Into the Breach: Advance Edition Update

https://subsetgames.com/itb_ae.html

>We are excited to announce the free Advanced Edition update for Into the Breach, coming out on July 19th! Nearly every aspect of the game will be expanded with new content.

>New Mechs and Weapons: Five new mech squads and nearly forty new weapons.

>New Challenges: More enemies, more bosses, and more mission objectives that add additional challenge and variety to any run.

>New Pilot Abilities: The expanded roster includes four new pilots and triple the amount of skills any pilot can earn through promotions.

>Alongside the Advanced Edition, we will also be bringing Into the Breach to Android and iOS devices! We have partnered with Netflix for this mobile version, so it will be free to play on both phone and tablet devices for everyone with a Netflix subscription.

trailer: https://www.youtube.com/watch?v=e8DCsU8MJxE

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  1. 2 years ago
    Anonymous

    well that came out of nowhere, but if its on the same scale as ftl its welcome

  2. 2 years ago
    Anonymous

    Wonderful
    >it will be free to play on both phone and tablet devices for everyone with a Netflix subscription
    wtf? I mean, I'll take it, but wtf?

    • 2 years ago
      Anonymous

      Netflix has started hoarding mobile game exclusives, Downwell dev's new mobile game POINPY is also exclusive to Netflix subscribers.

    • 2 years ago
      Anonymous

      Netflix is losing deals for TV series because literally everyone is making their own streaming service, so they're branching out.

      • 2 years ago
        Anonymous

        And mobile games literally print money, huh. I wouldn't bet on them to bring much quality to this barren desert of a platform, tho.

        • 2 years ago
          Anonymous

          Netflix and quality are two words that should never be mixed.

          No, just because you like the first season of a show (and be honest only the first one was good, its not accidental) doesnt mean Netflix is good, it means you're a moron.

  3. 2 years ago
    Anonymous

    I heard good things about it and it sounds like a good fit for mobile. It's as good a time as any to get into it, I guess.

  4. 2 years ago
    Anonymous

    Wew i just started replaying it like 3 days ago
    Now my playthrough can go straight into the trash

  5. 2 years ago
    Anonymous

    Woah no frickin way. There better be an editor.

  6. 2 years ago
    Anonymous

    Based, I love FTL and ItB but always felt the latter was lacking in replayability.

    • 2 years ago
      Anonymous

      FLT is better game of the two. I finished Breach once with every team, but I haven't touched it since. Gameplay is fine, very chess like in a way that you need to predict several moves ahead. There's just not enough diversity in maps and enemies, so even when you go at the campaign with different team, they all end up playing the same.

      • 2 years ago
        Anonymous

        >you need to predict several moves ahead
        No you don't, except maybe in the final fight you sometimes benefit from thinking one turn ahead. If anything, thinking ahead is harmful for most of the game, since every turn it balances itself so that you're capable of handling it well (at least about 98% of the time), if you're at the expected power level, which is determined by the island count. The final encounter is the only exception to this.
        Honestly, saying something like that makes me question if you've actually played the game. Or maybe you're just grandstanding with epic chess analogies.

        • 2 years ago
          Anonymous

          >saying something like that makes me question if you've actually played the game.
          It's more than likely. The game doesn't advertise that it sets itself up to be solved, so normal people play and think they're smart... which is how good puzzles work.
          Or maybe anon played several years ago and just remembers it being a fun game and said one mildly unrelated thing because he forgot it's not that.
          No need to get upset.

          • 2 years ago
            Anonymous

            >you need to predict several moves ahead
            No you don't, except maybe in the final fight you sometimes benefit from thinking one turn ahead. If anything, thinking ahead is harmful for most of the game, since every turn it balances itself so that you're capable of handling it well (at least about 98% of the time), if you're at the expected power level, which is determined by the island count. The final encounter is the only exception to this.
            Honestly, saying something like that makes me question if you've actually played the game. Or maybe you're just grandstanding with epic chess analogies.

            I think some of the setups rely on mechanics that take multiple turns to kill, so I see why someone would misremember having to think turns ahead. But angry anon is right, you have to deal with everything the turn it becomes active and you usually need to spend all of your actions to do it. I remember being surprised how well this worked, probably the game makes sure to spawn enemies only in places you can actually deal with them safely. In retrospect, I think that's part of the reason it's much less replayable than FTL, there is a theme park feel to it, the game is trying hard to ensure you have fun rather than trying to kill you. You don't have to - and can't actually git gud in ITB.

          • 2 years ago
            Anonymous

            Based calmposter

          • 2 years ago
            Anonymous

            >upset

            [...]
            I think some of the setups rely on mechanics that take multiple turns to kill, so I see why someone would misremember having to think turns ahead. But angry anon is right, you have to deal with everything the turn it becomes active and you usually need to spend all of your actions to do it. I remember being surprised how well this worked, probably the game makes sure to spawn enemies only in places you can actually deal with them safely. In retrospect, I think that's part of the reason it's much less replayable than FTL, there is a theme park feel to it, the game is trying hard to ensure you have fun rather than trying to kill you. You don't have to - and can't actually git gud in ITB.

            >angry

            Based calmposter

            >calm
            lolwut, astroturfing much?

            • 2 years ago
              Anonymous
            • 2 years ago
              Anonymous

              Did you think we were all the same anon or something?
              Real words are more fun than memewords.

              • 2 years ago
                Anonymous

                >Shill thread
                >Someone says something that's not negative even by the standards of a hugbox, let alone /vst/ but does take a big shit on the strategy aspect of the game
                >3 separate "anons" spend a part of their post passive aggressively trying to characterize this guy as angry and upset, like as if anybody genuinely from here would care in the first place even if he was lol
                Sure, it's all just a coincidence. Don't @ me with your shill team, I'm nta, and besides I'm outta this potemkin village

              • 2 years ago
                Anonymous

                You're on to something.

        • 2 years ago
          Anonymous

          This, I like the game but honestly it gets boring when you are >tfw too intelligent (like me) because you can't lose. I can see the optimal play every round, there's zero need to think ahead, just perform the optimal move and you'll win 100% of the time with zero difficulty.

      • 2 years ago
        Anonymous

        >FTL is better game of the two.
        Hell no it isn't, FTL is a braindead numbers game where luck is more influential than strategy.

        • 2 years ago
          Anonymous

          Lmao, ItB is basically
          >Did the vek move into the environmental hazards or stupid positions for free kills?
          or
          >Did the vek actually attack you in a way where you will need to play optimally to win the encounter
          or
          >Did the vek attack you well enough that even perfect play will require you to make a sacrifice

        • 2 years ago
          Anonymous

          Even in games where i get no luck i can generally win. Luck is a good factor in the game but just understanding what should be upgraded for your circumstances is more important.

        • 2 years ago
          Anonymous

          Just when you haven't learned the game enough. I thought the game was impossible at first, but the more I played it, the more I understood that it's just about making the right decisions to mitigate risk-factors. Now I can win at max difficulty with a high probability.

        • 2 years ago
          Anonymous

          >luck

          >FLT is better game of the two.
          FTL is a good game, but I think into the breach was done better. They learned from their mistakes.

          >FTL is a good game, but I think into the breach was done better. They learned from their mistakes.
          I never looked into the breach but early FTL did have shitty luck-based mechanic. You'd retry run a billion time to obtain the right even for the crystal cruiser.
          FTL:Adv have new mechanic but it remain very luck based.

          You think you've got the hang of it, but you'll still feel pray to a chain of back luck that kill the entire crew of your fully boosted dream ship right before the final boss

        • 2 years ago
          Anonymous

          You are absolutely right, runs in FTL can be decided solely by luck. However, the level of content that exists which that luck revolves around ensures that many runs will be quite different, and as a result it ends up being quite fun. Into the Breach was a fun enough game, but it was extremely barebones despite the team selection. I did not find it a very compelling game, once I completed it and played with every team, like other anon I did not play it again except when I wanted something fairly mindless to do while watching some or another program. I do like the additions they have made and will try them out, but I overall found Into the Breach a bit of a disappointment. It is a good game, but that is all.

          • 2 years ago
            Anonymous

            he's absolutely wrong, people have 100+ win streaks in ftl

            • 2 years ago
              Anonymous

              Of course, I won't say that there is no way to manage the luck factor in the game. I know that with quite a bit of experience and careful play you can mitigate it and produce a long string of victory. But for most players it's definitely the case that you will experience radical changes in difficulty based on RNG, which is something that just does not exist in ItB. For the average gamer, runs are more difficult to manage for sure, and in my opinion it makes the game more fun. I would say I am more of a casual gamer in that regard, and that is why I liked FTL vastly more than ItB

              • 2 years ago
                Anonymous

                if a good player can consistently win on the highest difficulty level it's not a high luck factor. the average gamer is a fricking moron, and should stick to slots, or if he likes to live dangerously, minesweeper - a game with a considerably higher luck factor than ftl.

              • 2 years ago
                Anonymous

                >you will experience radical changes in difficulty based on RNG, which is something that just does not exist in ItB.
                The same mission can go from easy victory to "lost two objectives and grid" solely because of spawn and vek targeting rng. Backup your save before a hard mission and try replaying it several times to see for yourself.

        • 2 years ago
          Anonymous

          Players boasting >95% win rates on hard instantly invalidates all the crybabies whinging about luck. You're just bad.

      • 2 years ago
        Anonymous

        >FLT is better game of the two.
        FTL is a good game, but I think into the breach was done better. They learned from their mistakes.

    • 2 years ago
      Anonymous
  7. 2 years ago
    Anonymous

    Finally some good fricking kino
    Any mods for this game people would recommend to play in the meantime?

    • 2 years ago
      Anonymous

      There's a mod that replaces the ugly women with cute anime girls.

      • 2 years ago
        Anonymous

        cringe

      • 2 years ago
        Anonymous

        homosexual.

      • 2 years ago
        Anonymous

        >He thinks Bethany is ugly
        Shit taste.

        What are the new enemies like? I cant play atm

        I've only played on one island on Unfair, but so far the new melee beetle enemies are a pain in the ass with certain tiles.

  8. 2 years ago
    Anonymous

    Huh, was thinking of going back to it, I never did complete it fully. Pretty awesome of the devs to keep tinkering with their product, you always know they're passionate about the game.

  9. 2 years ago
    Anonymous

    Seems like a big expansion, I kind of got bored of the original

  10. 2 years ago
    Anonymous

    the shitty, generic and talentless shilling is putting me off it tbqh

    they should have hired better advertisers

    • 2 years ago
      Anonymous

      >Shills
      Nobody is being paid to advertise the game, do your own research then decide if you like it or not

    • 2 years ago
      Anonymous

      i have no idea what they as a studio have been doing all these years. its been over a decade since ftl came out and itb isnt exactly fresh either

      • 2 years ago
        Anonymous

        probably just retired on a fat stack of cash, only working a few hours a week

        • 2 years ago
          Anonymous

          p based, not gonna lie thats what id end up doing if i struck gold as hard as they did. yes its reviews over 10 years but still

          • 2 years ago
            Anonymous

            like, i don't blame them, but it's not something that leads to a consistent output of good vidya

    • 2 years ago
      Anonymous

      take ur meds bro

  11. 2 years ago
    Anonymous

    Shit, nice. Shame its not out now since I'm traveling and could use a low specs strategy to play

  12. 2 years ago
    Anonymous

    Super fricking nice. IttB was great fun but I hit the point where I'd seen pretty much everything it had to offer so this is most welcome

  13. 2 years ago
    Anonymous

    On this day, I am most pleased. Can't wait to get some more mechs to play with

  14. 2 years ago
    Anonymous

    So will there be more achievements? I found it fun to handicap myself to get them all.

  15. 2 years ago
    Anonymous

    butthurt shills are the funniest kind. maybe they should try not being shit at their jobs.

  16. 2 years ago
    Anonymous

    >Defend the train
    >Your Blitzkrieg

    • 2 years ago
      Anonymous

      >blitzkrieg
      >opting to play a train map

      >no choice
      perfect game ruined, time to restart. better luck next time.

