guild wars 2 was actually pretty good when it came out. pvp and wvw wasn't abandoned on release like they are now, there wasn't any boring and cringe dlc stories. the game had so many good ideas and the content was decent, it had everything it needed to be a good mmo, and over time it just became more and more shit
guild wars 2 was actually pretty good when it came out. pvp and wvw wasn't abandoned on release like they are now, there wasn't any boring and cringe dlc stories. the game had so many good ideas and the content was decent, it had everything it needed to be a good mmo, and over time it just became more and more shit
When GW2 launched it was B2P and reigned king as the perfect casual MMO. It's only gotten worse as time goes on and of course fans of GW1 will despise GW2 either way.
The game shines in small group content, like fractals, any meta that you can't simply zerg your way through, and WvW roaming. Everything else is either boring or brainless, or both. But it's free to try so why the frick not.
>new world
The only time it was worth playing was in the first 2 months, and even that's debatable. Biggest company in the world can't hire competent coders/balance devs to save their life.
I played it at launch. It's okay gameplay-wise, but it was so fricking dull in terms of content and progression. I'd rather get ESO if I were to go through the hassle of playing something like that again. Granted, it's probably changed a lot over time, and PvP was nice for a while.
Ganker will shit on it relentlessly with bad arguments, lies and outdated pics so you know what that means.
Yes it's worth trying out.
The free base game is okay to be able to see if you're gonna enjoy it because it's not a 'go to NPC, read a quest text, kill 20 rats, go back to the NPC' type of MMO. Things happens everywhere and you decide to join or not.
But you really need the expansions to experience what the game really has to offer.
>because it's not a 'go to NPC, read a quest text, kill 20 rats, go back to the NPC' type of MMO
No, it's a type of MMO where you walk into a hotspot zone in which you have to kill 20 rats to complete some event. It's literally the same thing only changing the presentation.
>No, it's a type of MMO where you walk into a hotspot zone in which you have to kill 20 rats to complete some event. It's literally the same thing only changing the presentation.
You're thinking about the heart quests thing. The dynamic events are almost never as basic as "kill 20 rats"
It's one of those games where you're rewarded for just roaming around the maps and exploring, there's also a lot of player convenience and QoL stuff
Compared to other MMOs there's no real traditional questing and there's no real gear treadmill after 80 either, you pretty much play because you want to.
My second favorite MMO after LOTRO
There absolutely is questing though. Also "exploration" in this game is as soulless as in any other MMO. Maps are magical squares surrounded by mountain and divided into tiered areas like in quest hub MMOs.
It's one of those games where you're rewarded for just roaming around the maps and exploring, there's also a lot of player convenience and QoL stuff
Compared to other MMOs there's no real traditional questing and there's no real gear treadmill after 80 either, you pretty much play because you want to.
My second favorite MMO after LOTRO
best honeymoon phase an mmo will give you
however the tradeoff is that new content is sparse, new cosmetics are typically cash shop only, only thing that matters is your gold per hour
also frick you in particular if you like elementalist, enjoy all glass no cannon
I find this game's instanced PVP to be really good, it's actually a lot of fun but perhaps a bit unbalanced. WvW is ok but is just braindead "follow the blob" and whoever has most numbers win. The rest is garbage theme park features.
However the worst part of it all is that the game is pretty much completely unrewarding to play, the crafting is a drag used for cosmetics and the "battlepass-like" progression bars only feed you some shitty cosmetics as well, once you reach max level there's hardly anything to improve stats wise, specially in PVP where you are just given access to everything for free.
I remember spending the entirety of the beta on PvP instead of actually learning about the game as I had intended. I don't regret it either, I had a shitload of fun back then, but I can't imagine it's as good after all these years, and probably only people who are super good remain all with identical meta builds as is usually the case. These games are only really good for a first few months when everything is fresh and new for everyone.
I think it has great PvP, even just trying different builds or team comps is fun despite the current meta builds generally dominating everyone else which seems t be the case for every single mmo with PvP
It’s actually fricking fun to play holy shit….the story I’ve played so far isn’t as good as ffxiv but the gameplay and ui is so much better it’s unreal. I’m a guild warser now. Just wish it had cuter girls
except group content because at 5 player party the spell effects can get close to eye cancer level
now imagine if you are raiding with 10 people or there are boss mechanics shitting out visual noise everywhere
and lets not even mention player character outfit skins with glowing wings, tiaras and other cancer
MMO is just a dead genre, people have to deal with it. Best you can get nowadays is rely on luck to surpass other people with gacha games, because the only alternative is everyone being the same with cookie cutter builds and zero room for innovation. At this point you might as well just play ordinary competitive games, because they will be better fleshed out, rely more on actual skill and not require a brainless and boring 1000 hour entry barrier that only exists for the sake of it. This is a genre that only works when there is a scarcity of information exchange so everyone has to actually figure out how stuff works by themselves, we're past that ever being the case again.
