I'm running a world-hopping GURPS game set in the late 50s, where the players are soldiers traveling to different worlds.

I'm running a world-hopping GURPS game set in the late 50s, where the players are soldiers traveling to different worlds. I've sent them to Forgotten Realms, and right now they're in Fallout, but I'm in need of some plot hooks for when they return to Forgotten Realms. Does anyone have any ideas or suggestions?

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  1. 8 months ago
    Anonymous

    >US soldiers completely ignoring one of their local allies strangling a prisoner of war right next to them
    Surprisingly accurate.

    • 8 months ago
      Anonymous

      They clearly aren't specops, so an officer would have to strongly wave his arms and tell them that they can not judge.

  2. 8 months ago
    Anonymous

    A lich followed them into the Fallout universe and is fricking shit up. They need to go back to the realms to find and destroy its phylactery.

    • 8 months ago
      Anonymous

      Sounds like fun OP, I'd go with this anon's idea.

  3. 8 months ago
    Anonymous

    After troops have returned from desolated Americas, they quickly found their home world is disarray, as massive dimensional breaches from Forgotten Realms caused chaos and panic. Rogue element that group was in contact last time in Faerûn decided, that world with minimal magic/divine presence can be used as balancing weight for their dimensional frickery. This time, US military decided to mobilize their whole might, enhanced with all the stolen fallout tech know-how and send in the marines, followed with army as only way to secure world stability is annexation of Faerûn and dispatching of all rogue elements. Your team should act as part of massive scouting and recon mission to provide data for optimal landing strategy.

    This is of course just manipulation and hoax, as dimensional anomalies are caused by glowing alphabet spooks, who want to turn Faerûn into proxy nation, as most of their natural resources are untouched, air is not filled with leaded gasoline and top levels of government are interested in various live extending procedures, wish spells and artifacts/rituals, that enable them to conjure Moloch into physical plane.

  4. 8 months ago
    Anonymous

    sounds moronic, what even is the game about?

    • 8 months ago
      Anonymous

      Playing the game.

    • 8 months ago
      Anonymous

      Nogames gay detected
      >”B-But I have games!”
      Prove it. Post your games with a timestamp

    • 8 months ago
      Anonymous

      >Sounds moronic
      99% of ttrpg premises sound moronic until you're playing them and then they're incredibly fun

  5. 8 months ago
    Anonymous

    >Modern soldiers dimension hopping
    Kickass
    >Into pre-establish franchise universes
    Painfully autistic

    • 8 months ago
      Anonymous

      >fanfic OCs go to different franchise universes in the ultimate crossover adventure
      it's shitkino

    • 8 months ago
      Anonymous

      I'm honestly not that creative, and my previous efforts to do something new have failed, so this is what's left. Yes I do have autism.

      • 8 months ago
        Anonymous

        have you considered suicide?

    • 8 months ago
      Anonymous

      this, it sounds like pure fanfiction cringekino and I love the initial premise of iseakai'd GIs.
      Why did you pick the 1950's specifically OP? Seems like a pretty weird choice when you have either WW2 or early Vietnam era 1960s to choose from. Do you also love the pentomic division structure

      • 8 months ago
        Anonymous

        I picked the 50's for the aesthetic of the early cold war, particularly the crazy schemes they cooked up to defeat the soviets. The whole concept is that the us government is using captured nazi scientists to bore holes to other dimensions for tech and resources to get a leg up on the soviets. at a later date I plan to introduce soviet agents to work against the players.

        Also the pentomic structure was a disaster and wouldn't have functioned in a nuclear war anyway.

        • 8 months ago
          Anonymous

          That sounds incredibly stupid.

        • 8 months ago
          Anonymous

          >Also the pentomic structure was a disaster and wouldn't have functioned in a nuclear war anyway.
          yes, but also they needed to experiment in the face of nuclear weapons. The idea of fighting during a full out nuclear war is interesting even if it's hard to find a good solution
          https://www.youtube.com/watch?app=desktop&v=zh4diZkFeIo

        • 8 months ago
          Anonymous

          >Also the pentomic structure was a disaster and wouldn't have functioned in a nuclear war anyway.
          Turned out that training terrorists and funding civil wars/secret wars is cheaper, yes.

  6. 8 months ago
    Anonymous

    That's one of the most awful ideas I have ever read.

    • 8 months ago
      Anonymous

      Why?

  7. 8 months ago
    Anonymous

    >Gurpsgays can't stop talking about how there game invokes creativity
    >this is the best a gurpsgay can come up with

    lmao

    • 8 months ago
      Anonymous

      can't stop talking about how there game invokes creativity
      When ever was this said by anyone?

    • 8 months ago
      Anonymous

      Not necessarily creativity but D&D would be utterly fricked trying to do the same scenario

  8. 8 months ago
    Anonymous

    >50s, where the players are soldiers traveling to different worlds. I've sent them to Forgotten Realms, and right now they're in Fallout,

    is this really what "creativity" has come down too now? just stupid "IP hopping"? Jesus christ

  9. 8 months ago
    Anonymous

    Reapers from Mass Effect universe attacked Forgotten Realms

  10. 8 months ago
    Anonymous

    I don't know what the players have done in the Forgotten Realms, but you could take the Expedition to the Barrier Peaks, replace some of the encounters with stuff from Fallout, and use it as a way to show the PCs that there's been a kind of "reality leak" bringing some of the stuff from Fallout back to the Realms.

    Kind of a cleanup operation for them, and sidequest worthy at least.

  11. 8 months ago
    Anonymous

    they are pursuing a terrorist who stole critical state secrets and is now running across worlds to sell them to Sauron
    along the way, they gather capable companions by helping them take care of their own quests and earning their trust
    finally they catch epstein but unfortunately he commits suicide in captivity

  12. 8 months ago
    Anonymous

    If only there was entire fricking Infinite Worlds line of GURPS to answer your question...

  13. 8 months ago
    Anonymous

    so this is the power and imagination of a GURPS player

    • 8 months ago
      Anonymous

      He should be taking things directly out of D&D books with no changes and calling it "In My Setting" like the rest of the board.

  14. 8 months ago
    Anonymous

    Your campaign sounds so insane it could actually work.

    • 8 months ago
      Anonymous

      My players and I are having fun.

      • 8 months ago
        Anonymous

        you and you're players should kill themselves

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