It's not a fricking "trope" it's rooted in history, the alchemical arts. DnD has another kind of mage for homosexuals like you who get triggered by the most inane shit, so you can be a 3INT sack of shit and still throw fireballs
Every class should have a high int and low int version
Mages with low int are shamans and traditional wizards with high int
Soldiers with low int are barbarians and high int are officers or paladins
Thieves with low int are plain rogues and high int are israelites
And so on
>bong >welsh
same thing, moron
if you meant english/welsh, you'd still be wrong as england unified the isles while wales was busy in the corner arguing over who has the biggest penis for fricking sheep
I like this idea a lot but why stop with just int?
A low dex thief would be a thug, a high dex would be a cutpurse. Low strength low dex would be a petty crook, high strength low dex would be a thug. High dex high strength could be a blackguard. The options are endless.
Stats + historic actions I'd say. A thug and a warrior would have similar stats. But if you spent all your time mugging travelers your class is a thug and you get some unique intimidation abilities vs unarmed opponents, if you spent all your time fighting against armed soldiers you're a warrior and you get some unique campaign/battle themed abilities.
If the setting requires you to study hard to learn magic, it makes sense. If the setting has people who are just born with the ability to use magic or just randomly get the talent for it, INT should be replaced with another descriptor.
sex with anime posters
is used as shorthand for magical affinity
it works in settings where magic is tied to study and understanding of processes necessary to perform magic but most settings don't bother
"Magical STEM degree class" needs to die as a trope.
It's not a fricking "trope" it's rooted in history, the alchemical arts. DnD has another kind of mage for homosexuals like you who get triggered by the most inane shit, so you can be a 3INT sack of shit and still throw fireballs
>It's not a fricking "trope" it's rooted in history, the alchemical arts.
Scales with CHA, not INT.
I like being a sorcerer. Just b urself of magic
>charisma is used as shorthand for penis size
>Race used as a shorthand for intelligence
Every class should have a high int and low int version
Mages with low int are shamans and traditional wizards with high int
Soldiers with low int are barbarians and high int are officers or paladins
Thieves with low int are plain rogues and high int are israelites
And so on
What would a low/high int archer look like then
>low
Bong
>high
Welsh
>bong
>welsh
same thing, moron
if you meant english/welsh, you'd still be wrong as england unified the isles while wales was busy in the corner arguing over who has the biggest penis for fricking sheep
Cannon fodder crossbowman vs English Longbowman
I like this idea a lot but why stop with just int?
A low dex thief would be a thug, a high dex would be a cutpurse. Low strength low dex would be a petty crook, high strength low dex would be a thug. High dex high strength could be a blackguard. The options are endless.
>Your class is basically just a title to describe your stat allocation and weapon proficiencies
Your stat line dictates your roleplaying niche rather than your efficacy in the class you picked. Primary stats are a cancer.
*I like.
Stats + historic actions I'd say. A thug and a warrior would have similar stats. But if you spent all your time mugging travelers your class is a thug and you get some unique intimidation abilities vs unarmed opponents, if you spent all your time fighting against armed soldiers you're a warrior and you get some unique campaign/battle themed abilities.
>intelligience is used as longhand for magic
I wish I looked like that
>race is used as shorthand for martial prowess
If the setting requires you to study hard to learn magic, it makes sense. If the setting has people who are just born with the ability to use magic or just randomly get the talent for it, INT should be replaced with another descriptor.
this anime made me hate anime
Why though? I don't remember anything THAT bad about it
it was so absurdly anime on top of being trite and forgettable
like the goyest of slops for anime
>goyest
Welp, should've expected this. Carry on then
>magic power scales with intelligence but in reverse
>magic power is based on faith
>intelligence is used for engineering and healing
Heh, nothin personal generic rpg tropes.