Infra

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  1. 10 months ago
    Anonymous

    I have two packs of camera batteries

    • 10 months ago
      Anonymous

      Intriguing

  2. 10 months ago
    Anonymous

    I did. I think I dropped it around a mine section since it didn't feel like anything was going on.

    • 10 months ago
      Anonymous

      So right before the final act.

      • 10 months ago
        Anonymous

        He could also mean the cave raft ride in Act 1

        • 10 months ago
          Anonymous

          Hmm, you right

  3. 10 months ago
    Anonymous

    >prison island game never ever
    >devs went M.I.A. after that sandbox crafting hobo game
    Frick

  4. 10 months ago
    Anonymous

    It's honestly weird how hard this shit is praised. It's basically Dear Esther, but about 70x longer than it needs to be. The "gameplay" consists of puzzles, most of which are boring, and taking photos, which has no real purpose outside of ending shit. I wanted to like it because I thought it was an investigation game or something, not a walking simulator in a Eastern European Michael Bay movie

    • 10 months ago
      Anonymous

      Mörköed

      • 10 months ago
        Anonymous

        heh

    • 10 months ago
      Anonymous

      filtered zoomer

    • 10 months ago
      Anonymous

      Only boomers love this game (for some fricking reason), so it's ok anon.

    • 10 months ago
      Anonymous

      >The "gameplay" consists of puzzles,
      putting something in airquotes doesn't make your point less moronic you dumb fricking homosexual

    • 10 months ago
      Anonymous

      >The "gameplay" consists of puzzles
      How puzzle oriented is it? because i do consider puzzle solving as actual legitimate gameplay. Butt the fact you're referring to Dear Esther leads me to believe it's a walking sim.

      • 10 months ago
        Anonymous

        It's mostly walking sim with some puzzles in between

      • 10 months ago
        Anonymous

        He's full of shit, next time he's compared it to Gone Home, the puzzles are the meat of the game, you're always looking around for the purpose of solving something, may it be some place you're trying to gain access to, a whole facility you're trying to reboot, or in a panic trying to open an exit while everything falls apart around you.
        It's all puzzle all the time, of all kinds, some easy, some hard, some obvious and others not even presenting themselves as puzzles.
        It's varied and well paced enough that it feels like a natural urbex adventure through the bowels of a city instead of something gamey like Portal.
        There's NOTHING walking sim about it, otherwise Half Life 2 is a walking sim too.

        • 10 months ago
          Anonymous

          A friend of mine says it's like if a point and click had a baby with half life 2

      • 10 months ago
        Anonymous

        I'd say it's roughly 2/3rds taking pictures of crumbling infrastructure and documents detailing corruption, and 1/3rd puzzles. Some of the puzzles are necessary to make progress, while others are optional (bringing a hydroelectric dam back onto the power grid for instance)

    • 10 months ago
      Anonymous

      Take your adderall.

    • 10 months ago
      Anonymous

      Agreed

  5. 10 months ago
    Anonymous

    Too expensive at asking retail price and I'll forget about it by next sale. I've seen this one around for a couple of years now but i won't ever get around to it because it's low on the priorities.

    • 10 months ago
      Anonymous

      It's really cheap on any sale. I got it for $0.5, after beating it would gladly pay full price.

  6. 10 months ago
    Anonymous

    That makes four packs of batteries for the camera

  7. 10 months ago
    Anonymous

    more like infiebabbeh

  8. 10 months ago
    Anonymous

    >Finnish glowBlack folk tried to make Finland nuclear superpower
    >killed a bunch of citizens with children
    >destroyed city infrastructure
    >got rid of any business competitors by "suiciding" them and their families or gaslight workers to make a strike
    >in final almost made Chernobyl 2.0 instead
    It's actually kinda funny in fricked up way

    • 10 months ago
      Anonymous

      >didn't even actually get the nukes

      • 10 months ago
        Anonymous

        Yeah, that's the most hilarious part.

    • 10 months ago
      Anonymous

      >made hobo utopia complex just for lulz
      >sold drugs for funding, same drugs could easily kill you and make you TLOU like zombie

    • 10 months ago
      Anonymous

      They also corrupted/killed an ancient deity and may have created an alternate timeline that made hiroshima look like a firework
      And let's not forget how they created a mushroom virus that infects and slowly kills people.

      • 10 months ago
        Anonymous

        How could I forget

        • 10 months ago
          Anonymous

          >two men holding hands

          actually teared up a bit when i found them the first time

          • 10 months ago
            Anonymous

            Game is full of this moments, that's why I love it

            • 10 months ago
              Anonymous

              For me, it was the lake house.

