Dyslexia or sub-saharan genetics. "famalam" incidates the latter.
Szymanski is of course correct. The drive to remove player choice and communication in order to control every millisecond of gameplay and time is obnoxious and sucks the fun out of online gaming completely.
They try and replace it with an empty "community" that exists only as a collection of people who bought the same product. But it allows the npcs to think they belong to something, so they defend it and speak about it as if it's meaningful or has any bearing on anything at all.
>refusing to read
Gay >refusing to read some homosexual twitter post
based.
Imagine coming to a website just to talk about what someone else said on another website. Take your twitter screencaps and frick off and talk on twitter.
Based, twitter gays btfo
All these threads are just twitter screencaps of some literal who posting their takes and OP doesn't even expound or elaborate and just adds some boring caption like >is he right
like a drooling homosexual who can't even think for himself
he doesn't even make games anymore
why should I care about his opinions
same opinions I could make by myself by the way
I would've sincerely cared and even engaged with the discussion if OP himself just copy pasted whatever he said since I wouldn't even know that it came from a twittergay
>refusing to read
Gay >refusing to read some homosexual twitter post
based.
Imagine coming to a website just to talk about what someone else said on another website. Take your twitter screencaps and frick off and talk on twitter.
Frfr old men need to just say everything in a single long run on sentence because my rapid-fire adhd brain doesn't have the time to process periods and whole ass sentences with defined subjects and complete thoughs because all my media intake is instantaneous dopamine and faster than light loading times bro like words are hard bro and nobody has time to bother to understand them unless its to make fun of someone or screenie their ass to ruin theirnl life later no cap
Kek. Zoomers cant handle reading more than 2 sentences. It's why they say shit like fr fr or ong. They have to abbreviate everything due to their adhd riddled social media broken brains
Imagine trying to teach gen A or Zoomerd man. It's a literal hellscape of trying to fix the fricked wiring shitty iPad parenting caused during formative years. You would think these kids would flock to old boomershooters with all the spastic jumping and tryhard 1000000dpi mouse flicking
they just want them in the modern popular shooters they're used to playing.
Look at the funny seethe over the guy playing battlebit in a very twitchy way dodging all the bullets a few months ago stunting on boomers. Man is living his best life
Zoomers are a broken generation. It will be interesting to see what is going to happen in 10 years. I predict mass shootings from zoomers killing everyone because they basically went crazy
>You would think these kids would flock to old boomershooters with all the spastic jumping and tryhard 1000000dpi mouse flicking
What is Fortnite, boomer?
I asked ChatGPT to summarize into 1 sentence. Here is the result:
"The author argues that FPS multiplayer reached its zenith in the mid-2000s with Source games, characterized by chaotic and unconventional server experiences, but contends that the subsequent influence of esports, competitive rankings, and restrictions on player interaction led to a decline in the overall enjoyment of multiplayer gaming."
yes. the demons of babylon stole our multiplayer future from us so they could sell it to zoomers. Locally hosted, locally ran multiplayer is pure and precious.
have a nice day moron. forced matchmaking, official maps only is cancer.
Yes. This is why TF2 keeps setting new concurrent player records in 2023 despite being a "dead" game. It's the last vestige of that chaotic pub server culture that was the default in the late 90s and early 2000s.
Team Fortress 2 started the nonsense with cosmetic items and ingame real money stores in a, at the time, non-F2P game.
There is a reason why only mentally ill furries still play that game
>Confusing the game design of casual lobbies vs competitive game modes with the monetisation of games
You should read what you're replying to at least, anon.
You're moronic. I'm seeing more and more transexual hate. Conscientious objector TF2 stream sniping. People talking shit to each other. The furries stay on their shitty custom servers. Official servers are filled with buttholes and its great.
I can still find full community servers with all real players, unlike any other 90s/2000s FPS which have all pretty much completely died outside of maybe a handful of try hard autists who refuse to give it up.
CS2 is full of try hards thinking they can make it big in esports.
It's literally a "no fun allowed" type of game. Can't even micspam or spray porn on the walls anymore and nobody bothers to chat. They even removed the ability to voice chat after matches.
>It's literally a "no fun allowed" type of game
Maybe people just have fun with different things than you, actually enjoy competition, and the game isn't for you?
7 months ago
Anonymous
There's a million choices for games for compgays.
This thread is about how the oldschool type of FPS, where you can have fun without getting banned (often automatically by a bot), no longer exist.
7 months ago
Anonymous
>This thread is about how the oldschool type of FPS
Yes, by stating that it was the peak of MP, MP was ruined when something different came along, and everybody else is now having fun the wrong way.
Yes. This is why TF2 keeps setting new concurrent player records in 2023 despite being a "dead" game. It's the last vestige of that chaotic pub server culture that was the default in the late 90s and early 2000s.
>80%
I got back into TF2 like a week ago and the bot problem is extremely overstated. They're easy to identify and everyone knows how to kick them, the only problem is that there are a lot of them so new bots can keep joining until a human shows up to fill the player slot. I think the most I've ever seen in one match is 6 throughout the course of one match, but none of them lasted more than 30 seconds on the server. The majority of matches have no bots.
Alternatively just use the server browser. The bots don't join community servers. >Valve does nothing about it
This is correct though
>currently 80,000 players online according to steamstats >this pic says there are 600 bots in occupied servers
why do you keep posting this as proof that tf2 is filled with bots. this picture effectively disproves your point you fricking moron.
you can argue that all hip hop is Black personish and I'm pretty sure it became popular in ruskieland because they were listening to the american hiphop first
You're going to be very upset when you find out who created the genres of music you like.
Not me, though. For me, good music ended when the 20th century began.
This. Matchmaking, SBM, ranked etc kills any semblance of community by making players focused with meaningless grinding for ranks and shit and by making you leave for another patch with other players instead of becoming familiar with the people you play with in a lobby for hours.
E-Sports are 100% AIDS. But Fortnite is unironically one of the best multiplayer games ever made, and you can interact with other players all day in it if you wanted to.
Everyone still has a mic in CoD lobbies. They also have death mics so you get to hear them talking for a moment right after you kill them and crossplay with PS5 where a lot of consolegays are too stupid to turn off the built-in mic. It's great. Unironically makes me feel better about giving these lazy israelites money whenever I hear some Black person scream 'ARE YOU KIDDING ME' into his controller.
Oh yeah, I felt like Cold War didn't have nearly as many but both MWs did. My friend loves riling morons up and he was always disappointed in CW because people rarely had mics and were usually a lot quicker to just mute him. Cold War may have filtered the sub-90 IQ demographic.
Not entirely
Keeping players from interacting with each other WAS THE REASON it worked, and now it's the opposite.
Focus on competition and rank made everyone a chimp that started insulting others when something doesn't go their way.
In the past either nobody talked, or you could safely ignore it, or you were in a cybercafe with your pals banting, now everyone reports you if you play the best way possible: in autist mode.
Somewhat, yes. The rules and artificial barriers placed between players, the lack of being able to choose who you play with and how, it all "killed" the fun.
Oh well. BUILD IT AGAIN, JERRY!
TF2 is still going strong despite being neglected and plagued with bots.
Even going back to it now is a ton of fun and entertaining.
Pretty much every other game is "Safe" for users but ends up with such hostile player bases that the game where people screaming "Black person" is more welcoming.
Peak modability was early and mid 2000. Late 90s it's just quake with a handful of mods. The awesome HL mods were early 2000 and it kept ramping up with cs, HL2 and UT2004
No. Just another jaded boomer seething about modern games without ever trying to get into any of them properly. Every multiplayer game has learning curve before it gets fun. I used to play nothing but CSGO for years then Fortnite came out I tried it and hated it immediately. I didn't understand the game and I was getting rolled by everyone. My ego was shuttered because I considered myself good at shooters up to that point. I kept playing not because the game was good but because I wanted to figured it out. And when I finally started winning it got fun and that just opened my mind to give a chance and some time to new games. Nowadays I play Apex and OW2, waiting for The Finals and just got back into CS2.
Yeah and I tried OW for a bit and concluded that no amount of playing would make me get into it really. The game has so many no fun allowed mechanics and design choices that I'm amazed it even lived for as long as it did >No casual lobby means you can't frick around for hours while trying to figure out your character >Matches designed to be fast-paced and decisive, in other words just short before you're thrown into some queue again >Map design is just chokepoint heaven, making some matches nothing but a pain in the ass >Add some crowd control for good measure cause why not. I sure love not playing for a few seconds cause Mei erected a wall or I got stunned >Speed and size of character in combination with huge hit and hurtboxes means it's incredibly easy to get hit or hard to dodge >All characters come with I win buttons that can likely kill you, some even being auto-aim
Probably some more stuff that I forgot after so many years, but my point stands.
>No casual lobby means you can't frick around for hours while trying to figure out your character
Training area? Deathmatch? Skirmish? No limits? >Speed and size of character in combination with huge hit and hurtboxes means it's incredibly easy to get hit or hard to dodge
I fail to see how this one is a bad thing. Rein's hitbox may be big, but he has high health and a massive shield with 1000+ regenerating health. His hitbox being big is good for both enemy DPS but also for support allies healing him. The role of bigger tanks is to get in the way and purposefully block fire from reaching allies. Likewise, supports are usually smaller because they're meant to be elusive or everyone would target them and matches would end even faster.
Mind you, I've played many years ago, so I'm not sure if those modes even existed back then.
And no, I'm not talking about tanks taking up huge parts of the screen because their tanks. I'm talking about hurtboxes being way bigger than models and also characters generally taking up more space on the screen than in tf2 for example.
I have coped very long with Apex and movement but then when I watch a really good gamepad player play it's just like watching a cheater.... the guy gets 2k dmg easy, 3k not too uncommon and multiple 4k games a day. All while having no movement. And yes that guy was really good player but still there is nobody who can pull that with a mouse.
Are you a moron that can't read, and are all the replies to this post just you? You and the other morons (if they aren't just you samegayging) utterly missed the point of David's message. It's about the loss of freedom with server hosting and being able to make custom content. And then on top of that, trying to "fight toxicity" by disabling friends lists, private messages, or even being able to talk to other players in game ( "the obsession with keeping players from interacting with one another "). It was not about "new games too hard" you god damn third world spaz.
>Be a moron. >Prefer "modern gameplay" of incentivizing you to buy MTX >Don't care about the multi'player' aspect of their online only skinner boxes.
At the very least, you understand what you're enjoying and you're happy with it. You're a true genus compared to everyone else who plays the same games (and also buys the mtx in them) while claiming they want boomer shooters to be the thing current thing again. Keep on keeping on. I am just bitter there aren't any that appeal to me. Chivalry 2 gets close though. And Zombie Escape was my favorite game mode of all time, and it's dead.
>No. Just another jaded boomer seething about modern games without ever trying to get into any of them properly.
you are a moron and you should have a nice day. you know how some anons sperg out about player mods in games like skyrim? Custom avatars, custom weapons, custom everything? You USE to be able to do that in fps games as well.
but when developers started forcing match-making and other assorted goyslop content, we lost those freedoms. They want you on THEIR servers playing THEIR maps so they can control you.
>thats schitzo
no, it's reality. At the start, just the existence of Dlc-only maps alone segregated playerbases, and through small changes over the years player run communities stopped being player ran and instead became corporate rate. From language policing, to thought controlling, they force everything in these new games. You play how THEY want you to play, so you will QUIT when they want you to QUIT so you will be forced to BUY the next game when they demand it.
>32 player 24/7 Office map >Someone on T side buys the M249 >unloads a billion bullets into filing cabinets to make barricades >Every round the winners rush outside to kill the snowmen
I want to go back.
>Boosting to get into the dumpsters at CT spawn >spamming the vending machine over and over to fill the hallway with water bottles
Modern counter strike is so anti fun man. Most props don't even have physics, and anywhere fun to boost is patched out.
>friday night fight club >everyone goes to backyard and 1v1 knife fights >when it gets down to 30 seconds, it turns into a gang fight
I want to go home
there's a youtuber @T90Official that does AoE2 videos which includes relaxed casts of noob games - it's super wholesome. Stuff like that is what StarCraft 2 needs, a reason for noobs to feel accepted and that it adds to the fun.
nobody wants to boot up a game just to get rolled by the lowest possible rank because only pros still play the game.
Nah. Peak was a bit earlier, when people were playing Duke 3D or Quake 2 on local in internet cafes. And it has nothing to do with the fact that I'm probably older than this homosexual, whoever he is. It's an objective fact that the things I'm nostalgic over are superior.
Yes, we "optimized" the fun out of multiplayer, everything is now designed to be as little actual interaction needed as possible. Not to mention you have a high chance to be banned if you say anything the Devs don't like.
Yes, esports and meta culture they created ruined multiplayer fps games. Dont play like some streamer does, banned and exiled from the community. FPS meta shitheads are almost as bad as mmo
surely these still get traffic, there are many with avg players in server of 3 - 8. and people don't join servers with 0 players, they join whatever other players are in
And how exactly do these affect You the person who never attends any of them? You even pulled out the equivalent of a troony card because you have no arguments.
>Moves the goalposts to "HOW DOES THIS EFFECT YOU"
The discussion we were having was if modern contemporary e sports are exactly the same as E-sports from 20-30 years ago. Which was your position.
Shall I take this hysterical outburst as you ceding the point?
7 months ago
Anonymous
>this thing didn't change anything but we are still going to make a shitstorm about it
Mental illness. Just move onto politics already like the rest of you.
7 months ago
Anonymous
What are you trying to pretend I am saying now?
This is getting tiresome.
And sc1 wasn't? You could make a study about this and it's easy to see that your age correlates with the point where it was ruined for YOU. Same with franchises. Or Wow expansions.
if anything sc1 is way less competitive now that streaming has infected the top players. No one practices any more, they just sit in lobbies like homosexuals and beg for money. if that's what you mean by "esports" then yes, sc1 has been ruined.
And these people sitting in lobbies are you and the rest from playing the game in a "genuine and fun way"? Why can't you just admit it that you don't like something anymore.
SC1 competitions are better now that the mindset of the players is less sweaty. The play is still very high level, but playing at a mere 99% skill instead of KeSPa stressing players into playing at 99.9% skill is far better for the players. Players still practice in a sense that they still play and think about the game a lot. You'd be able to tell if a player just didn't practice. Hell look at Jaedong, in his prime he'd be shredding these nerds apart but his time in the military has made him a Ro24 player.
playing S rank players is still scary as frick, but when I watch asl games their builds are uninspired and people frick up their macro all the time, which ESPECIALLY given that hotkey rebinding is legal now is fricking hilarious when compared to kespa era games. From a build and technical stance they're better than their 2010 counterparts, I don't think JD or flash from back then would wipe up an ASL, but I think not having dedicated practice partners really fricks with the quality of their games. The fact of the matter is a team house can't keep up with the salary that streaming can, so they're not coming back. Esports is dead, it's all about begging for money now. not sure how it is in other games but for broodwar it's definitely that way
7 months ago
Anonymous
>their builds are uninspired
It's more that over time the best ways to play have become known so players sort of just gravitate towards them. If you want a player who does their own thing just watch Mini's games more. And as for fricking up macro literally nobody does that any more than they used to. In a long game it's inevitable, even Light can't keep it up that long. It's actually one of my biggest gripes about the game; sometimes it's not a question how well you did something, it's whether you even did it at all because the game is bombarding you with so many things that need doing. >I don't think JD or flash from back then would wipe up an ASL
Go back a bunch of ASL seasons and it's literally Flash v everyone else. They changed the finals to Bo7 because they kept being too short an event because Flash kept winning them 3-0. Also if you don't know, before going to the military Flash rolled Random at an ASL. I think he finished 3rd. Artosis did his usual trick of hyping up Snow as the best Protoss in the world with the best PvP in the world, Flash rolled Protoss twice and beat him 2-0 lmao. Flash really was that good. >The fact of the matter is a team house can't keep up with the salary that streaming can, so they're not coming back. Esports is dead
You don't even know what "esports" is. It's just a bunch of people that enjoy playing and watching a game. That's all. It fails with games like Overwatch because the games are just badly designed, ie there's no real depth to them. Games need both depth and to be just dumb fun at the same time. A good example of game that pulls it off really well is Rocket League, which is now 8 years old but still has huge player numbers. Rocket League's 24 hour player peak on Steam is 36k players despite not being available to buy on Steam for 3-4 years.
