i also love fallout 4 because of the good things that it brought to the series: the gunplay is fun and satisfying, power armor being made into an exosuit was a fantastic idea, the density and verticality of downtown Boston is lightyears beyond anything in 3 or NV, the glowing sea is in the discussion for coolest fallout area ever, the prydwen is just cool as shit, the basebuilding is easy and intuitive, etc. tons of great stuff in there, it's just offset with a voiced protag that prevents real RPing, severely reduced RPG mechanics, terrible dialogue system, an often-nonsensical story, bethesda's typical awful voice acting, and plenty of annoying bugs. i have all of this modded in or out and the game is an 11/10 now, but i can only judge based on the vanilla offering.
>it's just offset with a voiced protag that prevents real RPing,
I think the male VA was good. >terrible dialogue system
I don't think it's the system but rather the writing. However, if I'm totally honest with you the writing in 3 and NW was also shit and the dialogue system was no better. For example take Moriarty in Fallout 3 when you first speak to him. You either sound like a little b***h "Please, help me find my father" or a total butthole to someone you just met. >Often-nonsensical story,
Multiple people writing and no one reading through everything to make sure it's all coherent. Again 3 and NV also suffered from these. >Modes it's 11/10
Vanilla it's not much worse than the other two.
Agreed on everything else.
my complaints about the dialogue system are more about the 'mass effect dialogue wheel but moronic' style they used, giving you one or two words to guess what your character will say. luckily this was completely rolled back in starfield, so they seem to have learned. the nonsensical story is, for me anyway, zeroed in on one fact: i still to this day have no clue why the institute were replacing people. i may have just missed it, but i seem to recall exhausting every bit of dialogue with everyone in the institute and still not getting an answer beyond some vague platitudes about 'improving humanity' to 'not repeat the mistakes of the past' and father tells you 'you just dont get it' or something. again, i may have just missed some dialogue, but that seemed like a major motivation to just gloss over and move on from.
that's where it breaks down for me, i need a better motivation/explanation than that for something so heinously evil (i remember a terminal log that states the original humans are essentially ground up and disposed of after being scanned for a copy). as it is, I treat 4's story as a BoS genocide simulator, where the main goal is to completely annihilate the institute.
2 weeks ago
Anonymous
Doesn't that mean you're forced to kill Railroad too?
2 weeks ago
Anonymous
a regrettable, but necessary causalty in order to remove that malignant rot that is the institite
2 weeks ago
Anonymous
Deaconbros...
2 weeks ago
Anonymous
yes, deacon is tough to put down. des is kind of an butthole and tinker tom is a buffoon, but deacon is a total bro
They have some control over the synths. You can look at those unaware as a terror tactic. The others are outright spies like the mayor of Diamond city.
that also makes sense and i figured as much, but still - what are they planning? they just want that control? it seemed weak then and it still does, so the institute must die in a storm of Gatling laser hellfire
2 weeks ago
Anonymous
You wouldn't understand.
2 weeks ago
Anonymous
It makes more sense if you think of them all as bored scientists with no ethical sense just doing whatever they want to see what will happen
2 weeks ago
Anonymous
>what are they planning? they just want that control
They study how the outside world is evolving and adapting. This is evident in the game. Second, this is my headcannon: there are those conspiracy theories about wise men coming after the flood and giving humanity long lost technology and in turn get revered as god's? I see them as something like that. Or better said, it would have made more sense if they came across like that when they announced their existence to the commonwealth than the current cartoonishly evil scientists.
The system and the writing are pretty strongly interconnected, is the thing. The more voice acting that's required for a project, the more expensive conversations are. The more expensive a conversation is, the shorter it has to be. A short conversation might be fine for 80% of your game, but when you start getting into the really heavy moments, the inability to have a more in-depth discussion is going to completely destroy your ability to tell the story and round out the setting.
Fallout 4 is what an RPG looks like when the entire world needs to be conveyed through tweets, and I honestly believe that the dialogue written for the quests informed the game's world rather than the other way around- So a simpler dialogue system unironically resulted in a simpleminded world.
Yeah, Borderlands 2 is kinda wild for how many resources went into making sure you could have whacky npcs monologuing in your ears basically the entire time you played the game, and I'd still say it mostly got away with it because that dialogue existed entirely to like "set the vibe" and not serve as something you were actually supposed to pay close attention to for story beats most of the time.
2 weeks ago
Anonymous
We have a name for this dilemma, we call them podcast games. Games you mute their in game audio and put a YouTube podcast over it. Fallout 4 can't be saved as established because it's so goddamn boring sound or not.
Fallout has always been a trash series with mediocre storytelling and the worst gunplay ever conceived. Imagine building your entire combat system around a literal aimbot that gets head shots FOR you. Embarrassing.
They are only similar in combat mechanics. Nothing about the quest design, writing, or map design is remotely similar. Fallout 3 is closer to Call of Duty than it is to New Vegas.
I didn't specify combat mechanics. I was talking about the game design as a whole.
When you compare the depths of the roleplaying mechanics, the reliance on action to further the plot, the level design, and player agency, and the replayability factor, Fallout 3 has more in common with Call of Duty than it does Fallout New Vegas.
no, both games are great and i love them. seeing the iconic DC landmarks in ruins was awesome, and the fleshed out DC metro was likewise great. new vegas has very compelling characters and dialogue, and the setting feels like a truly lived-in world with it's own complex problems and relationships. having five DLCs release that each contain their own story while contributing to an overarching narrative that culminates in lonesome road was a really cool thing to experience at the time, even as someone who generally dislikes the concept of DLC. play both games, the GOTY editions so you get all the DLCs. you won't regret it.
I don't believe contemporary reviews for fallout 3 were that soft, it was getting tonguebathed by 360 sycophants. It only started catching shit in late reviews
It has a 93 on metacritic with every review being littered with insane nonsense praising the story and combat and not treating it like the lol so funny memes it gets defended with now. Journos were insanely in the bag for 360 fotm
No. I think NV is slightly better but the gap between them is exaggerated due to bethesda hate(not that they don't deserve hate). I think rivet city is one of the coolest settlement concepts of any fallout game.
Bethesda has plenty of perfectly fine concepts. Doesn't change the fact that Rivet City was boring shit in the actual game. I remember all those raider terminals in Fallout 4 talking about all this scheming and conflict going on between the different raider groups and thinking how fun it would be if Bethesda actually let me be involved in literally any of it.
I see it as a Kotor 1 & Kotor 2 situation, personally.
To put it in a way Ganker can digest, Fallout 3 is junk food, New Vegas is still junk food but it says diet or low cal on the pack so you feel better about eating it.
1) you don't belong here, redditor
2) how the frick was that a "seethe," you neo-linguistic cumpuddle?
this is a seethe, me completely fricking dumbfounded at how you can try to come off as intellectually superior while actually being profoundly fricking stupid
>try to come off as intellectually superior while actually being profoundly fricking stupid
it's amazing how aptly you can describe yourself, lol
like get outta here with that "neo-linguistic cumpuddle" shit. i don't doubt that you would jerk off to your own pretentious fake verbosity had the thought even so much as grazed your mind
Is there a TTW-compatible mod that gives DC the reclaimed-by-nature look? Not all of it, mind. The inner area is basically a warzone, but you know. Something to make the muddy grey(green) hills less fricking DEAD even a bit.
Probably a stupid question, but I've never tried TTW and I'd sooner do that than convince myself Fallout 4 is worth another go, yet again.
When i played it I had fun. The purpose of a game is to have fun. If I have fun playing the game it's a good game.
2 weeks ago
Anonymous
Which means you can't explain it.
2 weeks ago
Anonymous
I literally just did
2 weeks ago
Anonymous
>me had fun so me consider game good
That's not an explanation at all.
2 weeks ago
Anonymous
>you can't even explain what's good about it >*explains what's good about it* >NO NOT LIKE THAT!
Alright pal we get it you really don't want to lose this argument
2 weeks ago
Anonymous
>explain why the game is good >"me had fun so game good"
Are you mentally stunted, perhaps bedridden from being braindead? Explain properly why it is good.
2 weeks ago
Anonymous
The purpose of a video game is to have fun, therefore what makes a good game good is whether or not it's fun. I seriously don't get what's hard to understand about this for you.
2 weeks ago
Anonymous
I'm better than you
2 weeks ago
Anonymous
Just like with games, there are various qualities of people. You need to convince us you're a good person. You're failing miserably at it.
Some people literally eat shit. They like it. A Spanish politician was just caught doing it. That doesn't mean shit tastes good. It means that person is a failed human being.
2 weeks ago
Anonymous
Shit csn taste good to a refined tastebud
2 weeks ago
Anonymous
>You need to convince us you're a good person
I don't know what made you think that.