I remember when Guild Wars 2 came out out and wondered why the frick there wasn't any mounts in a 2012 game, no guild vs guild in a game called Guild Wars.
I’ve been playing it for about a month. The story is dogshit but the gameplay feels good and is fun to just play for the sake of playing. Also exploring the map is fun.
It's super comfy. Don't play it like an MMO on your first character and take it slow.
If you don't like a class when you get your first ulti, pick a different class.
Free version has a ton of content but you'll be cucked on bag and bank space.
>is it worth?
No. >how does it compare to other MMOs?
It's trying to be a copy of a WoW with terrible skill system, broken or non-existing pvp and forcing stupid feminism/lgbtsgsr_0 agenda into story. Balancing doesn't exist, pve is literally a grindfest without even rewarding you, game emphasizes player into spending real money constantly, and most of the time skills and weapons you are using don't matter. There are no healers, end-game content is a joke and devs prioritize monetization over content worth playing. It has great music and art though.
As trying out? Definitely.
As far as casual fun goes it is the best MMO on the market and I have yet to find an MMO that had something better than the dodge roll and the mounts are all unique and fun.
HoT is my favorite dlc and the vertical maps are really fun as long as you aren't a brianlet with no spacial sense.
Regarding the base game story, I'd say it is quite entertaining, no matter what haters say. Though I suggest that you use a sylvari in your first story play through. A character many dislike because he popped up far later for other races appears earlier and with context.
Be aware that the bse game story is about you being second in command of a multinational military operation. The leader is an NPC, but no matter what others say you are still constantly showered in praise if you actually bother to talk the the npcs in the story quests. it is actually quite refreshing to be a part of a greater whole.
>no matter what haters say
If you see someone claiming haters this or that, it is obvious you are dealing with person who should never be trusted. Why? Because they are full of shit.
Then you just weren't following the game when it started.
A loud group b***hed about Trahearne, but as far as story arcs go it was perfectly fine. But because he was leader and you only commander it invalidates everything or something.
Though to be fair I didn't play it on english and I heard his voice lines were kinda bland, so I can't judge in that regard.
I don't get your reply anon. You claimed anon shouldn't listen to people who dislike that game or story. I played base game and story is a joke, while last boss battle was me standing for 30 minutes, every couple minutes destroying a group of enemies, then main boss and the end. I did it with my friend and few other of his guildmates. Story was borderline boredom, old characters from GW1 destroyed and thrown into trashcan. Like you said, your character is being "constantly showered in praise" for being part of "greater whole", and in my opinion, it feels not even genuine or fun.
Compared to other MMO's, GW2 is a joke, storywise, gameplaywise and total grindfest with almost no rewards, just lost time.
The characters from GW1 are long dead because several hundred years have passed, yet there are stories about them lying around for those who explore the game.
The clunky mechanic of the final phase of the final boss dungeon aside, the journey is actual a journey. Over dozens of levels and quests, the Pact is slowly rolling towards and into Orr, strategically attacking targets of interest and opportunity.
I guess I take it back. It's not for everyone, but I had immense fun looking at the meta perspective. The army advancing, weakening the dragon, combined with the overworld quests in Orr that were the beginning of the meta maps. If one played through the side dungeons and followed the stories of the DE then the reunion was also neat.
Though how it is a grindfest with a look on the base game? You earn levels like crazy and exotic gear is quickly earned. Legendaries and ultra infused gear is only barely better.
it's a tab targeter with 5 abilities on your hotbar. sad, really
it also does everything it can to stop you and your friends from playing the main quest together. it's only "multiplayer" for raids and pvp
No class has only ten available skills at any moment.
Most classes have their weapon switches and then there are the class specifics like tool kits, elemental charge and all the stuff from advanced classes.
It's literally the worst mmorpg ever made
But Angwy Joe says its a 10/10
guild wars 2 was actually pretty good when it came out. pvp and wvw wasn't abandoned on release like they are now, there wasn't any boring and cringe dlc stories. the game had so many good ideas and the content was decent, it had everything it needed to be a good mmo, and over time it just became more and more shit
When GW2 launched it was B2P and reigned king as the perfect casual MMO. It's only gotten worse as time goes on and of course fans of GW1 will despise GW2 either way.
don't play MMOs
It’s a shit MMO for morons. Sad because GW1 was pretty good
The game shines in small group content, like fractals, any meta that you can't simply zerg your way through, and WvW roaming. Everything else is either boring or brainless, or both. But it's free to try so why the frick not.
