300 staff members is AAA territory, it is genuinely fricking moronic to argue otherwise. All it serves is to minimize the accomplishments of smaller indie studios that also put out a great game this year.
It's great to see the Director of Publishing attempt to do this while pretending he cares about be categorized as "indie."
This. Hardly indie with a budget and team size that big. Indie became a word of its own and has its own connotations now. Its independent but not indie.
Good morning sir, daiily reminder Larian Studios is backed by both Tencent and Hasbro/WotC, and it gives us pajeets the job to shill, astroturf and gaslight people into like Baldur's Gate 3, very good game very good. Thank you for your attention, sir. Come again.
they gave Swen a phonecall and said "we'd like to give you some money in exchange for you giving us money later"
8 months ago
Anonymous
And thus have zero legal rights, voting rights, and can be told to frick off.
8 months ago
Anonymous
Swen would have to buy them back out but yes, all they're entitled to is money
8 months ago
Anonymous
They don't need those rights, they get the end result the same way.
The mob doesn't get voting rights, or legal rights, when they lean on a bakery or butchery. They still get the benefits of the shop's success.
8 months ago
Anonymous
I don’t know how young you are, but if someone owns 1/3 of your company you aren’t allowed to tell them to frick off regardless of what the contract might say
Idk, ask the israelites and chinks involved. Maybe
[...]
they don't have any ownership of the company, they have zero voting rights, they only have a claim to a fixed dividend
there's a huge difference between equity shares (entirely owned by swen vincke and his wife) and preference shares (what tencent has)
They negotiate a share price with them, it’s basically the same as buying a publicly-traded stock except you’re not going through a middleman exchange or broker
There isn't really any difference. It doesn't matter the circumstances, if someone else funds 1/3rd of your business they are going to get preferential treatment and when they call you are going to pick up the phone.
I've funded suspect enterprises in the past, it always results in my worldview being pushed onto the enterprise for my benefit even if there was no written agreement to that effect.
[...]
Correct. You are no longer independent. You become dependent on others.
>There isn't really any difference
you have literally no idea what you are talking about, stop LARPing
>seething farquaad
always happens when anons talk about this. No one cares that you can't control the narrative.
8 months ago
Anonymous
>Seething Farquaad
Farquaad is an ugly gay Uruguayan. Why even bring him up?
8 months ago
Anonymous
>Why even bring him up?
He's talking to a larian shill so you have to call them a farquaad.
8 months ago
Anonymous
>He's talking to a larian shill so you have to call them a farquaad
Sounds like a Shazam troony discord attempt at changing an already known term.
8 months ago
Anonymous
I think that's a british insult too, might be wrong.
Indie has a very specific meaning in gaming industry and BG3 is not that. Why are you all larping as morons, arguing over semantics? This board is truly full of bots.
Pajeets and trannies. The former do it for cents, the latter do it for free.
8 months ago
Anonymous
because newhomosexuals like this one
>Why even bring him up?
He's talking to a larian shill so you have to call them a farquaad.
don't know who farquaad is and think it just means "shitposter"
8 months ago
Anonymous
>farquaads seething about the tencent funding again
every time.
[...]
they don't have any ownership of the company, they have zero voting rights, they only have a claim to a fixed dividend
there's a huge difference between equity shares (entirely owned by swen vincke and his wife) and preference shares (what tencent has)
They are their own publisher, making them "independent from major media publishing houses". Their shareholders and/or the franchise rights (and the size thereof) has nothing to do with indie.
they aren't owned by a larger company, their shareholders have no creative input (preference shares only), they aren't publically traded and they are self-publishing their games, so they are quite literally "independent"
And isn't Larian studios public too as chinks are investing on it?
8 months ago
Anonymous
Not public so swen had to go funding to the chinamen specifically.
He either sought out their money or they sought him out when he was in a time of need. The people that found out tencent held that 30 percent stake can't pinpoint when it happened.
Look for when Larian was at their lowest point financially.
8 months ago
Anonymous
Hmmm, so Valve is an indie company too by that logic. Got it anon.
>nintendo is a publicly traded company
Cool. Half Life Alyx is my favorite indie game.
8 months ago
Anonymous
So Counter-Strike 2 is an indie game?
yes, literally
they might be AAA in terms of budget but they are still independent as a dev and publisher
8 months ago
Anonymous
>they might be AAA in terms of budget
Then they're not indie. Indie means independent, but the term didn't come about to describe the fact that something was published without a dedicated publisher, it came about to describe things made by a small team with a modest budget who weren't affected by money or conflicting ideas.
8 months ago
Anonymous
No, they're indie.
No it isnt your term to circle jerk off in a discord with other indie developers giving fellatio over how many ramen noodle packets and hot pockets you've ate over the course of your grueling dev week where you made some shitty sprites in Microsoft paint.
It's to describe developers who are independent and not beholden to a publisher.
Budget is directly irrelevant to this.
8 months ago
Anonymous
Assassin's Creed is my favorite indie franchise.
8 months ago
Anonymous
Fortnite is an indie game?
Valerian and the City of a Thousand planets is an indie movie. This movie cost $177,200,000 to produce. >That's not even including the marketing side of things. Typically, people say that a film's total budget amounts to doubling its production costs (generally, it costs about the same to make a movie as it does to market it). So, if we were to go off of that theory, Valerian could have cost Besson and his financiers somewhere in the ballpark of $354,400,000. By no means is that a confirmed number, but if we're going by the general rule of thumb for what it costs to make and advertise a movie, then that's a good idea of the total figure. In that case, if they only made $225,874,228 off of a budget of, give or take, $354,400,000, then that means, financially, they're about $128,525,772 in the ground. Ouch.
This is the industry where videogames stole the term indie from, like just about everything else the gaming industry borrows from the film industry.
Again, it does not matter HOW MUCH money, just that they're independent from any publishers.
8 months ago
Anonymous
that's why assassins creed is my favorite indie game, yeah.
8 months ago
Anonymous
That's not even an indie movie.
8 months ago
Anonymous
>Sundance >the largest independent film festival in the planet >ctrl F "Budget" on submission categories >Not a single category has a budget requirement
HMMMMMMM
8 months ago
Anonymous
Fortnite is an indie game?
8 months ago
Anonymous
According to Gankeriggers, yes.
8 months ago
Anonymous
According to the definition of indie.
Again, going from the industry gaming STOLE the term indie from, the most expensive indie movie literally cost 177 million to produce, and that's not even going into advertising.
[...]
Valerian and the City of a Thousand planets is an indie movie. This movie cost $177,200,000 to produce. >That's not even including the marketing side of things. Typically, people say that a film's total budget amounts to doubling its production costs (generally, it costs about the same to make a movie as it does to market it). So, if we were to go off of that theory, Valerian could have cost Besson and his financiers somewhere in the ballpark of $354,400,000. By no means is that a confirmed number, but if we're going by the general rule of thumb for what it costs to make and advertise a movie, then that's a good idea of the total figure. In that case, if they only made $225,874,228 off of a budget of, give or take, $354,400,000, then that means, financially, they're about $128,525,772 in the ground. Ouch.
This is the industry where videogames stole the term indie from, like just about everything else the gaming industry borrows from the film industry.
Again, it does not matter HOW MUCH money, just that they're independent from any publishers.
Just because you circlejerk in your indie devs discord jacking each other off with dorito dusted ffingertips doesnt mean you're exclusive to the term INDIE
8 months ago
Anonymous
What a moronic terminology. We should stop using it period
8 months ago
Anonymous
It isn't retired, and only someone with a subhuman IQ and brainrot would think otherwise.
BG3 and Larian are absolutely independent, and if it had a boardroom of publishers controlling the outcome of the game, it wouldn't have had the polish, or balls to accomplish what it did and become the standalone game of the year in 2023. They'd have ruined it.
A Billionaire can suddenly decide to one day create a videogame/movie with a gigantic budget, and still completely control every aspect of it's design, from publishing, to directing. Just because most indie developers are poor morons coding out of the garage doesn't mean that's the case for all of them.
the term has plenty of purpose.
8 months ago
Anonymous
>retired
lol >BG3 and Larian are absolutely independent, and if it had a boardroom of publishers controlling the outcome of the game, it wouldn't have had the polish, or balls to accomplish what it did and become the standalone game of the year in 2023. They'd have ruined it.
I don't give a shit, you wienersucking troony. I'm not talking about the merit of the game itself, but I don't think a game funded by Tencent/WotC/whatever should have to fight against small team projects in the same award.
And seriously, what the frick possessed you to put a random paragraph in there just sucking BG3? Never played it, but everyone who's a fan of it seems to defend it to the death if they even see a minuscule amount of criticism towards it. Get a job.
8 months ago
Anonymous
As a genre indie just means independently published.
If you're seething at this try to get Steam to add a genre called "Poorgay developed in broomcloset" and then get all your moronic circlejerk poorgays to agree to post games under that genre.
8 months ago
Anonymous
>le ebin poorgay hate
Guarantee you live in a third world country. Also not an argument.
8 months ago
Anonymous
None of what you said is an argument.
Indie as a genre literally means independently published.
Elon Musk could make a shitty game with a billion dollar budget, and publish it himself privately and it'd be an indie game.
This is no budget tied to the genre.
If you want a genre tied to budget, beg valve to add a "poorgay" genre. It's that simple.
8 months ago
Anonymous
>poorgay
Why aren't you funding million dollar games? Is it because you're poor, anon?
8 months ago
Anonymous
>No it isnt your term to circle jerk off in a discord with other indie developers giving fellatio over how many ramen noodle packets and hot pockets you've ate over the course of your grueling dev week where you made some shitty sprites in Microsoft paint.
That's more words than you need to say "I'm mad that people actually know the point of the term indie and don't use it to describe teams with hundreds of people and tens of millions of dollars of budget."
8 months ago
Anonymous
What does budget have to do with dependence?
8 months ago
Anonymous
Read the post below yours.
Star Citizen is an AAA game with a 600million dollar budget that's also an indie game, and independently published.
(You) don't know the definition of Indie. That's a (You) problem. Not a me problem.
>(You)
The other anon was right. You really are a bunch of ESLmorons who don't understand how words are used. Why do you think the term indie came into existence as a descriptor in the first place? Think long and hard about that.
8 months ago
Anonymous
Post below mine says they're not related. So why bring up budget at all in a conversation regarding dependence?
8 months ago
Anonymous
>Post below mine says they're not related.
What does it say is related? Does that apply to BG3? Think hard about it.
>Why do you think the term indie came into existence as a descriptor in the first place
It was stolen from the movie industry, like just about everything in videogame culture at this point.
There are independently published movies with budgets in the hundreds of millions.
I think it's you who should be thinking about how the term came to be, not me.
>It was stolen from the movie industry
Yes and what was the term used to describe and why? I know you're an ESLgay who can only think about words in the most literal sense, but rub your 3 functioning brain cells together and consider why people would want to differentiate between those types of projects in the first place.
8 months ago
Anonymous
Stop andwering questions with questions. I gave you a simple question. What does budget have to do with dependence? Are you too stupid to answer directly?
8 months ago
Anonymous
It is a shill using pilpul.
8 months ago
Anonymous
>I gave you a simple question. What does budget have to do with dependence?
This is my post
>Why do you think the word "independent" is synonymous with "low budget"?
It's not. But it is synonymous with no outside funding. Guess what BG3 had?
Now stop acting coy, you demented ESL insect.
8 months ago
Anonymous
I don't care which posts are yours. Stop dancing around the question and give a direct answer.
8 months ago
Anonymous
>Stop dancing around the question and give a direct answer. >But it is synonymous with no outside funding.
Illiterate monkey.
8 months ago
Anonymous
That does not answer the relation between size of budget and dependence. Provide a direct answer to the question.
Knight is the same genre as kenshi
yes
Define "genre".
8 months ago
Anonymous
>That does not answer the relation between size of budget and dependence. Provide a direct answer to the question.
>Why do you think the word "independent" is synonymous with "low budget"?
It's not. But it is synonymous with no outside funding. Guess what BG3 had?
>It's not.
It was already answered. Why are ESL subhumans so uppity about words they can't read and comprehend? Just go to an imageboard for your native language.
8 months ago
Anonymous
Meme arrows are not an answer. Try again.
8 months ago
Anonymous
>ESLgay newbie doesn't know what quoting is
Poor little subhuman.
8 months ago
Anonymous
I gave you about a dozen chances to answer a very simple question that you've ended up dancing around because you've backed yourself into a corner by making a moronic implication. I'll accept your reluctant concession. Feel free to get your last cope reply in, post chain closed afterwards.
8 months ago
Anonymous
>I gave you about a dozen chances to answer a very simple question
That I already answered and then referred you back to the answer multiple times. Your ESL subhuman illiteracy doesn't make the answer magically vanish.
8 months ago
Anonymous
>Define "genre".
no
8 months ago
Anonymous
>No
Never heard of this definition. Gonna need a citation for that.
8 months ago
Anonymous
>Why do you think the term indie came into existence as a descriptor in the first place
It was stolen from the movie industry, like just about everything in videogame culture at this point.
There are independently published movies with budgets in the hundreds of millions.
I think it's you who should be thinking about how the term came to be, not me.
8 months ago
Anonymous
>There are independently published movies with budgets in the hundreds of millions.
There aren't.
8 months ago
Anonymous
see
[...]
Valerian and the City of a Thousand planets is an indie movie. This movie cost $177,200,000 to produce. >That's not even including the marketing side of things. Typically, people say that a film's total budget amounts to doubling its production costs (generally, it costs about the same to make a movie as it does to market it). So, if we were to go off of that theory, Valerian could have cost Besson and his financiers somewhere in the ballpark of $354,400,000. By no means is that a confirmed number, but if we're going by the general rule of thumb for what it costs to make and advertise a movie, then that's a good idea of the total figure. In that case, if they only made $225,874,228 off of a budget of, give or take, $354,400,000, then that means, financially, they're about $128,525,772 in the ground. Ouch.
