Is either of these as good as they say?

Is either of these as good as they say?

Tip Your Landlord Shirt $21.68

UFOs Are A Psyop Shirt $21.68

Tip Your Landlord Shirt $21.68

  1. 5 months ago
    Anonymous

    >be me
    >subscribed to game pass
    >try both, since they are on game pass
    >dropped both after 8, maybe 10 hours
    I can't force myself to finish them.

  2. 5 months ago
    Anonymous

    No they're boring

  3. 5 months ago
    Anonymous

    Chained Echoes was mediocre, the only particularly good thing about it is the music. Didn't play the other one.

  4. 5 months ago
    Anonymous

    its western JRPGs made by dudes who think they're better than every anime game ever made because they're western while also being blinded by nostalgia for 1-2 games they tried to copy everything from

    • 5 months ago
      Anonymous

      im alway astounded at the level of arrogance from certain upstarts who are so confident that they can make a better game than...squaresoft in their prime. its like ripping off classic album. the difference being this medium sings praise and falls for this kind of shallow nostalgia bait every time.

      • 5 months ago
        Anonymous

        crosscode is legitimately good though.

        • 5 months ago
          Anonymous

          crosscode is one of the few original games and dare i say rather good. the difference would be something like tunic, which is admittedly well designed, but clearly imitating an older work to success. crosscode is more like if 2d action adventure games (like alundra) continued in the 32-era and flourished with unique ideas. sea of stars is entirely "remember that game" with poor execution so it hits nether marks.

          • 5 months ago
            Anonymous

            Crosscode is the only indie I've played that I felt was flat out as good as classics like Link to the Past.

        • 5 months ago
          Anonymous

          CrossCode is ruined by the long ass puzzle parts
          I gave up when I had to do 3 (three) puzzle tower back to back.
          I like UNSIGHTED way mor than Cross Code

          • 5 months ago
            Anonymous

            Nah, the long puzzles are fine. They're a bit autistic but honestly I think the puzzles make the dungeons somewhat charming, especially because they get real fricking complex.

            Though there are a few too many. I'd cut 1-3 from each dungeon.

            >For a game inspired by Chrono Trigger you are lacking in moves the entire game
            One thing about Sea of Stars is they just seem to fail to understand what made people like CT. Take the beginning with the Millienium Fair. It introduces the lore about Magus without revealing Lavos and the mechancis with fighting, all while having this absolute comfy and fun fair to attend with a cutie blonde girl and meet up with a your nerd cute childhood friend. Then it ramps up the story and is nothing but amazing pacing throughout starting there. Sea of Stars starts kind of in the middle of things, but then quickly goes to a flash back for some schooling that seems stupid and boring. I have to wonder if they just didn't get what people liked about CT.

            Yeah they definitely missed the ball with the intro. I don't get how they fricking did though.
            The intro of Chrono was so strong, and the premise immediately was unique. And the writing, well fun. And it NEVER wasted your fricking time. SoS wasted so much time without saying anything, it's fricking shocking tbh.

            If you can't give interesting insight into the characters, WHY SHOW US the boring shit?
            It gives me some "harry pothead" vibes.

            And I'm up to where things are meant to get serious, and Idk yet. At least something might happen... might.

          • 5 months ago
            Anonymous

            I liked Crosscode's puzzles and loved the game overall, but that part needed something inbetween to break it up.
            Unsighted surprised me, it's paced well and doing multiple playthroughs for all achievements made me appreciate how well-crafted its level design is.

          • 5 months ago
            Anonymous

            On the contrary, the puzzle parts are the best part about CrossCode. The overworld exploration and grindy sidequests are total shit and drag it down instead.

      • 5 months ago
        Anonymous

        Phil Fish ruined a generation of indie devs

        • 5 months ago
          Anonymous

          The opinions right though. This action rpg combat is atrocious. Give me Dragon Quest 11 or Dark Souls. Don’t split the difference, ever.

      • 5 months ago
        Anonymous

        Bro, a friend of mine wanted to make a mmorpg as his first game, talk about delusion

    • 5 months ago
      Anonymous

      >who think they're better than every anime game ever
      You made this up to rally people against these games.
      Where did the devs of either of these games claim to be better than their influences?

      • 5 months ago
        Anonymous

        when they were aggressively and transparently shilling their games on /vrpg/

    • 5 months ago
      Anonymous

      If a nerdy white guy made a hip hop album and the media said it was so much better than anything those dumb blacks have made people would be freaking the frick out. I hate the hypocrisy.

      • 5 months ago
        Anonymous

        >Eminem
        >Logic
        >Mac Miller
        >Post Malone
        You poltard morons are the absolute worst. Your not special because you think differently, your special because your as dumb as your teachers said.
        T. Limousine Liberal

  5. 5 months ago
    Anonymous

    Loved the graphics and combat in Chained Echoes, Sea of Stars is way too shallow in comparison.

  6. 5 months ago
    Anonymous

    Both are pozzed shit.

  7. 5 months ago
    Anonymous

    The first one is unironically a cuck game, the second one is ok.

  8. 5 months ago
    Anonymous

    Sea of Stars fricking sucked. It hardly qualifies as an RPG, you have no ability to customize your characters or party really. You can't grind levels, and there is so much fricking dialog. I gave it like 12 hours before checking out, and really only played it that long cause I kept thinking it would get better.

    • 5 months ago
      Anonymous

      You can grind levels - sort of. Zones have a recommended level range and you can grind to the max level in that range before the exp begins to drop. If a zone is rated level 20-25, you can grind up to level 25 before exp drops.

  9. 5 months ago
    Anonymous

    Sea of Stars is highly mediocre, but at least it's not as offensively dogshit as Chained Echoes and its terrible story.

  10. 5 months ago
    Anonymous

    troony games

  11. 5 months ago
    Anonymous

    no. these games are pale imitations of older works without any understanding of the fundamentals.

  12. 5 months ago
    Anonymous

    The mere fact that everyone is comparing them to chrono trigger completely turned me off even trying them.
    I love chrono, but western devs, 30 years later, trying to copy it? That's just fricking pathetic.

    Also there's a really good steam review for Sea of Stars that talks about how bad the writing is, the guy reckons that when characters talk, it looks like 2 kids typing to each other on discord rather then actual people speaking lmfao.

    • 5 months ago
      Anonymous

      The chrono trigger comparisons are fricking moronic and no one should listen to them.
      That being said sea of stars is an alright game, could've been much better.

  13. 5 months ago
    Anonymous

    >unskippable cutscenes
    trash

  14. 5 months ago
    Anonymous

    Both are overrated, but Chained Echoes less so than Sea of Stars. Sea of Stars has amazing art but story and gameplay that would have been considered outdated if it came out 25 years ago. Chained Echoes falls apart in the second half but overall has way more going for it than Sea of Stars.

  15. 5 months ago
    Anonymous

    who says they're good?

  16. 5 months ago
    Anonymous

    sea of stars is braindead, avoid it

  17. 5 months ago
    Anonymous

    How does Crystal Project compare to these two?

    • 5 months ago
      Anonymous

      doesn't have a story and is heavy on platforming
      the combat devolves into bursting down bosses/enemies before they can do any serious damage

    • 5 months ago
      Anonymous

      Its FFV with platforming and looks like it was made with that program that converts minecraft levels into source engine maps for shooters. If you have to ask you're probably not into that sorta thing

      • 5 months ago
        Anonymous

        That sounds kind of cool though?

    • 5 months ago
      Anonymous

      >made his own dream JRPG
      >went to Japan
      >has a cute filipina wife
      >successfully shilled his game on Ganker
      Andrew's game mogs the shit out of the ones in OP's pic.

      • 5 months ago
        Anonymous

        your wife is ugly, shilldev

        • 5 months ago
          Anonymous

          SEAmonke ricecel seethe

    • 5 months ago
      Anonymous

      >made his own dream JRPG
      >went to Japan
      >has a cute filipina wife
      >successfully shilled his game on Ganker
      Andrew's game mogs the shit out of the ones in OP's pic.

      Fake gameplay
      It's a worse version of any JRPG that features jobs/vocations and literally plays like an excel spreadsheet because every moment in every battle is an infodump.
      The battles suck because the developer tried too hard to "make every fight count" and have "no trash battles" and wound up with a game forcing you into specific party compositions instead of experimenting, and actually wasting more of your time than a game that has random trash fights.

      • 5 months ago
        Anonymous

        >every moment in every battle is an infodump
        How?

        • 5 months ago
          Anonymous

          Damn that looks absolutely horrendous

    • 5 months ago
      Anonymous

      It's decently fun but I honestly find it hard to enjoy a RPG type of game without any sort of story. The "Minecraft-ish" world exploration also kinda gets tiring after a while.

    • 5 months ago
      Anonymous

      I didn't like the save system where you can save anywhere and keep your progression, but you are always teleported to the previous checkpoint when you load. That shit ruined the game for me, absolute timewaster.

      If you're looking for a classic styled RPG with exploration, I recommend The Alliance Alive.

      • 5 months ago
        Anonymous

        >Alliance Alive
        >exploration

    • 5 months ago
      Anonymous

      The exploration is quite fun but dragged down by a few specific issues that become really aggravating over time, but the big problem is how the balance is fricked and the endgame pushes you into specific set ups to counter the enemies' gimmicks which is antithetical to the freedom the game ostensibly wants to offer.
      I'd still say it's worth giving a go though, it did have a few moments that wowed me the first time.

      • 5 months ago
        Anonymous

        the game just looks like "final fantasy except autism" to me, with absolutely uninspired bullshit enemies and unoriginal classes and abilities, like the fricker didn't even try and that pisses me off more than anything else

  18. 5 months ago
    Anonymous

    >Chained Cuckholds
    >Sea of Trannies
    I'd rather not.

  19. 5 months ago
    Anonymous

    The Messenger is kino, play that instead of Sneed of Stars.

  20. 5 months ago
    Anonymous

    Someone should edit the YWNRB to be You will never be a real jrpg.

  21. 5 months ago
    Anonymous

    >chained echoes
    Isn't that game with the cuck MC ?

  22. 5 months ago
    Anonymous

    I played chained echoes entirely and I liked the game but overall its just slightly above mediocrity. Combat is fun but gets old fast, exploration is nice and probably the best part of the game but nothing special, sidecontent is eh, main flaws are within its story which is really weird especially the ending. For indie game made by few people and mainly one dude I think its very impressive result but if you would compare it to the masterpiecies of the industry then its nowhere near of course. I couldnt bring myself playing sea of stars despite being really interested in that game because of Mitsuda's ost. I think you can sum up both of them as good looking but shallow and pale version of the games it is inspired by with bad story. They are fun if you expect absolutely nothing and open-minded but if you expect AAA-tier so you should simply avoid them.

  23. 5 months ago
    Anonymous
    • 5 months ago
      Anonymous

      Hey, those are not the real names!

    • 5 months ago
      Anonymous

      Is pizza tower slop? I loved Wario Land 4 and I was told it's basically like it but I'm not really into the aesthetic.

      • 5 months ago
        Anonymous

        they lied its actually a Sonic game wearing Wario Land's pickled flesh

      • 5 months ago
        Anonymous

        >Is pizza tower slop?
        Anon it's the best game released this year, it's not slop and has zero pozzed shit.