      • 2 years ago
        Anonymous

        Its easier if you are fighting scarabs because they can't attack within 1 tile, too bad other missions suck too
        >Defend the robots
        >Unfreeze 5 buildings and also kill 7 enemies
        >Defend the land mover
        >Defend the bombs

        There are a few more but at least you get extra units to do stuff

  17. 2 years ago
    Anonymous

    I'd play it but it being all more of a random generated puzzle game than strategy game kinda decreases interest.
    I'll just go back to my SRPG backlog

  18. 2 years ago
    Anonymous

    Always a way to win without grid damage my ass, perfect run cancelled

    • 2 years ago
      Anonymous

      >Always a way to win without grid damage
      Has anyone actually made such statement? I think even on Normal difficulty you can get unlucky enough to get a position that is not solvable with "perfect" result
      But that's fine, perfectionists can go frick themselves.

    • 2 years ago
      Anonymous

      i see a 15% chance to win without grid damage, time to git gud anon

    • 2 years ago
      Anonymous

      could've deployed your bug mech on that tile

  19. 2 years ago
    Anonymous

    I absolutely love this game. FTL and ItB are 2 of my favorite indie games... are these frickers ever going to release anything new?

    • 2 years ago
      Anonymous

      Most likely no it seems considering how much time has passed

      • 2 years ago
        Anonymous

        good

    • 2 years ago
      Anonymous

      No, they are busy having perpetual gay sex on a giant pile of cum soaked money (allegedly)

    • 2 years ago
      Anonymous

      i wish there's a rpg version of itb

      • 2 years ago
        Anonymous

        i want a pvp version of itb

        • 2 years ago
          Anonymous

          Vek player would just set up unwinnable scenarios where mech player can't sufficiently defend objective/grid and immediately step on time pods.
          Be grateful that the Vek are so aggressive that they set themselves up to die.

  20. 2 years ago
    Anonymous

    you boys gonna tackle new content with a familiar team (new bugs, difficulty level, weapons, etc) or jump right in with unlocking a new squad and dying horribly?

    • 2 years ago
      Anonymous

      I WILL play on the new hard difficulty with a new team that I have no idea how to play and I WILL get my ass kicked but I WILL have fun doing so.

  21. 2 years ago
    Anonymous

    I am ready but the game is not reeeeeeeeeee

  22. 2 years ago
    Anonymous

    The 19th is here but my game is not advanced yet. WAKE UP CHINA REEEEEE

  23. 2 years ago
    Anonymous

    ITZ coming!

    • 2 years ago
      Anonymous

      Now I have to wait till im off work because these little b***hes had to wait.

  24. 2 years ago
    Anonymous

    AHHH IT'S OUT!!!

    • 2 years ago
      Anonymous

      How is it anon?

  25. 2 years ago
    Anonymous

    The game is basically a little sliding block puzzle game with no replay value. Huge disappointment compared to FTL. I donno why they bothered making dlc almost 5 years later

  26. 2 years ago
    Anonymous

    Ok so unfair mode is pretty fricking unfair but I managed to beat a 4 island run, got this new weapon which seems incredible for both instakilling vek and denying ground vek from approaching key areas.

    • 2 years ago
      Anonymous

      >Turn 4 tiles into instant vek death
      Yeah that seems pretty damn good. Thoughts on the new mechs?

      • 2 years ago
        Anonymous

        The squads I've played around with are fricking weird.
        Still trying to figure out how to play them

  27. 2 years ago
    Anonymous

    I liked Fire homosexuals, now we have Bombermechs but me brain feels tiny for them, you can do so much swappery with them it's unreal.

    • 2 years ago
      Anonymous

      Bombermechs feel like complete garbage on island one but the moment you get 2 bombs they start to really ramp up since you can do all sorts of zany shit
      >plant a bomb for the brute to shoot through, then walk the bomb elsewhere
      >plant a bomb specifically for the swapping mech to use
      >bodyblock damage with bombs or block spawns
      >plant a bomb so you can bump something into it
      it'll take some more getting used to but I can already feel my head hurting on island 2 hard mode.

      Is page 2 all the new mech teams?

      • 2 years ago
        Anonymous

        The last 5 squads are new (except the secret one)

  28. 2 years ago
    Anonymous

    Bombermechs feel like complete garbage on island one but the moment you get 2 bombs they start to really ramp up since you can do all sorts of zany shit
    >plant a bomb for the brute to shoot through, then walk the bomb elsewhere
    >plant a bomb specifically for the swapping mech to use
    >bodyblock damage with bombs or block spawns
    >plant a bomb so you can bump something into it
    it'll take some more getting used to but I can already feel my head hurting on island 2 hard mode.

  29. 2 years ago
    Anonymous

    I don’t know what new mechs to unlock first, I might just go from top to bottom…or should I go from bottom to top ahhhhhhhh!

  30. 2 years ago
    Anonymous

    conservativebros it is our time

    • 2 years ago
      Anonymous

      >add busted-strong abilities like this, technician, and move/hp in the same skill
      >lmao +3 grid def
      I havent seen most of the new pilots yet, only a guy that gets shield and +3 move when you reset turn, pretty good with Isaac Clark

      • 2 years ago
        Anonymous

        >>lmao +3 grid def
        Step aside

        • 2 years ago
          Anonymous

          It may not help in combat but deciding to cash in for enough reputation to get a reactor core and then some is actually something worth considering.
          You cant fricking make any decisions with grid defense

        • 2 years ago
          Anonymous

          What does Popular Hero do?

          Any good ways to force this achievement out? It's the last one I need.
          I don't mind even if the whole run is dedicated to getting it done and I plan the abandon the timeline right afterwards.

          Get another summoning weapon, i.e. ACID Tank, Tank, even better with Conservative

          • 2 years ago
            Anonymous

            >What does Popular Hero do?
            The hero sells for 4 rep to an island instead of 1.
            Fantastic when you get it on a generic you're about to sell.

    • 2 years ago
      Anonymous

      Conservative + Shield Tanks is fricking moronic OP. Poop them on the first turns and they just solve problems over and over and over.

      • 2 years ago
        Anonymous

        Conservative + any tank is stupidly strong. Double acid tank means a total vek wipe every turn.

        • 2 years ago
          Anonymous

          Tanks in general are all moronic strong because the it's basically a whole mech at and insane value. Even without conservative they don't even take up a turn to deploy as they can immediately act and then proceed to influence every proceeding turn. If anything they could tune down the amount they move or something. But yea, if you roll conservative + any deployable, you have literally no excuse not to win. Maybe not so much on unfair, but I haven't fricked around with Unfair much yet. If you want to get even more OP, Silica + Conservative + Tanks, sell his OG weapon and get more tanks, so you can deploy 4 tanks by round 2.

          Also, why is Chad Kwan so based?

          • 2 years ago
            Anonymous

            >why is Chad Kwan so based?
            Mobility is king and being able to move through enemy units is as good as having flying but without the power core cost.

            • 2 years ago
              Anonymous

              Not on Cataclysm. Why do they only have one flyer?

              • 2 years ago
                Anonymous

                They don't really need it imo as they have access to one shotting anything that isn't flying really early. Tossing is just really good and Kwan just instantly upgrades the shit out of any melee mech because of how dependant they are or what angle they attack from.

      • 2 years ago
        Anonymous

        Conservative + any tank is stupidly strong. Double acid tank means a total vek wipe every turn.

        Conservative is moronicly strong.

  31. 2 years ago
    Anonymous

    wew lad

    • 2 years ago
      Anonymous

      forgot mah pic

      • 2 years ago
        Anonymous

        >shoot 2 bomblings
        >freeze a vek
        >unfreeze yourself with one of the bombs and deal damage with the other
        Wew lad indeed

        I got Silica with the spider squad too, pumping out 4 damage and making 2 spiders a turn is breddy good too.

  32. 2 years ago
    Anonymous

    What are the new enemies like? I cant play atm

    • 2 years ago
      Anonymous

      The new moth enemies are fricking annoying
      >artillery targeting so you cant bodyblock
      >push on hit so you need to move instead of tanking a hit
      >self-push that loves to slam into buildings
      >flying
      >common enemy
      Its more of a threat than the other basic bugs since it can threaten 3 things at once

    • 2 years ago
      Anonymous

      There’s a flying unit that makes fog when it starts it’s attack, much like how those land units web you.
      There’s a land unit that attacks and pushes you, but also pushes himself backwards. They are annoying. There’s some more of those passive floating balloons that give new abilities to other vek.
      There’s more but I only had time to clear one island last night.

    • 2 years ago
      Anonymous

      Oh and there’s a enemy that makes a rock, that explodes if damaged. They aren’t too bad.

      • 2 years ago
        Anonymous

        the boss version easily gets out of hand. i'm absolutely going for a t1/t2 kill on in next time i face one

    • 2 years ago
      Anonymous

      There are some new psions
      >vek become fireproof and leave fire when killed
      >vek spawn an egg sack when killed
      >vek gain boost power (+1 damage to all attacks)
      And there are boss variants of all of the new enemies and the basegame enemies that didn't have a boss variant

  33. 2 years ago
    Anonymous

    Honestly I wonder what balancing they did to all this because with the new enemies and their attacks and the huge variety in mech attacks it feels like more than ever now you have the problem where you are already fricked on your first turn of your first island of your first run because the mech team you chose doesnt have the necessary tools to compete with the enemy attacks

    • 2 years ago
      Anonymous

      >mech team you chose doesnt have the necessary tools to compete with the enemy attacks
      That’s why they tell you what enemies you face on each island to avoid that.

  34. 2 years ago
    Anonymous

    hard is easier now

    time to play on unfair

  35. 2 years ago
    Anonymous

    Holy shit.

  36. 2 years ago
    Anonymous

    lol conservative ice generator

    i've got to get a conservative bethany

  37. 2 years ago
    Anonymous

    >Second turn of the first Hive Island phase
    >All enemies group up on one side of the island
    >One entrance to them is blocked off by lava
    >A blobber fricking blocked off a 1 tile entrance with a blob
    >Which was the only other entrance
    Unfair is really some shit at times.

  38. 2 years ago
    Anonymous

    >Minimalist mecha game
    Is exactly what I look for in a mecha game

    • 2 years ago
      Anonymous

      Is a minimalist, mecha flavoured, puzzle game. Please don't get of your way just to be stupid.

      • 2 years ago
        Anonymous

        I regret posting this
        I was frustrated by not getting a perfect island

  39. 2 years ago
    Anonymous

    one use of the ice generator trivializes most missions

    now i get two

  40. 2 years ago
    Anonymous

    lol

    • 2 years ago
      Anonymous
    • 2 years ago
      Anonymous

      Frick this robot b***h. I hate her island the most.

  41. 2 years ago
    Anonymous

    >need to unlock new team with medals
    Oh boy, I never bothered to get all chievos.
    I just want to play with the new teams, any cheats to unlock them?

    • 2 years ago
      Anonymous

      you can just open your profile with notepad and go change all the squad slots to "true"

  42. 2 years ago
    Anonymous

    My first go of Advanced Edition was very fun. Started with my veteran +1 speed, starting with core Archimedes in the Mist Eater's flyer and good lord the maneuverability was insane. Swept through a 4 island run without breaking a sweat despite being incredibly rusty.

  43. 2 years ago
    Anonymous

    Holy shit the Cataclysm squad is hilarious

  44. 2 years ago
    Anonymous

    70/70 achievo's complete
    new squads kinda soulless (not enough Primes)
    fire squad brute upgrade being push seems like shitty design that they couldn't balance properly. every fricking brute pushes on a shot

    • 2 years ago
      Anonymous

      I just can't get all the achievements... managed to unlock all the squads except for the bugs.

  45. 2 years ago
    Anonymous

    One of the new mission objectives is "Dont kill 5 vek!", but why tho
    I wanna kill all the vek. Also I imagine its a total pain on squads who's main strength is just, you know, hitting Vek real hard

    • 2 years ago
      Anonymous

      Yeah these suck balls
      You have to play really fricking smart and block a maximum of spawns

  46. 2 years ago
    Anonymous

    I FRICKING HATE MOTHS

  47. 2 years ago
    Anonymous

    very cool

  48. 2 years ago
    Anonymous

    >Conservative fully powered Ice Generator at the start of island 3
    Why yes I would like to completely trivialize the rest of the game for myself, thank you.