This is the industry where videogames stole the term indie from, like just about everything else the gaming industry borrows from the film industry.
Again, it does not matter HOW MUCH money, just that they're independent from any publishers.
8 months ago
Anonymous
No, there are. And actual cinephiles would laugh you out the room if you tried pulling the "indie is defined by budget" garbage. >Yes and what was the term used to describe and why
INDEPENDTLY PUBLISHED MOVIES. THATS IT. NO BUDGET INVOLVED.
8 months ago
Anonymous
The actual meaning of indie has to do with creative control, not funding.
Except only morons like you who don't know the proper definition of the word think indie has anything to do with Budget.
I don't think that. My question: does Swen work directly on the game to a large degree?
8 months ago
Anonymous
It would be a garbage genre tag if it just grouped independently owned studios without any other criteria. Why would anybody need to know that when making a purchase? It used to only be called that because steam and xbox live arcade were digital so small studios could release games without printing discs and negotiating with brick and mortar stores, which a publisher would help with.
8 months ago
Anonymous
>genre tag
It's not a genre tag you fricking cretin. Holy shit you braindead motherfricker, jesus christ. I swear to god if I knew you irl I'd curbstomp your brain all over the fricking concrete.
8 months ago
Anonymous
Except it literally is now.
8 months ago
Anonymous
>Hollow Knight is the same genre as kenshi
go gargle some 12 gauge
8 months ago
Anonymous
Knight is the same genre as kenshi
yes
8 months ago
Anonymous
It is. When did the word indie start appearing? I think i remember hearing it get popular after that indie documentary with Meatboy and Braid released. Can you remember an earlier example using it where the word means independently owned?
8 months ago
Anonymous
Back in the days of shareware when the developers themselves were the people mailing you the actual complete game on floppy with handwritten labels.
8 months ago
Anonymous
>zoomzoom thinks the word "Indie" was made in the late 2000s
YOU ACTUALLY CANNOT MAKE THIS SHIT UP LOL
8 months ago
Anonymous
I was playing console until then. Was it a thing on pc? I dont remember ever hearing it in gaming magazines
8 months ago
Anonymous
in the 80s and 90s when people were literally shipping games from their homes
8 months ago
Anonymous
Star Citizen is an AAA game with a 600million dollar budget that's also an indie game, and independently published.
(You) don't know the definition of Indie. That's a (You) problem. Not a me problem.
8 months ago
Anonymous
If the definition of a word does not match its usage, especially the orignal usage, the definition is wrong.
8 months ago
Anonymous
Except only morons like you who don't know the proper definition of the word think indie has anything to do with Budget.
8 months ago
Anonymous
https://en.m.wikipedia.org/wiki/Indie_game
I hope its at least difficult being as moronic as you are, just look it up. Thats all you had to do. Instead of hear a words etymology and think the word must be your specific intepretation of what the root word means in this context that no one else uses outside this thread.
They hated him because he told the truth. >inb4 Valve is an independent publisher
The people replying to you are moronic, stay safe, my intelligent friend.
this, if indie was about publishing the amount of indie games would plummet to about a couple dozen at best
what games are even independently published? starsector and cogmind are the only ones I can think of since factorio and dwarf fortress are on steam now
This is part of why the term is so worthless, there's no hard definition anywhere drawing the line on matters like this that actually make a difference. It's just "muh self publish".
Read the thread you dumb goat fricker. Sony, Microsoft, EA, Nintendo, Tencent are publicly traded companies.
Larian, Valve, and (arguably) Epic are not.
they aren't owned by a larger company, their shareholders have no creative input (preference shares only), they aren't publically traded and they are self-publishing their games, so they are quite literally "independent"
while independent used to have a meaning, by now the public discourse has decided indies are lower budget games not made by any big names. At this point you might as well call them single A and make the distinction all about budget since that's what most people refer to anyway
they aren't owned by a larger company, their shareholders have no creative input (preference shares only), they aren't publically traded and they are self-publishing their games, so they are quite literally "independent"
Not quite. They are beholden to Wizards of the Coast and Tencent. >the shares!
Stop being ignorant.
they don't have any ownership of the company, they have zero voting rights, they only have a claim to a fixed dividend
there's a huge difference between equity shares (entirely owned by swen vincke and his wife) and preference shares (what tencent has)
Average age of Ganker is 17. Trying to explain stocks and economics to them is like trying to teach a dog to speak English. They just default to some patriotic shit about CHYNNNAAAAAH BAD and ignore reality
There isn't really any difference. It doesn't matter the circumstances, if someone else funds 1/3rd of your business they are going to get preferential treatment and when they call you are going to pick up the phone.
I've funded suspect enterprises in the past, it always results in my worldview being pushed onto the enterprise for my benefit even if there was no written agreement to that effect.
>Independent means without outside aid.
so anything using money from patreon or israelitestarter isn't indie, got it.
Correct. You are no longer independent. You become dependent on others.
If that Swen guy wrote like 20% or more of the game it would be one thing. But does he? Or do he have a bunch of guys working for him?
If the people actually creating the game aren't independent, they are 9-5, 5-days-per-week employees working for a corporation, then nah, it's not an indie game even if the company putting its name on the splash screen published it itself.
Is FIFA 23 an indie game? Made by EA, published by EA...
no shit, why the frick else would swen have sold them?
he and his wife still have an uncontested majority of shares, tencent has zero legal power over the company even if the shares they own are voting shares.
[...]
they don't have any ownership of the company, they have zero voting rights, they only have a claim to a fixed dividend
there's a huge difference between equity shares (entirely owned by swen vincke and his wife) and preference shares (what tencent has)
It is literally an independent studio, budget has nothing to do with it, in the same way that Cloud Atlas, despite having a $100m+ budget and many Hollywood stars, was still and independent movie.
indie literally means small-budget shit games, everyone knows that. being independent has got nothing to do with it. it might in the beginning, but not anymore, and you know it.
No, and any moronic subhuman who misses the point of the nomenclature thinking it's meant to denote independent publishing by virtue of that and not the fact that it lacks money and manpower behind it is moronic. If you think BG3 is indie, then you think everything Valve and Nintendo publish are also indie, and that's fricking moronic.
>then you think everything Valve
I don't "think" they are an indie conpany. I KNOW they are an indie company. >and Nintendo
No, because publicly traded company. >and that's fricking moronic.
No, anon, you are the fricking moron. The kind of absolute moron who thinks using "literally" for emphasis or as a synonym for "figuratively" is acceptable, and the kind of shit-for-brains who considers any game with an ironman mode to be a roguelike. Perverting and abusing words because "low budget" isn't capable of penetrating into your diction. You are less than human, basically.
>No, because publicly traded company.
So? Private companies like Larian have investors too if that's your hang up. Indie only means independent from other publishers (i.e. self publishing), not independence from public investors. Nintendo is literally indie because they self-publish, we already know they're indie just like we know Valve is indie.
Public trading makes no difference you moron when the company can be owned privately by entities outside the compnay just the same, stop argueing semantics you sandbagging homosexual. Bg3 isnt going to be competing with indie games. You are looking at a words etymology and declaring a new definition. Indie does not mean independant in the sense you are trying to get at. Google it, you dont get to redefine language as you see fit and you certainly dont get to "know' as if the arbitrary definition you've created for this specific scenario is anything else. Answer this, if you think valve is an indie company than why haven't they ever won indie goty? Why does no one else agree with your definition?
Indie has a very specific meaning in gaming industry and BG3 is not that. Why are you all larping as morons, arguing over semantics? This board is truly full of bots.
>Why are you all larping as morons, arguing over semantics?
because it's literally semantics >Indie has a very specific meaning in gaming industry and BG3 is not that.
see?
By definition of being self owned enough to make entirely independent decisions, yes BG3 is an indie game. But that makes Fortnite and DOTA2 indie games.
By definition of being a low budget small dev team game; no.
>self owned enough to make entirely independent decisions
This makes BG3 not indie. They can't make independent decisions regarding that game since the IP belongs to someone else.
They 100% did. They handle their partnerships like a real company does even if larian tries to do it slipshod.
Larian 100% had to have signed some contractual paperwork to handle the IP. You'd be moronic to assume it didn't happen.
8 months ago
Anonymous
They did. Wizards logo shows up as a splash screen and copyright info on main screen shows their copyright.
8 months ago
Anonymous
Okay but at what point did WoTC hold a gun to Swen's head until he agreed to make BG3.
>No it doesn't
Considering Farquaad has only ever referred to the gay Uruguayan, it does. Nobody has ever called a BG3 fan/"Larian shill" a Farquaad until recently.
People always call larian shills Farquaads. It's been happening for months at this point.
Okay but at what point did WoTC hold a gun to Swen's head until he agreed to make BG3.
kek are your hormones fricking up your cognition?
8 months ago
Anonymous
>It's been happening for months at this point. >Months at this point >When farquaad has been called as such since before cyberpunk 2077 came out
So you agree it's a recent attempt by discord trannies to change the meaning of it?
8 months ago
Anonymous
Nope. Larian marketers are known as Farquaads, it's been that way since the Pathfinder days.
8 months ago
Anonymous
I know you're wrong because even in those days farquaad was also incorrectly used to refer to the frog shitter.
I don't get it, weeks ago you were saying the propaganda elements were purely wotc since larian is totally a non-propaganda company. Now, it was all made by larian? I know your kind depends always in double-meaning and changing the narrative but at least try to pretend a little.
They were only quick to jump on blaming wotc because it took the heat off of tencent. The target they freak out about is always the tencent stuff.
>He knows there is real world compensation for funding of that degree
yes, it's called fixed dividends.
and all the extra dosh they earned from the success of BG3 is going to the common shareholders, aka swen
>When it comes to games, 'indie' != independent.
according to whomst?
it's just an abbreviation of a word where every schizo makes up their own definition of it, even though it has a clear meaning
>Game of the Year
BG3 >Best Independent Game
BG3 >Best Narrative
BG3 >Best Score and Music
BG3 >Best Performance
BG3 >Games for Impact
BG3 >Best Role Playing Game
BG3 >Best Multiplayer
BG3 >Best Art Direction
BG3 >Best Game Direction
BG3 >Best Sim/Strategy Game
BG3 >Best Audio Design
BG3 >Best Community Support
BG3 >Players' Voice
BG3
I hope Swen accepts all the awards in full armor.
ear under eyes, slopey forehead, chin looks like it doth protest too much... i'm pretty sure ol' swen is a racial israelite, to be honest. i refuse to believe he's 100 hundred percent european.
>He knows there is real world compensation for funding of that degree
yes, it's called fixed dividends.
and all the extra dosh they earned from the success of BG3 is going to the common shareholders, aka swen
they aren't owned by a larger company, their shareholders have no creative input (preference shares only), they aren't publically traded and they are self-publishing their games, so they are quite literally "independent"
But I doubt you'll even read or acknowledge the post because it doesn't fit your contrarian narrative.
[...]
they don't have any ownership of the company, they have zero voting rights, they only have a claim to a fixed dividend
there's a huge difference between equity shares (entirely owned by swen vincke and his wife) and preference shares (what tencent has)
Let's humour your idiocy for a second.
Say you're right and Tencent made demands of Larian to put certain things in the game after their investment. What can they don't Larian simply refuses to do so?
The israelites who run this industry would absolutely never allow BG3 to qualify as indie, it's absolutely essential that the illusion that indie game = pretentious 2D pixelshit is maintained so they keep buying AAA slop.
Remember, the opposition is controlled to destroy true alternatives.
Tons of them aren't actually. Do you remember the slew of articles and opinion pieces telling gamers that studio x won't be turning their game into a weg like Larian?
Define indie, some people like to define indie as an ability to delay games because its unfinished without incurring the wrath of an investor or publisher. By that definition, Rockstar games is an indie studio.
morons actually believe that valve, epic and larian are indie studios
sure on paper they're independent, but they're very much not in the spirit of what an indie game is when people think of indies
Because that is how IP contracts work.
People more knowledgeable than you, or less gaslighty, already know about WotC's plans to internally produce their own DnD virtual modules to compete with tabletop simulator.
Larian had to pay Wizards, not the other way around
Nope. Wotc opened bidding and Larian won the bidding.
I work for Lockheed Martin and we do contract work for the gov't making software. It is handled in a contractor bidding war. You may have right of first refusal but I doubt Larian had a situation that tight based on hearing about other studios being in the run for a while.
>already know about WotC's plans to internally produce their own DnD virtual modules to compete with tabletop simulator
That has nothing to do with Larian though? They won't work on that.
It has everything to do with them.
Then please cite a figure. If Larian got paid by WotC, the amount should be public information.
Don't need to. They have the IP rights to use it has to have followed a specific pattern.
paying to IP holder to have the right to use the IP is the most basic shit, why do you pretend that you know anything about this?
8 months ago
Anonymous
Acting like EA pays DISNEY millions to use the Star Wars license ...
8 months ago
Anonymous
holy frick you are actually 50iq, of course they pay to use the star wars license.
8 months ago
Anonymous
Because when you pay the licensing fee there are other benefits along with your contract.
You keep acting like they are just paying a fee when it is a "parnership" intentionally.
It isn't 1 way.
>I work for Lockheed Martin
And my uncle works at Nintendo.
I do work for lockheed though. It isn't a glamorous job I'm just explaining how a company has to do a bidding war to win contracts. Owlcat has already gone public stating they were also in the bidding war leading up to Larian getting the license.
uh uh, so if indie dev basement dweller gets money from his mom then he's not indie anymore
>seething farquaad
kek
aren't they literally owned by tencent, though?
Yep.
8 months ago
Anonymous
>You keep acting like they are just paying a fee when it is a "partnership" intentionally. >It isn't 1 way.
no shit moron, 1 party is paid at the start of the contract or/and with a part of the sells and the other party is "paid" by being allowed to make a more successful product using a popular IP.