2 weeks ago
Anonymous
>Some people literally eat shit. They like it. A Spanish politician was just caught doing it >look it up >it's real
Me parto la polla
2 weeks ago
Anonymous
If you had fun playing a bad game, that only means you are moronic.
You have accomplished nothing apart from convincing me you're moronic.
2 weeks ago
Anonymous
If I had fun then clearly the game isn't bad. If it were bad it wouldn't be fun.
2 weeks ago
Anonymous
No. It means the game is bad, and you are also bad
Name 3 of them. I'll give you one: the faces and animations. That's borrowed bethesjank. So now you need to take the criticisms of the writing or world design and apply them to New Vegas.
New Vegas handles karma way better than fallout 3 does. There's no egregious loopholes such as nuking megaton, donating money to undo it, then killing someone to get your money back for less karma loss than nuking megaton in the first place.
Yellow tint I give you
The special and vats criticisms are stupid because they work when your game is an actual RPG.
>New Vegas handles karma way better >oh you nuked the NCR? well don't worry progressing the story and killing couple ghouls, powder gangers and fiends will fix it because frick you :^)
2 weeks ago
Anonymous
That has to do with branching plot lines converging on the same ending no matter what, not karma lol
2 weeks ago
Anonymous
have you even played the game you moron? >branching plot lines
my ass. you can nuke the ncr in LR and still do their ending homosexual
2 weeks ago
Anonymous
Can you read? >converging on the same ending
I never said NV was perfect. I am aware that there are major flaws in the writing of the game where no matter what side you pick you wind up at the final fight at the DAM anyway.
You threw out this criticism as a response to a discussion on the karma system which has absolutely frick all to do with plot based player choice. Karma system is a behind the scenes measurement of whether you made good or evil choices. Has nothing to do with surface level plot decisions and logical consequences that come from them.
2 weeks ago
Anonymous
>I never said NV was perfect
ok backpedalling cuck >karma system which has absolutely frick all to do with plot based player choice
then why did you bring it up in the first place? since nuking the ncr is simple -1000 karma and has nothing to do with plot as you suggest here
That has to do with branching plot lines converging on the same ending no matter what, not karma lol
You are coping, for example >yellow tint
NV actually has different color corrections for different areas, for example, Jacobstown has no tint at all, Camp Searchlight is green, Devil's Gullet is red, Long 15 and Dry Wells are dark red etc. >VA
FNV has far more professional voice actors, more than Deus Ex and F3 combined, and they do fantastic job at giving characters personality and life. >RPG mechanics
Is plentiful, on the same level as 2, maybe even slightly more. >moral choices
FNV is the only Fallout game where good and bad side is not all clear. You can also join the bad guys, unlike F3. >Iron Sights
Exist, NV also has more weapon variety and uniques actually look and feel rather unique. >muh plot holes
There are next to none. I dare you to come up with some.
>Special actually matters in NV
Does it? At least not on the level of F1/2. You didn't get much out of a low int character in New Vegas. Skills were what mattered more.
2 weeks ago
Anonymous
Low int dialogue is cut content, but there are some instances of it here and there.
You are coping, for example >yellow tint
NV actually has different color corrections for different areas, for example, Jacobstown has no tint at all, Camp Searchlight is green, Devil's Gullet is red, Long 15 and Dry Wells are dark red etc. >VA
FNV has far more professional voice actors, more than Deus Ex and F3 combined, and they do fantastic job at giving characters personality and life. >RPG mechanics
Is plentiful, on the same level as 2, maybe even slightly more. >moral choices
FNV is the only Fallout game where good and bad side is not all clear. You can also join the bad guys, unlike F3. >Iron Sights
Exist, NV also has more weapon variety and uniques actually look and feel rather unique. >muh plot holes
There are next to none. I dare you to come up with some.
Nope, check the upper floor of the red racer factory for example. Totally overexposed and vibrant.
New Vegas has it the same way, both drab and vibrant locations.
Only seething contrarian autists like hate 3. Everyone else thinks it's a fun rpg in a cool, established setting that they got to explore in 3d for the first time when it came out. Gets a lot of flak for the "writing", but none of the Fallout games have ever had a stand-out narrative (save new vegas and the DLCs, but only because obsidians specially went out of their way to make those above interesting).
I'll also never understand the gripe of "FO1 and 2 showed the west coast developed and rebuilt since the war and yet DC is still in ruins even thought it's been 200 years". Always thought it was pretty obvious that the key to the rebuilding of the west (outside the fact they had clean drinking water and farmable land) was the abundance of caravans moving materials around and being the backbone of the economy, which was really only possible because they were traversing very flat, very empty desert where obstacles and threats are rather easy to see coming. East coast has far more and larger urban ruins (just take the pitt, for example), forests, and mountainous terrain -- probably makes it far harder to move stuff around. Perhaps it's as simple as there's just less Brahmin to act as pack mules? And then you've got factions like the BoS being far more established, meaning the actual tech you'd need to re-start manufacturing is being hoarded by zealots.
Maybe there are actually big settlements akin to the hub or sanfran in the west, but just away from the DC ruins because the fact it's crawling with supermutants and that it's covered in a metric frick-ton of rubble made any thought to rebuild seem pointless? So all you have left is small towns like megaton and rivet city just managing to scrape by.
Mostly yeah. We could have gotten Van Buren or Troika's Fallout but instead we got Oblivion with guns. New Vegas was just a swansong before Bethesda went full steamer ahead with F4 and the TV series. Now F3 isn't complete dogshit and there's elements about it that I like but there's very much a reason why it doesn't have the reception it once did.
Yes, supporting Fallout 3 over New Vegas has literally killed thousands of defenceless young trans-woman, it's honestly shameful you're even daring to ask this
It was janky as a result of the hardware of the time
The map was a top tier setting which instilled a real sense of the darkness and depravity of a post apocalyptic world
Is Fallout 4 worth replaying, even on console? There aren’t too many mods available for console. I feel like choices didn’t really affect the game much, so it’s not like I’d see anything new.
The sad thing is that these games aren’t canon anymore. It’s now canon that Vault Tec launched the nukes. I always held that as theory, but it was never canon.
we don't know that vault tec physically launched them. it's more likely they use their pull within the government to get the government to launch or instigate a launch by china
only if you like scavenging in a survivalist mode. Then get Horizon total overhaul mod. It wont fix the dogshit writing and personally I have never even completed the main quest but instead use the alternate start mod to jump straight in the world. Never been in the starting vault
Idk I can see liking both. T-45 is basically the thinner predecesor to the T-51. T-60 has more issues, it's not nearly different enough from the T-45 desipite being post T-51? Now I hate the skinny Power Armor in F3/NV so in my opinion the design of the T-60 should have just been the T-45 from the get go. T-60 could have conveyed being the pre T-51 while still having some bulk.
T-51b is just leagues better. I'll throw in the Fallout 2 Enclave armor too. I think that T-60 (? I think) looks practical with its hooks, but it feels like it has too many little greebles and just doesn't look as distinct as the T-51.
Originally it was made as if it was during the date of FO76, and the date of 2277 came later so they can hamfist FO2 lore in it. This is why the game feels like the nukes dropped just a few years ago.
>Is the Fallout 3 hate justified?
yes.
3, 4 and NV are parodies of the fallout franchise.
the stories are shit, the music is shit, the dialogues are shit, the aesthetics are shit.
there is nothing to elaborate, they are just trash.
lets summarise the endings of 3, 4 and NV: >i am the super duper mega evil bad 2000 IQ boss >[SPEECH:100] Stop being bad. Go away. >[SPEECH: SUCCESS] OK 🙁 >end credits roll
dogshit fricking trash.
>F1 >you can speech check the boss, but only if you did several criteria, like finding evidence >because, lol, obviously a fricking 10,000 IQ endgame boss wont just go away and leave when you ask him to
awesome. >F2 ending, Horrigan >cant SPEECH this motherfricker at all, all you can do is SPEECH a squad of goons in the other room to help you
fricking fantastic.
You can fail your peaceful confrontation with Lanius even if you choose all the "right" options, which means you have to pay attention to what you're saying.
>F4 >Speech
lol, also I feel like you could defend Lanius's speech check since you have to actually debate him. Even if you the player find the logic moronic it was good enough for him. Eden is fricking stupid though, no defending that one outside of the slim argument that he's a computer.
>the music is shit
New Vegas reuses FO1 and 2 tracks. >a fricking 10,000 IQ endgame boss
Master is objectively a moron who intends to replce the entire human race with Super Mutants but didn't even check if FEV fricks up with their reproductive function.
Fallout 3 is ok, New Vegas makes it look archaic though. I'm not a fan of DC just being a big pile of rubble that's a maze, or that Three Dog has a fraction of charm that Mr. New Vegas has.
