Compared to S-Video? The jump from composite to S-Video is way more dramatic than S-Video to RGB. Our eyes are way more sensitive to brightness than color and the luma separation is the same on both. The only way I can tell S-Video from RGB, especially on small screens, is some noticeable bleeding on reds.
Yes, compared to s-video. I don't know why the mlig guys went out saying this when they barely use svid if at all. It's inspired an insane amount of people to just shit on far better options and play some dumb game of pretend.
3 months ago
Anonymous
I've used both on the same display. It's simply not a night and day difference. Composite to S-Vid, yes. But not S-Vid to RGB. Maybe you're just more sensitive to red bleed.
3 months ago
Anonymous
Depends on the sets comb filter as well.
It’s quite noticeable imo.
64 is literally a worst case example due to all the filtering it does, and it's still very noticeable.
3 months ago
Anonymous
I actually use it as an argument for RGB. It wasn't available at NTSC regions.
Modding consoles when emulation is this good is a stupid idea for me
Is getting a perfect video output really that important?
>Is getting a perfect video output really that important?
it's basically opting for the best version of that console, people will pay premium for what's considered best
Agreed. Emulate for perfect visual clarity and play on original hardware for nostalgic messy accuracy.
Fighting for your life to pay for and solder your way into an imperfect medium between the two is just a waste of time.
It's nice to have, it's not important.
While it makes a big difference on LCD, a CRT is going to interpolate the image a lot just by virtue of how it works. It'll look "better", but not by enough to justify the effort if you're not autistic.
You must be too young to remember. Back in the day, everyone had the exact same TV and used the exact same cables and video interface. There's a lot of misleading info posted on /vr/. People try to suggest that there were an array of TVs, interfaces, cables, etc. to choose from. Ever seen the "TVs" posted in battlestation threads? Yeah, those are just big Photoshop and AI contests to try and trick normies. Those things simply did not exist. The point is, using the the right video output is the single most important thing about playing retro games. If you don't use the right one, you might as well not even play.
I like having sharp perfect output for the projector in my bedroom because crt effects look weird on it. Otherwise I don't think there's that big of a difference. So that's my personal use case
For me the entire reason I use original hardware in the first place is because it's the original hardware. Once I start modifying things to make it "better" it feels like I'm losing the forest for the trees. There are far more convenient ways to get perfection if that were my goal. If I'm going through the effort of using a real Super Nintendo, or any console for that matter, and navigating all the planned obsolescence that was inherent to these old machines, learning to service them and make sure they don't literally break on me, then it makes sense for me to keep them as authentic as possible since clearly perfection isn't what I'm chasing.
i grew up with composite or RF
i prefer it for some systems
i have rgb cables for others
s-video is the best easy way to get improvement without ruining vintage hardware with "MODS LEL"
aka gay shit
You remember ever playing a game and thered be distortion and fuzz because you had it on channel 3 and not channel 4, so you'd flip the station and that still didnt fix it and how irritating it was to have to reach behind the TV and adjust it.
Rather or not you ever had to do it, all the additional configuration really sucks. It's not so, "Very interesting & technical!" It's a pain in the ass.
only thing i get really fricked about is if the aspect ratio is distorted
not only is everyone suddenly a fatass, but you end up with that shitty "shimmering" effect from things not lining up right
as for the guys who screech about how you need to play famicom games through RF or whatever hipster shit, they should all go jump off a bridge imo. a tall one, with no water under it
RF fricking sucked back then and it definitely still sucks now
The SNES looks like shit no matter what mods you do, nothing will fix ugly stretched pixels or the SNES anemic colour palette. What a waste of time. The good 16-bit consoles don't need mods to have perfect RGB signals.
S-Video is just kinda pointless today so nobody bothers with it outside of the N64. I can't think of too many reasons why someone would opt for it over composite or RGB/Component. You lose most composite effects that some people like but it's also not quite as crisp as RGB. So it falls into a weird middle ground that few people benefit from unless you have a CRT that only has S-Video.
No. Just emulate if you are that picky. Even difference between RGB and S-video is negligible.
These are both RGB images.
I know. That's not what I meant.
I disagree, RGB is plainly and obviously better even on tiny 9" crts
Compared to S-Video? The jump from composite to S-Video is way more dramatic than S-Video to RGB. Our eyes are way more sensitive to brightness than color and the luma separation is the same on both. The only way I can tell S-Video from RGB, especially on small screens, is some noticeable bleeding on reds.
Yes, compared to s-video. I don't know why the mlig guys went out saying this when they barely use svid if at all. It's inspired an insane amount of people to just shit on far better options and play some dumb game of pretend.
I've used both on the same display. It's simply not a night and day difference. Composite to S-Vid, yes. But not S-Vid to RGB. Maybe you're just more sensitive to red bleed.
Depends on the sets comb filter as well.