      • 5 months ago
        Anonymous

        Pizza Tower is Wario Land 4 if Wario was a hedgehog.
        It's good, but you're playing it for score autism.

        False Skies was great.

        It's certainly better than the two games in OP, but I hesitate to say it's great. It's enjoyable for what it is but fundamentally flawed, mostly because le funny hamster engine just fricking sucks.
        I recently played LunarLux. It was just okay. I think westerners just have no idea how to make a good retro-modern JRPG.

    • 5 months ago
      Anonymous

      >tfw my favorite indie game isn't big enough to get in that pic

      • 5 months ago
        Anonymous

        looks like chink shit

        • 5 months ago
          Anonymous

          It is, enjoy your metroidvania with empty rooms, dumb progression and clashing artstyle

        • 5 months ago
          Anonymous

          *Chinkkino

      • 5 months ago
        Anonymous

        fun for the first few hours but the gameplay is fairly shallow, the skill tree is laughable and I didn't care about the plot

        • 5 months ago
          Anonymous

          >and I didn't care about the plot
          Kind of hard to care about it when the translation is total shit and 90% of the plot is infodumped on you in the last 2 hours of a 30 hour game.

    • 5 months ago
      Anonymous

      False Skies was great.

      • 5 months ago
        Anonymous

        I played the demo a few weeks ago and it was shit.

      • 5 months ago
        Anonymous

        The dev is a moron who tried shilling his game on /vrpg/ by insulting the very games he claimed as inspiration for his own.

        • 5 months ago
          Anonymous

          I was in that thread and it was overtaken by some sperg who threw a fit that someone implied SaGa wasn't perfect. I genuinely do not understand why this became some gay "meme" and why it gets repeated every time the game is mentioned. Are you the SaGa sperg upset over six words?
          >anyone who talks about a non-AAA game is a shill
          You're definitely a newbie. The game's title doesn't even have 100 mentions across Ganker.
          https://arch.b4k.co/vrpg/thread/2985477

          • 5 months ago
            Anonymous

            that's one of the most obvious developer-shilling-his-own game posts I've ever seen

            • 5 months ago
              Anonymous

              So if I had to choose one of these two to play, which should I try first?

              The dev is a moron who tried shilling his game on /vrpg/ by insulting the very games he claimed as inspiration for his own.

              I lurk far too much to ever make a thread myself.

    • 5 months ago
      Anonymous

      The biggest slop is that unimaginative bait list, come up with better titles next time.

    • 5 months ago
      Anonymous

      overuse of slop, low effort

    • 5 months ago
      Anonymous

      thinking about how someone with genuine graphic design experience made this

      • 5 months ago
        Anonymous

        Are you under the impression that people who have "graphic design" experience aren't a bunch of subhumans?

    • 5 months ago
      Anonymous

      'em

  24. 5 months ago
    Anonymous

    Haven't finished Sea of Stars but I definitely enjoyed Chained Echoes far, far more in the same amount of time that I've currently played Sea of stars for.

  25. 5 months ago
    Anonymous

    Chained Echoes was okay, the gameplay is pretty solid, it's more like a puzzle since you can't actually level grind for the most part to trivialize boss fights (you gain skill points when you beat story bosses and optional bosses), but the story was pretty meh for me, it does have character recruiting to upgrade your home base, which I loved because Suikoden is my favorite JRPG.

    • 5 months ago
      Anonymous

      >it's more like a puzzle since you can't actually level grind for the most part to trivialize boss fights
      You don't need to because the game is so stupidly easy all the boss fights are trivial to begin with. Literally the only challenging fight in the game was fighting the octopus bonus boss when it first becomes available, and that was followed by me then doing the next story dungeon which contained upgraded parts for all my mechs that would've made it a breeze.

  26. 5 months ago
    Anonymous

    >Chrono Trigger but you play to get cucked for all eternity by a guy who got fricked in the ass by a old man
    >Shits itself 10 minutes in because every skill is a shitty minigame and the pixelart can't even save the slog of story and combat
    Even a shitty RPGmaker game is better than this shit

    • 5 months ago
      Anonymous

      Ok can someone explain the cuck thing

      • 5 months ago
        Anonymous

        it's when your wife fricks another man, gets pregnant and then has you raise the guy's kid as your own

      • 5 months ago
        Anonymous

        apparently the heroine cheats on the main character multiple times in multiple lifetimes, only for him to forgive her in the end of the game.

      • 5 months ago
        Anonymous

        I played the game so I will explain
        There is dude who is noble and his sister is cripled both physically and mentally and he becomes merc - he is main protagonist bro but later betrays you and fricks old men so he would be chosen instead of protagonist to inherit some insane godlike power and succedes but kinda fails or something and you beat his ass up and he is supposed to die but protagonist shows mercy for him and said he had right intentions but wrong methods and gives his own body to him (protagonist had ptsd prior and kinda wished he was gone). So dude lies to protagonists friends and then makes his body his own in appearance and with godlike power goes onto his quest and protagonist is reincarnated as bird because he wanted freedom or something. Its really weird.

        • 5 months ago
          Anonymous

          >bird

      • 5 months ago
        Anonymous

        The cuck thing is a very weird take on the story IMO.
        The main character, the red haired guy and the blonde girl at the top are reincarnated from their past lives where they were lovers before they were killed by the girl's jealous butthole fiancee while they were doing a reincarnation ritual... at least that was what the MC thought before the twist reveal.
        Turns out MC was actually the reincarnation of the butthole fiancee and the girl's lover was permanently dead since he interrupted the reincarnation ritual and forced the priest to use it on him instead.
        After the MC realizes this he got super depressed and begs the girl for her forgiveness, and at first she was disgusted at him, but in the end she did forgive him because he's no longer that person in the distant past (since it was also revealed that MC wasn't just straight up reincarnated to the present time like the girl, but has already been reincarnated dozens of times and each time he's reincarnated he became a good person that changed things for the better in the era he lived in because he deeply regretted what he did in his first life) but they didn't end up together.

        Posting the second part on another post because it's too long

        • 5 months ago
          Anonymous

          At the end of the game, they fought god as the final boss, and the brown haired old man to the left who betrayed your party early in the game for the church (he also had sex with the pope for some reason) stole god's power for himself because he had some savior complex and the party beats him, and MC takes the god powers for himself to save the world... except there's another twist the MC willingly gave up his life because he was genuinely tired of being reincarnated for centuries and gave a chance to the old man who was his mentor figure before he betrayed the party to take the god powers to save the world, while also taking over MC's body to trick the party members, later on the girl realizes this and accepts this because this is what MC wanted, then the game ends with the old man taking the example from the MC and try to do good for the world with his powers, while MC seemingly reincarnates into a bird that accompanies the old man in his journey.

          • 5 months ago
            Anonymous

            Basically copied most of the plot elements from Beginning after the End. Bravo Western Developers.

        • 5 months ago
          Anonymous

          At the end of the game, they fought god as the final boss, and the brown haired old man to the left who betrayed your party early in the game for the church (he also had sex with the pope for some reason) stole god's power for himself because he had some savior complex and the party beats him, and MC takes the god powers for himself to save the world... except there's another twist the MC willingly gave up his life because he was genuinely tired of being reincarnated for centuries and gave a chance to the old man who was his mentor figure before he betrayed the party to take the god powers to save the world, while also taking over MC's body to trick the party members, later on the girl realizes this and accepts this because this is what MC wanted, then the game ends with the old man taking the example from the MC and try to do good for the world with his powers, while MC seemingly reincarnates into a bird that accompanies the old man in his journey.

          You remember it a lot better than me here

          I played the game so I will explain
          There is dude who is noble and his sister is cripled both physically and mentally and he becomes merc - he is main protagonist bro but later betrays you and fricks old men so he would be chosen instead of protagonist to inherit some insane godlike power and succedes but kinda fails or something and you beat his ass up and he is supposed to die but protagonist shows mercy for him and said he had right intentions but wrong methods and gives his own body to him (protagonist had ptsd prior and kinda wished he was gone). So dude lies to protagonists friends and then makes his body his own in appearance and with godlike power goes onto his quest and protagonist is reincarnated as bird because he wanted freedom or something. Its really weird.

          Did you played its recently or are you really liked the game?

          • 5 months ago
            Anonymous

            I played it earlier this year after I bought the game on the summer sale, so I guess the story is still pretty fresh in my mind, at least for the major plot points.

        • 5 months ago
          Anonymous

          At the end of the game, they fought god as the final boss, and the brown haired old man to the left who betrayed your party early in the game for the church (he also had sex with the pope for some reason) stole god's power for himself because he had some savior complex and the party beats him, and MC takes the god powers for himself to save the world... except there's another twist the MC willingly gave up his life because he was genuinely tired of being reincarnated for centuries and gave a chance to the old man who was his mentor figure before he betrayed the party to take the god powers to save the world, while also taking over MC's body to trick the party members, later on the girl realizes this and accepts this because this is what MC wanted, then the game ends with the old man taking the example from the MC and try to do good for the world with his powers, while MC seemingly reincarnates into a bird that accompanies the old man in his journey.

          western jrpgs, not even once

          • 5 months ago
            Anonymous

            [...]
            Thanks for saving me 30 bucks. Yikes..

            Honestly other than the baffling ending, I actually kind of enjoyed the story and twists it throws your way, it's just that the ending really soured things because even if the MC didn't want to be burdened with godlike powers, he could've chosen literally anyone else from his group of friends other than his delusional loser mentor figure who betrayed the party and sided with the antagonist, and even went so far as having gay sex with the pope to keep his position of power (that still resulted in him getting BTFO).

            • 5 months ago
              Anonymous

              I don't see the problem with that, the ending is very in line with Glenn's journey up to that point and the game's message of forgiveness being earned rather than asked for. Kylian made bad decisions but he showed his remorse and at the end of the game took action to make up for it, and while the rest of the party might not have forgiven him Glenn understood his desire to repent and decided to give him that chance and watch over him.
              The bigger problem with the ending is that the game had the Harbinger plot dangling over the game the entire fricking time and it's left completely unresolved for Kylian to deal with in a potential sequel.

              Anyone crying about cuckoldry is a deranged schizo but the game's story has enough problems without that.

        • 5 months ago
          Anonymous

          At the end of the game, they fought god as the final boss, and the brown haired old man to the left who betrayed your party early in the game for the church (he also had sex with the pope for some reason) stole god's power for himself because he had some savior complex and the party beats him, and MC takes the god powers for himself to save the world... except there's another twist the MC willingly gave up his life because he was genuinely tired of being reincarnated for centuries and gave a chance to the old man who was his mentor figure before he betrayed the party to take the god powers to save the world, while also taking over MC's body to trick the party members, later on the girl realizes this and accepts this because this is what MC wanted, then the game ends with the old man taking the example from the MC and try to do good for the world with his powers, while MC seemingly reincarnates into a bird that accompanies the old man in his journey.

          Thanks for saving me 30 bucks. Yikes..

          • 5 months ago
            Anonymous

            he's chronically online. I beat the game and none of that shit is noticeable unless you have an irrational cuck phobia.

