Is it just me or is beating this game really hard?

Is it just me or is beating this game really hard?
Not because the individual missions are hard or anything, but because you're just on your own after getting the mansion and doing the Vercetti missions. How are you supposed to know that you're supposed to buy those specific properties and do all the missions until you unlock the final mission?
I mean, sure, the game implies that you're supposed to buy property in general, but it never points you anywhere and like 70% of property is worthless and doesn't give you missions. And even some of the ones that don't give you real missions are mandatory; you're just supposed to figure out that you need to sell x amount of ice cream with the ice cream van?? Is this just walkthrough bait?

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  1. 9 months ago
    Anonymous

    You're suppose to role play as tony montana

    • 9 months ago
      Anonymous

      What said. I agree that it breaks the template that every other GTA uses, but you're supposed to focus on building the Vercetti name as a power to fear in Vice City, and with no other icons on the map it makes sense that you'd go around doing missions from your businesses. I don't remember if it's unlocked from the get go but if it is, most players will probably want to buy the Malibu Club first and foremost because it's recognizable and has been there from the get go, with the icon for buying it tempting you since the start of the game. Buying it and realizing that unlocks heist missions puts it in your head that buying businesses = missions. Plus iirc you do get phonecalls periodically either from Vance or Sonny.

  2. 9 months ago
    Anonymous

    1. The game outright has cutscenes where they're telling you Tommy needs to buy up shit to make money.
    2. I'm certain they do a tutorial with the vercetti mansion.
    3. I'm 99% sure they outright tell you that buildings with icons can be bought and turned into assets.

    The only way this post makes sense is if you're skipping all the tutorials and cutscnes because you're a stupid Black person.

    • 9 months ago
      Anonymous

      >I'm 99% sure they outright tell you that buildings with icons can be bought and turned into assets.
      But how do you know which one are the ones worth buying?? There's soooo many that are just...houses?

      • 9 months ago
        Anonymous

        Are you baiting? There is a difference between safehouses and businesses you can buy.

        • 9 months ago
          Anonymous

          I'm not baiting, but I was also a moronic kid when I first played it. Do they look really different or something?

          • 9 months ago
            Anonymous

            yes, you stupid fricking Black person. Green for safehouses, and purple/pink for assets. Literal fricking 80 IQ Brazillians ans 10 year old kids figured this shit out.

            • 9 months ago
              Anonymous

              Yeah, well, I was 8.

  3. 9 months ago
    Anonymous

    If I was able to figure it out way back when I was a kid anyone should be able too. It's not hard.

  4. 9 months ago
    Anonymous

    >you're just supposed to figure out that you need to sell x amount of ice cream with the ice cream van?? Is this just walkthrough bait?

    You start the mission, sell "ice cream" (they're really drug deals btw, as the whole thing is a front) and then like 5 minutes later you pass. Jesus, why is this SO HARD for your brain?

  5. 9 months ago
    Anonymous

    no, you're just a moron
    the only property that's actually bad is the pole position, and thats because there's no missions or indication on how to "complete" it

  6. 9 months ago
    Anonymous

    The most annoying thing is doing all the coliseum activities. Having to save a shitload to pass the days is really dumb.

  7. 9 months ago
    Anonymous

    The final mission is a pain in the ass unless you know where the armor spawns are because nearly every section of the mission has free shots on the player unless you master the controls. The henchmen around corners, Lance on the roof, and borderline invincible Sonny. He might even have temp invincibility for a part.

    Besides that? Ez.

    Ok, I'll give you the Hillary driving mission they patched in later versions.

    • 9 months ago
      Anonymous

      Just use your MP5 or your assault rifle, and take it slow. I can't remmeber if this game lets you have an M4 or if it's the AK. But anyways, even the MP5 is accurate and slays with pretty good range. Pretty sure your good weapons outrange most enemies attack radius, ergo you can kill them before they start firing at you. Same shit is why San Andreas is mostly a shooting gallery since they made YOUR shooting controls smoother, but you're still hitting the same stupid enemies.

      You are crouch firing right? Massive increase in accuracy.

    • 9 months ago
      Anonymous

      >Hillary driving mission
      Everybody complains about Demolition Man, but racing fricking Hillary in his invincible sabre turbo that weighs as much as the tank is the most painful mission for me

      • 9 months ago
        Anonymous

        People that struggled with demolition man are reddit tier morons. I was then and cleared it with +5 min to spare

      • 9 months ago
        Anonymous

        Beating Hilary in the race is completely fricked, it's what filtered me as a ten year old and I think the mission I couldn't beat before dropping the game

  8. 9 months ago
    Anonymous

    theres only 3 aids missions I can think of

    >the one where you go in by boat and have to shoot like 6 guys that all light your ass up instantly

    >the bank heist

    >getting cam jones out of jail

    • 9 months ago
      Anonymous

      The bank heist was a cool mission purely because...heists are cool, but the getaway driver mission before the heist was so fricking dumb. Not only was it a really hard mission for me as a kid, but it also just seems really pointless from a story perspective.
      You wanna get this dude as a getaway driver because he seems to be the best driver ever. But to recruit him, you need to...beat him in a race and prove that you're a better driver...? Then why would you even need him?
      Not only that, but as a final kick in the balls, he just fricking dies during the heist before he can do anything, because it's a GTA game and of course you have to drive.

