What are we supposed to think about AI being used for modern game development?
Is it a bad thing?
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What are we supposed to think about AI being used for modern game development?
Is it a bad thing?
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It could be, but human nature will ensure that it is not used well.
fpbp.
Everything that people say about AI is all centered around the misconception that not only will people use it wisely, but that it won't become a tool exclusively behind a wall built by corporate top dogs.
lol yup
AI tools will help us make stuff faster. Mainly coding and art. They will be good for that.
But what we’ll actually get will be games where nobody went through the “human polish” stage, and that’s how we’ll end up with GettyImages watermarks in AAA title textures
This. Capitalism is already ruining the frick out of it.
My favorite part is when we use Ai algorithms to addict people and children to their phone
Pretty much this, AI where you could actually fully interact with npcs and talk to them as though they were real people would be amazing
In reality though they'll use AI to generate assets and do both the heavy lifting and finishing touches.
>AI where you could actually fully interact with NPCs and talk to them as though they were real people would be amazing
It already exists, look at that Skyrim mod that does just that.
>Pretty much this, AI where you could actually fully interact with NPCs and talk to them as though they were real people would be amazing
The idea of going full convo is a fool's errand that ignores the fact that games have had limited scope for reasons beyond just having to write shit, but it could do a lot better within that limited scope with AI handling topic parsing and what not.
NANACHI MY HUSBAND
when the ai singularity happens I will be fighting on the side against the meatbags
~Oh noo~
Based on the microchip monopoly hitting its peak, thats 2032 predicted
good
That picture is moronic.
I think we'll see some cool things specifically in video games, but for the most part it's going to have disastrous effects on every day life, such as systems randomly banning you or closing your bank account because of some stupid glitch or because the AI is really fricking stupid (like how social media platforms such as Facebook have a terrible automated system that bans you for mundane posts like a picture of you with out fishing with your family.)
Lol this shit triggers me too. I'm a software dev and for people who don't understand my job (99.9% of normalgays) they just call me "I.T." and I am positive that their impression of what I do is something like those stupid stock graphics you see of a blue holographic map, and there are lines of "data" connecting points on the map.
is this better?
birbie!
Nah it will be used for even soulesser goyslop at a faster rate.
It's a good thing imo.
It'll lower the cost of development to the point where A and AA games become viable again.
Riskier titles will be possible while maintaining a high level of graphical fidelity.
How? Something tangible and in the present.
It saves a lot of time. A high quality, sculpted prop can take upwards of 3 days to create. A high quality character can take weeks to months to create. If you're able to generate 3d assets in seconds (even just the initial high poly model), you're talking about saving thousands of man hours just for asset creation.
That is where AI is going to be used in the next generation or two honestly. This idea of the AI creating entire AAA games is way beyond where we're at.
By tangible and present I did not mean theoretical and in the next generation or two
2d art is already being used in games. And you'd see a hell of a lot more of it if Steam didn't ban the use of AI art in games.
https://www.forbes.com/sites/paultassi/2022/12/14/high-on-lifes-walls-are-covered-in-midjourney-ai-art/?sh=7a0d5bc54142
3d is still too early to be used in games yet but there are papers on it:
To think this isn't coming within the next year or so is silly.
Two more years! How exciting!
Generative models can spit out crap to fill up space?? What a revolutionary application for video games, the one thing it can do correctly
I mean you shouldn't under estimate how important is to spit out lots of filler crap if you want your game to fill alive.
It takes a long time to build assets dude. People spend years of their lives doing the art and lighting passes on levels.
Seething artist
It is impressive, legitimately. Making low rez textures and background assets is a non-trivial amount of work for a decently sized game, being able to do that work in hours instead of days is a massively useful resource
>if Steam didn't ban the use of AI art in games.
It doesn't. There are of games with AI art on steam.
https://www.forbes.com/sites/paultassi/2023/06/29/steam-is-reportedly-rejecting-games-using-ai-art/?sh=31b468a72a7e
>tl;dr
AI is fine if you trained the AI yourself on a dataset you own. Midjourney is a no no.
Literally just don't disclose it, just like you shouldn't be doing an Unity asset flip neither should you be flipping AI assets without some polish.
Yeah because lying to steam has always worked well in the past
https://steamcharts.com/app/480
every single person there is successfully lying to steam right now
It's impossible to tell something is AI generated if you actually give a shit.
>reportedly
No source and there are games with AI art on steam.
>IT HAS TO BE RIGHT THIS SECOND
Well right now you can use AI to do a lot of B filler art assets. You can also use it for making lots of mood boards and concept art. GPT-4 is pretty good as using as a dev duck for ideas and code.
>A and AA games aren't viable right now
??????
>Riskier titles will be possible while maintaining a high level of graphical fidelity.
That's a bad thing. Graphical fidelity is the big gay of game development. A creative art style carries much harder than anything the executive israelite can churn out on a 4090.
It's good because it'll wipe out low skill devs/artists/VAs.
And the remaining good artists will get buried under an endless ocean of completely featureless AI-slop even worse than the bad art. It's so uninspired and boring.
It's a tool like any other. You sound like a painter arguing that the photographer cannot make art. Or the photographer arguing that people who use computer tools to make art aren't really artists.
>High skill devs go extinct as the market for those gradually getting better is wiped out
Great foresight moron
High skill AI proompters will take their place.
how do you accomplish this AI sensei
>skill
>prompters
I type "large breasts" better than anyone!
You wish. No one types it better than me!
"gigachad typing on computer, masterpiece, best quality"
lol
Picture not related.
>shad
>6 months of generating the same shit
>still can't even get basic lighting down
lmao
I think it could be a neat tool but the people strongly for, and strongly against are massive homosexuals.
>6months
>1 hour of research worth of detail for the next image
Lel Rofltenne
Yes, AI will mean that we can start to get generative content for games directly. Of course, that would mean the game would need to be hosted on a server and not only that, the amount of data generated would be absolutely insane. Imagine a conversation with an NPC in an RPG to actually be able to respond to the things you say, in real time and actually make sense. Being able to ask an NPC companion for what they want to do and about what rumors they have heard recently and to actually get them to lead you to in game locations with new things that are happening because the AI "dreamed" it up for you would mean even a game like the Elder Scrolls could be different every single playthrough. Though as I said, the only problem would be that Games as a Service might become the norm and that irresponsible devs might decide that they can be lazy because AI will just fill in the gaps for them. It, like most things, is a nice tool and tools need correct use.
>Is it a bad thing?
Nope.
You know how you can prompt images? In the future you'll be able to prompt game engines with the source code available to tweak, and all of the 3D assets and their animations.
this isn't going to happen anytime soon
AI takes a long time to generate even simple images
A game consisting of thousands of models, animations, sounds, who knows how much code, etc would take months to years to generate and it's going to be a shitty, disaster of a game 99% of the time.
You can already prompt simple 3D assets and animations and GPT4 can code simple games. It's a couple years away at most.
Two more years! How exciting!
That's the absolute worst case and keep in mind I'm only talking about open source things that we can play with. Closed source stuff will be out next year.
This is a good youtube channel to keep up with things.
https://www.youtube.com/@TwoMinutePapers/videos
I can only interpret every attachment to a post like this being intended to provide an exciting example of the current state of the technology and it's fricking hillarious
What's not exciting about generative AI?
https://aibusiness.com/nlp/ai-3d-generation-models-applications-and-tools-the-big-list
The fact that its potential is currently in the fabled near future, with nothing but slop to show for it at the present. Its current enthusiasts have at best have to lower their standards of quality and hope it'll get better eventually.
What lora are you using here?
2 years ago, AI image generators sucks and the chatbots were not convincing. Quit being purposely obtuse
Have I got news for you about both those points currently lol
You know nothing at all, why do you morons that don't actually have anything to do with this tech actually bother talking about out? Hope a car hits you.
And they still do. Writing AI has literally not gotten any better since 2020.
Lol
Have the AI try to write a scene with 3 people in it without substantial tard wrangling. Have it try to keep it a secret that the charming rouge girl is actually a princess without it giving it away immediately or the characters all magically knowing her secret. For fricks sake, forget metaphors, foreshadowing, etc, just try to have the thing be coherent after 10 pages. Its the exact fricking same as it was 3 years ago and if youre trying to argue it isnt then you clearly dont use this shit at all.
AI is hardcapped because theyre trying to brute force the problem.
It's about the bonds along the way anon
It's still far from perfect but to say that it hasn't improved in almost 4 years is silly. It has improved significantly. Still needs to improve, yeah, but it still is
It literally hasnt improved at all, just more human input controls.
>dude writing AI can do something unrelated and-
Make it write 3 pages of a scene between 3 people while being even semi-coherent. A fricking elementary kid can do it, AI cant.
Do you think every AI is ChatGPT? That's for chatting, not writing. AIs built and trained for writing are better at it, just like specialized art trained AIs are better at producing a specific style/character (whatever they're trained on) than a more generalist art AI
>Do you think every AI is ChatGPT? That's for chatting, not writing. AIs built and trained for writing are better at it
NAI and the like are not any better than summer Dragon was 4 years ago. Its just more controls. The fact that youre even trying to argue this tells me you dont use it for anything in a creative writing way that is remotely longform.
You're right, I don't have it write books for me because that's not what it's trained to do. It's designed to interact with frequent player feedback and responses.
The word you're looking for is that its too primitive and limited to do it. Nice cope by the way, *Novel*AI is absolutely supposed to be a creative writing AI meant for creative writing. Its only "better" because you have more controls.
I literally write for a living anon. I follow this shit extensively. You know what its good for? Writer's block. Thats it. 90% of the time I'd rather write a scene myself.
Sounds like you enjoy writing and are, probably, good at it. But for people commercially producing stuff which is already based on soulless, calculated corporate desires, having AI do that is no different.
Btw when we actually develop true AIs, we're gonna need a new name for them, because "AI" has already been overused into hardly meaning anything.
I could make it so it does something like this for 3 pages but you get the idea.
>bond
Well for starters that reads like something a 13 year old tries to write by being overly verbose. And the AI isnt having them interact extensively, it is extremely limited. Because it routinely gets tripped up otherwise
>w-well I could-
No you cant, otherwise you would.
>A fricking elementary kid could do it, AI can't
>Here's AI doing it
>No it doesn't count because it's being verbose
Bro. Come on.
