You're already more then likely a social autist with no drive, why do you care about how socially acceptable your hobby is? Fighting games are fun for some people specifically because of the slow process that is getting better, it might be hard for your brain to process but not everyone cares about getting the approval of normalgays.
you projecting your assumptions on to me does not refute the fact that you could be training in something less pathetic >rote rehearsal >mindnumbing repetition >fun
low standards
11 months ago
Anonymous
>mindnumbing repetition
You are actually moronic, what do you think the process of learning an instrument or how to draw involves?
11 months ago
Anonymous
A lot of people try and pick up guitar then drop it within a week because they couldn't just follow a tab and immediately be able to play a song like it's guitar hero. Hardly a unique way of thinking unfortunately.
1 button DP is worth it sometimes. The worst thing about modern isn't the 20% damage nerf imo it's the fact that you literally have fewer moves than someone with classic
if you asked me this 10 years ago i would say yes, but as i grow older i have my set of games that im confident enough to just pickup and play with no practice(any fps and racing games), but that also means that there are games i do not even touch (fightan) cause i have little to no other experience so starting now would just be a huge time sink.
I don't consider it fun, at least.
The controls are definitely a nice concession, but the game isn't very appealing visually and the act of playing it can feel kind of pointless without going out of my way to lab shit even for low level matches.
Luke doesn't come out of the game and kill you IRL if you don't practice. There's a ton of people who play just to mash. Fighting games just has more people who DO actively practice while other genres have mostly casuals.
im so sick of getting beat by kens that full screen leap thing into grab or combo that takes away my entire healthbar
i try to counter the grab i get the combo
i try to parry the combo i get grabbed
on the rare occassions i can counter they just hit me with DI as im doing a move, which again takes away most of my healthbar
what the frick am i supposed to do if i dont have god tier reaction skills
>on the rare occassions i can counter they just hit me with DI as im doing a move
stop throwing out random normals. if you want to poke, use something that is cancellable into DI
thats good advice, i've mostly been neutral jumping close to them because i've got a good punish that im comfortable turning into DI if they block the first hit
its just frustrating that i know my character's entire moveset, i know whats safe, i know optimal combos, i know fancy combos, i always mix up with im doing and be unpredictable
but im losing to dudes that for the entire match only use two safe attacks and one giant combo
If you're getting mixed by two safe attacks, stop working on combos and start working on fundamentals. One of the great things about street fighter is you can beat your opponent just by using the correct normals, blocking at the right time, and punishing correctly. Sure, you do more damage with a fancy combo, but that's just bonus points for when you make the right read.
>i always mix up with im doing and be unpredictable
Not to shit on you since you weren't really asking for it, but this probably is not true. Go back and watch some of your replays in a week (or whenever you forget your recent sessions), and odds are you'll still be able to predict the vast majority of your decisions in neutral
SF6 is the smallest proportion of Training Mode to Actual Matches I've ever had in a fighting game I've owned (~20 hours of it out of 140) and I'm doing alright. I SHOULD lab some more just to get more consistent confirms/better resource dump combos and figure out what the frick I do against Blanka but I just have fun in Ranked and that's a wonderful thing.
i don't mind fighting blankas but modern hondas in platinum are a nightmare for me, i cant jump at them cause they do the standing chop thats anti air, if i move towards them even if a second they use headbutt
so most of the match is walking back and baiting them into headbutt and praying i get a perfect parry
Jamie WILL move up tier lists with time. He's already starting to be favored more than characters that rely too heavily on knowledge checks like Kim & Honda.
People just love making tier lists even if they don't understand the strengths of all the characters. Look at how many people put Sim in low tier just because they've never seen one who knew how to play the character.
The process of self-improvement is the fun part.
That's also why fighting games aren't very popular now that everything is built around grinding matches.
the fun is in the application
training is for discovering setups and combos and developing the muscle memory to actually do them
custom lobbys are for actually putting those setups and combos into practice and developing them into your regular play
and ranked is for winning and practicing the skill of recognizing an opponents weakness and exploiting it
the fun of fighting games is developing a gameplan and then pulling it off
>training in something less pathetic
where do these casual, wannabe normalgay, fun police morons like op that call learning to be better at a game that you already find fun to have even more fun overtime come from and why do you only see these kinds of dumbfrick posts in fighting game threads?