8 months ago
Anonymous
There's more to it in general. For my job we create software for specific agencies (commonly HUD - Housing and Urban Development). We get paid to develop the software, we get paid a small cut for how long it is in use.
BUT, HUD owns the software, they can go sell it if they want and we won't get any cut of their sales. The way the system works is we have the right to develop any updates or new builds of said software, they can't handle it until we've decided not to handle the new work (we always take the work).
It is a partnership with future dealings baked into how the contract itself evolves and solidifies.
Wotc wants a dev for it's virtual modules, Larian wants consistent work if they can get it. You don't understand how this stuff works.
8 months ago
Anonymous
God you're moronic
8 months ago
Anonymous
He isn't. Wizards or Larian would have went through a subcontractor if they weren't trying to created a long term partnership. They didn't do that.
8 months ago
Anonymous
I feel bad for you.
8 months ago
Anonymous
Doubtful, you just sound upset. It isn't my problem.
8 months ago
Anonymous
>Wotc wants a dev for it's virtual modules, Larian wants consistent work if they can get it. You don't understand how this stuff works.
You are just a brainlet... NOTHING indicate that Wotc paid Larian, this is just your schizophrenia speaking to your mind.
What most likely happened is that Larian paid either upfront of with a percentage of the sales to have the right to use the IP. That just how most entertainment IP contract work.
8 months ago
Anonymous
You don't understand how this works >we'll need to do x amount of hours of research on the property, that could cost x amount of dollars per hour >no problems mate, here is all our source material on the IP for you
The financial responsibility is lessened for both entities, that is why they form a contractual partnership.
8 months ago
Anonymous
Why do you Larp as an insider when you have the comprehension of a 5yo?
Trying to argue that wotc giving them documentation is the "payment" is laughable. you know you are full of shit.
Because that is how IP contracts work.
People more knowledgeable than you, or less gaslighty, already know about WotC's plans to internally produce their own DnD virtual modules to compete with tabletop simulator.
>already know about WotC's plans to internally produce their own DnD virtual modules to compete with tabletop simulator
That has nothing to do with Larian though? They won't work on that.
makes their argument look stronger, in reality they don't know or really care about the logistics, they just have a seething hatred because it's popular with normies and they don't personally like it
>why do people keep saying this
back when AAA devs from ubishit and blizzard seethed at larian, one of their devs spread this rumor that they were able to deliver such a big game only because they were funded by wotc (which is hilarious considering the budget blizzshart has at their disposal) and ever since then, morons have kept repeating that lie even though it's been debunked a long time ago
>Indie >While backed by Tencent/Wotc >400 people worked for BG 3
no
400 people worked at Larian from 2017 until this year moron(450 now), if you have median salary 4k per month x 70 months (game was launched 2 months ago), that's almost 100 million euro in wagies only, without anything else.
I know /v is full of morons who don't have basic economy knowledge, but only a moron will think that gay Swen went to the bank and asked for 100 millions, while Larian made nothing for 6 years >but muh Dos 2 sold 7 million
yeah, being dozens of times on sale, i bet a few millions euros really helped
>hmm, yes, I can't see the difference between games made by few or single individuals such as Cave Story and multimillion products made by hundreds of people >you see, I am Ganker, I am very smart
/v/ermins have the lowest IQ on Ganker, i don't have that image about each board IQ but /v has one of the lowest, that would explain everything
I don't know enough about gachashit games to comment on Mihoyo. If they're not publicly traded sure, but they're probably owned by the Chinese government or some shit and not actually a true indie developer with self realization.
8 months ago
Anonymous
>but they're probably owned by the Chinese government or some shit and not actually a true indie developer with self realization.
and this doesn't apply on larian with 30% tencent stake because....?
8 months ago
Anonymous
Larian headquarters isn't in China and 30% isn't anywhere near a controlling majority.
8 months ago
Anonymous
Because if the Tencent meme is even true they don't own shares that give them any voting rights and Larian isn't located in China. Read is hard, huh?
that iq graph is a shitpost that's been going around for ages now
you actually believing it to be a real thing and buying into the wotc / tencent idiocy tells me you're on the Ganker side regarding iq yourself
>random roastie spreads unfounded rumors on twatter >ausbreasts keep repeating it forever
8 months ago
Anonymous
yawn
8 months ago
Anonymous
what does that have to do with the false claim that wizards paid larian to make baldurs gay?
8 months ago
Anonymous
Changing the tune already?
>random roastie spreads unfounded rumors on twatter >ausbreasts keep repeating it forever
8 months ago
Anonymous
you did not read that post or the reply chain
8 months ago
Anonymous
That's ironic since you went off about some roasty, thinking the amount of larian employees came from her.
Embarrassing.
8 months ago
Anonymous
literal schizo
8 months ago
Anonymous
>random roastie spreads unfounded rumors on twatter >ausbreasts keep repeating it forever
8 months ago
Anonymous
It makes sense that there would be financial aid to make sure the project doesn't fall apart.
Shills need to eliminate common sense from the discourse to spread their idpol.
8 months ago
Anonymous
They even donated at least one wotc "aid" to help larian include all the correct modern themes.
8 months ago
Anonymous
The aid was probably monumental. It was still cheaper than doing it internally for wotc.
Why do you Larp as an insider when you have the comprehension of a 5yo?
Trying to argue that wotc giving them documentation is the "payment" is laughable. you know you are full of shit.
I'm not an insider. You don't need to be an insider to get how this works.
8 months ago
Anonymous
Do you have any proof of this "aid" or is this another shizo moment?
Because , Larian said they paid and Wotc didn't deny anything.
Wotc/hasbro being a public traded company they can't propagate lie about their contracts.
8 months ago
Anonymous
Yes. BG3 exists. It couldn't exist without the type of contract being discussed.
8 months ago
Anonymous
A contract existing doesn't mean that Wotc gave a "massive aid" to Larian....You are making such weird jumps in you reasoning I just think you are probably baiting me.
8 months ago
Anonymous
It does though. The IP is handled correctly. Larian has even made public note of things in BG3 that aren't in 5e because they began development before 5e was solidified as what it is now.
They were getting direction from WotC on how to properly translate the DnD license to the game.
This would save on payroll over not having oversight on your IP.
8 months ago
Anonymous
So your massive aid is " a guy/MAYBE 2 or 3 came over and gave info on DND 5e "
Really that what you are talking about?
Also what tell you that Larian weren't forced to pay for these consultants as part of the contract to use the IP huh? To ensure that anybody using the Ip would follow the guidelines?
You have no idea about what was in the contract and you speculate so that it fit your reality when Larian themselves said that they paid for the IP AND Wotc didn't deny it.
8 months ago
Anonymous
Nope. My massive aid is the typical materials you'd share in an IP contract to make sure that your IP is handled correctly.
Generally, these materials are dubbed a "design bible."
It isn't new or confusing, it has been a thing in multiple mediums for decades.
8 months ago
Anonymous
the guideline and general information of the IP are not massive aid you fricking moron... can't believe that actually your argument.
8 months ago
Anonymous
It is massive. If it isn't handled correctly it will irreparably damage your IP.
NTA but so what you mean is that if I made a game myself that uses D&D rules it wouldn't be indie?
You are wrong
Nope. If you are using DnD rules you had to go through WotC to do it. GURPS exists for this exact scenario.
Sorry Farquaad.
8 months ago
Anonymous
>Nope. If you are using DnD rules you had to go through WotC to do it.
Not true at all. The rules themselves aren't protected by anything. Only trademarked names etc. are. And even if that was true, it still would be an indie game.
The General Use Roleplaying System (GURPS) was invented so people wouldn't have to go to Wizards to negotiate a deal to use the DnD ruleset.
Irrelevant, also not true since there are a vast number of non-D&D systems. BRP for example
8 months ago
Anonymous
>It is massive. If it isn't handled correctly it will irreparably damage your IP.
For the last time this can't be considered an aid if LARIAN PAID FOR IT , if they paid then it's not an aid it's just what they paid for.
8 months ago
Anonymous
Hm, but it doesn't matter really. If creative control is, in any way, outside the team of people working on the game, it can't be called an indie. I don't mean stuff like using the DnD ruleset, because if the team decided that, then they did, it came from them. But if their bean counter boss decided it, it's not an indie, even if that boss' name is displayed when loading up the game.
8 months ago
Anonymous
>If creative control is, in any way, outside the team of people working on the game, it can't be called an indie
that not what indie but i don't really care about the indie argument anyways.
I just wanted to clarifie that Larian paid for the IP and not the other way around.
8 months ago
Anonymous
No one cares since there are more elements to an IP usage contract than just paying a fee for usage.
Trying to hammer the discussion to the limited scope you are is dishonest.
8 months ago
Anonymous
don't care, they paid for the IP contrary to the bs you tried to spread,
the indie discutions is moronic. thinking that creative freedom is the factor to determine if a game is indie is just dumb.
8 months ago
Anonymous
> If you are using DnD rules you had to go through WotC to do it
No you don't, direct proof of this is Solasta which was able to use the D&D 5e ruleset thanks to SRD which requires zero input on WoTC's part.
>Farquaad.
Who the frick are you discord homosexuals and why are you trying so hard to push the wrong usage of the term Farquaad despite knowing that most people who browse CRPG threads are familiar with the actual Farquaad and his posting style?
8 months ago
Anonymous
Wrong.
8 months ago
Anonymous
How am I wrong? Solasta uses the D&D 5e ruleset and isn't controlled in anyway by WoTC. They're legally allowed to do this because of SRD
>System Reference Document (SRD) is a reference for a role-playing game's mechanics licensed under the Open Game License (OGL) to allow other publishers to make material compatible with that game. >Open Game License (OGL) 1.0a is a license agreement between you and Wizards of the Coast to access the core rules of Dungeons & Dragons through an SRD. This license agreement was created by Wizards in 2000 and has been used by the creator community since then to develop their D&D compatible products.
Oof.
Yes and? You literally do not have to interact with WoTC and WoTC has zero control over what you make with SRD and OGL, people have been making products for 5E and have been able to sell them with zero issue
Solasta got the license from Wotc kek
SRD and OGL allow you to make content using D&D's ruleset for free, the game doesn't even use Liscensed D&D material such as settings and characters
8 months ago
Anonymous
Why are you even replying when you got blown out so hard? >SRD is a license through OGL >OGL is a license given by WotC
You can't argue this.
8 months ago
Anonymous
>It's not indie music because the lead guitarist has a fender instead of making his own instrument
kek
8 months ago
Anonymous
She is a marketer so she will keep twisting the argument after she was proven wrong.
8 months ago
Anonymous
>It's not indie music because the lead guitarist has a fender instead of making his own instrument
8 months ago
Anonymous
>which requires zero input on WoTC's part.
The license to use the OGL comes from Wotc in particular. They have to have input to accept.
8 months ago
Anonymous
>it's not an indie movie because the guy making it has actors instead of playing every role himself
8 months ago
Anonymous
>It's not indie music because the lead guitarist has a fender instead of making his own instrument
kek
>It's not indie music because the lead guitarist has a fender instead of making his own instrument
Lmao, this dude is seething so hard that he can't even make proper arguments anymore.
8 months ago
Anonymous
>can't dispute it
8 months ago
Anonymous
Your indie example is shit. It isn't about having "actors" but the relationship that the smaller company would have with external sources. It would be like you trying to say that a small film company's movie is still an "indie movie" even if they bought the license to make a batman movie and had to work with Warner Brother's to make the film.
8 months ago
Anonymous
The Brave Little Toaster is an independent film using an IP Disney owned the rights to, you fricking moron.
8 months ago
Anonymous
Your indie example is shit. It isn't about having "actors" but the relationship that the smaller company would have with external sources. It would be like you trying to say that a small film company's movie is still an "indie movie" even if they bought the license to make a batman movie and had to work with Warner Brother's to make the film.
The film rights to The Brave Little Toaster, the original novella by Thomas M. Disch, were purchased by the Walt Disney Studios in 1982, two years after its appearance in The Magazine of Fantasy and Science Fiction.[12] After animators John Lasseter and Glen Keane had finished a short 2D/3D test film based on the book Where the Wild Things Are, Lasseter and producer Thomas L. Wilhite decided they wanted to produce a whole feature with the same technique.
The story they chose was The Brave Little Toaster, and this became the first CGI film Lasseter ever pitched,[13] but in their enthusiasm, they ran into issues pitching the idea to two high-level Disney executives, animation administrator Ed Hansen, and Disney president Ron W. Miller. Ron Miller asked about the cost after the pitch and when Lasseter replied that it would cost no more than a traditionally animated film, Miller rejected the pitch, saying that the only reason to use computers would be if it was "faster or cheaper".[14][15]
A few minutes after the meeting, Lasseter received a phone call from Hansen and was instructed to come down to his office, where Lasseter was informed that he was dismissed. Originally set to commence at the Disney studios with a budget of $18 million, development was then transferred to the new Hyperion Pictures, which had been created by former Disney employees Tom Wilhite and Willard Carroll, who took the production along with them after Wilhite successfully requested the project from then-president Ron Miller. As a result, the film was financed as an independent production by Disney, with the aid of electronics company TDK Corporation and video distributor CBS/Fox Video.[12]
The budget was reduced by $12.06 million to $5.94 million as production began, approximately a third of the budget offered when in-house.[12] Despite providing funds to get it off the ground, Disney was not involved with production of the film.
8 months ago
Anonymous
Your indie example is shit. It isn't about having "actors" but the relationship that the smaller company would have with external sources. It would be like you trying to say that a small film company's movie is still an "indie movie" even if they bought the license to make a batman movie and had to work with Warner Brother's to make the film.
>As a result, the film was financed as an independent production by Disney, with the aid of electronics company TDK Corporation and video distributor CBS/Fox Video. >but in their enthusiasm, they ran into issues pitching the idea to two high-level Disney executives >Despite providing funds to get it off the ground, Disney was not involved with production of the film
Nice job destroying your own post, dumbass. Disney may not have made the movie (filmed it, etc) but they still had creative control over the people making the thing and directly funded the entire project along with a handful of of other companies. >but the wiki page says it's indie?
