If you're into CRPGs, yes
If not, then no
Pathfinder is about as overwhelming as you can get with CRPGs, as far as I know at least
They're not particularly difficult, they just demand a lot of knowledge about their system and there's also a shitload of things to learn
Also, it's exposition central, so expect every other question to go into 5 long paragraphs of events that could be summed up in two short paragraphs
Other than that, probably in the Top 5 CRPGs out there
>they just demand a lot of knowledge about their system and there's also a shitload of things to learn
sounds kinda fun for the hours you get out of it at least
It's fun and not as complicated as some anons say
If you're familiar with dnd and have played neverwinter nights for example, you're already halfway there
It is once you know what's what, and how to make builds really synergize with your party members, and what works and what doesn't, etc
Until then it's agony, lots of googling, and praying you're not fricking your character up
But I'm pretty sure you can reroll with the Pathfinder npc
It's fun and not as complicated as some anons say
If you're familiar with dnd and have played neverwinter nights for example, you're already halfway there
Like I said, if you like CRPGs you're probably half way there
But if you've only played like BG3 once or twice, or Dragon Age Origins, or no CRPGs at all, then you should avoid having Pathfinder as your first one
You'll get overwhelmed and quit
It's far from the hardest out there, it's just too much to dump on someone who's trying to get into the genre
>Also, it's exposition central, so expect every other question to go into 5 long paragraphs of events that could be summed up in two short paragraphs
but enough about Pillars, this is a WotR thread.
Pillars is significantly worse, but WotR also has that issue. Most CRPGs do, it's just that WotR has no excuse because it also has really interesting characters and lore but they fail to sell you on it through the dialogue
As gay as BG3 and DOS2 can be, they at least figured out how to make conversations come off as natural and two sided, as opposed to one side having a manic episode and telling you their entire life story after meeting them for the first time
BG3 went way too far the other way, far past the point where I couldn't tell exactly what my goal was in a lot of the quests until I advanced them or in some cases finished them and read the journal entries (which were often wildly different to what had actually happened). 100% fullvoice in that game really sucked, CRPGs NEED a ton of expository writing regardless of how good you think your engine is.
You know how in BG3 and DOS2 conversations feel relatively like conversations, as opposed to exposition dumps?
This game is the opposite, every conversation is an exposition dump.
If your zoomer brain is too fried to read several paragraphs over shit that has 0 impact on whatever is going on in game then skip this one
I really don't think there's ever too much exposition in any of Owlcat's games, and I think you overrate how "natural" and flowing Larian's dialogues are. Just my opinion though.
I don't get how you can get confused by what is said during conversations or what happens during quests in BG3
I went into BG3 understanding jack shit about DnD lore and came out fully apreciating what lore there was, the characters, and wanting to learn more
Like, idk, whenever I see people defend the constant exposition dumps it just feels like excuses for dumb writing, to this day I still praise how DOS2 managed to convince me and fully immerse me in its world in less than 2 hours just by not dumping tons of info onto my lap and instead drip feeding me what was relevant and letting me figure out the extra as I went, to the point where I actually wanted to find more lore and history behind characters as opposed to dreading starting conversations due to questions dragging on for too long because someone felt it was relevant to tell me how they were molested by their uncle during our first ever conversation
I think Pathfinder WotR is particularly awful at this, because I needed to use external sources to actually get invested in the lore, and some characters (particularly the ones with good alignment) are really not very good at making themselves come off as interesting
I wish the DLC leaned into the mythics instead of making those shitty side stories. Maybe a short post game DLC per mythic like lich going on some kind unholy crusade against the living.
the theory is that the core dev team was moved to rogue trader shortly after the game released. Given the complexity of the core game and its mythic paths, + almost guaranteed spaghetti code, the remaining devs tasked with the DLCs were unable to integrate new content into the existing mythics without breaking everything
i mean we have to compare release state of WOTR to release state of RT, which to my knowledge is more or less comparable. WOTR was also a ridiculous bugfest at launch, as was kingmaker.
i forgive them for it all though because their games are bugfests due to ambition rather than laziness.
Yes and yes but play with quality of life mods. It's the most autistic when it comes to d&d. I played a character down the Azata path and by the end of the game I had 10 fricking skillbars worth of spells and skills.
I dunno. I play turn based too as a personal preference but this game was clearly designed around real time combat. There is some annoying behavior if you go turn based that takes getting used to.
It's pretty much explicitly implied that she does do that if you let her become corrupted again, when you meet back with her
[...]