The entire concept of "esports" is dumb anyway. People that watch football don't say they enjoy sports, they just say they enjoy the one game they enjoy.
7 months ago
Anonymous
>A good example of game that pulls it off really well is Rocket League >get autobanned for using the in-game chats >get autobanned for abandoning casual matches >get autobanned for not playing well enough >get mass-reported if you use your mic at all
Yeah, no. Rocket League is a terrible example. Fun is not allowed.
7 months ago
Anonymous
You literally made all that shit up. Are you one of those kids who intentionally goes around being an butthole?
7 months ago
Anonymous
No, I just suck at the game and got banned for 72 hours for being bad at it.
Uninstalled and never going back.
7 months ago
Anonymous
I'm willing to bet you got a ban for spouting gamer words and being an abrasive homosexual. I recently came back to RL ranked after not playing for 3 years. Since then my controller has stick drift and a barely functioning left bumper. Turns out matchmaking doesn't lower your rank over time so I got dump straight back into champ 2 division 2. As a result I lost a bunch of matches. I didn't get banned or anything of that sort.
You're just a fricking liar. Stop using online forums, you have nothing of worth to input.
7 months ago
Anonymous
>what a save! >what a save! >what a save!
7 months ago
Anonymous
Spamming the preset chats is abusive.
You probably did it when your teammate missed a save too.
You deserved that ban.
7 months ago
Anonymous
Rocket League is the only good esports game homosexual. Git gud.
The focus over competitive stuff instead of "just play the game" is ruining the games because people will start to play the game to "be the best that there ever was" instead of just have fun.
Pretty much all the marketing is focused on that, which is pretty dumb. It creates anxiety on people and most just give up. For example the over obsession with statistics in SC2 lead for the devs to save every single win and defeat that you ever had in your account. You can't truncate it, you can't delete it. It's saved, forever, like it's a career of sorts. This kind of thinking makes a lot of players to stop playing it, it's not for fun anymore, it's for some stupid e-sports serious business thing and a pro community that will judge your every mistake.
I had the most fun with RTS when we used to play in giant maps, everyone turtled creating a really big army, just to sent them in a big showdown. The feeling of commanding an army is lost over this competitive focus and everyone will cheese, after all, to win is the only thing that matters.
I'd rather work than playing RTS today, at least I'd be winning something for real.
When you realize that e-sports titles are the games with longest lifespans your logic falls apart. And then you tell me that you are not going to play unless getting paid like what lol
>When you realize that e-sports titles are the games with longest lifespans your logic falls apart
your own logic falls apart when you understand that the most played games are so only because they are the newest and have the shiniest graphics
7 months ago
Anonymous
nta but sincere question here, are you moronic?
7 months ago
Anonymous
>e-sports games good graphics
You aren't even trying anymore.
no argument, eh?
that's alright, i'll wait for you to absorb what i said and wait for a proper rebuttal
7 months ago
Anonymous
yes, we are aware that a large swathe of the industry is comprised by morons who spend their time and money on anything and everything, especially if there is marketing involved. Look at diablo 4's release.
7 months ago
Anonymous
>e-sports games good graphics
You aren't even trying anymore.
7 months ago
Anonymous
It isn't the new shiny graphics that pull the players in; it's the players that pull the new shiny graphics in.
have you ever heard of Sunk Cost
competitive games are addicting because the only thing about them that feels good is winning
this means to enjoy themselves and have fun at least once a night, players will play until they win
cue 9 hour long games of the worst matchmaking experience in all of creation, that didn't matter because they ended their 8 loss streak with the 9th game and suddenly it is all okay
Comp games use psychology to manipulate players to keep playing, because not having six figure playercounts = ded gaem.
7 months ago
Anonymous
>competitive games are addicting because the only thing about them that feels good is winning
I take it you have anger issues?
7 months ago
Anonymous
>competitive games are addicting because the only thing about them that feels good is winning
Personal issue. Stop thinking everybody else in the world is just as much of an inept moron as you.
Nobody turns in after a night of playing Street Fighter satisfied when they land a combo they've been practicing on an opponent, or landing perfect smokes and nades in CS. They turn in when they get to end on a high note or to avoid rage queueing/salty runbacks. The sense of accomplishment lies on the gradient scale of win and lose, not the actual in gameplay events. Skill only serves to provide you more wins, not more entertaining ways to play the game. The competitive game's live service models circulate around retaining a playerbase, which it does through psychological manipulation, not actually being fun. There are still, to this day, people who play League of Legends. These people are addicted, and it isn't to pressing the R key
7 months ago
Anonymous
It sounds like you don't like video games, you like skinner boxes.
7 months ago
Anonymous
Brother I just described the problem. All competitive games are skinner boxes. "Getting good" by the metrics of a modern competitive game is a soulless grind. From the moment a scrub is assigned Silver, he is socially compelled to keep playing in order to save his pride and get out of Silver. This takes away it being a game. It becomes his obligation to win, and failures put them back further into the hole. By the sheer existence of the bells and whistles on a competitive game, the attention is taken away from the game and onto the metagame - you stop fighting enemies, and start fighting numbers. Actual improvement never means anything to them. Just getting rid of this status as a shitter. The ranked systems provides a goal, a carrot on a string, in a game where improvement should be the goal in itself. Instead, the metrics of competitive gaming have turned it into the most thinly veiled skinnerbox this side of microtransactions.
7 months ago
Anonymous
And fighting games have the same thing, but you can still play to focus solely on improvement. How? You have public lobbies where you can play with anyone, and you can play long sets with a player that is better than you, the best way to realize faults and improve.
There's no reason that FPS shouldn't have both community dedicated servers and matchmaking.
7 months ago
Anonymous
>There's no reason that FPS shouldn't have both community dedicated servers and matchmaking.
There is.
Its called jannies trannies with obsession of social justice.
Everything bad going with world in the last 20 year scan be attributed to jannies trannesi pulling strings behind the curtain.
.
.
.
FACT
7 months ago
Anonymous
>the problem is simple, it's profit incentive and the inability of developers to include features that aren't directly tied to farming money from whales >U-UHM ACTUALLY IT'S MINORITIES LOOK IT'S ANITA
typical EA exec
7 months ago
Anonymous
What you're describing is scrub mentality.
7 months ago
Anonymous
not true, evidenced my autistic ass in broodwar that takes pride in my ability to autistically gather minerals in the first 1min 30 seconds faster than pro players
7 months ago
Anonymous
also, with regard to fighting games, 90% of the time i spend is in single player grinding combos, which is fun as well. I like winning too, but there is a lot of satisfaction in consistently landings combos in SP for noobs like me. Not sure how it is for high level competitors, but I assume it's similar to landing a clean build order in starcraft
7 months ago
Anonymous
Yeah, I was playing +R at my locals a week ago against a Slayer player, can't remember who won the set but I do remember air throwing his 6K and slashbacking his burst once. The "dude, that was fricked up" was the highlight for me, not the number at the end.
7 months ago
Anonymous
Not only wrong but one of the biggest signs of a shitter is fixating on wins rather than improving. It's not surprising you can't fathom other people simply enjoying the game when you have such a b***h mentality.
7 months ago
Anonymous
>competitive games are addicting because the only thing about them that feels good is winning
Personal issue. Stop thinking everybody else in the world is just as much of an inept moron as you.
>When you realize that e-sports titles are the games with longest lifespans your logic falls apart.
>corporation makes shit game, tries to make it an esport >fails >instantly closes down the game
they are also the games with the shortest lifespans. Just because theres a handful of games that maintain their profitability and everyone copies them trying to cut out a piece of the pie doesnt mean the concept itself is good.
>be me >play sc2 a lot, but pretty casually >go to local "lan" party and decide to enter competition for fun >organizers go over my entire record and ask me "what happened with these losses here, can you explain that?"
I left right then and there and never played sc2 again. It was like a god damn job interview. I hate compgays so much, it's unreal.
>Dude wants to help you grow as a player and analyze your mistakes >Immediately leave like you thought he misgendered you, drop the game entirely, and still cry about it years later
Casuals. Not even once.
7 months ago
Anonymous
Why the frick would anybody remember the "mistakes" they made in a game months, or years ago? The frick is wrong with you that you get so hung up on a video game?
Yes, even if you try to ignore it, the system itself is designed for "competitive pro scene e-sports serious business" mentality.
E-sports ruins any game it's baked in. If people care so much about e-sports they should just create their own league and count the win/losses on their own system.
Also the game is completely balanced by "pro players" which, of course, will be biased in legacy styled gameplay, so the devs force shit mechanics like MULES, Chrono Boost and Injection just to give the players more busy work, instead of simplify the gameplay and eliminate redundant units.
Also, about units, the over focus on balancing limits the devs when it comes to design new units, they can't really go crazy with them anymore because everything must be perfectly balanced.
HotS was the best MOBA relased so far, in my opinion, but they gave up the game, which I'm 100% IS lucrative, simply because people didn't adopt it as an e-sports game.
Sakurai is right when it comes to this stuff, just give the "pros" a wish-wash competitive mode and removed "advanced techniques" from the game and that's it.
7 months ago
Anonymous
bro... all of SC2 was a fricking simplification and elimination of """redundant""" features and """busy work,""" that is why the game failed.
7 months ago
Anonymous
In what sense did the game "fail"?
7 months ago
Anonymous
it failed at being a good game
7 months ago
Anonymous
Ironically SC2 didn't fail, it's one of the most played games as far as I know, but it did fail in the eyes of e-sport people, because of the over focus on the competitive scene.
I love this game, by the way, but they really should overhaul the UI, remove the busy work and focus on multiplayer.
It's so ironic that their most popular game mode was that coop mode introduced later. It just shows that most people don't care about 1v1 ladder as much as they think, yet, Blizzard put the game in maintenance mode, because it needs to be LoL or its nothing.
7 months ago
Anonymous
unironically, what more do you want them to remove? do you want production fully automated?
7 months ago
Anonymous
Easier way to manage the army, like in AoE2 you can choose the their formation. Include a "split" button, circle button and these kind of things, remove the MULES, CC, injection, remove everything related to e-sports, including "pro players" avatars and that ESL background.
Also, they really should overhaul the UI, release High definition 3D models, release the skins/emoticons for a fair price, remove the "date" from the achievments (why did they do that?), remove anything date/time limited related, remove any achievement related to championship/leagues.
Also, bug fix some of the render settings, like the anti-aliasing. In general, just fix the game, update it, remove annoying stuff, make it more approachable and remove anything related to e-sports, specially the players history, or, at least, let you truncate it for the last year or so. Ideally, it should be an opt-in option.
7 months ago
Anonymous
I'm there with you on everything non-mechanically. So it sounds like you actually enjoy the build order part of the game, just not the army management part?
7 months ago
Anonymous
I don't think that BOs are a problem, you need to master a lot of things to really become good at the game, there are some "pros" that can get into the Masters below 100 APM. The game is really, really good, but they had to ruin it with this focus on e-sports and now it's abandoned.
People from Stormgate, at least, are aware that the coop mode is extremely popular, so they'll focus a lot on that.
Oh, I just remember how bugged the SC2 custom map browser is. It freezes all the time in new installations, so you need to backup the cache data so you won't suffer again trying to download the maps.
7 months ago
Anonymous
i see, alright. Yeah it's just an interesting perspective because everyone I talk to wants a more mechanically difficult game, so it's good to get your opinion too
>street fighter
A genre that should have stayed dead and is actually only kept alive by saud money. >starcraft
It killed it's genre and Blizzard by pursuing e-sports shit. >warcraft
Killed online gaming with both WoW and DotA. >quake
Not e-sports >counter-strike
Killed valve as a game developer once it stopped being about OP's pic.
Yes. Matchmaking was a point of no turning back for some games.
Look at CSGO. Since matchmaking, the overall playerbase skill, and even the skill of the pros, has increased dramatically, and the gaps beetwen players is fricking gigantic now. The game is practically unplayable without matchmaking.
>comfy old bf community servers that rotate your favorite maps with chill regulars >now reduced to official servers that dump half the lobby when they don't own dlc, cancer quick search lobbies that bug out, and expensive ass rental servers you can't even fully customize
Truly sad to see most of my favorite shooters go down this route, it even makes me miss the shit admins sometimes.
You can still do that though, casuals are going to play those other shit games regardless. Doesn't mean you can't still play community servers and actually play with non-morons if you want too. If the argument is that corporations force developers to make those kinds of games instead of what they want because they make more money then you should be angry at the economic system that allows and encourages them to do that.
Nowadays multiplayer became less "you make friends ingame and form your own communities" and turned into "you bring your own pre-existing friends you already have from places like discord and you play against randoms in a global community everyone is apart of.” I miss how sociable everyone used to be.
I modded my original xbox in halo 2, and would host race track maps with warthogs and ghosts and specters. I left my xbox ob almost every night because the lobbie would have people coming in and out all night. It was a comfy feeling to wake up at 7 am get my cereal and see people are still plying on my “server”
Console gaming peak was before party chat/discords/etc where you had to use in-game voice to talk with friends, shittalking with randoms was pretty much a required part of playing online, but those days are over now.
Dedicated Servers were always more balanced than MMR based Matchmaking because the players themselves would find a server out of many that fits their dufficulty curve. Sure you had the occasional pubstomper but dude usually left after a while.
I think the worst part is the death of communities on servers that was caused by Matchmaking. Every server had its own Ecosystem you could observe.
People really should be more mad that official matchmaking/servers is the only method for playing modern multiplayer shooters. Even Quake does this now.
Chud Opinion, think of all the PoCs, LGBTQIA+ people and Neurodivergent people who were relentlessly bullied in videogame chats just for being different
it's one of gaming's many dark blotches in it's history and one we should NEVER try to return to
>The obsession with keeping players from interacting with one another
Literally no major games in the 2010s or 20s do this in a world full of emotes, team based garbage, and especially games copying Dark Souls. He's right about everything else though the last part is made up bullshit though that I'm not sure where it even came from in the first place
They don't mind you interacting with each other but they bloody well try their hardest to make it impossible to communicate.
You get emotes instead of chatboxes. Or you get VoIP so heavily censored that it's a minefield.
They also really don't want people forming communities if they can avoid it.
Using video games as a substitute for actual social interaction is unhealthy
When socially well adjusted people play sports they still actually try to win, they don't just kick a ball around while chatting and blasting loud music
You've clearly never been to a community sports club. Half the time guys join the team to get out of the house and go for a beer after. You sound young
>When socially well adjusted people play sports they still actually try to win, they don't just kick a ball around while chatting and blasting loud music
Ask me how I know you're not a socially well-adjusted person or do any kind of sport.
>When socially well adjusted people play sports they still actually try to win, they don't just kick a ball around while chatting and blasting loud music
Kek, now a Gankerirgin tries to pretend they know what normies do. As if people don't find themselves playing football or volleyball without even trying to count points anymore. Sure, you try to earn them per round, but that's as far as it goes. It's the same for vidya though. Sometimes you just wanna let loose and not care.