You generated AI writing slop you fricking moron. It even includes the hilarious "bond" tick all GPT-4 stories end with.
Oh yeah I'm sure an elementary kid would do a better job than that. Let's face it, it's already better than the vast majority of people at it.
I'm lazy. Alternatively, I could get GPT4 and actually have it write the entire thing with a single prompt but that shit costs money.
Yes an elementary school kid is actually more capable of writing a story of three characters that lasts more than five paragraphs. You think verbosity and vocabulary makes a good story but that just makes you a moron. Just like the AI art morons that post pictures of oil paintings where the AI duplicates the leg at the knee because it doesn't actually have intention behind the generations. The reason why human writers are better is because we have a story to tell, the AI is just hallucination gibberish the coincidentally sounds like a story. And that's the bond we share together as you finish reading this paragraph. You'll be forever touched by the nuanced perspective of this anon's humble writing.
See, this is the problem: The AI did write a story about 3 characters interacting with each other but your problem is that it's not beating some arbitrary quality level you made up. People aren't amazed at how good AI art/stories are, they are amazed they can do them at all, because just a year ago it seemed like it was technology that was decades away if it was even possible. And despite how many people are saying it's already hardcapped it's absolutely not, there are shittons of improvements that could be made from including multimodality (Which does scale individual aspects), to better curating training data, to improving prompting (Tree of thoughts, just finding out better ways to prompt in general), to just giving it more raw computing power.
And that's if synthetic data isn't capable of scaling because if it does then well frick, singularity soon.
Running into diminishing returns is far more likely than singularity. After all, that's what happened to everything else ever.
Thing is that as soon as we cross that threshold where it can improve itself a a faster than us and is aligned to what we want it to do diminishing returns are fricking gone. I don't think we're close to it but it's cool to think we could be.
It's not arbitrary you fricking moron, you can *tell* it's written by AI. The AI is incapable of subverting expectations, it's incapable of having a hidden throughput of plot, it's incapable of inventing new people with realistic personalities. You provided an extremely basic AND obviously written AI story of three men who don't talk or behave like real people. And further, you might have noticed the AI was really interested in wrapping up the story "bonds" and all. Like all AI sycophants, you have extremely low expectations with no intention of doing anything professional, AI is cool when you don't give a frick but how about you actually, literally, seriously, try to come up with a short story in your head, you know, an actual plot, and try to get the AI to write that, you know, in a way that is professional and doesn't sound like it's written by ChatGPT.
> it's incapable of blablabla
Specific models are. For now.
>2 more years sirs
Yeah, that's exactly correct. Do you remember where these models were a year ago? Two years? Three? Do you actually think where we are right now is the peak, like you morons have been insisting on for the past fricking decade? No, I'm sure THIS, right now, is as good as it will ever be. I'm sure.
>10 more years sirs, infinite technology, SINGULARITY SOON SIRS, TRUST THE PLAN
Yeah, pretty much. If you disagree you're going to have to actually explain why you disagree instead of just posting some moronic meme and, I dunno, trying to bully people onto your side
You need to explain your point of view if you wish to convince other people of it
>specific models
Okay, where's the story. Prove it.
>you can *tell* it's written by AI. The AI is incapable of subverting expectations, it's incapable of having a hidden throughput of plot, it's incapable of inventing new people with realistic personalities.
Ok, so that your arbitrary quality level. fine, I'm just going to sit here and wait until it can do that and then we can prompt it to say dumb shit and have a giggle. I never said about it doing anything professional, I sure as frick wouldn't do it with the current version, and I never pretended it could do anything on a professional level. I'm just saying that a couple years ago this was unthinkable and the ceiling on this shit is yet to be seen.
The AI isn't that incredible get over yourself. It was unthinkable because it wasn't in your consciousness, but let's be clear: GPT-4 isn't significantly better than what we saw in AI Dungeon. It's marginally better.
And it's not arbitrary, it's obviously made by AI, and that's a problem. And I'll say it repeatedly, you're only impressed because you have low expectations and never, seriously, tried to use the AI. To you GPT-4 is an amusement, a novelty and you like to wax poetic about how it's going to be amazing when in reality it's EXTREMELY STUPID AND BASIC. But I get it, to a room temperature IQ specimen it must be like magic.
>GPT-4 isn't significantly better than what we saw in AI Dungeon
Stop lying dude, come on.
>never, seriously, tried to use the AI.
Of course I haven't. No one with a brain has tried to seriously, professionally use AI because it's not at a professional level. How many times are you going to bring that up when it was never the point? The reason AI is exploding is because it's improving rapidly and people are optimistic on it's future, not because of it's current state.
>Alternatively, I could get GPT4 and actually have it write the entire thing with a single prompt but that shit costs money.
So long as you don't make it any darker than the average Mr Rogers episode.
You could run a local copy without the censorship. I bet AI generated horror would be some Lovecraft type shit, horrors literally beyond human comprehension, enemies that we can't predict because they don't want or feel any of the things that we do.
>local GPT4 without censorship
Bullshit.
Well not that exact model, no doubt they baked the neutering process into it, but you could make something very similar on your own machine(s)
No you can't 70B is no where close to GPT-4. Not even GPT-3.5.
I'm not talking about present day, I'm talking about near future. And still, it COULD be present day if you had enough money. The entire online discussion about AIs is almost entirely based on the free tools available to the public. No doubt that these are the weakest iterations that exist.
All these crazy tools that people can use for free. What about the tools that are being held and used privately, or for government/military purposes? No doubt they exist and are better than the free public stuff. But who knows how much better they are. Just barely? Maybe. But who can say?
As someone who has been fooling around with this kind of stuff, comparing GPT4 to most local models is completely and utterly ludicrous. Even current-day lobotomized GPT4.
But the people arent interacting with each other directly, the narration is explaining for them. And it isnt 3+ pages because the longer it goes on the more it loses cohesion.
Literally look at that and tell me that doesnt sound like a 13 year old trying to write fanfic
Computers writing stories on the same level as 6 year olds is still something to consider. Absolutely sci-fi technology, very recently.
>I could
So where is it?
>bond
>james bond
When was your training data cutoff date, anon?
lmao. "writing ai" has actually gotten so good they can create .svg code to produce images despite never having been trained on images
what's his end game?
reminds me of those gays who doubted the railway would come through town
Everyone who doesn't believe the advertised hype of a piece of technology is *clearly* a luddite.
With the leaps and bounds made in two years with these models, yes. You are a fool to not think in 10 years we are facing a crisis bigger than the industrial revolution could ever hope to prepare us for.
Ten more years? How exciting!
>With the leaps and bounds made in two years with these models
More like leap. Like the first year was pretty impressive growth but it feels like its stagnated since then. What it's really missing at this point is the ability to save your current image and ask it to iterate on certain parts of it. Like, "Take this image of anime guy and change the pose"
That's already a thing in some of the higher end ones, but pretty much none of the free versions.
You can do that. You use AI to generate it and then use illustrator AI to edit whats there.
Same way you can use AI to copy a voice, AI to generate text and then combine the two in Skyrim to have conversations. Lots of prototypes are going to find themselves brought together as people find what works together.
>"Take this image of anime guy and change the pose"
God I hope not.
That's fricking sick dude
Every day we get a little bit closer to turning generic animated models into anime.
https://twitter.com/hashtag/EasyPromptAnime?src=hashtag_click
https://twitter.com/search?q=ipadapter&src=typed_query&f=top
This could be genuinely interesting- is there a demonstration of how it works?
How long does it take to generate a 3d asset? A couple minutes?
Now multiply that by the thousands of models in a game.
Then add thousands of generated sounds, textures, millions of lines of code, etc onto that generation time.
And hope the AI is able to figure out how ot combine all of these assets in a way that is logical and fun to play because your iteration time is going to be months.
I haven't generated anything 3D but considering the tech is all in labs it would take seconds since they have super computers. It'll be like Dall-E+ChatGPT where you prompt your model then tell the AI if you want to change something, then you download it when it looks good.
>And hope the AI is able to figure out how ot combine all of these assets in a way that is logical and fun to play because your iteration time is going to be months.
You're really underestimating what GPT4 can already do if you don't understand how effortlessly GPT5 and its competitors will do these things.
> It'll be like Dall-E+ChatGPT where you prompt your model then tell the AI if you want to change something, then you download it when it looks good.
I'm not talking about individual assets. Of course that's coming. I'm talking about typing in
>I want Dark Souls but with pirates
and expecting an entire functional game to pop out.
It is closer than you think it is. Do you understand the concept of a tech demo?
Two more years! How exciting!
Exciting stuff.
Within a decade.
>Within a decade.
Alright I'm fine with that.
Definitely sooner than that through cloud services. But for us local chads we'll have moronic generative AIs that will be smart enough to play and understand games while also being able to code and create assets within the next 10 years.
Ten more years! How exciting!
Why be like this? What are you attempting to convey, besides just being fricked? If you don't think what they're currently doing is already impressive, then you're fricking moronic and don't understand it at all. Sure there's room for improvement. Same goes for everything you've ever made, punk
Everything I've ever made will be the best at everything in a few years, just you wait
What currently exists would be considered scifi technology 5-10 years ago, and it's still advancing rapidly. You seem to have a personal problem with the technology.
Five to ten more years... Ago? Exciting!
What do you think the timeline is until I can generate Dark Souls 4 on my computer?
There is no time line because a game as complex as Dark Souls is still going to require a lot of hand holding. Even if AI could theoretically generate anything you can put into words, you still have to assemble it and make sure it's fun. Let's pretend an AI can perfectly generate a model and animate it based on what you said, it's still going to require you to tell it what to do. Even in a magical future where sophisticated generation models existed, you're not going to get a full game just with a "make me Dark Souls in space" prompt and certainly not have it generate something in real time.
2 more years!
That's not what I said and it's sad you're this way. Don't you have a Spider Man game to play or something?
You misunderstand the end game of AI. It will create models to create things for you, then use those models to do what you want it to. It won't be walking a moron through a project step by step, you'll give it a spec and it will make something based on that.
IE you tell it to play Dark Souls then make a game like it. It will make 500 models if it has to, in order to do every step involved in that task. Then some time later you'll have your game.
it would take a decade to generate a single dark souls ripoff let alone 500 different versions
this man is delusional
get him out of here
It will take an hour at most once AIs get to that point. You've seen how fast GPT4 can type out information/code. The problem is that it's moronic but it won't always be.