No
It plays very, very differently. DOS2 and BG3 let you dick around with verticality and environmental interactions, while the Pathfinder games reward abusing numeric mechanics.
>baldur's gate 3
The biggest difference between Dungeons and Dragons 5th edition (which BG3 uses) and Pathfinder system is that in Pathfinder you can use every buffing spell in the game at the same time, whereas 5th edition is limited by concentration.
So in 5th edition, battle prep might be casting shield of faith on one person. In Pathfinder, battle prep could be casting Shielf of Faith and Blur and Heroism and Haste and Mage Armor and Bulls Strength and Cat's Grace and a dozen other spells on every single person in your party.
Also, multiclassing on martials is insanely busted in Pathfinder. A character with a bunch of one level dips is like twice as powerful as a 1 to 20 fighter.
Autism of that level is only needed if you play on the highest difficulty, though. For a normal playthrough you can just go straight through as one class and not worry about optimization. I personally consider optimization fun, though.
You know how in BG3 and DOS2 conversations feel relatively like conversations, as opposed to exposition dumps?
This game is the opposite, every conversation is an exposition dump.
If your zoomer brain is too fried to read several paragraphs over shit that has 0 impact on whatever is going on in game then skip this one
OKAY THANKS. I CAN HANDLE THE DIFFERENT GAMEPLAY AND AUTISM. BUT THE BETTER QUESTION IS: IS THERE GOOD SEX STUFF IN IT TO SATISFY MY COOMER BRAIN OR IS IT LIKE A 1 TIME THING WITH 1 CHARACTER?
[...]
There is romance and you have sex but it's always just fade to black, nothing graphic. There's no animated sex scenes like BG3
While they all fade to black. the implications are insanely hotter than anything BG3 or DOS2 had going for it
People meme about BG3 being all about poorly hidden fetishes but in WotR there's a exhibitionist serial killer who likes to frick after killing , a sub who is powersexual, as in demands you to dom her 24/7 or else she'll leave to someone who will, and an actual succubus
My one issue with Larian in regards to their romances was making them so boring in comparison
>a sub who is powersexual, as in demands you to dom her 24/7 or else she'll leave to someone who will
I failed like a single persuasion check and this creature leaves in the middle of the night for some demon It felt good to kill her when it was time to become a Lich
It plays very, very differently. DOS2 and BG3 let you dick around with verticality and environmental interactions, while the Pathfinder games reward abusing numeric mechanics.
I'd say pathfinder's combat is more about having fun blapping people as a spooky scary lich etc rather than presenting a puzle to be solved. That kind of power scaling results in the fights which are intended to be difficult not so much being intended to be resolved using smarts but by sheer overwhelming force.
>baldur's gate 3
The biggest difference between Dungeons and Dragons 5th edition (which BG3 uses) and Pathfinder system is that in Pathfinder you can use every buffing spell in the game at the same time, whereas 5th edition is limited by concentration.
So in 5th edition, battle prep might be casting shield of faith on one person. In Pathfinder, battle prep could be casting Shielf of Faith and Blur and Heroism and Haste and Mage Armor and Bulls Strength and Cat's Grace and a dozen other spells on every single person in your party.
Also, multiclassing on martials is insanely busted in Pathfinder. A character with a bunch of one level dips is like twice as powerful as a 1 to 20 fighter.
Autism of that level is only needed if you play on the highest difficulty, though. For a normal playthrough you can just go straight through as one class and not worry about optimization. I personally consider optimization fun, though.
a level 20 martial isn't "bad", it's just that they're substantially weaker than an optimal build. You'll be able to one-shot most fodder enemies with any halfway competent build.
One of the biggest advantages of multiclassing in pathfinder isn't the damage boost, though; it's the saves. Your saves will be much, MUCH higher on a multiclass character than a "normal" one because every class gets a large amount of saves on level 1. Failing a save can be really crippling, especially if you aren't save scumming. Plus you'll have a
You know how in BG3 and DOS2 conversations feel relatively like conversations, as opposed to exposition dumps?
This game is the opposite, every conversation is an exposition dump.