Also, how do those kind of "LAN"s even work? Don't they still have to go through the main server? Technically making it not an actual "LAN", but a "console homosexual sit-in with vapes, leftover crust and onions drinks"?
yes
frick matchmaking
chat is a mandatory feature
frick discord too
playing multiplayer games socially is the only non-embarrassing way to play multiplayer games, playing video games purely competitively is the most loser thing i've ever heard
I'm dreading the next Team Fortress game. Best case scenario is just keeping TF2 on the same trajectory forever, just new community maps and cosmetics three times a year.
Dedicated servers sucked ass 9 times out of 10 unless you were either some nerdy homosexual trying to feel like he had friends or didn't actually want to play the base game. Prove me wrong.
I really miss creating rooms and just bullshitting with game modes. Yeah we're all going to use sniper rifles in the smallest fricking map we can make. Why? Frick you it's fun.
Never got into Source-based games but I did play a lot of Quake 3
Running my own cpma ica server in Q3 is the most fun I've ever had with video games. Got hundreds of unique visitors over the years, 40 or so regulars that would play at least a couple times a week for at least a few years, even had some daily players.
It ended up turning more into a glorified chat server with a background game of Q3 running as a distraction. It's been 15 years since I shut that server down and while I do still kinda miss it, I realize those days are long gone never to come back again.
Unironically yes. People played CS Source for tens and even hundreds of hours based entirely on how fun the gameplay and community engagement was, not in the pursuit of meaningless rankings or cosmetics
Play to win, otherwise you're ruining everyone else's fun.
Winning is fun.
Success is fun.
Losing makes you stronger.
Micspamming and bants destroy the mind.
>People have fun differently.
yes >Wanking over success in a videogame is pathetic.
you are moronic and judgmental for no reason. people engage with media differently. Some people read books and write essays just to get more out of the books. Some people write theories about music they're listening to to engage of a deeper level. Why should gaming be any different... Oh right, because you're an ADHD zoomer who can't connect with anything beyond a surface level interest out of fear of being "cringe"
So then whining like a homosexual about "Where have all the good old community server games gone?!" is moronic then. It's not like if shitty games like COD or CS2 didn't exist all those people would flock to older games, they would just find another entertainment venue like watching transformers movies or equivalent or some shit.
Matchmaking might be better for low skilled players. In the community server model, they log on and get destroyed over and over just so someone good can have the 25-3 k-d. With matchmaking, the algorithm brings together the dregs of humanity and this guy gets to have a fair fight.
if you asked the twittertard in the 2000s if he thinks that the game is peaked there, he would list a bunch of shit that he thinks the game could do better, would complain about the game's flaws, etc
people are not cold analysts
FPS multiplayer peaked when there was still an element of in person socialization, be it splitscreen GoldenEye/Perfect Dark/Timesplitters on console, weekend LANS at a friends house or big local LAN events with 50+ people, file sharing galore, some little weirdo discretely wanking off and first to a 1000 kills in Q3/UT.
>FPS multiplayer peaked when there was still an element of in person socialization >can you explain why?
Because anti-cheat involved punching the c**t.
He is absolutely correct >Machmaking made all servers boring >Ranked mode and esports made casual servers only for dumb homosexuals that aren't even trying, and then made the ranked servers filled with try-hard homosexuals.
Matchmaking is purpose designed to make games as anti-fun as possible. They are created for the sole purpose of driving misery and anger for engagement and I FRICKING HATE that I cannot avoid them anymore no matter what I do.
>Esports
As soon as something becomes "professional" it turns to shit. Money follwed by cheating, politics and suits. >competitive
People get too obsessed with it.
Esports didn't ruin anything, it's all matchmaking's fault. Those same mid-2000s Source games still had servers full of people trying to win, but you obviously never had to set foot in those servers.
I didn't play any Source game back then, but UT2004 32 players onslaught games were indeed peak gaming.
The fact that UT2004 isn't upgraded with a modern netcode is a tragedy.
Legitimately nobody cares about your shitty old games Black person, all the "zoomers" living in your head are actually off enjoying games while you sit here posting on Ganker about how much you miss being a kid.
>can cover your map in pride flags if you want >can set up whatever chat filters you want >can ban anyone who offends you
What other tools do they need?
Troon and troon enablers are extremely intolerant of the existence of any space that they don't directly control, since it means that there's a place where people can talk about or make jokes about things they don't want talked about, including them. This is why they'll either worm their way into positions of power and take control of the space like they do on places with moderator positions, such as privately owned game servers or discord, do raids like they do here, or if both those options fail, just go the nuclear option of trying to have shut it down like the farms.
the homosexual doesn't realize two things >gays played the game too, they just didn't talk about gay sex to the 10 year old otherwise people would call the cops on him >queers and trannoids didn't exist yet, because occupy wall street didn't manifest itself yet
On the other hand, playing video games seriously and competitively with friends is incredibly exciting.
Some of the most fun I've had in a video game took place during a tournament.
Even just close ranked CS games with the bros or a good team of randoms is legitimately some of the most fun I've had with games. Same goes for the couple FG tournaments I've entered. It's fricking sick rewatching the matches and seeing people get hyped for you.
Overall yes, but his last post rings more true. It is bizarre behavior from the big companies to kill lobbies after matches, and just have pre-existing cliques have all the benefits of coop and socializing.
Bizarre also, because the systems are giving mixed signals. For instance, Sony with their built-in microphone into the controller being default open. Not everyone wants to be on mic and suddenly you're banned after saying slurs while it wasn't even your intention to be heard.
Total industry death like in the 80's won't happen anymore, but the AAA devs, publishers et al deserve to crash and burn for their scumsucking business dealings
>kill lobbies after matches
Wasn't this a consequence of P2P getting phased out in favor of matchmaking servers?
No reason to keep the same players that had no problems connecting to the host when the matchmaking system can handle that now
NTA but in general I get the sense that balance updates similar design decisions are disproportionately driven by "streamer" feedback which isn't applicable to most other players. Admittedly I haven't played Apex in a long time but I have a similar sentiment with Escape From Tarkov and other shooters. "Content creators" complain about game attributes that break up or slow down their streams and game devs make the mistake of listening to whiny gays that play video games 80-100 hours a week.
Yes. But he neglected to mention arguably the most important part: rise in popularity of the report system.
>be over 10 years ago >playing on a 24/7 16 vs 16 office server in CSS >I'm the last one alive on CT against 2 Ts, moving slowly into the hostage area >suddenly some guy on my team says "bro you suck, go faster b***h" >I reply "frick you homosexual" >we get into a minor argument and begin questioning each other's parentage >the second I turn the corner to the meeting room, a T comes out of hiding, I try to spray him down but I fat finger and miss entirely >entire team starts laying into me, the guy who called me a homosexual is howling with laughter, calling me a dumb Black person >I'll show you b***hes >a few rounds later, I'm in a 1 VS 3 this time >homosexual guy already chirping on the mic, this time I don't listen to his shit talking >this time I flash into the hostage area and kill 2 Ts who were camping >on the way to extracting the final T ambushes me, I make a sick one tap from across the map and win the round >my entire team goes crazy, and the homosexual guy is the one who's going the most insane, screaming on the mic calling me a legend and a pro >we add each other after the match and play a few more games >he's still on my friends list today, and we still chat occasionally, but neither of us have much time for games these days
This interaction would be impossible nowadays. Someone would have reported both of us, and we'd both get muted by the automated report system, and depending on what game it is, we would have potentially been permabanned. The mere threat of being reported and banned is enough to where I won't even talk on the mic anymore in multi-player games; what's the point of bantering and chatting with strangers if someone takes what I say and uses it against me? There's too much risk and no reward, so I've become a mute nowadays. I gotta walk on egg shells every time I play multi-player games, this shit ain't fun anymore.
My friend regularly talks shit over VC in every game he plays and he's never even gotten a warning for it unless he was on a dedicated server and an actual admin banned him. You're just a pussy.
I don't understand, do you think I'm being a hypocrite for calling him a pussy or something? I don't talk shit to random people because I don't care to do it. Not because I'm afraid of getting banned. Anon wants to talk shit to random people but is too much of a pussy to do it.
Sadly the concept of just ignoring others and concentrating on the game is foreign to many. Instead they became anxious over what could happen like teammates flaming them or not living up to some standards. I can't even fault them too much cause it can feel miserable, especially when you don't have the skill to show them otherwise. But that type also needs to learn to care less about others.
>I don't miss micspam at all though.
I don't mind it when it's just one person playing music or whatever. I've actually discovered a lot of great music I'd never have heard otherwise this way.
Remember like a decade ago when anons on this board made fun of servers that banned players for being too good and people that complained about other players trying too hard? I remember.
Oh, definitely. Dedicated servers weren't perfect at all. But they were better than what we have now. I mean, I get the need of a matchmaking queue for ranked play. But why can't I frick around on my own server when I'm not doing ranked? Player freedom is not a bad thing.
yeah and now you have a boring game like Valorant with maps designed by "CS pros" where it's all a corner peek fiesta designed with competitive in mind instead of the naturally designed maps from CS like de_dust2 where it was gradually changed for balanced while still keeping an interesting theme
This board got flooded with complete casuals crying that their opponents are actually trying at all to win and the game puts them with people that are a challenge. I swear, the average normalgay is less of a shitter than most of Ganker now.
that's all well and good, but wouldn't it be better for everyone if the casuals could just go off and play with other casuals?
they get to have their fun, and you get to have teammates taking things as seriously as you
everyone wins
>twitter
you should kys, same with that homosexual, but he's right, esports and muh ranked ruined FPS, look how Blizzard did everything to ruin their game Overwatched , removed the chat, the fun, etc
Now if you say a bad word banned, no fun anymore, no banter, nothing.
Not a surprise battle royal games are so popular, you jump in, kill someone and do a shit emote and die and move on, not gay teams, muh toxicity, 1000 rules, meta, discord etc.
>esports and muh ranked ruined FPS, look how Blizzard did everything to ruin their game Overwatched , removed the chat, the fun, etc
Yeah, that's a real esports and ranked problem and not Blizzard being incompetent and fricking the game up from every angle.
Unreal tourney days are what my heart pines for most, so yea, he right.
I had a lot of fun with bfbc2, 3 and 4 though, but otherwise, modern fps multi games have always disappointed
>have 7 friends >can't play CS2 private matches because ehhhh idk valve doesn't want us to
Luckily we can start a server and play 1.6 in like 5 nanoseconds. Frick the modern videogames industry.
gayming when i was a kid >fun player created maps >fun in text and voice chat
gayming now >not allowed to make maps or emblems anymore >no one talks or chats anymore, lest you get banned
also the game is now 100 GB or more and runs like shit
No idea what is wrong with multiplayer nowadays. I just avoid it. Mp games make me unhappy and at this moment in my life I want to avoid things the dour my mood.
I agree with the gist of what he's saying, but those wacky le randumb custom servers have always been cringe and nobody wants to hear your Black person music. He could have picked better examples.
This is such a late gen x thing to say
No one cares about shitty Valve games. Console literally made FPS 100000% times better, it's a good thing shitters like this are filtered now it much better for competition
No, he's not fricking right. It's a stupid simplification of the actual problem that's nothing but an extension of the dumbass casual vs hardcore flame war that people have been having for decades. It's not competitive servers and "esports." It's not the guy that stomped you in Counter-Strike and trolled you when you were just trying to have fun one time.
It's a combination of convenience, consoles, and player engagement. >Most casual players just want to press a button and get into a match, and it's easy for developers to not spend time including mod tools or dedicated servers and not piss of the majority >Server Browsers are miserable on consoles and they never prominently featured modding, so console players, most people, would not miss them >Games nowadays are designed to keep your attention for as long as possible, making you an addict and increasing your chances of spending more money on the game. This includes competitive ladders. It also includes, more prominently, paid battle passes, with challenges, and grinding. Having moddable community servers outside of that feedback doesn't do anything for your bottom line, so why implement them?
If it were comp's fault, Modern Warfare 2 and Titanfall 1 wouldn't have scrapped community servers with zero esports scene to speak of. It's easy to get away with not having them, convenient, and you have basically zero profit incentive to do so.
While Modern Warfare 2 scraped community servers it didn't have SBMM and ingame chat censorship. And i don't remember anyone complaining about MW2, it was peak casual experiences that can never be trumped.
Are you kidding? There was an attempted (laughably failed) boycott of MW2 because they cut proper dedicated servers. People were mad as FRICK about this.
I also think you're complaining about something different. It sounds like you're just mad about not being able to banter and troll worse players while stomping on them in normal matchmaking, most people that I've heard seethe about this are complaining about matchmaking muscling out community-controlled servers entirely.
>Are you kidding? There was an attempted (laughably failed) boycott of MW2 because they cut proper dedicated servers. People were mad as FRICK about this.
About lack of servers yes. About game itself no and how its matchmaking works no. Yes its paved way for companies to have more control over games and other shenanigans but MW2 itself was not yet tainted. i don't remember anyone considered game anything less than blast. Including both stomped casuals and "pro" players of different sorts.
People liking the game enough to overlook the server issue is exactly why games that came after it did the same thing, that's the entire issue. It was the green light that dedicated server infrastructure doesn't actually matter even for PC games because most people will just click the "matchmake" button
People liking the game enough to overlook the server issue is exactly why games that came after it did the same thing, that's the entire issue. It was the green light that dedicated server infrastructure doesn't actually matter even for PC games because most people will just click the "matchmake" button
While Modern Warfare 2 scraped community servers it didn't have SBMM and ingame chat censorship. And i don't remember anyone complaining about MW2, it was peak casual experiences that can never be trumped.
You mean to mention the OG MW2 right?
I missed when I used to go to lan cafes to play a cracked version of MW2 where the cafe had their own server for keeping progress and it's tied to the cafe login
Shooting the shit with and against other people in the cafe was really fun, made a few pals out of it
Someone would occasionally physically rage and scream at his seat when getting outskilled
Good fricking times
I agree about the negative effects of homosexual console matchmaking vs. jumping into pub servers, but I am not so sure about the competitive aspect. RA3 (Q3's Rocket Arena) and early Quake Live were probably the peak of my multiplayer experience, and both games' scenes had extensive external stat tracking, going as far as global ELO rankings. It was always about gittin gud.
It IS about competitive aspect. Games of the past may had competition side but it was choice between casual and competitive .
Today with SBMM in every mode and there is no choice, it is competitive only.
if you want narrow down to a singe factor SBMM without opt out is that most important factor that removed fun from the mp gaming.
There's nothing wrong with SBMM. Fighting games have had that for ages, and it's fine. It's a system that works. One of my main games has no-balance matchmaking and I'm beyond tired of stomping people.
But do you know what fighting games also have? Lobbies. Public rooms where you can play with whoever. Sort of like the community servers that shooters used to prominently have.
>There's nothing wrong with SBMM.
There is nothing wrong when its possible to opt out. When its is mandatory we have what we ahve today (plus commutations censorship)
>Fighting games have had that for ages, and it's fine.
Mass fighting games were always "hotseat" entertainment therefore no SBMM. When they went mp they died as mass games.
But that's just not the problem that OP is talking about. Dusk guy is talking about low-stakes social environments with people interact with each other, like TF2 on that cyberpunk map, or something. Matchmaking fricks with that almost inherently because everyone regardless of intent is being shuffled into the same queue.
>is he right?
Yep he's right. 2005 custom Halo 2 lobbies were insane. Even as an adult I would have loved them. Big Team Battle was fun as frick too. I doubt it's simply because I was a teenager back then. Either way, Normies invading gaming ruined it. Trash talking and calling people homies was normal back then.