>train harder so you can reach the ranks where drive rush trivializes the gameplay
The most fun I had was when I was gold during the second week of the game. Now in diamond, the game is quickly becoming a bore day by day.
>drive rush trivializes gameplay
This is some gold tier thinking right here. The game gives you a direct counter to DR (which is DRev) and ranked players don't seem to know about this feature at all.
Drive reversal requires blocking and just like the parry option, it gets beat if your opponent just uses throw after drive rush. Drive reversal is only useful if you're getting pushed in the corner and there's a reason no one uses it in this game since there are way better options in this game if you have drive meter.
you only have to train if you want to climb the ranks, plenty of people have fun being shit and playing people who are also shit staying in bronze - silver. Even then this game has a very low barrier of entry, you can easily get to plat by watching ONE 10 minute guide for your character and playing enough to learn basic mechanics.
i did it bros, i made it to Platinum**
after a week of win match lose match win match lose 3 matches win lose etc
i managed to get two 10 win streaks almost back to back
and then in the replays i get recommended a Diamond*** matchup of my char and last opponent
and theyre playing like absolute morons what the frick
>have to play the game to be good at the game
WOWW...... wtf crapcom
>rote rehearsal
>mind-numbing repetition
you could be playing a fun game, or training in something less pathetic
>or training in something less pathetic
You're on Ganker, stop pretending you don't already waste your time.
does that refute the fact that you could be training in something less pathetic?
I'm hypocritical at best, not moronic
You're already more then likely a social autist with no drive, why do you care about how socially acceptable your hobby is? Fighting games are fun for some people specifically because of the slow process that is getting better, it might be hard for your brain to process but not everyone cares about getting the approval of normalgays.
you projecting your assumptions on to me does not refute the fact that you could be training in something less pathetic
>rote rehearsal
>mindnumbing repetition
>fun
low standards
>mindnumbing repetition
You are actually moronic, what do you think the process of learning an instrument or how to draw involves?
A lot of people try and pick up guitar then drop it within a week because they couldn't just follow a tab and immediately be able to play a song like it's guitar hero. Hardly a unique way of thinking unfortunately.
It feels like music practice, which is fun to me. You don't have to do it. You can just lose.
Maybe you don't like fighting games, anon.
Just use modern controls. No training required
I hear you do 20% less damage with MC
it applies to everything except normals so yeah basically
thats quite a big nerf, don't ya think? Still, you have to train matchups
1 button DP is worth it sometimes. The worst thing about modern isn't the 20% damage nerf imo it's the fact that you literally have fewer moves than someone with classic
if you asked me this 10 years ago i would say yes, but as i grow older i have my set of games that im confident enough to just pickup and play with no practice(any fps and racing games), but that also means that there are games i do not even touch (fightan) cause i have little to no other experience so starting now would just be a huge time sink.
I don't consider it fun, at least.
The controls are definitely a nice concession, but the game isn't very appealing visually and the act of playing it can feel kind of pointless without going out of my way to lab shit even for low level matches.
Luke doesn't come out of the game and kill you IRL if you don't practice. There's a ton of people who play just to mash. Fighting games just has more people who DO actively practice while other genres have mostly casuals.
im so sick of getting beat by kens that full screen leap thing into grab or combo that takes away my entire healthbar
i try to counter the grab i get the combo
i try to parry the combo i get grabbed
on the rare occassions i can counter they just hit me with DI as im doing a move, which again takes away most of my healthbar
what the frick am i supposed to do if i dont have god tier reaction skills
If he's doing it full screen you can just hit him out of it. Do you like sounding like DSP?
>on the rare occassions i can counter they just hit me with DI as im doing a move
stop throwing out random normals. if you want to poke, use something that is cancellable into DI
Hitting grab yourself will beat most of these options.
You could also neutral jump into a full punish combo if you read the drive rush correctly.
thats good advice, i've mostly been neutral jumping close to them because i've got a good punish that im comfortable turning into DI if they block the first hit
its just frustrating that i know my character's entire moveset, i know whats safe, i know optimal combos, i know fancy combos, i always mix up with im doing and be unpredictable
but im losing to dudes that for the entire match only use two safe attacks and one giant combo
If you're getting mixed by two safe attacks, stop working on combos and start working on fundamentals. One of the great things about street fighter is you can beat your opponent just by using the correct normals, blocking at the right time, and punishing correctly. Sure, you do more damage with a fancy combo, but that's just bonus points for when you make the right read.