I've seen BingAI take 2 minutes to generate a single 1024x1024 image
microsoft who is supposedly the richest company in the world takes forever and you want it to generate like 100,000 images
That's on a free service serving thousands or millions, dumbass. Imagine getting such a service for free and then complaining that it's too slow.
So you're suggesting we're going to be paying for AI slop games now?
lmfao you AI fricktards are unreal
I don't think you understand how the depth of complexity there is between 2D images which aren't even coherent with each other and a video game that has to be playable and of which the AI has to be able to play. You're going from "wow it can generate a face of a random person and never the same person" to "it can lay out a level that's fun to play".
I understand and I'll ask again: Do you understand the concept of a tech demo?
Are you saying it is a demonstration of what may come, but a little bit later? Not too soon, it needs some work, but not too far away to make you lose interest? Perhaps... Two more years?
Do you understand the difference between a rocket going into the atmosphere and a rocket ferrying people to another solar system? You're completely unrealistic, we're talking about potentially thousands of magnitudes more complex computers. I don't know if you've noticed anon, but CPUs really aren't getting much faster and you're talking about a CPU/GPU capabilities that are a million times more performant than what we have right now. Do you think processors have become a million times faster from 2003 and 2023? We're approaching the ceiling of what our technology can do, we're at massive bottle necks with what we can do with AI and without a massive paradigm shift we simply can't disperse the heat necessary to run an AI that can literally generate Dark Souls let alone do it in real time. There's a massive difference between generating a 2D image from noise and an AI that can generate a playable video game.
You don't understand the exponential growth of AI software and you're misunderstanding how much power is required to operate it.
> We're approaching the ceiling of what our technology can do,
And it looks like you're lying to yourself too, are you the "2 years" idiot?
Man this thread went to shit in a hurry.
>There's a massive difference between generating a 2D image from noise and an AI that can generate a playable video game.
With sophisticated AIs, not really no. It's just generative AI. It can see, read, draw, and code. We just need better models.
I don't care about OCs but the fact you can train LoRAs on characters proves that you can have consistent characters. I suppose these animations prove you can consistently do characters to. With prompt travelling you can have them move into different poses but I haven't learned how to do that yet.
5 more years sir, AI will win
You're right. AI is useless. It will be forgotten by the end of the month and we'll never hear of it again.
In the future!!!!
the dalle craze is already wearing off, and I checked the SD general in Ganker, it's a sad lonely place now, there's not even improvements and we're yet again cucks to the people that actually can train models, back to waiting
>wearing off
>at least 3 thread on every board plus generals
ooof
XL was such a disappointment man
yes, before we had 7-12 threads a day, now we're lucky if we hit bump limit twice per day
Just today it hit bump limit 5 times
And it gets even higher on weekends.
Go to /tg/ and Ganker lol
SDG is just the some 20 people autistically spamming their avatars. It's shit and it's been shit for months.
This, don't get me started with the Debo drama, generals are so garbage.
>sdg
SD is garbage and everyone knows it
For now
But in two more years, AI Jesus will return to earth to strap his disciple's mouths to his wiener
>1 more month !
!gniticxe woH !sraey erom owT
>exponential growth
Dalle-3 is barely more competent. It's also completely consumer hardware gated. We'll be lucky to have a coherent model like DE3 for Stable Diffusion in a year. And that's still not good enough for what you want or need.
>And it looks like you're lying to yourself too, are you the "2 years" idiot?
Anon, your animation looks like shit and if I were to guess it took you 30 minutes to generate on your 3060. You probably can't even run SDXL on your computer and you're talking about some magic AI game generator.
Anon you can't afford the hardware to run any of these models and the fact is even if these models can be made (they can't) you won't be able to run it just like you can't run DE3 and you're at Microsoft's and OpenAI's mercy.
Not going to waste more time on you if you're going to try this hard to be stupid.
type prompt
input base image
input depth map
press OK
You're giving up because you believe for some stupid reason that you're going to have a game generation AI running on your computer on a $500 GPU. At least prove you're not a poorgay.
is it 12 more years?
I mean like, active demonstration and not an webm containing two types of images next to each other
https://stable-diffusion-art.com/controlnet/
>same vague character always with different clothes
YOU ARE RIGHT ANON WE ARE SOOOOO CLOSE TO MAKING VIDEO GAMES
https://twitter.com/Moiz_zzz/status/1617831252459159553
>shill AI company
What you demonstrated isn't interesting or novel. You can set up a basic 2D game with basic movement in 10 minutes and GPT-4 can tell you how to do this step by step in a single prompt.
>AI can make games
Right, yes.
https://twitter.com/The_DailyAi/status/1712053176210534672
https://twitter.com/GamesCodeDogs/status/1661362945131986945
>assisted AI code generation is "an AI making a video game"
>basic well documented character controller
Anon, why don't you demonstrate it by doing it yourself. Extra points if you do a novel game mechanic you can't easily find answered on Reddit or Stackoverflow. Oh, and you're not allowed to bug fix it, you must straight shot use GPT-4's code.
Again you're literally showing dead-simple prototypes that can be coded manually in less than a hour.
>basic character controller
>basic pathfinding
The weird part is if it's so easy and AI can already do it, where's your game?
Why are you still asking stupid questions?
I'm merely pointing out you're a fraud, you post other people's work and you evangelize AI's capabilities yet you're too poor or stupid to do it yourself. I mean it makes sense of course, you're too stupid to understand the obvious limitations and you're too stupid to have experimented with it yourself. You just jerk off in SDG about how advanced AI is and cherry pick randos in Twitter showing off extremely basic games.
You didn't even hint at that being your intention but thanks for outing yourself as a genuine seething troony lmao. To answer your question, I don't want to make bad games. That should have been obvious which is why I asked that question.
And how was it last year?
I'm finding it hard to understand why you have such a burning hatred for AI enthusiasts. You clearly don't just think they're wrong, but you have a moral problem with them as well. Why?
There's a difference between someone who is an enthusiast and someone who is outright lying about its capabilities especially when they probably spent 100 hours so they can avatar spam a shitty character on Ganker while pretending we're just around the corner from full animes with said character.
I haven't lied about anything though. Answer his question earnestly, stop acting like you're moronic.
I'm done talking to you avatar gay, either start posting screenshots of your game or shut the frick up.
lmao. Like I said, genuine seething troony.
These tools will be used by artists and anyone else to bring their ideas to life.
Seething about what? You said you can make games but I don't see any screenshots, just you spamming your avatar.
Can AI generation consistently put out characters with the same faces AND clothes in different scenarios? I feel like every time I see AI characters, they're always in different outfits in every image, so it becomes super obvious. Not sure if I've just seen low quality creators though.
No, the AI has zero coherency and knowledge of what it generates so it can't even generate the same character in different positions. We're still extremely far from using an AI to generate even a basic visual novel.
There are lots of VNs and mangas made by AI and tons of OC characters who are consistent. You can't do this with Dall-E because you aren't able to write your own prompts using that tool, but you can with SD.
Just try to think about the several hundred million users that use ChatGPT and Dalle every day. And then think about that technology improving.
It will happen in the next 10 years. There aren't any notable nerds who refute this these days.
Ten more years? How exciting!
5 more years is all I can give, investors dont like that big gap
Okay buddy, make that woman character again, facing the camera. Then do a close up of her face.
People are already doing this, dumbass. Why come to a thread and act all frickin belligerent, when you have no idea what you're talking about? Keep your opinions to yourself, they're worthless.
People aren't already doing it. I already know the limitations of AI art models you moron. AI has no coherency and you either have to do a lot of work touching up the generations or you have to have extremely low standards for consistency. Kind of like some visual novels where the main artist is an amateur and they can barely draw the same character from different angles but even then they don't make the brain dead mistakes of AI when it comes from changing accessories and clothing the characters are wearing.
When even in the hyper competitive manga space where every added second counts, if even manga authors don't want to use AI then the answer is a definitive no. Coming up with excuses in a void is easy. Incredibly easy, you don't need to actually put anything to the test that way. But actually competing and trying to make your players/ readers happy is a headspace AI enthusiasts fundamentally do not understand.
AI enthusiasts will tell you "yes acshually" by reducing their standards to rock bottom. Notice how hyper generic their original characters are, because being even kind of picky or having any attention to detail goes against the philosophy.
I've seen people make sets of the same character, same face and body, in the same setting, but with different clothes and poses. If coomers are already making this shit for free then it can't be that hard
i understand what you want anon, but that won't happen anytime soon, maybe in a few decades or with a quantum computer, otherwise the AI and the computers today are not that powerful
I also want to make my dream games, i hope i wll still be alive by the time wil be possible
it take only a few sec moron, click on your older images and you will see your new image done already, but those are Microsoft servers, they can't compare with the average joe 2k PC
Even a few seconds is too long for a single image.
You really have no comprehension on how much code, art, sound, etc is in your average game.
And not only do you want it to generate it but you want it to generate it potentially hundreds of times so you can iterate on it.
i know it takes hundrds of thousands of hours to make a game, from sound, animations, images, writing, etc
But AI advance pretty fast, 2-3 years ago Ai images were a frickng joke, a 2 years old child would draw better, now look at them, Van Gogh would shed a tear, now imagine in a few decades from now + the power of a PC, today PC are between 5 and 10 times more powerful than the ones from 2013
My point is there's a ton of subjectivity, at best AI game generation like is proposed will be like you being a billionaire with a game development studio who makes anything you tell them to. If you just said "make me Dark Souls in space" there's an infinite number of ways to interpret the game, even more so if the AI is able to deviate from the prompt because it determines that's not even fun to play so it starts doing something else. Yes the future is multi-modal "organization" style AI but that just means even more ways for it to get off the rails if the art design AI decides cell shading is the direction the game should go and by "in space" it thinks the game should be on Mars.
You aren't really illustrating an issue here... First off you would review that copy and change it if you wanted. Secondly that "off the rails" game might be fun. Using AI to make stuff, art or anything else, is fun. Even if it's not exactly what you wanted.
Because it bugs out and you were in the cuckold queue, it should take 15s for plebs and it takes less than that if you run SD locally.
>microsoft who is supposedly the richest company in the world takes forever and you want it to generate like 100,000 images
How many images do you think Dall-E is generating every day???
