Is starfield worth playing? what was the problem exactly? shit story? shit gameplay? was it worse than Fallout 4?

Is starfield worth playing? what was the problem exactly? shit story? shit gameplay? was it worse than Fallout 4?

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  1. 1 week ago
    Anonymous

    >Is starfield worth playing?
    no

  2. 1 week ago
    Anonymous

    no
    lower effort than ever
    yes
    yes
    yes

    • 1 week ago
      Anonymous

      Accurate

  3. 1 week ago
    Anonymous

    >Shit story
    Yes, a lot
    >Shit gameplay
    Meh, it's kinda fun
    >Worse tan fallout 4
    Depends
    The main problem is that it's very slow and it takes like 50 hours for it to start getting decent

    • 1 week ago
      Anonymous

      kek
      please explain what most the game so much better after 50 hours

      • 1 week ago
        Anonymous

        His brain turns to mush and he forgets that he's been playing for 50 hours of shit combat and storytelling.
        Software lobotomy.

  4. 1 week ago
    Anonymous

    Starfield a shit. Like cyberpunk; the bigger the advertisement campaign, the shittier the game. Knew starshart was going to be doa years ago, same with cybertroony

    • 1 week ago
      Anonymous

      You sound moronic so I'm guessing the game isn't actually that bad.

      • 1 week ago
        Anonymous

        Found the cybercuck

      • 1 week ago
        Anonymous

        I loved Cyberpunk and Starfield was not good. It's too padded in bad ways, getting new powers involves doing an event that never changes ever. You fly through rings and kill a single humanoid enemy. It takes 5 minutes to get to the temple and then you have to redo the same thing every time. I love autistic loot grinders, its my favorite genre of game, Starfield does not scratch that itch. Bland as frick game, the ultimate 5/10.

    • 1 week ago
      Anonymous

      you ever stop obsessing over trannies? at any singular point in the day?

      • 1 week ago
        Anonymous

        I call them out when I see them since they're such disgusting creatures. Like you, and everyone defending these games. lol

        • 1 week ago
          Anonymous

          You're a living parody, dude. Literally the other end of the horseshoe, except instead of screaming about nazis it's trannies.
          Sort your fricking life out

          • 1 week ago
            Anonymous

            >t.

  5. 1 week ago
    Anonymous

    It's honest to god soulless. I've never seen a game made with so little passion.

  6. 1 week ago
    Anonymous

    nah

  7. 1 week ago
    Anonymous

    >what was the problem exactly?
    morons expecting it to be no man's sky but got fallout 4 in space
    it's a standard bethesda rpg
    skyrim/fallout 4 in space

  8. 1 week ago
    Anonymous

    Everything in it is a bit bland, and there is no where near enough hand crafted content in the game. Exploring relies too hard on randomly generated areas that you have to use menus to travel to and there aren't enough variations of places of interest, you will constantly encounter the same place with the same enemy placement and the same loot no matter where you go.
    It's still the best 'larp as a space man' game I've played though, nothing else even comes close.

  9. 1 week ago
    Anonymous

    the gameplay is the only improvement over a bethesda game because you don't need the moronic vats

  10. 1 week ago
    Anonymous

    probably not
    scope of project vastly beyond "just do what seems fun idk writing stuff down is for nerds" bethesda development
    dynamic world generation has never worked in a game before
    absolutely fricked trainwreck of mechanics that are introduced once and are either never used again or nobody would even think to bother to try
    in retrospect, the base game is worse than base fallout 4, and based on some initial prodding by curious would be mod devs it's so fricked on the back end that we'll be lucky if we get a quarter of what it needs

  11. 1 week ago
    Anonymous

    starfield is clearly a failed game concept bethesda released to try to recoup development costs

    God i wish bethesda hired good writers..

  12. 1 week ago
    Anonymous

    It's actually really good. It just wasn't a romance simulator like BG3 so people unfairly bashed it upon release. Sex sells, anon.