You know Hyperion is a Disney subsidiary?
8 months ago
Anonymous
>Disney may not have made the movie (filmed it, etc) but they still had creative control over the people making the thing and directly funded the entire project along with a handful of of other companies.
No. >Despite providing funds to get it off the ground, Disney was not involved with production of the film
why just contradict yourself in the same post. >You know Hyperion is a Disney subsidiary?
Not in 1987 :^)
8 months ago
Anonymous
>No.
Yes, that's what the wiki page you linked to said. Maybe you should read it. >why just contradict yourself in the same post.
There's no contradiction. You know that financing and production are not synonymous, right? You can fund a project without personally making it yourself, akin to personally picking up a camera and filming the movie. Disney financed the movie but did not personally manufacture the film. That isn't a contradiction, moron. >Not in 1987
I'm not even going to argue over this because I can't find any sources for or against either of us.
8 months ago
Anonymous
>No you don't
Yes you do you fricking moron, 5E isn't open source. If you want to use it you need the license from WotC.
You do not need to obtain a specific license from WotC because that's what the OGL is, they do not need to accept anything as long as you follow OGL guidelines.
Why are you even replying when you got blown out so hard? >SRD is a license through OGL >OGL is a license given by WotC
You can't argue this.
WotC does not hand out the OGL, the entire point is that it allows people to freely create and distribute derivative works without needing express permission.
8 months ago
Anonymous
>The OGL states that "in consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, nonexclusive license with the exact terms of this License to Use, the Open Game Content".
Sounds like there is input from Wotc for this License.
8 months ago
Anonymous
>System Reference Document (SRD) is a reference for a role-playing game's mechanics licensed under the Open Game License (OGL) to allow other publishers to make material compatible with that game. >Open Game License (OGL) 1.0a is a license agreement between you and Wizards of the Coast to access the core rules of Dungeons & Dragons through an SRD. This license agreement was created by Wizards in 2000 and has been used by the creator community since then to develop their D&D compatible products.
Oof.
8 months ago
Anonymous
It is crazy how open faced the lying from the farquaad force is.
8 months ago
Anonymous
wtf is a gaywad
8 months ago
Anonymous
Solasta got the license from Wotc kek
8 months ago
Anonymous
>It's not indie music because the lead guitarist has a fender instead of making his own instrument
kek
8 months ago
Anonymous
>No you don't
Yes you do you fricking moron, 5E isn't open source. If you want to use it you need the license from WotC.
8 months ago
Anonymous
NTA but so what you mean is that if I made a game myself that uses D&D rules it wouldn't be indie?
You are wrong
8 months ago
Anonymous
The General Use Roleplaying System (GURPS) was invented so people wouldn't have to go to Wizards to negotiate a deal to use the DnD ruleset.
8 months ago
Anonymous
>But not subject to demands
So, an indie company?
8 months ago
Anonymous
>another one fails to follow the reply chain
yikerinoes
Indie is such a worthless term. shitendo, snoy, microwiener, bamco, sega, etc all self-publish and are indie. >b-but they're public corporations!
nothing about self-publishing indicates public or private. >b-but they're not independent from investors!
indie only stipulates independence from other other publishers, not investors/backers/etc, which private companies including Larian also have 99% of the time.
indie carries within it the impication that it's "artsy" and isn't mass appeal sloppa
which is ironic because holy Molly does BG3 tick all the DEI checkboxes
No and pretending otherwise is just as delusional as pretending the game was anything other than mediocre and a marketing success. Indie does not mean independent you semantic morons, dont start dying on this hill just because you want your gay sex game to compete against small 3 man companies for indie goty. Its like you know the game your shilling for is shit, youre fricking sandbaggjng it like trannies on steroids in womens sports.
Indie means independent from publisher. That is why it is a shortened form of the word independent. The crux of that independence is financials though.
>So?
So that means they're not independent. Did your mother feed you malt liquor through the umbilical?
No, it just means they're not private. >Private companies like Larian have investors too if that's your hang up. Indie only means independent from other publishers (i.e. self publishing), not independence from public investors. Nintendo is literally indie because they self-publish, we already know they're indie just like we know Valve is indie.
>independent doesn't actually mean independent
You have about as much cognizance as the crusty shit clinging to my ass bush.
Public trading makes no difference you moron when the company can be owned privately by entities outside the compnay just the same, stop argueing semantics you sandbagging homosexual. Bg3 isnt going to be competing with indie games. You are looking at a words etymology and declaring a new definition. Indie does not mean independant in the sense you are trying to get at. Google it, you dont get to redefine language as you see fit and you certainly dont get to "know' as if the arbitrary definition you've created for this specific scenario is anything else. Answer this, if you think valve is an indie company than why haven't they ever won indie goty? Why does no one else agree with your definition?
>argueing
literal shitskin subhuman >semantics >Semantics (from Ancient Greek σημαντικός (sēmantikós) 'significant')[a][1] is the study of reference, meaning, or truth. >moron thinks reference, meaning and truth are irrelevant to arguing the definition of a word.
>hmm, yes, I can't see the difference between games made by few or single individuals such as Cave Story and multimillion products made by hundreds of people >you see, I am Ganker, I am very smart
Why do you think the word "independent" is synonymous with "low budget"? How did you end up being so fricking stupid?
>Why do you think the word "independent" is synonymous with "low budget"?
If you want to try so hard bg3 isn't an independent game at all because it's wholly dependant on wotc.
>Indie only means independent from other publishers (i.e. self publishing), not independence from public investors.
Indie does not mean absolute independence, it's specifically independence from other publishers. Even the smallest indie games are dependent on money, a computer, the dev having a pulse, etc.
>indie does not mean independence
lmao holy shit
8 months ago
Anonymous
>Indie does not mean absolute independence, it's specifically independence from other publishers. Even the smallest indie games are dependent on money, a computer, the dev having a pulse, etc.
lmao holy shit
8 months ago
Anonymous
You're still trying to argue that the word "Independent" doesn't actually mean independent, but rather some specific criteria that you picked out of your own preference. This is beyond daft. I'm on my phone right now taking a dump and I feel like I'm wasting my time trying to communicate with you as I'd get far more intelligent insight by sticking my head into the bowl sideways and flushing. I genuinely can't understand how you made it this far in life without accidentally drowing in a puddle or some shit.
8 months ago
Anonymous
He's making fun of you because you are esl. Bringing up the dictionary to show it is a word doesn't mean much when the word isn't used in parlance for english.
You are a brown that learned goofy english in new dehli.
>Indie only means independent from other publishers (i.e. self publishing), not independence from public investors.
Indie does not mean absolute independence, it's specifically independence from other publishers. Even the smallest indie games are dependent on money, a computer, the dev having a pulse, etc.
>a moronic terminology
maybe you a learning the speak an english instead of the voicing of fricking stupid opinion who is in coming from moron donkey brain, yeah?
>hmm, yes, I can't see the difference between games made by few or single individuals such as Cave Story and multimillion products made by hundreds of people >you see, I am Ganker, I am very smart
>3rd worlders on Ganker who cant understand the nuance of the English language literally want the term indie to just mean "poorgay frick developed this game in garage"
lol bruh
ESLs are far more likely to want words to only mean their literal definition because when word means different things dependent on the context it gets impossible to learn unless you live with the language.
>Whoops kickstarter projects made by independent developers are no longer indie games because they were given 600million dollars in donations to make their game
Lol, LMAO even guess Star Shitizen is no longer an indie game based off 3rdies opinions on this basketweaving forum
Stray (FOTM) won indie game of the year while Vampire Survivors (popularized an entire genre and spawned countless new games) wasn't even nominated
Literally worthless award
>games "journalists" sees epik cat game
that's enough to get them to vote for it
these people don't even play games, and they're the ones who vote on the winners of all these awards. they really are all worthless, but since lots of people watch these shows because of the trailers and shit, they just get a lot of coverage
You're an esl if you're arguing about literal definitions of words instead of understanding the meaning behind those words.
When someone calls a woman a b***h your entire existence is in jeopardy because she's not a female dog.
I know you wanted to repeat the cool phrase but it has nothing to do with what I said.
Clinging to dictionary definitions vs understanding the meaning behind words has nothing to do with "language evolution"
Larian's relationship with WotC already makes them not an indie dev. >why?
Because that's how being independent works in regarsd to production. >>The term “indie” stands for independent, indicating that these developers create games outside of major studio affiliations or corporate structures. >>an independently or privately owned business, especially a film or music company that is not affiliated with a larger and more commercial company >>“indie” refers to works that are produced independently from major studios or production companies. Indie artists often have creative control over their projects and operate outside of mainstream commercialism
Larian's licensee relationship with WotC specifically makes them unable to be an independant company in regards to the creation of this game becuase they have no creative control over what they can do with the product. They need to work within the specified guidelines of what the license holder allows. They are directly affiliated with a larger corporation and even if that corporation doesn't specifically go out of their way to give them money, that doesn't matter. Indie isn't only about financing.
I don't even know why this argument pisses people off, it's not like it's a slight against the game.
>be me >alone making a 40k game after getting the license >have to follow a few guidelines to use the IP >not considered an indie dev despite being alone in my garage for 5 years
Nobody would accept your definition.
You having the license means you're now affiliated with GWS, you aren't indie at all given the relationship you would have with that company. Just because you don't like the definition of the word doesn't mean it's wrong. you also wouldn't be able to get the license without being able to pay for it, lmao. moron. Your shitty point about being a solo dev in a shack didn't help you at all.
Why do people get so upset about whether BG3's indie or not? Is it because they have this idea that it's an 'underdog', and it being indie legitimizes that?
balding gay trannies really are the dumbest homosexuals around
they really think they can bring everyone down to their level by repeating their own moronic statements over and over
for me personally indie games are 1 man passion projects or like 5 people studio.
even if technically bg3 is an indie game i just cant count it as one, please, 100m budget game with 400+ devs.
Would you consider Bethesda a large company? What about Naughty Dog, 343, or SIE Santa Monica? If you say yes to any of those then you must also think FromSoft is a large company (they are) because they have the same number of employees. Hell, they have more employees than other AAA game studios like Rocksteady, Remedy, and iD.
>people think indie just means independent.
They'd be right. Indie is shortened from independent.
[...]
You do not need to obtain a specific license from WotC because that's what the OGL is, they do not need to accept anything as long as you follow OGL guidelines.
[...]
WotC does not hand out the OGL, the entire point is that it allows people to freely create and distribute derivative works without needing express permission.
>You do not need to obtain a specific license from WotC because that's what the OGL is
KEK
Incorrect. It literally means independent. The literal meaning carries with it implied cultural meaning (funding).
don't care, they paid for the IP contrary to the bs you tried to spread,
the indie discutions is moronic. thinking that creative freedom is the factor to determine if a game is indie is just dumb.
I didn't claim otherwise, just claimed that there was more to the contract. I'm not trying to be willfully dishonest about what an IP usage contract entails.
That doesn't matter. The word indie is literally shortened independent.
[...]
Correct, this isn't about a wrong opinion though. Anon is correct and reality affirms it. You can seethe, but as you stated, reality won't change.
If it wouldn't have or it would've had this meaning we wouldn't have had this conversation right now. Seethe.
He isn't correct, and The Brave Little Toaster is an independent movie, and has been since 1987, and has been referred to as such since 1987, before you were ever born zoomzoom.
We aren't discussing movies though. Entire angles you operate on are just whataboutism instead of discussing the actual topic we are discussing.
It is a level of dishonesty a more moral person would have qualms with.
[...]
If it wouldn't have or it would've had this meaning we wouldn't have had this conversation right now. Seethe.
>That doesn't matter. The word indie is literally shortened independent. >The Independent >Called independent >not actually independent
HEY ANON BUT I THOUGHT....
If your game gets funding from outside companies, I really don't think it counts as indie. They would not have been able to make that game independently, they needed to get funding from elsewhere.
Yes. First: the word indie is short for independent, meaning the developer doesn't have a publisher(or they are their own publisher) like Larian Studios. The word indie has been, quit frankly, bastardized from its original meaning and is now referred to as an entire genre of games like roguelites, pixel RPGs, depression quests, etcetera, by ignorant people. The best way to help people is by educating them.
>(of a company, person or product) not belonging to, working for or produced by a large organization; independent >an indie publisher/newspaper >an indie band/record label
Larian's relationship with WotC already makes them not an indie dev. >why?
Because that's how being independent works in regarsd to production. >>The term “indie” stands for independent, indicating that these developers create games outside of major studio affiliations or corporate structures. >>an independently or privately owned business, especially a film or music company that is not affiliated with a larger and more commercial company >>“indie” refers to works that are produced independently from major studios or production companies. Indie artists often have creative control over their projects and operate outside of mainstream commercialism
Larian's licensee relationship with WotC specifically makes them unable to be an independant company in regards to the creation of this game becuase they have no creative control over what they can do with the product. They need to work within the specified guidelines of what the license holder allows. They are directly affiliated with a larger corporation and even if that corporation doesn't specifically go out of their way to give them money, that doesn't matter. Indie isn't only about financing.
I don't even know why this argument pisses people off, it's not like it's a slight against the game.
I guess it's independently published, but for the sake of tradition, I hope this AAA game does not win in the "indie" category. What a fricking travesty to smaller developers.
>$100 million budget
>300 staff over 6 studios
>"indie"
nope.
Technically yes
300 staff members is AAA territory, it is genuinely fricking moronic to argue otherwise. All it serves is to minimize the accomplishments of smaller indie studios that also put out a great game this year.
It's great to see the Director of Publishing attempt to do this while pretending he cares about be categorized as "indie."