    • 2 years ago
      Anonymous

      Now you're just spoiling me, I'm going to buy it on the principle of the matter but I hardly even know what to do with it.

    • 2 years ago
      Anonymous

      >that one girl that's constantly boosted
      >rolls conservative
      >find a missile barrage
      time to delete literally every enemy on the map, holy shit

  49. 2 years ago
    Anonymous

    So is there any actual gameplay in FTL, or is it just learning what events give max expected value of scrap? I've done some playthorughs and they usually end due to a string of bad luck, is there any way to mitigate that?

    • 2 years ago
      Anonymous

      yeah loads, people have 100+ win streaks. git gud son.

      • 2 years ago
        Anonymous

        How do? Is there a guide online?

    • 2 years ago
      Anonymous

      Random element =/= no gameplay
      Game that let me minmax with no risk of error are boring to me.
      That say, FTL is better now than when you needed ridiculous luck to unlock the Crystal cruiser.
      I also hate other type of game who hide their complete absence of gameplay by using random generator to hide that nothing you do is what actually win the game.

  50. 2 years ago
    Anonymous

    Posting my old home made meme.

  51. 2 years ago
    Anonymous

    I'm convinced Tumblebugs are the most dangerous enemies in the game, by far
    You get punished just by them existing somehow even harder than spiders or blobbers

  52. 2 years ago
    Anonymous

    >final stage is bugged and freezes on enemy spawn
    >have to wait for the Switch's ungodly long update verification process
    Oh my fricking God.

    I think I'm gonna pick up FTL to tide myself over, I was killing it with the Hazardous Mechs and Abe. How similar are the two games?

    • 2 years ago
      Anonymous

      Not at all similar aside from being from the same developers.
      FTL has way more RNG baked into its risk assessment and moment to moment gameplay (every single attack has a % chance to miss, both on you and against you), with it being real-time with pause rather than turn-based.
      Still a good game but don't go in with expectations of it being like ITB.

  53. 2 years ago
    Anonymous

    The Flame Behemoths wish they had this power
    But the swap mech evens it back out in the end

  54. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      Is four walking bombs a turn as broken as I imagine it is?

  55. 2 years ago
    Anonymous

    >*trivializes your run*

    • 2 years ago
      Anonymous

      My last run had Conservative Mafan with Ice Generator. Easiest run of my life.

  56. 2 years ago
    Anonymous

    The Mist Eaters are so fricking broken lmao

    • 2 years ago
      Anonymous

      Broken howso? Only squad I've not played yet but they look mediocre.

      • 2 years ago
        Anonymous

        You can completely trivialise the game by denying a lot of space thanks to the smog mech, especially with the "more smoke" upgrade
        Mind control is also insanely helpful to block or create murder suicides.

        • 2 years ago
          Anonymous

          [...]
          Also the Mosquitoes are LITERALLY healing you

          Any enemy types they should hard avoid?

          • 2 years ago
            Anonymous

            Can't really think of any hard counter
            The spiderling eggs are a bit annoying because you have to waste a turn destroying them to free your mechs and it's hard to combo with it, but that's about it

            • 2 years ago
              Anonymous

              Anything to watch out for, like specific weapons other than

              WELL
              WELL
              WELL

              or missions to avoid or whatever?

              • 2 years ago
                Anonymous

                "Kill 7 enemies" aren't always easy, as you are incapacitating enemies more than killing them

              • 2 years ago
                Anonymous

                train maps can be annoying due to limited pushing, but with some plane upgrades should still be fine

      • 2 years ago
        Anonymous

        You can completely trivialise the game by denying a lot of space thanks to the smog mech, especially with the "more smoke" upgrade
        Mind control is also insanely helpful to block or create murder suicides.

        Also the Mosquitoes are LITERALLY healing you

    • 2 years ago
      Anonymous

      >Mist Eaters
      okay
      >Mist Eaters with based Abe
      literally unstoppable

  57. 2 years ago
    Anonymous

    WELL
    WELL
    WELL

    • 2 years ago
      Anonymous

      good lord that's an instant win on Mist Eaters, the only thing they lack is AoE

  58. 2 years ago
    Anonymous

    I'm going to make the Fury Road storm scene looks like a fricking joke.

  59. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      >My instincts tell me life shouldn't be so horrible

    • 2 years ago
      Anonymous

      Its over

    • 2 years ago
      Anonymous

      >My instincts tell me life shouldn't be so horrible

  60. 2 years ago
    Anonymous

    How do you feel about Unfair mode? I've been used to clearing Hard 4 Island runs without fail, but I haven't been able to win even a 2 island win on Unfair at all. I'm I just a brainlet who needs to change how he plays> I've been trying to get something rolling with Rift Walkers.

  61. 2 years ago
    Anonymous

    >So busted even Unfair feels like a breeze
    I just can't stop eating mist

    • 2 years ago
      Anonymous

      I got distracted and lost a hard mode run in the final cave with mistwalkers... with Abe as my returning pilot.

  62. 2 years ago
    Anonymous

    >Throw a perfect island by showboating, because I forget the beetle pushes when it attacks

    • 2 years ago
      Anonymous

      OVERCONFIDENCE

  63. 2 years ago
    Anonymous

    Any good ways to force this achievement out? It's the last one I need.
    I don't mind even if the whole run is dedicated to getting it done and I plan the abandon the timeline right afterwards.

    • 2 years ago
      Anonymous

      Get 4 bombs at once, also you can kill summons like blobber bombs and spider eggs (even ones made by the prion effect), and your bombs are themselves units they are counted for that
      I got it entirely by accident by causing 1hp shits to die in a funny conga line and killing some vek normally without even resorting to this, it just depends on your vek spawn population.

    • 2 years ago
      Anonymous

      I'd probably go for the Detritus Contraption mission

    • 2 years ago
      Anonymous

      I tried to get it on purpose and failed then gave up and just kept playing and got it 20 minutes later in the boom bot mission on the ice island. There's 4 boom bots and they explode on death which makes it very easy to chain them, include some vek and the bomblet and you don't even need to suicide your mechs in any way.

  64. 2 years ago
    Anonymous

    Just picked up this game. I've had a hard time my first few combats but I'm having fun. I figure I shouldn't turn on the update stuff until I'm more acquainted with the base game. Also I'm playing on normal but some people have recommended me to start on easy.

    • 2 years ago
      Anonymous

      You'll do fine on normal, easy can trick you into thinking the way to win is by killing the vek instead of shuffling them around long enough for them to be useless and also killing them
      Keep it to basegame enemies at the very least, some of the new ones are simply harder to deal with and you haven't played the game enough to be familiar with your options.
      Since you just started the first reactor core goes to building immune and then you can freestyle with whatever upgrade route you want, they're pretty flexible.

      • 2 years ago
        Anonymous

        But anon, unless I misremember stuff, Rift walkers do not have any weapons with "building immune".

        Just picked up this game. I've had a hard time my first few combats but I'm having fun. I figure I shouldn't turn on the update stuff until I'm more acquainted with the base game. Also I'm playing on normal but some people have recommended me to start on easy.

        Good luck. Feel free to experiment and remember:
        >burning vek with 2 hp who do is not threatening a building is no longer a problem.
        >your mechs can tank hits. Buildings do not.
        >always if possible try to bait veks into attacking your mechs and not buildings.
        >do not be afraid to use "1 per battle" ability at the start
        >you can protect buildings from meele vek by setting fires and smoke around them.
        >Ice and smoke can extinguish fires.
        >cores>reputation>grid power

        • 2 years ago
          Anonymous

          Also a bit counter intuitive, but taking building damage does not prevent you from getting a perfect island(extra reward at the end)
          Just accomplishing every objective works

          My tip however would be, DO NOT LET ENEMIES WHO SUMMON LIVE

      • 2 years ago
        Anonymous

        But anon, unless I misremember stuff, Rift walkers do not have any weapons with "building immune".
        [...]
        Good luck. Feel free to experiment and remember:
        >burning vek with 2 hp who do is not threatening a building is no longer a problem.
        >your mechs can tank hits. Buildings do not.
        >always if possible try to bait veks into attacking your mechs and not buildings.
        >do not be afraid to use "1 per battle" ability at the start
        >you can protect buildings from meele vek by setting fires and smoke around them.
        >Ice and smoke can extinguish fires.
        >cores>reputation>grid power

        Thanks for the tips guys. Started a run today and cleared all islands then the final mission. I even managed to do a perfect island.
        Now it's all about trying out different runs with squads, pilots, going for achievements, increasing the difficulty... right? Any tips for squads to unlock first or should I mostly go in order?

        • 2 years ago
          Anonymous

          No particular order and just unlock whatever you like, try diff shit and get more achievements so you can unlock more shit.
          The squad right of the Rift Walkers and the bottom right one are the most powerful on that page, if you want an easy time and easy achievements. Both squads excel at zoning and area denial, which are the hallmarks of strong squads for higher difficulties.

        • 2 years ago
          Anonymous

          >top right
          Spams smoke to stun and damage enemies. Quite fun and easy.
          >mid right
          Chain lightning. Perfect for clearing out swarms. Just make sure to watchout for friendly fire and don't ever take any escort missions.
          Tricky, but fun
          >bottom right
          Hans! Bring ze flammenwehrfer!
          No direct damage, but set everything on fire. Also, great manipulation abilities.
          Very easy to use and very powerful. And fun.
          >Bottom left
          Supposedly experts at manipulating enemy positions. Nothing great, but they are fun enough
          >mid left
          Shield projector is great. Piercing laser can put out good damage, but beware ff. Ramming mech is awesome if you give him Abe as a pilot.
          Not recommended for newbies, but still fun.

  65. 2 years ago
    Anonymous

    I love this game, bros. Anyone else here dig the Arachnophobes? It's the only new squad I've unlocked so far and it kicks ass

    • 2 years ago
      Anonymous

      Arachnophiles seem insanely good, because both of their starting weapons can easily deal with 2 enemies, sometimes 3. The Slide Mech is nice too, cause with just one power core it can get a free shield every turn. I got Archimedes in mine and it was so easy to deal with an enemy and then block a spawn without taking any damage.

  66. 2 years ago
    Anonymous

    What would the best skills for an Abe for the Mist Eaters be? Skilled I'm presuming and something else.

  67. 2 years ago
    Anonymous

    >bonus objectives not having consequences on future missions
    I sometimes think Subset Games have an incredible game design sense but still go for the strict minimum because they know it's enough to make a good game

  68. 2 years ago
    Anonymous

    >Try Unfair for the first time
    >actually challenging; end up taking grid damage in a few missions
    >second island shop has ice generator
    >rest of the game is really easy
    Ice generator is so fricking dumb

    • 2 years ago
      Anonymous

      >immediately disable one or multiple enemies
      >still count against unit limit so reduces enemy spawns
      >other enemies waste their turns trying to free them instead of attacking cities
      Frozen in general is insanely good

    • 2 years ago
      Anonymous

      What is the benefit of Unfair, other than higher score?

  69. 2 years ago
    Anonymous

    The new pilots that boost weapon damage are S+ tier, especially when given line-based weapons.

  70. 2 years ago
    Anonymous

    Since I'm pretty damn sure the skills a pilot will unlock are pre-determined, is there any way to tell what they will be without grinding 75xp on them?

    • 2 years ago
      Anonymous

      They are not, in fact Kai Miller (the pilot with arrogant boost) got opener on my last run as their second skill, which is completely redundant and useless. I don't remember what her level 2 ability was the last time I used her, but it wasn't "opener"

      Arachnophiles seem insanely good, because both of their starting weapons can easily deal with 2 enemies, sometimes 3. The Slide Mech is nice too, cause with just one power core it can get a free shield every turn. I got Archimedes in mine and it was so easy to deal with an enemy and then block a spawn without taking any damage.

      They are man, used them for my last run and it was the best run yet. Put Kai Miller (the pilot who has boost as long as they're max hp) in the ricochet tank, and had specialist/nanobot repair (the one that repairs the whole squad when the pilot repairs) on my slide mech. Was also fun to use the spider drones to block spawns.