    • 1 week ago
      Anonymous

      Get Bethesda's dick out of your mouth homosexual. Starfield is universally agreed to be shit by anyone worth listening to.

      • 1 week ago
        Anonymous

        >by anyone worth listening to
        moron

      • 1 week ago
        Anonymous

        Reddit would be a better place for you

        • 1 week ago
          Anonymous

          Why? Because I know Starfield is garbage like the overwhelming majority of people do? You trying to defend that piece of shit is more Reddit than anything.

  13. 1 week ago
    Anonymous

    everything just feels half-baked, like it needed another year at least of solid development. basically the second coming of cyberpunk 2077

    • 1 week ago
      Anonymous

      >everything just feels half-baked
      no shit, it's a bethesda game, it's the same shit as skyrim but morons are freaking out about it.

  14. 1 week ago
    Anonymous

    really good game a majority of the people complaining(indians with ps5s) are confused and they really can only play mobile fomo gachi games because they need reenforcement every 5 minutes they are playing

  15. 1 week ago
    Anonymous

    Are we getting another "Starfield is shit" thread because another, not so stellar game turned out not to be "just OK"?

    • 1 week ago
      Anonymous

      >turned out not to be "just OK
      Meant "turned out to be 'just OK'" but you get the point.

  16. 1 week ago
    Anonymous

    souless copy and paste

  17. 1 week ago
    Anonymous

    Its a decent game, but needs some good DLC to stand out
    It's not that much different from previous fallout games in this regard

  18. 1 week ago
    Anonymous

    invincible npc means none of your choices matter

    • 1 week ago
      Anonymous

      You don't need to post this insufferable homosexual to make your point

      • 1 week ago
        Anonymous

        >webm illustrates the state of starfield
        >reeeee there's a guy making a face
        i don't even know who the guy is

  19. 1 week ago
    Anonymous

    There's just not enough point to anything.

  20. 1 week ago
    Anonymous

    the characters are all dysgenic

    • 1 week ago
      Anonymous

      This is just what Todd sees when other people look at him.
      Pic related, even a nip moggs him.

      • 1 week ago
        Anonymous

        these 2 guys dictated the past 15 years of video games tbh

    • 1 week ago
      Anonymous

      They're all ugly but that but top right literally just looks like vomit. Like a literal pile of vomit, just on the floor. The green teeth, the diarrhoea colored skin, the fricking one mole that just looks like a chunk of something. Fricking gross

  21. 1 week ago
    Anonymous

    Starfield is the prime example of that pic that used to go around of the guy eating Little Caesars pizza with the headline saying something like "this tastes great without a b***h in your ear telling you it's nasty".

  22. 1 week ago
    Anonymous
    • 1 week ago
      Anonymous

      I remember when Cyberpunk came out and people were comparing it to fricking GTA4 to show how shitty the technology was. Are we actually using Cyperpunk as a measuring stick now?

      • 1 week ago
        Anonymous

        it illustrates that starfield released in the same state as a 3 year old game

      • 1 week ago
        Anonymous

        it got engoodened

    • 1 week ago
      Anonymous

      I have a theory that a bunch of environmental reactions like in this video were cut from the game last minute just so the game wouldn't look buggy at launch

  23. 1 week ago
    Anonymous

    it really feels like it was made by AI and indians
    how the frick is Bethesda so incompetent with all that money and resources is beyond me

  24. 1 week ago
    Anonymous

    there is no exploration

  25. 1 week ago
    Anonymous

    I like the Imagine Dragons song made for it in the promotionals.

    ?si=ItY7AlPi6NW9uAqm

    • 1 week ago
      Anonymous

      >Lyrics video on Imagine Dragon's channel has over 5 million views
      >Official music video on Imagine Dragon's channel has over 9 million views

      I'm actually impressed.

    • 1 week ago
      Anonymous

      Dammit I like the song

  26. 1 week ago
    Anonymous
  27. 1 week ago
    Anonymous

    Wait for the creation kit and mods. It’s okay but not great.