>i always mix up with im doing and be unpredictable
Not to shit on you since you weren't really asking for it, but this probably is not true. Go back and watch some of your replays in a week (or whenever you forget your recent sessions), and odds are you'll still be able to predict the vast majority of your decisions in neutral
SF6 is the smallest proportion of Training Mode to Actual Matches I've ever had in a fighting game I've owned (~20 hours of it out of 140) and I'm doing alright. I SHOULD lab some more just to get more consistent confirms/better resource dump combos and figure out what the frick I do against Blanka but I just have fun in Ranked and that's a wonderful thing.
i don't mind fighting blankas but modern hondas in platinum are a nightmare for me, i cant jump at them cause they do the standing chop thats anti air, if i move towards them even if a second they use headbutt
so most of the match is walking back and baiting them into headbutt and praying i get a perfect parry
My Honda winrate hovers around 60% even in Platinum but I play Marisa and with one or two good reads I can just frick him up.
>Training
I play [M]
>He's not labbing option selects
Here's my OS
>picks jamie
>claims he's low tier if i lose
Jamie WILL move up tier lists with time. He's already starting to be favored more than characters that rely too heavily on knowledge checks like Kim & Honda.
People just love making tier lists even if they don't understand the strengths of all the characters. Look at how many people put Sim in low tier just because they've never seen one who knew how to play the character.
>training
bro i just got platinum rank and i literally don't know a single drive rush combo lmao
Yes.
If everyone was equally good right away, what would be the point of investing time? It'd be like Tic Tac Toe.
The process of self-improvement is the fun part.
That's also why fighting games aren't very popular now that everything is built around grinding matches.
the fun is in the application
training is for discovering setups and combos and developing the muscle memory to actually do them
custom lobbys are for actually putting those setups and combos into practice and developing them into your regular play
and ranked is for winning and practicing the skill of recognizing an opponents weakness and exploiting it
the fun of fighting games is developing a gameplan and then pulling it off
>I only have fun if I win
>why can't I just win?
>*sob* *sniff*
Just play the game and git gud then, homosexual.
>training in something less pathetic
where do these casual, wannabe normalgay, fun police morons like op that call learning to be better at a game that you already find fun to have even more fun overtime come from and why do you only see these kinds of dumbfrick posts in fighting game threads?
It's the "too intelligent for x" meme but unironically. Classic argument from juveniles
I've reached platinum from silver without any labbing
thats because of winstreak system
plat 1 means nothing
Do people in those ranks even know about training mode
does anyone have this pick but with honda?
>pick
Your Honda brainrot is in its advanced states, I see
Here you go though
Thanks, anon
>train harder so you can reach the ranks where drive rush trivializes the gameplay
The most fun I had was when I was gold during the second week of the game. Now in diamond, the game is quickly becoming a bore day by day.
>drive rush trivializes gameplay
This is some gold tier thinking right here. The game gives you a direct counter to DR (which is DRev) and ranked players don't seem to know about this feature at all.
Drive reversal requires blocking and just like the parry option, it gets beat if your opponent just uses throw after drive rush. Drive reversal is only useful if you're getting pushed in the corner and there's a reason no one uses it in this game since there are way better options in this game if you have drive meter.
I've been playing since launch and I haven't seen a single drive reversal
Either you find it fun or you'll fall behind those who do.
Just go back in time to 1991 and play Street Fighter for 32 years bro
you only have to train if you want to climb the ranks, plenty of people have fun being shit and playing people who are also shit staying in bronze - silver. Even then this game has a very low barrier of entry, you can easily get to plat by watching ONE 10 minute guide for your character and playing enough to learn basic mechanics.
i did it bros, i made it to Platinum**
after a week of win match lose match win match lose 3 matches win lose etc
i managed to get two 10 win streaks almost back to back
and then in the replays i get recommended a Diamond*** matchup of my char and last opponent
and theyre playing like absolute morons what the frick
>
Always remember, there's a lot to learn in fighting games but very little you need to know to get started. What are you struggling with?