I was browsing twitch a couple months ago to check out a game I wanted to buy, can't remember which one. Clicked on the streams and the whole top row of streamers was woman, woman, woman, black guy, woman.... something like that. I went to a couple LAN parties as a teen, nobody there looked like that. The landscape has definitely changed and the games we see now take that into account for better or worse, mass appeal usually just means bland.
Gaming just because more accessible. My fricking 65 year old dad plays Cyberpunk on the PS5 now lol. Back in the day there were plenty of cool homies that played vidya. But they didn't give a shit about forced diversity or whatever quota they're trying to achieve in vidya these days.
Yeah, they serve different purposes. If someone wants to just play competitive and get into matches right away, SBMM is good for them. If someone wants to chill out or have some other kind of experience that doesn't involve rigidly playing the game as intended, dedis are good for them. But we could have both. Acting like it's a this or that and we have to have TF2 24/7 2fort or reboot MW's SBMM is silly.
And there are some people for whom the problem with modern matchmaking is that they aren't allowed the COD lobby experience, but the nice thing about community servers is that you can still have your shittalking space.
Ideally, Minecraft has been doing the worst possible thing and started cracking down on community servers with universal moderation. Granted I don't know how much they enforce things.
>Minecraft has been doing the worst possible thing and started cracking down on community servers with universal moderation
Would you really expect anything less from Microsoft? Thankfully, it can all be disabled with mods, either server-side (best) or client-side and the chat will even have a grey icon next to it to let you know your chats aren't reaching Microshit's servers.
>Developer of the most pandering genre on earth >makes pandering tweets all day for us old gay real gamers
Dude is a massive gay and he makes me hate boomer shooters.
Even the Japanese people I follow over there do the exact same gag, calling it X (formerly Twitter)
I think it's kinda funny, but checkmarkgays spamming engagement bait when they've never even done that before Elon announced ad revenue share is the exact opposite of funny
Just like what the gamedev gay on the OP image is doing
Yes and Ill go futher. Internet despise the shitty tech was a better place in the 90s than it is now. Todays good stuff is all thanks to tech advances, but as a place internet is way worse now that anyone can log in instead of dedicated hobbyists.
It's not just that anyone can log in, it's that everyone is logged in 24/7. Before smartphones internet usage was very widespread already, but to use the internet you had to sit your ass down in front of a computer, and most people aren't willing to do that for many hours a day. There were laptops, but even a light portable laptop can't be used as casually as a smartphone.
games didn't die because of esports
they died because online became more popular and people's actual skill level got exposed and instead of improving they cry about "sweats"
The nostalgia is strong in his argument. He is conveniently ignoring all the servers that were pay to win, had power tripping admins, had no balance and how many matches would end up a steamroll, etc.
Honestly, I think his argument sucks, but I think those servers are such a weak argument against community servers, too. The whole point of community servers is that you can do whatever you want on them, and once you find a "good server" that does what you want, you're usually pretty well set.
"but there were bad ones!" isn't a great argument when the reality we're living in is people being frustrated with literally no alternatives
Games like TF2 had autobalance, current games have even worse power tripping admins and even worse many automate the bannings and just flat out ban you if you get too many reports even if you did nothing wrong, and PC games in general were always P2W because better hardware=better performance. The dude with 15 FPS was playing pyro with backburner every game because that's all he could do, you can't reflect at 15 fps. Meanwhile the guy at 60 FPS because he upgraded his PC in the last 2 years was playing soldier and killing all the poorgays.
Yes. I am 37 years old and I have lived through all of that. Community is what holds multiplayer games together. Sure, people can play regular multiplayer matches to get some adrenaline going, but that should never be the main focus. If people want to play ultra serious competitive e-sports garbage, then they should just play in a LAN with their friends, NOT online.
Wrong, competitive players have their new corporate niche and it's SSBM. It's the lack of alternative that's the problem. Don't even get me started on no local coop games besides fighting games or Mario Party knock-offs.
>Don't even get me started on no local coop games besides fighting games or Mario Party knock-offs
There's plenty of great games that have LAN functionality like the Unreal Tournament series, Counter-Strike series, Starcraft series, Age Of Empires 2, Diablo 2, Warcraft 3, older Call Of Duty games, Left 4 Dead series, Rocket League, Team Fortress series, Quake 3, Rainbow Six Siege, etcetera. If you want to go even further, there's programs like Hamachi that mimic LAN functionality on games that don't even have LAN.
This. Can't believe Epic shut off the servers by force this year. How'd they even do that? I thought community servers were immune to companies shutting down games.
>when I grow up, I'm going to be in the major leagues!
20 years ago, people would assume you were talking about Baseball. Today, it's 99.9% certain kids are talking video games.
MLG is literally bigger than MLB at this point.
Matchmaking exists to distribute the number of wins evenly across all players.
It's literally socialism.
They do this because people like to win and people who just lose over and over are likely to stop playing. It has nothing to do with "better matches" it has to do with "keeping the most amount of players playing".
In the past, your reward for getting better at a game was that you would win more. Now you win relatively the same amount but you get a shiny rank icon or ELO that nobody actually gives a shit about.
>and people who just lose over and over are likely to stop playing
Funny thing it didn't happen during CoD4 and MW2 peak gaming times.
And yes it is socialism. Its not about players, or profits, its about SOCIAL JUSTICE.
Short answer: yes.
Long answer: Multiplayer games were intentionally kneecapped to dissuade players from forming communities, hosting servers, and generally interacting with any way that they can't leverage to meet metrics instead of being socially fun. They don't want you to be having fun, they want you to be engaged, frothing at the mouth for just one more match, and ideally buying a couple homosexual skins from the in-game store in the process. Combine that with this soft, new age internet and you have a recipe for a room full of strangers playing together without really playing together. So yes.
Absolutely, good call. But that's another example of engagement over organic experience which furthers my point that the spirit of multiplayer is dead.
That's just what annoys me about this tweet, though. People love to focus on competitive because they have some personal bone to pick with competitive or competitive players, like they had a bad experience or they resent that they don't feel like they can keep up with comp anymore, I've known so many people that give off that vibe- That's not what's wrong with games, what's wrong with games is what's wrong with every medium, taking the most direct path to convenience and profit and frick everything else. They do this shit because it's simple and it makes them money.
How many PC shooters don't have dedicated servers? Something like Overwatch has a bunch of customization options for the kind of goofy custom games everyone waxes nostalgic about but the majority of players would rather play ranked or quickplay. So has it a problem if players have the choice but choose the default?
You make a great point at the end. Idiots complain that this is happening but they still buy into it. When CSGO first came out in 2013 it was a total failure. It was ugly and played like complete shit. Then they added lootcrates and it killed the population in all the other Counter-Strike games. And had the amount of player servers that would be considered a "dead game" despite having more active players than ever.
And then the players complain >"Why is this happening?!"
I swear, some people just need to get banned IRL...
yes, esports made every single thing it touches garbage except for brood war, not a single other game survived the esports design and focus dumb companies tried.
server lists instead of matchmaking and no other options? yep.
Honestly I dont get whats stopping this from happening today so I really dont get his argument. If anything this happens even more on a bigger scale of battle royale games. I think modern FPS games are shit and scammy as all hell and thats what stops fun experiences like this but otherwise this is a stupid thing to think FPS games peaked on, I think they peaked when DLC existed but didnt get out of hand and people would call you a gay for it. Also I'll admit i played FPS games less growing up I dont recall rankings and esports ever having any effect on the game. If thats the case too this shit has been a thing since esports was invented when fricking Doom multiplayer came out so I really dont get what hes b***hing about here or even venting about
yes
>Liking tweets
Oof
>words words words
not reading that famalam
you may have dyslexia
Dyslexia or sub-saharan genetics. "famalam" incidates the latter.
Szymanski is of course correct. The drive to remove player choice and communication in order to control every millisecond of gameplay and time is obnoxious and sucks the fun out of online gaming completely.
They try and replace it with an empty "community" that exists only as a collection of people who bought the same product. But it allows the npcs to think they belong to something, so they defend it and speak about it as if it's meaningful or has any bearing on anything at all.
you have nosexia
frickin gottem
imagine coming to a discussion board and proudly refusing to read. what a fricking buffoon
>imagine coming to a discussion board and proudly refusing to read. what a fricking buffoon
/v/
>Couldn't even have Medics in multiplayer because it wasn't balanced
I never played anything after WOL. Don't even get me started on that campaign
not reading all that
congrats or sorry it happened though
>imageboard
>wall of text posted as an "image"
>wall of text
No, you're just an illiterate Black person
All these threads are just twitter screencaps of some literal who posting their takes and OP doesn't even expound or elaborate and just adds some boring caption like
>is he right
like a drooling homosexual who can't even think for himself
>some literal who
dumb moron
he doesn't even make games anymore
why should I care about his opinions
same opinions I could make by myself by the way
I would've sincerely cared and even engaged with the discussion if OP himself just copy pasted whatever he said since I wouldn't even know that it came from a twittergay
>refusing to read
Gay
>refusing to read some homosexual twitter post
based.
Imagine coming to a website just to talk about what someone else said on another website. Take your twitter screencaps and frick off and talk on twitter.
Yes I refuse to read shit posted on Twitter.
>imagine coming to a discussion board and proudly refusing to read. what a fricking buffoon
Sounds like the average Gankertard to me.
You're the kind of moronic cum guzzling esports homosexual he is referring to.
Behold the zoomer.
Not a zoomer; but a conzoomer.
I haven't heard anybody use the word "famalam" for two straight years
Man, young person illiteracy is a serious issue
It's three sentences you illiterate moron
>not reading that famalam
why are you on a forum then you dumb Black person
post hand now
you're reading all of these replies, homosexual. kek
You bet i do
Based, twitter gays btfo
Frfr old men need to just say everything in a single long run on sentence because my rapid-fire adhd brain doesn't have the time to process periods and whole ass sentences with defined subjects and complete thoughs because all my media intake is instantaneous dopamine and faster than light loading times bro like words are hard bro and nobody has time to bother to understand them unless its to make fun of someone or screenie their ass to ruin theirnl life later no cap
Kek. Zoomers cant handle reading more than 2 sentences. It's why they say shit like fr fr or ong. They have to abbreviate everything due to their adhd riddled social media broken brains
Imagine trying to teach gen A or Zoomerd man. It's a literal hellscape of trying to fix the fricked wiring shitty iPad parenting caused during formative years. You would think these kids would flock to old boomershooters with all the spastic jumping and tryhard 1000000dpi mouse flicking
they just want them in the modern popular shooters they're used to playing.
Look at the funny seethe over the guy playing battlebit in a very twitchy way dodging all the bullets a few months ago stunting on boomers. Man is living his best life
Zoomers are a broken generation. It will be interesting to see what is going to happen in 10 years. I predict mass shootings from zoomers killing everyone because they basically went crazy
>You would think these kids would flock to old boomershooters with all the spastic jumping and tryhard 1000000dpi mouse flicking
What is Fortnite, boomer?
All the anons getting mad at this post are the same people that say "Leftist meme" to every picture that's more than 6 words.
>words words words
i aint readin that shi cuh frfr
I asked ChatGPT to summarize into 1 sentence. Here is the result:
"The author argues that FPS multiplayer reached its zenith in the mid-2000s with Source games, characterized by chaotic and unconventional server experiences, but contends that the subsequent influence of esports, competitive rankings, and restrictions on player interaction led to a decline in the overall enjoyment of multiplayer gaming."
>summarize
>just creates a giant run-on sentence by concatenating 80% of the text content
>peak was when I was a teenager or kid
>he thinks the peak was in 2010 when he was a kid
literally a dead decade
yes. the demons of babylon stole our multiplayer future from us so they could sell it to zoomers. Locally hosted, locally ran multiplayer is pure and precious.
have a nice day moron. forced matchmaking, official maps only is cancer.
be respectful, this is duskdude, ironlungdude and pole
In fairness, Iron Lung was shit, but I do respect his title as duskdude.
Yes
Yes. This is why TF2 keeps setting new concurrent player records in 2023 despite being a "dead" game. It's the last vestige of that chaotic pub server culture that was the default in the late 90s and early 2000s.
As usual, consoles ruined everything.
Team Fortress 2 started the nonsense with cosmetic items and ingame real money stores in a, at the time, non-F2P game.
There is a reason why only mentally ill furries still play that game
>Confusing the game design of casual lobbies vs competitive game modes with the monetisation of games
You should read what you're replying to at least, anon.
You're moronic. I'm seeing more and more transexual hate. Conscientious objector TF2 stream sniping. People talking shit to each other. The furries stay on their shitty custom servers. Official servers are filled with buttholes and its great.
good
>Bots and AFK players farming hats
Literally fake playercount because nobody is actually "playing" the game.
I can still find full community servers with all real players, unlike any other 90s/2000s FPS which have all pretty much completely died outside of maybe a handful of try hard autists who refuse to give it up.
CS2 is literally just the latest patch for a 1998 game.
How fricking dare you disrespect 1.6 like that.
1.5 was better.
CS2 is full of try hards thinking they can make it big in esports.
It's literally a "no fun allowed" type of game. Can't even micspam or spray porn on the walls anymore and nobody bothers to chat. They even removed the ability to voice chat after matches.
>It's literally a "no fun allowed" type of game
Maybe people just have fun with different things than you, actually enjoy competition, and the game isn't for you?
There's a million choices for games for compgays.
This thread is about how the oldschool type of FPS, where you can have fun without getting banned (often automatically by a bot), no longer exist.
>This thread is about how the oldschool type of FPS
Yes, by stating that it was the peak of MP, MP was ruined when something different came along, and everybody else is now having fun the wrong way.
It's 2023 anon. No one has AFK farmed for hats in over a decade.
lol, just lmao
>valve's stats are wrong because they just are
>our stats are correct because they just are
>just ignore that our numbers don't add up at all!
compare the graph to any other game and it's clear the 100k is artificial
aren't tf2 gays constantly complaining that 80% of the players are bots and valve does nothing about it?
>80%
I got back into TF2 like a week ago and the bot problem is extremely overstated. They're easy to identify and everyone knows how to kick them, the only problem is that there are a lot of them so new bots can keep joining until a human shows up to fill the player slot. I think the most I've ever seen in one match is 6 throughout the course of one match, but none of them lasted more than 30 seconds on the server. The majority of matches have no bots.
Alternatively just use the server browser. The bots don't join community servers.
>Valve does nothing about it
This is correct though
>currently 80,000 players online according to steamstats
>this pic says there are 600 bots in occupied servers
why do you keep posting this as proof that tf2 is filled with bots. this picture effectively disproves your point you fricking moron.
because it doesn't count for bots idling on the main menu moron
It's because its F2P and brazil and moscow exists, you dumb Black person.
have a nice day moron you don't know shit and have a shit colored merc badge
He's spitting facts of fire though fr fr no cap
yes
Yep
>Bass boosted Black person music
> russian hip hop
> Black person
Rent free zoomer.
you can argue that all hip hop is Black personish and I'm pretty sure it became popular in ruskieland because they were listening to the american hiphop first
Yes, Black person music is Black person music even if made by slavs.
You're going to be very upset when you find out who created the genres of music you like.
Not me, though. For me, good music ended when the 20th century began.
Russians are Black folks, don't let the skin color deceive you.
russian hip hop is worse than Black person music because it's white Black person music trying to sound like the american Black person music
russians are snowBlacks
russia is nigeria with snow
Sorry, zigger.