    • 1 week ago
      Anonymous

      didn't some modders gave up, saying "the game is not fun"?

      • 1 week ago
        Anonymous

        Just the team behind the Skyrim Together mod.

      • 1 week ago
        Anonymous

        Just the guys who make a multiplayer mods but BGS still hasn't released the creation kit. But the bones are bad I hope some one makes a total overhaul but I don't think it will ever be good.

  28. 1 week ago
    Anonymous

    It’s a boring game. Thats the worst thing about it.

  29. 1 week ago
    Anonymous

    >Is starfield worth playing?
    nah, its just one of those games
    >what was the problem exactly?
    bland
    >shit story?
    never cared for it since it was just ehh
    >shit gameplay?
    no but it was pretty forgettable, same gameplay as the last three bethesda games before it
    >was it worse than Fallout 4?
    yeah, at least fallout 4 had a few memorable areas, i can't remember a single place that stood out in starfield

  30. 1 week ago
    Anonymous

    >Is starfield worth playing?
    No.
    >what was the problem exactly?
    Everything in it is ultra fake and obviously algorithm-generated in such a way that normies finally noticed it. The illusion that carried all Elder Scrolls games is finally broken.

    The main story is also really bad, but that's of secondary importance. The primary problem is that the world in Starfield is so fake and empty that there's no desire to explore any of it.

  31. 1 week ago
    Anonymous
    • 1 week ago
      Anonymous

      Seems like a proper American game to me.

    • 1 week ago
      Anonymous

      Concept art was good; I was really hopeful about the game for a while.

  32. 1 week ago
    Anonymous

    I didn't give a single frick about any character in this game in the slightest. The story was complete trash.
    That's not totally 100% true, The only thing approaching a memorable character was the rich dipshit bankrolling everything because he was played by Armin Shimmerman and i immediately recognized quarks voice.
    It was incredibly generic pointless crap that does not pull you in at all. I didn't do any of the companion side quests cause I couldn't have given a single frick if they all died.

  33. 1 week ago
    Anonymous

    hundreds of hours in skyrim, hundreds in fo4, cant stomach more than 20 in starfield. i think they failed to make a compelling setting at all.

    • 1 week ago
      Anonymous

      Boston is an awful setting. Why do you pretend that it's even comparable to skyrim?

      • 1 week ago
        Anonymous

        4's map isnt the best thing ever but its still ok. certainly better than literally nothing.

        • 1 week ago
          Anonymous

          It's just toy looking buildings covered in trash and filled with hobos shooting each other with fricking pipe guns. PIPE frickING """""GUNS""""

        • 1 week ago
          Anonymous

          I think the one cool thing I remember about 4's map was when you go to the actual bomb ground zero.

  34. 1 week ago
    Anonymous
  35. 1 week ago
    Anonymous

    I cried when Sarah died

    • 1 week ago
      Anonymous

      Yeah It was really sad

      • 1 week ago
        Anonymous

        just jump to another universe, nothing matters bro

  36. 1 week ago
    Anonymous

    It came out after Baldur's Gate 3 and the general public finally figured out that Bethesda doesn't know how to make an RPG

  37. 1 week ago
    Anonymous
    • 1 week ago
      Anonymous

      >brownoids just staring at you slack jawed

      shockingly realistic

    • 1 week ago
      Anonymous

      now compare that to Baldur's Gate 3

      • 1 week ago
        Anonymous

        context? I might replay BG3 sometime to get Minthara

        • 1 week ago
          Anonymous

          describing Ketheric's immortality

          do a sharran shart, minthara, lae'zel and durge run

    • 1 week ago
      Anonymous

      > Last white person spotted on Mars, circa 2096, colorized

  38. 1 week ago
    Anonymous

    You're all a bunch of whiny homosexuals. Todd and crew have promised big updates to starfield this year which will turn it completely around like cyberpunk and no mans sky.