I've avoided FO4 completely because I don't like having a predetermined background, or a voiced protagonist. I'd honestly prefer just some blank slate where you have to find this Shaun dude, than whats in FO4 currently.
That said, the version of FO4 thats on sale is that just the base game, or the Ultimate version with all the DLC?
far harbour is way better than nuka world, and the quests all suck in NW, but the setting of a theme park is really cool. it was fun just going through each park like individual levels of an FPS. if NW is cheap enough, i'd say buy it - especially if you want to play an evil character, as that's really your only opportunity to do so in 4, unfortunately
i swear to god if i ever met the person who wrote dialogues for F3 i would fricking strangle him with my own bare hands. >yes im a mutant 100% immune to radiation but please go have a nice day in a gas chamber, its your destiny!
bethesda should be dissolved as a company.
there's just very little redeeming qualities to Three Dog. To me, Three Dog is just like a modern shock jock mostly because however you resolve a quest, he stands on the opposite side; see Tenpenny Tower. While Mr. New Vegas is a charmer who's talking into the radio with a smooth voice, and memorable lines. He's also pretty neutral, and yeah he's an AI.
I haven’t played fallout 3 since it first released but have replayed nv multiple times. Just started another play through of 3. Just left the vault. Should I drop it and play 4? Never played fallout 4 before
Fo3 is shortest of modern 3rd person games so better replay it and then move to 4. 4 has alot of skyrim like boring fetchquests but fo3 has alot smaller quest log, but each of them feel very curated and special. Yeah the gameplay feels old now, but it has its charms.
no, play 3, it's very fun. grab 4 on sale (or pirate if that's your style) and try it after, but go into it expecting more of an open world action shooter with loot and branching quests, because it leans more into that than it does being an RPG. i'd also suggest at least the unofficial fallout 4 patch and buffout 4 engine boost from the nexus, 4 can get a bit buggy.
Fo3 is shortest of modern 3rd person games so better replay it and then move to 4. 4 has alot of skyrim like boring fetchquests but fo3 has alot smaller quest log, but each of them feel very curated and special. Yeah the gameplay feels old now, but it has its charms.
No, continue. 4 isn't going anywhere
Thanks for the advice. Definitely going to replay 3 and take my time. I’ll probably just use fallout 4 as a sandbox for mods and mess around after I beat fallout 3
3 got me into the series and I give Bethesda the credit. They are good at getting people into a series and trigger people's lore autism where they spend hours reading up on lore.
That being said. I started with 3 and found it great at the time but I know full well it's a weak game and inferior to 1 2 and NV. And I can't even do a full playthrough of it anymore I get so bored
But again. I give it credit, the game does a good job being enticing to a first timer.
I very much appreciate it's aesthetic and ost. It struck me as mournful, a feeling of we will never go back to how things were and invokes a feeling similar to Charleston Hestons angry and sorrowful reaction of seeing the statue of liberty.
How did things go so wrong?
And so that's how Bethesda locked me into and got me to love the series, I researched and read what Fallout was about the Fallout Bible and timeline, and getting into more rabbitholes and as I researched and saw what was mentioned in 2 and 1 it only served to make me WANT to play those games. And it worked.
I get that it off put old school fans. But personally I'm glad they were mostly hands off and only was Fallout on a surface level, cause the surface was so unique and otherworldly it made you want to dive deeper rather than the game taking you for a swim.
It's weird to explain. Maybe it's just rose tinted goggles. But I don't think that's the case cause I liked launch content 76 cause it gave off that same mournful and bleak Fallout 3 feel. It was what I wished 4 was. 4 is...idk feels like it was more ambition driven than vision driven a change for the sake of change type of thing
>Every area in 3 is hostile
With the same enemies, same weapons, same loot... Seriously they couldn't even bother to retexture their own building they put themselves into the game (Bethesda Ruins).
>play 4 >get to the robot racetrack >various named bots are running the race, announcer is giving the play by play, plenty of people around >oh sweet, wonder if it's just betting or I get to build a race bot- >someone tells "that's him" >everyone turns on a swivel and starts attacking, including the racers >it's just random dungeon #458
lots of dumb shit like this in 4 tbqh. the combat zone raider bar comes to mind. you think you're meeting the playable 'raider' faction of the game, then everyone just turns and opens fire as soon as you move a muscle
It's a great game in everything *BUT* narrative (both character writing lore and world building). It translated isometric mechanics into a first person game fairly well to a degree everyone's beloved New Vegas kept most stuff intact, and Adam Adamowicz's artstyle was great. The problem is that Bethesda has been pissing away goodwill for a decade straight and they learned *nothing* from New Vegas and its reception. Fallout 4, Fallout 76, their treatment of their fanbases with the breaking of mods constantly on useless updates and talking down on Twitter by morons like Pete Hines, Emil's nepotism and now the TV show make looking back on F3 in a positive light unlikely
When it comes down to it, Fallout 3 has a nicer world to just roam around in but NV isn't trying to emulate that at all and is superior in many other ways. Just different strokes. 3 main story is batshit moronic.
Fallout 3 still has a bit of the soul of fallout in it, but it's encased in Bethesda's shitty understanding of the setting, and it was very clear then that they only cared about putting out the exact same story about the exact same factions over and over again.
Nowadays, I really just view Fallout 3 as a weird tech demo that led to New Vegas. It's not really a good game, but it's more like a decent proof-of-concept/beta that got significantly improved with an extra 2 years of development.
I don't mind going low AP as I'm familiar enough with F2 to play. I'm more so asking for character concepts to run with. I played a ninja type character in F1 and it was pretty fun.
They were all Karma locked. Not sure why they put Jericho in the first city you come upon when he is negative karma too. You csnt get a good Karma follower until Fawkes of Star Paladin
Sorry man but none of those moronic personalityless gays that no one remembers can hold a candle to NV companions in any regard, your projection is silly btw and it shows you're insecure.
They don't even come close in personality to most of the companions in 2. NV at least had enough sense to add companion quests to flesh out it's companions too.
I remember Butch. I watched radroaches eat his mom. He was too annoying to want to be around so I guess that's why I didn't realise he could be a companion.
After the missable trouble on the homefront quest (I think you have two weeks to complete it), he holes up at the muddy rudder. There's not much reason to go there other than two quests total.
He's also very underpowered by then. It's after the enclave shows up, and he has a tunnel snake outfit and a 10mm pistol. At the same time you can get star paladin cross who comes in with PA and a laser pistol. You can give Butch better armor, but he's more of a novelty.
I always take Butch with myself in TTW just so I can leave him in the impersonation school with fellow greasers.
Frick no those guys all suck dog meat dies in like two hits. Fawkes only follows you if your good and fallout 3 is only fun if your evil, Charron is alright but only alright, Clover dyes in three hits, if you run with a tunnel snake your a homosexual, the mister handy dyes in five hits, and the other I never once used.
I think Bethesda deserves a little credit for withholding raping the West Coast as long as they did. They could have made Fo3 a direct continuation of the series but decided to go to a completely different area. They also had to awkwardly shoehorn in some factions/enemies of the older games to make it work. Well what little respect you could have for them doing that is gone now that they have made the TV show.
I'm about to ruin it. ahem >Fedoraout: A post-interplay agility build game >Redditout 2: A post-quip reference game >Pajeetout 3 >Troonout: New vegana >Skills are out 4
Because the schizo and shartygays aren't spamming bait images. They are the real impetus for the shitshow that is modern Fallout threads. Before then NV had regular threads with actual discussion and 3 was barely mentioned and not even in an extremely negative light.
Every single Fallout 3 thread I have seen, without exaggeration, has just been at best a bunch of 3gays shitposting about NVgays until they stop getting (You)s
The art direction and music is nice, but everything else about the presentation is very unconvincing. New Vegas really just stepped up every level that was possible.
It's extremely pertinent to warn you that Fallout 4 is not an RPG, it's a looter shooter with extreme use of Skyrim's radiant quests (Artificial Intelligence spawns content like a hamster wheel). You will not get even a fraction of Fallout 3 in 4 and that was their first entry from Bethesda. FO4 is a boring looter shooter without towns or RPG decision making.
Fallout 4 is a looter shooter with artificial intelligence created quests. Fallout 3 vs Fallout New Vegas is a question of do you want virtual tourism Washington DC game or side quests game with more refined shooter mechanics?
>bethesda secretly develops and releases fallout: republic >it's an isometric turn-based RPG set in the NCR directly after the events of 2 >chronicles the slow decline of the NCR mentioned in NV >quests dealing with the war effort in the mojave >culminates in the nuking of shady sands to tie it in with the show >it's actually good >oldgays, newbies, showgays unite >new fallout golden age begins >we all get big tiddy goth gfs >todd gives each of us a voucher for a free cola
believe
both games are great but games like NV, 1 and (depending on who you ask) 2 are just in a league of their own. the exploration in fallout 3 has to be my favorite part, it's one thing bethesda could NEVER get wrong until fallout 4
also, let's not forget that without fallout 3, new vegas would never have its engine or assets ready out the oven for them to work with and improve
no and yes, new vegas came after so it was much easier to build on already existing foundations and make improvements. but todd didn't learn nothing and made things much worse with F4 being completely stripped of what makes an rpg an rpg.