>300 staff
*400, wotc added 100
This. Hardly indie with a budget and team size that big. Indie became a word of its own and has its own connotations now. Its independent but not indie.
It's independently published
indie is about budget not publisher
It is by definition
It is literally short for "independent" you fricking moron.
have a nice day schizoid subhuman frick
>independent
>get funded by a bigger company for years and years without any need to actually convince investors
Then Nintendo games are all indie because they're self published?
No because they're a publicly traded company.
Only privately held companies can be indie because it requires no outside funding.
So Valve is indie?
Yes.
Then Bg3 isnt indie, Tencent owns a third of it.
Good morning sir, daiily reminder Larian Studios is backed by both Tencent and Hasbro/WotC, and it gives us pajeets the job to shill, astroturf and gaslight people into like Baldur's Gate 3, very good game very good. Thank you for your attention, sir. Come again.
How does a company buy stock in a private company?
they gave Swen a phonecall and said "we'd like to give you some money in exchange for you giving us money later"
And thus have zero legal rights, voting rights, and can be told to frick off.
Swen would have to buy them back out but yes, all they're entitled to is money
They don't need those rights, they get the end result the same way.
The mob doesn't get voting rights, or legal rights, when they lean on a bakery or butchery. They still get the benefits of the shop's success.
I don’t know how young you are, but if someone owns 1/3 of your company you aren’t allowed to tell them to frick off regardless of what the contract might say
Idk, ask the israelites and chinks involved. Maybe
knows, he's a finance nerd (jew?).
They negotiate a share price with them, it’s basically the same as buying a publicly-traded stock except you’re not going through a middleman exchange or broker
fake news
https://twitter.com/Cromwelp/status/1690162865787805697
>There isn't really any difference
you have literally no idea what you are talking about, stop LARPing
>seething farquaad
always happens when anons talk about this. No one cares that you can't control the narrative.
>Seething Farquaad
Farquaad is an ugly gay Uruguayan. Why even bring him up?
>Why even bring him up?
He's talking to a larian shill so you have to call them a farquaad.
>He's talking to a larian shill so you have to call them a farquaad
Sounds like a Shazam troony discord attempt at changing an already known term.
I think that's a british insult too, might be wrong.
Pajeets and trannies. The former do it for cents, the latter do it for free.
because newhomosexuals like this one
don't know who farquaad is and think it just means "shitposter"
>farquaads seething about the tencent funding again
every time.
Yep it really is the farquaads kek.
So they paid WotC/Hasbro to become their b***hed. lmao
The frick does independent even mean? In what way is Capcom not independent?
publicly traded company
So Valve is indie?
Yes.
Independent means without outside aid.
They don't need ownership.
>Independent means without outside aid.
so anything using money from patreon or israelitestarter isn't indie, got it.
Donors won't hold you on gunpoint unlike investors.
Nope, these disqualify it as well. Only cash mailed directly to Larian hq make it truly indie.
Assassin's Creed also indie?
>have a nice day schizoid subhuman frick
You first for posting a troony in the OP
independent of what. Valve is more independent than Larian who has outside stakeholders
Larian is objectively not an indie dev.
Valve also has shareholders, moron.
wrong, it's literally the opposite
being has literally nothing to do with your budget, but independence from third parties
Then BG3 isn't an indie game as Larian is beholden to Wizards of the Coast as franchise owners and Tencent who own a large share of the company.
They are their own publisher, making them "independent from major media publishing houses". Their shareholders and/or the franchise rights (and the size thereof) has nothing to do with indie.
see
Indie literally means independent from publishers, same as indie fils are independent from studios.
So Nintendo's first party games are indies games too? I mean, they self-publish INDEPENDENT from other publishers.
nintendo is a publicly traded company
it's hilarious how Gankerirgins go on about this topic without knowing anything about it
And isn't Larian studios public too as chinks are investing on it?
Not public so swen had to go funding to the chinamen specifically.
He either sought out their money or they sought him out when he was in a time of need. The people that found out tencent held that 30 percent stake can't pinpoint when it happened.
Look for when Larian was at their lowest point financially.
Hmmm, so Valve is an indie company too by that logic. Got it anon.
I'm glad you got it.
>nintendo is a publicly traded company
Cool. Half Life Alyx is my favorite indie game.
yes, literally
they might be AAA in terms of budget but they are still independent as a dev and publisher
>they might be AAA in terms of budget
Then they're not indie. Indie means independent, but the term didn't come about to describe the fact that something was published without a dedicated publisher, it came about to describe things made by a small team with a modest budget who weren't affected by money or conflicting ideas.
No, they're indie.
No it isnt your term to circle jerk off in a discord with other indie developers giving fellatio over how many ramen noodle packets and hot pockets you've ate over the course of your grueling dev week where you made some shitty sprites in Microsoft paint.
It's to describe developers who are independent and not beholden to a publisher.
Budget is directly irrelevant to this.
Assassin's Creed is my favorite indie franchise.
Valerian and the City of a Thousand planets is an indie movie. This movie cost $177,200,000 to produce.
>That's not even including the marketing side of things. Typically, people say that a film's total budget amounts to doubling its production costs (generally, it costs about the same to make a movie as it does to market it). So, if we were to go off of that theory, Valerian could have cost Besson and his financiers somewhere in the ballpark of $354,400,000. By no means is that a confirmed number, but if we're going by the general rule of thumb for what it costs to make and advertise a movie, then that's a good idea of the total figure. In that case, if they only made $225,874,228 off of a budget of, give or take, $354,400,000, then that means, financially, they're about $128,525,772 in the ground. Ouch.
This is the industry where videogames stole the term indie from, like just about everything else the gaming industry borrows from the film industry.
Again, it does not matter HOW MUCH money, just that they're independent from any publishers.
that's why assassins creed is my favorite indie game, yeah.
That's not even an indie movie.
>Sundance
>the largest independent film festival in the planet
>ctrl F "Budget" on submission categories
>Not a single category has a budget requirement
HMMMMMMM
Fortnite is an indie game?
According to Gankeriggers, yes.
According to the definition of indie.
Again, going from the industry gaming STOLE the term indie from, the most expensive indie movie literally cost 177 million to produce, and that's not even going into advertising.
Just because you circlejerk in your indie devs discord jacking each other off with dorito dusted ffingertips doesnt mean you're exclusive to the term INDIE
What a moronic terminology. We should stop using it period
It isn't retired, and only someone with a subhuman IQ and brainrot would think otherwise.
BG3 and Larian are absolutely independent, and if it had a boardroom of publishers controlling the outcome of the game, it wouldn't have had the polish, or balls to accomplish what it did and become the standalone game of the year in 2023. They'd have ruined it.
A Billionaire can suddenly decide to one day create a videogame/movie with a gigantic budget, and still completely control every aspect of it's design, from publishing, to directing. Just because most indie developers are poor morons coding out of the garage doesn't mean that's the case for all of them.
the term has plenty of purpose.
>retired
lol
>BG3 and Larian are absolutely independent, and if it had a boardroom of publishers controlling the outcome of the game, it wouldn't have had the polish, or balls to accomplish what it did and become the standalone game of the year in 2023. They'd have ruined it.
I don't give a shit, you wienersucking troony. I'm not talking about the merit of the game itself, but I don't think a game funded by Tencent/WotC/whatever should have to fight against small team projects in the same award.
And seriously, what the frick possessed you to put a random paragraph in there just sucking BG3? Never played it, but everyone who's a fan of it seems to defend it to the death if they even see a minuscule amount of criticism towards it. Get a job.
As a genre indie just means independently published.
If you're seething at this try to get Steam to add a genre called "Poorgay developed in broomcloset" and then get all your moronic circlejerk poorgays to agree to post games under that genre.
>le ebin poorgay hate
Guarantee you live in a third world country. Also not an argument.
None of what you said is an argument.
Indie as a genre literally means independently published.
Elon Musk could make a shitty game with a billion dollar budget, and publish it himself privately and it'd be an indie game.
This is no budget tied to the genre.
If you want a genre tied to budget, beg valve to add a "poorgay" genre. It's that simple.
>poorgay
Why aren't you funding million dollar games? Is it because you're poor, anon?
>No it isnt your term to circle jerk off in a discord with other indie developers giving fellatio over how many ramen noodle packets and hot pockets you've ate over the course of your grueling dev week where you made some shitty sprites in Microsoft paint.
That's more words than you need to say "I'm mad that people actually know the point of the term indie and don't use it to describe teams with hundreds of people and tens of millions of dollars of budget."
What does budget have to do with dependence?
Read the post below yours.
>(You)
The other anon was right. You really are a bunch of ESLmorons who don't understand how words are used. Why do you think the term indie came into existence as a descriptor in the first place? Think long and hard about that.
Post below mine says they're not related. So why bring up budget at all in a conversation regarding dependence?
>Post below mine says they're not related.
What does it say is related? Does that apply to BG3? Think hard about it.
>It was stolen from the movie industry
Yes and what was the term used to describe and why? I know you're an ESLgay who can only think about words in the most literal sense, but rub your 3 functioning brain cells together and consider why people would want to differentiate between those types of projects in the first place.
Stop andwering questions with questions. I gave you a simple question. What does budget have to do with dependence? Are you too stupid to answer directly?
It is a shill using pilpul.
>I gave you a simple question. What does budget have to do with dependence?
This is my post
Now stop acting coy, you demented ESL insect.
I don't care which posts are yours. Stop dancing around the question and give a direct answer.
>Stop dancing around the question and give a direct answer.
>But it is synonymous with no outside funding.
Illiterate monkey.
That does not answer the relation between size of budget and dependence. Provide a direct answer to the question.
Define "genre".
>That does not answer the relation between size of budget and dependence. Provide a direct answer to the question.
>It's not.
It was already answered. Why are ESL subhumans so uppity about words they can't read and comprehend? Just go to an imageboard for your native language.
Meme arrows are not an answer. Try again.
>ESLgay newbie doesn't know what quoting is
Poor little subhuman.
I gave you about a dozen chances to answer a very simple question that you've ended up dancing around because you've backed yourself into a corner by making a moronic implication. I'll accept your reluctant concession. Feel free to get your last cope reply in, post chain closed afterwards.
>I gave you about a dozen chances to answer a very simple question
That I already answered and then referred you back to the answer multiple times. Your ESL subhuman illiteracy doesn't make the answer magically vanish.
>Define "genre".
no
>No
Never heard of this definition. Gonna need a citation for that.
>Why do you think the term indie came into existence as a descriptor in the first place
It was stolen from the movie industry, like just about everything in videogame culture at this point.
There are independently published movies with budgets in the hundreds of millions.
I think it's you who should be thinking about how the term came to be, not me.
>There are independently published movies with budgets in the hundreds of millions.
There aren't.
see
No, there are. And actual cinephiles would laugh you out the room if you tried pulling the "indie is defined by budget" garbage.
>Yes and what was the term used to describe and why
INDEPENDTLY PUBLISHED MOVIES. THATS IT. NO BUDGET INVOLVED.
The actual meaning of indie has to do with creative control, not funding.
I don't think that. My question: does Swen work directly on the game to a large degree?
It would be a garbage genre tag if it just grouped independently owned studios without any other criteria. Why would anybody need to know that when making a purchase? It used to only be called that because steam and xbox live arcade were digital so small studios could release games without printing discs and negotiating with brick and mortar stores, which a publisher would help with.
>genre tag
It's not a genre tag you fricking cretin. Holy shit you braindead motherfricker, jesus christ. I swear to god if I knew you irl I'd curbstomp your brain all over the fricking concrete.
Except it literally is now.
>Hollow Knight is the same genre as kenshi
go gargle some 12 gauge
Knight is the same genre as kenshi
yes
It is. When did the word indie start appearing? I think i remember hearing it get popular after that indie documentary with Meatboy and Braid released. Can you remember an earlier example using it where the word means independently owned?
Back in the days of shareware when the developers themselves were the people mailing you the actual complete game on floppy with handwritten labels.
>zoomzoom thinks the word "Indie" was made in the late 2000s
YOU ACTUALLY CANNOT MAKE THIS SHIT UP LOL
I was playing console until then. Was it a thing on pc? I dont remember ever hearing it in gaming magazines
in the 80s and 90s when people were literally shipping games from their homes
Star Citizen is an AAA game with a 600million dollar budget that's also an indie game, and independently published.
(You) don't know the definition of Indie. That's a (You) problem. Not a me problem.
If the definition of a word does not match its usage, especially the orignal usage, the definition is wrong.
Except only morons like you who don't know the proper definition of the word think indie has anything to do with Budget.
https://en.m.wikipedia.org/wiki/Indie_game
I hope its at least difficult being as moronic as you are, just look it up. Thats all you had to do. Instead of hear a words etymology and think the word must be your specific intepretation of what the root word means in this context that no one else uses outside this thread.
There is nothing in the term indie differentiating between public and private companies. Private is superior ofc THO.
What you're describing is public vs private publishers, not indie vs non-indie publishers. Or do you think indie is just a synonym for private?
not at all, any solo dev can hire a publisher with the money out of his own pocket, books work the same way
No
moron
nah
so if you start crowdfunding for your gaem and raise 50 million you are no longer indie?
you may as well be a communist from how far away you are
zoomzoom moment
They hated him because he told the truth.
>inb4 Valve is an independent publisher
The people replying to you are moronic, stay safe, my intelligent friend.
This, you can argue that Ubislop or even fricking Microsoft is a indie with that definition
this, if indie was about publishing the amount of indie games would plummet to about a couple dozen at best
what games are even independently published? starsector and cogmind are the only ones I can think of since factorio and dwarf fortress are on steam now
based moron, show me the point where game is too expensive then
When they get outside funding to complete the project. Like getting money from Tencent for instance.
The farquaads are contractually obligated to "correct the record."