If your zoomer brain is too fried to read several paragraphs over shit that has 0 impact on whatever is going on in game then skip this one
>fun
For a few dozen hours, then you realize there's nothing to the game but theorycrafting builds, which would be fine were it to have good gameplay - it doesn't. >worth $10
No. Still got items, feats and class features not working properly 2 years after release.
people think depth means you need a phd to play it but that just the morons who put the game on unfair difficulty before understanding the systems and then have to bruteforce through by copying some OP build and then perpetuate the myth of the game being impossible
in fact the depth of the system means you can play it 100 different ways, unlike shallow systems and games like 5e/bg3, where you have no choices no options and the character building is incredibly shallow
in pf games you can be a martial 2h, martial dual, martial crit fish, a summoner, a DC caster in a bunch of different schools, a touch caster, a debuffer, a dispeller, a vital striker, etc etc etc. and that's all without the additional options you can do with the mythics paths and even mods. The fun of this game is coming up with new builds and bringing them to fruition - morons think this is "optimizing", it has nothing to do with optimizing, it's the opposite: creativity, which other games completely lack in comparison
No, I specifically went out of my way to play demon and fulfill all the secret requirements and then I went legend because my succubus gf begged me to, just to make her suffer the *hits pipe* copypasta
I still like pathfinder but you're right
I don't know if they created this system from scratch or borrowed it but it's my favourite rpg system in recent memory or even ever
Balance isn't great but quantity of different options and possibilities is just 10/10
No to both
Pathfinder is a godawful system and Owlcat are incapable of making a good game, it's also still bugged to hell and and back, pirate it first
Linzi is best waifu
I don't frick books
coward
yes
>fun
yes
>$10
absolutely
Yes because you can frick demons
God the idea of her having gotten mating pressed raped by monstrous demons is so hot.
It's pretty much explicitly implied that she does do that if you let her become corrupted again, when you meet back with her
No
Stop being a cuck for a second and be the monstrous demon
No, I want the entire Abyss to have cummed in my wife Arueshalae. From the lowliest dretch to the most endowed Balor.
they already did that
How did you get these scenes?
You need to pass a persuasion check to convince her to frick you while shapeshifted
...Pathfinder did it first before BG3?
Learned something new today.
Yep
No, it's just the regular sex scene but you can do it while shapeshifted, but the game doesn't acknowledge it in dialogue
>God the idea of her having gotten mating pressed raped by one righteous paladin to seal their vow of holy matrimony is so hot
FTFY
Yes if you like build autism and succubus sex.
If you're into CRPGs, yes
If not, then no
Pathfinder is about as overwhelming as you can get with CRPGs, as far as I know at least
They're not particularly difficult, they just demand a lot of knowledge about their system and there's also a shitload of things to learn
Also, it's exposition central, so expect every other question to go into 5 long paragraphs of events that could be summed up in two short paragraphs
Other than that, probably in the Top 5 CRPGs out there
>they just demand a lot of knowledge about their system and there's also a shitload of things to learn
sounds kinda fun for the hours you get out of it at least
It's fun and not as complicated as some anons say
If you're familiar with dnd and have played neverwinter nights for example, you're already halfway there
It is once you know what's what, and how to make builds really synergize with your party members, and what works and what doesn't, etc
Until then it's agony, lots of googling, and praying you're not fricking your character up
But I'm pretty sure you can reroll with the Pathfinder npc
Like I said, if you like CRPGs you're probably half way there
But if you've only played like BG3 once or twice, or Dragon Age Origins, or no CRPGs at all, then you should avoid having Pathfinder as your first one
You'll get overwhelmed and quit
It's far from the hardest out there, it's just too much to dump on someone who's trying to get into the genre
>Also, it's exposition central, so expect every other question to go into 5 long paragraphs of events that could be summed up in two short paragraphs
but enough about Pillars, this is a WotR thread.
What he said applies 100% to Pathfinder, even if PoE is worse, don't kid yourself
Pillars is significantly worse, but WotR also has that issue. Most CRPGs do, it's just that WotR has no excuse because it also has really interesting characters and lore but they fail to sell you on it through the dialogue
As gay as BG3 and DOS2 can be, they at least figured out how to make conversations come off as natural and two sided, as opposed to one side having a manic episode and telling you their entire life story after meeting them for the first time
BG3 went way too far the other way, far past the point where I couldn't tell exactly what my goal was in a lot of the quests until I advanced them or in some cases finished them and read the journal entries (which were often wildly different to what had actually happened). 100% fullvoice in that game really sucked, CRPGs NEED a ton of expository writing regardless of how good you think your engine is.
I really don't think there's ever too much exposition in any of Owlcat's games, and I think you overrate how "natural" and flowing Larian's dialogues are. Just my opinion though.