>Rent free
really tired of people ruining words/phrases like this
i miss when words like cuck, cope and simp actually meant something
>remember when simp actually meant something
It was always a meme word, zoom zoom
It basically just refers to orbiters, nothing new
>i miss when words like cuck, cope and simp actually meant something
Yeah? What different dimension was that? You moronic homosexual.
hip hop is literally Black person music
NOWIT'STIMETOPARTYANDWE'LLPARTYHARD
BEEEEEEEEEEEEEEEEEEEEES
LET'SGETmoronicINHERE
LET'SGETmoronicINHERE
LET'SGETmoronicINHERE
LET'SGETmoronicINHERE
>matchmaking
>preventing people interacting
yeap
This. Matchmaking, SBM, ranked etc kills any semblance of community by making players focused with meaningless grinding for ranks and shit and by making you leave for another patch with other players instead of becoming familiar with the people you play with in a lobby for hours.
E-Sports are 100% AIDS. But Fortnite is unironically one of the best multiplayer games ever made, and you can interact with other players all day in it if you wanted to.
yeah
Partly, the death of community servers and the rise of matchmaking is also to blame.
I genuinely miss Xbox360 CoD/Halo lobbies where everyone had a mic
Everyone still has a mic in CoD lobbies. They also have death mics so you get to hear them talking for a moment right after you kill them and crossplay with PS5 where a lot of consolegays are too stupid to turn off the built-in mic. It's great. Unironically makes me feel better about giving these lazy israelites money whenever I hear some Black person scream 'ARE YOU KIDDING ME' into his controller.
I played Black Ops Cold War on the SeX a while ago and almost no one had mics 🙁
Oh yeah, I felt like Cold War didn't have nearly as many but both MWs did. My friend loves riling morons up and he was always disappointed in CW because people rarely had mics and were usually a lot quicker to just mute him. Cold War may have filtered the sub-90 IQ demographic.
That's because nobody wants to play CW
Not entirely
Keeping players from interacting with each other WAS THE REASON it worked, and now it's the opposite.
Focus on competition and rank made everyone a chimp that started insulting others when something doesn't go their way.
In the past either nobody talked, or you could safely ignore it, or you were in a cybercafe with your pals banting, now everyone reports you if you play the best way possible: in autist mode.
I never saw a single not based take from this guy. And he pissed Timmy and ESG chinks so he's ok in my book.
Somewhat, yes. The rules and artificial barriers placed between players, the lack of being able to choose who you play with and how, it all "killed" the fun.
Oh well. BUILD IT AGAIN, JERRY!
TF2 is still going strong despite being neglected and plagued with bots.
Even going back to it now is a ton of fun and entertaining.
Pretty much every other game is "Safe" for users but ends up with such hostile player bases that the game where people screaming "Black person" is more welcoming.
yes
he's right but absolutely not mid 2000s
try late 90s and early 00s
>playing with frickheads on dial-up
>peak
No
NTA, but probably referring to local co-op/deathmatch on console or LAN parties.
Peak modability was early and mid 2000. Late 90s it's just quake with a handful of mods. The awesome HL mods were early 2000 and it kept ramping up with cs, HL2 and UT2004
No. Just another jaded boomer seething about modern games without ever trying to get into any of them properly. Every multiplayer game has learning curve before it gets fun. I used to play nothing but CSGO for years then Fortnite came out I tried it and hated it immediately. I didn't understand the game and I was getting rolled by everyone. My ego was shuttered because I considered myself good at shooters up to that point. I kept playing not because the game was good but because I wanted to figured it out. And when I finally started winning it got fun and that just opened my mind to give a chance and some time to new games. Nowadays I play Apex and OW2, waiting for The Finals and just got back into CS2.
You've never experienced anything close to what OP posted.
Oh please I'm on PC with internet since 2001 and have been hanging out in internet cafes before that.
>Oh please I'm on PC with internet since 2001
>but also i think fortnite is a good comparison for this
Obvious bollocks
>Nooo you should've follow 4chin herd and hate Fortnite with us how dare you ever getting out the line? That's it. You are a ZOOMER homosexual.
I didn't say anything like that. It wasn't even implied.
>Oh please
>CSGO
>Boomers
You were born in 2005. Frick off, you moronic little homosexual.
Have you even played an FPS game that wasn't based on match making?
>I tried really really hard and studied and practiced and finally I could play fortnite.
Get a load of this homosexual!
>he never played it before they removed building
Apex ruined my aim. BR games are too passive and every weapon behaves like a mess on mouse.
Yeah and I tried OW for a bit and concluded that no amount of playing would make me get into it really. The game has so many no fun allowed mechanics and design choices that I'm amazed it even lived for as long as it did
>No casual lobby means you can't frick around for hours while trying to figure out your character
>Matches designed to be fast-paced and decisive, in other words just short before you're thrown into some queue again
>Map design is just chokepoint heaven, making some matches nothing but a pain in the ass
>Add some crowd control for good measure cause why not. I sure love not playing for a few seconds cause Mei erected a wall or I got stunned
>Speed and size of character in combination with huge hit and hurtboxes means it's incredibly easy to get hit or hard to dodge
>All characters come with I win buttons that can likely kill you, some even being auto-aim
Probably some more stuff that I forgot after so many years, but my point stands.
>No casual lobby means you can't frick around for hours while trying to figure out your character
Training area? Deathmatch? Skirmish? No limits?
>Speed and size of character in combination with huge hit and hurtboxes means it's incredibly easy to get hit or hard to dodge
I fail to see how this one is a bad thing. Rein's hitbox may be big, but he has high health and a massive shield with 1000+ regenerating health. His hitbox being big is good for both enemy DPS but also for support allies healing him. The role of bigger tanks is to get in the way and purposefully block fire from reaching allies. Likewise, supports are usually smaller because they're meant to be elusive or everyone would target them and matches would end even faster.
Mind you, I've played many years ago, so I'm not sure if those modes even existed back then.
And no, I'm not talking about tanks taking up huge parts of the screen because their tanks. I'm talking about hurtboxes being way bigger than models and also characters generally taking up more space on the screen than in tf2 for example.
So games aren't fun unless you win? Jfc it must suck being a tryhard zoomer homosexual lmao
>nice pasta
The problem is modern fps AAA comp games make moronic decisions like apex catering to consoleBlack folk completely ruining the PC experience
The fact that any competitive FPS game has "aim-assist" is a joke.
I have coped very long with Apex and movement but then when I watch a really good gamepad player play it's just like watching a cheater.... the guy gets 2k dmg easy, 3k not too uncommon and multiple 4k games a day. All while having no movement. And yes that guy was really good player but still there is nobody who can pull that with a mouse.
Are you a moron that can't read, and are all the replies to this post just you? You and the other morons (if they aren't just you samegayging) utterly missed the point of David's message. It's about the loss of freedom with server hosting and being able to make custom content. And then on top of that, trying to "fight toxicity" by disabling friends lists, private messages, or even being able to talk to other players in game ( "the obsession with keeping players from interacting with one another "). It was not about "new games too hard" you god damn third world spaz.
That doesn't make those old boomer shooters any better compared to new games. In a way I prefer modern gameplay > social features
>Be a moron.
>Prefer "modern gameplay" of incentivizing you to buy MTX
>Don't care about the multi'player' aspect of their online only skinner boxes.
At the very least, you understand what you're enjoying and you're happy with it. You're a true genus compared to everyone else who plays the same games (and also buys the mtx in them) while claiming they want boomer shooters to be the thing current thing again. Keep on keeping on.
I am just bitter there aren't any that appeal to me. Chivalry 2 gets close though. And Zombie Escape was my favorite game mode of all time, and it's dead.
>No. Just another jaded boomer seething about modern games without ever trying to get into any of them properly.
you are a moron and you should have a nice day. you know how some anons sperg out about player mods in games like skyrim? Custom avatars, custom weapons, custom everything? You USE to be able to do that in fps games as well.
but when developers started forcing match-making and other assorted goyslop content, we lost those freedoms. They want you on THEIR servers playing THEIR maps so they can control you.
>thats schitzo
no, it's reality. At the start, just the existence of Dlc-only maps alone segregated playerbases, and through small changes over the years player run communities stopped being player ran and instead became corporate rate. From language policing, to thought controlling, they force everything in these new games. You play how THEY want you to play, so you will QUIT when they want you to QUIT so you will be forced to BUY the next game when they demand it.
He's wrong, those kinds of games are dead because they were not popular enough, people enjoy competition more than "community".
Not true at all. Custom TF2 maps are infinitely more popular than the competitive scene
its true the 'meta' is what killed online games
>32 player 24/7 Office map
>Someone on T side buys the M249
>unloads a billion bullets into filing cabinets to make barricades
>Every round the winners rush outside to kill the snowmen
I want to go back.
>Clipping into the cabinets near T spawn after your entire team dies and jumping out when they give up looking for you and start leading the hostages
>Boosting to get into the dumpsters at CT spawn
>spamming the vending machine over and over to fill the hallway with water bottles
Modern counter strike is so anti fun man. Most props don't even have physics, and anywhere fun to boost is patched out.
>friday night fight club
>everyone goes to backyard and 1v1 knife fights
>when it gets down to 30 seconds, it turns into a gang fight
I want to go home
Micspam is shit and always has been, thankfully mute exists.
Nowhere is this more evident than RTS. The esports scene of StarCraft 2 completely killed the genre
there's a youtuber @T90Official that does AoE2 videos which includes relaxed casts of noob games - it's super wholesome. Stuff like that is what StarCraft 2 needs, a reason for noobs to feel accepted and that it adds to the fun.
nobody wants to boot up a game just to get rolled by the lowest possible rank because only pros still play the game.
Zerg rushing killed RTS
Nah. Peak was a bit earlier, when people were playing Duke 3D or Quake 2 on local in internet cafes. And it has nothing to do with the fact that I'm probably older than this homosexual, whoever he is. It's an objective fact that the things I'm nostalgic over are superior.
Yes, we "optimized" the fun out of multiplayer, everything is now designed to be as little actual interaction needed as possible. Not to mention you have a high chance to be banned if you say anything the Devs don't like.
peak was SoFII 64 man maps and unreal instagib maps
Yes, esports and meta culture they created ruined multiplayer fps games. Dont play like some streamer does, banned and exiled from the community. FPS meta shitheads are almost as bad as mmo
>Those old ass CSS break the floor maps
I miss them bros.
For me it was surf maps
surely these still get traffic, there are many with avg players in server of 3 - 8. and people don't join servers with 0 players, they join whatever other players are in
SOUL
Yes.
>t. Competitivegay
>peaked mid 2000s
>esports ruined games
>what is street fighter, starcraft, warcraft, quake, counter-strike
>old_man_yelling_at_cloud.png + it_will_happen_to_you_too.png
>pretending any of those things are at all like modern e-sports
Maybe starcraft but that was the dogeaters in asia.
"Modern e-sports"? All this comes down to is "aaaargh stupid zoomers and normies bluuuaagrhhghgh".
>Old style lan tournaments are exactly the same as multimedia stadium events with livestreaming to ESPN.
And how exactly do these affect You the person who never attends any of them? You even pulled out the equivalent of a troony card because you have no arguments.
>Moves the goalposts to "HOW DOES THIS EFFECT YOU"
The discussion we were having was if modern contemporary e sports are exactly the same as E-sports from 20-30 years ago. Which was your position.
Shall I take this hysterical outburst as you ceding the point?
>this thing didn't change anything but we are still going to make a shitstorm about it
Mental illness. Just move onto politics already like the rest of you.
What are you trying to pretend I am saying now?
This is getting tiresome.
>starcraft
SC2 was literally ruined by the e-sports mentality.
And sc1 wasn't? You could make a study about this and it's easy to see that your age correlates with the point where it was ruined for YOU. Same with franchises. Or Wow expansions.
SC1 custom maps were more popular than its competitive scene. SC1 was more of an esport in Korea.
if anything sc1 is way less competitive now that streaming has infected the top players. No one practices any more, they just sit in lobbies like homosexuals and beg for money. if that's what you mean by "esports" then yes, sc1 has been ruined.
And these people sitting in lobbies are you and the rest from playing the game in a "genuine and fun way"? Why can't you just admit it that you don't like something anymore.
no i still play the game all the time and I don't watch streamers, I thought that you were arguing that esports somehow kills games??
No esports don't kill games. What kills games is trends and then the stupid sheep come crying that they don't have free will so it's not their fault.
SC1 competitions are better now that the mindset of the players is less sweaty. The play is still very high level, but playing at a mere 99% skill instead of KeSPa stressing players into playing at 99.9% skill is far better for the players. Players still practice in a sense that they still play and think about the game a lot. You'd be able to tell if a player just didn't practice. Hell look at Jaedong, in his prime he'd be shredding these nerds apart but his time in the military has made him a Ro24 player.
playing S rank players is still scary as frick, but when I watch asl games their builds are uninspired and people frick up their macro all the time, which ESPECIALLY given that hotkey rebinding is legal now is fricking hilarious when compared to kespa era games. From a build and technical stance they're better than their 2010 counterparts, I don't think JD or flash from back then would wipe up an ASL, but I think not having dedicated practice partners really fricks with the quality of their games. The fact of the matter is a team house can't keep up with the salary that streaming can, so they're not coming back. Esports is dead, it's all about begging for money now. not sure how it is in other games but for broodwar it's definitely that way
>their builds are uninspired
It's more that over time the best ways to play have become known so players sort of just gravitate towards them. If you want a player who does their own thing just watch Mini's games more. And as for fricking up macro literally nobody does that any more than they used to. In a long game it's inevitable, even Light can't keep it up that long. It's actually one of my biggest gripes about the game; sometimes it's not a question how well you did something, it's whether you even did it at all because the game is bombarding you with so many things that need doing.
>I don't think JD or flash from back then would wipe up an ASL
Go back a bunch of ASL seasons and it's literally Flash v everyone else. They changed the finals to Bo7 because they kept being too short an event because Flash kept winning them 3-0. Also if you don't know, before going to the military Flash rolled Random at an ASL. I think he finished 3rd. Artosis did his usual trick of hyping up Snow as the best Protoss in the world with the best PvP in the world, Flash rolled Protoss twice and beat him 2-0 lmao. Flash really was that good.
>The fact of the matter is a team house can't keep up with the salary that streaming can, so they're not coming back. Esports is dead
You don't even know what "esports" is. It's just a bunch of people that enjoy playing and watching a game. That's all. It fails with games like Overwatch because the games are just badly designed, ie there's no real depth to them. Games need both depth and to be just dumb fun at the same time. A good example of game that pulls it off really well is Rocket League, which is now 8 years old but still has huge player numbers. Rocket League's 24 hour player peak on Steam is 36k players despite not being available to buy on Steam for 3-4 years.
The entire concept of "esports" is dumb anyway. People that watch football don't say they enjoy sports, they just say they enjoy the one game they enjoy.
>A good example of game that pulls it off really well is Rocket League
>get autobanned for using the in-game chats
>get autobanned for abandoning casual matches
>get autobanned for not playing well enough
>get mass-reported if you use your mic at all
Yeah, no. Rocket League is a terrible example. Fun is not allowed.
You literally made all that shit up. Are you one of those kids who intentionally goes around being an butthole?
No, I just suck at the game and got banned for 72 hours for being bad at it.
Uninstalled and never going back.
I'm willing to bet you got a ban for spouting gamer words and being an abrasive homosexual. I recently came back to RL ranked after not playing for 3 years. Since then my controller has stick drift and a barely functioning left bumper. Turns out matchmaking doesn't lower your rank over time so I got dump straight back into champ 2 division 2. As a result I lost a bunch of matches. I didn't get banned or anything of that sort.
You're just a fricking liar. Stop using online forums, you have nothing of worth to input.
>what a save!
>what a save!
>what a save!
Spamming the preset chats is abusive.
You probably did it when your teammate missed a save too.
You deserved that ban.
Rocket League is the only good esports game homosexual. Git gud.