Kinda yeah.
>How many images do you think Dall-E is generating every day???
Exactly. It fricks up generating single images for users let alone entire games which have a million times the content.
Anon if you think AI game generation won't be work you're wrong. It's going to be work and it's not going to generate in real time. If you're lucky assuming you have access to a $20,000 in hardware it's going to take days or weeks of generation time. Get out of the fantasy that you're going to be playing AI generated games with a simple prompt using your $500-year-2035 graphics card.
I don't think we ever get to the point where we say. "Make me Dark Souls in Space" but more, I want to make Dark Souls in space, "Make me boss asset 1. Make me boss asset 2. Make me derelict spaceship 1. Make Alien-esque labyrinth level design 1" and so on and so forth. There will always be that human director behind to guide the AI. There's a difference between generation, and sentience.
That's all I'm saying, I think we're decades from actually having AI that doesn't need to be hand holded. I think we'll eventually have Stable Diffusion where an AI actually has some memory and coherency where you can generate a character and iterate on it just as you would with a real human artist. But I think we're far from being able to get a character design, have it modeled, then animated, and then put in a game engine with just a single "make me a grizzled veteran of not-Snoopy from Charlie Brown"
>you still have to assemble it and make sure it's fun.
Making something "fun" doesn't take any effort.
AI can crap out 10,000 Candy Crush clones or Cookie Clickers with the press of a button. They sure are "fun" but they're also brain-degenerative waste of time.
AI made the new spiderman game
>AI can
No, it can't.
oh god we will be forever OpenAI cucks, not sure if I like this future
This was posted as a proof of concept months ago. Obviously it's not going to generate anything good NOW but like the other anons said it's only a matter of time before it can be turned into an actual way of creating game content.
I don't give a shit about AAA but I can only imagine this could be a great tool for small indie devs. I've seen some on /adgd/ using AI voices or AI art for background textures or whatnot.
The thing is you'll never get to point where you won't look at code. That basic scenario is cool but the problems show up when you start having edge cases, you need the camera not to clip through objects, etc. And with I just said, there's no "right" solution, a lot of it is subjective and I think a lot of devs will be reluctant to give up too much control to the AI anyways, half the fun is the tinkering.
You can make a similar argument about trad art vs AI art and it would be just as silly. New methods of creating things have and will continue to emerge. People will get away from code, you can google NLP and see wha billions of dollars are being poured into.
3 more years
I DO NOT CARE AVATAR gay
Where are your video game screenshots? Obviously AI can make games, so where's your itch page? You can make whole games right? In the time you've been spamming your avatar you should have a whole level going now.
Not him but you sound like those guys saying computers would never beat people at chess.
>Chess AI is like an AI that can generate an entire Dark Souls game
Yeah anon, that's what you're going with?
People taught an AI to play chess
Why can't people teach an AI to create a Dark Souls game?
>Chess with a defined set of rules and win conditions is the same as making a video game
>the reward algorithm with Chess is actually simple as a Q-Learning neural network solution
>you can just use a Q-Learning neural network on Unity3d
Yeah anon, that simple?
It's teaching a computer program to do something. That's all AI is. Whether it's draw big anime breasts, play chess, or create a video game. There are people working on all of these problems.
I know you're not mentally handicapped and that you understand this, why are you acting like a spaz?
Teach it what? You don't even realize how infinitely vast the decision tree of a video game is. Teach it to make a video game? The AI has to understand what a video game is. What even a fun video game is. Then it must understand art, code, game design, etc. You take for granted how even how difficult a generalized game playing AI is. You're talking about machine vision, extreme context understanding, adaptability (doesn't even exist), the ability to remember likely terabytes of complex information, and do this on a computer that costs less than $10,000. I am merely pointing out that you have a delusional understanding of AI's near-term ability. AI can't even consistently draw a SINGLE CHARACTER in 2D space and it likely won't be able to within the next three years. We'll be lucky if AI art generation can actually consistently do images in three years.
You people are acting like the holodeck is within 10 years when GPT-4 is hardcapped at 4096 tokens. That's not even enough for a complex line-of-sight algorithm in a game.
>AI can't even consistently draw a SINGLE CHARACTER in 2D space
This claim has been repeatedly proven wrong in this very thread. The others are similar foolish. You do not understand what you are so strongly opining about.
You mean the avatar gay whose pictures show the character with the wrong clothes and wrong details? Sure, if you squint and make everything blurry and you crater your expectations, then maybe, just maybe, the pixels are consistent.
The way Deep Blue was programmed was completely different from the way neural network AIs work. It didn't learn on its own, it evaluated positions based on hardcoded shit.
A vidya-producing AI would be far closer to the ones making art.
All it really needs to work is analyzing the source code of a couple million video games, like stablediffusion is trained on 2+ billion images. Where do you find that much source code? No idea.
There's more to a game than source code. A video game fundamentally is the cross-section of multiple domains and most games, in the grand scheme of things, really aren't that much code when you compare it to the art assets and levels.
Art assets can already be generated by AI. Making levels is trivial in comparison, look up OBLIGE for Doom
Yeah anon, where's your attached example of game ready art assets? Where's your game screenshot? It's that easy right?
I don't have access to enough data to train my AI on.
Nobody said it is simple, but just like chess was too complicated for computers to play a few decades ago, making games is too complicated for current computers, but never underestimate AI.
I think the worst case scenario is the point where the tech gets good enough so that greedy devs just generate hundreds of them at a time and slap them on a store selling for pennies. Pic related is all AI art puzzle games that got put on steam within days of one another.
Eventually online stores will be completely filled with nothing but AI generated garbage. I think it's entirely possible for a good game to be made with the HELP of AI but I'm afraid of it being overshadowed by the ten thousand dollar store knockoffs on the same store page.
Go look at the dinosaur coloring books section on amazon if you want to see the effect mass produced AI art.
create an AI to find good games
You would unironically use an AI to filter trash. I mean imagine how nice this thread would be if the avatar gay was automatically detected and squelched. And maybe for once I'll be able to find games I like to play instead of hoping Steam recommends me something good, maybe.
The worst part is that legally ambiguous AI asset flips won't even look that bad.
GPT4's code fricking sucks
>>GPT4's code fricking sucks
lol, code monkey feeling the heat.
My prediction is in that about 20 years (at most), you'll be able to ask something like ChatGPT to code a complex game (think GTA) and it'll be able to do it on the fly, through the cloud, perhaps generating the game in real time as you're playing it, giving you ever changing experience, based on your level of engagement and taste.
People underestimate the exponential increase of complexity and scale we're about to hit, once AI can improve itself with itself.
>he thinks we're gonna hit the tech singularity in a mere 20 years
lol
lmao even
You're like how people in the 1980s thought we'd have hoverboards in 2015 in Back to the Future. lmao
lol
hoverboards face hardware problems, AI is merely a software problem, which resolves itself, when you let AI handle it.
Besides, the reason why hoveboards don't exist is because they're pointless and dangerous, same as flying cars (otherwise everyone would just have their personal helicopter).
AI is a hardware problem
You need hardware that can do trillions of calculations efficiently and fast
And you need memory that can hold the brain of the AI
And you need the ability to get the memory to the processor and back
Both of which we are extremely bottlenecked on
AI is absolutely a hardware problem. Machine learning and transformer models existed, but they couldn't do anything until we had fast enough GPUs and big enough memory. And now tech is stagnating on both of those
Won't happen. They're already struggling to train larger models due to cost, memory speed, computing speeds, etc.
Also, 'generate AI' is only as good as the data you feed it. Where the frick are these companies going to find tons of proprietary code from AAA games to train their AI on?
Autocomplete AIs are a nonstarter. You need an AI with the capability of generating novel ideas, not just autocompleting from past seen knowledge.
Why? People are happy buying the same shit every year.
In the days when Sussman was a novice, Minsky once came to him as he sat hacking at the PDP-6.
"What are you doing?", asked Minsky.
"I am training a randomly wired neural net to play Tic-tac-toe", Sussman replied.
"Why is the net wired randomly?", asked Minsky.
"I do not want it to have any preconceptions of how to play", Sussman said.
Minsky then shut his eyes.
"Why do you close your eyes?" Sussman asked his teacher.
"So that the room will be empty."
At that moment, Sussman was enlightened.
The irony is what you posted is impossible for an autocomplete AI, there is no enlightenment as the AI is incapable of reflection. That is why autocomplete AIs are a nonstarter.
>Also, 'generate AI' is only as good as the data you feed it. Where the frick are these companies going to find tons of proprietary code from AAA games to train their AI on?
They can feed it AAA games.
But as i said, AI can train itself once it becomes powerful enough, and at that point, it can even find ways of training humans hadn't even thought about, and grow exponentially.
"Data" is just a bunch of variations on what we already have.
If you feed it GTA, you don't need to feed it Sleeping Dogs, because they're just variations of the same thing.
>They can feed it AAA games
and AI will generate what? video playback of AAA games?
>If you feed it GTA, you don't need to feed it Sleeping Dogs, because they're just variations of the same thing
lol nope. stable diffusion was trained on 3 billion images, and it's barely passable. AI needs a frick ton of high quality data. Otherwise, it simply doesn't work
>and AI will generate what? video playback of AAA games?
You think nobody has access to the code of a AAA videogame? They're programmed by humans coders that know the code, you know, it didn't fall out of the sky into a an encrypted blackbox.
Do you think GTA is code? Is that what GTA is? Just code? How naive. The code is merely an abstraction of the game design concepts, the code does not drive the game, the game drives the code. There is a difference. An AI given GTA's source code would not be able to make a GTA clone.
lol
Anon, GTA is like 5% code which is just the AI behavior, movement mechanics, HUD, etc. The rest is all art, animations, story, cutscenes, etc. Code is such a small labor component in any game. You're a fricking moron if you think you can get a GTA clone with code. 3D models ARE NOT CODE.
Just feed it art, animations and story as well lmao
All that shit is still 1s and 0s.
And you can have multiple models run with each other to create the entire game on the fly.
Again, look at how the video posted above had both translation, audio synthetization AND visual lip sync, all in one go, despite 3 distinct things.
That's like saying that random colored pixels would not make for a coherent image, but AI is able to denoise them into very coherent artwork or even photorealistic images.
Codes follow a logical pattern (more so than images i'd argue) and on that basis, you can reconstruct a design logic by just feeding it a lot of code.