I don't get how you can get confused by what is said during conversations or what happens during quests in BG3
I went into BG3 understanding jack shit about DnD lore and came out fully apreciating what lore there was, the characters, and wanting to learn more
Like, idk, whenever I see people defend the constant exposition dumps it just feels like excuses for dumb writing, to this day I still praise how DOS2 managed to convince me and fully immerse me in its world in less than 2 hours just by not dumping tons of info onto my lap and instead drip feeding me what was relevant and letting me figure out the extra as I went, to the point where I actually wanted to find more lore and history behind characters as opposed to dreading starting conversations due to questions dragging on for too long because someone felt it was relevant to tell me how they were molested by their uncle during our first ever conversation
I think Pathfinder WotR is particularly awful at this, because I needed to use external sources to actually get invested in the lore, and some characters (particularly the ones with good alignment) are really not very good at making themselves come off as interesting
Buy it for $10 for the sole reason that Persona 3 remake is $70.
I wish the DLC leaned into the mythics instead of making those shitty side stories. Maybe a short post game DLC per mythic like lich going on some kind unholy crusade against the living.
They already said they would never make a mythic path focused dlc
Thats really dumb
the theory is that the core dev team was moved to rogue trader shortly after the game released. Given the complexity of the core game and its mythic paths, + almost guaranteed spaghetti code, the remaining devs tasked with the DLCs were unable to integrate new content into the existing mythics without breaking everything
>core dev team
The same one that released RT in a worse state than WotR?
Owlcat is just incompetent
i mean we have to compare release state of WOTR to release state of RT, which to my knowledge is more or less comparable. WOTR was also a ridiculous bugfest at launch, as was kingmaker.
i forgive them for it all though because their games are bugfests due to ambition rather than laziness.
Nah RT was worse than WotR
>post game
You can literally end up becoming a god, or dead, or rewriting history itself, a post game dlc is impossible
yes and yes. get the bubble's buffbot mod, vanilla prebuffing will take 10hrs time of your run otherwise and i'm not exaggerating
Yes and yes but play with quality of life mods. It's the most autistic when it comes to d&d. I played a character down the Azata path and by the end of the game I had 10 fricking skillbars worth of spells and skills.
Is it only 10 dollars right now?
It is VERY fricking much worth 10 dollars, yeah.
Normally I'd say "maybe", but 10 bucks?
No to both
Do you enjoy casting buffs for three minutes before every single fight? Then this is the game for you.
TURN TURN-BASED MODE ON IMMEDIATELY. i have no idea why it defaults to real time but it will get you to uninstall at light speed.
I dunno. I play turn based too as a personal preference but this game was clearly designed around real time combat. There is some annoying behavior if you go turn based that takes getting used to.
its way too overwhelming when you know nothing and everythings just running around casting shit. real-time is for later to speed through encounters.
>fun
No
>worth 10$
Yes
A game that isn't fun isn't worth any money moron
It's so fricking bad it's unreasonable. Jesus I thought the first game had bad writing
if you like autistc crpg's, yea
WILL I ENJOY THIS GAME IF I HAVE ONLY PLAYED DIVINITY 2 AND BALDUR'S GATE 3?
I DON'T KNOW, BUT CAPITAL QUESTION
OKAY THANKS. I CAN HANDLE THE DIFFERENT GAMEPLAY AND AUTISM. BUT THE BETTER QUESTION IS: IS THERE GOOD SEX STUFF IN IT TO SATISFY MY COOMER BRAIN OR IS IT LIKE A 1 TIME THING WITH 1 CHARACTER?
this but unironically
There is romance and you have sex but it's always just fade to black, nothing graphic. There's no animated sex scenes like BG3
Even BG3 barely has any sex scenes, and only Minthara gets a proper one
While they all fade to black. the implications are insanely hotter than anything BG3 or DOS2 had going for it
People meme about BG3 being all about poorly hidden fetishes but in WotR there's a exhibitionist serial killer who likes to frick after killing , a sub who is powersexual, as in demands you to dom her 24/7 or else she'll leave to someone who will, and an actual succubus
My one issue with Larian in regards to their romances was making them so boring in comparison
Wendy is a fricked up gross little mutant of a spidercat, but her true love path is actually kind of cute.
>a sub who is powersexual, as in demands you to dom her 24/7 or else she'll leave to someone who will
I failed like a single persuasion check and this creature leaves in the middle of the night for some demon
It felt good to kill her when it was time to become a Lich
What part of "24/7" did you not understand, bonehead?