  39. 1 week ago
    Anonymous

    Shit story, mediocre gameplay, and just really terrible design choices all around. Starfield taught me more about game design than any other game because its fundamental flaws are so apparent. The way the game handles exploration, usually one of the Bethesda's stronger skills, is so fricking shit it boggles the mind. The "thousand planets" structure is a disaster of epic proportions, enough to completely drag down whatever good the game has to offer.

  40. 1 week ago
    Anonymous

    Average story, fun game, but most people's rigs can't handle it it.

    Welcome to poorgays kvetching: the thread.

    • 1 week ago
      Anonymous

      I have a 4090, it didn't make the game fun, it still sucked.

    • 1 week ago
      Anonymous

      >but most people's rigs can't handle it it.
      ??? You've got to be trolling at this point. Starfield is not remotely difficult to run, it has no ray tracing and is relatively easy on the CPU. You gays post this in every single thread that criticizes any game but fricking Starfield, come on dude.

  41. 1 week ago
    Anonymous
  42. 1 week ago
    Anonymous

    Shit story, shit gameplay, shit exploration

    the only fun part is customizing your space ship and even that is pretty shallow and limited

  43. 1 week ago
    Anonymous

    its shit.
    My theory is that they wanted to make their most ambitious game yet but refused to drop gamebryo and as a result we got starfield

    • 1 week ago
      Anonymous

      engine limitation definitely played a part

    • 1 week ago
      Anonymous

      alternatively todd howard just isn't good with making new IPs. Funny how it was supposed to be the third pillar besides Fallout and Elder Scrolls. Could also be a too many cooks in the kitchen situation with how much different elements from different gameplay styles are in it ontop a RPG engine that is dying with each breath

      • 1 week ago
        Anonymous

        >Funny how it was supposed to be the third pillar besides Fallout and Elder Scrolls
        I thought it was a "if we don't do this game now, we'll never do get the chance" kind of thing. Where did you read this was supposed to be a third pillar game with Fallout and TES?

        • 1 week ago
          Anonymous

          i dunno, i just had that feeling they were going for it with the amount of hype and advertising they were making at the time

          • 1 week ago
            Anonymous

            I think the marketing push came from it being the marquee game for Xbox last year after Redfall dropped the ball and Forza Motorsport came out to not great reception (at least initially, I don't know if people like it now). Although most people seemed to like Hi-Fi Rush.

    • 1 week ago
      Anonymous

      I think he was trying to make modern daggerfall but in space with the planet generation but it turns out that modern daggerfall is tedious as frick to explore.

      • 1 week ago
        Anonymous

        Oh and by "he" I meant Todd if that wasn't obvious

      • 1 week ago
        Anonymous

        You're right, but the problem is most who played Daggerfall didn't like Daggerfall. It was never a good game in the first place, so him wanting to do "Daggerfall in space" was already shooting himself in the dick before it had a chance.

  44. 1 week ago
    Anonymous

    As an actual product it is significantly better than Fallout 4. Fallout 4 however, has 9 years of mods to prop it up. Wait for the mod kit to release and only buy it on sale.

  45. 1 week ago
    Anonymous

    Take fallout 4, remove the world with a flat square with pre-made "landmarks" pasted on it procedurally, replace the perks (which fo4 already had very little of) with "do +5% damage" and add a fake melee tree because none of the melee weapons scale late into the game, with unarmed literally being a joke stat, no mods and bad performance. If that sounds fun to you, then you're a shiteater who likes anything so you're not asking the question in good faith.

  46. 1 week ago
    Anonymous

    I think todd begged and pleaded to be allowed to have his own game, and got told sure, but you're not allowed to actually waste any of the real developers times because the studio cared 10000x more about tes6. Leading to it being absolute rushed out the door garbage.

    • 1 week ago
      Anonymous

      no way. starfield had their full attention for like a decade.