              • 10 months ago
                Anonymous
              • 10 months ago
                Anonymous

                I don't remember that

            • 10 months ago
              Anonymous

              Typical finnish workplace practice

  9. 10 months ago
    Anonymous

    >Play Infra
    Good game

  10. 10 months ago
    Anonymous

    Why was she such a hypocrite b***h?

  11. 10 months ago
    Anonymous

    I'm playing it right now and I've liked it but also think it's extended too much. I just arrived at the nuclear plant and will finish it tomorrow.
    The game got way more over the top after returning to the city.

    • 10 months ago
      Anonymous

      Forgot to mention that I'd love to see a game like this in Source 2

      • 10 months ago
        Anonymous

        I hope that Source 2 would inspire modmaker to make more mods like Infra or transmissions

      • 10 months ago
        Anonymous

        How the FRICK does S2 manage to look so good when every other modern engine looks like shallow plastic shit? Unironically how does valve do it.

        • 10 months ago
          Anonymous

          They have infinite money and time unlike others

        • 10 months ago
          Anonymous

          Other publishers don't even try

        • 10 months ago
          Anonymous

          probably because most modern games overindulge on next-gen features, PBR and other shit out the wazoo without much care for anything but cutscenes in how anything works in isolation. Valve, making actual video games and on a personal engine they know well with still a fair amount of limits compared to the competition, make shit that looks pleasing without compromising playability and push their engine a way only they know how.

        • 10 months ago
          Anonymous

          Valve always went with a more photorealistic approach with only a limited amount of post processing.
          Where old games that went for photorealism with a shit ton of effects now look dated, Source 1 games still look great.

          • 10 months ago
            Anonymous

            It's starting to look a little bit of in open areas like streets and etc., but still holds up in other areas.

        • 10 months ago
          Anonymous

          Because unlike other modern engines, Source 2 isn't reliant on screenspace post-processing and temporal accumulation shit. Mainly because the oldest branches of Source 2 were from before that became popular, and the current branch of it has its roots in VR where that shit doesn't fly.

      • 10 months ago
        Anonymous

        I'm so glad that they are ditching that smoke-like grey filter.

      • 10 months ago
        Anonymous

        Now that I think about it INFRA would make for a pretty good VR title.

        • 10 months ago
          Anonymous

          Frick, I'd love that.

          >The China Syndrome
          Based I love this movie, my biggest disappointment was that the last level didn't give you a full blown reactor industrial control system puzzle it would have been great fun trying to turn on the right pumps for feed water and isolation valves or trying to vent pressure build up during an offsite loss of power incident.

          Exactly that's what I'm looking for. The other time I got close to feeling that way was Factorio, with the Realistic Reactors mod where you have to balance output with temperature and avoid the system going into meltdown.

      • 10 months ago
        Anonymous

        >in VR
        NUT

    • 10 months ago
      Anonymous

      Yeah the final act is way over the top, it's like an amusement park about the end of the world, it has the city falling apart around you, the haunted house, the hobo village, the flooded nuclear reactor.

  12. 10 months ago
    Anonymous

    are the infra mods any good?

  13. 10 months ago
    Anonymous

    The longer it went on the more the puzzles resembled these old German early 00's adventure games. As in, became kind of nonsensical and contrived.

    • 10 months ago
      Anonymous

      I'm playing it right now and I've liked it but also think it's extended too much. I just arrived at the nuclear plant and will finish it tomorrow.
      The game got way more over the top after returning to the city.

      I think they tried to make length of the game match ingame time, which is full day

    • 10 months ago
      Anonymous

      Kinda of agree, not all of them but a lot

  14. 10 months ago
    Anonymous

    Reminder that the new Obenseuer is in beta testing, and you can apply via the Loiste & Obenseuer Discord.

    • 10 months ago
      Anonymous

      >it actually takes place inside INFRA's universe
      Damn didn't read anything last time I checked the page. Wishlisted.

    • 10 months ago
      Anonymous

      >Reminder that the new Obenseuer is in beta testing, and you can apply via the Loiste & Obenseuer Discord.
      holy shit thank you anon

    • 10 months ago
      Anonymous

      I figured they abandoned that game. Hope it's good

  15. 10 months ago
    Anonymous

    But I did anon, it's probably the most memorable game I've played in years

  16. 10 months ago
    Anonymous

    Good game, but good ending is locked behind some unnecessary puzzles, which you can easily miss.

    • 10 months ago
      Anonymous

      I'm on my second run after finishing the game two years ago and even with the knowledge that I have to find most of the stuff I haven't managed to get the achievement in the first act.
      Some Geocaches and stuff to take photos of are way to well hidden.

      • 10 months ago
        Anonymous

        And by the time you realize it's already too late

        • 10 months ago
          Anonymous

          There should be a tracker per level once you've finished the game.
          That ending is practically unachievable without following a guide, and where's the fun in that?