Fallout 3 is made so much worse by Fallout 4's existence in the same way that BotW is made even worse by TotK's existence.
It just shows that its shortcomings were intentional and they never cared about improving it. I remember being mildly excited for Fallout 4 before the E3 reveal, hoping Bethesda might have picked up a few pointers from New Vegas, and the game looked like fricking shit.
Fallout 3 is shit because the developers wanted it to be shit. Same with BotW.
no and yes, new vegas came after so it was much easier to build on already existing foundations and make improvements. but todd didn't learn nothing and made things much worse with F4 being completely stripped of what makes an rpg an rpg.
Yes, Bethesda took a classic roleplaying game, tore off pieces of it that they thought looked cool and sprinkled them around in their little open world shooter where just everything doesnt make any sense if you think about it for a few minutes. This is however something the casuals loved, an open world game with a "fresh" coat of paint for the to loot and shoot in for hundreds of hours while "roleplaying". The hate is entirely justified.
Fallout 4 was beta testing Bethesda's artificial intelligence spawn engine for Starfield. Bethesda games with handcrafted game design have charm, even autistic quirk like Fallout 3. In spite of all its issues, at its core a human made Fallout 3 and you can see what ambition looks like from all the angles at the cost of poor writing and little quests in a dense Washington DC.
Fallout 4 isn't in the same family. Starfield is radiant quest givers make you go to radiant planet which spawns radiant biomes and radiant animals on radiant landing zones cutscenes. Artificial intelligence ruined the last two Bethesda games and Elder Scrolls 5 will pump more A.I. because it's a fad to use it now.
I just tried out 76. Why is it running better than 4? 4 slows to a crawl every 10 seconds or so but nothing like that in 76. Surely, it can't be the mods?
Yea. Probably some soft incompatibility.
Also, sharing mod stories? >get conned into trying F4 again to try survival mode >who knows maybe i'll be engaged enough to finish it this time >survival mode doesnt allow saving outside of beds >have to chug several bottles of water a day to not die from dehydration >have to eat several dinner sized meals a day to stay from starvation >wow just like I imagined these Black personhomosexuals at bethesda to design a survival mode >go into menu to try and change the hunger/thirst/tiredness/passing of time rates >you cannot change anything except the passing of time >well maybe I can install a mod >last mod that let you customise survival mode mechanics was updated in 2019, incompatible with newest version of a single player game released in 2015 >ok mayb- >go into terminal >do you remember getting stuck permanently while trying to access a terminal in 3/New vegas? I do. >same bug triggers
>due to being so caught up with trying to mod the game that forget to save, last save was from beginning of game, 3-4 hours ago >actually laughing >dont even get mad, go out with some friends later that day >tell them what happened earlier, they laugh with me
I'm starting another Fallout 3 playthrough, what are the good mods for engine fixes and bug fixes? I don't want to get TTW so please don't recommend that one.
Idk, I don't remember F4 being quite as moronic as F3. >Tranquility Lane >Megaton >Little Lamplight >Vault 101 >Three Dog >That fricking scientist that made literal fire ants. >Fawkes and his destiny bs >Mothership Zeta >Operation Ancourage
That's basically Fallout 3 in a nutshell. There's lots of cool concepts that just don't get taken advantage of. A Brotherhood civil war between the Lyons and Outcasts could have been really cool, but they both suck.
It was ok on release but New Vegas outdid it in almost every way and it's just not as good as New Vegas is. >better gunplay (iron sights, strength requirements for heavier weapons that affect accuracy IIRC) >better story (rather than binary good & evil BoS vs Enclave you have 3 major factions + going independent, and the ability to interact with most other minor factions which can affect what happens later on) >better weapons (wide selection of unique weapons with their own graphics, ammo system where you can use specialized ammo against enemies) >perk system is once per 2 levels rather than once per level because it was too easy to become OP due to how many perks there are >karma isn't as important as it is in 3 and only affects what end-game perk you can choose and whether Cass will continue to be your companion (in 3 your karma affects what random group of enemies starts hunting you down, you can just donate purified water to a homeless man endlessly to gain max karma and what companions follow you depends on your karma) >more interesting locations despite both games being in big wastelands >generally better DLCs (Dead Money, Old World Blues and Lonesome Road are way better than Mothership Zeta, the Pitt and Operation Anchorage, except for Broken Steel which basically extends Fallout 3 as a game)
You can point at most things in Fallout 3 and say "New Vegas did it better".
Broken Steel is the worst dlc in fallout 3's line up you can't tell me you enjoyed fighting nothing but albino radscorpions and super mutant overlords.
The Pitt and Point Lookout are better than any other NV DLC but outside of that I agree with you. Except the Fallout 3 map is probably better than NV, even if 3 doesn't have anything quite as kino as the strip itself. Atmosphere of Fallout 3 is definitely its strength, but with the years I've come to prefer the NV setting over it, even though I do kind of find 3 to be the more atmospheric game of the 2.
Why do people care about the story so much in these games when comparing them?
If we were comparing really narrative driven experiences that had no wider world then yeah it would matter
But once you do the story in New Vegas that is all there is. The exploration is totally lacking
While even if the story in Fallout 4 isn't as great there is still an entire great wasteland to explore plus great mods like Sim Settlements which could be its own massive DLC in of itself
>The exploration is totally lacking
I felt the same way with FO3 simply because every single place looks the same, and lovecraftian bullshit Bethesda added to the game is trash.
Because Bethesda barely makes cohesive stories, let alone decent ones.
Fallout 3 is mostly a linear experience where you join up with the Brotherhood of Steel and at the very end of the story you get the option to do "the good thing" by nuking the Enclave or "the bad thing" by nuking the BoS, but that was fine at the time.
Fallout New Vegas branches off into 3 factions that you can join or alternatively just take over things by yourself, including the NCR, Mr. House and Caesar's Legion. They're all pretty fleshed out factions, the NCR is shown to be generally incompetent and overextended with a lot of different problems, Mr. House is an old world billionaire that treats everything like a business but is generally amenable to the Courier, and Caesar built his empire out of all the tribes he subjugated after taking control of a tribe that kidnapped him and it's noted multiple times that it might break apart if Caesar dies. There's also different minor factions whose allegiances you can secure, including the Great Khans, the Boomers (ex-Vault residents from a Vault that was very heavily armed), the Brotherhood of Steel, the Enclave and so on depending on faction, and you can just be diplomatic for most factions until you're required in another's quests to piss them off.
Fallout 4 was where Bethesda took an idea off of New Vegas' faction branching but the way they handled it is pretty poor. You can join up with the Brotherhood of Steel, the Railroad, the Institute or the Minutemen but all of them except the Minutemen have some awful characteristic that makes them unpalatable (at least the Legion was obviously evil), the BoS hate all the sapients synths, the Railroad are barely fleshed out and prioritize synths above anyone else and the Institute is majorly responsible for the Commonwealth being in such a shit state (but the protag's son is leading it, and he'll be sad if you don't join it). The Minutemen are basically the "I just wanna do good" route.
Bethesda apologists are subhuman shitskins who viciously defend anything they played and like as an 8 year old, even if it was total garbage such as, to pick a random example, fallout 3 for xbox 360
I'll give 3 the benefit of the doubt by putting fallout on the map, and making 3d work,somewhat, even if the story is mid as hell, decisions and skill checks are next to non-existent, but without it we would've never gotten NV in the first place.
I find it hilarious that 3 and NV fans can unite in knowing how fricking awful the writing is in 4 and bethesda could somehow make the experience even more garbage
Since the show's canon exist now and its revealed its just Todd cleaning house making way for his gay ass east coast lore, one can only speculate how the experience in the inevitable 5 is gonna be
I'm a zoomer and they play fine. Make sure to go into the options and speed up combat and set running to always. Also hit F1 in game to learn the hotkeys. Then you should be in for a good time.
I'll never understand how people cant get into 1 and 2, when you get past the barrier of controls and creating your character, they play perfectly fine.
make sure to speed up combat animations
Just do 10 agility and tag small guns and you can’t get softlocked. It’s worth it, it just requires a few hours adjustment if you’re coming straight from the 3D games for the first time. The combat becomes surprisingly satisfying, especially with how much detail they put into their character animations.
That's the nature of Fallout and CRPGs in general. You're not going to do everything unless you want to grind away. It's to encourage replayability. Doesn't mean you can't handle most situations with most builds.