      • 9 months ago
        Anonymous

        >he just fricking dies during the heist before he can do anything
        That pissed me off but I guess it is kind of funny. Fatass was fun character.

  9. 9 months ago
    Anonymous

    The rotating icons are different for businesses. The safehouses are for convenience and 100% only.

    This is game design from the before times where gamers were expected to explore the map and not have every little thing plastered onto the map or explained to the them in great detail.

    Before they started to cater to ""Americans""

    • 9 months ago
      Anonymous

      >This is game design from the before times where gamers were expected to explore the map and not have every little thing plastered onto the map or explained to the them in great detail.
      It's just weird because GTA games conditioned me to just follow the marker. Even the first half of this game did. It's an interesting and sudden change.

      • 9 months ago
        Anonymous

        >GTA games conditioned me to just follow the marker
        Did they? I can understand during the missions themselves but GTA III for example didn't point out on the minimap where the Ammo-Nations where at so as a kid you had to essentially memorize the streets in Portland/Staunton Island to know where the stores were located

        • 9 months ago
          Anonymous

          That's true. I didn't play anything before GTA III, so I can't talk about those, but I do remember having to just know where the Ammu Nation on Staunton Island is. I didn't care about the one on Portland, though. The Staunton Island one was on some really long road west of the park, as far as I remember. But that's literally the only time you need to remember something instead of looking at a marker. Although, a lot of people just had the world map hanging in their room as a poster because it was included with the game. (Not for me, I had it on a burned disc)
          Oh, and the fricking coffee stand mission also didn't have markers, sorta.

      • 9 months ago
        Anonymous

        Their games just got progressively dumber/easier.

        Just use your MP5 or your assault rifle, and take it slow. I can't remmeber if this game lets you have an M4 or if it's the AK. But anyways, even the MP5 is accurate and slays with pretty good range. Pretty sure your good weapons outrange most enemies attack radius, ergo you can kill them before they start firing at you. Same shit is why San Andreas is mostly a shooting gallery since they made YOUR shooting controls smoother, but you're still hitting the same stupid enemies.

        You are crouch firing right? Massive increase in accuracy.

        Yes, you're correct but if you go Rambo (most GTA players) and die, you have a lengthy reset, reload save or go to Ammunation, drive back, etc.

        Couch is nice but you can't move during it in VC and you still have guys who pop out of all sides and levels. You have to inch forward at a time or get really good at tapping the target controls and sometimes it took awhile for the camera to whip around to the target. It's something as an adult or experienced gamer you can do much more easily but you'll get some surprise shots. Also most people don't boost armor or health before the final mission either.

        And M4 was in the basement of the mansion along with body armor.

  10. 9 months ago
    Anonymous

    It was just bad game design. Anyway the final mission is boring. The best part of the game are the producer missions.

  11. 9 months ago
    Anonymous

    10 year old me figured it out by just thinking I'd beat the game and was just doing side missions. Also coomer 10 year old me who watched all three strippers at the strip club for +5 min not because I wanted to complete the strip club mission but I was a coomer

  12. 9 months ago
    Anonymous

    It’s funny how times change, I haven’t playes this game in 20 years, but not once did I get lost in it, to the point that I can’t even understand this thread. Then I remember that we used to have 1 new game for the better part of a year and we’d discover everything there was in it, and then we started making up rumors like bigfoot when we ran out stuff to discover.

    Nowdays you get choice paralysis from all the games available, so I get you anon, but this is game from a different era, you just have to live with it for a while and you’ll know what to do.

  13. 9 months ago
    Anonymous

    >always thought the mansion was cool as a kid
    >revisit it and it's literally just two rooms and an entryway

    • 9 months ago
      Anonymous

      Yeah, I'm nearly done with replaying it, and while the charm and fun is definitely still there, you don't forgive some of the things you overlooked when you were younger.

  14. 9 months ago
    Anonymous
  15. 9 months ago
    Anonymous

    >Not because the individual missions are hard or anything
    They are, though: I had to replay half the Malibu missions a dozen times before the game gave me the rng to win.
    The race with Hilary is dependent on local traffic fricking him over instead of you, and the heist itself is easy until you get outside, at which point it's a coin flip to see if you can kill the SWAT team fast enough to save your guys.
    Yes, keeping Cam alive is mandatory, you didn't beat the mission if he dies.
    Then there's the RC Helicopter mission, the Dodo mission for the movie studio, the mission where you have to make the jumps from rooftop to rooftop without your bike bursting into flames, etc.
    Vice City is hard.

  16. 9 months ago
    Anonymous

    the rc helicopter mission on pc is fricked

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