but so is everything else you find in the game.
>in my entire fucking life,
So, a whole 15 years? That quite a long time, Champ.
It's minecraft in space
I've tried it multiple times over the past year or so and I still find it boring as fuck
I'm an astronomy weirdo but the exploration doesn't tickle my autism at all, even Elite Dangerous is less repetitive
Its just a sandbox game. Its enjoyable enough if you dont mind making your own fun or setting your own goals. Theres a main story path that provides some guidance and there are lots of collectibles, but ultimately nothing you do in the game really matters. As in there's no real reason to build a large base, hunt for rare ships, learn every word of an alien language, or obtain powerful gun upgrades - but if youre having fun doing it then who cares? I enjoyed my time with the game, but I will say for as seemingly huge as it is it's really lacking in visual variety. Once youve explored 4 or 5 star systems youve pretty much seen everything the game has to offer.
As much as people want to gargle on the cock of Sean Murray after that one video sold a sob story about a british guy who LIED TO CONSUMERS, the game still is a massive turd.
Quests are on par with MMO quests, as in Kill X, Deliver Y, Reach Z and press ABC.
Piloting ships isn't engaging enough to be enjoyable.
Base building is extremely barebones and tedious.
After you've seen 10 different planets the magic wears off.
Now you might ask "Hey, didn't they add a bunch of things to make the gameplay loop actually worth a damn?". No. The point is still, mainly, to go from planet to planet, collecting resources, and upgrading stuff.
Ocasionally you might need to visit a freighter, ocasionally you might need to visit a space station, ocasionally you might need to visit the multiplayer hub, and on and on it goes.
The game has no hook, it has no Hispanice, it has nothing going for it except a big empty universe and a bunch of retards who let a youtuber gaslight them into thinking No Man's Sky was worth trying out.
It reminds me of Sea of Thieves before people figured out the PvP was actually worth the price of admition. It's a big game, it has "lots to do", but none of it is actually fun or engaging.
As much as it pains me to say this, because I hate Elite, unironically just pick Elite Dangerous up if you're itching that hard for a spaceship game.
At least the dog fighting is actually super fun in that game, and you get a good space Euro Truck Simulator clone if you dedicate yourself to trading.
Or just do what I did and mine void opals for 200 hours.