            • 5 months ago
              Anonymous

              >irrational cuck phobia
              westoids really love cuckolding huh

  27. 5 months ago
    Anonymous

    This thread made me download the sea of stars demo. Wasn't impressed. Pretty graphics but stupid dialogues and mediocre combat. I don't think chained echoes will be any better but I'll check it out another time. Thanks for reading like and subscribe.

  28. 5 months ago
    Anonymous

    Sea of Stars felt overall solid to me, but it lacked anything that made it *great*. It has no thing i'd point at and say it's pulling down the experience, but at the same time it doesn't have anything (besides the lighting engine which i think is pretty cool) that i'd point at and say this game does much better than other games.

  29. 5 months ago
    Anonymous

    The characters and dialogue of Sea of Stars is offensively bad. Particular issue is that both the main characters are shallow and utterly boring. They basically wanted to have two silent protagonist characters without realizing how awful that would translate to all the character interactions. And I feel the creators missed that what made CT's gameplay fun was that party composition had all these single techs, double techs, and triple techs while Sea of Stars has a fraction of them. And the game is more a Simon-Says kind of gameplay like "use 1 moon attack and 2 sun attacks to stun this enemy" more than anything else. I dropped it after like 5 hours so I can't tell you how the story progressed, but I just didn't care about anything.

    • 5 months ago
      Anonymous

      Honestly the main characters are the main reason I just don't care about continuing. I've just gone back to replaying other games.

      • 5 months ago
        Anonymous

        The fool developers wanted players to choose either a male or female protag while also wanting to have a silent protagonist, and we got what we got was two other characters. Now CT doesn't really have amazing dialogue, but for the game they are ripping off they should have noted that Crono was the only blank slate and that even if characters like Marle or Lucca were kind of 1 dimensional, they served their point being a liaison to Crono's interaction with the world while also building the world.

    • 5 months ago
      Anonymous

      It's not even just the main characters, Garl's the only party member with an ounce of personality, and unfortunately his personality is "annoying shit that the game makes a point of sucking off at every opportunity". You could maybe argue the recruits after him should be that way since they're stoic and secretive, but it doesn't make for a good combo with shallow MCs, nor does it excuse them neither feeling any remorse or surprise for getting Garl killed in the moment, or them getting off blame-free for it.
      god i hate this game's writing

      • 5 months ago
        Anonymous

        Hey can someone give me a bit more info on the issues with Sea of Stars?
        Right now, gonna be honest, game ain't grabbing me. Intro was slow as frick and bloated to shit, badly paced.
        Gameplay isn't dynamic, at all. It's very restrictive and "Simon Says"
        And the only one I really give a frick about is Garl.
        Does it seriously not get better than this?
        Does the writing improve at least?

        I just arrived here, at this location.
        Does fricking anything get better? The gameplay, the story, anything?

        • 5 months ago
          Anonymous

          I'd say finish the part with the necromancer island.
          If you won't like it by that part, then it's probably not your cup of tea.
          There are some neat moments in the second half of the game, but there's a lot of 'same universe as the Messenger!' wank.

          • 5 months ago
            Anonymous

            Figured. But I actually at least liked the Messenger.

            I find it fricking incredible that Messenger started off strong, held pretty strong throughout till near the end with the "returns" but had a nice cap off.
            While this game, I'm just... barely feeling shit.
            Which is pretty disappointing so far. Ain't nothing like Chrono Trigger.

        • 5 months ago
          Anonymous

          It's story is simply fricking atrocious. The game uses Garl as the surrogate "solve-all" character while the two MC's are boiler plate nobody characters DESPITE being the protagonists. They question nothing themselves, accomplish nothing without the assistance of Garl, and the newer characters end up being plot devices to spring the story forward rather than enrich what they started with.

          Key example is the half-way point. The MC's at the beginning were trained by the old fogey and the two similar looking characters with the fire girl and water guy. Well SPOILER but those two don't wanna be apart of the endless war against some dimensional evil and side with the big bad to change their forms, obtain immortality and live their lives in peace.

          When the MCs discover this? They don't ask questions, they don't seek to understand why they want to do this. They don't even ask questions about their own fricking fate they were thrusted into. It's just immediately "NO, SHUT UP! FRICK YOU, GO AWAY! YOU'RE BAD! WE HATE YOU". Which is a completely disgraceful level of writing that can only be chalked up to utter incompetence. But you know who solves all the issues? You know who figures all the shit out? Garl.

          After this quintessential moment, the team heads to some sky place to get the okay by some stupid gods to do what they have to do to stop the world ending threat. One of the party members consistently expresses that they are hard to impress and stuck in their ways. GARL, FRAME ONE, IMPRESSES AND CONVINCES THEM OF THEIR PLIGHT WITHOUT A SINGLE FUMBLE. Not only does he get their approval, but he- WITH NO DELIBERATION mind you- within seconds throws out the plan he thinks will help the MCs solve the issue with places they visited before. But there was absolutely NO deliberation to this, he just fricking threw the answer out. There was no thinking, was no pondering, no insight from anyone OTHER than Garl. Who solves this complex web of problems they have to undergo.

          • 5 months ago
            Anonymous

            Best synposis ive ever seen. I typically enjoy optimistic motivation factories as characters but I despise Garl so fricking much. Both MCs train for 10 years to be masters of their elements and have a hidden wellspring of power as their birthright? Completely out-fricking-classed by muh childhood friend that spent his years cooking. Thats it--didnt train, didnt bother to learn a skill to help his friends, "du-huh ill use this potlid as a weapon im so quirky teehee" all the while having the same power and standing as his fledgling demi-god twin friends. Other characters intriduced have devoted their lives to their crafts and honed their skills but this dumpy frick just waltzes on in and mcguffins the frick out of the story. Wont even start with the while refugee arc, the entire character just feels like a DMPC from tabletop that just cant help himself to frick over the entire narrative

          • 5 months ago
            Anonymous

            Most of the plot is pretty shit, but i do love the whole dynamic between the Alchemist and the Fleshmancer.
            Two demigod bros with one of them being benevolent and the other one being a complete psychopath is a cool dynamic and i can only think of Risk of Rain having something similar going on

          • 5 months ago
            Anonymous

            Welp, just arrived at said "twist".

            Man, uh, yeah that sucked. At least the stakes got raised up, but it just sorta feels very forced.

            eh.

            It's shit like this that just makes me wish Garl was the main character. He's literally the ONLY character I actually give a proper frick about.

            This writing is fricking ham too. Man, idk. That twist, after all that fairly dull combat? Frick that.

        • 5 months ago
          Anonymous

          It essentially stays the same. Only difference is you get more elaborate lock patterns and two more damage types so that you have to think a bit more about how to efficiently crack locks with combo moves/multi hits. Since you get bigger encounter waves, you also have to prioritize which locks to break since you'll likely not be able to get them all at once

  30. 5 months ago
    Anonymous

    I mean... If your parents buy you a wife, but she doesn't really give a frick with you and isn't romantic with you and you're not even married yet, is it cheating if she declares her love for someone else and decides she wants to spend her life with them?

  31. 5 months ago
    Anonymous

    Yes, they are both exactly as good as they say. So, not very good at all.

    • 5 months ago
      Anonymous

      My only source for game reception sentiment is youtube videos, and the recs I've gotten seem to be nothing but praise for both.

  32. 5 months ago
    Anonymous

    Sea of Stars gameplay is alright but it's one of those cases where it's mostly shallow water. For a game inspired by Chrono Trigger you are lacking in moves the entire game. The MC's only learn about 3 moves the entire game while some later party members get 3-5?

    The story is absolutely terrible and will be what takes you out of the game if you care about it at all.

    Chained Echoes is alright too but I felt like its form of "progression" was that of "feeling" like you're progressing rather than simply getting stronger. There's no exp but instead points you invest in stats you want. Which makes the game feel slightly strategic in how you build your characters, but for me it kills the motivation for combat.

    Music is "acceptable" in both.

    • 5 months ago
      Anonymous

      >For a game inspired by Chrono Trigger
      You know, I will say what's on my mind, and everyone in this thread are feel free to attack me if they think I'm wrong. I won't argue with any of you.
      Every time a developer, a publisher, soem random youtuber, or a reviewer, or anyone says something like
      >This game was inspired by classics such as Chrono Trigger, its goal is to bring you back in the golden age or JRPGs
      you need to avoid that game. Avoid it. It's nothing but false advertising, because you can be 100% sure that the only thing this game has in common with CT or any other SNES RPG is the 2D pixel graphics and nothing else.
      I'm not gonna pretend like CT is some deep philosophical game that will leave you speachless and broken deep inside your soul for the next 100 days. It's a game with a simple story, but with a great sense of adventure and humor. So, anyone who makes ''new CT'' will do just that - a game with simple (almost idiotic) story, plot holes, bad Discord jokes, a cast of characters where at least 2 are complete buttholes but you can't get rid of them ''becase they are important and their peronality will change by the end of the game'', with mandatory ice cave and forest area, and forced love story.

      • 5 months ago
        Anonymous

        They're disgusting nu-indie retro-pretend jrpg slop made by troons who say that "they took inspiration from FF6 and Chrono Trigger"; It's always like this, they keep saying that The 16-bit generation of consoles was the Golden Era of jrpgs yet these homosexuals are incapable of naming a single game outisde of FF or CT; this is of course because they did not play these games, nor did they play anything older than their zoomer ass.
        For the characters in Chained Echoes they tried to copy Kazuko Shibuya's chibi sprite art of the first six final fantasy games so all the characters look the same.
        Sea of Stars looks like shit, the characters look like they come from Steven Universe, they are fat and disgusting.

        These posts get it

      • 5 months ago
        Anonymous

        People always say CE is Chrono Trigger inspired but it doesn't outrightly say it about it's inspiration.
        SoS is blatantly crediting Chrono Trigger even going so far to hire Mitsuda, if that's not dedication (and a bad thing in this case) I don't know what else.

    • 5 months ago
      Anonymous

      >For a game inspired by Chrono Trigger you are lacking in moves the entire game
      One thing about Sea of Stars is they just seem to fail to understand what made people like CT. Take the beginning with the Millienium Fair. It introduces the lore about Magus without revealing Lavos and the mechancis with fighting, all while having this absolute comfy and fun fair to attend with a cutie blonde girl and meet up with a your nerd cute childhood friend. Then it ramps up the story and is nothing but amazing pacing throughout starting there. Sea of Stars starts kind of in the middle of things, but then quickly goes to a flash back for some schooling that seems stupid and boring. I have to wonder if they just didn't get what people liked about CT.

  33. 5 months ago
    Anonymous

    Sea of stars is ok. Battle system and enemy variaty is fun enough to carry you through the game.
    But don't even bother with unlocking the true ending. Collecting all those seashells is a fricking torture.
    Also, it's not even funny how much better are remixes from The Messenger than the music from the game itself.

    • 5 months ago
      Anonymous

      I haven't played the Messenger, i presume the tracks from the ice mountain and the fall forest area were from that game?
      Also even though the normal area themes weren't too noteworthy, i did like the boss themes a lot especially the cyber variants

      • 5 months ago
        Anonymous

        Yeah, Autumn hills was one of them.