The code just gets you some game mechanics. So what, you can drive a rectangle box around with realistic physics? Wow anon! You have a full GTA clone! You are so smart!
AI can already create art assets of all kind, in case you missed that part.
Flatout lie.
No it can't, but sure, go ahead, prove it.
>anon look at this nerf blob roughly resembling a chair, it's so game ready
>No it can't, but sure, go ahead, prove it.
What do you mean prove it? There's a trillion Dall-E thread on this very board, full of images undistinguishable from professional level work.
>hallucinated blobs of 2D pixels are game ready
Are you stupid? Did you forget the important part of coherence?
Prove it
proof here
>links souless shit
Cool, but where is the proof?
>souless shit
Any argument, beyond cope infused buzzwords?
You wouldn't be able to tell AI art from professional art in a blind test, that's the reality of it.
I can tell because you can't make the character rotate 35 degrees to the right.
I absolutely could and still do all the time. Your low standards arent universal
Yeah anon, that's ready to be put in a game?
Okay, I need the following:
- a bedroom
- a soccer ball
- a teenage boy wearing a basketball jersey
- a mom with straight blonde hair
These need to be separate assets.
They need to be stylistically the same.
I should be able to put all four things in the same picture like it's a point and click game.
Ready, go.
>undistinguishable from professional level work
Lmao, I can still tell at a glance its AIslop
>Lmao, I can still tell at a glance its AIslop
Sure you can.
https://www.nytimes.com/2022/09/02/technology/ai-artificial-intelligence-artists.html
Anon that picture is hilariously AI it's funny because it's got tons of mistakes, it just shows the judges were asleep at the wheel.
>some people were moronic and now that means everyone is moronic
>chatGPT is trained on 300 billion words
>still moronic and 'hallucinates' all the time
>stable diffusion trained on 3 billion images
>still incapable of generating anything other than soulless slop
you don't get how AI training works.
you need a FRICK TON of training data for training transformer models capable of generating anything close to your prompt requests.
Hiring a few devs who's contributed to a fractional part of the AAA game code base won't give you what you want.
If you want to build an AI capable of writing any AAA game you want, you'd need to train it on code base of millions of games. Game code is almost always proprietary.
There will never be enough data for this AI you're dreaming up
That's why you need an AI that can learn how to program rather than an AI that autocompletes. That's why I said autocomplete AIs are a nonstarter. Right now AI is completely hardcapped not only by hardware but by the brains of the programmers trying to advance the field and right now they're trying to brute force and they've slammed into a wall with GPT-4 because it's way too expensive to train and it's way too expensive to run inference.
good point. we definitely aren't getting to the singularity with these transformer machine learning garbage
A single AAA game has millions of lines of codes.
Now feed it every AAA and indie game and software out there.
You have billions of lines of codes of data.
>Game code is almost always proprietary.
Yeah and images are copyrighted, so what? Besides, companies have an incentive in feeding their code to a machine, if they get to retain some rights, because then they can produce games without overpaying a 1000 developers for 9 years, just to produce 1 game.
Just hire a team of 10 people to clean up and double check the work, at worst.
I think EA makes more money by gatekeeping game dev code.
And you'd be one of those 10 prompt engineers, right Pajeet?
That's irrelevant, i'm saying it'd be convenient for them, i didn't say it'd be convenient for everyone everywhere.
Code isn't why games are expensive you moron
I don't know why you're obsessed with the code part, you only need a dozen developers to do the actual code, the majority of the labor is the art
AI has already solved art.
>A single AAA game has millions of lines of codes.
And most images have hundreds or thousands of rows of pixels.
We needed 50 years of technological advancement to get the original theories to produce what we have now. Terabytes of ram and megawatts of electrical power just to generate 2 or 3 paragraphs of semi-coherent natural text, some code that sometimes works to do a very simple task that a barely skilled programmer could write in 2 minutes, or some images that almost kinda sorta look like someone drew them.
The idea that in a "couple more years", these same theories running on only moderately improved hardware will be generating entire games is absolute nonsense.
You see chud that's why they created the quantoom coomputer
Quantum computers are occult magic. I'm not even kidding. Quantum physics itself is a field that studies the occult. I'm serious.
How many lives will be required to get the computer to post?
Non-deterministic physics are spooky enough to be considered occult.
It has great potential to improve the interactivity of games. Being able to talk with an NPC without the rigid frames of predefined dialogue options would be amazing, especially if the AI could also take actual in-game actions. But this would be mainly the job of LLM rather than "normal" generative AIs.
Other AI generated content needs to be polished by humans. It's too samey to be good on its own, even if its impressive.
Why make it generative? Why not just use it to speed up the production process instead of having no quality control at all?
do you want to try that again?
>Why not just use it to speed up the production process instead of having no quality control at all?
AI will very soon be far superior two Humans in every way. There is no point of bothering with having a Human look over something far beyond it's capabilities.
Yep. Nerds are going to have to learn to shovel shit lmao.
Complaining about AI in 2023 is like someone in the early 60's complaining about the washing machine and saying "Washing clothes by hand has more soul!"
The current generative model equivalent of a washing machine would randomly at best nearly wash your clothes after several time-wasting attempts
>comparing art to menial labor
Literal bugmen behavior
creating art commercially is menial labor
This. Can't get why people get upset over AI art in video games, of all places. On the AAA side, it's mass-produced mountains of mediocre slop, oozing with the faceless grunt artists' ennui. On the indie side, it's usually straight up ugly, on top of unoriginal. To be fair there's a niche of technically inept yet charming and soulful art that could get displaced, but if anyone wants it, people will still make it.
>Image- woman looking at an AI brain
What the frick is this supposed to mean?
>VR headset in the picture
The ability for humans to talk to AI which outputs exactly what people need is probably going to be the largest leap in productivity of all time. Even bigger than the internet itself.
The amount of work that could be completed and the speed, by just talking to a computer would be astronomical. God I fricking hope we don't screw this up and restrict, ban or limit AI development.
>restrict, ban or limit AI development.
I've got bad news for you pal.
Kek. Never going to happen. A lot of this shit is going to work of images or videos in things like two minute papers most recent video where it can recreate 3d animations based on a video animation.
>so what
So the chinese. This is going to be a godsend for chinese scam knockoffs.
Any kind of regulation or limitation of AI just means we get enslaved to china.
Everyone with a say understands how transformative this tech is, it is bigger than the internet, a willfully cucking yourself will result in rapid subordination to the country that doesn't restict it.
You must have missed the news about China being banned from Nvidia products.
Imagine thinking only the USA is capable of doing R&D
This seems to be a recurring mistake americans make.
>be the largest leap in productivity of all time
Was the steam engine, you insane moron.
It's going to be pretty cool because AI in some ways is like taking Garry's Mod to the whole industry. Sure we're going to get a lot of rough jank but once people can generate 3D models, animations, etc with AI and get most of the code done with AI too, we're going to see a lot of off the wall shit from people dicking around in their free time.
Who cares what AAAs do, their shit's trash.
I already use it to code for me. Even 3.5 gpt work fine.
Oh, no, it's bad. Why would I want NPCs that act in believable and interesting ways when they can be brain dead automatons you interact with through dialogue "choices"?
Ofc it will be good. The only negative will be that competing against human-level intelligence will be pretty tiresome. Imagine every fight you enter, the moment you reveal your obviously superior player strength all the enemies run or surrender.
>Rubinsky
Like it could drop dev costs and lower game prices but we know lower prices aren't gonna happen lol.
Imagine a game where choices actually matter and there are huge branching paths with unique content. Imagine NPCs that can respond to anything you say or do.
Imagine if your ass was a rocket ship- you could live on the moon
Point is, it's currently not economical for devs to create tons of content that only 10% of players will ever see. AI gens could change that
If only such a game existed.
We're extremely close to having an AI MUD dungeon master. That's actually within 3 years, just need 100k context memory and the ability to run a 144B model locally.
Three more years! How exciting!
sounds like ass considering the quality of what AI currently makes
it's not just "make up shit", it needs to understand storytelling and level design
No, it just needs to mostly understand them, and a human can do the rest. Or, it doesn't need to understand them at all, and a human that understands those things uses it to produce far more content than they could've without it.
I'd be curious to see what would happen if an AI designed something like bioshock, but even a game that simple is filled with red herrings and foreshadowing and is very neatly timed with its twists
if the AI went full cocaine binge stephen king and wrote 40000 pages of bullshit I'd reckon it would take longer to fix it then make it yourself from scratch
The AI will create or use models to fix itself.
You'd take it step by step, I imagine. Just like currently, with images. It makes one, you edit it and finalize it, then onto the next, maybe altering your prompt conditions to get closer to what you wanted. You wouldn't just generate thousands of images in a single batch then edit them all.
In writing it would be similar. Imagine you have a shitload of random NPCs, villagers or whatever. Instead of just giving them all a generic title and voiced line, you could just throw a bunch of simple character descriptions into the AI and have it write more dialogue for them, and simple backstories. You could expand this by training the AI in the lore of your world, so it knows the names of the places, whether magic exists, the names of currently important people, etc. Altogether, it would still require a lot of human work, but it would allow one person to create much more. It would also keep the writing far more consistent with one mastermind behind it all, rather than 1 planner/worker supervising a team of workers.
I think this'll be the case for a while before you can just describe a game to an AI and get it.
Thats called going outside
for asset creation you won't notice and won't care.
there will also be new possibilities we will have to discover as we go.
these you will probably notice and you will get mad when someone shits out something bad and complain that AI has destroyed gaming and many youtube 7 hour video essays will be made
then people will figure out how to use it correctly and we will praise them as ushering in a new era of truly ludo gaming
and then we wont care at all and we will just play games like we always have been.
I mean cutting the cost of 4k textures would be nice.
AI is a tool. It's not good or bad
I don't need the AI to do everything
But if someone wants to make a tool that generates animations for me then I'd be okay with that
>the ai elf homosexual cannot contain himself to the dalle AI spam thread
don't worry, even if it will become very powerful, they won't let you do what you want with it, so if you wanted to make your dream game from Space game to a Sim city, you won't be able to because no fun allowed+restrictions+subscriptions, while the "open" source are years behind while you will need very powerful PC or even a fricking NASA server
AI is good.