As long as you have a balanced S.P.E.C.I.A.L stat build with evenly spread out, you can handle most situations, even a lot INT gay can fail their way upward to beat the game , I think having slightly high Agility for higher movement points and high Perception for better aiming crits are usually the go to for gun builds
The controls aren't even that bad. You press space and enter to end turns or combat as a whole and use 1-8 for each skill. The rest is just point and click. I've played games with far worse UIs (System Shock 1).
The enemies sliding away each time they're struck in melee seems really annoying, not to mention, totally unrealistic and moronic in general. I could belive someone would get knocked on their ass with a sledgehammer, but to slide three meters away? Seems very tedious.
In the 3d games, melee is viable pretty much from the start. Sure, you'll probably shoot enemies in earlu game from time to time, but melee only is a sound strategy.
I actually played F1 for the first time 3 years ago, and yeah the controls get some time to get used to. But 3 hours in, I was completely immersed into the game, more so than many modern RPGs. Shit's magical.
Speed up combat animations, understand that you don't have to take on every fight (especially in the early game), and know how to build your character.
>As Godd intended >Even though Todd was working the printers at bethesda when Fallout 1 was in development
Actually it would make sense that Todd would want the games to be played on shit resolution as it would make the newer entries and maybe Starfield (lol) more attractivd
It's also how the games shipped. higher resolutions are thanks to fan patches that Bethesda now includes with Steam/GOG copies. F1/2 were originally 640x480 only. They actually look quite nice on a CRT display at that res but they are fuzzy on modern displays.
I played Fallout 1, Fallout 2, Fallout TACTICS, Fallout 3, Fallout NV and Fallout 4. I like only two of those games. >Fallout TACTICS >Fallout 3
I did not like Fallout NV or Fallout 4 and quit both of those games after a few hours in. Fallout 2 and Fallout 1 are ok but did not grab me like Fallout TACTICS and Fallout 3 did.
You're confused: fallout trannies are those who exclusively play New Vegas and only pretend to enjoy the original games so much as it aids their persecution complex (see how quickly they turn on the original devs for not buying into their delusions)
>t. Fallout troony who exclusively plays New Vegas and only pretends to enjoy the original games
Reminder that it was bethestroon that included crossdressing.
That is truly bizarre. Never before have I seen a fanbase so committed to lying about loving something, at least not face to face. You read about hysterical stories like this from hundreds of years ago and can’t believe people still have that type of behavior hard wired into them. Reminds me of this quote. So many fake Fallout 1 and 2 fans, but they’ll wage war to defend them.
Retconning the Fallout 4 protagonist to be one of the war criminals from the Fallout 1 intro is the appropriate logical conclusion to the way Emil and Todd run the Fallout franchise as nothing but "epic" references to past titles without any thematic substance. One day Todd, Emil, and Amazon showrunners will die from their HRT pills in their sleep.
The fricking audacity of complaining about modern Fallout being nothing but 'references to past titles without any thematic substance' and using a fricking Awakening pic.
If you wanted a sequel in the same area you are, unironically, as moronic as Todd, Emil and the show writers.
Every game should take place in a different location, moron. Otherwise you have to pick a canon ending and make all the other ones irrelevant.
Fallout 2 literally is a sequel to Fallout 1 and has a canon ending as its backdrop. Go take your hourly HRT pill, better yet, go down the whole bottle and die in an afternoon nap, Todd Howard.
Fallout 1 and 2 each only have 1 real ending, you dumb autist. New Vegas has 4 faction endings. Making another game in Vegas would mean making 3 of those endings irrelevant, because they'll always be the "non-canon" endings. Beyond that, everything worth exploring in the Mojave was covered in NV. To have enough new shit to justify making another game you'd have to pull it all out of your ass.
2 weeks ago
Anonymous
Ever thought about the fact if you were gay in Fallout 1 then Fallout 2 couldn't exist? Shut the frick up gay, don't ever reply to me again in this thread.
2 weeks ago
Anonymous
How could you possibly give a frick which ending is canon or not? If one makes the sequels more interesting then that's fine. Worked well with Metro 2033. Stop being a fricking autistic homosexual who cares what's canon or not.
Your mind is rattled and rotted by the word troons. What you posted has nothing to do with any context you posted before. You need to accept you jack off the femboy hypno.
They are obsessed with making Nate into a character beyond blank slate, but insist on making him the most boring 1-dimensional character possible. Like why show pre-War life if you aren't going to show the problems with it? Nate being a war criminal was the only good decision associated with Fallout 4.
NV is the superior game but I actually enjoy FO3 even though I accept that it's basically fan fiction. You can tell Todd was excited to have the opportunity to make a Fallout game set where they live, but the writing and factions simply do not live up to 1/2.
I think what's funny about the hate between fanbases is its an argument over one having shittier writing than the other when both of them have boring writing. What's fun about the Bethesda style fallout games is just solo exploration in an evocative environment, not talking to moronic npcs who feel like babys first politics class
I still wish Van Buren got made in someway. While New Vegas borrows and builds on some of the ideas. Van Buren still had a unique setup for a plot The idea of breaking out of a prison which you then find out is a glorified test lab and have now unwillingly spread a deadly virus sounds kino as frick New Vegas is more of a Fallout 4 in timeline from what I've gathered.
The canceled f3 has nothing to do with NV aside from a couple of minor NPCs getting recycled.
It would be a completely different game, and the scope of Van Buren was massive in comparison to New Vegas. Just look how big the map was supposed to be.
I fried my dopamine receptors and i'm not arsed arguing with you. Anyway, a simple map expansion would be cool, you don't have to recreate the story 1:1
2 weeks ago
Anonymous
tbh I'd like to see one of the Van Buren Recreations try to fit within the canon of F2 and NV, rather than go strictly off the documents with the beta versions of their NV characters.
2 weeks ago
Anonymous
Same, it would make more sense as a sequel. I like the idea of the games making a bridge between the coasts, expanding West to East and vice versa
2 weeks ago
Anonymous
If only we got that instead of whatever the frick the TV series is. At this point I'm starting to except the slav fanon more.
2 weeks ago
Anonymous
Now that the Legion are dead, when are we getting a game set here?
It is in progress Look up Revelation Blue. There's also some other Van Buren recreation attempts. Fallout Yesterday on F2s engine, and a Van Buren recreation on unity trying to be accurate to the tech demo itself. I'll be honest I'm not sure if any of these will survive. It's similar to how Half Life 2 Beta mods never make it out alive.
Van Buren's design documents look like someone took a steaming dump on a piece of paper. It took alot of effort for New Vegas to pluck every little diamond out of that pile of shit. If you've ever felt like there was a piece of writing or design that was jarring in New Vegas, it was likely from earlier in development when they were sticking closer to what they had from Van Buren.
>I'm thinking about trying this series. Are Fallout 1 and 2 really that bad?
They are the peak of the series, they just have a gameplay style that is not palatable to modern audiences.
On average, 2 is whackier, but it is because there are massive spikes in concentrated stupidity. San Francisco and the talking deathclaws. The baseline for Fallout 2 is around the same level as Fallout 1, Fallout 1 just doesn't have any sections that are overwhelmingly stupid. Fallout 2 isn't Borderlands-tier.
I never got the hate for San Fran. Are The Shi too exotic or something? Hubologists as well, outside of the celebrity joke they're just run of the mill cultists. Like the Children of Catherdral if you divorced any of the reveals about being a front for the Unity. Talking Deathclaws I can see more but FEV is bullshit juice and Goris is cool so I roll with it.
The Hubologists in general. The Hubologists and the Shi both being hyper-advanced and out of whack. The stupid Dragon versus Whatever that guy was thing. It's just a heavy concentration of really stupid ideas and references that break the tone and the setting to some extent too.
>The Hubologists and the Shi both being hyper-advanced and out of whack.
But not The Enclave, or Vault City? I feel like the hate comes from it being a more foreign culture type not found in modern America, same with the hate for Tribals as well. It just never bothered me.
2 weeks ago
Anonymous
The Enclave aren't really more technologically advanced than you would expect from the remnants of the pre-War military industrial complex. They are also the main threat in the game, their presence in the Wasteland is in line with their technological power. Vault City is not advanced. They have fancy turrets, but they can't even deal with a group of bum-ass gangsters hired by the NCR. The Hubologists, on the other hand, have a literal spaceship. And the Shi are around the same level in terms of bullshit technology. They are just stupid factions that frick over the setting.
2 weeks ago
Anonymous
The spaceship I guess could be overkill but iirc it was non-operational, that's why you syphon the fuel from them into the tanker (actually the working tanker is probably dumber imo). All I recall of The Shi being advanced is their computer, nothing out of place that you also wouldn't have found with the Brotherhood or The Glow. Maybe San Fran wouldn't have been so hated if they eased you into the out there concepts more. Like splitting the Hubologists away from The Shi into another location.