      • 5 months ago
        Anonymous

        That entire island was the island The Messenger started on, all the areas, music, and some of the dialogue there are references.

        Hey can someone give me a bit more info on the issues with Sea of Stars?
        Right now, gonna be honest, game ain't grabbing me. Intro was slow as frick and bloated to shit, badly paced.
        Gameplay isn't dynamic, at all. It's very restrictive and "Simon Says"
        And the only one I really give a frick about is Garl.
        Does it seriously not get better than this?
        Does the writing improve at least?

        I just arrived here, at this location.
        Does fricking anything get better? The gameplay, the story, anything?

        >Does fricking anything get better? The gameplay, the story, anything?
        Story no, gameplay...mostly only in that the next two characters are strong and you'll have more elements to deal with for simon says. Puzzles don't get any harder, probably simpler if anything.

        • 5 months ago
          Anonymous

          Well. Shit. I was hoping at least the story would improve.
          I'm certainly about to find out. Decided to continue the game, to see what the next section's like.
          I do hope the gameplay improves. Puzzles getting easier is a real fricking shame, because they were already easy as pie.
          Like, fricking Crosscode blows this shit outta the water with dungeon and level design, and it ain't even trying to "be like Chrono Trigger".

  34. 5 months ago
    Anonymous

    They're disgusting nu-indie retro-pretend jrpg slop made by troons who say that "they took inspiration from FF6 and Chrono Trigger"; It's always like this, they keep saying that The 16-bit generation of consoles was the Golden Era of jrpgs yet these homosexuals are incapable of naming a single game outisde of FF or CT; this is of course because they did not play these games, nor did they play anything older than their zoomer ass.
    For the characters in Chained Echoes they tried to copy Kazuko Shibuya's chibi sprite art of the first six final fantasy games so all the characters look the same.
    Sea of Stars looks like shit, the characters look like they come from Steven Universe, they are fat and disgusting.

  35. 5 months ago
    Anonymous

    Haven't played Chained Echoes, but like others have said Sea of Stars is just real boring. The combat is "fine" but there's so much fricking talking and downtime that it's just hard for me to keep interest, doesn't help the story is as generic as you could possibly imagine. They try to emulate Chrono Trigger yet they can't make dialogue quick and concise, and can't even make a plot half as interesting.

  36. 5 months ago
    Anonymous

    Sea of Stars = great environment and visual, shit everything else
    Chained Echoes = great everything

  37. 5 months ago
    Anonymous

    Chained Echoes is great and has a unique take (steampunk mechs).

    Sea of Stars is boring as shit and does nothing memorable.

    I finished both games.

    • 5 months ago
      Anonymous

      >a unique take (steampunk mechs)
      hownew.ru

      • 5 months ago
        Anonymous

        >Steampunk mechs
        Is it the 90's again? Thank you for reminding me tho, you're dismissed, homosexual.
        So Ganker did anyone mod the final fantasy remakes to have the cut content from the GBA/PSP titles? I can not call them the definite versions without it.

        • 5 months ago
          Anonymous

          most of that extra content is fricking shit, though, especially ff4's

  38. 5 months ago
    Anonymous

    They're just western made JRPGs with western writing and western writing and western character designs and thats enough to make xenophobic westerners think they have a masterpiece on their hands.

    • 5 months ago
      Anonymous

      Is a Western RPG anything West of Japan?

      Chained Echoes was made by a German guy.

      • 5 months ago
        Anonymous

        Germany is part of the west yes. Only americans think they're the only "west".

      • 5 months ago
        Anonymous

        it means Western Europe and the Anglosphere

  39. 5 months ago
    Anonymous

    How about this one?

    • 5 months ago
      Anonymous

      the developer given description of this game flat out gives you character pronouns in it, this is actual troonyshit, not a fricking meme this time

  40. 5 months ago
    Anonymous

    Chained echoes had too many plot devices hurting the second half of the game (also le funny you were bad in your other life lol lmao).
    Sea of stars is just boring, both gameplay and characters

  41. 5 months ago
    Anonymous

    from the two games, chained echoes is better than sea of stars

  42. 5 months ago
    Anonymous

    >chained cucked
    >sea of trannies

  43. 5 months ago
    Anonymous

    Chained Echoes has good combat. The story is pretty decent not worse of the 99% of jrpg. Ye, also Chrono Cross and classic jrpg shits have shitty stories for kids

  44. 5 months ago
    Anonymous

    You can buy both of these for 60 bucks, or you can buy Octopath Traveler II for 60 bucks. The choice is obvious.

    • 5 months ago
      Anonymous

      None of the above.

      • 5 months ago
        Anonymous

        Lufia II Rise of the Sinistrals on Snes9x then

    • 5 months ago
      Anonymous

      OT2 fans are paid by Square Enix right?
      Can't help but think so with so many of these shills thinking their games are better than the classic FFs.
      I don't think it's as good as Bravely even.

      • 5 months ago
        Anonymous

        >thinking their games are better than the classic FFs
        I don't, but it's certainly better than anything after X (12 gets a pass but it doesn't feel like a FF anymore)

  45. 5 months ago
    Anonymous

    heeheehoohoo

    • 5 months ago
      Anonymous

      Haha I sure do love cynical meta commentary! It's so funny when these developers have a level disdain for the works they are poorly emulating.

      • 5 months ago
        Anonymous

        I didn't knew that Arale was cynical, because it made fun of DQ tropes...Black person

    • 5 months ago
      Anonymous

      As a one-off gag I found this amusing, but I wasn't prepared for it to be a recurring bit that got run into the ground.

  46. 5 months ago
    Anonymous

    motherfricking sea of stars had me pressing the A button more than any game i've ever played. if you decide to play that crap, try to take note of how many times you're pressing the A button it's insane

  47. 5 months ago
    Anonymous

    They're a godsend for people like me who like JRPGs but hate moeblob shit

    • 5 months ago
      Anonymous

      >They're a godsend for people like me who [hate JRPGs]

  48. 5 months ago
    Anonymous

    Why does only Sea of Stars get fellated by the games media?

    • 5 months ago
      Anonymous

      Because Chained Echoes is a lot worse than Sea of Stars in just about every way.

      • 5 months ago
        Anonymous

        Except for the gameplay, which is what matters

        • 5 months ago
          Anonymous

          Gameplay is way less fun in Chained Echoes I don't know what you are on about was a slog every time I gave it a shot and was easily broken. The only positive I give the game is that it has mechs and they are also a very disappointing part of the game.

          • 5 months ago
            Anonymous

            How is SoS more fun?
            You spam the same 4 moves over and over again.
            CE has lots of more options, yes some options are better than others, but more variations is better than just 4 skills max per character.
            Not only that if they were inspired by the Mario RPGs that game had so much variety in the minigames for the special moves, meanwhile SoS only have timed buttons and hits.

            • 5 months ago
              Anonymous

              Because timing things is a lot more fun and interactive than simply watching things play out, I do like how Chained Echoes handles status ailments but they start to fizzle out towards the end of the game in terms of usefulness and the game just devolves into buffing/debuffing and spamming Dragonfang/Triple Slash.

              • 5 months ago
                Anonymous

                "Fun and interactive"
                If you think timed combat is fun then you should be disappointed with the way they handle those 'fun' timed hits.
                Even the Superstar Saga did it better and more creatively despite being released on GBA decades ago.
                Also the animations in Echoes is quick and snappy, I don't think you need to 'watch' them at all. You can even skip them.

              • 5 months ago
                Anonymous

                It is still better than Chained Echoes, outside of the status ailment system I have trouble praising anything regarding the game, especially the absolutely abysmal crystal system. At least with Sea of Stars the environments and music were great as well as the sprite work, story is terrible in both but at least Sea of Stars is shorter.

              • 5 months ago
                Anonymous

                >Because timing things is a lot more fun and interactive than simply watching things play out
                the novelty wears off really quick and there is too little variety and variation.
                while chained echoes got tons of characters with tons of different ways you can build each one of them.
                also the chessboard system made the game infinitely more fun to 100%.
                and backtracking also never felt as tedious especially when you unlocked the mechs flying.

              • 5 months ago
                Anonymous

                The builds don't really add anything to the game since a lot of skills are pretty much useless and when you would want to make like a dodge tank build for Sienna you have to rely on the terrible gem system which is full of RNG.

              • 5 months ago
                Anonymous

                >The builds don't really add anything to the game
                >Mentions one case of a build being suboptimal therefore the whole system is shit
                i can see why you would you enjoy a game where each character got only 4 skills and the only build freedom you get is choosing 1 passive stat on a level up.

              • 5 months ago
                Anonymous

                This problem is present in just about every build requiring you to rely on the garbage crystal system.

              • 5 months ago
                Anonymous

                yeah the crystal system was kinda shit and i didn't spend much time with it because of that but from what i understand they have streamlined it with a patch somewhere along the way and made it less annoying.
                but still its such a small niptick when you got tons of choices in skills and passive and the class emblem system and selection of characters.
                its so much more engaging and fun compared to the absolute nothing that is 4 skills+ one passive on level up.
                the lock system and skill combos spice it up a little bit, but its not near enough to make it interesting compared to the length of the game.

              • 5 months ago
                Anonymous

                the way they "streamlined" is that your crystals don't degrade in the size slot when you remove them, giving you actually an early incentive to get crystals and make those juice lvl10 slot 1 crystals. also you now have immediately the choice of 3 instead of only 2 crystals and then there is chain farming. if you chose a crystal with a certain property, it is likely to drop again and if you keep picking them, better versions of it will drop.

              • 5 months ago
                Anonymous

                The choices regarding skills hardly matter since each character has a pretty defined role they can't deviate very hard from and you will realize each character's role pretty early on and take the obvious skills which compliment that role and you are swimming in skill points outside of the early game so there really isn't much "choice". Regardless I don't think we are gonna change each others minds on this as in both are minds one is a mediocre game and one is a bad game.

      • 5 months ago
        Anonymous

        In what way? Contrarianism and /misc/ brainrot?

      • 5 months ago
        Anonymous

        But that's not true.

  49. 5 months ago
    Anonymous

    chained echoes starts ok but plummets after the firts third, it tries to hard to be deep and comes out as pretentious as frick, also the art is terrible

    • 5 months ago
      Anonymous

      OT games are more pretentious yet none of the storylines are memorable at all.
      Which is funny considering it was a Square game.
      With 3x the price of "Cuckold Echoes" has.

  50. 5 months ago
    Anonymous

    /vpol/ pls try to criticize Chained Echoes without mentioning the word 'cuck' please. For me I will say the lack of status indicators which seem really jarring when a character falls asleep during battle but the idle animation stays on. Also some really lazy cutscene animation reminds me of Pokemon Sword & Shield where they give you an item and the game just fades to black without showing the animation. But I can give it some pass due to being made by a single person unlike Pokemon.

    Meanwhile SoS only good quality is the detailed graphics (so detailed it looks soulless), everything else feels bland and uninspired. I get some people want cozy games, just like OT2 fans. But seriously these people stop saying it's the best JRPG ever. It's just flat out delusional.

    • 5 months ago
      Anonymous

      I read your post.