The focus over competitive stuff instead of "just play the game" is ruining the games because people will start to play the game to "be the best that there ever was" instead of just have fun.
Pretty much all the marketing is focused on that, which is pretty dumb. It creates anxiety on people and most just give up. For example the over obsession with statistics in SC2 lead for the devs to save every single win and defeat that you ever had in your account. You can't truncate it, you can't delete it. It's saved, forever, like it's a career of sorts. This kind of thinking makes a lot of players to stop playing it, it's not for fun anymore, it's for some stupid e-sports serious business thing and a pro community that will judge your every mistake.
I had the most fun with RTS when we used to play in giant maps, everyone turtled creating a really big army, just to sent them in a big showdown. The feeling of commanding an army is lost over this competitive focus and everyone will cheese, after all, to win is the only thing that matters.
I'd rather work than playing RTS today, at least I'd be winning something for real.
When you realize that e-sports titles are the games with longest lifespans your logic falls apart. And then you tell me that you are not going to play unless getting paid like what lol
>When you realize that e-sports titles are the games with longest lifespans your logic falls apart
your own logic falls apart when you understand that the most played games are so only because they are the newest and have the shiniest graphics
nta but sincere question here, are you moronic?
no argument, eh?
that's alright, i'll wait for you to absorb what i said and wait for a proper rebuttal
yes, we are aware that a large swathe of the industry is comprised by morons who spend their time and money on anything and everything, especially if there is marketing involved. Look at diablo 4's release.
>e-sports games good graphics
You aren't even trying anymore.
It isn't the new shiny graphics that pull the players in; it's the players that pull the new shiny graphics in.
have you ever heard of Sunk Cost
competitive games are addicting because the only thing about them that feels good is winning
this means to enjoy themselves and have fun at least once a night, players will play until they win
cue 9 hour long games of the worst matchmaking experience in all of creation, that didn't matter because they ended their 8 loss streak with the 9th game and suddenly it is all okay
Comp games use psychology to manipulate players to keep playing, because not having six figure playercounts = ded gaem.
>competitive games are addicting because the only thing about them that feels good is winning
I take it you have anger issues?
Nobody turns in after a night of playing Street Fighter satisfied when they land a combo they've been practicing on an opponent, or landing perfect smokes and nades in CS. They turn in when they get to end on a high note or to avoid rage queueing/salty runbacks. The sense of accomplishment lies on the gradient scale of win and lose, not the actual in gameplay events. Skill only serves to provide you more wins, not more entertaining ways to play the game. The competitive game's live service models circulate around retaining a playerbase, which it does through psychological manipulation, not actually being fun. There are still, to this day, people who play League of Legends. These people are addicted, and it isn't to pressing the R key
It sounds like you don't like video games, you like skinner boxes.
Brother I just described the problem. All competitive games are skinner boxes. "Getting good" by the metrics of a modern competitive game is a soulless grind. From the moment a scrub is assigned Silver, he is socially compelled to keep playing in order to save his pride and get out of Silver. This takes away it being a game. It becomes his obligation to win, and failures put them back further into the hole. By the sheer existence of the bells and whistles on a competitive game, the attention is taken away from the game and onto the metagame - you stop fighting enemies, and start fighting numbers. Actual improvement never means anything to them. Just getting rid of this status as a shitter. The ranked systems provides a goal, a carrot on a string, in a game where improvement should be the goal in itself. Instead, the metrics of competitive gaming have turned it into the most thinly veiled skinnerbox this side of microtransactions.
And fighting games have the same thing, but you can still play to focus solely on improvement. How? You have public lobbies where you can play with anyone, and you can play long sets with a player that is better than you, the best way to realize faults and improve.
There's no reason that FPS shouldn't have both community dedicated servers and matchmaking.
>There's no reason that FPS shouldn't have both community dedicated servers and matchmaking.
There is.
Its called jannies trannies with obsession of social justice.
Everything bad going with world in the last 20 year scan be attributed to jannies trannesi pulling strings behind the curtain.
.
.
.
FACT
>the problem is simple, it's profit incentive and the inability of developers to include features that aren't directly tied to farming money from whales
>U-UHM ACTUALLY IT'S MINORITIES LOOK IT'S ANITA
typical EA exec
What you're describing is scrub mentality.
not true, evidenced my autistic ass in broodwar that takes pride in my ability to autistically gather minerals in the first 1min 30 seconds faster than pro players
also, with regard to fighting games, 90% of the time i spend is in single player grinding combos, which is fun as well. I like winning too, but there is a lot of satisfaction in consistently landings combos in SP for noobs like me. Not sure how it is for high level competitors, but I assume it's similar to landing a clean build order in starcraft
Yeah, I was playing +R at my locals a week ago against a Slayer player, can't remember who won the set but I do remember air throwing his 6K and slashbacking his burst once. The "dude, that was fricked up" was the highlight for me, not the number at the end.
Not only wrong but one of the biggest signs of a shitter is fixating on wins rather than improving. It's not surprising you can't fathom other people simply enjoying the game when you have such a b***h mentality.
>competitive games are addicting because the only thing about them that feels good is winning
Personal issue. Stop thinking everybody else in the world is just as much of an inept moron as you.
>When you realize that e-sports titles are the games with longest lifespans your logic falls apart.
>corporation makes shit game, tries to make it an esport
>fails
>instantly closes down the game
they are also the games with the shortest lifespans. Just because theres a handful of games that maintain their profitability and everyone copies them trying to cut out a piece of the pie doesnt mean the concept itself is good.
>be me
>play sc2 a lot, but pretty casually
>go to local "lan" party and decide to enter competition for fun
>organizers go over my entire record and ask me "what happened with these losses here, can you explain that?"
I left right then and there and never played sc2 again. It was like a god damn job interview. I hate compgays so much, it's unreal.
>Dude wants to help you grow as a player and analyze your mistakes
>Immediately leave like you thought he misgendered you, drop the game entirely, and still cry about it years later
Casuals. Not even once.
Why the frick would anybody remember the "mistakes" they made in a game months, or years ago? The frick is wrong with you that you get so hung up on a video game?
Yes, even if you try to ignore it, the system itself is designed for "competitive pro scene e-sports serious business" mentality.
E-sports ruins any game it's baked in. If people care so much about e-sports they should just create their own league and count the win/losses on their own system.
Also the game is completely balanced by "pro players" which, of course, will be biased in legacy styled gameplay, so the devs force shit mechanics like MULES, Chrono Boost and Injection just to give the players more busy work, instead of simplify the gameplay and eliminate redundant units.
Also, about units, the over focus on balancing limits the devs when it comes to design new units, they can't really go crazy with them anymore because everything must be perfectly balanced.
HotS was the best MOBA relased so far, in my opinion, but they gave up the game, which I'm 100% IS lucrative, simply because people didn't adopt it as an e-sports game.
Sakurai is right when it comes to this stuff, just give the "pros" a wish-wash competitive mode and removed "advanced techniques" from the game and that's it.
bro... all of SC2 was a fricking simplification and elimination of """redundant""" features and """busy work,""" that is why the game failed.
In what sense did the game "fail"?
it failed at being a good game
Ironically SC2 didn't fail, it's one of the most played games as far as I know, but it did fail in the eyes of e-sport people, because of the over focus on the competitive scene.
I love this game, by the way, but they really should overhaul the UI, remove the busy work and focus on multiplayer.
It's so ironic that their most popular game mode was that coop mode introduced later. It just shows that most people don't care about 1v1 ladder as much as they think, yet, Blizzard put the game in maintenance mode, because it needs to be LoL or its nothing.
unironically, what more do you want them to remove? do you want production fully automated?
Easier way to manage the army, like in AoE2 you can choose the their formation. Include a "split" button, circle button and these kind of things, remove the MULES, CC, injection, remove everything related to e-sports, including "pro players" avatars and that ESL background.
Also, they really should overhaul the UI, release High definition 3D models, release the skins/emoticons for a fair price, remove the "date" from the achievments (why did they do that?), remove anything date/time limited related, remove any achievement related to championship/leagues.
Also, bug fix some of the render settings, like the anti-aliasing. In general, just fix the game, update it, remove annoying stuff, make it more approachable and remove anything related to e-sports, specially the players history, or, at least, let you truncate it for the last year or so. Ideally, it should be an opt-in option.
I'm there with you on everything non-mechanically. So it sounds like you actually enjoy the build order part of the game, just not the army management part?
I don't think that BOs are a problem, you need to master a lot of things to really become good at the game, there are some "pros" that can get into the Masters below 100 APM. The game is really, really good, but they had to ruin it with this focus on e-sports and now it's abandoned.
People from Stormgate, at least, are aware that the coop mode is extremely popular, so they'll focus a lot on that.
Oh, I just remember how bugged the SC2 custom map browser is. It freezes all the time in new installations, so you need to backup the cache data so you won't suffer again trying to download the maps.
i see, alright. Yeah it's just an interesting perspective because everyone I talk to wants a more mechanically difficult game, so it's good to get your opinion too
>street fighter
A genre that should have stayed dead and is actually only kept alive by saud money.
>starcraft
It killed it's genre and Blizzard by pursuing e-sports shit.
>warcraft
Killed online gaming with both WoW and DotA.
>quake
Not e-sports
>counter-strike
Killed valve as a game developer once it stopped being about OP's pic.
>competitive games = esports
>twitter post
With that being said, yes. Take me back.
Yes.
Yes. Matchmaking was a point of no turning back for some games.
Look at CSGO. Since matchmaking, the overall playerbase skill, and even the skill of the pros, has increased dramatically, and the gaps beetwen players is fricking gigantic now. The game is practically unplayable without matchmaking.
>comfy old bf community servers that rotate your favorite maps with chill regulars
>now reduced to official servers that dump half the lobby when they don't own dlc, cancer quick search lobbies that bug out, and expensive ass rental servers you can't even fully customize
Truly sad to see most of my favorite shooters go down this route, it even makes me miss the shit admins sometimes.
You can still do that though, casuals are going to play those other shit games regardless. Doesn't mean you can't still play community servers and actually play with non-morons if you want too. If the argument is that corporations force developers to make those kinds of games instead of what they want because they make more money then you should be angry at the economic system that allows and encourages them to do that.
>all these mad zoomers in this itt thread
Just proves that he's right and that you were, indeed, born too late.
For me it was ba_jail and zombie_escape.
I probably have more hours in CSS zombie maps than I do in all of CSGO.
>those two LOTR themed maps set in Moria and Mordor
yeah I played those maps on a TF2 server
thise were actually fun
Nowadays multiplayer became less "you make friends ingame and form your own communities" and turned into "you bring your own pre-existing friends you already have from places like discord and you play against randoms in a global community everyone is apart of.” I miss how sociable everyone used to be.
>All those friends you made and would coordinate a time to play on the same custom server
I'm afraid it's been... 20 years
I modded my original xbox in halo 2, and would host race track maps with warthogs and ghosts and specters. I left my xbox ob almost every night because the lobbie would have people coming in and out all night. It was a comfy feeling to wake up at 7 am get my cereal and see people are still plying on my “server”
holla holla get dolla
Console gaming peak was before party chat/discords/etc where you had to use in-game voice to talk with friends, shittalking with randoms was pretty much a required part of playing online, but those days are over now.
Yeah
Dedicated Servers were always more balanced than MMR based Matchmaking because the players themselves would find a server out of many that fits their dufficulty curve. Sure you had the occasional pubstomper but dude usually left after a while.
I think the worst part is the death of communities on servers that was caused by Matchmaking. Every server had its own Ecosystem you could observe.
People really should be more mad that official matchmaking/servers is the only method for playing modern multiplayer shooters. Even Quake does this now.
Quake Live doesn't do this and thats the last quake id software released so I have no idea what you're getting at.
Chud Opinion, think of all the PoCs, LGBTQIA+ people and Neurodivergent people who were relentlessly bullied in videogame chats just for being different
it's one of gaming's many dark blotches in it's history and one we should NEVER try to return to
>The obsession with keeping players from interacting with one another
Literally no major games in the 2010s or 20s do this in a world full of emotes, team based garbage, and especially games copying Dark Souls. He's right about everything else though the last part is made up bullshit though that I'm not sure where it even came from in the first place
They don't mind you interacting with each other but they bloody well try their hardest to make it impossible to communicate.
You get emotes instead of chatboxes. Or you get VoIP so heavily censored that it's a minefield.
They also really don't want people forming communities if they can avoid it.
>say gg after match
>get autobanned
shit like dbfz has no chat, only shitty emotes.
also people just report your ass instead of muting so no one wants to trash talk anymore
are you moronic or arguing in bad faith?
Yes.
yea
Zoomers have no idea.
Using video games as a substitute for actual social interaction is unhealthy
When socially well adjusted people play sports they still actually try to win, they don't just kick a ball around while chatting and blasting loud music
You've clearly never been to a community sports club. Half the time guys join the team to get out of the house and go for a beer after. You sound young
>When socially well adjusted people play sports they still actually try to win, they don't just kick a ball around while chatting and blasting loud music
Ask me how I know you're not a socially well-adjusted person or do any kind of sport.
>When socially well adjusted people play sports they still actually try to win, they don't just kick a ball around while chatting and blasting loud music
Kek, now a Gankerirgin tries to pretend they know what normies do. As if people don't find themselves playing football or volleyball without even trying to count points anymore. Sure, you try to earn them per round, but that's as far as it goes. It's the same for vidya though. Sometimes you just wanna let loose and not care.
>Sometimes you just wanna let loose and not care.
The average person isn't expecting you to really care in a casual mode lobby.
Yes, that's the whole point of this thread, congratulations!
Jesus Christ anon
>what is the arcade
Correct and based
Games without competition are worthless
This is how people can tell you're an isolated freak that doesn't actually play sports IRL.
>Using video games as a substitute for actual social interaction is unhealthy
LAN parties.
>when your friend fricks up the raid mechanic for the third time you can ACTUALLY punch him in the mouth
soul
gay
>vapes
>leftover crust
Where's the onions drink?
Also, how do those kind of "LAN"s even work? Don't they still have to go through the main server? Technically making it not an actual "LAN", but a "console homosexual sit-in with vapes, leftover crust and onions drinks"?
LAN is shorter and therefore far less autistic to say
yes
frick matchmaking
chat is a mandatory feature
frick discord too
playing multiplayer games socially is the only non-embarrassing way to play multiplayer games, playing video games purely competitively is the most loser thing i've ever heard
I'm dreading the next Team Fortress game. Best case scenario is just keeping TF2 on the same trajectory forever, just new community maps and cosmetics three times a year.
>tf3
wont happen
dont worry
Dedicated servers sucked ass 9 times out of 10 unless you were either some nerdy homosexual trying to feel like he had friends or didn't actually want to play the base game. Prove me wrong.
I really miss creating rooms and just bullshitting with game modes. Yeah we're all going to use sniper rifles in the smallest fricking map we can make. Why? Frick you it's fun.
>destroys sbmm babies
>destroys timmy (twice)
>see braindead post on Ganker that is incorrect in every single way
>ignore it and move on
it's really that simple
If I did that then I may as well not even browse Ganker. Actually, you're onto something here.
now you're getting it, buddy
For me, it was Medal of Honor Allied Assault.
He is right, that was the last time I had genuine fun with games. But maybe I just grew up.
Never got into Source-based games but I did play a lot of Quake 3
Running my own cpma ica server in Q3 is the most fun I've ever had with video games. Got hundreds of unique visitors over the years, 40 or so regulars that would play at least a couple times a week for at least a few years, even had some daily players.
It ended up turning more into a glorified chat server with a background game of Q3 running as a distraction. It's been 15 years since I shut that server down and while I do still kinda miss it, I realize those days are long gone never to come back again.