      • 1 week ago
        Anonymous

        if that's true, why did they hire 27 other studios to help make it? What did they even do in-house?

        • 1 week ago
          Anonymous

          that's standard, BG3 was outsourced to 55 studios

    • 1 week ago
      Anonymous

      >ambitious personal project cut at the legs by studio before it ever had a chance
      tale as old as time

      • 1 week ago
        Anonymous

        Not necessarily related to just Starfield, but I really wish ambitious personal projects got more positive reception just for the fact that they tried. Especially when it's a new IP. Then we complain about how companies don't want to try anything risky or different after tearing down the games that try to be just that (usually just to keep online console war shit going).

        I'm at the point where I'm tired of seeing "too ambitious" just like I was tired of the "too gimmicky" shit as a negative in games. The line for "ambitious enough" seems to be keeping with what you already do but asset swap just like how the line for "not gimmicky" is doing the exact shit we've been doing for decades anyway. Sorry, none of this is directed toward you, it's just stuff I've built up of the years.

        • 1 week ago
          Anonymous

          starfield drops all of its ambitious ideas at the planning phase, the game released in its current form has 0 ambition.
          >WHOA GIANT PLANETS
          empty with nothing in them and not even seemless despite the Joe Danger morons pulling it off and now one man indie dev games pulling it off
          >uhhhhhhhhhhh content
          swear to God the main story quest is a dry run radiant quest

          • 1 week ago
            Anonymous

            the main quest has some decent missions like the NASA one and the dimension shifting laboratory

        • 1 week ago
          Anonymous

          I feel like Survival mode will have the shit that only a niche amount of people would like (like oxygen and fuel management or risking getting literally stranded in space...which they did cut because they didn't want to alienate anyone). Since they've carved their niche out and seemingly Starfield is repellant for everyone else, I hope they go crazy with that and Shattered Space for the fans.

          • 1 week ago
            Anonymous

            It's clear the game was meant to be hardcore survival from what Todd says in interviews

            • 1 week ago
              Anonymous

              That's part of the reason I'm looking forward to the new content added to the game. You already know Todd is going to bring that stuff back for it since he really does seem to want Starfield to be the best it can be even when everyone wants him to just pivot to Fallout 5 and TES VI.

          • 1 week ago
            Anonymous

            the hazards and shit are there, theyre simply tuned so low its all negligable. Im sure theyd blame playtesters but I bet dollars to donuts they couldnt make things math out or work in a way where you didnt occasionally instantly fricking die upon loading into a more toxic environment

          • 1 week ago
            Anonymous

            It's just a modern game, completely stripped of anything unique or interesting meant top sell a subscription for microsoft

            It's the fallout streaming show of videogames, and that's where every industry will stay forever, in the shitter

            • 1 week ago
              Anonymous

              the fallout show is fantastic, huge success and critical acclaim no matter how much Gankerermin cope about it

              • 1 week ago
                Anonymous

                Peoples standards are so low that a not offensively bad show is "the next big thing". The Sonic movie got the same treatment

              • 1 week ago
                Anonymous

                I'd say this too if I was a subhuman Black person that was utterly desperate for the show to fail and now I'm trying to justify my cope

              • 1 week ago
                Anonymous

                How can a streaming service show fail? Everybody's paid off up front to make the slop in the first place, it's just to sell subscriptions

              • 1 week ago
                Anonymous
              • 1 week ago
                Anonymous

                Yes the completely dead movie and tv industry really knocked it out of the park with... what was it called again?

              • 1 week ago
                Anonymous

                >Pretending he forgot the name fallout
                grim, grasping at straws

              • 1 week ago
                Anonymous

                Oh yeah the fallout streaming show I'll never watch. What were we talking about agian?