  51. 5 months ago
    Anonymous

    i enjoyed chained echoes much more than sea of stars.
    100% chained echoes and enjoyed it all the way through while finishing most of sea of stars but dropping it just before the ture ending final fight(apparently not even the true true ending because there is a third one in NG+)

  52. 5 months ago
    Anonymous

    Sea of Stars is good.
    Chained Echoes is morbidly mediocre, and literally only ever siggested because "we gotta support these thing if we want more like it", which is baffling since we're already well into the 2D RPG revival era.

    • 5 months ago
      Anonymous

      See, SoS is good, adequate. But no way it deserves any nomination.
      It is literally the most basic JRPG, even with less RPG elements than Undertale.
      Also please criticize Chained Echoes properly not just be contrarian troon.

  53. 5 months ago
    Anonymous

    Should I get Child of Light? It's on sale all the time and I love Grandia's combat system. [Spoiler] Sequel never ever[/spoiler]

    • 5 months ago
      Anonymous

      Grandia II had a better battle system than Grandia I; though the ultimate form of that battle system is Gravity's 'Arcturus: Curse and Loss of Dvinity' (it was South Korea's last big RPG before Gravity used Arcturus's engine to create Ragnorak Online which changed game development there forever).

      Child of Light by Ubisoft, I have no memories of my playthrough aside from the weird flight mechanic. Which is typical of a western developer; they want to show much better they are compared to a Japanese developer by giving you absolute freedom, but that absolute freedom just makes the game average at best, and easily forgettable. Essentially, you probably won't hate the game, but it's not worth your time if you have a log of games that look cooler.

      • 5 months ago
        Anonymous

        Definitely but I liked Grandia 1 more overall, I also prefer how the mana eggs worked in 1.

        Thank you for the other recommendations. I heard about the companion creature flying around to disrupt the enemy and honestly I'm not into that. Do you have any other recommendations for turn-based RPGs made by smaller studios or indies, or just less well-known but cool RPGs in general if I may ask?

      • 5 months ago
        Anonymous

        >Arcturus: Curse and Loss of Dvinity
        Never heard of that one before even though I loved RO.

        • 5 months ago
          Anonymous

          [...]
          >Arcturus: Curse and Loss of Dvinity
          sounds awesome, do you have a link for the actual game/translation?

          I'll spare you Black folk trying it out before you find out and cry about it: the MC is a literal crossdresser.

          • 5 months ago
            Anonymous

            >the MC is a literal crossdresser
            ...so? As long as they don't literally believe they're the opposite gender, who cares what they dress up as?

          • 5 months ago
            Anonymous

            Now I really have to play it

          • 5 months ago
            Anonymous

            Celeste is the best Indy game of all time.

            • 5 months ago
              Anonymous

              That's an odd way to spell Cave Story.

              • 5 months ago
                Anonymous

                I’m intrigued

            • 5 months ago
              Anonymous

              its the only indie game with troonshit I'll bring myself to play

      • 5 months ago
        Anonymous

        >Grandia II had a better battle system than Grandia I; though the ultimate form of that battle system is Gravity's 'Arcturus: Curse and Loss of Dvinity' (it was South Korea's last big RPG before Gravity used Arcturus's engine to create Ragnorak Online which changed game development there forever).
        >The game is now playable and fully translated. I'm still rewriting some of it and there might still be some mistakes here and there, but the translation is good enough as it is for a full playthrough. Also, pictures are getting done by LunaireticOmega and books are still not showing in english despite being translated.
        How relevant are those books? Is it like the books you find in Trails or something else?

      • 5 months ago
        Anonymous

        >Arcturus: Curse and Loss of Dvinity
        Never heard of that one before even though I loved RO.

        >Arcturus: Curse and Loss of Dvinity
        sounds awesome, do you have a link for the actual game/translation?

  54. 5 months ago
    Anonymous

    I only played Chained Echoes and it was abhorrent, derivative garbage
    No idea about Sea of Stars, but I mostly hear bad things like very bland protagonists and shit ending

  55. 5 months ago
    Anonymous

    >chained echoes
    >made by a single dude
    >insanely successful for him
    >sea of stars
    >small indie team
    >insanely successful for them
    both won, you lost

  56. 5 months ago
    Anonymous

    Sea of Stars is dogshit. The combat was slow and you hardly had abilities. Characters only existed to wank off Garl. Your first introduction to the character is the teo MC wishing he was there. Anytime Garl isn’t around they wonder where Garl is, Garl is the best, right? I had hope for the first 30 minutes until I realized that things weren’t getting better.

  57. 5 months ago
    Anonymous

    I like to rate game's flaws by their similarity to other games

    >Absolutely devoid of personality or character like Monster Sanctuary
    >Completely forgettable and disappointing like Owl Boy
    >Missed the Point of its own Genre like Subnautica 2
    >Has too much fluff and makes backwards design decisions like Octopath 1
    >Writting and mechanics not deep enough for the game's length like Murder By Numbers

    Where does Sea of Stars land?

    • 5 months ago
      Anonymous

      >mechanics not deep enough for the game's length like Murder By Numbers
      this by far

  58. 5 months ago
    Anonymous

    I preferred SoS over SMRPG

  59. 5 months ago
    Anonymous

    >whitey tries to make a jrpg

    Just leave it to the professionals.

  60. 5 months ago
    Anonymous

    How about this one?

    • 5 months ago
      Anonymous

      As long as you can separate the art from the artist.

    • 5 months ago
      Anonymous

      I liked the demo from years ago, then the game came out and people posted screenshots of post-demo areas having unapologetic modern leftist political bullshit in it and I decided to pass on it. I didn't save them but hopefully someone remembers that thread.

      • 5 months ago
        Anonymous

        this, instant fricking pass
        just make a video game holy shit

    • 5 months ago
      Anonymous

      total bait and switch, don't be fooled. The first 2 hours are completely played straight to the premise and is awesome. Conveniently right after the refund window closes they immediately shovel the most deranged woke slop right down your throat for the rest of the story. It's fricking maddening

      • 5 months ago
        Anonymous

        This shit is insane to me
        I was actually looking forward to this game up until it got released and people started posting the insane wokeshit contained within
        Apparently the dev trooned out mid-development and stuffed all this in for some reason?
        Honestly, did he wander into one of those trans groomer discord servers and they got dirt on him or what?

        • 5 months ago
          Anonymous

          >Apparently the dev trooned out mid-development and stuffed all this in for some reason?
          literally yes. You can tell exactly which point in the game he descended into mental illness, because the tonal shift gives you fricking whiplash

        • 5 months ago
          Anonymous

          many such cases

      • 5 months ago
        Anonymous

        Honestly I may just play this on stream because I know it's gonna make me mad to the point of it being entertaining to watch

        • 5 months ago
          Anonymous

          it's a relatively short game after the refund window closed I just bit the bullet and it took around 8 hours to 100% it and there are definitely glimpses of the awesome "berserk with rats" story it could've been if they played it straight, but for the most part it's highly pozzed

      • 5 months ago
        Anonymous

        >Conveniently right after the refund window closes
        Kek the troomers are evolving. Was there a game that got mass refunded recently because of wokeshit?

        • 5 months ago
          Anonymous

          actually the demo portion of the game (essentially the first two hours) was made before Jeremy trooned out, so it was generally well received. I personally wishlisted it based entirely on that. Little did I know the rest of the game was irredeemably pozzed

        • 5 months ago
          Anonymous

          >Was there a game that got mass refunded recently because of wokeshit?
          Lunacid.

          • 5 months ago
            Anonymous

            yep, that's the one although I thought the game was genuinely really good despite the troonbait

            • 5 months ago
              Anonymous

              I seriously seriously doubt that.

              • 5 months ago
                Anonymous

                if you mass level speed and jump and get the crossbow leveled it basically turns into a Tribes-style FPS. B-hopping around the massive lake popping the skellys and demons was way too entertaining

      • 5 months ago
        Anonymous

        LMAO
        And then people have the gall to say 2 hours is enough

  61. 5 months ago
    Anonymous

    So many modern JRPGs devs put so much care in the presentation, the story, the looks, and then the combat system (Which should be the main selling point) consists of the most boring beatstick competition imaginable with only an handful of status moves that often are suboptimal compared to pure beatdown
    Where are the cool build-changing relics? What about enemies that put players under pressure with their unique abilities? Or spells that aren't just "Normal attack with no extra effect but with a different color"?

    • 5 months ago
      Anonymous

      It's really telling when FF6's relics are much more customizable than Octopath
      I think FF5 job classes are also much more unique and varied than Octopath
      This is why I appreciated Chained Echoes at least with the overdrive system. Yeah it's not mindblowing or anything but at least it tries.

  62. 5 months ago
    Anonymous

    Sea of Stars has genuinely beautiful art design, nice music, and decent boss battles. But the story and characters are so shallow and moment-to-moment gameplay so slow that I stopped halfway through and haven't gotten back to it.

    Is there any reason to go back and finish it?

  63. 5 months ago
    Anonymous

    Does Chained Echoes at least have better characters?

    • 5 months ago
      Anonymous

      Maybe very slightly I didn't find any of them particularly well written, a lot of characters barely get any screen time and the optional party members get even less.

    • 5 months ago
      Anonymous

      The only good character in Chained Echoes was Robb and the writers completely forgot he existed after act 1, aside from a five minute long sidequest right before the end of the game.

    • 5 months ago
      Anonymous

      mediocre at best, but definitely better than Sea of Stars.

      • 5 months ago
        Anonymous

        Still better than Octopath characters, which is really something.

  64. 5 months ago
    Anonymous

    Do yourself a favor and just replay older RPGs if you want that. They are shallow imitations.

  65. 5 months ago
    Anonymous

    I'm happy Cassette Beasts never got really popular because this way it won't get autists on 4chinz chimping out about it

    • 5 months ago
      Anonymous

      too quirky and zany for my taste.
      and i say it as someone who had zero problems with chained echoes despite all the whining it got from people here for being sjw.

      • 5 months ago
        Anonymous

        same.
        Casette Beasts feel like if you hire a Tumblr/ Cartoon Network writer styled story in the style of Adventure Time or Steven Universe..
        Also the designs kinda feel uninspired sometimes.

      • 5 months ago
        Anonymous

        >all the whining it got from people here for being sjw
        It's the one indie game that has actual literal cuckoldry in it.

        • 5 months ago
          Anonymous

          cuckoldry isn't even sjw
          NTR is popular in japan ffs

        • 5 months ago
          Anonymous

          it's such a small nothing burger part right at the end of the game that the only reason i see to get this butthurt about it is if you were waifuing that spear girl extremely hard the whole game and feel personally betrayed.
          other than that the game got slight sjw undertones,but they are never annoyingly preachy or in your face and the rest of the game is good enough to not care about that.

        • 5 months ago
          Anonymous

          cuckoldry isn't even sjw
          NTR is popular in japan ffs

          it's such a small nothing burger part right at the end of the game that the only reason i see to get this butthurt about it is if you were waifuing that spear girl extremely hard the whole game and feel personally betrayed.
          other than that the game got slight sjw undertones,but they are never annoyingly preachy or in your face and the rest of the game is good enough to not care about that.