Fallout 1 and 2 are excellent titles and are worth trying. The brotherhood games are either Tactics which is a squad combat game a la Jagged Alliance, or Brotherhood of Steel which is a PS2 hack n slash. They're okay.
Fallout 3 and 4 are fun as long as you don't think too hard about what's going on and the implications of various plot threads. They're fun "system" games but struggle at the actual story part.
I've bought new vegas twice and played it for like 50 hours total (20 on my first attempt and 30 on my second failed attempt) yet never had any fun with it despite liking fallout 3. what am I missing?
Fallout 3 is fine. It's mainly autists who take >Fallout 3 is a flawed but overall enjoyable experience
and turn it into >Fallout 3 is worse than aids and if you like it you should die and Todd Howard killed my entire family
Bethesda seem prone to attracting the most deranged c**ts around. The only silver lining is they're easy to piss off, just mildly complement anything Bethesda has done and watch as they foam at the mouth.
>The only silver lining is they're easy to piss off, just mildly complement anything Bethesda has done and watch as they foam at the mouth.
It's funny because while in most cases this would be an exaggeration, it's completely accurate here. I've seen these people seethe in YT comments and in Nexus over something as simple as someone saying this liked something from Fallout 4. Not even the game itself, mind you, just a gameplay element.
exploring and roaming the world: fallout 3
story and roleplaying in general: new vegas
I liked exploring in fallout 3 but new vegas' world is just a desert. The story in fallout 3 is basically a cod campaign with how linear it is (black ops 2 had more branching points than fallout 3) but exploring dc and finding hidden quests and the likes is pretty fun
New Vegas had such a cynical look on the Brotherhood of Steel. Which Fallout is best if I just want to larp like a steel paladin with all the initiation rites from the show?
Fallout 4, no contest. Fallout 1 and 2 maintain a fairly negative view of the brotherhood of steel. Fallout 3 has the generic goodguy aspect, but I don't remember them being especially religious seeming.
That said, I urge you to strongly consider why in a world where America is at least partly responsible for the nuclear holocaust was written as such that the armed forces' legacy is a gun-worshiping cult of religious extremists who actively and violently snuff out the last remnants of the american traditions of democracy in a bid to control people "for their own safety. "
I know, I feel that way too, but I just want to indulge for once. I played a bit of Fallout 4's BiS questline but it seemed to reolve a lot around synths, it's not the whole questline right?
In 1 they're rather neutral. They are buttholes for sending you to The Glow in order to join their leadership but at the same time they help with the mutant threat. In F2 they're hardly there. At best they comment on you because you're a desendent of the VD and try to push on The Enclave but they're basically non-existent and likely focusing on R&D for the NCR before flipping their shit and destroying their gold reserve.
go back and play 3 after NV and see how insanely fricking simple it is
huge chunks of the map just have damn near nothing in them (note how you get taken north ONCE through the whole story), DR sucks fricking wiener and balls, skills are ass and lopsided because of the guns division and the fact that you don't even start getting decent energy weapons until the last few quests when the fricking Enclave show up (also melee lmao), VATS is even more necessary because the base gunplay is trash, and to top it off the story is batfrick moronic and the ending literally had to get fixed with paid DLC
the only part of 3 that is remotely interesting is The Pitt and that's because it doesn't treat you like fricking Jesus and put you in a good/evil Karma points situation where you go with whatever the writers chose as the """"correct"""" option
I like both games but new vegas gays act like their game is the greatest thing ever created. They will constantly shove it down your throat especially if you say like other fallouts more
Yes. The best description of it that I've heard is that it's the fanfiction of somebody who enjoyed the original fallout games, but doesn't understand the world and lore
btw any total conversion mods you anons recommend? I know The Frontier was kind of a disaster but any others of note. The slav Fallout games seem to get mentioned semi regularly.
Depends on who is giving it. Classic fans (and NV fans) genuinely have a lot of real complaints about the game. Fallout 4/76 fanboys or any other Bethesda children literally can't comment on this game since it does things a lot better than any of their golden gooses, despite its flaws.
Just comparing this shit to Oblivion and Skyrim: >an actual dialogue system that isn't vague utterances like "News" or boring exposition dumping like "What's the weather like?" >DLC that's actually good and improves the base game, also it has more than 2 expansion packs and zero microtransactions >also somehow has more responsive combat than oblivion or skyrim >an actual skill/attributes system
And there's way more to be said about Fallout 3's strengths in comparison to Fallout 4, which pales even in comparison to the aforementioned.
The game isn't as good as 1, 2 or NV but it can be forgiven if it was just subject to growing pains due to the new direction of the series. But Fallout 4 came out and it ruined the reputation of this game, because while NV improved on 3 a fair bit, 4 completely did away with it all.
>open world game that railroads you goes right into the garbage dumbass
Not that anon but this describes FO3 perfectly. Every direction you try to go end up in a big wall of literal trash and invisible walls. "Open world" my fricking dick.
I was told by discordtrannies that NV is bad solely because it represents the alt right den of incels on Reddit. can someone explain whatever the frick that means?
In what way, other than online war culture, is the actual games coded in a way that makes trannies uncomfortable? I thought it was just common sense than FO3 is a dogshit game that people just accepted due to being a new Fallout. Then NV came out and they were like "Oh shit this game is better".
FO:NV felt like the devs just made an interview with me for the next FO game and accepted all my demands.
It takes everything FO3 did badly and changed them. You have actual different endings, your choices actually matter and you can be good or bad if you want. The game is a lot more balanced and every path you take will give you many options for your build.
>It doesn't
Lmao moron >Fallout 3 – 8,462 sq mi >Fallout New Vegas – 8,502 sq mi
And >muh unmarked locations
NV has more >muh random encounters
None of them are really "secrets" when you can encounter them all in your 1st playthrough.
2 weeks ago
Anonymous
>boomer territory counting for anything
Lmao
2 weeks ago
Anonymous
>NV has more
All with a single bottlecap and nothing more. 3 has more rewards in it's unmarked areas
2 weeks ago
Anonymous
>All with a single bottlecap and nothing more
Fallout 3 has 0 interesting loot actually, literally all you find everywhere you go (which all look the same anyway) are garbage. "Unique" weapons don't even look or feel unique at all. >3 has more rewards in it's unmarked areas
Like what? Like where?
>boomer territory counting for anything
Lmao
>shitty copypasted metros counting for anything
We can make the same shitty whataboutism.
2 weeks ago
Anonymous
Actually untrue and you can't prove it so it's pretty clear you're done.
2 weeks ago
Anonymous
>Actually untrue
FNV has more unique weapons, gear and loot altogether. It has actual uniques and not copy-pasted garbage Bethesjeet puts into their gaymes.
2 weeks ago
Anonymous
Literally not true but whatever anon whatever makes you feel big
2 weeks ago
Anonymous
>Literally not true
Prove it.
2 weeks ago
Anonymous
That's sort of the least of what NV should have done given its base
2 weeks ago
Anonymous
>metro not even part of the map
Shit man, you just accidentally proved F3 has even more surface area with stuff in it
Whoops!
2 weeks ago
Anonymous
Lmao metros are even more barren and uneventful compared to the surface (which is crawled with the same shitty muties, ghouls and robots and the same shitty loot).
2 weeks ago
Anonymous
But enough about Vegas sewers
2 weeks ago
Anonymous
>Vegas sewers
Are optional. You never have to use them.
That's sort of the least of what NV should have done given its base
Which means how barren and shitty 3 is.
2 weeks ago
Anonymous
Don't you have to use Metro three times?
2 weeks ago
Anonymous
If you don't want to visit every cradle of DC, then I think so. But you have to understand there are more than 20 metro stations.
2 weeks ago
Anonymous
The metros were kino and I'm tired of pretending they were not
I was even disappointed Fallout 4 didn't have an entire underground metro system to explore that was all connected and only a handful of small locations
2 weeks ago
Anonymous
Metros are trash, they have nothing interesting in them whatsoever. It's only there to pad out your playtime.
2 weeks ago
Anonymous
>a fricking bobbleheads is enough for toddlers to praise your 8k sq mi empty game
>be Fawkes >be immune to radiation >help LW to retrieve the GECK from irradiated Vault 87 >LW asks you to do the same, since, you know, he's fricking immune to radiation and shit >"U-U-UHH I CAN'T GO MY HECKIN COMPANION MUH DESTINY AND SHIEEEEET"
2 weeks ago
Anonymous
>doesn't understand character morals
Esl
2 weeks ago
Anonymous
>muh ESL
says the FO3jeet. >muh morals
What morals? It's just moronic shit that Bethestroon had to retcon because of how awfully written everything about it was.