              • 1 week ago
                Anonymous

                The fallout show is OK at best. The only reason I can give it a pass is because it's fairly respectful of the source material

        • 1 week ago
          Anonymous

          I give indie passion projects points for reaching for the stars, they didn't know better. Giant studios doing this shit deserve nothing, they looked at the handful of dungeons scattered across the giant shallow sea of content and said "yeah ship it"

        • 1 week ago
          Anonymous

          >ambitious
          It was well marketed but what mechanics about it are ambitious besides it just being a new IP?
          >gameplay
          Is literally a reskin of fallout 4 with a fus-ro-da. It's actually reductive from fallout 4 because they didn't even bother with the melee playstyle and unarmed is a joke stat.
          >exploration
          They hilariously actually redid what they did with Daggerfall but somehow made it worse because now you can't even travel normally if you wanted to, it's all forced fast travel. You fast travel to a big square, then it procedurally generated a small list of landmarks that you will quickly see copies of. What "space exploration" game would ever consider this acceptable? None.
          >story
          Who gives a frick
          >character creation
          They did that standard Todd lie where they show you one example and try to claim the whole game is like that, with the parents shit. All the others are just +3% x tier changes.
          >ship design
          Cool I guess. One of the better things about the game is making your fast travel machine look different. It functions the exact same as the boat did in daggerfall funnily enough.
          >outposts
          Modular so easier to build than the bullshit in FO4 but there's no reason to build them, just like there was no reason to build in FO4. It's actually less of a reason because who cares that you built a base on "Flat square #327" compared to something people usually found comfy like Hangman's Alley.

          And then he also got the staff to lie for marketing, like them making unarmed a one hit kill for promotion when in the real game even maxing it out makes it hit like a wet tissue. That's not celebratory that's corporate bootlicking.

          This wasn't ambitious it was just marketing to sell a new IP. That is completely different from an indie dev or small studio making an experimental game and accepting the risk it has.

  47. 1 week ago
    Anonymous

    reminder creation engine 2 is just creation engine 1 is just gamebryo is just netimmerse. These morons have been using the same engine for 30 frickin years

    • 1 week ago
      Anonymous

      it definitely shows

      • 1 week ago
        Anonymous

        you're moronic if you think this is starfields biggest problem let alone an actual problem you even run into in regular gameplay

        • 1 week ago
          Anonymous

          its one of many problems

    • 1 week ago
      Anonymous

      almost every game is running on a 30 year old engine

      • 1 week ago
        Anonymous

        most engines update removing specific bugs, starfield has bugs that have been present since fricking morrowind

        • 1 week ago
          Anonymous

          UE5 has rendering bugs present in the original UE, source 2 has bugs present in the original doom renderer
          I don't think you actually know what you're talking about and are just parroting Reddit and YouTube comments

          • 1 week ago
            Anonymous

            creation engine still cant handle vehicles

            • 1 week ago
              Anonymous

              horses are just reskinned vehicles
              next you'll tell me it can't handle latters

              • 1 week ago
                Anonymous

                It handles formers just fine but latters is a bit beyond it atm.

              • 1 week ago
                Anonymous

                *Ladders

              • 1 week ago
                Anonymous

                Too late

              • 1 week ago
                Anonymous

                >scales mountain climbing a 90° angle
                working as intended!

              • 1 week ago
                Anonymous

                goalposts shifted

      • 1 week ago
        Anonymous

        He posts the same thing in every thread, he's been trying to get people to take his bait that bethesda's engine is flawed because it's old for years

        all bethesda threads are just him talking to himself and saying his list of stupid shit he made up

  48. 1 week ago
    Anonymous

    Its like a 2016 game

  49. 1 week ago
    Anonymous

    starfield was forgotten faster than Totk for a reason.