          I played this game for 100 hours and do not even remember this "cuck" nonsense, if that helps you understand how minor it was

          • 5 months ago
            Anonymous

            Some of us have standards and won't engage with garbage that glorifies cuckholdery.
            A single instance of it is too much, no matter how long or large the work in question is.

            • 5 months ago
              Anonymous

              Even then, a lot of people complain that the game turns to shit combat-wise once you get mechs, or something about the mech gameplay being poor. It's like you can tell people who played Sea of Stars from legitimate grievances (shallow combat system, boring empty characters, etc.) and people who didn't play the game (literal morons who don't know what a tan is and think the MC dude is a Black person).

              • 5 months ago
                Anonymous

                >Even then, a lot of people complain that the game turns to shit combat-wise once you get mechs, or something about the mech gameplay being poor.
                The mech combat isn't very good because of the overdrive mechanics which aren't very balanced in combat with multiple enemies where managing it becomes extremely tedious, but the bigger problem is it being way too easy, and unlike the normal character growth, the mechs are strengthened by grinding enemies.
                But the other issue is on the field; you can only get into mechs or land them on ground where there's no grass, so when you get the mechs suddenly every map in the game turns into "run around looking for the one spot that isn't covered in grass so you can swap and advance" which makes the game's already shitty exploration even more tiresome.

              • 5 months ago
                Anonymous

                >overdrive mechanics which aren't very balanced in combat with multiples enemies
                Overdrive is very well balanced with multiple enemies... that complaint makes no sense. It works exactly as intended and requires you to put some consideration into the kits of each character.
                >unlike the normal character growth, mechs are strengthened by grinding enemies
                Normal characters are also strengthened by grinding enemies, the only caveat being that you don't grind levels, you grind your skills and gold.
                >you can only get into mechs or land them on the grass when there's no ground
                >"run around looking for the one spot that isn't covered in grass"
                >which makes the game's already shitty exploration even more tiresome
                Now this is just wrong, mechs unlock a whole new axis of exploration and are great, and what you're accusing the game of isn't true at all, although I would expect a moron who only flies around in his mech to miss the fact that there are many puzzles designed around this exact concept.
                As always, you played the game for 20 hours and think you know it all.

              • 5 months ago
                Anonymous

                >Now this is just wrong, mechs unlock a whole new axis of exploration and are great, and what you're accusing the game of isn't true at all, although I would expect a moron who only flies around in his mech to miss the fact that there are many puzzles designed around this exact concept.
                lying moron

              • 5 months ago
                Anonymous

                I'm not saying that you're wrong about being unable to land on grass, you absolute moron, I'm saying that your claim that the whole game devolves into just scrolling over maps with your mech is completely wrong. You must be really dumb if you can't glean that from my response.

              • 5 months ago
                Anonymous

                >your claim that [thing you didn't say] is wrong

              • 5 months ago
                Anonymous

                >>"run around looking for one spot that isn't covered in grass so you can swap and advance"
                Let me spoonfeed you. This part is wrong, and it seems like you never even got to the point in the game with maps where mechs aren't usable.

              • 5 months ago
                Anonymous

                >This part is wrong
                That's literally exactly how the game works, you fricking cretin. Mount Rydell is almost entirely a straight line that consists of traversing environments like this where you swap back and forth in the few areas you're allowed to to progress.
                >B-But there are caves where you can't use the sky armours!
                That doesn't change a single fricking thing, I never said on-foot areas disappear entirely, I said that the sky armour exploration is absolute shit because of how the game handles it, it sure isn't fricking helped by stupid bullshit like the other mountains area around the depressing mining town where you have to go around the town screen because if you fly to it in your sky armours you get dumped in the town on foot each time, and even with the sky armours you still aren't allowed to fly up to Robb's castle because THAT'S NOT THE RIGHT WAY and you get zero indication that such a place is even there until the end of the game allows you to actually visit the area.

              • 5 months ago
                Anonymous

                >Mount Rydell
                Now I know you're trolling, that is the smallest and most linear area in the entire game and you can't even revisit it until much later.
                >>B-But there are caves
                Well, you've now confirmed for me that you never visited any maps that outright ban sky armors, and many do. So thanks, I know replying to you has been a complete waste of time.

              • 5 months ago
                Anonymous

                >You didn't play the game because you don't like the game's shitty excuse for flying mechs and I don't like how you describe exactly how they work
                Ok moron, thanks for playing.

              • 5 months ago
                Anonymous

                No, I just said that you were wrong about how the maps are laid out, and you're said nothing to counter that. Claiming that you can just fly over any map with sky armor until you find a landing point is plainly wrong, and that's your main complaint outside of the other ones you've already conceded on because you have nothing more to so.

              • 5 months ago
                Anonymous

                >No, I just said that you were wrong about how the maps are laid out

                >overdrive mechanics which aren't very balanced in combat with multiples enemies
                Overdrive is very well balanced with multiple enemies... that complaint makes no sense. It works exactly as intended and requires you to put some consideration into the kits of each character.
                >unlike the normal character growth, mechs are strengthened by grinding enemies
                Normal characters are also strengthened by grinding enemies, the only caveat being that you don't grind levels, you grind your skills and gold.
                >you can only get into mechs or land them on the grass when there's no ground
                >"run around looking for the one spot that isn't covered in grass"
                >which makes the game's already shitty exploration even more tiresome
                Now this is just wrong, mechs unlock a whole new axis of exploration and are great, and what you're accusing the game of isn't true at all, although I would expect a moron who only flies around in his mech to miss the fact that there are many puzzles designed around this exact concept.
                As always, you played the game for 20 hours and think you know it all.

                >As always, you played the game for 20 hours and think you know it all.
                ogey
                >Claiming that you can just fly over any map with sky armor until you find a landing point is plainly wrong
                Literally never said that, stop being an insane person who invents arguments he doesn't agree with and we might get somewhere.

              • 5 months ago
                Anonymous

                >>>"run around looking for one spot that isn't covered in grass so you can swap and advance"
                >Literally never said that! P-please s-stop saying I d-did!

              • 5 months ago
                Anonymous

                Yes? That isn't even remotely the same thing. How the frick do you read a complaint about the game heavily limiting your movement around the presence of grass and map layouts of locations such as Rydell and Shambala being entirely based around swapping in and out of mech form in the strictly permitted areas, and interpret that as "sky armours are bad because you fly over every map"?
                The former is still literally how the game is designed by the way, and you keep pretending it isn't. The only argument you've offered to the contrary is "uhhh Rydell doesn't count because it's an early area" despite that the game design never fricking changes from that point on. It's literally just fly around when possible, find an area you want to get to that has grass or monsters on it, then look for the place you land to get there. It is not interesting, it is deceptively linear, and that's on top of the exploration of actual progression being heavily locked by Glenn stopping you from going anywhere the game doesn't want you to go yet by whining THAT'S NOT THE RIGHT WAY if you try, even after act 2 starts.

              • 5 months ago
                Anonymous

                Your mobility is only limited by grass if you go in the air. There are a ton of puzzles based around NOT going airborne and using your mech to hover over water/pits to access items.
                >uhh Rydell doesn't count cause it's an early area
                It is 1. not an early area and 2. a transition area that takes 2 minutes to run through. it's not a fully fleshed out area, so it makes no sense to use it as your sole example.
                And again, you're claiming that you're not saying the game is about flying around and finding places to land, yet that's the only point you've chosen to expand on here for some reason.

              • 5 months ago
                Anonymous

                >Your mobility is only limited by grass if you go in the air.
                Maybe if you looked at the picture of Rydell I posted in

                >This part is wrong
                That's literally exactly how the game works, you fricking cretin. Mount Rydell is almost entirely a straight line that consists of traversing environments like this where you swap back and forth in the few areas you're allowed to to progress.
                >B-But there are caves where you can't use the sky armours!
                That doesn't change a single fricking thing, I never said on-foot areas disappear entirely, I said that the sky armour exploration is absolute shit because of how the game handles it, it sure isn't fricking helped by stupid bullshit like the other mountains area around the depressing mining town where you have to go around the town screen because if you fly to it in your sky armours you get dumped in the town on foot each time, and even with the sky armours you still aren't allowed to fly up to Robb's castle because THAT'S NOT THE RIGHT WAY and you get zero indication that such a place is even there until the end of the game allows you to actually visit the area.

                you'd realise how this nothing statement isn't challenging anything I said, but I guess you're just a disingenuous frick trying to phrase things misleadingly anyway.
                >There are a ton of puzzles based around NOT going airborne and using your mech to hover over water/pits to access items.
                Wow, puzzles based around moving with your mechs and looking for areas you can cross. Like I said. Fricking revolutionary.
                >It is 1. not an early area
                It's right at the start of act 2, immediately after getting sky armours, so yes, it is an early area.
                >and 2. a transition area that takes 2 minutes to run through. it's not a fully fleshed out area, so it makes no sense to use it as your sole example.
                It takes this dude 25 minutes to run through; it's an area as big as any other in the game your first time through it, and it's designed to hammer home the mechanics, hence why I used it as my first example, not my sole example.

                ?list=PLK1oy3tD90gcUHapKNvmYqS9Mnb1QYHHs&t=297
                >And again, you're claiming that you're not saying the game is about flying around and finding places to land, yet that's the only point you've chosen to expand on here for some reason.
                Probably because you're a moron who doesn't understand what the problem even being discussed is despite having it explained to you multiple times, and you still insist on pretending that the sky armours offer far more freedom than they actually do and that the game's exploration isn't a total joke. Don't just take my word for it either, I just found that guy complaining about it too: https://youtu.be/ueXNPL3HjKg?list=PLK1oy3tD90gcUHapKNvmYqS9Mnb1QYHHs&t=1143

              • 5 months ago
                Anonymous

                >I guess you're just a disingenuous frick trying to phrase things misleadingly
                It's funny how you don't realize that I'm directly responding to your posts. It's what YOU said, dumbass.
                >>sky armors heavily limit your mobility around the presence of grass
                >y-you're not challenging anything I said!
                I mean, c'mon man, at least be aware of what you've already posted
                >Wow, puzzles based around moving with your mechs and looking for areas you can cross. Like I said.
                You claim I'M the one phrasing things misleadingly? No, you didn't claim you're looking for "areas to cross" you claimed the whole game is flying around and looking for areas to land in, which is significantly different. If you're walking around in your mech armor the whole time then you actually have zero basis for your own complaint, which is about flying around over the content and looking for places to land.
                >it's an early area if it's in the second act
                So, not early. There are 3 acts. This isn't worth arguing about, so I guess I'll let you have it since you haven't won anywhere else thus far.
                >25 minutes to run through
                And 22 of those minutes are combat. You're talking about exploration. Keep up, kid.
                >posting random let's plays as your only evidence
                I wouldn't be surprised if you straight up cribbed all of your complaints from some random youtuber, but two morons making erroneous complaints doesn't mean you're right, it just means there are two morons who have played this game. I never denied that you CAN play the game just flying around and landing at points of progression, but you're completely ignoring the existence of all of the puzzles and exploration that require you to make full use of travel on foot/in mech on foot/in mech in sky.

              • 5 months ago
                Anonymous

                >you didn't claim you're looking for "areas to cross" you claimed the whole game is flying around and looking for areas to land in, which is significantly different.