2 weeks ago
Anonymous
>esl bringing up trannies again
Brown moment
2 weeks ago
Anonymous
>still can't refute it
Shitskin has 0 arguments. Bethesda is just so fricking trash it hurts to see some braindead morons defending literal garbage.
2 weeks ago
Anonymous
Then explain why the robot or the ghoul who does whatever you want because of a contract won't go in.
2 weeks ago
Anonymous
Contract can be objected to. It never covered that.
Robot can't turn it on he doesn't have fingers.
2 weeks ago
Anonymous
It's literally stated Charon was raised in some cult and will be extremely loyal to you because of the contract no matter what. He never objects to anything except this specific moment despite it making no sense.
No
My only real complaint is lack of weapons because there is still the entire wasteland to explore but you get the weapons you want in like 15 hours of the game and there is nothing new
TTW fixes that problem so it is better than New Vegas
Fallout 4 with Sim Settlements is the best overall Fallout experience though
All the improvements to the gameplay and the way your settlements grow organically is so kino >muh rpg
Go read a book
Once you played the game's story once what else is there in that regard? Which is why New Vegas is the worst because it has the worst exploration and gameplay loop
I like em both, classics too. Fo4 on the other hand...
i also love fallout 4 because of the good things that it brought to the series: the gunplay is fun and satisfying, power armor being made into an exosuit was a fantastic idea, the density and verticality of downtown Boston is lightyears beyond anything in 3 or NV, the glowing sea is in the discussion for coolest fallout area ever, the prydwen is just cool as shit, the basebuilding is easy and intuitive, etc. tons of great stuff in there, it's just offset with a voiced protag that prevents real RPing, severely reduced RPG mechanics, terrible dialogue system, an often-nonsensical story, bethesda's typical awful voice acting, and plenty of annoying bugs. i have all of this modded in or out and the game is an 11/10 now, but i can only judge based on the vanilla offering.
>it's just offset with a voiced protag that prevents real RPing,
I think the male VA was good.
>terrible dialogue system
I don't think it's the system but rather the writing. However, if I'm totally honest with you the writing in 3 and NW was also shit and the dialogue system was no better. For example take Moriarty in Fallout 3 when you first speak to him. You either sound like a little b***h "Please, help me find my father" or a total butthole to someone you just met.
>Often-nonsensical story,
Multiple people writing and no one reading through everything to make sure it's all coherent. Again 3 and NV also suffered from these.
>Modes it's 11/10
Vanilla it's not much worse than the other two.
Agreed on everything else.
my complaints about the dialogue system are more about the 'mass effect dialogue wheel but moronic' style they used, giving you one or two words to guess what your character will say. luckily this was completely rolled back in starfield, so they seem to have learned. the nonsensical story is, for me anyway, zeroed in on one fact: i still to this day have no clue why the institute were replacing people. i may have just missed it, but i seem to recall exhausting every bit of dialogue with everyone in the institute and still not getting an answer beyond some vague platitudes about 'improving humanity' to 'not repeat the mistakes of the past' and father tells you 'you just dont get it' or something. again, i may have just missed some dialogue, but that seemed like a major motivation to just gloss over and move on from.
To replace humans with synths and then everything is better somehow.
that's where it breaks down for me, i need a better motivation/explanation than that for something so heinously evil (i remember a terminal log that states the original humans are essentially ground up and disposed of after being scanned for a copy). as it is, I treat 4's story as a BoS genocide simulator, where the main goal is to completely annihilate the institute.
Doesn't that mean you're forced to kill Railroad too?
a regrettable, but necessary causalty in order to remove that malignant rot that is the institite
Deaconbros...
yes, deacon is tough to put down. des is kind of an butthole and tinker tom is a buffoon, but deacon is a total bro
They have some control over the synths. You can look at those unaware as a terror tactic. The others are outright spies like the mayor of Diamond city.
that also makes sense and i figured as much, but still - what are they planning? they just want that control? it seemed weak then and it still does, so the institute must die in a storm of Gatling laser hellfire
You wouldn't understand.
It makes more sense if you think of them all as bored scientists with no ethical sense just doing whatever they want to see what will happen
>what are they planning? they just want that control
They study how the outside world is evolving and adapting. This is evident in the game. Second, this is my headcannon: there are those conspiracy theories about wise men coming after the flood and giving humanity long lost technology and in turn get revered as god's? I see them as something like that. Or better said, it would have made more sense if they came across like that when they announced their existence to the commonwealth than the current cartoonishly evil scientists.
The system and the writing are pretty strongly interconnected, is the thing. The more voice acting that's required for a project, the more expensive conversations are. The more expensive a conversation is, the shorter it has to be. A short conversation might be fine for 80% of your game, but when you start getting into the really heavy moments, the inability to have a more in-depth discussion is going to completely destroy your ability to tell the story and round out the setting.
Fallout 4 is what an RPG looks like when the entire world needs to be conveyed through tweets, and I honestly believe that the dialogue written for the quests informed the game's world rather than the other way around- So a simpler dialogue system unironically resulted in a simpleminded world.
Fallout 4 is a looter shooter and a poor man's Borderlands 2.
Yeah, Borderlands 2 is kinda wild for how many resources went into making sure you could have whacky npcs monologuing in your ears basically the entire time you played the game, and I'd still say it mostly got away with it because that dialogue existed entirely to like "set the vibe" and not serve as something you were actually supposed to pay close attention to for story beats most of the time.
We have a name for this dilemma, we call them podcast games. Games you mute their in game audio and put a YouTube podcast over it. Fallout 4 can't be saved as established because it's so goddamn boring sound or not.
I meant that as FO4 is much worse, as a fallout RPG.
yes
both fo3 and fo4 are fricking trash though
4 is better than 3 in every way
Fallout has always been a trash series with mediocre storytelling and the worst gunplay ever conceived. Imagine building your entire combat system around a literal aimbot that gets head shots FOR you. Embarrassing.
Rpgs should be about stats and strategy, not fast paced action. That said, Bethesda makes fake rpgs that are actually just action games.
Lmao of course not, they’re too similar for anyone to call one shit and the other the best game of all time.
They are only similar in combat mechanics. Nothing about the quest design, writing, or map design is remotely similar. Fallout 3 is closer to Call of Duty than it is to New Vegas.
Fallot 3 combat is further from cod than NV, its more like a early 2000s shooter without iron sights.
I didn't specify combat mechanics. I was talking about the game design as a whole.
When you compare the depths of the roleplaying mechanics, the reliance on action to further the plot, the level design, and player agency, and the replayability factor, Fallout 3 has more in common with Call of Duty than it does Fallout New Vegas.
no, both games are great and i love them. seeing the iconic DC landmarks in ruins was awesome, and the fleshed out DC metro was likewise great. new vegas has very compelling characters and dialogue, and the setting feels like a truly lived-in world with it's own complex problems and relationships. having five DLCs release that each contain their own story while contributing to an overarching narrative that culminates in lonesome road was a really cool thing to experience at the time, even as someone who generally dislikes the concept of DLC. play both games, the GOTY editions so you get all the DLCs. you won't regret it.
Playing both with the TTW mod is peak fallout experience
Does it frick up Super Mutants due to the DR?
There are fixes, but the DC mutants feel the same as in vanilla, donno if i put a mod for it or it comes with the TTW mod.
Thanks
I played quite a bit of TTW, but it got to a point where I had no desire to go to the Capital Wasteland even with all the added guns and crafting.
Do they add cut feature where House spares BoS?
No and new vegas is overrated
They're both like 8/10 games
They both were reviewed for around score of 8 on release for multiple sites, so no-one disagrees with that
I don't believe contemporary reviews for fallout 3 were that soft, it was getting tonguebathed by 360 sycophants. It only started catching shit in late reviews
It has a 93 on metacritic with every review being littered with insane nonsense praising the story and combat and not treating it like the lol so funny memes it gets defended with now. Journos were insanely in the bag for 360 fotm
8/10 is an excellent score. Did you mean 4-6/10?
8 is literally not a 9 or 10. It shit
New Vegas is a 7/10
3 is shit
8/10 is literally the consensus
New Vegas gets to the fricking point so its better on that alone. Fallout 3's atmosphere is shits on New Vegas tho.
No. I think NV is slightly better but the gap between them is exaggerated due to bethesda hate(not that they don't deserve hate). I think rivet city is one of the coolest settlement concepts of any fallout game.
Bethesda has plenty of perfectly fine concepts. Doesn't change the fact that Rivet City was boring shit in the actual game. I remember all those raider terminals in Fallout 4 talking about all this scheming and conflict going on between the different raider groups and thinking how fun it would be if Bethesda actually let me be involved in literally any of it.
Yes.
I see it as a Kotor 1 & Kotor 2 situation, personally.