64 is literally a worst case example due to all the filtering it does, and it's still very noticeable.
I actually use it as an argument for RGB. It wasn't available at NTSC regions.
Modding consoles when emulation is this good is a stupid idea for me
Speak for yourself. I am able to detect minute changes in colour. Anyone who has seriously spent time choosing colour palettes is able to do that.
spoken like a moron who's never seen either
>Is getting a perfect video output really that important?
it's basically opting for the best version of that console, people will pay premium for what's considered best
Agreed. Emulate for perfect visual clarity and play on original hardware for nostalgic messy accuracy.
Fighting for your life to pay for and solder your way into an imperfect medium between the two is just a waste of time.
Nope.
Personal taste, OP. I like the left just fine. PVMs are a meme anyway.
For as much as you people swear by old school televisions, what you call CRTs
They NEVER, displayed a perfect picture so what are you obsessing about.
CRT? More like OCD.
This
Here's an old school experience everyone should try to replicate: playing games and not giving a shit.
It's nice to have, it's not important.
While it makes a big difference on LCD, a CRT is going to interpolate the image a lot just by virtue of how it works. It'll look "better", but not by enough to justify the effort if you're not autistic.
I can't see a goddamn thing
You must be too young to remember. Back in the day, everyone had the exact same TV and used the exact same cables and video interface. There's a lot of misleading info posted on /vr/. People try to suggest that there were an array of TVs, interfaces, cables, etc. to choose from. Ever seen the "TVs" posted in battlestation threads? Yeah, those are just big Photoshop and AI contests to try and trick normies. Those things simply did not exist. The point is, using the the right video output is the single most important thing about playing retro games. If you don't use the right one, you might as well not even play.
I like having sharp perfect output for the projector in my bedroom because crt effects look weird on it. Otherwise I don't think there's that big of a difference. So that's my personal use case
left looks better
Just play the games. I play my retro on a CRT from the late 80s over composite and I couldn't be happier.
For me the entire reason I use original hardware in the first place is because it's the original hardware. Once I start modifying things to make it "better" it feels like I'm losing the forest for the trees. There are far more convenient ways to get perfection if that were my goal. If I'm going through the effort of using a real Super Nintendo, or any console for that matter, and navigating all the planned obsolescence that was inherent to these old machines, learning to service them and make sure they don't literally break on me, then it makes sense for me to keep them as authentic as possible since clearly perfection isn't what I'm chasing.
It’s quite noticeable imo.
Luv my RGB. On PS2 it makes such a huge difference. I can actually comfortably play on an HD screen with it
i grew up with composite or RF
i prefer it for some systems
i have rgb cables for others
s-video is the best easy way to get improvement without ruining vintage hardware with "MODS LEL"
aka gay shit
But most real hardware needs mods if you want S-video
They do RGB natively
Soul vs soulless.
You remember ever playing a game and thered be distortion and fuzz because you had it on channel 3 and not channel 4, so you'd flip the station and that still didnt fix it and how irritating it was to have to reach behind the TV and adjust it.
Rather or not you ever had to do it, all the additional configuration really sucks. It's not so, "Very interesting & technical!" It's a pain in the ass.
Chasing perfection is a pipe dream that will eventually lead to missing out entirely.
only thing i get really fricked about is if the aspect ratio is distorted
not only is everyone suddenly a fatass, but you end up with that shitty "shimmering" effect from things not lining up right
as for the guys who screech about how you need to play famicom games through RF or whatever hipster shit, they should all go jump off a bridge imo. a tall one, with no water under it
RF fricking sucked back then and it definitely still sucks now
The SNES looks like shit no matter what mods you do, nothing will fix ugly stretched pixels or the SNES anemic colour palette. What a waste of time. The good 16-bit consoles don't need mods to have perfect RGB signals.
>The good 16-bit consoles
Such as?
>1chip
>mods
moron
S-Video is just kinda pointless today so nobody bothers with it outside of the N64. I can't think of too many reasons why someone would opt for it over composite or RGB/Component. You lose most composite effects that some people like but it's also not quite as crisp as RGB. So it falls into a weird middle ground that few people benefit from unless you have a CRT that only has S-Video.
Just cry a bit before gaming heheh
Only if you're black
Obsessed.
Do what you want, it doesn’t matter
>I want my console to look like an emulator
???
>1chip SNES is an emulator
You alright there buddy?
so... does anyone other than voultar know what this mod actually does?
What?
It cleans up the ppu signal of the 2chip to near 1chip levels so you don’t have to go out of your way to hunt a 1chip for a clean signal
it does nothing near it, his 2 chip mod looks like dog shit and he's too invested in it now so he's still trying to sell it
This isn’t a new type of mod anon
Voultar has just made a method that’s easier and reversible
The evidence speaks for itself, go watch comparisons
to rephrase: how does it operate? what is the function of the chip it uses?
Wait and see I guess