      • 2 years ago
        Anonymous

        >They are not, in fact Kai Miller (the pilot with arrogant boost) got opener on my last run as their second skill, which is completely redundant and useless. I don't remember what her level 2 ability was the last time I used her, but it wasn't "opener"
        I think you misunderstand what I'm saying.
        Once you have a pilot in your party, their ??? are set and not random, simply not unlocked / visible yet. You can reset the turn after unlocking their first or second ability, wait until the next mission whatever, it will always be the same ability that unlocks.
        I'm asking what the quickest way to see those abilities that people know are. I'm currently trying to get an Abe with the skills I want by starting with a new Abe and the Zenith Guard, kill 25xp worth of units and then abandon the timeline if it's not a skill I want and repeat until I have an Abe I want.
        Problem is, all the new skills have massively diluted the pool, used to be fairly quick and easy to get +1 reactor +1 move, but now if I want Skilled or Opener or something instead of +1 move then it's a pain in the fricking ass.

    • 2 years ago
      Anonymous

      Yes they're rolled at the time of discovering them. Its why killing the cyborg pilots doesn't reroll their skills when you level them back up
      The only way to find their info in advance is to look at memory addresses but at that point you're basically cheating already.

      • 2 years ago
        Anonymous

        What's the fastest squad / mech to grind xp with then that you've found?

        • 2 years ago
          Anonymous

          I don't think you understand how pilot skills work. They reset every game except for your time traveler. If you then find that pilot later, they'll be at level 1 again and may get different skills.

          • 2 years ago
            Anonymous

            Do you still not understand what I'm doing, after everything I've said? Do I need to repeat myself? I'm using a brand new version of the pilot each time and discarding the old one entirely.

  71. 2 years ago
    Anonymous

    Blobbers have to be one of the most OP units on Unfair. Those c**ts will shoot goo to places you can't reach, and will use them to completely block off movement, making you waste actions and turns.
    FRICK BLOBBERS

  72. 2 years ago
    Anonymous

    FUUCK I had ALL the cheevos already 100% done but now it dropped to 78%!

  73. 2 years ago
    Anonymous

    Kai Miller is busted. too bad she looks like shit

    • 2 years ago
      Anonymous

      Tough luck b***h, she's going to save your timeline too.

      • 2 years ago
        Anonymous

        Wouldn't Technician be good on her?

        • 2 years ago
          Anonymous

          imo the god roll for kai would be adrenaline and reactor, and just put her on a ranged mek.
          technician would also be bretty good but mainly if you wanna put her on a melee class

          • 2 years ago
            Anonymous

            I got her with Masochist, which is a decent fallback, though ideally you don't wanna need it

      • 2 years ago
        Anonymous

        imagine if you got technician on her

    • 2 years ago
      Anonymous

      Tough luck b***h, she's going to save your timeline too.

      Don't care, my Aryan superman self-insert Harold is still the best for me.

  74. 2 years ago
    Anonymous

    15+10 is 25, but it costs 20 to unlock the remaining squad?

    • 2 years ago
      Anonymous

      Global Achievements?

      • 2 years ago
        Anonymous

        15+10 is 25, but it costs 20 to unlock the remaining squad?

        Wait i'm moronic i thought you were complaining about not being able to get all the squads
        The devs just added some leeway so you don't have to get every single achievement to get the whole crew

  75. 2 years ago
    Anonymous

    I have yet to download the dlc.
    Can someone give me a list of new pilot skills?

    • 2 years ago
      Anonymous

      Read the wiki?

      • 2 years ago
        Anonymous

        I can't read.

        • 2 years ago
          Anonymous
  76. 2 years ago
    Anonymous

    Is the spider squad easy? I reckon the 15 kills (I assume you have to get 15 kills to get 15 spawns) cheevo needs Easy mode.

    • 2 years ago
      Anonymous

      No, I did it on normal mode no problem. 15 kills in one island is very doable. Kai Miller in the spider mech makes it trivial.

    • 2 years ago
      Anonymous

      I got all 3 achievements with them on a single 4 island run of hard mode, easiest shit of my life.

    • 2 years ago
      Anonymous

      Did it on easy, didn't wanna take risks and holy frick the 3rd one was all about luck.

  77. 2 years ago
    Anonymous

    I want a mod that lets me simply pick and choose what skills I want on my initial time traveller.
    I can effectively get any combo of skills on any pilot as it is, but it just takes a bunch of abandoned timelines to do. It's pointless busywork doing it legit, I wanna just unlock my skills of choice and go back to actually playing the game.

  78. 2 years ago
    Anonymous

    Refractor Laser is actually insane, especially with Boost. At some point I'll get it the +2 damage upgrade too.

    • 2 years ago
      Anonymous

      das it mane

  79. 2 years ago
    Anonymous

    So I had my first win by running the torus. Now I am however at an impasse. How the hell am I supposed to beat the game with the federation cruiser? The ship sucks.

  80. 2 years ago
    Anonymous

    So all the new pilots are trans?

    • 2 years ago
      Anonymous

      Please stop seeing trannies everywhere.

    • 2 years ago
      Anonymous

      nobody enjoys a bigot, anon

      • 2 years ago
        Anonymous

        Frick off homosexual. Not even that guy and I was going to ask if these "trans" were int he room with us right now, but lgbt is a cancer and you need to leave.

    • 2 years ago
      Anonymous

      Trans people exist. And they save mankind. Deal with it.

      • 2 years ago
        Anonymous

        lmao trans people are fricking mentally ill and typically live on welfare.

  81. 2 years ago
    Anonymous

    >Kazaak with Technician
    max repair skill Mantis let's go

  82. 2 years ago
    Anonymous

    >Technician, +1 reactor Kai Miller
    What squad / mech would 'she' be best in for Unfair difficulty?

    • 2 years ago
      Anonymous

      Probably any mech with the ability to maximize the value of that extra damage with multitargeting. Artillery mech + buildings immune gets you 2 damage aoe with push immediately out the gate on a mech that avoids the frontline, but its your call i havent done much in unfair mode yet

    • 2 years ago
      Anonymous

      Probably any mech with the ability to maximize the value of that extra damage with multitargeting. Artillery mech + buildings immune gets you 2 damage aoe with push immediately out the gate on a mech that avoids the frontline, but its your call i havent done much in unfair mode yet

      After an evening of experimentation, the most promising lead seems like the Blitzkrieg. Three damage early game lightning whip killing 4 vek at once feels it it gives me a chance, just a shame the hook is absolute garbage.

      • 2 years ago
        Anonymous

        I think to make that work you really need to invest a core into max HP on the hook mech because you are going to annihilate it with 3 damage whips
        and I misspoke earlier, I meant the siege mech on judo since it does 4 aoe damage before considering boost, plus you get vek hormones to help with cutting down the sheer number of bugs you have to deal with.

        • 2 years ago
          Anonymous

          >I think to make that work you really need to invest a core into max HP on the hook mech because you are going to annihilate it with 3 damage whips
          It's armoured so it survives one whip, by which time I'm unlikely to need to whip it a second time.

  83. 2 years ago
    Anonymous

    how do i knock mitty back?

  84. 2 years ago
    Anonymous

    tge fricking working together cheevo doesn't include the unit itself??

  85. 2 years ago
    Anonymous

    Fun custom squads?

    • 2 years ago
      Anonymous
    • 2 years ago
      Anonymous

      Just before I started playing, I noticed I had a 3x Boulder Mech custom squad on Hard. Was a cake walk with them even a year after I last played, they are just the best.

    • 2 years ago
      Anonymous

      Unironically 3 swap mechs

    • 2 years ago
      Anonymous

      Mix and match the rusting hulks and most eater passives to get lethal attack cancelling that don't cancel your attacks

      • 2 years ago
        Anonymous

        Now I know how I'm gonna do my all in one class achievement. Thanks for the suggestion

        • 2 years ago
          Anonymous

          Mix and match the rusting hulks and most eater passives to get lethal attack cancelling that don't cancel your attacks

          possibly easiest win I've ever had. especially since I got the smoke trail as well

  86. 2 years ago
    Anonymous

    Is there a difficulty ranking for the new squads/cheevs?

  87. 2 years ago
    Anonymous

    Dear god, have mercy

    • 2 years ago
      Anonymous

      This is why I always get RST out of the way first. Usually leave Detritus for last because of all the ACID and free missions like the disposal unit one.

      • 2 years ago
        Anonymous

        I do them second and get Pinnacle out of the way, because my otherwise perfect runs tend to get ruined by an excess of robot bullshit.

      • 2 years ago
        Anonymous

        The terraformer and now sandstorm missions are pretty free too, the ones where the edge of the map collapses is pretty easy too
        Now the one defending rienfield bombs....

  88. 2 years ago
    Anonymous

    >have all the ITB achievements
    >achievements total on GoG : 515
    >update comes out
    >do all three achievements of one squad, can see all three in my activity feed
    >achievements total on GoG : 517

    This kills me and my autism.

  89. 2 years ago
    Anonymous

    Somebody convince me why this might be worth the two power cores with Cataclysm.

    • 2 years ago
      Anonymous

      Depends. Does shielded damage stop a cracked tile from breaking (since it did 0 damage)? If not then it's absolutely not worth it. If yes then it's probably still not.

  90. 2 years ago
    Anonymous

    my anime protagonist

    • 2 years ago
      Anonymous

      Refractor Laser is so nuts.
      What does Grid charger do?

  91. 2 years ago
    Anonymous

    it does 1 damage and gives you a pip of grid but has limited use 1.

  92. 2 years ago
    Anonymous

    How is this defined?
    If they hit another Vek, will they still take damage?
    If they hit a mountain or something similar, will they still take damage?

    • 2 years ago
      Anonymous

      >If they hit another Vek, will they still take damage?
      no
      >If they hit a mountain or something similar, will they still take damage?
      no

      • 2 years ago
        Anonymous

        Seriously? That's pretty shit then, it should cost 1 if it has to whiff entirely to count.

        • 2 years ago
          Anonymous

          it could cost zero and it'd still be one of the weaker passives

  93. 2 years ago
    Anonymous

    Vek comes from German "go away". It is a reference to the fact that people want them to go away.

    • 2 years ago
      Anonymous

      Cool fact, anon. Thanks for sharing

  94. 2 years ago
    Anonymous

    First time beating Unfair, used the Cataclysm squad.
    The 3rd island, which for me was the archive, went to hell in a handbasket and I very nearly lost the entire run right there and then. Train mission went poorly, defend the satellites was even worse with the single worst map layout I've ever seen in 150 hours of playing, and then a bad repairs mission where the vek immediately took almost every repair platform.

    • 2 years ago
      Anonymous

      Train mission is so hard when any kind of webbing enemy is involved. Nice job on the win.

  95. 2 years ago
    Anonymous

    started the game recently and had some clears on normal but it's been mostly rift walkers and rust hulks, and even then some games can go wrong. plus if run pick judoka, zenith, blitzkrieg... i usually can't make it past the first island. besides playing more is there any place to learn how to use teams and mechanics better? with some teams like frozen giants it's hard to make every action of every mech useful in every turn especially when swarmed

    • 2 years ago
      Anonymous

      you'll learn with practice. a majority of resources for learning are just mechanics, and the rest is you figuring out how to piece those mechanics together into a cohesive strategy. are there any specific things you want advice on?

  96. 2 years ago
    Anonymous

    Heat Sinker cheevos are super easy.

  97. 2 years ago
    Anonymous

    >Pilot gets "Thick Skin"
    >On Heat Sinkers
    Please tell me that it doesn't make pilots immune to the boost...

  98. 2 years ago
    Anonymous

    FRICK ME IN THE ASS ANONS TUMBLEBUGS ARE SUCH BULLSHIT HOLY FRICK NUGGET

  99. 2 years ago
    Anonymous

    Should I use Vera with this squad? Seems like I might regret it.

    • 2 years ago
      Anonymous

      You don't need her for the smoke, the passive lets your units consume smoke. She's a decent pilot otherwise, at the start of a mission when you can put her in range of annoying webbing enemies to waste their turns.

  100. 2 years ago
    Anonymous

    >the one new guy who is white
    >total trash skill for baddies

    • 2 years ago
      Anonymous

      that thing is stronger than you think, it's at least in the top half

      • 2 years ago
        Anonymous

        >need to humiliate yourself by pressing the reset button

        • 2 years ago
          Anonymous

          you humiliate yourself every time you post, why break a habit

          • 2 years ago
            Anonymous

            t. babby who plays on Easy and still presses restart

            • 2 years ago
              Anonymous

              post perfect 30k or slink away in shame as the poser you are

              • 2 years ago
                Anonymous

                you were saying?