  50. 1 week ago
    Anonymous

    Uninteresting lore
    Stupid premise and backstory.
    interstellar """"cities"""" smaller than your average rural town in America
    moronic factions
    Terrible story.
    bland environments and exploration
    World doesn't feel real or lived in, completely artificial and small
    Completely lacks scale, no grand vistas or cities in the background that truly feel galactic in scale
    biggest spaceport in the galaxy can fit like 2 ships maximum
    earth is a waterless desert now and the only things that survived were some buildings and monuments that are barren, for some reason all the other buildings around these few surviving ones didn't survive.

    frick todd and frick starfield

  51. 1 week ago
    Anonymous

    why the frick doesnt starfield have randomly generated dungeons peppered everywhere? Surely someone thought to do that........

    • 1 week ago
      Anonymous

      Because the industry is dead and every dev is recycling assets and can't create anything new. This is because of women and feminism and wokism chasing out all the talent. Kind of like there not being a good movie released in 10+ years

    • 1 week ago
      Anonymous

      Because if you'd run into them too too often you'd notice that they're the same 20~30 dungeon templates before the refund timer.

      • 1 week ago
        Anonymous

        20-30? there's like 5 if that

        • 1 week ago
          Anonymous

          I guess I remembered optimistically.

        • 1 week ago
          Anonymous

          there's far more than 5, don't be a moron

        • 1 week ago
          Anonymous

          Are you talking to yourself about blatantly incorrect stuff again?

      • 1 week ago
        Anonymous

        If they marketed it as DAGGERFALL IN SPACE and were upfront about the random instanced patches of land BUT there are 50,000 configurations of dungeon with over 20,000 boss variations and random loot, I fully believe people would love it and say "its what weve always wanted out of a bethesda game" and "Its infinitely replayable"

        • 1 week ago
          Anonymous

          I had a brief hope when I pirated it that it might be this, but it even fails at that yeah, instead you get outdated quest design, empty procgen worlds and the game handholding you through a very extended tutorial.

          • 1 week ago
            Anonymous

            dont forget a new game+ that does fricking nothing. Fromsoft homosexuals will cum their frickin jeans when NG+8 has a new enemy that dies in one hit is placed in a new area but Starfield doesnt even have that

  52. 1 week ago
    Anonymous

    It improves upon the Bethesda formula in all the wrong ways and is a downgrade in all the ways that actually matter. Starfield is such a weird fricking game.

    >first Bethesda game where major NPCs (and even some minor) have good faces. even the animations are far and away the best Bethesda has ever done
    >lighting is incredibly good, visuals overall punch far above the weight class Bethesda usually goes for. runs like shit though
    >gunplay is... OK, but way better than F3 and F4. RPG elements are a step up from F4 surprisingly

    but then
    >procedural planets with like 10 total POIs lmao, have fun with your copy and paste
    >no "exploring" at all. cities with planets just have the city and are a simple fast travel (the only way to travel) loading screen away from another city
    >horrible fricking quests, factions, writing, companion writing, everything. any and all things that might back up a normal bethesda title like "lore" are completely and utterly gone in favor of the most basic b***h tier shit possible
    >no seriously, the WORST faciton quests Bethesda has ever done
    >0 innovation in terms of moment to moment gameplay outside of the ship building (which is completely useless and unnecessary). you do the same crafting and bullshit you did in skyrim and fo4

    Starfield isn't really BAD, but it's Bethesda's worst modern game in a catalogue full of decent/OK/mediocre games with charm. It's the same shit with none of the charm.

  53. 1 week ago
    Anonymous

    >entire gimmick is a MASSIVE galaxy to explore
    >end up on the same planets over and over
    >most of them are just empty
    >nothing to discover, nothing to explore
    also bad characters, millennial writing, ugly looking game, bad combat, bad everything

  54. 1 week ago
    Anonymous

    Every scifi gamedev wants to make a space exploratiom game where you can travel and explore different planets
    No gamedev wants to make actual planet sized content
    This was case and point N#362

  55. 1 week ago
    Anonymous

    >shit story? shit gameplay?
    Gameplay's good, story is meh, neither of those are the problem though. The problem is there's nothing to do. Nothing to see or explore, interesting dungeons or locations to discover, NPCs with interesting dialogue or unique quests to undertake. The world is an empty void of space and the planets contain almost nothing but identical procedurally-generated settlements with generic NPCs.