                >Even then, a lot of people complain that the game turns to shit combat-wise once you get mechs, or something about the mech gameplay being poor.
                The mech combat isn't very good because of the overdrive mechanics which aren't very balanced in combat with multiple enemies where managing it becomes extremely tedious, but the bigger problem is it being way too easy, and unlike the normal character growth, the mechs are strengthened by grinding enemies.
                But the other issue is on the field; you can only get into mechs or land them on ground where there's no grass, so when you get the mechs suddenly every map in the game turns into "run around looking for the one spot that isn't covered in grass so you can swap and advance" which makes the game's already shitty exploration even more tiresome.

                >But the other issue is on the field; you can only get into mechs or land them on ground where there's no grass, so when you get the mechs suddenly every map in the game turns into "run around looking for the one spot that isn't covered in grass so you can swap and advance" which makes the game's already shitty exploration even more tiresome.
                >get into mechs or land them
                >swap and advance

              • 5 months ago
                Anonymous

                You can't "swap and advance" without flying around looking for the point to do so. it's the exact same thing. Or are you claiming that after you unlocked mechs you scoured the map on foot looking for those things? Because if so, that's even more moronic.

              • 5 months ago
                Anonymous

                >You can't "swap and advance" without flying around looking for the point to do so.
                Holy frick you're literally moronic.
                >Go through Rykell
                >Get to a river
                >You can't cross the river on foot
                >Swap to mechs and either hover or fly
                >You can now cross the river (advance)
                >On the other side of the river is grass
                >Now you have to look for the area that is not covered in grass so you can swap back (advance)
                >Can't enter caves in mechs so you have to swap back to human mode for those (advance)
                Literally what about this are you having trouble understanding? Or is it that you actually think this is such amazing exploration despite actually being almost entirely linear in practice that you can't even fathom someone not slobbering all over it? It's fricking CrossCode's overworld exploration with an added step of obfuscation where you have to follow one path to get to anything but you somehow think adding a mode toggle button instead of a jump button is revolutionary game design.

              • 5 months ago
                Anonymous

                You're trying to act like there's a meaningful difference between
                >flying around in a mech until you find a spot to land
                and
                >running around until you find a spot to advance in a mech
                It's the exact same thing. If you aren't running around in a mech for the higher movement speed already, I don't understand why. It seems like you have trouble processing the idea that what you're claiming you're not saying is also what you're actively defending.
                The fact that you've just included CrossCode as an example of "bad overworld exploration" just shows how huge of a hateboner you have for indie RPGs. It's one of its best aspects, hands down.

              • 5 months ago
                Anonymous

                hahaha holy shit that isn't what he was talking about you mouthbreathing caveman

            • 5 months ago
              Anonymous

              i think some of you are actually fricking deranged and are losing your shit over something in a game that can be vaguely defined as a meme buzzword you've been obsessing over since 2012

              i wish we could remove autists from the internet

            • 5 months ago
              Anonymous

              Why is it that you refuse to engage with the concept of cuckoldry... does it make you nervous or something???

  66. 5 months ago
    Anonymous

    If you want Sea of Stars but actually good then play Cosmic Star Heroine.

    • 5 months ago
      Anonymous

      >Cosmic Star Heroine
      Didn't really like the battle system. It sounds good in theory, but in practice it just makes you waste turns.

  67. 5 months ago
    Anonymous

    There's a lot I'll shit on Sea of Stars for, but I didn't have an issue with how skills were handled. Individual skill lists might be small, but there's at least a use for everything compared to games where you have a long list of skills and ignore the bulk of it for whatever the strongest new thing is. Combos kind of have the latter issue since the meter doesn't fill all that fast and it feels like shit to spend it on something other than Arcane Barrage, Soonrang, Solstice Strike, or Arcane Moons, but there's still use cases for the majority of them between unique element combos or support effects/aoe. I think Lunar Shield and five or so combos were the extent of things I never got any practical use out of.

  68. 5 months ago
    Anonymous

    >westoid jrpgs
    >good

  69. 5 months ago
    Anonymous

    Not really

  70. 5 months ago
    Anonymous

    Sea of Stars is definitely better than Chained Echoes and absolutely the closest any game has gotten to replicating Chrono Trigger out of all the "inspired by Chrono Trigger" games. That said, its story is very flat and unsatisfying, the main characters are incredibly nothing, say nothing, and do nothing.

    • 5 months ago
      Anonymous

      it's like they wanted to make a silent protagonist but realized at the 11th hour that it didn't work with dual protagonists

      • 5 months ago
        Anonymous

        i mean thats why you have design docs and figure out your priorities from the get go. this particular studio has no idea how to make games. the messenger was another cobbled together mess of "well these pieces worked elsewhere, why not here" without thinking about the application.

        • 5 months ago
          Anonymous

          I'm sure they had a design doc that said Silent Protagonist and Dual Protagonists as two separate bullet points and never really thought about why that was stupid until they actually started testing the game and realized having a party of three where literally only one person talks is fricking moronic.

          • 5 months ago
            Anonymous

            The protagonists aren't silent, though, they just have very little personality or drive.

            • 5 months ago
              Anonymous

              and I'm saying they were originally intended to silent because JRPG protagonists are silent until the developers realized that was stupid and slapped in some basic dialogue.

  71. 5 months ago
    Anonymous

    >Chained Echoes
    genuinely good, takes cues from the greats while retaining its own identity. mech battles are shit tier, though, especially if you're playing on the hardest settings. just seems to be a poorly thought out addition.

    >Sea of Stars
    really wanted to love this, but it's terrible. visually stunning, but gameplay, story, script, and characters are all awful.

  72. 5 months ago
    Anonymous

    Playing Sea of Stars now. It's a pretty decent game. Extremely easy. I've never even used an item all game and I'm more than halfway through.

    They suck off a side character way too hard. I accepted it until near the end where some really egregious bullshit happens that not even the dumbest of morons could maintain a suspension of disbelief. I almost dropped it but was promised and end to that bullshit shortly after so we'll see.

    I can only recommend it if you're bored or have high tolerance for forced non sensical characters.

    If it weren't for this one issue, it could have been a pretty decent game. Also, fyi it's nothing like Chrono Trigger aside from some minor references.

  73. 5 months ago
    Anonymous

    Sea of Stars

    The Good
    Excellent sprite art. Really, every background and foreground looks great and environments range from the murky oceans to the swampy swamps to futuristic settings.
    Grappling hook. Every game benefits from a grappling hook.
    Combat is simplistic but the Lock system makes some battles a mini puzzle, in a good way.

    The Meh
    Game is easy although they tell you this upfront. Relics make the game even easier. Unfortunately, there’s very few relics for making the game harder. You can get one in early game but it's easy to miss.
    Tumblr style art. You can really see it in the mouth, they all have bean smiles. Whether or not this upsets you is up to you.
    Puzzles and areas are both easy and short. End game puzzles are what the puzzles should have been all game long and areas may feel too short to be invested in.

    The Ugly
    I think Garl was someone’s Original Character Donut Steal. The game tried way too hard to make him likable and even after he dies there’s a conversation where the cast basically says ‘Even when he’s not here he’s the center of attention!’
    Music was passable but not memorable. The Messenger, a game by the same devs, had banger music and I was hoping for more of that but they didn’t deliver. Even some of the tracks from the Messenger they used in Sea of Stars got butchered. Again the music was passable but definitely a step backwards.
    The map eventually opens up but you are still railroaded to follow a certain path. You can’t explore new areas unless the game lets you.

    Not a bad game but not a good game either. If you’re in between games, need a filler game to burn 30 hours in, and don’t want to put too much effort in, this will fit the bill. 5/10 game, play but do not buy. Just pretend Garl is the main character.

    • 5 months ago
      Anonymous

      My personal list so far.

      The Good
      Beautiful overworld art. Quite solid all around, enemies, player, nice anims and details etc.
      Grapple hook is fun when I can use it.
      Some areas are legitimately atmospheric, and I almost get caught in the moment like they wanted me to.

      Meh
      The music. Some songs are a nice but Messenger blows them outta the park.

      The Bad.
      I'm gonna be harsh, really fricking harsh. Because I just sat through quite a bit all the way up to the "Twist"

      And I'm pissed.

      Gameplay. SHIT. Frankly, my brain's barely engaging with the fricking thing. There are times where I can get more out of it by abusing items for stuns and using that to cheese, but most of the time I'm just spamming the same moves. Locks were a nice idea but they force a specific lack of attack reactive variety.

      You're basically forced to make only one move, and it's not based on damage or coverage, it's based on the fricking locks. Everything is.

      So when I abuse stun, or abuse the shields, it doesn't really do it for me. It's piss poor for an rpg, it has so little depth due to it. So they're forced to make oddball enemies to try and give more depth. But all that does, is make some encounters slightly bettter, it doesn't fix the core fundamentals being FRICKED.

      And frick the puzzles. Look at this screenshot. This, this is the best they could do at the half way mark? Fricking embarrassing. They legitimately have gotten less interesting so far.

      And the writing. After the twist, why give a frick? You weren't given enough context and investment to actually make these sorts of things matter. The betrayal barely matters at all because these people were barely present. The stakes felt all over the place, now we got a world ending situation here? Huh? Comparing this to Chrono Trigger's a fricking joke and a half.
      And everyone else but Garl feels bland. People are shitting on Garl as a "Favourite" of the devs, but that just because everyone else is so fricking forgettable. Frick this.

  74. 5 months ago
    Anonymous
  75. 5 months ago
    Anonymous

    >play chained echoes
    >it has the same forced level scaling oblivion does where you never actually become stronger than your enemies
    >full of boring as frick filler encounters that take forever
    >generic story
    >trash characters

    I heard the scaling thing becomes way better later but I played it for a couple of hours and my opinion is that it's garbage, simple as

  76. 5 months ago
    Anonymous

    This fat forth wall breaking b***h is probably the worst character in the history of video games
    >Wouldn't it be cool if we spent all this time worldbuilding and establishing lore and then shit all over it with blatantly unfunny forth wall breaking JRPG references for an unlikable gag character?
    What the actual frick were they thinking?

    • 5 months ago
      Anonymous

      Yeah, she's literally the reverse Shopkeeper.

      Man, what the FRICK happened with the development of SOS?

    • 5 months ago
      Anonymous

      All the build up was all worth it for the cloud titan scene though.
      The writing of SoS isn't very good most of the time, she isn't worse than the rest of the cast. n the end my favorites were Serai and that golem.

      • 5 months ago
        Anonymous

        imma be real with you dawg
        I dropped it shortly after she was introduced because I was so disgusted by her and her dialog

        • 5 months ago
          Anonymous

          There are like a handful scenes with her, the pirates get less and less important as the story proceeds and the writer's pet Garl gets unanimous praise from everyone.

          • 5 months ago
            Anonymous

            I think the only reason I'm okay with Garl, is that I'm DESPERATE TO GIVE SOME SORT OF FRICK.
            Everyone else is either dullllllllllllllll as frick, or some fricking imbred joke homosexual with no subtly.

            WHERE IS THE FRICKING CHARACTER?

            • 5 months ago
              Anonymous

              Maybe you are just jaded? I didn't find the characters worse than to comparable games like Golden Sun, Tales of Symphonia, Lufia, Secret of Mana, some FFs like I-V or even Chrono Trigger itself.