          • 10 months ago
            Anonymous

            This. The point of the game is to explore and discover the mysteries of the game yourself but the way these elements are designed you're almost certainly getting locked out of the good ending.

  17. 10 months ago
    Anonymous

    >30 dollars for a source mod.

  18. 10 months ago
    Anonymous

    troony mod for goyslop game

  19. 10 months ago
    Anonymous

    Isn't this just a walking simulator?

    • 10 months ago
      Anonymous

      It's one of the good ones

  20. 10 months ago
    Anonymous

    >the alleys and backstreets are conveniently empty
    >I'm too shy to knock on doors and ask someone to let me out
    >instead I'll climb the abandoned factory and fricking annihilate it because I want to call my boss (there are hobos living inside, but who cares)
    I liked the game and I get what they were going for, but by the it got too ridiculous with this.
    >facilities are empty
    >offices are empty
    >subway is empty
    >active mines are empty
    >streets are empty

    • 10 months ago
      Anonymous

      It's a little contrived but they do explain most of them, except your dude not checking with the guys partying.

    • 10 months ago
      Anonymous

      It's a realistic finn experience

    • 10 months ago
      Anonymous

      The subway is empty because there's an ongoing protest outside it, blocking people from entering.

    • 10 months ago
      Anonymous

      Everything being empty is the best part though, it makes it all feel a little bit surreal

  21. 10 months ago
    Anonymous

    thinking back about when i played infra earlier this year, it was very different to what i was normally playing at the time, which was mainly high-intensity online multiplayer stuff with friends, where half the challenge was just getting my friends to agree on what game to play. it was quite a change of pace to go from dealing with that to playing infra alone, but a very welcome one considering that this game is one of the first times in a long time where i have kept playing a game until 3 AM without having any motivation other than having a good time with it.
    or maybe i'm just really autistic, hell if i know.

  22. 10 months ago
    Anonymous

    Where is the sequel?

  23. 10 months ago
    Anonymous

    The game is honestly too long. I don't mind a walking sim every now and again but I just got through Act 1 and then played a little bit of the following chapter and that's still only 10 hours in. And there's what, 3 or 4 acts? I don't think I want to be playing a walking/puzzle sim for 30-40 hours.
    It's also silly how everything keeps collapsing and exploding around this guy, literally can't walk down a hallway without it collapsing

  24. 10 months ago
    Anonymous

    I went into the config to extend the battery drain rate and you should too. I'm here to photograph architectural issues and corruption, not go on item quests to hunt for the world's shittiest batteries.

    • 10 months ago
      Anonymous

      I'm at 9-10 batteries for both my equips at literally all times, and I still get the achievements for photographing 75% of shit per act blind.
      Most of the time I have to reload them before theyre empty because I found new batteries. There's literally no need to extend the drain rate.

      • 10 months ago
        Anonymous

        This. The only time you're not drowning in batteries is early the game first 3-5 maps.

    • 10 months ago
      Anonymous

      Yeah, this is honestly my biggest gripe, I guess they wanted some way to make it less like a walking simulator, batteries are very abundant but if that's the case why not just do away with them then? Glad atleast in the last level you got the proper torch. Shame there's not a NG+ where you speak to your boss at the beginning of the day and get given the upgraded torch like he mentions he meant to do.

    • 10 months ago
      Anonymous

      It's less of a problem as time goes on, but I remember being in a camera battery drought early on. Crazy how some levels will seemingly have a ton of one battery type, and only one pack of another

  25. 10 months ago
    Anonymous

    I did, when i thought it was over, it padded more so i dropped it. I think it was after the steel factory going up the tower.

    • 10 months ago
      Anonymous

      That's like the end of the first quarter.
      Padding would be if it was all meaningless baby puzzles but that isn't the case.

      • 10 months ago
        Anonymous

        I felt i had enough to just walk through a gate take a cab, call the police and go home or my office. I went way above my paygrade and job responsibilities.

        • 10 months ago
          Anonymous

          Because unlike you Mark is not a whiny quiter and is actually committed to his job

          t. Clara

          • 10 months ago
            Anonymous

            I uncovered a plot, probably saved the city numerous time and almost died a dozen more. I did enough man.

            • 10 months ago
              Anonymous

              >I think it was after the steel factory going up the tower.
              You didn't even reach a tip of on iceberg

  26. 10 months ago
    Anonymous

    Waste 2 hours walking around just to find out you had to go some obscure corridor, jump on some boxes, balance on a railing and turn a valve tucked in the corner to progress

    How can anyone enjoy this

  27. 10 months ago
    Anonymous

    I want more games about maintaining crumbling infrastructure. If I had any unreasonable complaints about INFRA it's that some parts of it felt too much like game puzzles. The best parts were where it felt like real systems you had to learn and interact with correctly to get the right outcome. Those were usually the parts where you had the choice to make things work properly for the city, or you could just frick things up in order to progress.
    I want a game that's like a mix of INFRA and Alien Isolation, where you're alone on some huge drifting space station/industrial installation that's slowly falling apart, and you can fix it or just do enough to escape (dooming the station or some other place in the process) or just horribly fail. And it's all in real time.
    I want THIS feeling in a game, and INFRA is maybe one of the closest to get to it.