I was pleasantly surprised by fractals, it’s like mythic plus but fun
There's a lot to do. That's about it. It's just lots of idea mashed together. It's very mediocre.
If you like pvp, New World is better.
>new world
The only time it was worth playing was in the first 2 months, and even that's debatable. Biggest company in the world can't hire competent coders/balance devs to save their life.
The game is better than it's ever been, of course you wouldn't know because you left after the dumpster fire launch. Keep missing out though.
They never even fixed the item/money duplication glitches
Yes they did, keep lying though, I don't really care whether you play or not.
>Keep missing out though
>New World
lol I remember they hype, did it die off completely?
New World doesn't normalize gear for instanced PvP, and there is approximately zero reason to WPvP.
I want to BE and FRICK a femcharr!
I want to be a hung human shota and FRICK FRICK FRICK FUUUUUUUUUUUUUUUUUCK a femcharr and IMPREGNATE HER! PUMP HER WOMB FULL OF CUM EVERY SINGLE DAY!
Femcharr on Femcharr is superior, but Shota on Femcharr is good too.
Stop shilling this dead game
xivtroon detected
>2nd most popular MMO right now, just pulled ahead of FF14
>"dead game"
Yeah okay moron.
I played it at launch. It's okay gameplay-wise, but it was so fricking dull in terms of content and progression. I'd rather get ESO if I were to go through the hassle of playing something like that again. Granted, it's probably changed a lot over time, and PvP was nice for a while.
It's free, you can always try it for yourself.
We're talking about a genre in which the main game philosophy is "it gets good 500 hours in." Properly trying a MMO is a huge time sink.
Ganker will shit on it relentlessly with bad arguments, lies and outdated pics so you know what that means.
Yes it's worth trying out.
The free base game is okay to be able to see if you're gonna enjoy it because it's not a 'go to NPC, read a quest text, kill 20 rats, go back to the NPC' type of MMO. Things happens everywhere and you decide to join or not.
But you really need the expansions to experience what the game really has to offer.
>because it's not a 'go to NPC, read a quest text, kill 20 rats, go back to the NPC' type of MMO
No, it's a type of MMO where you walk into a hotspot zone in which you have to kill 20 rats to complete some event. It's literally the same thing only changing the presentation.
>No, it's a type of MMO where you walk into a hotspot zone in which you have to kill 20 rats to complete some event. It's literally the same thing only changing the presentation.
You're thinking about the heart quests thing. The dynamic events are almost never as basic as "kill 20 rats"
There absolutely is questing though. Also "exploration" in this game is as soulless as in any other MMO. Maps are magical squares surrounded by mountain and divided into tiered areas like in quest hub MMOs.
The character gameplay is mediocre; the group metagame is barely cohesive; and it's a theme park.
It's one of those games where you're rewarded for just roaming around the maps and exploring, there's also a lot of player convenience and QoL stuff
Compared to other MMOs there's no real traditional questing and there's no real gear treadmill after 80 either, you pretty much play because you want to.
My second favorite MMO after LOTRO
best honeymoon phase an mmo will give you
however the tradeoff is that new content is sparse, new cosmetics are typically cash shop only, only thing that matters is your gold per hour
also frick you in particular if you like elementalist, enjoy all glass no cannon
I find this game's instanced PVP to be really good, it's actually a lot of fun but perhaps a bit unbalanced. WvW is ok but is just braindead "follow the blob" and whoever has most numbers win. The rest is garbage theme park features.
However the worst part of it all is that the game is pretty much completely unrewarding to play, the crafting is a drag used for cosmetics and the "battlepass-like" progression bars only feed you some shitty cosmetics as well, once you reach max level there's hardly anything to improve stats wise, specially in PVP where you are just given access to everything for free.
I remember spending the entirety of the beta on PvP instead of actually learning about the game as I had intended. I don't regret it either, I had a shitload of fun back then, but I can't imagine it's as good after all these years, and probably only people who are super good remain all with identical meta builds as is usually the case. These games are only really good for a first few months when everything is fresh and new for everyone.
I think it has great PvP, even just trying different builds or team comps is fun despite the current meta builds generally dominating everyone else which seems t be the case for every single mmo with PvP
It’s actually fricking fun to play holy shit….the story I’ve played so far isn’t as good as ffxiv but the gameplay and ui is so much better it’s unreal. I’m a guild warser now. Just wish it had cuter girls
Visually the game is art
except group content because at 5 player party the spell effects can get close to eye cancer level
now imagine if you are raiding with 10 people or there are boss mechanics shitting out visual noise everywhere
and lets not even mention player character outfit skins with glowing wings, tiaras and other cancer
MMO is just a dead genre, people have to deal with it. Best you can get nowadays is rely on luck to surpass other people with gacha games, because the only alternative is everyone being the same with cookie cutter builds and zero room for innovation. At this point you might as well just play ordinary competitive games, because they will be better fleshed out, rely more on actual skill and not require a brainless and boring 1000 hour entry barrier that only exists for the sake of it. This is a genre that only works when there is a scarcity of information exchange so everyone has to actually figure out how stuff works by themselves, we're past that ever being the case again.