              • 2 years ago
                Anonymous

                Custom Squad doesn't count sweaty

              • 2 years ago
                Anonymous

                >5th place is barely even 27k
                The heart is there, the skill is def not.

    • 2 years ago
      Anonymous

      A shield on demand and a potential get out of jail free card for when shit goes sideways is very nice.

  101. 2 years ago
    Anonymous

    How do I send this bigot to the gulag?

    • 2 years ago
      Anonymous

      Give him an ice generator.

    • 2 years ago
      Anonymous

      What?

      • 2 years ago
        Anonymous

        The joke is that he is a conservative, therefore an enemy of the state.

        • 2 years ago
          Anonymous

          Sounds about left, aka a fricking moron.

          • 2 years ago
            Anonymous

            >chemical-free food
            >happy farmers
            lmao

            • 2 years ago
              Anonymous

              there's a portrait of you at the bottom too, right under the stay home sign

              • 2 years ago
                Anonymous

                I'm a farmer, homosexual.

              • 2 years ago
                Anonymous

                post perfect 30k in farming simulator 22 or slink away in shame as the poser you are

              • 2 years ago
                Anonymous

                I dare you to tell me those aren't worth a perfect score

              • 2 years ago
                Anonymous

                I've seen way better apples in Tesco, 0/10 apply yourself

  102. 2 years ago
    Anonymous

    would mist eaters be more OP by making a custom squad and changing control mech the rocket mech? or even the jet mech? what about changing the pulse mech in the hulks with the smog mech?

    • 2 years ago
      Anonymous

      >would mist eaters be more OP by making a custom squad and changing control mech the rocket mech?
      Yes, absolutely. The Mist Eaters rocket thing that spawns 4 smoke + the passive that makes smoke do damage (Rocket Mech starts with it) makes the game trivial

  103. 2 years ago
    Anonymous

    The mist squad seems to be pretty bad against the blobbers.

    • 2 years ago
      Anonymous

      Yeah they are a bit weak against spammy enemies, but that's their only weakness. That's why thunder smoke is insane on them.

  104. 2 years ago
    Anonymous

    How does one prosped with the Zenith Squad on hard and unfair?

    • 2 years ago
      Anonymous

      Get replacement prime weapon asap. Getting a good science weapon will help too
      Probably the worst squad for avoiding grid damage since laser mech cant push, it can only damage, even the hazardous mechs are better off

      • 2 years ago
        Anonymous

        Going through a campaign right now. Swapped out the laser for a spear and The Big One.

  105. 2 years ago
    Anonymous

    First time I can remember an enemy literally getting stuck. Must be because of the new ones A.I.

    • 2 years ago
      Anonymous

      It's pretty common on the dam map or with the rock mech, since I don't think Vek ever attack rocks.

  106. 2 years ago
    Anonymous

    >t0 time pod spawns over chasm-to-be
    love this meme

  107. 2 years ago
    Anonymous

    >Thruster Mech
    Silica (can attack twice if not moving) / +3 Grid / Invulnerable
    Archimedes (move after shooting) / +3 Grid / --

    Which is better and why?

    • 2 years ago
      Anonymous

      Silica if you have enough cores to have the team up and running as well as his passive.
      Archimedes otherwise, as there's room for a useful skill when leveling him and you don't yet have enough cores to get their passive abilities online.
      Obviously there are edge cases where you'd rather have Archimedes for a non-straight movement without dealing damage after doing your first attack, but in general it depends on how many cores you have amassed and how much time you have left to level up.

  108. 2 years ago
    Anonymous

    Bombermechs are the worst new squad, right? Heatsinkers are also pretty lame, especially in the beginning, but I was surprised how easy their cheevs turned out to be.

    • 2 years ago
      Anonymous

      What? I found Bombermechs insanely good once you get the 2 bomb upgrade.

    • 2 years ago
      Anonymous

      And the Bomber cheevo "No Survivors" looks like something pretty fricked to get on anywhere above Normal.

    • 2 years ago
      Anonymous

      bombermechs are nuts because the walking bombs are insanely versatile
      if you put silica on the bomb launcher you can 4 of them a turn. the worst new squad is the arachnid squad because they have the same strengths as the bombermechs(versatile, disposable sub-units) but instead of getting to summon 2 for free they can only get 1 by killing an enemy with an attack that only does 1 damage.

      • 2 years ago
        Anonymous

        the spider is also usually in some moronic spot, unlike the bombs

        • 2 years ago
          Anonymous

          bombermechs are nuts because the walking bombs are insanely versatile
          if you put silica on the bomb launcher you can 4 of them a turn. the worst new squad is the arachnid squad because they have the same strengths as the bombermechs(versatile, disposable sub-units) but instead of getting to summon 2 for free they can only get 1 by killing an enemy with an attack that only does 1 damage.

          Although it's pretty cool that the spiders don't despawn

          • 2 years ago
            Anonymous

            I'd understand the appeal except that they die when they attack so you still only get to use them once

      • 2 years ago
        Anonymous

        The Bombermechs is the only squad I can't stand. The bomb bots are low damage and have zero push or other redeeming features, all they're good for is body blocking in front of ranged attacks or on top of spawn points. I've only been able to do two islands and on normal difficulty with them, couldn't stand playing them any longer than that.
        Arachnophiles I beat 4 island hard difficulty with 29,XXX saved on my first attempt. They have decent push and I'm not forced to use the spider bot, so much better.

        If your squad requires a super specific pilot to be good, it's not a good squad.

        • 2 years ago
          Anonymous

          they don't require silica to be good, they require him to be the undisputed best squad in the game. all they require to be top tier is the 2 bomb upgrade, which you'll get on the first island.
          they were my first win on Unfair on a run where I never found silica. you're discounting the biggest synergy of the bombs: the swap mech. by combining the two you can put any vek you want on any tile you want. And you can move the bomb after swapping to run over and block an attack or a spawn, or deal damage. this is literally the most powerful starting combo you can get out of a non-custom squad.

          • 2 years ago
            Anonymous

            Okay, so you reposition one Vek for the cost of moving two of your three mechs.
            How do you now deal with the remaining 5 Vek (let's say you blocked one of them so it's only 4) with a single boom bot that you probably had to place awkwardly due to it being impossible to do both on the same line, plus the Pierce Mech?

            • 2 years ago
              Anonymous

              you don't have a single boombot, you still have 2. You can move the one you swap after you swap it.
              fire one boombot into the intended location, swap it with a vek. run your two boombots into locations where they block shots or spawns or set up for the pierce bot. this really isn't hard.
              You can almost always deal with 2 vek at once using the swap, too, since it's extremely easy to make them kill each other with it. If you move a vek that's aiming at a building to a position where it'll not only miss but also block a shot from another vek or kill a vek that's trying to shoot something, that's 2. On higher difficulties you always need to be looking for ways to do this, unfair especially, and this is 100% the easiest way in the game that you can get off of a starting team.
              I mean, the ice generator or the fan might be stronger but you can't start with those, they're just the RNG deciding you get to win this run for free.

              • 2 years ago
                Anonymous

                >you don't have a single boombot, you still have 2. You can move the one you swap after you swap it.
                >fire one boombot into the intended location, swap it with a vek. run your two boombots into locations where they block shots or spawns or set up for the pierce bot. this really isn't hard.
                It might as well be one boombot, because hoping to have both placed where you want them is pie in the sky. Either it got swapped with a Vek and is now positioned against a city so it'd damage the city if you blow it up, or you positioned the Bombling Mech initially to get the shot off onto the right square so after swapping it still has 3 move, but the second bomb is probably against the edge of the map and unuseable because of the shitty Bombling Mech placement. Either way, realistically you only have one to play with still here.
                >You can almost always deal with 2 vek at once using the swap, too, since it's extremely easy to make them kill each other with it. If you move a vek that's aiming at a building to a position where it'll not only miss but also block a shot from another vek or kill a vek that's trying to shoot something, that's 2. On higher difficulties you always need to be looking for ways to do this, unfair especially, and this is 100% the easiest way in the game that you can get off of a starting team.
                I literally said this in my comment, but what about the other 4 Vek?

              • 2 years ago
                Anonymous

                >I literally said this in my comment, but what about the other 4 Vek?
                swap deals with 2 so it's actually only 3, block with boombot, block with boombot, shoot with pierce mech
                this is assuming that all 5 are actually hitting buildings, which usually only happens if your initial mech positioning was trash

              • 2 years ago
                Anonymous

                >swap deals with 2 so it's actually only 3
                Unfair starts with two alphas and four regulars.
                >block with boombot, block with boombot
                As I already explained, completely unrealistic unless you're hacking in perfect maps every time.
                >this is assuming that all 5 are actually hitting buildings, which usually only happens if your initial mech positioning was trash
                You're acting like you always get a choice, sometimes you only get 4 or 5 tiles to even place on thanks to mission related obstructions or whatever.

              • 2 years ago
                Anonymous

                >Unfair starts with two alphas and four regulars.
                there's usually a psion in there, I've also found that they tend to trip over each other and there's often one vek that can't even find a way through the traffic jam to attack things. This is why I try to take a first island that doesn't have fliers because they'll bypass this.
                >As I already explained, completely unrealistic unless you're hacking in perfect maps every time.
                I don't what to say, it's really not. Occasionally your placement ends up so awkward that one of them is useless, but this an occasional issue. You're acting like it's every time.
                >You're acting like you always get a choice, sometimes you only get 4 or 5 tiles to even place on thanks to mission related obstructions or whatever.
                part of winning on unfair is not taking missions where you don't have the freedom of mech placement to avoid getting screwed on turn 1. With bad mech placement it is entirely possible to get an arrangement that literally no baseline squad can come out of unscathed. You need to be drawing some heat with your mechs.

              • 2 years ago
                Anonymous

                >there's usually a psion in there
                "Usually" is far from a guarantee, and you need guarantees for something like Unfair. If you're reliant on luck you carry you you're probably dead island 2.
                >I don't what to say, it's really not. Occasionally your placement ends up so awkward that one of them is useless, but this an occasional issue. You're acting like it's every time.
                To repeat what I said above, you need reliable strategies. If occasionally your strategy is useless, you're going to get fricked sooner rather than later.
                >part of winning on unfair is not taking missions where you don't have the freedom of mech placement to avoid getting screwed on turn 1. With bad mech placement it is entirely possible to get an arrangement that literally no baseline squad can come out of unscathed. You need to be drawing some heat with your mechs.
                If you're taking the easy way out instead of the iron man route (max +rep obtainable per island or bust) then I look down on your 'victory'.

              • 2 years ago
                Anonymous

                >"Usually" is far from a guarantee, and you need guarantees for something like Unfair. If you're reliant on luck you carry you you're probably dead island 2.
                You're describing the worst possible situation as if it happens every time. And even in that situation, these tools serve you better than any other tools you can have at game start. Barring RNG gifts from god like the ice generator, this is the best you're gonna get.
                >To repeat what I said above, you need reliable strategies. If occasionally your strategy is useless, you're going to get fricked sooner rather than later.
                It's not useless, even in this rare hypothetical scenario where one of your bots is flung too far out to be useful, you still have another one which still being useful.
                >If you're taking the easy way out instead of the iron man route (max +rep obtainable per island or bust) then I look down on your 'victory'.
                You can get away with this on hard but on Unfair this seems like you're just being stubborn and probably have to restart a billion times in order to get a run where doing this doesn't lead to you running into a brick wall. Some of these missions are untenable, particularly ones where there are loads of obstructions limiting your mech placement or vulnerable objectives placed too deep into enemy territory to protect on turn one. Choosing them anyway isn't honourable, it's stupid, you're choosing to lose. So sure, you look down on my victory and I'll laugh at your defeat.