It never works.
uh uh, so if indie dev basement dweller gets money from his mom then he's not indie anymore
This is part of why the term is so worthless, there's no hard definition anywhere drawing the line on matters like this that actually make a difference. It's just "muh self publish".
no idiot indie means the dev posts on the game's subreddit themselves
i wouldnt be suprised if some idiots think like this
HAHAHAHAHAHAHA
Independent of... money?
Just turn off your brain, bro.
bump
They hated him because he told the truth.
Hope you realize by this logic that the lastest snoy and shitendo games are indie.
Read the thread you dumb goat fricker. Sony, Microsoft, EA, Nintendo, Tencent are publicly traded companies.
Larian, Valve, and (arguably) Epic are not.
counter strike is an indie game?
fortnite is an indie game?
isn't that what indie is short for?
It means self-published, almost all the big games from megacorps are unironically indie.
while independent used to have a meaning, by now the public discourse has decided indies are lower budget games not made by any big names. At this point you might as well call them single A and make the distinction all about budget since that's what most people refer to anyway
aren't they literally owned by tencent, though?
>It's independently published
So is Super Mario Bros Wonder and TOTK
It's
>bald n' gay
get it right
Oh shit I'm sorry
It's Meet and Frick Kingdom 3.
they aren't owned by a larger company, their shareholders have no creative input (preference shares only), they aren't publically traded and they are self-publishing their games, so they are quite literally "independent"
tencent owns like a third of the company. not total ownership but still, that money surely helped develop the game.
they don't have any ownership of the company, they have zero voting rights, they only have a claim to a fixed dividend
there's a huge difference between equity shares (entirely owned by swen vincke and his wife) and preference shares (what tencent has)
Average age of Ganker is 17. Trying to explain stocks and economics to them is like trying to teach a dog to speak English. They just default to some patriotic shit about CHYNNNAAAAAH BAD and ignore reality
China is bad tho.
There isn't really any difference. It doesn't matter the circumstances, if someone else funds 1/3rd of your business they are going to get preferential treatment and when they call you are going to pick up the phone.
I've funded suspect enterprises in the past, it always results in my worldview being pushed onto the enterprise for my benefit even if there was no written agreement to that effect.
Correct. You are no longer independent. You become dependent on others.
If that Swen guy wrote like 20% or more of the game it would be one thing. But does he? Or do he have a bunch of guys working for him?
If the people actually creating the game aren't independent, they are 9-5, 5-days-per-week employees working for a corporation, then nah, it's not an indie game even if the company putting its name on the splash screen published it itself.
Is FIFA 23 an indie game? Made by EA, published by EA...
no shit, why the frick else would swen have sold them?
he and his wife still have an uncontested majority of shares, tencent has zero legal power over the company even if the shares they own are voting shares.
Not quite. They are beholden to Wizards of the Coast and Tencent.
>the shares!
Stop being ignorant.
Imagine being independent and still creating hideous political manifests for Tumblr like BG3.
So Counter-Strike 2 is an indie game?
Did someone other than the developer publish the game?
They are owned by the chinks, stupid b***h.
read a book moron
>this ccp owned isn't actually owned by teh chinks because i support their pedo bestiality propaganda
Okay, "bro".
technically speaking yes
You are indie only if your games are unpolished and janky
they're independent the same way valve is independent
Yeah
>an independent game
>90% of the budget came from EU globohomosexual basedbucks
>thinly veiled troony thread
they begged daddy china for a small loan, but they're still indie you see hehe lol!
It is literally an independent studio, budget has nothing to do with it, in the same way that Cloud Atlas, despite having a $100m+ budget and many Hollywood stars, was still and independent movie.
indie literally means small-budget shit games, everyone knows that. being independent has got nothing to do with it. it might in the beginning, but not anymore, and you know it.
>indie literally means small-budget shit games
that's just the common association with games by indie studios, not the literal meaning.
A cute indie developer
That's a man
troony
Valve is indie.
They are but valve doesn't make games so who cares.
You really are independent when you control the whole market, you depend on no one except yourself.
No. They are AA devs, with infinite budget and Chinese investors.
The publisher is Larian so it isn't independent. Independent from publisher is what indie is short for.
>self-published
>not indie
Correct. To be indie you have to have no publisher. You have to be releasing the game independently. Larian uses Larian to publish their games.
There's nothing to be concerned about. A company contracting out someone else's IP isn't independent.
>Tencent
>indie
ishiggydiggy
Larian "quality"
No, and any moronic subhuman who misses the point of the nomenclature thinking it's meant to denote independent publishing by virtue of that and not the fact that it lacks money and manpower behind it is moronic. If you think BG3 is indie, then you think everything Valve and Nintendo publish are also indie, and that's fricking moronic.
>then you think everything Valve
I don't "think" they are an indie conpany. I KNOW they are an indie company.
>and Nintendo
No, because publicly traded company.
>and that's fricking moronic.
No, anon, you are the fricking moron. The kind of absolute moron who thinks using "literally" for emphasis or as a synonym for "figuratively" is acceptable, and the kind of shit-for-brains who considers any game with an ironman mode to be a roguelike. Perverting and abusing words because "low budget" isn't capable of penetrating into your diction. You are less than human, basically.
>No, because publicly traded company.
So? Private companies like Larian have investors too if that's your hang up. Indie only means independent from other publishers (i.e. self publishing), not independence from public investors. Nintendo is literally indie because they self-publish, we already know they're indie just like we know Valve is indie.
>So?
So that means they're not independent. Did your mother feed you malt liquor through the umbilical?
The distinction you are making is irrelevant, they can both be owned by shareholders in the same way.
Public trading makes no difference you moron when the company can be owned privately by entities outside the compnay just the same, stop argueing semantics you sandbagging homosexual. Bg3 isnt going to be competing with indie games. You are looking at a words etymology and declaring a new definition. Indie does not mean independant in the sense you are trying to get at. Google it, you dont get to redefine language as you see fit and you certainly dont get to "know' as if the arbitrary definition you've created for this specific scenario is anything else. Answer this, if you think valve is an indie company than why haven't they ever won indie goty? Why does no one else agree with your definition?
It used to be indie meant self publish. Now it means publish with big publisher but small team.
Are you morons really confusing self-published with independent?
>casual reminder that <insert objectively and verifiably false statement>
Why are liberals like this?
If BG3 wont get it, Geoff is pretty much finished.
BG3 is as AAA as they come. In every negative sense of the word.
It literally is
>inb4 morons who think indie = low budget
>30% covered by Tencent
They factually aren't indie.
>t. moron that thinks you can't pay to publish
Interesting, where did you get your funding from?
Indie has a very specific meaning in gaming industry and BG3 is not that. Why are you all larping as morons, arguing over semantics? This board is truly full of bots.
>Why are you all larping as morons, arguing over semantics?
because it's literally semantics
>Indie has a very specific meaning in gaming industry and BG3 is not that.
see?
By definition of being self owned enough to make entirely independent decisions, yes BG3 is an indie game. But that makes Fortnite and DOTA2 indie games.
By definition of being a low budget small dev team game; no.
>self owned enough to make entirely independent decisions
This makes BG3 not indie. They can't make independent decisions regarding that game since the IP belongs to someone else.
But the decision to make BG3 was theirs alone.
It probably wasn't. The game can't be made without WoTC's consent.
No it doesn't.
I highly doubt that WOTC had some hook that forced Swen to make BG3
So if I get contracted to fix a McDonalds restaurant window I'm no longer an interdependent glazier?
They 100% did. They handle their partnerships like a real company does even if larian tries to do it slipshod.
Larian 100% had to have signed some contractual paperwork to handle the IP. You'd be moronic to assume it didn't happen.
They did. Wizards logo shows up as a splash screen and copyright info on main screen shows their copyright.
Okay but at what point did WoTC hold a gun to Swen's head until he agreed to make BG3.
>No it doesn't
Considering Farquaad has only ever referred to the gay Uruguayan, it does. Nobody has ever called a BG3 fan/"Larian shill" a Farquaad until recently.
People always call larian shills Farquaads. It's been happening for months at this point.
kek are your hormones fricking up your cognition?
>It's been happening for months at this point.
>Months at this point
>When farquaad has been called as such since before cyberpunk 2077 came out
So you agree it's a recent attempt by discord trannies to change the meaning of it?
Nope. Larian marketers are known as Farquaads, it's been that way since the Pathfinder days.
I know you're wrong because even in those days farquaad was also incorrectly used to refer to the frog shitter.
I knew WoTC are dicks but I didn't know they go around forcing game devs to make games of their franchise.
All companies do. It is normal when you retain the rights to the IP, you get to say how it is handled in all regards.
It happens in all mediums.
So they became not-indie by their own volotion.
I don't get it, weeks ago you were saying the propaganda elements were purely wotc since larian is totally a non-propaganda company. Now, it was all made by larian? I know your kind depends always in double-meaning and changing the narrative but at least try to pretend a little.
What the frick are you talking about?
They were only quick to jump on blaming wotc because it took the heat off of tencent. The target they freak out about is always the tencent stuff.
No it's called the real world.
When it comes to games, 'indie' != independent.
The same way 'essential' oils doesn't mean they're necessary for human life.
>When it comes to games, 'indie' != independent.
according to whomst?
it's just an abbreviation of a word where every schizo makes up their own definition of it, even though it has a clear meaning
>according to whomst?
me
Indie literally means independent.
Gonna be a fun day at the Game Awards when BG3 even takes home Best Indie Game. I can't wait
We always ask what tencent wanted with Swen but we never ask what they wanted from his wife.
>shows the "indie" people on stage
>it's a cavalcade of israelites
lel
I don't even buy wayforwards we're indie shit I'm certainly not going to do it for Larian
>Game of the Year
BG3
>Best Independent Game
BG3
>Best Narrative
BG3
>Best Score and Music
BG3
>Best Performance
BG3
>Games for Impact
BG3
>Best Role Playing Game
BG3
>Best Multiplayer
BG3
>Best Art Direction
BG3
>Best Game Direction
BG3
>Best Sim/Strategy Game
BG3
>Best Audio Design
BG3
>Best Community Support
BG3
>Players' Voice
BG3
I hope Swen accepts all the awards in full armor.
>>Best Role Playing Game
ok, but what other rpgs were even released in 2023?
Nowadays, anything with an inventory and equipable items is an RPG.
ear under eyes, slopey forehead, chin looks like it doth protest too much... i'm pretty sure ol' swen is a racial israelite, to be honest. i refuse to believe he's 100 hundred percent european.
Very few racial israelites left in Europe, because of reasons.
i stand by what i wrote. proudly.
yeah, but it's not a le quirky game about le depression, so it's not gonna be nominated
>partly owned by tencent
>indie
>preference shares
>ownership
moron ALERT
shares
moron.
He's not moronic. He knows there is real world compensation for funding of that degree.
You shills are so moronic.
>He knows there is real world compensation for funding of that degree
yes, it's called fixed dividends.
and all the extra dosh they earned from the success of BG3 is going to the common shareholders, aka swen
See
But I doubt you'll even read or acknowledge the post because it doesn't fit your contrarian narrative.
see
Sorry, farquaad.
see
sorry pajeet
Let's humour your idiocy for a second.
Say you're right and Tencent made demands of Larian to put certain things in the game after their investment. What can they don't Larian simply refuses to do so?
What, no witcher 3 thread to embarrass yourself in?
SIRS!
>valve games are indie
>ubisoft games are indie
Ofcourse it is, it's independantly published.
You do know the definition of an indie game, right?
It's published by Tencent.
It's not.
sex with Astarion
>spamming the same shit for months
BG3 really utterly mindbroke the tencent spamming moron, holy shit lmao
It's the other way around, look at the meltdown from balding gay troons every time he posts that.
It makes the marketers for larian shid and piss their pants every time.
Nah it just makes you guys look mind broken and stupid.
The israelites who run this industry would absolutely never allow BG3 to qualify as indie, it's absolutely essential that the illusion that indie game = pretentious 2D pixelshit is maintained so they keep buying AAA slop.
Remember, the opposition is controlled to destroy true alternatives.
the israelites that run the industry are all supporting larian
Tons of them aren't actually. Do you remember the slew of articles and opinion pieces telling gamers that studio x won't be turning their game into a weg like Larian?
Those articles don't exist except in your head
>its independent
>just ignore the 30% stake tencent has in our "independent" company
if your game isn't downloadable from your self hosted website using your own payment processor you aren't an indie developer
don't mind me, just about to play this new indie game
>larian
>indie
KYS
It very much is. By definition.
by definition
Simple question . Do they have a full time dedicated marketing dept?
At least 3 of them.
>Larian community managers (farquaads)
>Tencent 50 cent army
>wotc shills that already squat on /tg/ and /vg/
They don't need ownership.
Wrong.
Are you going to stream your suicide when Baldur's Gate 3 wins best rpg of the year, best Indie game of the year and game of the year?
Define indie, some people like to define indie as an ability to delay games because its unfinished without incurring the wrath of an investor or publisher. By that definition, Rockstar games is an indie studio.
Read the thread.
'indie' in games now is like indie music; a vague label based off of vibes rather than if you're actually independent
morons actually believe that valve, epic and larian are indie studios
sure on paper they're independent, but they're very much not in the spirit of what an indie game is when people think of indies
>financed by wotc
>hundreds of employees
>tencent investors
>indie
heh, words
>financed by wotc
why do people keep saying this
Same reason people keep saying 2+2=4
Larian had to pay Wizards, not the other way around
You don't understand the situation.
there is nothing to understand Larian stated as much publicly and Wotc didn't say it was false.
Not an argument.
I'm not arguing with you farquaad. You keep trying to argue with me and I'm dismissing you.
Nope. Wotc opened bidding and Larian won the bidding.
I work for Lockheed Martin and we do contract work for the gov't making software. It is handled in a contractor bidding war. You may have right of first refusal but I doubt Larian had a situation that tight based on hearing about other studios being in the run for a while.
It has everything to do with them.
Don't need to. They have the IP rights to use it has to have followed a specific pattern.
>Don't need to.
I accept your concession.