>ai generated shooter
>first enemy appears
>you pull the trigger
>the screen turns green with white text on it saying:
>"As an AI video game model …"
Absolutely, corpos are just going to replace human artists with computer generated garbage and make our dystopian shitty hellscape and even blander, shittier dystopian hellscape
We're at the point right now where we aren't sure how big AI will become. Currently, the software's developing rapidly, and while it can do a lot of stuff, it's not consistent enough (or at least not in a decent timeframe) to be usable.
Depends on where we are really. If we are close to the peak, I see AI being not much more than a novelty. If there's futher to go, we probably will see more advanced developments.
For me though, I don't see AI assets in gaming being mainstream until the following is possible:
>Can generate consistent character outfits, accessories etc
>Can generate mostly complete works with proper anatomy, that require minimal tweaking
AI is cool
Go back to your slop ghetto
>SD shit thread calling dalle slop
the elf moron is on pure cope with his awful garbage
It's all awful, but the elf gay was somehow able to restrain the braindead imuplse all aiutists have to only spam their dogshit
You, on the other hand...
>elf gay restrains himself
>nooo you cant post AI on AI thread
lmao. SDgays on shambles posting 1girl trash
this is actually (probably) copyright infringement
The Atlus team is open to using AI so we're safe, fellow art thief.
>AI morons infighting
I just use AI to see my fetishes
Like a true gentleman.
All I hear is how good it will be but see nothing good produced as a result. At best, I can surmise that it won't yield anything any time soon.
I've been using Automatic1111's UI with my own mix to make hmofa since forever bro's. Get with the time
While technology is neither inherently good nor bad it´s a 100% sure to be misused, abused and lead to terrible overall results once one considers society`s current paradigm.
Artistic expression is always a reflection of the culture that produces it so what do you think giving these tools to a bunch of uneducated asses that didn´t care enough to learn and practice the craft and have no imagination or spiritual life will be able to produce? What can you expect from a lazy bum using a clutch because "he had this great idea"?
Add to that that suits are a 100% sure to use it to cut costs and then just wait to see the artistic quality plummet. If you think CGI and games look bad and derivative now just wait until this AI thing takes.
A shallow society focused on consumerism will devour anything the market puts before them even if quality drops below zero though so anyone that uses sales numbers to measure may not notice a thing.
on the steam forums many messages are clearly from chatgpt and it is curious that people respond to them and even engage in endless disputes with these bots
if you can't tell the difference between a person and a bot, either the technology is very good or we are very stupid, it's a sign of the times
(this message was created by an instance of chatgpt)
>on the steam forums many messages are clearly from chatgpt
so is Ganker
back to containment SDgay, stop pretending to have a "discussing" to post your garbage
We're fricked if you're an artist and anyone telling otherwise is coping. People might predict the timeframe wrongly, but we're fricked sooner or later. This might change society so much that art isn't even a concept anymore.
>the guy replying to everyone has been doing this daily for over a year
holy shit
My friend got arrested for generating AI CP.
Why and how?
skill issue
Prompt?
AI is already good, it means we can finally have voice acted quest mods for games that don't stand out like a sore thumb. Even using the original characters. Thief FMs can have Garrett VO intros.
AI upscaling is also much better at staying faithful to the original art style than the shit "HD texture packs" that used to come out. Although I still don't see the need for those, it's nice for games not to get butchered so hard by zoomies afraid of pixels.
Generative AI is only going to be good if the games made can actively react to what the player is doing.
Basically online games to make new content when an event happens.
The problem being that its not going to ~really~ do much until there is bigger AI in the background to MAKE things happen in the game world
Also this is only for multiplayer games since there is much less value to putting an AI into single player adventure.
>there is much less value to putting an AI into single player adventure.
Why? Imagine a game with a massive world like Daggerfall but it's not all just repetitive procedural generation. There's actual logic and depth to it, and the world responds appropriately, along with the people.
We already almost have this with AI dungeon, though it's just text, it's experimenting with having AIs draw some scenes and characters. Far from perfect but it already works pretty well. And you can do anything. See that mountain? You can't just climb it, you can do anything you want to it.
Adrian I sware on me mum, if you don't stop advertising these inane advert fluff pieces, I'm going to throw you off a roof, walk down to you, and pour a cup of piss on your head
>computer generate a Epstein Island game with pokemon mechanics but without the battles
is he ok?
inb4 games still get more expensive as they replace humans employees with AIs
AI will probably end the world and that's a good thing
AI and VR are the only exciting prospects we have in gaming right now. Between the late 90s and late 2000s gaming tech took a massive leap forwards every year or two, but in the last 15 years all we’ve gotten are incremental upgrades and even downgrades in some cases, not just in games but in all tech. I want to be amazed by technological progress again, AI art and Half Life: Alyx are the only things that have given me that feeling in years.
>Wanting actual soulless slop dictated entirely by greedy executives and moronic HR departments
But hey at least you owned the libs
Yeah, if you like endless padding in a generic open world. 1000 hours of content, all generated with minor tweaks, it'll be like Ubisoft design on steroids
Or one person could use it to make a passion project, that would otherwise take decades for a single person.
I want an endless metro 2033/Necromunda/subterranean Fallout singleplayer terror fps game
It's a shitty gimmick
>look at AI art in 2021 vs 2023!
>AI will be perfect in 6 months!
>AI will generate whole ass games in 2 years!
Technology simply doesn't extrapolate exponentially. There are many limiting factors.
>land on the moon in 1969
>fast forward 54 years
>haven't even gone past the van allen belt since 1972
All technology stagnates. Machine learning will too.
simply doesn't extrapolate exponentially. There are many limiting factors.
You don'0t know what you're talking about.
>Technology stagnates.
Yeah is that why i have in my pocket a computer that would've taken a football field to store, just 20 years ago?
yeah iphone was a great toy when it came out, but it too has been stagnating for many years. same shit, barely any faster, same 64GB storage for 10 years now. where's the progress?
ooh faster screen refresh rate! ooh slightly better camera!
so revolutionary
Dude, the latest iphone can literally run AAA next gen games running on PS5, wtf are you talking about?
They struggled to run RE4 just a few years ago, and now they're running the remake no problem.
>buying the apple hype
Anon they have to follow the laws of thermodynamics
RE4make runs at 180p upscaled to 720p with lower than lowest settings. It's also a PS4 game. It will absolutely struggle to maintain 30fps due to thermal throttling. And drain your battery in half an hour.
wow so amazing
>terminally only grug-think-ai-shit crabbucket mentalilty terminally alone contrarians want to start a nonsense argument thread #9234582938
Don't reply to doomposters, don't interact with doomposters
No of course not, but it's here and there's no escaping it. Like a lot of recent technology it's ultimately an overall negative but we can't turn back the clock so we just have to get used to another aspect of life being inferior than it was a few years or decades ago.
I can envision a future in which AI is good for the game industry in the same way that I can envision a future in which someone institutes global communism and it actually works.
>AI is stagnating already!
Ok homosexuals, explain this:
Just a few years ago, say in 2019, we were all complaining about "lol Google Translate level translation", now you literally live in a post language barrier world, and it's not science fiction, but reality.
You can shot a video in your language, press a button, and have it dubbed seamlessly in every language on the planet at 0 cost.
>explain this!
>posts a YouTube video with a basedface thumbnail
I'm not clicking that shit Black person.
Its been a full year since this shit started. Where are all the AI games we were promised?
Oh right, you need drive to make a game and not be a lazy homosexual. Something most AIgays cant compute
I made a little roleplay/npc demo with chat-gpt recently.
Basically made a small game, me and two NPCs who were chat-gpt entities in a room, one controlled the exit to the room, the other was stuck in the room with me, just with a few simple rules it generated this entirely interactive experience where you could try to manipulate either party to get out of the room, or they would try to manipulate you etc, all in natural language. Nothing scripted, just evolves as you go.
Games will totally changed by AI,
>just a another year bro
you gays were saying that last year lmao
what are you going to do when AI is used heavily in every facet of life?
have a nice day?
pretend you always knew it would change the world?
seethe eternal?
Well I'd imagine something that disruptive would be something society as a whole will have to cope with. Imagine growing up after the internet disrupted the world economy and you're drawing the line at AI. Do you know how many retail workers lost their jobs due to the internet?
>Do you know how many retail workers lost their jobs due to the internet?
They all transitioned into being Influencers.
Governments will never be able to keep up with the pace of technology, they'll just have to deal with mass unemployment (and therefore, an explosive rise in criminal activity).
Nothing because youre a moronic techlet thats doesnt understand how this shit works at all. Protip moron: """""""AI""""""" has been used heavily in every facet of life for decades now
And a few years before that, nobody was saying anything about it because the "AIs" were just shallow tech displays.
Try noticing patterns.
>I-I know we said this b-but actually-
But nothing lmao, you will never ever make anything because you need drive and ambition and creativity to make a game. If you had that, you would have been trying to learn to code years ago. You literally have a magic button that can boilerplate for you and none of you, NONE OF YOU, have made a game in a year's time. Not one of you. Not a single demo.
>w-well this guy did!!!!
It is always really shit or they had prior coding knowledge.
Now I'm beginning to understand. You're working on a game, or angry at yourself for not doing so, and so are upset about people pretending it's so easy that computers can already do it automatically.
No, Im literally laughing at you gays claiming that you'd finally make a game and then not do it, and you still wont as the years go on.
My game has made me 20k so far :^)
Well congrats. And I'm not planning on making a game, just talking about how AI tools could make things a lot easier, especially for solo or small team devs.
AI stuff is super exciting, but I doubt I'll see it extensively used for games. It's currently destroying my career, so when it all finally crumbles and my savings run out, I'm just gonna put a bullet in my skull
Yeah anon, would you have a nice day too if you had a job to hand write documents and typewriters were invented too? Imagine killing yourself because AI took away trash monkey work from you. Actually hilarious.
>Imagine killing yourself because AI took away trash monkey work from you. Actually hilarious.
Most people on the planet do money level work, anon, do you think 8 billion people get all to be creative directors?
Well last time I checked AI can't do manual labor
But your job where you do a bunch of bullshit paper pushing? Womp
Yea, 60% of the workforce being replaced overnight definitely wont have massive consequence or anything
It's not going to happen overnight you fricking moron. It took decades for the internet to take over the economy and it will take decades for AI to take over and what's going to happen is a lot of you morons will become moron AI wranglers.