              • 2 years ago
                Anonymous

                >You're describing the worst possible situation as if it happens every time.
                I'm not you absolute fricking spastic. I'm describing it as if it happens sometimes, and if a strategy isn't reliable at least 90% of the time then it's not going to last you for 22 missions. It's maybe 70% reliable if I'm generous, and that's with two bombs.
                >And even in that situation, these tools serve you better than any other tools you can have at game start. Barring RNG gifts from god like the ice generator, this is the best you're gonna get.
                Let's finally stop ignoring your childish fantasies and address the elephant in the room here:
                All your theory crafting and postulating? It's based on the assumption that you can use two bombs. That's a three power upgrade, or two without moving with a specific pilot. You're unlikely to have that before the first island is over unless you get a lucky protect the robot lab mission early on. Are you praying to RNG to let you have an easy first mission and resetting a dozen times until you get one?

                Let's face facts here: The Bombling Mech and the squad as a whole feel incomplete, it desperately needs a second upgrade (ideally for 1 core) that gives it a little something extra that would give the squad reliability. Something, anything.
                >+1 damage
                >Push
                >A.C.I.D
                >Building Immunity
                >+1 bomb move range
                >Bombs leave a 1hp corpse that lasts until the start of your turn (even if they die of natural causes)
                Just anything would do. Hell I'd even begrudgingly take it if the weapon could fire both bombs on the same line instead of being forced to do a diff line. Right now the squad is not reliable.

                >You can get away with this on hard but on Unfair this seems like you're just being stubborn and probably have to restart a billion times in order to get a run where doing this doesn't lead to you running into a brick wall.
                Skill issue. Use a squad that will work 90%+ of the time and you'll be fine as long as you're not bad.
                Run and you'll never improve.

              • 2 years ago
                Anonymous

                It's not theorycrafting, I'm playing and winning as we speak. This is practical, applied information. I am winning, you are bad, the situations you describe occur so infrequently that they do not prevent me from winning the game.

              • 2 years ago
                Anonymous

                >the situations you describe occur so infrequently
                You should probably stop hacking the game to add in several reactor cores to start then, if not starting the game with enough power for a 2nd bomb is "infrequent" to you.
                Apply yourself, take challenges, you should start to see yourself improve slowly over time.

              • 2 years ago
                Anonymous

                What a nonsensical post, utterly devoid of argument. Of course I am not hacking the game to add several reactor cores. The ability is quite good even without the upgrade. As is the swap ability. Pierce leaves something to be desired but hey, it kills things.
                Hell, get this: if the squad is as bad as you say, then I am the one who is experiencing more difficulty, not you. Therefore, attempting to argue against my skill is pointless. Either I am better than you for winning with a bad squad, and therefore you should defer to my greater skill and experience, or the squad is good, in which case you are wrong. You cannot win.

              • 2 years ago
                Anonymous

                Bruh, you ignored my entire post in order to have a one line cry at me.
                Okay then how about we stop ignoring the flaws in your argument for a minute and use your own words against you. To repeat back what you've said:
                >1: You pick and choose your missions, taking the easiest path for yourself
                >2: Despite this, problems are "infrequent" instead of "never"
                This is not an indicator of reliability, it's a damning report of how unreliable your squad is that despite choosing the easiest path for yourself you are STILL running into problems.

                I want you to do something for us:
                Think of every map variation you've ever seen, every hazard combo, every mission type combo, every enemy combo. That's 100%.
                Of all those possible permutations, what percentage does this squad work on with the base weapons? Be honest now.
                That percentage is your "reliability" as I've been describing it.

              • 2 years ago
                Anonymous

                I didn't ignore your post, it had no substance. You also continue to ignore most of mine, so anyway I think we'd be even on that score.
                I don't take the easiest path, I take the hardest path that doesn't appear to lead to guaranteed failure. I often take the path leading to the highest rep, but sometimes I see a 2 star mission that is obviously untenable and do not take it.
                And if we're going to continue this, I first want you to do something for me: name a squad that, using only its starting weapons, has a reliability of 100% in your estimation. If you need to take a specific pilot, you can, but no custom squad. If you can't do that, your entire argument is pointless, because I never said 100%, I said best. As in, superior to all others. Not perfect, merely better.

              • 2 years ago
                Anonymous

                >I didn't ignore your post, it had no substance.
                It was entirely substance, and was right at the character limit. I'm talking about this one:

                >You're describing the worst possible situation as if it happens every time.
                I'm not you absolute fricking spastic. I'm describing it as if it happens sometimes, and if a strategy isn't reliable at least 90% of the time then it's not going to last you for 22 missions. It's maybe 70% reliable if I'm generous, and that's with two bombs.
                >And even in that situation, these tools serve you better than any other tools you can have at game start. Barring RNG gifts from god like the ice generator, this is the best you're gonna get.
                Let's finally stop ignoring your childish fantasies and address the elephant in the room here:
                All your theory crafting and postulating? It's based on the assumption that you can use two bombs. That's a three power upgrade, or two without moving with a specific pilot. You're unlikely to have that before the first island is over unless you get a lucky protect the robot lab mission early on. Are you praying to RNG to let you have an easy first mission and resetting a dozen times until you get one?

                Let's face facts here: The Bombling Mech and the squad as a whole feel incomplete, it desperately needs a second upgrade (ideally for 1 core) that gives it a little something extra that would give the squad reliability. Something, anything.
                >+1 damage
                >Push
                >A.C.I.D
                >Building Immunity
                >+1 bomb move range
                >Bombs leave a 1hp corpse that lasts until the start of your turn (even if they die of natural causes)
                Just anything would do. Hell I'd even begrudgingly take it if the weapon could fire both bombs on the same line instead of being forced to do a diff line. Right now the squad is not reliable.

                >You can get away with this on hard but on Unfair this seems like you're just being stubborn and probably have to restart a billion times in order to get a run where doing this doesn't lead to you running into a brick wall.
                Skill issue. Use a squad that will work 90%+ of the time and you'll be fine as long as you're not bad.
                Run and you'll never improve.

                that you ignored almost entirely to have a cry.
                >You also continue to ignore most of mine, so anyway I think we'd be even on that score.
                Show me one thing of your I've ignored. I don't quote every line so I save space, that doesn't mean I'm not replying to it.
                >I don't take the easiest path, I take the hardest path that doesn't appear to lead to guaranteed failure.
                Also known as the easiest path. No mission is hopeless to a good squad, it's a matter of practice and throwing yourself at those missions that look hard at first until they become easier for you. Not that this applies to a bad squad.
                >name a squad that, using only its starting weapons, has a reliability of 100% in your estimation.
                None, obviously. At no point have I ever said 100%, I've not said anything over 90% which just goes to show how dishonest you are in your arguments, the skill comes in mitigating as much of the rest of that 10% as you can. Bombermechs is maybe 70% to 80% in a best case scenario, it's way too low for me and has too many "ifs" and "buts" to it.

      • 2 years ago
        Anonymous

        spiders are so much better because they persist and can push

  109. 2 years ago
    Anonymous

    >anything
    >better than freezing

    • 2 years ago
      Anonymous

      imagine being an icecuck and not killing vek

  110. 2 years ago
    Anonymous

    The boost mechanic is kind of painful for self damage weapons like the charge mech. It seems really easy for pilots to roll a boost skill and wind up forced to repair for a turn even if you max hp.

  111. 2 years ago
    Anonymous

    I think the a noticeable problem with Boomer squad is that you get literally no XP on one bot and almost no XP on another bot.

  112. 2 years ago
    Anonymous

    Sounds great for one of those self-damage 1-2 mechs. In before he gets some worthless skill like Popular in the end.

  113. 2 years ago
    Anonymous

    The Chinaman-woman or the ice generator? Normally I'd pick the ice right away but the ability sounds useful for the blocking achievement with the Bombs.

    • 2 years ago
      Anonymous

      I mean, she's good, but Ice Generator is the strongest weapon in the game

      • 2 years ago
        Anonymous

        Second strongest, if you've never abused it before then try the wind torrent. It even got a buff in the recent update to make it free to equip and it is the single best use for Silica in the game, despite that one guy's insistence that he's godly with the Bombling Mech.
        Though, if I have somebody with a natural shield and conservative and a flying mech to put them in, then the Ice Generator wins out with little problem.

    • 2 years ago
      Anonymous

      chen rong is a mans name

  114. 2 years ago
    Anonymous

    Are any of the islands better/worse for blocking emerging Vek? Maybe the desert one is bad because of all the holes.

    • 2 years ago
      Anonymous

      Ice
      loads of water and ice tiles that they can't spawn on
      no free missions like the terraformer/disposal unit/artillery support missions where you can instakill everything and then just focus on blocking
      robots everywhere which count towards enemy spawn rating so less vek spawn
      sources of freezing when frozen enemies also count toward enemy spawn rating and prevent more spawns
      some missions don't even have vek spawn at all, they all just start frozen on the map
      also the island is just kinda cancer in general so doing any challenges on it is a pain in the ass

  115. 2 years ago
    Anonymous

    Haha, hilarious!

    • 2 years ago
      Anonymous

      ItB confirmed to be a game for children

  116. 2 years ago
    Anonymous

    what should I know going into hard mode? I've looked it up and it just seems to be more vek spawn and alpha vek

  117. 2 years ago
    Anonymous

    Took me until Advanced update until I finally got him... had all the other ones from FTL (the bad ones).

    • 2 years ago
      Anonymous

      And I immediately find out that the reduction of HP to 1 overwrites even Networked Armor. Doesn't sound logical but okay.

    • 2 years ago
      Anonymous

      >get Zoltan-but-bad (same Opener) from the same island

      • 2 years ago
        Anonymous

        Thank frick, destroying the "acid rain dispenser" also counted as an unit dying + there was one of those tongue spawning things.

      • 2 years ago
        Anonymous

        bethany is better than the zoltan

        • 2 years ago
          Anonymous

          Why?

  118. 2 years ago
    Anonymous

    Mosquitos can kill through ice??

    • 2 years ago
      Anonymous

      Oh right, kill goes through ice.

  119. 2 years ago
    Anonymous

    How do I determine what pilots work best with what teams? Understand how some teams work but not how pilits affect things tactically/strategically.

  120. 2 years ago
    Anonymous

    What did he mean by this?

  121. 2 years ago
    Anonymous

    >Mantis with Adrenaline
    GOTTA GO FAST

  122. 2 years ago
    Anonymous

    Best island order for Cataclysm Squad? I assume desert one for last to cope if I don't get the cheevs earlier.

    • 2 years ago
      Anonymous

      Honestly it depends on the enemy spawns.
      Personally I take the island with leapers so I can have the drill getting kills asap. Same idea for the arachnophile squad. Then I spend some cores getting them to 2 damage so I can get work done off basic scarab and hornets

  123. 2 years ago
    Anonymous

    this weapon i found in a pod is not worth it right? better to use the core with the health and backburn one for +2 damage
    although i wouldn't be able to spam at buildings anymore

    • 2 years ago
      Anonymous

      Seems pretty damn good to me.

      • 2 years ago
        Anonymous

        Flood Drill is really good when it works but it's so situational. It shouldn't have a reactor slot cost because it just does nothing on many maps.

        To be fair, you can view the map beforehand and swap it in or out as you see fit. You're not going to be surprised by a completely dry map.

        true, I was thinking it would be useful on the volcano but I wanted to do the 4th island as well, where liquid isn't as common. i can just switch it out though like you said

    • 2 years ago
      Anonymous

      Flood Drill is really good when it works but it's so situational. It shouldn't have a reactor slot cost because it just does nothing on many maps.

      • 2 years ago
        Anonymous

        To be fair, you can view the map beforehand and swap it in or out as you see fit. You're not going to be surprised by a completely dry map.

        • 2 years ago
          Anonymous

          True, you've got me there. It's just more micromanagement than I care to deal with.

  124. 2 years ago
    Anonymous

    how are we doing chicks?

  125. 2 years ago
    Anonymous

    >tfw you play the Armored Train mission without noticing it's an Armored Train
    >think you failed protecting it because there's just no way to prevent that one Vek who's in the way
    >but then

    • 2 years ago
      Anonymous

      >Spend 10 minutes trying everything
      >It fricking PULVERIZES the bug

  126. 2 years ago
    Anonymous

    to which mech in zenith guard would ice generator work best with? laser and charge both have 1 free slot which seems better than removing one of defense mech's weapons

    • 2 years ago
      Anonymous

      Science mech for sure, so you can fly it out from between the new ice sculptures.
      Only reason you might use one of the others is so the science mech can shield them first, so they don't get frozen, if you so desire.