    • 10 months ago
      Anonymous

      >The China Syndrome
      Based I love this movie, my biggest disappointment was that the last level didn't give you a full blown reactor industrial control system puzzle it would have been great fun trying to turn on the right pumps for feed water and isolation valves or trying to vent pressure build up during an offsite loss of power incident.

  28. 10 months ago
    Anonymous

    La verdad es que el juego está Infravalorado jeje

  29. 10 months ago
    Anonymous

    I really like the game but the the autosaving can be a bit more forgiving lol, im at the factory and its my least favorite part of the game so far

  30. 10 months ago
    Anonymous

    I can't figure out what to do in that part with the collapsing ceiling

    • 10 months ago
      Anonymous

      that part filtered me for a moment too, just wait a but longer than you think and look at one of the doors with a display on it

    • 10 months ago
      Anonymous

      I just yoloed and input the deus ex code
      it worked

  31. 10 months ago
    Anonymous

    DLC WHEN

    • 10 months ago
      Anonymous

      never

  32. 10 months ago
    Anonymous

    Shit voice acting
    Shit graphics
    The supposed mörkö easter eggs weren't scary.
    This game is in need of a total remake because the idea of documenting damaged infrastructure sounds fun

  33. 10 months ago
    Anonymous

    W-what is this?

    • 10 months ago
      Anonymous

      Looks like a turd.

  34. 10 months ago
    Anonymous

    we need more games where you walk around a decaying eastern european city in the source engine and find a bunch of weird shit
    get on it developers

  35. 10 months ago
    Anonymous

    Pretty cool game but I think it's too long. I put it on hold like last year I think when I got to the communist apartment block complex slum area towards the end of the game.

  36. 10 months ago
    Anonymous

    I've been playing it and enjoying it so far
    Honestly my favourite part of the game is just taking pictures of safety hazards and crumbling architecture

    I hate to admit I have had to look up puzzle solutions multiple times

    Main thing I'm wondering here is does it matter if a miss a few things? I didn't even I missed like 20 photos in the first section of the game

    Does it matter of I miss any? I try to take as many photos as I can but I do tend to miss a couple

    Also I just got to past the sewer system where a celling almost fell on me how far am I?

    • 10 months ago
      Anonymous

      very last part and ending changes depending on the % of photos you take and whether you find certain documents.

      • 10 months ago
        Anonymous

        Do I need every single photo to get that ending or only a certain amount?

        • 10 months ago
          Anonymous

          You need like 90%, don't worry, no one gets the ending without looking everything up to make sure you don't miss anything.

        • 10 months ago
          Anonymous

          You only need something generous like >50% of the damages and documents to access the "good ending", but to access the super sekrit room in the final area you need pretty much most of the evidence you can find.

          The secret room and some other missable objectives don't change the endings much, only the background news report and some emails you get (though the implications of some are quite big). I wouldn't bother restarting the game, might as well save them for a 2nd playthrough or look them up later if you can't be bothered.

    • 10 months ago
      Anonymous

      honestly some puzzles you have to be an engineer to know wtf to do

  37. 10 months ago
    Anonymous

    Is there any games similar to this like is terms of atmosphere and vibe. I know gameplay wise other walking sims exist but this one is a lot more enjoyable then most of those.

    • 10 months ago
      Anonymous

      Maybe Painscreek Killings but its gameplay is purely and very literally finding-keys-to-open-doors-and-cabinets

  38. 10 months ago
    Anonymous

    That hobo apartment complex was my favorite part of the whole game. Felt like a fever dream. Also found out they tried turning this into it's own game and completely fumbled it judging by the reviews, a shame really.

    • 10 months ago
      Anonymous

      >devs become famous because of atmospheric safety inspector investigation game
      >make completely different game, which looks like one of the numerous early access sandbox craft survival games
      >canceled sequel to the same game which made them famous in favor to this
      I wonder why

      • 10 months ago
        Anonymous

        I guess he just didn't want to be stuck making the same game forever

  39. 10 months ago
    Anonymous
  40. 10 months ago
    Anonymous
  41. 10 months ago
    Anonymous

    waiting for a sale

  42. 10 months ago
    Anonymous

    i really should play it more. i enjoyed what ive played a lot. i liked all the secrets, even the nonsensical and obviously unimportant ones like unacknowledged out of the way dead bodies or whatever. only played it for two hours though

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