I remember when Guild Wars 2 came out out and wondered why the frick there wasn't any mounts in a 2012 game, no guild vs guild in a game called Guild Wars.
>mounts
Best in the genre now
>no guild vs guild
They're trying to sorta replace WvW with it but yeah, no large-scale organized PvP and it's dumb
I’ve been playing it for about a month. The story is dogshit but the gameplay feels good and is fun to just play for the sake of playing. Also exploring the map is fun.
Heart of Thorns is kino…it’s the dark souls 2 of MMORPGs
It's super comfy. Don't play it like an MMO on your first character and take it slow.
If you don't like a class when you get your first ulti, pick a different class.
Free version has a ton of content but you'll be cucked on bag and bank space.
They should make a sandbox.
its a shame seeing it after growing up playing GW1. The world and art is just so good, gameplay is fun but everything else about it is a mess.
>is it worth?
No.
>how does it compare to other MMOs?
It's trying to be a copy of a WoW with terrible skill system, broken or non-existing pvp and forcing stupid feminism/lgbtsgsr_0 agenda into story. Balancing doesn't exist, pve is literally a grindfest without even rewarding you, game emphasizes player into spending real money constantly, and most of the time skills and weapons you are using don't matter. There are no healers, end-game content is a joke and devs prioritize monetization over content worth playing. It has great music and art though.
As trying out? Definitely.
As far as casual fun goes it is the best MMO on the market and I have yet to find an MMO that had something better than the dodge roll and the mounts are all unique and fun.
HoT is my favorite dlc and the vertical maps are really fun as long as you aren't a brianlet with no spacial sense.
Regarding the base game story, I'd say it is quite entertaining, no matter what haters say. Though I suggest that you use a sylvari in your first story play through. A character many dislike because he popped up far later for other races appears earlier and with context.
Be aware that the bse game story is about you being second in command of a multinational military operation. The leader is an NPC, but no matter what others say you are still constantly showered in praise if you actually bother to talk the the npcs in the story quests. it is actually quite refreshing to be a part of a greater whole.
>no matter what haters say
If you see someone claiming haters this or that, it is obvious you are dealing with person who should never be trusted. Why? Because they are full of shit.
Then you just weren't following the game when it started.
A loud group b***hed about Trahearne, but as far as story arcs go it was perfectly fine. But because he was leader and you only commander it invalidates everything or something.
Though to be fair I didn't play it on english and I heard his voice lines were kinda bland, so I can't judge in that regard.
I don't get your reply anon. You claimed anon shouldn't listen to people who dislike that game or story. I played base game and story is a joke, while last boss battle was me standing for 30 minutes, every couple minutes destroying a group of enemies, then main boss and the end. I did it with my friend and few other of his guildmates. Story was borderline boredom, old characters from GW1 destroyed and thrown into trashcan. Like you said, your character is being "constantly showered in praise" for being part of "greater whole", and in my opinion, it feels not even genuine or fun.
Compared to other MMO's, GW2 is a joke, storywise, gameplaywise and total grindfest with almost no rewards, just lost time.
The characters from GW1 are long dead because several hundred years have passed, yet there are stories about them lying around for those who explore the game.
The clunky mechanic of the final phase of the final boss dungeon aside, the journey is actual a journey. Over dozens of levels and quests, the Pact is slowly rolling towards and into Orr, strategically attacking targets of interest and opportunity.
I guess I take it back. It's not for everyone, but I had immense fun looking at the meta perspective. The army advancing, weakening the dragon, combined with the overworld quests in Orr that were the beginning of the meta maps. If one played through the side dungeons and followed the stories of the DE then the reunion was also neat.
Though how it is a grindfest with a look on the base game? You earn levels like crazy and exotic gear is quickly earned. Legendaries and ultra infused gear is only barely better.
it's a tab targeter with 5 abilities on your hotbar. sad, really
it also does everything it can to stop you and your friends from playing the main quest together. it's only "multiplayer" for raids and pvp
It’s actually 10 moron
No class has only ten available skills at any moment.
Most classes have their weapon switches and then there are the class specifics like tool kits, elemental charge and all the stuff from advanced classes.
>it's a tab targeter with 10-15 abilities on your hotbar depending on your class, plus weapon swapping
ftfy
Post more cute femcharr