  127. 2 years ago
    Anonymous

    Wow, two FTL's back to back. Literally never happened to me in classic.

    • 2 years ago
      Anonymous

      An anti-abortion mantis...

      • 2 years ago
        Anonymous

        the mantises simply have strong opinions on immigration and border control.

        • 2 years ago
          Anonymous

          They have very nuanced opinions like "waaah I don't like this netflix show thread #4960482"

          • 2 years ago
            Anonymous

            i made a funny joke about the lore of faster than light.

            you complain about people having different political opinions.

            • 2 years ago
              Anonymous

              If you didn't like my joke that's okay.

  128. 2 years ago
    Anonymous

    Core of the Earth with no push abilities except Prime mech...

    • 2 years ago
      Anonymous

      Got both in this based map which literally kills 4 by dropping into Cataclysm with the AI just standing there, despite being on Hard.

      • 2 years ago
        Anonymous
  129. 2 years ago
    Anonymous

    >start game
    >take single building damage/lose an objective
    >restart game
    how do i stop this

    • 2 years ago
      Anonymous

      don't press the reset button
      you're welcome

    • 2 years ago
      Anonymous

      don't take damage

    • 2 years ago
      Anonymous

      don't start game

  130. 2 years ago
    Anonymous

    Would you even bother to use the +1 Use? It's a conservative mantis, so he can use 2x Fist and 2x Ice, or he can use his repair for 2 damage. Literally godlike drops.

    • 2 years ago
      Anonymous

      Stop stealing all my luck, on my last Unfair run I only found one useable weapon before the final fight, had loads of power cores and nothing I could spend them on.

  131. 2 years ago
    Anonymous

    >control mech can't make enemies walk into water
    what are some other things that you were disappointed you couldn't do?

    • 2 years ago
      Anonymous

      It is disappointing, but Control Mech is still one of the best (if not the best) Science Mechs in the game so it's fair I suppose.
      I remember being disappointed that the Judo Mech can't suplex a Vek into another Vek.

  132. 2 years ago
    Anonymous

    Took me only 4 days to finish all the Advanced Edition achievements/squads. Sad.

  133. 2 years ago
    Anonymous

    >Burrowers are immune to Enrage Shot, but it doesn't tell you.

  134. 2 years ago
    Anonymous

    >those HPs
    >first mission
    >with Arachnophiles, which deal 1 damage

    I guess Unfair is not supposed to be winnable without massive casualities?

    • 2 years ago
      Anonymous

      The dev didn't intend for it to be doable perfectly, but it is possible and has already been done by people with video proof - even without a past traveller.

      • 2 years ago
        Anonymous

        >even without a past traveller.
        No fricking way. You need a really good one or get insanely lucky. And it for sure isn't possible with all squads. Maybe custom squad.

        • 2 years ago
          Anonymous

          >No fricking way. You need a really good one or get insanely lucky. And it for sure isn't possible with all squads. Maybe custom squad.

          First time playing the update, he unlocks the first new squad on the list, plays them with a fresh Archimedes, gets a cool 40k with no objectives failed.
          I don't claim to be able to play anywhere NEAR that good or thought such a thing was possible, but apparently it's possible to play that good.

          • 2 years ago
            Anonymous

            I thought no pilot means you start with 3x normal pilot.

            • 2 years ago
              Anonymous

              >no past traveller
              The "past" is the key part of this. Besides, he picked Archimedes so he wouldn't even have an ability at first until get gets a spare core.

          • 2 years ago
            Anonymous

            this custom squad with a fresh mafan was breddy gud. it could easily do a perfect game with a little luck.

            now to get an unfair 4IW with a standard squad.

            >he unlocks the first new squad on the list
            it helps that the exchange mech is ridiculously strong, possibly even stronger than a permashielded ice mech

  135. 2 years ago
    Anonymous

    trying out the froze titans with bethany and once you've improved move and given shield to the aegis there's not much to do with cores besides hoping for a new weapon for mirror it seems. it's just odd compared to my last run which was flame behemoths and they require a lot more cores to get going as efficiently

  136. 2 years ago
    Anonymous

    Thank god, ice generator again. But the other one is kinda shit innit? Never used pull tank, but this one gets two.

    • 2 years ago
      Anonymous

      Well, was smooth sailing after God rewarded the mantis for its Judeo-Christian beliefs. I honestly don't think there's anything better than Conservative Mantis with Ice Generator. But possibility for a perfect run was gone before first island was over.

      • 2 years ago
        Anonymous

        >I honestly don't think there's anything better than Conservative Mantis with Ice Generator
        Maybe Atheistic Progressive Engi with Climate Changer?
        just joking

        • 2 years ago
          Anonymous

          Made me look up if there was an Engi pilot added.

  137. 2 years ago
    Anonymous

    >Higurashi: When (All You Get From A Time Pod Is A Reactor Core So You) Cry

  138. 2 years ago
    Anonymous

    so this is just a shittier cluster artillery

    • 2 years ago
      Anonymous

      What they don't tell you is it's "target anywhere on the map and pick what you wanna push."

  139. 2 years ago
    Anonymous

    >bombermech with the player turn global shield
    Balanced.

    • 2 years ago
      Anonymous

      >Zenith Guard with the player turn global shield

  140. 2 years ago
    Anonymous

    >the "wind" modifier in RST
    Holy AIDS.

    • 2 years ago
      Anonymous

      m8 it's just a conveyor belt

      • 2 years ago
        Anonymous

        No. The conveyor belts aren't map wide, never push into buildings, and don't fricking change position randomly every round.

        • 2 years ago
          Anonymous

          git gud

        • 2 years ago
          Anonymous

          >never push into buildings

  141. 2 years ago
    Anonymous

    3x Exchange Mech vs 3x Boulder Mech, which is better and why?

  142. 2 years ago
    Anonymous

    Your attention please.
    Frick blobbers.
    Frick diggers.
    And FRICK spiders.

  143. 2 years ago
    Anonymous

    How would this do on Unfair?

    • 2 years ago
      Anonymous

      3 Hook Mech Unfair win when?

  144. 2 years ago
    Anonymous

    Wow, they refer to him as Pilot Simp. They omit the "The".

    • 2 years ago
      Anonymous

      I wonder what his traits are

  145. 2 years ago
    Anonymous

    Epic reward.

    • 2 years ago
      Anonymous

      Combined with a few of the new update things, no longer complete and utter garbage.
      Now it's just pretty bad.

      • 2 years ago
        Anonymous

        Elaborate

        • 2 years ago
          Anonymous

          I mean, is it not obvious?
          You have abilities that let pilots survive death, you have a pilot that lets you repair adjacent units as an ability to save them from death, and you have a weapon that fully heals all your mechs to revive them so you can go kaboom again etc.

    • 2 years ago
      Anonymous

      smug volatile mechs.png

    • 2 years ago
      Anonymous

      if you get it early remember that you can just unequip one of your generic pilots and suicide without losing anything valuable. even if you only use it on the last turn it's a really strong move.

    • 2 years ago
      Anonymous

      >even the escape pods are telling you to have a nice day

  146. 2 years ago
    Anonymous

    Why does this happen everytime I boot the game?

    • 2 years ago
      Anonymous

      try disabling your mods

      • 2 years ago
        Anonymous

        Hmm, I haven't played the games in year and I simply grabbed the latest version to see the new stuff, as far as I know I have no mods installed, maybe it saved some mod-related stuff to my profile, I can still play normally at least.

    • 2 years ago
      Anonymous

      Since when do pilots have voices

      • 2 years ago
        Anonymous

        It must be referring to their dialogue.

  147. 2 years ago
    Anonymous

    Don't really like the bombermechs but damn are they good in a terraforming mission

  148. 2 years ago
    Anonymous

    frick moths

    • 2 years ago
      Anonymous

      Frick the boulder Black folk.

  149. 2 years ago
    Anonymous

    >Unequip Archimedes
    >"In my timeline humans aren't allowed to carry weapons, let alone disarm a robot"
    Uhh Pinacles Bros??? What did he mean by this???

    • 2 years ago
      Anonymous

      He comes from a future where humans aren't quite cattle, but they don't have rights either.

    • 2 years ago
      Anonymous

      Archimedes is a cutting-edge robotic intelligence (a Sentient, he finds the term "robot" and "artificial" to be discriminatory) from Pinnacle designed to act as a Human Relations officer. It has come from a timeline where Pinnacle "oversaw" the islands (the Pinnacle Island Network: P.I.N.) and tended to the humans' needs (much like how you would take care of animals on a farm, but not in a mean or ruthless way – the Sentients simply saw themselves as benevolent caretakers to keep the humans from hurting themselves).

  150. 2 years ago
    Anonymous

    Name my band.

    • 2 years ago
      Anonymous

      Arty party

  151. 2 years ago
    Anonymous

    I don't feel so good

    • 2 years ago
      Anonymous

      Ice the alpha stinger, rock on e3, rocket the bug on c3 into the mountain. Eat all the damage.

      • 2 years ago
        Anonymous

        not the anon you're replying to but doesn't rock on e3 kill his rock throwing mech? he takes 1 damage from the bump and then it kills him with it's 3 damage hit.

        • 2 years ago
          Anonymous

          Rock only pushes sideways.

  152. 2 years ago
    Anonymous

    >ice block moves over bucket (time pod)
    >lose time pod
    of course

  153. 2 years ago
    Anonymous

    >Get conservative on a basic NPC pilot
    >First island reward are both Smoke Drop and Ice Generator, on Unfair
    Bruh.

    • 2 years ago
      Anonymous

      Generic Pilots can often end up better than named pilots frequently, I kinda like them getting some spotlight
      Or maybe its just the new skills being too strong, but so are the new vek so frick em

      • 2 years ago
        Anonymous

        >Generic Pilots can often end up better than named pilots frequently
        Only after Advanced Edition.

  154. 2 years ago
    Anonymous

    my colors are bugged, i heard they wanted to patch this i hope they do soon

  155. 2 years ago
    Anonymous

    discovered a bug by accident, for an easy healing achievement with the hazardous mechs, if you pick a map with the advanced edition repair platforms and keep moving to them then undoing the move it counts as healing and gives you the achievement

  156. 2 years ago
    Anonymous

    Man the refractor laser is just flat out better than the vanilla laser.
    >detritus device on C7 to deal 1 damage to everything
    >tank to secure a time pod on G3 and deliver a 2 damage airstrike along the whole 2 line
    >artemis artillery on D2 to do 1 push damage to the enemies on D3,4 and E2, F2
    >refractor laser as shown to finish them all off.
    Turned a maximum threat opening into a trivial mission.

  157. 2 years ago
    Anonymous

    These guys fricking suck holy shit

    • 2 years ago
      Anonymous

      yeah they're pretty shit. they seem to be balanced around the bug injector being good, but it's not

      • 2 years ago
        Anonymous

        It'd be serviceable if it spawned a spider even if it doesn't kill the target/lands on an empty tile.
        The first Island is a nightmare with that one fricking base damage.

      • 2 years ago
        Anonymous

        i had a really good time playing them when i put kai miller on the spider mech.
        but yeah with the regular 1 dmg the squad is pretty dogshit.

    • 2 years ago
      Anonymous

      Truthbomb.

    • 2 years ago
      Anonymous

      The slide mech is utter garbage.

    • 2 years ago
      Anonymous

      The slide mech is utter garbage.

      when i saw the slide mech i thought it had rotor blades on top which would mean it's a flying mech, but it's not. it's definitely one of the worst mechs in the game

    • 2 years ago
      Anonymous

      yeah they're pretty shit. they seem to be balanced around the bug injector being good, but it's not

      Truthbomb.

      The slide mech is utter garbage.

      lel what?
      They're my favorite of the new squads thus far. I won my first run with them, almost a completely perfect run. I put Kai in the arachnoid mech, and the slide mech I found incredibly useful, especially after you get the "self shield" function. I can't believe you guys are saying it's the worst, they're so disruptive lol. I love racing them into clusters of enemies and force the veks to spawn block. so easy to block 2, plus you can block a spawn with a spider drone. Also, being able to bank shots with the bulky boi is pretty broken, especially once you're an island in and can pick up some extra damage.
      Plus, depending on the layout of the map you may want Kai on the bulk mech.