That's fine with me Farquaad.
paying to IP holder to have the right to use the IP is the most basic shit, why do you pretend that you know anything about this?
Acting like EA pays DISNEY millions to use the Star Wars license ...
holy frick you are actually 50iq, of course they pay to use the star wars license.
Because when you pay the licensing fee there are other benefits along with your contract.
You keep acting like they are just paying a fee when it is a "parnership" intentionally.
It isn't 1 way.
I do work for lockheed though. It isn't a glamorous job I'm just explaining how a company has to do a bidding war to win contracts. Owlcat has already gone public stating they were also in the bidding war leading up to Larian getting the license.
>seething farquaad
kek
Yep.
>You keep acting like they are just paying a fee when it is a "partnership" intentionally.
>It isn't 1 way.
no shit moron, 1 party is paid at the start of the contract or/and with a part of the sells and the other party is "paid" by being allowed to make a more successful product using a popular IP.
There's more to it in general. For my job we create software for specific agencies (commonly HUD - Housing and Urban Development). We get paid to develop the software, we get paid a small cut for how long it is in use.
BUT, HUD owns the software, they can go sell it if they want and we won't get any cut of their sales. The way the system works is we have the right to develop any updates or new builds of said software, they can't handle it until we've decided not to handle the new work (we always take the work).
It is a partnership with future dealings baked into how the contract itself evolves and solidifies.
Wotc wants a dev for it's virtual modules, Larian wants consistent work if they can get it. You don't understand how this stuff works.
God you're moronic
He isn't. Wizards or Larian would have went through a subcontractor if they weren't trying to created a long term partnership. They didn't do that.
I feel bad for you.
Doubtful, you just sound upset. It isn't my problem.
>Wotc wants a dev for it's virtual modules, Larian wants consistent work if they can get it. You don't understand how this stuff works.
You are just a brainlet... NOTHING indicate that Wotc paid Larian, this is just your schizophrenia speaking to your mind.
What most likely happened is that Larian paid either upfront of with a percentage of the sales to have the right to use the IP. That just how most entertainment IP contract work.
You don't understand how this works
>we'll need to do x amount of hours of research on the property, that could cost x amount of dollars per hour
>no problems mate, here is all our source material on the IP for you
The financial responsibility is lessened for both entities, that is why they form a contractual partnership.
Why do you Larp as an insider when you have the comprehension of a 5yo?
Trying to argue that wotc giving them documentation is the "payment" is laughable. you know you are full of shit.
>I work for Lockheed Martin
And my uncle works at Nintendo.
Because that is how IP contracts work.
People more knowledgeable than you, or less gaslighty, already know about WotC's plans to internally produce their own DnD virtual modules to compete with tabletop simulator.
>already know about WotC's plans to internally produce their own DnD virtual modules to compete with tabletop simulator
That has nothing to do with Larian though? They won't work on that.
Then please cite a figure. If Larian got paid by WotC, the amount should be public information.
makes their argument look stronger, in reality they don't know or really care about the logistics, they just have a seething hatred because it's popular with normies and they don't personally like it
>why do people keep saying this
back when AAA devs from ubishit and blizzard seethed at larian, one of their devs spread this rumor that they were able to deliver such a big game only because they were funded by wotc (which is hilarious considering the budget blizzshart has at their disposal) and ever since then, morons have kept repeating that lie even though it's been debunked a long time ago
>Indie
>While backed by Tencent/Wotc
>400 people worked for BG 3
no
400 people worked at Larian from 2017 until this year moron(450 now), if you have median salary 4k per month x 70 months (game was launched 2 months ago), that's almost 100 million euro in wagies only, without anything else.
I know /v is full of morons who don't have basic economy knowledge, but only a moron will think that gay Swen went to the bank and asked for 100 millions, while Larian made nothing for 6 years
>but muh Dos 2 sold 7 million
yeah, being dozens of times on sale, i bet a few millions euros really helped
/v/ermins have the lowest IQ on Ganker, i don't have that image about each board IQ but /v has one of the lowest, that would explain everything
Indie as a meaning is irrelevant to budget, so none of what you posted matters.
Then Mihoyo is a indie company?.
I don't know enough about gachashit games to comment on Mihoyo. If they're not publicly traded sure, but they're probably owned by the Chinese government or some shit and not actually a true indie developer with self realization.
>but they're probably owned by the Chinese government or some shit and not actually a true indie developer with self realization.
and this doesn't apply on larian with 30% tencent stake because....?
Larian headquarters isn't in China and 30% isn't anywhere near a controlling majority.
Because if the Tencent meme is even true they don't own shares that give them any voting rights and Larian isn't located in China. Read is hard, huh?
>Read is hard
ni hao
that iq graph is a shitpost that's been going around for ages now
you actually believing it to be a real thing and buying into the wotc / tencent idiocy tells me you're on the Ganker side regarding iq yourself
by wotc
wrong, they had to pay wotc for the license
of employees
yes
investors
with no voting rights
yes
>wrong, they had to pay wotc for the license
WOTC came to Larian to make bg3.
Yes, and Larian paid them to use the IP.
>we want you to make a game for us, using our guidelines, a game which we will own
>btw you'll have to pay us
>random roastie spreads unfounded rumors on twatter
>ausbreasts keep repeating it forever
yawn
what does that have to do with the false claim that wizards paid larian to make baldurs gay?
Changing the tune already?
you did not read that post or the reply chain
That's ironic since you went off about some roasty, thinking the amount of larian employees came from her.
Embarrassing.
literal schizo
It makes sense that there would be financial aid to make sure the project doesn't fall apart.
Shills need to eliminate common sense from the discourse to spread their idpol.
They even donated at least one wotc "aid" to help larian include all the correct modern themes.
The aid was probably monumental. It was still cheaper than doing it internally for wotc.
I'm not an insider. You don't need to be an insider to get how this works.
Do you have any proof of this "aid" or is this another shizo moment?
Because , Larian said they paid and Wotc didn't deny anything.
Wotc/hasbro being a public traded company they can't propagate lie about their contracts.
Yes. BG3 exists. It couldn't exist without the type of contract being discussed.
A contract existing doesn't mean that Wotc gave a "massive aid" to Larian....You are making such weird jumps in you reasoning I just think you are probably baiting me.
It does though. The IP is handled correctly. Larian has even made public note of things in BG3 that aren't in 5e because they began development before 5e was solidified as what it is now.
They were getting direction from WotC on how to properly translate the DnD license to the game.
This would save on payroll over not having oversight on your IP.
So your massive aid is " a guy/MAYBE 2 or 3 came over and gave info on DND 5e "
Really that what you are talking about?
Also what tell you that Larian weren't forced to pay for these consultants as part of the contract to use the IP huh? To ensure that anybody using the Ip would follow the guidelines?
You have no idea about what was in the contract and you speculate so that it fit your reality when Larian themselves said that they paid for the IP AND Wotc didn't deny it.
Nope. My massive aid is the typical materials you'd share in an IP contract to make sure that your IP is handled correctly.
Generally, these materials are dubbed a "design bible."
It isn't new or confusing, it has been a thing in multiple mediums for decades.
the guideline and general information of the IP are not massive aid you fricking moron... can't believe that actually your argument.
It is massive. If it isn't handled correctly it will irreparably damage your IP.
Nope. If you are using DnD rules you had to go through WotC to do it. GURPS exists for this exact scenario.
Sorry Farquaad.
>Nope. If you are using DnD rules you had to go through WotC to do it.
Not true at all. The rules themselves aren't protected by anything. Only trademarked names etc. are. And even if that was true, it still would be an indie game.
Irrelevant, also not true since there are a vast number of non-D&D systems. BRP for example
>It is massive. If it isn't handled correctly it will irreparably damage your IP.
For the last time this can't be considered an aid if LARIAN PAID FOR IT , if they paid then it's not an aid it's just what they paid for.
Hm, but it doesn't matter really. If creative control is, in any way, outside the team of people working on the game, it can't be called an indie. I don't mean stuff like using the DnD ruleset, because if the team decided that, then they did, it came from them. But if their bean counter boss decided it, it's not an indie, even if that boss' name is displayed when loading up the game.
>If creative control is, in any way, outside the team of people working on the game, it can't be called an indie
that not what indie but i don't really care about the indie argument anyways.
I just wanted to clarifie that Larian paid for the IP and not the other way around.
No one cares since there are more elements to an IP usage contract than just paying a fee for usage.
Trying to hammer the discussion to the limited scope you are is dishonest.
don't care, they paid for the IP contrary to the bs you tried to spread,
the indie discutions is moronic. thinking that creative freedom is the factor to determine if a game is indie is just dumb.
> If you are using DnD rules you had to go through WotC to do it
No you don't, direct proof of this is Solasta which was able to use the D&D 5e ruleset thanks to SRD which requires zero input on WoTC's part.
>Farquaad.
Who the frick are you discord homosexuals and why are you trying so hard to push the wrong usage of the term Farquaad despite knowing that most people who browse CRPG threads are familiar with the actual Farquaad and his posting style?
Wrong.
How am I wrong? Solasta uses the D&D 5e ruleset and isn't controlled in anyway by WoTC. They're legally allowed to do this because of SRD
Yes and? You literally do not have to interact with WoTC and WoTC has zero control over what you make with SRD and OGL, people have been making products for 5E and have been able to sell them with zero issue
SRD and OGL allow you to make content using D&D's ruleset for free, the game doesn't even use Liscensed D&D material such as settings and characters
Why are you even replying when you got blown out so hard?
>SRD is a license through OGL
>OGL is a license given by WotC
You can't argue this.
>It's not indie music because the lead guitarist has a fender instead of making his own instrument
kek
She is a marketer so she will keep twisting the argument after she was proven wrong.
>It's not indie music because the lead guitarist has a fender instead of making his own instrument
>which requires zero input on WoTC's part.
The license to use the OGL comes from Wotc in particular. They have to have input to accept.
>it's not an indie movie because the guy making it has actors instead of playing every role himself
Lmao, this dude is seething so hard that he can't even make proper arguments anymore.
>can't dispute it
Your indie example is shit. It isn't about having "actors" but the relationship that the smaller company would have with external sources. It would be like you trying to say that a small film company's movie is still an "indie movie" even if they bought the license to make a batman movie and had to work with Warner Brother's to make the film.
The Brave Little Toaster is an independent film using an IP Disney owned the rights to, you fricking moron.
The film rights to The Brave Little Toaster, the original novella by Thomas M. Disch, were purchased by the Walt Disney Studios in 1982, two years after its appearance in The Magazine of Fantasy and Science Fiction.[12] After animators John Lasseter and Glen Keane had finished a short 2D/3D test film based on the book Where the Wild Things Are, Lasseter and producer Thomas L. Wilhite decided they wanted to produce a whole feature with the same technique.
The story they chose was The Brave Little Toaster, and this became the first CGI film Lasseter ever pitched,[13] but in their enthusiasm, they ran into issues pitching the idea to two high-level Disney executives, animation administrator Ed Hansen, and Disney president Ron W. Miller. Ron Miller asked about the cost after the pitch and when Lasseter replied that it would cost no more than a traditionally animated film, Miller rejected the pitch, saying that the only reason to use computers would be if it was "faster or cheaper".[14][15]
A few minutes after the meeting, Lasseter received a phone call from Hansen and was instructed to come down to his office, where Lasseter was informed that he was dismissed. Originally set to commence at the Disney studios with a budget of $18 million, development was then transferred to the new Hyperion Pictures, which had been created by former Disney employees Tom Wilhite and Willard Carroll, who took the production along with them after Wilhite successfully requested the project from then-president Ron Miller. As a result, the film was financed as an independent production by Disney, with the aid of electronics company TDK Corporation and video distributor CBS/Fox Video.[12]
The budget was reduced by $12.06 million to $5.94 million as production began, approximately a third of the budget offered when in-house.[12] Despite providing funds to get it off the ground, Disney was not involved with production of the film.
>As a result, the film was financed as an independent production by Disney, with the aid of electronics company TDK Corporation and video distributor CBS/Fox Video.
>but in their enthusiasm, they ran into issues pitching the idea to two high-level Disney executives
>Despite providing funds to get it off the ground, Disney was not involved with production of the film
Nice job destroying your own post, dumbass. Disney may not have made the movie (filmed it, etc) but they still had creative control over the people making the thing and directly funded the entire project along with a handful of of other companies.
>but the wiki page says it's indie?
You know Hyperion is a Disney subsidiary?
>Disney may not have made the movie (filmed it, etc) but they still had creative control over the people making the thing and directly funded the entire project along with a handful of of other companies.
No.
>Despite providing funds to get it off the ground, Disney was not involved with production of the film
why just contradict yourself in the same post.
>You know Hyperion is a Disney subsidiary?
Not in 1987 :^)
>No.
Yes, that's what the wiki page you linked to said. Maybe you should read it.
>why just contradict yourself in the same post.
There's no contradiction. You know that financing and production are not synonymous, right? You can fund a project without personally making it yourself, akin to personally picking up a camera and filming the movie. Disney financed the movie but did not personally manufacture the film. That isn't a contradiction, moron.
>Not in 1987
I'm not even going to argue over this because I can't find any sources for or against either of us.
You do not need to obtain a specific license from WotC because that's what the OGL is, they do not need to accept anything as long as you follow OGL guidelines.
WotC does not hand out the OGL, the entire point is that it allows people to freely create and distribute derivative works without needing express permission.
>The OGL states that "in consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, nonexclusive license with the exact terms of this License to Use, the Open Game Content".
Sounds like there is input from Wotc for this License.
>System Reference Document (SRD) is a reference for a role-playing game's mechanics licensed under the Open Game License (OGL) to allow other publishers to make material compatible with that game.
>Open Game License (OGL) 1.0a is a license agreement between you and Wizards of the Coast to access the core rules of Dungeons & Dragons through an SRD. This license agreement was created by Wizards in 2000 and has been used by the creator community since then to develop their D&D compatible products.