It plays very, very differently. DOS2 and BG3 let you dick around with verticality and environmental interactions, while the Pathfinder games reward abusing numeric mechanics.
I'd say pathfinder's combat is more about having fun blapping people as a spooky scary lich etc rather than presenting a puzle to be solved. That kind of power scaling results in the fights which are intended to be difficult not so much being intended to be resolved using smarts but by sheer overwhelming force.
>baldur's gate 3
The biggest difference between Dungeons and Dragons 5th edition (which BG3 uses) and Pathfinder system is that in Pathfinder you can use every buffing spell in the game at the same time, whereas 5th edition is limited by concentration.
So in 5th edition, battle prep might be casting shield of faith on one person. In Pathfinder, battle prep could be casting Shielf of Faith and Blur and Heroism and Haste and Mage Armor and Bulls Strength and Cat's Grace and a dozen other spells on every single person in your party.
Also, multiclassing on martials is insanely busted in Pathfinder. A character with a bunch of one level dips is like twice as powerful as a 1 to 20 fighter.
Autism of that level is only needed if you play on the highest difficulty, though. For a normal playthrough you can just go straight through as one class and not worry about optimization. I personally consider optimization fun, though.
Isn't a 1-20 Cavalier capable of deleting enemies from existence on a charge even on high difficulties?
a level 20 martial isn't "bad", it's just that they're substantially weaker than an optimal build. You'll be able to one-shot most fodder enemies with any halfway competent build.
One of the biggest advantages of multiclassing in pathfinder isn't the damage boost, though; it's the saves. Your saves will be much, MUCH higher on a multiclass character than a "normal" one because every class gets a large amount of saves on level 1. Failing a save can be really crippling, especially if you aren't save scumming. Plus you'll have a
You know how in BG3 and DOS2 conversations feel relatively like conversations, as opposed to exposition dumps?
This game is the opposite, every conversation is an exposition dump.
If your zoomer brain is too fried to read several paragraphs over shit that has 0 impact on whatever is going on in game then skip this one
BG3 has very high production value so temper your expectations a little
He said he played DOS2, that game doesn't even compare to BG3 in terms of produciton values
If you like autistic buildhomosexualry, then yes, it's a dream come true.
>fun
For a few dozen hours, then you realize there's nothing to the game but theorycrafting builds, which would be fine were it to have good gameplay - it doesn't.
>worth $10
No. Still got items, feats and class features not working properly 2 years after release.
Should I get the DLC? the $12 is easy, but I dunno if the expacs are necessary.
The DLC is neither necessary nor recommended. Though if you pick up Kingmaker, make sure it includes Wildcards.
I will just pick up the $12 base game in that case. Thanks friend.
Only the last sarkorians
Maybe the lord of nothing if you want 15 new class archetypes
people think depth means you need a phd to play it but that just the morons who put the game on unfair difficulty before understanding the systems and then have to bruteforce through by copying some OP build and then perpetuate the myth of the game being impossible
in fact the depth of the system means you can play it 100 different ways, unlike shallow systems and games like 5e/bg3, where you have no choices no options and the character building is incredibly shallow
in pf games you can be a martial 2h, martial dual, martial crit fish, a summoner, a DC caster in a bunch of different schools, a touch caster, a debuffer, a dispeller, a vital striker, etc etc etc. and that's all without the additional options you can do with the mythics paths and even mods. The fun of this game is coming up with new builds and bringing them to fruition - morons think this is "optimizing", it has nothing to do with optimizing, it's the opposite: creativity, which other games completely lack in comparison
I think my favorite build concept is the maximum natural attack build.
Rate my build
Suicide worthy
You did Ascend with your mom/wife, right?
No, I specifically went out of my way to play demon and fulfill all the secret requirements and then I went legend because my succubus gf begged me to, just to make her suffer the *hits pipe* copypasta
Nope, dropkicked her son's soul back into the garbage. Ruining her plan was too hilarious.
RT unironically has more build variety than Pathfinder. Everything plays the same here
I still like pathfinder but you're right
I don't know if they created this system from scratch or borrowed it but it's my favourite rpg system in recent memory or even ever
Balance isn't great but quantity of different options and possibilities is just 10/10
Pirate it and find out
If you like power fantasy where you played as a powerful being as opposed to being instant killed from choices, sure.
No to both
Pathfinder is a godawful system and Owlcat are incapable of making a good game, it's also still bugged to hell and and back, pirate it first
>buying games
You fricking sheep.
I maintain that's better than bg3 in most aspects