      • 2 years ago
        Anonymous

        >the squad is the best because when I played it the spider mech dealt twice as much damage as it does normally

        i had a really good time playing them when i put kai miller on the spider mech.
        but yeah with the regular 1 dmg the squad is pretty dogshit.

        oh people had this exact discussion already lol

  158. 2 years ago
    Anonymous

    First time seeing an enemy targeting an empty tile at the start of the turn

    • 2 years ago
      Anonymous

      was there a bomb there?

    • 2 years ago
      Anonymous

      Also
      >Bombling mech to D7, bomb to D4
      >Exchange mech to G3, exchange bouncer with bomb on D4
      >Pierce mech to A4 shoot C4 through mountain
      >Terraform 4, 5 line
      >Bomb to F2 to block
      Left with 1 bouncer, one scarab at 1 hp

  159. 2 years ago
    Anonymous

    Are any of the rest better than Abe for carry over?

    The purple hair has fricking Popular Hero and +3 Grid (so both useless garbo) and the Zoltan has Finisher and Opener, which is pretty shit if you want him on ice mech.

    • 2 years ago
      Anonymous

      >finisher
      Almost as bad as thick skin.

      • 2 years ago
        Anonymous
  160. 2 years ago
    Anonymous

    >try Hazardous Mechs on Unfair
    >instantly lose 1 pilot in first mission
    Ebin

    • 2 years ago
      Anonymous

      just unequip them. let camerabro take the wheel.

  161. 2 years ago
    Anonymous

    So what's everyone's favorite mech team from the update? I had a blast with my mist eaters + cataclysm runs, but still have mixed feelings on the other 3 so far. Heatsinkers especially feel like dogshit and I can't figure out what to do with them.

    • 2 years ago
      Anonymous

      I've played bomb squad, mist eaters, and cataclysm so far and mist eaters felt the strongest. Cataclysm let me do a full 4 island run the fastest out of the three but I didn't feel like I was playing them to their theme since I picked up an ACID tank and killed everything with damage rather than using the drill mech. Bomb squad was a disaster that took me 5 hours to do a 2 island victory and I never felt the bombs were worth it, but neither did I ever get the double bomb upgrade.

    • 2 years ago
      Anonymous

      heatsinkers need some bootstrapping, once they get some reactors they start shitting fire absolutely everywhere

  162. 2 years ago
    Anonymous

    >"break buildings out of ice" on cataclysm
    >forget building immune makes ice unbreakable
    Hurrrr.

  163. 2 years ago
    Anonymous

    >rest of the island is behind train mission
    >digger spawns, pic related
    Why do moths have 5 fricking health anyway.

    • 2 years ago
      Anonymous

      I can only assume the pitcher mech has 6 move because that's the only way I can see how it ended up in that position in one turn.
      >Triptych Mech to G5, Tri-rocket E5
      Drill Mech to D5, drill moth to flip attack direction
      >Pitcher Mech to E5, throw digger to E2
      >eat the 4 grid damage
      >train runs into rock on F4
      I think you're just fricked

      • 2 years ago
        Anonymous

        >because that's the only way I can see how it ended up in that position in one turn.
        could have opener

    • 2 years ago
      Anonymous

      What are those chevron? like icons on the alpha veks?

      • 2 years ago
        Anonymous

        Boost, ups a unit's damage by 1
        I'm fairly certain it only applies for one shot but I could be wrong

  164. 2 years ago
    Anonymous

    Is Zenith Guard the worst vanilla squad? I can't figure out how to make them work together. It's like I'm constantly a mech down because I have to use two mechs actions to prevent just one threat.

    • 2 years ago
      Anonymous

      >get Abe, put him in rammer
      >get building immune asap
      >don't be afraid to use shield to protect buildings, even preemptively.
      >try to get a remote support tank. It helps a lot
      >do either Pinnacle (frost to absorb lasers safely and avoid collaterals) or Deitrus (easy kills with acid) first
      At least they are not Frozen Titans or Steel Judokas.

      • 2 years ago
        Anonymous

        >get Abe, put him in rammer
        Having Abe in the rammer is not going to change consistently needing 2 mechs to deal with just 1 vek.
        >get building immune asap
        Laser mech doens't get building immune, it only has ally immune.
        >don't be afraid to use shield to protect buildings,
        Again, that's using two mechs to prevent what is usually just a single threat. Action economy is so important and having to double up on the same enemy all the time is absolutely killing my runs.

        >At least they are not Frozen Titans or Steel Judokas.
        Had less trouble with either of them them than I did Zenith Guard. Frozen Titans with the pilot that gives a sheild at the start of the match is EZ mode, and Judoka has a strictly better version of the attraction pulse on the grav mech.

      • 2 years ago
        Anonymous

        >Steel Judokas.
        Steel Judoka are probably the squad most capable of getting a perfect 40k run on Unfair with no objectives failed, it's just that their skill floor is so high that other squads will get the average player a better result.

        • 2 years ago
          Anonymous

          >Steel Judoka are probably the squad most capable of getting a perfect 40k run on Unfair with no objectives failed
          Caveat I forgot to include: this is out of the older squads and not including shit like the Mist Eaters.

          • 2 years ago
            Anonymous

            >including shit like the Mist Eaters.
            Mist eaters was my first perfect 30k score and I wasn't even particularly troubled getting it, that squad is so strong

    • 2 years ago
      Anonymous

      I like putting Silica in the laser mech and firing muh lazar.
      But yeah it isn't as efficient a squad as some, really helps getting a good new weapon for the science or brute.

    • 2 years ago
      Anonymous

      For me its the blitz guys
      >electric mech is bad for dealing with any vek over 2 health since lol no push but is optimal for killing squadmates and failing defence objectives
      >even better at killing teammates with building chain upgrade
      >rock mech is alright but opportunities to block vek with it are low since its always picking up slack for the electric mech, and its push is expertly designed to never push in the direction you want
      >dont even remember what the last mech is

      • 2 years ago
        Anonymous

        homie what? Blitz is the shit.

  165. 2 years ago
    Anonymous

    >the squad is the best because when I played it the spider mech dealt twice as much damage as it does normally

    • 2 years ago
      Anonymous

      People have no issue using that argument for Frozen Titans and Bethany though

  166. 2 years ago
    Anonymous

    you know what? frick this island

    • 2 years ago
      Anonymous

      >unfair zenith guard
      >29k civilians in three island
      Impressive. Very nice.

  167. 2 years ago
    Anonymous

    This game is evil, I swear if you're playing with Adam the game actually gives you turns that cannot be solved without using up your reset.

    • 2 years ago
      Anonymous

      Your fault for using him.

  168. 2 years ago
    Anonymous

    >zenith guard
    >abe in the charge mech
    >technician
    DO YOU LIKE
    MY CAR

    • 2 years ago
      Anonymous

      UNTZ UNTZ UNTZ UNTZ UNTZ UNTZ UNTZ UNTZ UNTZ UNTZ

  169. 2 years ago
    Anonymous

    >Start a run as Arachnophiles
    >Heard they're not very good
    >Pick up Kai halfway through, instantly put her in the arachnoid mech
    >Breeze through the rest of the islands with 3 damage injector
    >Final Island this happens:

    ?t=17529
    Everything became so routine I stopped thinking. Still, the second half ended up being pretty easy thanks to the ice generator.

    • 2 years ago
      Anonymous

      Remind yourself that over confidence is a slow and insidious killer.

  170. 2 years ago
    Anonymous

    I still can't get the new fire dudes to click with me. I get that the strategy is to start lots of fires and stand in them boost their damage, but their starting kit feels really weak.
    Are there any pilots that synergize well with their mechs?

    • 2 years ago
      Anonymous

      Having 2 mechs starting at 2 damages (if boosted) is nothing to sneeze at. Add to that the burn damage and the ability to push for 2 of them (the brute gets it for just 1 core) and this team is pretty good. Also it's nice to have a team where Kai is garbage for a change.
      I'd say start with Mafan on the science or brute mech for their respective 1 core upgrade, or Henry/Lily on the prime. The brute is good to go for the rest of the run once it can push, the science needs that +2 range, +3 is whatever. The rest needs to be dumped on the prime, both upgrades are great and it really needs increased movement.

      • 2 years ago
        Anonymous

        >if boosted
        big if, they're terrible at starting fires on the first island

        • 2 years ago
          Anonymous

          Hence Mafan on the science mech.
          Otherwise you need to try to keep the other 2 aligned so that they can get napalm'd in one shot. And start on the forest island.

          Base prime is utter garbage. Bad damage, its push doesn't damage, bad range, no movement, constantly body blocked, high change of friendly fire in crowded urban setups.
          The science mech is likewise one of the worst in the game.

          I agree the base prime is pretty bad, but the upgrades make up for it later on. Its damage is low but it can hit 2 tiles, push 4 and doubles that with the upgrade. That's some serious potential for taking care of multiple threats at once. The range upgrade can also mitigate the bad mobility.
          >The science mech is likewise one of the worst in the game.
          The starting range is indeed quite bad, you really need to maximize that push+burn value.

          Not that I love this squad or anything, but I find it fairly versatile. The main problem being the mobility on the prime.

      • 2 years ago
        Anonymous

        Base prime is utter garbage. Bad damage, its push doesn't damage, bad range, no movement, constantly body blocked, high change of friendly fire in crowded urban setups.
        The science mech is likewise one of the worst in the game.

        • 2 years ago
          Anonymous

          flamer mech is definitely underrated, having access to a side push directly in front of you in something a lot of stuff in this game can't do, and can solve a lot of situations you would otherwise have to eat damage in.

  171. 2 years ago
    Anonymous

    >miss
    >miss
    >miss
    >miss
    >miss
    yeah ftl is soooooo fun luck doesnt matter at all

  172. 2 years ago
    Anonymous

    how do i into the new flame squad? they seem utterly awful at the start
    almost no mech can deal with a vek on its own

    • 2 years ago
      Anonymous

      I thought so too before going into it but I found that it wasn't actually a problem. Did you pick your first island based on the enemy lineup or did you just do archive because it's first? Leapers, hornets, and scarabs are easily dealt with even without any cores. Avoid 3 HP lineups, soldier psions, and shell psions.

      >almost no mech can deal with a vek on its own
      This is intentional, the squad is built around the napalm mech and its passive. Even though you're using one of your actions to support another mech instead of dealing with the vek directly the two target attack of the quick-fire rockets and the 2 range on the thermal discharger makes up for it. You should be using the napalm mechs firestorm generator to boost the damage of the quick-fire mech and the dispersal mech should be used to clean up what's left or clear up the firing line for the quick-fire mech. Ideally on deployment you should be positioned to boost both the quick-fire mech and the dispersal mech for a solid opening turn.

      This was my second mission and a good demonstration of the multi-target ability of the quick-fire mech and dispersal mech, along with the boost to clean up the objective and most enemies on the first turn: https://youtu.be/n5SH91OiEQA?t=2149

    • 2 years ago
      Anonymous

      The Prime Mech is fricking awful and trash and brings the party down. The Brute mech on the other hand is one of the highest potential Brutes in the game, but sometimes the game decides that you're not allowed to have fun and have to play with half potential for the entire island and that's when things get sketchy. And again, they get sketchy mainly because your Prime can't be relied on to do anything at all. The Science mech is decent. Very reliable, but not good enough to compensate for the Prime shitting the bed.
      The correct way to play this squad is by starting with a pilot that gets the most out of the Brute mech (Kai Miller, Henry Kwan or maybe Morgan Lejeune) and then hope to god there's any other Prime class weapon available for purchase on the first two islands.

  173. 2 years ago
    Anonymous

    We will need a new thread in the next 24h or so btw.

  174. 2 years ago
    Anonymous

    Are alpha diggers exclusive to hard and unfair?

  175. 2 years ago
    Anonymous

    Gonna try for my first perfect hard run with these guys

    • 2 years ago
      Anonymous

      With that squad I wish you the very best of luck you're going to need it.

    • 2 years ago
      Anonymous

      abe isamu is my homie
      id ride or die with this dude any day

      • 2 years ago
        Anonymous

        Somebody make a new thread today please, this has been one of my fave threads in a while.

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