Unironically yes. People played CS Source for tens and even hundreds of hours based entirely on how fun the gameplay and community engagement was, not in the pursuit of meaningless rankings or cosmetics
i played css from 2009 on and off for 1k+ hours 95% of my playtime was deathrun/surf/community maps and 5% trying regular matches
real talk, bros
is there a single argument in good faith ITT that disproves the claim in OP's pic?
Play to win, otherwise you're ruining everyone else's fun.
Winning is fun.
Success is fun.
Losing makes you stronger.
Micspamming and bants destroy the mind.
So no, then
>Success is fun.
You're playing a game, you understand that, right?
Black person you realize that working toward a goal is fun... right???? more fun for some than aimlessly running around in an empty server?
People have fun differently. Wanking over success in a videogame is pathetic.
>People have fun differently.
yes
>Wanking over success in a videogame is pathetic.
you are moronic and judgmental for no reason. people engage with media differently. Some people read books and write essays just to get more out of the books. Some people write theories about music they're listening to to engage of a deeper level. Why should gaming be any different... Oh right, because you're an ADHD zoomer who can't connect with anything beyond a surface level interest out of fear of being "cringe"
Is winning still fun for you when the game doesn't "reward" you with a rank number going up?
Yeah, those games like Quake Live and CS 1.6 still exist. It just that no one decides to play them.
CS 1.6 consistently has ~10k people playing.
So then whining like a homosexual about "Where have all the good old community server games gone?!" is moronic then. It's not like if shitty games like COD or CS2 didn't exist all those people would flock to older games, they would just find another entertainment venue like watching transformers movies or equivalent or some shit.
Matchmaking might be better for low skilled players. In the community server model, they log on and get destroyed over and over just so someone good can have the 25-3 k-d. With matchmaking, the algorithm brings together the dregs of humanity and this guy gets to have a fair fight.
if you asked the twittertard in the 2000s if he thinks that the game is peaked there, he would list a bunch of shit that he thinks the game could do better, would complain about the game's flaws, etc
people are not cold analysts
yeah.
90s fps´s.
>is he right?
Not even remotely.
FPS multiplayer peaked when there was still an element of in person socialization, be it splitscreen GoldenEye/Perfect Dark/Timesplitters on console, weekend LANS at a friends house or big local LAN events with 50+ people, file sharing galore, some little weirdo discretely wanking off and first to a 1000 kills in Q3/UT.
>FPS multiplayer peaked when there was still an element of in person socialization
can you explain why?
less autistic people because they were scared to show up to lans
It's called internet. Less sex too.
Internet is a proper noun.
>FPS multiplayer peaked when there was still an element of in person socialization
>can you explain why?
Because anti-cheat involved punching the c**t.
He is absolutely correct
>Machmaking made all servers boring
>Ranked mode and esports made casual servers only for dumb homosexuals that aren't even trying, and then made the ranked servers filled with try-hard homosexuals.
I hate zoomers more and more each day. You homosexuals are beyond saving and should be sterilized for the good of humanity
Matchmaking is purpose designed to make games as anti-fun as possible. They are created for the sole purpose of driving misery and anger for engagement and I FRICKING HATE that I cannot avoid them anymore no matter what I do.
No, his wrong or at minimum partially right. The real reason is lack of user/3rd party dedicated servers
>Esports
As soon as something becomes "professional" it turns to shit. Money follwed by cheating, politics and suits.
>competitive
People get too obsessed with it.
Esports didn't ruin anything, it's all matchmaking's fault. Those same mid-2000s Source games still had servers full of people trying to win, but you obviously never had to set foot in those servers.
>I hate zoomers more and more each day. You homosexuals are beyond saving and should be sterilized for the good of humanity
I didn't play any Source game back then, but UT2004 32 players onslaught games were indeed peak gaming.
The fact that UT2004 isn't upgraded with a modern netcode is a tragedy.
esports focus is pure cancer, yes
underage losers are trying to raid us
How would you know this unless you frequent sharty?
>stupid zoomers can't raid us! we are superiour unlike them!
-20 years on incel website
>zoomers get reminded that they missed out
>have a schizo breakdown
Many such cases.
Legitimately nobody cares about your shitty old games Black person, all the "zoomers" living in your head are actually off enjoying games while you sit here posting on Ganker about how much you miss being a kid.
>ummm dude actually nobody cares
>he says while posting in a thread being raided by butthurt zoomers
nobody cares about your shitty old games Black person
>he says in a thread that made it to the bump limit
nice discord
The zoomer mind can't comprehend this.
CSGO has that though. My fellow zoomer friend plays zombie escape all the time.
Why are they like this
Ironic considering half the TF2 servers are hugboxes full of trannies that will ban you instantly for saying anything they perceive as offensive
So play on a based server that bans anyone with an anime avatar on sight?
>anime is trans
Good job outing yourself as a oldgay larper.
anything but not wrong
Because Americans are subhuman.
Sounds like women and queers just need to shut the frick up. That's literally all you need to do and nobody will ever know.
>can cover your map in pride flags if you want
>can set up whatever chat filters you want
>can ban anyone who offends you
What other tools do they need?
Troon and troon enablers are extremely intolerant of the existence of any space that they don't directly control, since it means that there's a place where people can talk about or make jokes about things they don't want talked about, including them. This is why they'll either worm their way into positions of power and take control of the space like they do on places with moderator positions, such as privately owned game servers or discord, do raids like they do here, or if both those options fail, just go the nuclear option of trying to have shut it down like the farms.
most of the troons you speak of were former Gankerners, induced in the hotbed of tranime and troonyge
the rot came from within, as with you
Lurk before posting.
They've found that acting as a victim gets them status, power and prestige.
the homosexual doesn't realize two things
>gays played the game too, they just didn't talk about gay sex to the 10 year old otherwise people would call the cops on him
>queers and trannoids didn't exist yet, because occupy wall street didn't manifest itself yet
queers and women didnt even exist back then, this man is moronic. also he didnt even get groomed until like 2018, so what is he talking about?
On the other hand, playing video games seriously and competitively with friends is incredibly exciting.
Some of the most fun I've had in a video game took place during a tournament.
Even just close ranked CS games with the bros or a good team of randoms is legitimately some of the most fun I've had with games. Same goes for the couple FG tournaments I've entered. It's fricking sick rewatching the matches and seeing people get hyped for you.
itt: buttblasted zoomers
Yes. But to elaborate the lack of server browser and relying on matchmaking was the main problem.
>itt: buttblasted zoomers
Honestly Ganker would be a better board if they removed the ability to post images.
100%
Fps died with dedicated servers
But FPS games are bigger than they've ever been?
That was a given, have a nice day.
it is you fat fricking homosexual
>public lobbies still exist
>server lists still exist
>custom games still exist
>map editors still exist
>Use Map Settings still exists
>no one plays them
How is this the fault of the zoomer?
Ctrl+f "jabroni brawl" - 0 results
Why do you people spend so much time raging while the solutions are out there waiting for you?
Because playing the games isn't the point of these threads, it's about proving your superiority over the normalgays.
100%, it can be nice to tryhard sometimes but i dislike the way most big shooters neglect community content
>havent played an fps since 2000s
Did it change? Why isn’t this possible anymore?
Course he's right, you young anons just don't know what you missed so you think he's wrong.
gone like autism in the rain
>missed
It's all still there, and more.
Why did you abandon it?
I literally played gmod rp like 2 years ago and half the server were 10 year old kids so I have no idea what you're implying.
no.
FPS peaked with CODMOD 1 and 2.
Every single normie knew about that game.
Any other opinion is incorrect.
Overall yes, but his last post rings more true. It is bizarre behavior from the big companies to kill lobbies after matches, and just have pre-existing cliques have all the benefits of coop and socializing.
Bizarre also, because the systems are giving mixed signals. For instance, Sony with their built-in microphone into the controller being default open. Not everyone wants to be on mic and suddenly you're banned after saying slurs while it wasn't even your intention to be heard.
Total industry death like in the 80's won't happen anymore, but the AAA devs, publishers et al deserve to crash and burn for their scumsucking business dealings
>kill lobbies after matches
Wasn't this a consequence of P2P getting phased out in favor of matchmaking servers?
No reason to keep the same players that had no problems connecting to the host when the matchmaking system can handle that now
forced matchmaking is cancer
Esports wasn't a problem until streaming became mainstream, now shooters are made to cater the twitch streamers. Case in point: Apex Legends.
How exactly does the game cater to someone who is broadcasting their gameplay? The game has zero (0) Twitch integration features.
NTA but in general I get the sense that balance updates similar design decisions are disproportionately driven by "streamer" feedback which isn't applicable to most other players. Admittedly I haven't played Apex in a long time but I have a similar sentiment with Escape From Tarkov and other shooters. "Content creators" complain about game attributes that break up or slow down their streams and game devs make the mistake of listening to whiny gays that play video games 80-100 hours a week.
>checkmarkgay farming ad revenue by posting non-stop ragebait tweets
Does this guy still even make games?
it's only ragebait if you're a zoomer
Guess who uses Twitter a lot on their phones where you can't block ads
>is he right?
Yes. But he neglected to mention arguably the most important part: rise in popularity of the report system.
>be over 10 years ago
>playing on a 24/7 16 vs 16 office server in CSS
>I'm the last one alive on CT against 2 Ts, moving slowly into the hostage area
>suddenly some guy on my team says "bro you suck, go faster b***h"
>I reply "frick you homosexual"
>we get into a minor argument and begin questioning each other's parentage
>the second I turn the corner to the meeting room, a T comes out of hiding, I try to spray him down but I fat finger and miss entirely
>entire team starts laying into me, the guy who called me a homosexual is howling with laughter, calling me a dumb Black person
>I'll show you b***hes
>a few rounds later, I'm in a 1 VS 3 this time
>homosexual guy already chirping on the mic, this time I don't listen to his shit talking
>this time I flash into the hostage area and kill 2 Ts who were camping
>on the way to extracting the final T ambushes me, I make a sick one tap from across the map and win the round
>my entire team goes crazy, and the homosexual guy is the one who's going the most insane, screaming on the mic calling me a legend and a pro
>we add each other after the match and play a few more games
>he's still on my friends list today, and we still chat occasionally, but neither of us have much time for games these days
This interaction would be impossible nowadays. Someone would have reported both of us, and we'd both get muted by the automated report system, and depending on what game it is, we would have potentially been permabanned. The mere threat of being reported and banned is enough to where I won't even talk on the mic anymore in multi-player games; what's the point of bantering and chatting with strangers if someone takes what I say and uses it against me? There's too much risk and no reward, so I've become a mute nowadays. I gotta walk on egg shells every time I play multi-player games, this shit ain't fun anymore.
My friend regularly talks shit over VC in every game he plays and he's never even gotten a warning for it unless he was on a dedicated server and an actual admin banned him. You're just a pussy.
Real big of you champ, I noticed you said "your friend" and not "I"
Fact is most normalgays would rather not risk having money stolen
>Real big of you champ, I noticed you said "your friend" and not "I"
Yeah? Is it such a surprise to you that other people have friends?
What's not surprising you don't do the same
I don't understand, do you think I'm being a hypocrite for calling him a pussy or something? I don't talk shit to random people because I don't care to do it. Not because I'm afraid of getting banned. Anon wants to talk shit to random people but is too much of a pussy to do it.
Black person
Sadly the concept of just ignoring others and concentrating on the game is foreign to many. Instead they became anxious over what could happen like teammates flaming them or not living up to some standards. I can't even fault them too much cause it can feel miserable, especially when you don't have the skill to show them otherwise. But that type also needs to learn to care less about others.
The part about keeping people from interacting is 100% true.
>when that one kid gets into a fight with his mom while he has a hot mic and the whole server comes to a screeching halt to listen
It's true, not everything was sweaty as frick. The loss of dedicated servers turned multiplayer games into a hell of constant tryharding.
I don't miss micspam at all though.
>I don't miss micspam at all though.
I don't mind it when it's just one person playing music or whatever. I've actually discovered a lot of great music I'd never have heard otherwise this way.
forced random matchmaking was a mistake
I like community servers.
Remember like a decade ago when anons on this board made fun of servers that banned players for being too good and people that complained about other players trying too hard? I remember.
Oh, definitely. Dedicated servers weren't perfect at all. But they were better than what we have now. I mean, I get the need of a matchmaking queue for ranked play. But why can't I frick around on my own server when I'm not doing ranked? Player freedom is not a bad thing.
I remember clearly saying that there couldn't be a worse pokemon game than SM, and yet, here we are.
500%, but I wouldn't just limit it to fps multiplayer. Old battle.net custom maps was the peak of the online gaming experience to me.
>the peak of something is always when someone was younger or has nostalgia for it
Competition is based and I am tired of pretending it's not. gays jerking about being le heckin friendly or whatever is the gayest shit.
yeah and now you have a boring game like Valorant with maps designed by "CS pros" where it's all a corner peek fiesta designed with competitive in mind instead of the naturally designed maps from CS like de_dust2 where it was gradually changed for balanced while still keeping an interesting theme
This board got flooded with complete casuals crying that their opponents are actually trying at all to win and the game puts them with people that are a challenge. I swear, the average normalgay is less of a shitter than most of Ganker now.
that's all well and good, but wouldn't it be better for everyone if the casuals could just go off and play with other casuals?
they get to have their fun, and you get to have teammates taking things as seriously as you
everyone wins
>everyone wins
No, I won't. I'll still have you morons on my board.
>Amerimutts calling Russians "Black folk"
lol
lmao even
>20% of the population doesn't have a toilet
>1% of the population has aids
it is literally africa tier
according to what sources? oh right "estimates" made in washington by "experts" lmao
Literally no bigger Black folk on the planet than vatBlack folk
>bullied Tim so hard it destroyed epic
Dunno but based
for me it was cod2 gob_rats zombies and cod uo glass attack 24/7
>twitter
you should kys, same with that homosexual, but he's right, esports and muh ranked ruined FPS, look how Blizzard did everything to ruin their game Overwatched , removed the chat, the fun, etc
Now if you say a bad word banned, no fun anymore, no banter, nothing.
Not a surprise battle royal games are so popular, you jump in, kill someone and do a shit emote and die and move on, not gay teams, muh toxicity, 1000 rules, meta, discord etc.
>esports and muh ranked ruined FPS, look how Blizzard did everything to ruin their game Overwatched , removed the chat, the fun, etc
Yeah, that's a real esports and ranked problem and not Blizzard being incompetent and fricking the game up from every angle.
>blizzshart
shit example, they're just a garbage company living on the fumes of past glory
Unreal tourney days are what my heart pines for most, so yea, he right.
I had a lot of fun with bfbc2, 3 and 4 though, but otherwise, modern fps multi games have always disappointed
ok boomer, now let's compare player numbers of his shitty nostalgia fps jank and valorant
what good fps is there even now apart from csgo/cs2?
its not just that its the morons that take it all way too seriously and ruin the fun by sperging out over losing
Just like I've been right with the SAME OPINION, but i have zero clout, so no one will fricking care.
When you notice some moron on twitter is agreeing with you, you should start considering if maybe you've been wrong all along.
Dave is just a 30yo boomer like you and me; I think most people our age share a similar opinion.
A more competitive environment only ruined gaming for people who are bad at it.
So, most of Ganker.
>have 7 friends
>can't play CS2 private matches because ehhhh idk valve doesn't want us to
Luckily we can start a server and play 1.6 in like 5 nanoseconds. Frick the modern videogames industry.
gayming when i was a kid
>fun player created maps
>fun in text and voice chat
gayming now
>not allowed to make maps or emblems anymore
>no one talks or chats anymore, lest you get banned
also the game is now 100 GB or more and runs like shit
Yes. Esports focus sucked the fun out of all fps multiplayer games.