    • 1 week ago
      Anonymous

      some of the space dungeons are pretty cool but there's just not enough of them

  56. 1 week ago
    Anonymous

    Never seen a game fall off this hard. It’s ok, they’re free to make a starfield franchise next so people can claim this is a good game in 5 years

  57. 1 week ago
    Anonymous

    There is something major missing from this game. I have this gut feeling that there is some core piece of content that they thought they had working until 6-8 months before release and it crashed every build they had so they cut it out. There is SOMETHING MAJOR that is supposed to be here that isnt.

    • 1 week ago
      Anonymous

      what's missing is the hardcore survival elements that was intended to be the core of the game

      • 1 week ago
        Anonymous

        eh, survival shit isnt fun and No Mans Sky already does that shit

        • 1 week ago
          Anonymous

          no man’s sky does it poorly

          • 1 week ago
            Anonymous

            as does Starfield, Brutus

      • 1 week ago
        Anonymous

        Be honest anon. You know they'd get even lower scores because the reviewers and influencers would complain about the game being too "unforgiving" and too difficult to manage.

        • 1 week ago
          Anonymous

          >the scores
          how to spot a brain damaged Black person

          • 1 week ago
            Anonymous

            Sales are important even if you and I don't and shouldn't care about how well a game sells so long as we like the game. Perception is also very important and influential especially on first impressions from people on the outside looking in who might be considering a game. Starfield getting 6/10 across the board would have done infinitely more damage than three 7/10s and everything else ranging between 8s and a couple of 9s. Considering it was setup to be the big Xbox when it released they NEEDED Starfield to at least score well.

      • 1 week ago
        Anonymous

        Bethesda can't do survival mechanics from what I've seen, at best they can take suggestions for mechanics from a mod to steal and tack it on, but it'll always be tacked on at best.

  58. 1 week ago
    Anonymous

    survival elements would do nothing for starfield. starfield is missing the only element that made previous bethesda games tolerable for anyone with any semblance of taste: hand crafted open worlds with unique encounters and interesting quests

  59. 1 week ago
    Anonymous

    Zaric recommended this and while ugly and buggy. Its definitely closer to what I expected of Starfield

  60. 1 week ago
    Anonymous

    >Hey Todd, people say the explorinh and quests fricking suck and they hate that everything is s fetch quest
    >ya know what will fix this? arbitrary timers, lets make the player run out of oxygen or erode their gear with heat or toxic gas, they wont be able to do major story missions until they hit the loot lottery by going to safe planets and exploring those shitty copy paste raider bases
    Yeah Todd, thats gonna fix all of our problems

  61. 1 week ago
    Anonymous

    I feel like the majority of people b***hing about load screens were playing the game on either SSDs, or barely-min spec machines.

  62. 1 week ago
    Anonymous

    >Its a transformation mod pack for fallout 4
    >The story is interesting but ultimately underwhelming and poorly executed and in my opinion unfinished and lacking an actual hook or explanation of why you are really doing anything beyond just experiencing a base level reason to keep playing to just finish the fricking thing
    >There is zero replay-ability and next to zero incentive to explore beyond where the story leads you
    >The logic of the time scale for what went on and what was built in that time since humans left earth makes no fricking sense when entire hub worlds/towns are smaller than a soccer field.
    >There is really only 2 factions
    >Ship building is ultimately pointless and is constrained by weird rules and ugly aesthetics
    >I basically kept the same two guns for my entire play through because everything else felt under powered or just boring to use
    >Space battles are annoying
    >outpost and base building is also constrained to weird rules and ugly aesthetics

    and there's more, Id still say give it a go but its in no way living up to its hype in the slightest, buy it on a big sale

    • 1 week ago
      Anonymous

      >Furgay moron

  63. 1 week ago
    Anonymous

    Only NPCs like Bethesda

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