Oof.
It is crazy how open faced the lying from the farquaad force is.
wtf is a gaywad
Solasta got the license from Wotc kek
>It's not indie music because the lead guitarist has a fender instead of making his own instrument
kek
>No you don't
Yes you do you fricking moron, 5E isn't open source. If you want to use it you need the license from WotC.
NTA but so what you mean is that if I made a game myself that uses D&D rules it wouldn't be indie?
You are wrong
The General Use Roleplaying System (GURPS) was invented so people wouldn't have to go to Wizards to negotiate a deal to use the DnD ruleset.
>But not subject to demands
So, an indie company?
>another one fails to follow the reply chain
yikerinoes
is Larian the world's first trans game dev studio?
Indie is such a worthless term. shitendo, snoy, microwiener, bamco, sega, etc all self-publish and are indie.
>b-but they're public corporations!
nothing about self-publishing indicates public or private.
>b-but they're not independent from investors!
indie only stipulates independence from other other publishers, not investors/backers/etc, which private companies including Larian also have 99% of the time.
Of course not.
Is a game by ubisoft Montreal indie? Or one by EA Sacramento?
They are a large publisher as is Paradox for example or THQ.
They are which is why indie is a worthless meme term.
No, at least not to me, as indie stops when the publisher and the developer aren’t the exact same entity.
World of warcraft was an indie game.
if you are not independent from money you are NOT indie.
If you do not have a bleeding troony wound you're not indie, suck it Larian.
"low budget" and "small dev team" are much more useful terms, even without defining what "low" or "small" is.
indie carries within it the impication that it's "artsy" and isn't mass appeal sloppa
which is ironic because holy Molly does BG3 tick all the DEI checkboxes
I remember back when Bastion came out people were endlessly arguing that it wasn't an indie game because Warner Brothers had published it
No and pretending otherwise is just as delusional as pretending the game was anything other than mediocre and a marketing success. Indie does not mean independent you semantic morons, dont start dying on this hill just because you want your gay sex game to compete against small 3 man companies for indie goty. Its like you know the game your shilling for is shit, youre fricking sandbaggjng it like trannies on steroids in womens sports.
Indie means independent from publisher. That is why it is a shortened form of the word independent. The crux of that independence is financials though.
it's not indie in the same way as a doujin game. Larian have a big office and a lot of employees, plus investors.
>people think WoTC is different than Disney, Lord of the Rings, DC, Marvel, .. when licensing out their IPs
God damn morons everywhere.
Maybe "indie" is just a moronic terminology we should stop using period.
Modest games?
>modest scale
>modest budget
>modest team size
I dig it anon.
No, it just means they're not private.
>Private companies like Larian have investors too if that's your hang up. Indie only means independent from other publishers (i.e. self publishing), not independence from public investors. Nintendo is literally indie because they self-publish, we already know they're indie just like we know Valve is indie.
>independent doesn't actually mean independent
You have about as much cognizance as the crusty shit clinging to my ass bush.
>argueing
literal shitskin subhuman
>semantics
>Semantics (from Ancient Greek σημαντικός (sēmantikós) 'significant')[a][1] is the study of reference, meaning, or truth.
>moron thinks reference, meaning and truth are irrelevant to arguing the definition of a word.
Why do you think the word "independent" is synonymous with "low budget"? How did you end up being so fricking stupid?
>Why do you think the word "independent" is synonymous with "low budget"?
If you want to try so hard bg3 isn't an independent game at all because it's wholly dependant on wotc.
>cognizance
https://www.dictionary.com/browse/cognizance
>indie does not mean independence
lmao holy shit
>Indie does not mean absolute independence, it's specifically independence from other publishers. Even the smallest indie games are dependent on money, a computer, the dev having a pulse, etc.
lmao holy shit
You're still trying to argue that the word "Independent" doesn't actually mean independent, but rather some specific criteria that you picked out of your own preference. This is beyond daft. I'm on my phone right now taking a dump and I feel like I'm wasting my time trying to communicate with you as I'd get far more intelligent insight by sticking my head into the bowl sideways and flushing. I genuinely can't understand how you made it this far in life without accidentally drowing in a puddle or some shit.
He's making fun of you because you are esl. Bringing up the dictionary to show it is a word doesn't mean much when the word isn't used in parlance for english.
You are a brown that learned goofy english in new dehli.
>Indie only means independent from other publishers (i.e. self publishing), not independence from public investors.
Indie does not mean absolute independence, it's specifically independence from other publishers. Even the smallest indie games are dependent on money, a computer, the dev having a pulse, etc.
>Why do you think the word "independent" is synonymous with "low budget"?
It's not. But it is synonymous with no outside funding. Guess what BG3 had?
>a moronic terminology
maybe you a learning the speak an english instead of the voicing of fricking stupid opinion who is in coming from moron donkey brain, yeah?
lads im thinkin this cat might be on to something here
>hmm, yes, I can't see the difference between games made by few or single individuals such as Cave Story and multimillion products made by hundreds of people
>you see, I am Ganker, I am very smart
>3rd worlders on Ganker who cant understand the nuance of the English language literally want the term indie to just mean "poorgay frick developed this game in garage"
lol bruh
ESLs are far more likely to want words to only mean their literal definition because when word means different things dependent on the context it gets impossible to learn unless you live with the language.
>Whoops kickstarter projects made by independent developers are no longer indie games because they were given 600million dollars in donations to make their game
Lol, LMAO even guess Star Shitizen is no longer an indie game based off 3rdies opinions on this basketweaving forum
star shitizen was never indie moronic homosexual
>star shitizen was never indie
Yes it is, it's an AAA indie game.
>Developer: Cloud Imperium Games
>Publisher: Cloud imperium Games
>Not ONLY will Pizza Chads take GOTY away from Baulder’s Gay 3
>It will also take best Indie Game from BG3 too
PIZZA GODS WE COOKING
I fricking hate people who misuse indie
It's more indie than 90% of the games that get called indie
actual independent games are rare
post you'r favourite video game's
see
Not bad not bad but how about
Stray (FOTM) won indie game of the year while Vampire Survivors (popularized an entire genre and spawned countless new games) wasn't even nominated
Literally worthless award
What did you expect?
Pretty much all award shows have been rigged since forever.
Not to mention vidya journalism is a complete and utter joke.
>Literally worthless award
Gee, sounds a lot like every other game award
>games "journalists" sees epik cat game
that's enough to get them to vote for it
these people don't even play games, and they're the ones who vote on the winners of all these awards. they really are all worthless, but since lots of people watch these shows because of the trailers and shit, they just get a lot of coverage
>Financed entirely by Blackrock and Tencent
>"Independent"
lol
lmfao even
Yeah I'm sure they had full decision-making power with no outside influence, agenda or instructions
Of course not.
You're an esl if you're arguing about literal definitions of words instead of understanding the meaning behind those words.
When someone calls a woman a b***h your entire existence is in jeopardy because she's not a female dog.
language evolves overtime
I know you wanted to repeat the cool phrase but it has nothing to do with what I said.
Clinging to dictionary definitions vs understanding the meaning behind words has nothing to do with "language evolution"
Hes trying to say that if he believes hard enough his definition will be true one day.
Larian's relationship with WotC already makes them not an indie dev.
>why?
Because that's how being independent works in regarsd to production.
>>The term “indie” stands for independent, indicating that these developers create games outside of major studio affiliations or corporate structures.
>>an independently or privately owned business, especially a film or music company that is not affiliated with a larger and more commercial company
>>“indie” refers to works that are produced independently from major studios or production companies. Indie artists often have creative control over their projects and operate outside of mainstream commercialism
Larian's licensee relationship with WotC specifically makes them unable to be an independant company in regards to the creation of this game becuase they have no creative control over what they can do with the product. They need to work within the specified guidelines of what the license holder allows. They are directly affiliated with a larger corporation and even if that corporation doesn't specifically go out of their way to give them money, that doesn't matter. Indie isn't only about financing.
I don't even know why this argument pisses people off, it's not like it's a slight against the game.
>be me
>alone making a 40k game after getting the license
>have to follow a few guidelines to use the IP
>not considered an indie dev despite being alone in my garage for 5 years
Nobody would accept your definition.
nobody is going to consider your licensed 40k game indie
You having the license means you're now affiliated with GWS, you aren't indie at all given the relationship you would have with that company. Just because you don't like the definition of the word doesn't mean it's wrong. you also wouldn't be able to get the license without being able to pay for it, lmao. moron. Your shitty point about being a solo dev in a shack didn't help you at all.
Gentle reminder here that no man's sky wasn't indie either.
Why do people get so upset about whether BG3's indie or not? Is it because they have this idea that it's an 'underdog', and it being indie legitimizes that?
Yes. They are sandbagging for the game. Small indie company btw.
no game with budget over 100k is indie
This, and only if it can run on my shitty laptop.
>b-bu-
I don't care what hollywood industry israelites say.
balding gay trannies really are the dumbest homosexuals around
they really think they can bring everyone down to their level by repeating their own moronic statements over and over
Bearbroken pajeet tendie filtered chud?
Yeah, it's pretty annoying
"Indie" is only for 2D pixel art card builders rogue-like about depression and farming.
Larian is a small studio that came out of nowhere and dropped the GOTY. All of them are white too.
Problem is that they're not chudcel conservacuck trumpoids so Ganker hates them kek.
>small studio
Lol, what? They're bigger than Bethesda. This has to be a shitpost.
for me personally indie games are 1 man passion projects or like 5 people studio.
even if technically bg3 is an indie game i just cant count it as one, please, 100m budget game with 400+ devs.
AA
No game that has over 2000-3000 professionals listed in the credits is a AA game. Especially not from a company that has over 400 employees.
Damn fromsoft must be AA then based off of number of employees
What are you talking about, moron. From has 400 employees and their recent games have bloated credits as well.
You are counting pajeet that just make 3d models and employees bro. That makes pretty much every game that pays the rupees aaa at that point
Still counts. You cant discount work you outsource. Most of AAA credits are other studio's employees.
Would you consider Bethesda a large company? What about Naughty Dog, 343, or SIE Santa Monica? If you say yes to any of those then you must also think FromSoft is a large company (they are) because they have the same number of employees. Hell, they have more employees than other AAA game studios like Rocksteady, Remedy, and iD.
troony game
Offtopic and extremely low quality post
if bg3 is an indie game then gta5 is an indie game
Itt: people think indie just means independent. Larian studios is comparable in size to a aaa studio
>people think indie just means independent.
They'd be right. Indie is shortened from independent.
>You do not need to obtain a specific license from WotC because that's what the OGL is
KEK
so gta5 is an indie game because it was published by rockstar?
Destiny was almost an indie game
Indie != independent
>independent != independent
that wasn't what he said, and you know it
Incorrect. It literally means independent. The literal meaning carries with it implied cultural meaning (funding).
I didn't claim otherwise, just claimed that there was more to the contract. I'm not trying to be willfully dishonest about what an IP usage contract entails.
So I take it you morons think that indie music genre is about not being published by a label as well.
Indie isn't a genre.
If it wouldn't have or it would've had this meaning we wouldn't have had this conversation right now. Seethe.
That doesn't matter. The word indie is literally shortened independent.
Correct, this isn't about a wrong opinion though. Anon is correct and reality affirms it. You can seethe, but as you stated, reality won't change.
He isn't correct, and The Brave Little Toaster is an independent movie, and has been since 1987, and has been referred to as such since 1987, before you were ever born zoomzoom.
We aren't discussing movies though. Entire angles you operate on are just whataboutism instead of discussing the actual topic we are discussing.
It is a level of dishonesty a more moral person would have qualms with.
Nothing to seethe about.
>That doesn't matter. The word indie is literally shortened independent.
>The Independent
>Called independent
>not actually independent
HEY ANON BUT I THOUGHT....
See, more whataboutisms.
>loses argument
>Screams whataboutism
lol
He's right though. You look like a clown.
lmao, you still haven't disproven what I said
>BUT INDIE IN GAMING IS DIFERENT BECAUSE I SAAAID SOOOOOOO
Not the same anon slowmo
didn't ask, don't care, still have no argument, could be 50 of you and there still wouldnt be a cohesive argument.
If your game gets funding from outside companies, I really don't think it counts as indie. They would not have been able to make that game independently, they needed to get funding from elsewhere.
>I really don't think
its a good thing your moronic thinking doesn't actually change reality.
>its a good thing your moronic thinking doesn't actually change reality.
It only affirms his thinking, that is a better position to be in.
I could think the confederacy won the civil war all I want but that doesn't make it reality
is gta5 an indie game? all the money was from rockstar itself
This guy has a very
>nods politely at you
vibe. Cringe big time.
It's Baldo's Gape.
Yes. First: the word indie is short for independent, meaning the developer doesn't have a publisher(or they are their own publisher) like Larian Studios. The word indie has been, quit frankly, bastardized from its original meaning and is now referred to as an entire genre of games like roguelites, pixel RPGs, depression quests, etcetera, by ignorant people. The best way to help people is by educating them.
https://en.wikipedia.org/wiki/Baldur's_Gate_3
>Developer: Larian Studios
>Publisher: Larian Studios
https://www.oxfordlearnersdictionaries.com/definition/english/indie_1?q=indie
>(of a company, person or product) not belonging to, working for or produced by a large organization; independent
>an indie publisher/newspaper
>an indie band/record label
No. See
According to the definition (they are their own publisher), yes.
Has the term lost most of its meaning? Also yes.
And is BG3 a good game? Also yes.
Rich get richer.
So is Star Citizen.
I guess it's independently published, but for the sake of tradition, I hope this AAA game does not win in the "indie" category. What a fricking travesty to smaller developers.
balding gay shills jumping from lie to lie to defend their gay sex simulator will never not be funny
It is funny how random anons know how the real world works better than the shills.
it would be like How To Train Your Dragon winning best indie film