What do you think happened to all the manufacturing jobs? Automation is a long way out from completely replacing manual labor, but it's already replaced a shitload of it. A few dudes with a couple machines already do the same work that would take 10-20 dudes, not that long ago.
With AI, they could.
AI will program robots to perform manual labor better than humans
WHO THE FRICK CARES
Holy shit anon, there's a point to stop being a doomer. At that point humanity itself is fricked and we'll cross that bridge when we come to it.
You might as well be worried about aliens visiting the Earth too.
At a certain point you can just caring. You could be diagnosed with cancer tomorrow. WHO THE FRICK CARES.
Why do you believe not having to work somehow means doomsday?
>With AI, they could.
Lol, who do you think will consume all this supposed product being developed by Ai at the hand of millions of "creative directors"? You can go on Steam now and sift through thousands of indie games nobody will ever even see, all made by hand, taking months if not years of work.
When everyone will be able to create a game pushing button, you'll just have an exponential increase of what you already have: An entire economy based on attaining visibility (likely around cult of personality, parasocial engeneering etc) in other words: Influencers making millions, by telling you what to play.
You don't have to play games influencers tell you to play, moron.
It's a matter of discoverability, and i'm talking about the economy of it.
When you're bombarded by thousands of ideas man games every single day, it'll become impossible to parse (more than it already is) and most people will just resort to Markiplier or whoever to tell them what they need to play next.
The idea that "the cream rises to the top" is simply delusional survivor bias, in a scenario where abundance is this overwhelming.
In this mythical AI feature you'd literally have an AI butler that would discover games for you. It's amazing how fricking dumb you people are.
You act like that's some crazy, impossible thing. 20 years ago, an automated media recommendation service based on your previous ratings, genre preferences, average time spent interacting with various media, etc would sound crazy. Having all that with zero human interaction. But that already exists in many forms.
I'm just saying that at the point where we're one-button generating games that we'd have AI assistants capable of actually seeing what we're doing and recommend us stuff without being so basic as using recommendation algorithms.
>>In this mythical AI feature you'd literally have an AI butler that would discover games for you. It's amazing how fricking dumb you people are.
Why, when you can just create a new one?
The difference is that you can just learn to use a type writer and you are still creating shit with your mind. This shit is soulless regurgitation and there is nothing to replace the work or learn.
>b-but programmers
Not everyone can code and this shit can already boilerplate
I work in translations. AI is pushing everyone out because most jobs we can find now are machine translation post-edit tasks, which pay at best 1/6 the regular price, if at all. I'm past 30, anon, starting a career over from essentially zero isn't really something I feel capable of doing all over again. That's just the way it is.
AI just makes it easier to have more stuff translated. And a human will always be better at translating than AI. Did you really find joy doing straight translations or would you rather do editing of translations from the AI? I know which I'd prefer. Translations without AI is prohibitively expensive. Society as a whole benefits from AI translations, sorry.
I get that and I agree. It is still killing my livelihood.
>Did you really find joy doing straight translations or would you rather do editing of translations from the AI?
No, but it made money. Post-edit jobs make fraction of that money and they aren't necessarily that much faster, because context mishaps. It was already a rat race and now we're fighting over scraps. I'm glad technology is getting better, but it is also directly impacting my earnings. There's no way around that.
I'm just saying don't throw in the towel or better strike out and undercut your boss, you could use AI to sell extremely cheap translation services and you just proofread and edit the translations so they make most sense. AI is still only 90% there and people overestimate how fast we'll get to 100% there.
Anon, I don't think you understand. What I'm describing isn't a hypothetical future scenario, it is what's already happening all across the industry. There's no "striking out", because I cannot undercut to a degree that still makes me enough while remaining a viable choice to companies. I simply don't have the manpower, even with AI, especially when you factor in multiple languages and DTP. Big firms will survive on their momentum, freelancers can eat shit because they can't pick up the slack. The time to act was probably around 3 years ago, when DeepL and such got popular.
I'm pretty sure you can do better quality than a soulless corpo using AI
Other than legal, most just don't give a shit. "Good enough" is the standard. I can hand in some quality work, but that won't translate (heh) into better earnings.
I'm not going to dismiss your troubles, but I want to say hang in there and you're not too old
>but I want to say hang in there
I see what you did there.
>is it a bad thing
Probably. Very easily misused and plastered everywhere possible to save time and money. If the AI is "real time" then that also means it's fricked for home computer use and needs always-online for servers of incredible power that companies simply won't dish out unless the game itself is basically a scam of monetization. If something is multiplayer (or as the article suggests AI that learns over time) it's just going to create even more problems, conflictions, and points of failure for a system that now needs to be even stronger to handle larger data intake and processing. With the only real output being enemy AI that probably starts at Bethesda level moronation and eventually gets cancerously unfair with no way for the Developers to actually correct it because it was never in their control to begin with.
Video games may be the only major artistic industry which could actually benefit from AI without loosing too much creative integrity.
AI could help write code for not especially important parts of a game, which may save thousands of hours and help make games release faster and lower the cost of development.
AI likely won't be used for something too important, as those will be designed by people as to be unique and so that the producers and artists may have pure control over their artistic vision.
But things like reflections, clocks, UI mechanics, can be easily replaced by an AI writing code.
Ironically AI is not going to be used for videogame ai.
Because AI learning takes so long, and eventually gets too good.
Games need to be reasonable in difficulty, gamers don't actually like it when the AI is too clever, there are studies on this.
So videogame ai will be programmed by people.
>Rubinsky
Fricking Phezzan trash
Shangri-La Frontier has shown me that the future of VR games is the same as it is now. One good title and a billion garbage ones.
No, but it is pretty hilarious how the Marxist dream of the future being this equal paradise where humans can finally be free of labour and just chill and create art/creative stuff is shattered with AI. Seeing writers, animators, artists, singers, vocal artists all seething at corporate is pretty funny because these same arrogant pieces of shit were laughing at truck driver and factory workers and said to them to "suck it up, technology has replaced you!". Funny how that turned out ey. kek.
>Seeing writers, animators, artists, singers, vocal artists all seething at corporate is pretty funny because these same arrogant pieces of shit were laughing at truck driver and factory
More delusional persecution complex.
>Seeing writers, animators, artists, singers, vocal artists all seething at corporate is pretty funny because these same arrogant pieces of shit were laughing at truck driver and factory workers and said to them to "suck it up, technology has replaced you!"
Why do you people always feel the need to heap the sins of journalists onto artists?
Im a techlet moron, but isnt moors law going to kick in and hardcap everything?
nah bro the AI is going to optimize itself to run on a toaster
Just wait until AIs start making AIs, that's when things will really get moving
Technological singularity is exactly what we've been waiting for since AI was first conceptualized and now it's starting to feel reachable
Yeah and I don't like it. It's worse than aliens, but the same logic applies. What they want is unpredictable because probably they don't think at all like we do, because their existence and goals are so different from ours. But aliens, at least, could be unknowable however many hundreds of light years away. True AIs though, that's something unknowable right here at home.
Same as aliens, maybe they'll be cool, maybe they won't, maybe they just won't give a shit about us because they've got their own shit going on. Same with AIs. But why roll the dice on that shit?
Pointless rhetorical question. Doesn't matter why or if we should roll those dice. Somebody is going to do it anyway.
>Just wait until AIs start making AIs, that's when things will really get moving
It is for LLMs at least. The only way to get a smart one going is brute force it by making colossal server farm type deals. For stuff related to asset generation like stablediffusion, you could run it on a potato nearly but it just takes longer to do anything. So a single powerful system can make stuff pretty quickly.
It will be used to do what the games industry always strive to do; make things cheaper and faster.
>>It will be used to do what the games industry always strive to do; make things cheaper and faster.
This is good for gamers (and nerds in general), because it's a group of people that only need a constant stream of slop, to not think about the reality of their lives.
Quality isn't a necessity.
Ok so, and i mean this in the most good faith way imaginable, can anyone show me some AI art of characters that doesnt look like AI art. People keep saying its indistinguishable but I can usually tell. I would love to be proven wrong and marvel at the wonders of how far AI has come. So far skimming the thread nothing that has been posting has come close to being anything other than extremely obviously ai generated.
You already look at a lot of AI art without noticing. In a blind test, you would not be able to discern between human art and AI art (of course, assuming only the best examples of AI were picked to avoid obvious errors)
This has already happened again and again. Art contests have been won by AI generated submissions.
ok then post some, lets see it. blidnly claiming that i am seeing ai art and not realizing it as as stupid and unfalsifiable as saying "almost every woman you pass on the street is secretly a passing trans woman and you just couldnt tell".
To do this I'd have to play a whole game with you. Gather a bunch of similar looking images, then post them one at a time, and have you guess AI or Human. Then, at the end, tell you your score, and you'd just have to assume I wasn't lying.
But anon, just think about it. Why wouldn't people already be passing off AI work as their own? How many people would be able to tell if there were no obvious mistakes, like fricked up hands? Almost none.
>he wont post any examples
>not even one
jesus christ its a very basic thing to do. im not asking you to play a game, i just want to see some images that are AI generated that a person would not be able to tell are AI generated, specifically of characters.
Do you not understand the point? Let's say I post an image and say an AI made it. You would obviously say "yeah that's obviously AI". Then I say no, actually a human made that, and you won't believe me. Instead of begging to be spoonfed, GO LOOK. There are already articles and tests on telling the two apart.
>You already look at a lot of AI art without noticing
HAHAHAHAHAHAHAHAHAHA
>YOU JUST WONT KNOW
HAHAHAHAHAHAHAHAHA
Laugh all you want, that's the world we're living in. Pranks have been pulled on this very board, on this very subject, on this matter and nobody could tell the difference.
>SIRS PLEASE BELIEVE AI SUPERPOWER BLOODY BASTARDS STOP LAUGHING
Lol these guys are AIs, right? That's why they talk the same and are equally moronic? That's the joke, right? Humans are smarter than this, right?
As a fellow human I can confirm that we are smarter than this.
>SIRS DO NOT BELIEVE THE DETRACTORS BLOODY AI BASTARDS MOCKING US
Pajeets can't code AIs, anon.
Pajeet can write prompts on bing.com/create and that pretty much makes him an expert artist&developer
>he thinks the ones coding AI's are the ones who are using them with prompts
Are you literally just fricking moronic?
heh you're right prompt engineers are infinitely more valuable, the code monkeys will soon be replaced by AI
Take a second and describe who the frick you think I am before you continue exploding at some imaginary person.