Automatic matchmaking ruined online gaming.
yeah he is
No idea what is wrong with multiplayer nowadays. I just avoid it. Mp games make me unhappy and at this moment in my life I want to avoid things the dour my mood.
I played so many source games
Yes
I agree with the gist of what he's saying, but those wacky le randumb custom servers have always been cringe and nobody wants to hear your Black person music. He could have picked better examples.
Yes. Meta gays ruined games not by being good, but by being terrible. Copy paste losers that kill gameplay diversity.
yes
TF2 will always be there for you, no matter what.
Multiplayer games were never good
Fortnite customs un-ironically still have a ton of this shit.
Of the modern FPSs it's like the only one left not pishing muh-esports
This is such a late gen x thing to say
No one cares about shitty Valve games. Console literally made FPS 100000% times better, it's a good thing shitters like this are filtered now it much better for competition
Yes
I miss it so much.
Yes and only zoom zooms who have never seen a server browser will disagree. Its unfortunate they will never know the age they missed out on.
Peak was when I could still call opponents and teammates alike stupid gay israelite lizard Black folk and not get banned for life
No, he's not fricking right. It's a stupid simplification of the actual problem that's nothing but an extension of the dumbass casual vs hardcore flame war that people have been having for decades. It's not competitive servers and "esports." It's not the guy that stomped you in Counter-Strike and trolled you when you were just trying to have fun one time.
It's a combination of convenience, consoles, and player engagement.
>Most casual players just want to press a button and get into a match, and it's easy for developers to not spend time including mod tools or dedicated servers and not piss of the majority
>Server Browsers are miserable on consoles and they never prominently featured modding, so console players, most people, would not miss them
>Games nowadays are designed to keep your attention for as long as possible, making you an addict and increasing your chances of spending more money on the game. This includes competitive ladders. It also includes, more prominently, paid battle passes, with challenges, and grinding. Having moddable community servers outside of that feedback doesn't do anything for your bottom line, so why implement them?
If it were comp's fault, Modern Warfare 2 and Titanfall 1 wouldn't have scrapped community servers with zero esports scene to speak of. It's easy to get away with not having them, convenient, and you have basically zero profit incentive to do so.
While Modern Warfare 2 scraped community servers it didn't have SBMM and ingame chat censorship. And i don't remember anyone complaining about MW2, it was peak casual experiences that can never be trumped.
Are you kidding? There was an attempted (laughably failed) boycott of MW2 because they cut proper dedicated servers. People were mad as FRICK about this.
I also think you're complaining about something different. It sounds like you're just mad about not being able to banter and troll worse players while stomping on them in normal matchmaking, most people that I've heard seethe about this are complaining about matchmaking muscling out community-controlled servers entirely.
>Are you kidding? There was an attempted (laughably failed) boycott of MW2 because they cut proper dedicated servers. People were mad as FRICK about this.
About lack of servers yes. About game itself no and how its matchmaking works no. Yes its paved way for companies to have more control over games and other shenanigans but MW2 itself was not yet tainted. i don't remember anyone considered game anything less than blast. Including both stomped casuals and "pro" players of different sorts.
People liking the game enough to overlook the server issue is exactly why games that came after it did the same thing, that's the entire issue. It was the green light that dedicated server infrastructure doesn't actually matter even for PC games because most people will just click the "matchmake" button
People did make IW4X
You mean to mention the OG MW2 right?
I missed when I used to go to lan cafes to play a cracked version of MW2 where the cafe had their own server for keeping progress and it's tied to the cafe login
Shooting the shit with and against other people in the cafe was really fun, made a few pals out of it
Someone would occasionally physically rage and scream at his seat when getting outskilled
Good fricking times
Yes
I agree about the negative effects of homosexual console matchmaking vs. jumping into pub servers, but I am not so sure about the competitive aspect. RA3 (Q3's Rocket Arena) and early Quake Live were probably the peak of my multiplayer experience, and both games' scenes had extensive external stat tracking, going as far as global ELO rankings. It was always about gittin gud.
It IS about competitive aspect. Games of the past may had competition side but it was choice between casual and competitive .
Today with SBMM in every mode and there is no choice, it is competitive only.
if you want narrow down to a singe factor SBMM without opt out is that most important factor that removed fun from the mp gaming.
There's nothing wrong with SBMM. Fighting games have had that for ages, and it's fine. It's a system that works. One of my main games has no-balance matchmaking and I'm beyond tired of stomping people.
But do you know what fighting games also have? Lobbies. Public rooms where you can play with whoever. Sort of like the community servers that shooters used to prominently have.
That's what they need.
>There's nothing wrong with SBMM.
There is nothing wrong when its possible to opt out. When its is mandatory we have what we ahve today (plus commutations censorship)
>Fighting games have had that for ages, and it's fine.
Mass fighting games were always "hotseat" entertainment therefore no SBMM. When they went mp they died as mass games.
But that's just not the problem that OP is talking about. Dusk guy is talking about low-stakes social environments with people interact with each other, like TF2 on that cyberpunk map, or something. Matchmaking fricks with that almost inherently because everyone regardless of intent is being shuffled into the same queue.
>is he right?
Yep he's right. 2005 custom Halo 2 lobbies were insane. Even as an adult I would have loved them. Big Team Battle was fun as frick too. I doubt it's simply because I was a teenager back then. Either way, Normies invading gaming ruined it. Trash talking and calling people homies was normal back then.
I was browsing twitch a couple months ago to check out a game I wanted to buy, can't remember which one. Clicked on the streams and the whole top row of streamers was woman, woman, woman, black guy, woman.... something like that. I went to a couple LAN parties as a teen, nobody there looked like that. The landscape has definitely changed and the games we see now take that into account for better or worse, mass appeal usually just means bland.
Gaming just because more accessible. My fricking 65 year old dad plays Cyberpunk on the PS5 now lol. Back in the day there were plenty of cool homies that played vidya. But they didn't give a shit about forced diversity or whatever quota they're trying to achieve in vidya these days.
SBMM is good, but dedicated servers were better
dedicated servers are opposite to SBMM.
Yeah, they serve different purposes. If someone wants to just play competitive and get into matches right away, SBMM is good for them. If someone wants to chill out or have some other kind of experience that doesn't involve rigidly playing the game as intended, dedis are good for them. But we could have both. Acting like it's a this or that and we have to have TF2 24/7 2fort or reboot MW's SBMM is silly.
whoa guys hot opinion coming over here
was he right?
And there are some people for whom the problem with modern matchmaking is that they aren't allowed the COD lobby experience, but the nice thing about community servers is that you can still have your shittalking space.
Ideally, Minecraft has been doing the worst possible thing and started cracking down on community servers with universal moderation. Granted I don't know how much they enforce things.
>Minecraft has been doing the worst possible thing and started cracking down on community servers with universal moderation
Would you really expect anything less from Microsoft? Thankfully, it can all be disabled with mods, either server-side (best) or client-side and the chat will even have a grey icon next to it to let you know your chats aren't reaching Microshit's servers.
Hes' entirely correct however those games still exist
Mordhau was fricking fantastic
>Developer of the most pandering genre on earth
>makes pandering tweets all day for us old gay real gamers
Dude is a massive gay and he makes me hate boomer shooters.
I hope more people realize the grift
But sadly the masses are just dumb zombies doomscrolling without a care in the world
>X (formerly Twitter)
This is the official name of Twitter now, huh? They'll never be able to drop that "(formerly Twitter)" bit.
Even the Japanese people I follow over there do the exact same gag, calling it X (formerly Twitter)
I think it's kinda funny, but checkmarkgays spamming engagement bait when they've never even done that before Elon announced ad revenue share is the exact opposite of funny
Just like what the gamedev gay on the OP image is doing
afaik x japan is already registered to a metal band.
Elon picked most popular current year meme, huh?
Why is it so hard to believe that a PC gamer in his 30s misses source games?
Source games sucked compared to their gldsrc predecessors. Only idiots born after '95 have opinions like his.
Yes
>twitter
>old good new bad
>nostalgia bait
>light mode
>time wasting question
op. have a nice day.
musk is just a big prince fan.
Yes and Ill go futher. Internet despise the shitty tech was a better place in the 90s than it is now. Todays good stuff is all thanks to tech advances, but as a place internet is way worse now that anyone can log in instead of dedicated hobbyists.
It's not just that anyone can log in, it's that everyone is logged in 24/7. Before smartphones internet usage was very widespread already, but to use the internet you had to sit your ass down in front of a computer, and most people aren't willing to do that for many hours a day. There were laptops, but even a light portable laptop can't be used as casually as a smartphone.
ill go a step further and say it isn't exclusive the internet
all "nerd" hobbies have been dilute more the wider audience
>complains about this then makes a single player boomer shooter
just like make the game then homie
Actually, that's the funny part. He made Duskworld, a multiplayer mode for Dusk, and then didn't maintain it at all.
games didn't die because of esports
they died because online became more popular and people's actual skill level got exposed and instead of improving they cry about "sweats"
The nostalgia is strong in his argument. He is conveniently ignoring all the servers that were pay to win, had power tripping admins, had no balance and how many matches would end up a steamroll, etc.
Honestly, I think his argument sucks, but I think those servers are such a weak argument against community servers, too. The whole point of community servers is that you can do whatever you want on them, and once you find a "good server" that does what you want, you're usually pretty well set.
"but there were bad ones!" isn't a great argument when the reality we're living in is people being frustrated with literally no alternatives
Games like TF2 had autobalance, current games have even worse power tripping admins and even worse many automate the bannings and just flat out ban you if you get too many reports even if you did nothing wrong, and PC games in general were always P2W because better hardware=better performance. The dude with 15 FPS was playing pyro with backburner every game because that's all he could do, you can't reflect at 15 fps. Meanwhile the guy at 60 FPS because he upgraded his PC in the last 2 years was playing soldier and killing all the poorgays.
Yes. I am 37 years old and I have lived through all of that. Community is what holds multiplayer games together. Sure, people can play regular multiplayer matches to get some adrenaline going, but that should never be the main focus. If people want to play ultra serious competitive e-sports garbage, then they should just play in a LAN with their friends, NOT online.
Wrong, competitive players have their new corporate niche and it's SSBM. It's the lack of alternative that's the problem. Don't even get me started on no local coop games besides fighting games or Mario Party knock-offs.
>Don't even get me started on no local coop games besides fighting games or Mario Party knock-offs
There's plenty of great games that have LAN functionality like the Unreal Tournament series, Counter-Strike series, Starcraft series, Age Of Empires 2, Diablo 2, Warcraft 3, older Call Of Duty games, Left 4 Dead series, Rocket League, Team Fortress series, Quake 3, Rainbow Six Siege, etcetera. If you want to go even further, there's programs like Hamachi that mimic LAN functionality on games that don't even have LAN.
*new
New games generally suck ass. Stick with the classics. They haven't aged a day.
you're not wrong, but my claim is valid
UT2k4's Onslaught mode was the absolute peak of FPS multiplayer so yes, he's absolutely right.
Man, every single Epic employee deserves death. UT was the goat. Imagine killing and being ashamed of the franchise your engine is named after.
what is Fortnite
This. Can't believe Epic shut off the servers by force this year. How'd they even do that? I thought community servers were immune to companies shutting down games.
Doesn't he mean MLG?
MAJOR LEAGUE
>when I grow up, I'm going to be in the major leagues!
20 years ago, people would assume you were talking about Baseball. Today, it's 99.9% certain kids are talking video games.
MLG is literally bigger than MLB at this point.
Matchmaking exists to distribute the number of wins evenly across all players.
It's literally socialism.
They do this because people like to win and people who just lose over and over are likely to stop playing. It has nothing to do with "better matches" it has to do with "keeping the most amount of players playing".
In the past, your reward for getting better at a game was that you would win more. Now you win relatively the same amount but you get a shiny rank icon or ELO that nobody actually gives a shit about.
I mean Ganker literally cries about how they can't learn fighting games because it's unfair to be matched with better players so
>and people who just lose over and over are likely to stop playing
Funny thing it didn't happen during CoD4 and MW2 peak gaming times.
And yes it is socialism. Its not about players, or profits, its about SOCIAL JUSTICE.
yes
Its true. But I say FPS peaked with Quake III Arena. Nothing has surpassed it, they're all trying to copy it.
Fortnite surpassed it 9000 times.
fortnite isnt even an FPS
its doesn't make it worse.
>muh x thread
That said yeah
Dusk kind of sucks. Not sure why it gets so much praise. The dev is cool though.
>Dusk kind of sucks
Nah, it's just extremely overrated.
Short answer: yes.
Long answer: Multiplayer games were intentionally kneecapped to dissuade players from forming communities, hosting servers, and generally interacting with any way that they can't leverage to meet metrics instead of being socially fun. They don't want you to be having fun, they want you to be engaged, frothing at the mouth for just one more match, and ideally buying a couple homosexual skins from the in-game store in the process. Combine that with this soft, new age internet and you have a recipe for a room full of strangers playing together without really playing together. So yes.
That happens without a comp ladder, though. People obsesss over BP challenges, too.
Absolutely, good call. But that's another example of engagement over organic experience which furthers my point that the spirit of multiplayer is dead.
That's just what annoys me about this tweet, though. People love to focus on competitive because they have some personal bone to pick with competitive or competitive players, like they had a bad experience or they resent that they don't feel like they can keep up with comp anymore, I've known so many people that give off that vibe- That's not what's wrong with games, what's wrong with games is what's wrong with every medium, taking the most direct path to convenience and profit and frick everything else. They do this shit because it's simple and it makes them money.
My homie. You get it.
yes, matchmaking and MMR and stuff ruined fps games
people now use them widely as life progress replacements, it has crippled a generation of people honestly speaking
It would be fine if new games let you host servers on custom maps
Absolutely, and globohomosexual will never give it back. Journos and leftists will defend it because a troony might feel bad if we have nice things.
Absolutely, but for multiplayer in general, not just FPS.
Yes. esports 5v5 multiplayer games full of sweatlords is fricking cancer.
How many PC shooters don't have dedicated servers? Something like Overwatch has a bunch of customization options for the kind of goofy custom games everyone waxes nostalgic about but the majority of players would rather play ranked or quickplay. So has it a problem if players have the choice but choose the default?
You make a great point at the end. Idiots complain that this is happening but they still buy into it. When CSGO first came out in 2013 it was a total failure. It was ugly and played like complete shit. Then they added lootcrates and it killed the population in all the other Counter-Strike games. And had the amount of player servers that would be considered a "dead game" despite having more active players than ever.
And then the players complain
>"Why is this happening?!"
I swear, some people just need to get banned IRL...
All you really had to bring up was how matchmaking replaced server browsers.
Peaked in the early 00s with Unreal Tournament/CS 1.6/DoD/etc, but otherwise, he's right
he is right. based CS source jailbreak, kz, Deathrun, surf.
yes, esports made every single thing it touches garbage except for brood war, not a single other game survived the esports design and focus dumb companies tried.
server lists instead of matchmaking and no other options? yep.
Honestly I dont get whats stopping this from happening today so I really dont get his argument. If anything this happens even more on a bigger scale of battle royale games. I think modern FPS games are shit and scammy as all hell and thats what stops fun experiences like this but otherwise this is a stupid thing to think FPS games peaked on, I think they peaked when DLC existed but didnt get out of hand and people would call you a gay for it. Also I'll admit i played FPS games less growing up I dont recall rankings and esports ever having any effect on the game. If thats the case too this shit has been a thing since esports was invented when fricking Doom multiplayer came out so I really dont get what hes b***hing about here or even venting about