    • 5 months ago
      Anonymous

      Ganker always shits on her, but i found her to be easy enough to ignore since she doesn't get enough screentime for it to matter and every single one in the crew is a gag anyways.
      Also nobody can be the worst character as long as the protagonists exist which can be summed up at saying "Haha" when Garl makes a joke and getting angry when Garl is hurt

      • 5 months ago
        Anonymous

        Better question, why is every single one of these fricking crew members a joke?
        It's right there in our faces. It's about as subtle a brick to the face, skull cracked and all.

        • 5 months ago
          Anonymous

          >It's about as subtle a brick to the face, skull cracked and all.
          I think that's the most insulting part
          I can get behind some subtle forth wall breaking, not everything has to be 100% serious all the time.
          But the sheer bluntness of it all put a really bad taste in my mouth, it was like a neon sign with flashing lights that read "FORTH WALL BREAK HERE"

          • 5 months ago
            Anonymous

            You know, I dismissed it, as blunt and as painful as it was the first time around.
            But, it kept going.
            And now I'm here half way through and I don't give a shit. And she's still making shit jokes.

    • 5 months ago
      Anonymous

      the payoff to the middle names joke was funny

    • 5 months ago
      Anonymous

      imma be real with you dawg
      I dropped it shortly after she was introduced because I was so disgusted by her and her dialog

      holy shit, same. her character turned me off so fricking hard, how they tried to shill her as an extremely smug character. really killed the game for me.

  77. 5 months ago
    Anonymous

    Andrew's game shits on both of these games

    • 5 months ago
      Anonymous

      unironically what game?

      • 5 months ago
        Anonymous

        Andrew's game

        • 5 months ago
          Anonymous

          Is this Andrew's game in the room with us right now?

          • 5 months ago
            Anonymous

            >actually doesn't know about Andrew's game
            culture yourself
            https://store.steampowered.com/app/1637730/Crystal_Project/

            • 5 months ago
              Anonymous

              I just don't know the devs name frick off
              I own this game

            • 5 months ago
              Anonymous

              Sorry, I can't respect a game with store-bought assets

              • 5 months ago
                Anonymous

                your loss

              • 5 months ago
                Anonymous

                I'm not losing out on much it looks like
                Honestly how hard is it to just find a sprite artist
                I've seen these exact same assets used for other games and it's not a good look
                A distinct visual style is a MUST in a game IMO

              • 5 months ago
                Anonymous

                just play the demo and find out for yourself

              • 5 months ago
                Anonymous

                I won't, because the game isn't visually appealing enough for me

  78. 5 months ago
    Anonymous

    How do CPgays manage to be the most obtuse and genuinely autistic indie game fanbase?

  79. 5 months ago
    Anonymous

    Chained Echoes was total ass. Sea of Stars was average, story was alright. But got boring after a while. They should have cut the last 5 hours of it. True ending is also locked behind a collect 60 maggufins.

    • 5 months ago
      Anonymous

      >True ending is also locked behind a collect 60 maggufins.
      really annoyed with myself for actually tracking all those shits down for the "true ending". Wasn't worth it imo

    • 5 months ago
      Anonymous

      The last area of Sea of Stars felt like the last area of Xenoblade 2 but without the mystique and emotional build-up. I still enjoyed it though, if only for the crumbs of attention Valere and Zale got there compared to their homeworld.

      • 5 months ago
        Anonymous

        >The last area of Sea of Stars felt like the last area of Xenoblade 2 but without the mystique and emotional build-up
        that's actually a really good way to put it

    • 5 months ago
      Anonymous

      >True ending is also locked behind a collect 60 maggufins.
      really annoyed with myself for actually tracking all those shits down for the "true ending". Wasn't worth it imo

      I only had to look up one mcguffin but the part that pissed me off about the true ending was that it reinforced that Garl was the true main character and Gary Stu. Garl was literally middle of the screen, seat of honor during that stupid dinner set piece.

  80. 5 months ago
    Anonymous

    >ruins your entire "story"

    • 5 months ago
      Anonymous

      Would've been a better story if he was the protagonist.

    • 5 months ago
      Anonymous

      More like vastly improved it
      I wish all the party members had their betrayal moments rather than just the protag, princess and notgriffith.
      It really seemed to be heading towards being Iconoclasts The RPG with how hostile the party were becoming to the situation as everything got fricked.

  81. 5 months ago
    Anonymous

    Play actually good and creative indie JRPGs instead, not copycats that desperately try to prove they're better than the OGs.

    • 5 months ago
      Anonymous

      see

      total bait and switch, don't be fooled. The first 2 hours are completely played straight to the premise and is awesome. Conveniently right after the refund window closes they immediately shovel the most deranged woke slop right down your throat for the rest of the story. It's fricking maddening

    • 5 months ago
      Anonymous

      I'm not touching your gayshit parade.

  82. 5 months ago
    Anonymous

    Name good JRPGs

  83. 5 months ago
    Anonymous

    >take inspiration from classic jrpgs
    >but with new state of the art 4k pixel art with modern animations
    >no cringe weeb dialogue, pure western serious and mature kino
    This is what these devs have in mind when they make this slop. Turns out, the pixel art is garbage and dialogue even worse. Not even mentioning the literal blacked cuckshit of chained echoes. What do you expect.

    • 5 months ago
      Anonymous

      >literal blacked
      Why lie?

      • 5 months ago
        Anonymous

        He's not, the guy in question is black. But calling it cuckoldry when the characters are never even in a relationship in the first place is moronic. You may as well call Beauty and the Beast a cuckoldry story because Belle ends up with the Beast instead of Gaston.

        • 5 months ago
          Anonymous

          it's spiritual cuckoldry in that there is a deliberate bait and switch on the relationship between the male and female protagonists (and also literal cuckoldry since their past lives were engaged to be wed, unlike Belle and Gaston).

  84. 5 months ago
    Anonymous

    sea of stars is an okay classic JRPG, it's more like the more modern zeboyd games (that weird 16-bit one they made, cthulu saves christmas, etc).
    Chained echoes leans really hard on it's writing, the gameplay is blah.
    Crystal project mogs them both but it's definitely not for everyone (it has a demo though)

    • 5 months ago
      Anonymous

      >Crystal project mogs them both but it's definitely not for everyone
      how do you mean? Because it doesn't have much of a story?

      • 5 months ago
        Anonymous

        It relies a lot more on you knowing what you want changed in your game. The randomizer has super good customizability, the game in general has tools and options built in to turn on or off just about anything you can think of including shitty cutscenes and dialogue.
        But yeah it doesn't have a story if you want some heavily story based thing that weaves in and out, I don't know what to tell you, try eternights maybe.

        • 5 months ago
          Anonymous

          huh, haven't tried the randomizer yet, might have to break the game back out

          • 5 months ago
            Anonymous

            Can definitely recommend, I got another like 20 hours out of it with some rando runs.

  85. 5 months ago
    Anonymous

    I really like the combat in chained echoes. It actually feels like I'm fighting for my life in every encounter (and thankfully it doesn't spam you with them) so you're left with a few hard fights rather than what most JRPGs do by having a lot of easy fights. My two big gripes are that the character portraits don't show expressions during dialogue and that stat management can be tediously long.

  86. 5 months ago
    Anonymous

    >amazing premise
    >completely ruined by pozzed wokeshit
    any other game fall into this trap?

    • 5 months ago
      Anonymous

      Sounds like a you issue

  87. 5 months ago
    Anonymous

    jesus get a fricking room you two

  88. 5 months ago
    Anonymous

    [...]

    Sounds like a (You) problem. They are both fantastic games

    • 5 months ago
      Anonymous

      they are both mediocre at best

      • 5 months ago
        Anonymous

        >source: my ass

        • 5 months ago
          Anonymous

          source: I played both and found them mediocre at best

    • 5 months ago
      Anonymous

      I played Chained Echoes and thought it was fine, charming even, but I got bored and quit at basically the first dungeon. It's not 1995 anymore, chrono trigger but worse isn't gonna cut it anymore. Then I heard about the interracial cucking lmao. I assume Sea of Stars is similar but not as good.

      • 5 months ago
        Anonymous

        >interracial cucking
        Wow, a newly invented dimension of this already false narrative emerges

  89. 5 months ago
    Anonymous

    So is any western SRPG good?

    • 5 months ago
      Anonymous

      Yeah, try Dark Deity
      hahahahahaha it's fricking terrible, completely irredeemable, not a single half decent element, seriously

    • 5 months ago
      Anonymous

      Fell Seal was alright, however the art kinda sucks at times

    • 5 months ago
      Anonymous

      nope, they're near universally pozzed

  90. 5 months ago
    Anonymous

    Didn't read the thread but you're a zoomer secondary if you don't agree that Octopath 1 > Octopath 2. I will now be exiting the thread

    • 5 months ago
      Anonymous

      octopath 1 is boring and there are too many e-girl characters
      octopath 2 is based and Tememos is best boy

      • 5 months ago
        Anonymous

        >too many e-girl characters
        this has to be bait

        • 5 months ago
          Anonymous

          despite the "Priiiim!!~ T.T" posting, no everyone is a pedophile

          • 5 months ago
            Anonymous

            You old roastie femcel everyone hates you and you are ugly.

          • 5 months ago
            Anonymous

            Do your parents know there son is a autistic genetically dead end homosexual. You’ve never been with a woman and you never will.

      • 5 months ago
        Anonymous

        the priiim thing was funny, but where the hell are those e-girl characters in Octopath?

  91. 5 months ago
    Anonymous

    Not sure about chained echoes but Sea of Stars has NOTHING beyond the artstyle.

    Also the real MC is that fat dude

  92. 5 months ago
    Anonymous

    Get octopath traveler 2 instead

    • 5 months ago
      Anonymous

      it's a goddamn shame how that game has basically been memoryholed at this point

      • 5 months ago
        Anonymous

        that's what happens when you're a sequel to a middling-at-best game

      • 5 months ago
        Anonymous

        Get octopath traveler 2 instead

        Filtered me with boredom which I can’t understand as I loved the original. I’m just finding it hard and I’m not caring enough to level up. Second chapter factory boss killed it for me.

  93. 5 months ago
    Anonymous

    When you're inspired by a game or two how does one go about it? I wanna make a game similar to DMC gameplaywise but I don't want to fall into the same traps other "Inspired by X" devs go down

    • 5 months ago
      Anonymous

      that's a monumentally tall task anon, and this is probably the worst possible place to ask for meaningful advice. Go to the game dev gen on /vg/ or to some game dev subr*ddit if you're really curious and good luck 🙂

    • 5 months ago
      Anonymous

      just look at Hi-Fi Rush. Clearly inspired by DMC and Bayonetta but with a clear identity of its own and doesn't rely on "like that old thing you liked"

    • 5 months ago
      Anonymous

      Take inspiration from one game for gameplay and another for visuals. Like this

      just look at Hi-Fi Rush. Clearly inspired by DMC and Bayonetta but with a clear identity of its own and doesn't rely on "like that old thing you liked"

      The gameplay is dmc, but the visuals are more jet set radio.

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