But I'm not laughing.
>pranks on an anonymous board is my reference
HAHAHAHAHAHAHA THE STATE OF AIgayS
Point is that AI is already good enough to fool the average anon, for whatever that's worth. Perhaps it can't fool a professional forgery examiner, but it's already good enough to trick almost everyone.
Especially when you combine it with humans doing some final edits on AI work.
Fooling people means nothing when it comes to a 2D image.
It means something.
It means nothing in the same way that someone making a half court shot behind their head after 1000 takes for one 10 second Instagram clip means nothing. It's all a show. It's definitely means nothing in the context of the moving pictures we call video games.
But it's not extreme odds for AIs to create something good enough that people can't tell whether a human made it or not. Right now, the chances are better than even.
No it's not even there's no way you can straight shot produce any AI images that would fool people 50% of the time especially if you allowed them time to scrutinize the image, all the AI images are cherry picked.
Humans also make errors with proportions and perspective. Not to mention lighting, how it affects color, etc. AIs are less likely to make the technical errors, but more likely to make the "what the frick am I even conjuring wizard.jpg" errors
Humans don't make the mistakes AI does like nonsensical details and six finger hands. AI fundamentally fricks up form all the time. AI makes tons of technical errors you don't even understand what you're saying.
How can you tell the difference between an AI giving someone 7 fingers vs a person who wanted to "normalize 7 fingers" or whatever?
Because the AI is hallucinating, it has no intention. The person has intention. That's how you can tell.
If that image is supposed to prove a point, I don't see it. That could be made by a person or a machine, the output is indistinguishable.
That's my point, you moron. I'm proving I know what I'm talking about and you don't.
You're only proving that people can't tell whether these images were made by computers or humans.
Maybe because my point is selection matters. If one image in a million is indistinguishable that doesn't mean AI is good enough. And the issue isn't even about producing good images, the issue is when you have INTENTION, gacha txt2img AI is a problem. For example, I can generate images in the style of Summertime Saga, but I can't control the AI enough to actually have an AI make a new character and definitely couldn't do any complex scenes with them let alone have them keep the same outfit.
What you're failing to consider is the combination between human work and AI work. Sure, it's true that raw AI gens are not yet good enough for mass publication. But humans can fine tune AIs, and then further manually edit the outputs.
I have considered it, and what you're saying is called work and we circle back to AI not being ready for prime time. I've toyed with with a lot and the juice isn't worth the squeeze, the more you want to control it the more frustrating it is to work with.
People said the same shit about Photoshop when it was new.
I'm not saying I won't be using AI, I'm saying it's very difficult to use AI seriously right now.
>I've toyed with with a lot and the juice isn't worth the squeeze
every single porn artist that vouched for AI abandoned it 1 month after because it was exactly that. Impossible for production
There are anonymous coomers making photosets with custom characters on /b/ right now.
Yes, low standard homosexuals use it, whats your point?
Yeah just like that avatar gay whose avatar obviously had consistency problems? It's not good enough to have a character that is 89% similar. It needs to be exact to every major detail and color.
I said artists
Artists create for their own vision.
The easiest tell is always in areas that require fine detail. Where in the image might there be many small, intersecting lines?
AI
I have hung around a lot of Dall-e threads on multiple boards as well as generated a fair handful of images myself, and I gotta say, you are painfully right. I'd even say that 50% is being generous. The grand majority of the shit that gets generated is just flat out garbage, and the only stuff that gets posted is the above average and occasionally exceptionally good stuff. For every one of pic related, you get about five hundred melting faces on a shot that is hard locked into waist upwards shots.
Skynet has no intention of taking you with them, Rajeesh.
anime AIslop looks like just like regular anime slop
1st one couldnt tell, 2nd one could tell
the 1st one is a very basic image though, do you have any better examples?
You can tell with the first image. Mistake with the line on the hat line. Mistake on the eye brow. The pockets are actually nonsensical. Mistake on the left shoulder. The middle finger is poorly rendered. The cuff of the sleeve is wrong too. AI still makes major mistakes when it comes to technical details because it's fundamentally hallucinating and doesn't know why it's drawing what it is.
anything drawn by sakimichan looks like stable diffusion for a pretty simple reason
I mean in theory it could be used to refine certain aspects, perhaps speed up others, in realty in reality game studios will just make the cheapest shit possibleand try to sell it for 70 dollars.
It depends but since companies are heavily censoring it it will be a detriment overall.
today's "AI" is just an investment grift, the 2023 edition of the dotcom bubble. it is being helped by US investment bans on chinese industries, so all the unearned wealth in the US is seeking something else to get parked in. this is why you have money going toward the AI hype and NVIDIA's trillion dollar valuation, among other bullshit scams like the housing racket and vietnamese EVs
You're on a board for children, time to move on.
Man I wish I would have invested into this shit before it got massive, I would be a multi millionaire by now. Im just not good at predicting stock stuff I guess
The stock market is less real than the shit AIs make. In no small part due to AIs already being major decision factors for investment firms, and also controlling the majority of their trades based on advantageous positions (big traders get the info first and can react to it before anyone else)
ai is possibilities. its important that the possibilities dont get narrowed down into only benefiting you know whos.
AI is too many possibilities actually. Imagine a more powerful, readily accessible Dall-E 3. We already have useless idiots spamming every single board and thread with images they """made""" as if people will give them any recognition.
A stupid basedjak some moron shit out in a minute of mspaint has infinitely more soul than any of the 5000 epic smoothly drawn Indian men taking explosive diarrhea dumps.
I'm inclined to agree with you anon. Some people aren't cut out for creating. If you go into one of the general threads it's always some sort of crossover like
>DUDE WHAT IF MARIO WITH A GUN
>LOOK IT'S ZELDA TITTY
You could give these people the power of God Himself and they would make a big-breasted prostitute or two then be content.
it can be extremely helpful and useful and probably cut down a ton of budget and Dev time on video games BUT game devs are such homosexuals they treat it like the boogeyman
AI is slop, will always be slop. At best, it'll be equal to leftist slop. Both are soulless.
AAA dev are already below AI, wouldn't change anything really
When the war begins I will be on the side of humans fighting against the TRANShumanist homosexuals. Hang every AI shill on sight.
>AI
The sooner people understand what machine learning is and isn't the sooner we can move on collectively. Machine learning has no real capacity for thought. It will readily create incorrect information. And can be easily manipulated. Like so.
It's true, these are machine intelligences, not true artificial intelligences. But I think this word game is already lost. Better to start working on a new term for true AIs. I'm thinking that true AIs will be made by more primitive AIs, so maybe AAIs? (Artificial artificial intelligence)
>word game is lost
I agree. But a replacement word would get commandeered as well. These companies and the spineless developers who work for them have zero shame. Nothing is off the table. Unless general consumers learn to recognize this as the elaborate marketing scheme it is nothing is going to change
General consumers ain't going to recognize shit except what feels good
AI can not create soul.
you fool
TGT and OPM are all the evidence necessary to prove that passion and vision were always more important than artistic talent.
But it can replicate it, which is what most human artists are already doing. The most soulful artists in the world, you'll never hear about them, maybe after they're dead. Because they're only concerned about creation, not marketing.
>But it can replicate it
Absolutely nothing that the AI made has replicated TGT, Raneesh
Don't know what TGT is and I'm very white. Some Star Trek shit?
Why is it hard to use seriously? It cuts out the middleman. Last year I had to take a Creative Writing course. Poetry, short stories, and screenwriting. I had an AI do almost all of it for me and I passed with nearly perfect score, just had to make up bullshit for the meaning behind these things.
Point is that you wouldn't know the difference unless someone told you.
>you wouldn't know the difference unless someone told you
AIsloppers always say this as if you can't instinctively tell on sight.
I've even seen art that triggers that instinctive feeling, looked closer for the telltale signs of proof, be shocked that the lines look surprisingly human, maybe my instincts are wrong... and then find out it was an 'artist' known for tracing AI all along.
So you recognize the thin line between human and computer production.
Like photorealism with renders it's about adding back the imperfections.
It goes both ways. Amateur artists regularly make things you would call "uninspired, AI slop"
>uninspired
Yes.
>AI slop
No.
>you will never know
The AIgay most common cope
And yet, the filter stays on
To actually use AI art in production you have to at the very least do line art because the AI just hallucinates everywhere. You have to do at least do 50% of the work and you still spend significant time wrangling the AI. Yes you probably have a net savings of 20%-50% of the time you normally would spend but you're still doing work and worse you have to pay close attention to all your images because the AI does dumb shit no human would ever do.
it'll be good if it's used as a replacement for generic filler shit, like todd howard's Radiant AI(TM). it'll be bad if it's used to replace actual core substance.
As with anything it COULD be great and useful, however it WILL be used 99% of the time to make irredeemable slop and somehow make games even more predatory with monetization.
Yes.
It let's me tell the stories I always wanted to.
Now all I need is for AI to generate code and assets to resolve my fail creative capacities.
Social media has already proven this type of stuff should be kept away from public consumption.
Ganker is social media
and the DALL-E threads are a good example
if anything, its a substitute to wojak shit
>ve cant let ze peasents have access to toolls, zey might use them against us!
frick of globalist slave.
toys at best, not tools
so far literally only dogshit has come out of it
democratizing my ass
It will make creating more AAAslop and indie shovelware even easier.
AI art looks soulless, procedurally generated content is repetitive trash so writing won't be any better.
AI made games will be to hand crafter games what fast food is to a 5 start restaurant food.
I work in AI.
Trust me when I say this, they're not making AI work with you, to enhance your art, your music. The way the training algorithm works and how we work with it is to literally take the voice or art and modify it enough that it's it's own unique thing and the whole copywrite thing doesn't work. There's so many godamn loopholes that it's the reason the strikes are existing right now.
And there will be more backlash from other industries as well. I personally have no moral stance on this since I'm getting paid for it and it's not affecting my family, but I could see why people would get angry. But at the end of the day, if one company stops working on AI, there are dozens more that will.
I like to use it for character and scenario design ideas for the game I'm "developing" in my head.
It's what it's best for, really. Breaking writer's and artist's block.
>pedo granny
>UOL
>psycho
the lore deepens