To put it in a way Ganker can digest, Fallout 3 is junk food, New Vegas is still junk food but it says diet or low cal on the pack so you feel better about eating it.
makes sense that a weeb would quietly seethe at popular WRPGs/ARPGs for existing
1) you don't belong here, redditor
2) how the frick was that a "seethe," you neo-linguistic cumpuddle?
this is a seethe, me completely fricking dumbfounded at how you can try to come off as intellectually superior while actually being profoundly fricking stupid
>try to come off as intellectually superior while actually being profoundly fricking stupid
it's amazing how aptly you can describe yourself, lol
like get outta here with that "neo-linguistic cumpuddle" shit. i don't doubt that you would jerk off to your own pretentious fake verbosity had the thought even so much as grazed your mind
Okay dobson
It's not hated enough actually.
Is there a TTW-compatible mod that gives DC the reclaimed-by-nature look? Not all of it, mind. The inner area is basically a warzone, but you know. Something to make the muddy grey(green) hills less fricking DEAD even a bit.
Probably a stupid question, but I've never tried TTW and I'd sooner do that than convince myself Fallout 4 is worth another go, yet again.
i'm not reading a wall of autistic ranting put together by a sperg who has never known the warmth of a woman's embrace
>look at me, im such an enormous homosexual, that im not gonna read the truth
The phone book is true too. I'm not gonna sit here and read that either.
Fallout 3 felt like a great game to me.
That's because you didn't play the originals.
I played and still enjoyed Fallout 3
Then you just have a terminal case of shit taste. Bet you can't even explain what's good about it.
When i played it I had fun. The purpose of a game is to have fun. If I have fun playing the game it's a good game.
Which means you can't explain it.
I literally just did
>me had fun so me consider game good
That's not an explanation at all.
>you can't even explain what's good about it
>*explains what's good about it*
>NO NOT LIKE THAT!
Alright pal we get it you really don't want to lose this argument
>explain why the game is good
>"me had fun so game good"
Are you mentally stunted, perhaps bedridden from being braindead? Explain properly why it is good.
The purpose of a video game is to have fun, therefore what makes a good game good is whether or not it's fun. I seriously don't get what's hard to understand about this for you.
I'm better than you
Just like with games, there are various qualities of people. You need to convince us you're a good person. You're failing miserably at it.
Some people literally eat shit. They like it. A Spanish politician was just caught doing it. That doesn't mean shit tastes good. It means that person is a failed human being.
Shit csn taste good to a refined tastebud
>You need to convince us you're a good person
I don't know what made you think that.
>Some people literally eat shit. They like it. A Spanish politician was just caught doing it
>look it up
>it's real
Me parto la polla
If you had fun playing a bad game, that only means you are moronic.
You have accomplished nothing apart from convincing me you're moronic.
If I had fun then clearly the game isn't bad. If it were bad it wouldn't be fun.
No. It means the game is bad, and you are also bad
Prove it.
>The game is bad because no iron sights.
This has aged poorly
lel you can tell an angry 13 year old edgelord typed this up
Tim and Todd are both correct and their philosophies are not mutually exclusive
Now that I read it all, why did people even like Shitout 3?
Open world shooters weren't a dime a dozen yet.
Almost everything about this can be turned to apply to New Vegas too.
So?
Name 3 of them. I'll give you one: the faces and animations. That's borrowed bethesjank. So now you need to take the criticisms of the writing or world design and apply them to New Vegas.
Go ahead and try.
here have four
karma, vats, special, yellow tint
New Vegas handles karma way better than fallout 3 does. There's no egregious loopholes such as nuking megaton, donating money to undo it, then killing someone to get your money back for less karma loss than nuking megaton in the first place.
Yellow tint I give you
The special and vats criticisms are stupid because they work when your game is an actual RPG.
You sound like a schizophrenic
Not an argument
You being a shit eating moron is a pretty good argument
But enough about FO3.
>New Vegas handles karma way better
>oh you nuked the NCR? well don't worry progressing the story and killing couple ghouls, powder gangers and fiends will fix it because frick you :^)
That has to do with branching plot lines converging on the same ending no matter what, not karma lol
have you even played the game you moron?
>branching plot lines
my ass. you can nuke the ncr in LR and still do their ending homosexual
Can you read?
>converging on the same ending
I never said NV was perfect. I am aware that there are major flaws in the writing of the game where no matter what side you pick you wind up at the final fight at the DAM anyway.
You threw out this criticism as a response to a discussion on the karma system which has absolutely frick all to do with plot based player choice. Karma system is a behind the scenes measurement of whether you made good or evil choices. Has nothing to do with surface level plot decisions and logical consequences that come from them.
>I never said NV was perfect
ok backpedalling cuck
>karma system which has absolutely frick all to do with plot based player choice
then why did you bring it up in the first place? since nuking the ncr is simple -1000 karma and has nothing to do with plot as you suggest here
Special actually matters in NV
>yellow tint
see
.
>Special actually matters in NV
Does it? At least not on the level of F1/2. You didn't get much out of a low int character in New Vegas. Skills were what mattered more.
Low int dialogue is cut content, but there are some instances of it here and there.
You are coping, for example
>yellow tint
NV actually has different color corrections for different areas, for example, Jacobstown has no tint at all, Camp Searchlight is green, Devil's Gullet is red, Long 15 and Dry Wells are dark red etc.
>VA
FNV has far more professional voice actors, more than Deus Ex and F3 combined, and they do fantastic job at giving characters personality and life.
>RPG mechanics
Is plentiful, on the same level as 2, maybe even slightly more.
>moral choices
FNV is the only Fallout game where good and bad side is not all clear. You can also join the bad guys, unlike F3.
>Iron Sights
Exist, NV also has more weapon variety and uniques actually look and feel rather unique.
>muh plot holes
There are next to none. I dare you to come up with some.
I think the only time the tint changes in 3 is when you are near the tree sanctuary but I could be wrong.
Tints vary by location in both games.
Not in FO3 no. Everywhere is green.
Nope, check the upper floor of the red racer factory for example. Totally overexposed and vibrant.
New Vegas has it the same way, both drab and vibrant locations.
vanilla New Vegas sucks ass. Writing and quest design are good but everything else is shit
Only seething contrarian autists like hate 3. Everyone else thinks it's a fun rpg in a cool, established setting that they got to explore in 3d for the first time when it came out. Gets a lot of flak for the "writing", but none of the Fallout games have ever had a stand-out narrative (save new vegas and the DLCs, but only because obsidians specially went out of their way to make those above interesting).
I'll also never understand the gripe of "FO1 and 2 showed the west coast developed and rebuilt since the war and yet DC is still in ruins even thought it's been 200 years". Always thought it was pretty obvious that the key to the rebuilding of the west (outside the fact they had clean drinking water and farmable land) was the abundance of caravans moving materials around and being the backbone of the economy, which was really only possible because they were traversing very flat, very empty desert where obstacles and threats are rather easy to see coming. East coast has far more and larger urban ruins (just take the pitt, for example), forests, and mountainous terrain -- probably makes it far harder to move stuff around. Perhaps it's as simple as there's just less Brahmin to act as pack mules? And then you've got factions like the BoS being far more established, meaning the actual tech you'd need to re-start manufacturing is being hoarded by zealots.
Maybe there are actually big settlements akin to the hub or sanfran in the west, but just away from the DC ruins because the fact it's crawling with supermutants and that it's covered in a metric frick-ton of rubble made any thought to rebuild seem pointless? So all you have left is small towns like megaton and rivet city just managing to scrape by.
Over analytical morons ruin everything.
Yes.
Mostly yeah. We could have gotten Van Buren or Troika's Fallout but instead we got Oblivion with guns. New Vegas was just a swansong before Bethesda went full steamer ahead with F4 and the TV series. Now F3 isn't complete dogshit and there's elements about it that I like but there's very much a reason why it doesn't have the reception it once did.
Yes, supporting Fallout 3 over New Vegas has literally killed thousands of defenceless young trans-woman, it's honestly shameful you're even daring to ask this
It was janky as a result of the hardware of the time
The map was a top tier setting which instilled a real sense of the darkness and depravity of a post apocalyptic world
Is Fallout 4 worth replaying, even on console? There aren’t too many mods available for console. I feel like choices didn’t really affect the game much, so it’s not like I’d see anything new.
The sad thing is that these games aren’t canon anymore. It’s now canon that Vault Tec launched the nukes. I always held that as theory, but it was never canon.
Most console mods are aesthetic. It's not the worst I guess outside of framerate being 30
Vault Tec was never shown launching anything and the talks occurred years before the launch. Nothing changed
we don't know that vault tec physically launched them. it's more likely they use their pull within the government to get the government to launch or instigate a launch by china
only if you like scavenging in a survivalist mode. Then get Horizon total overhaul mod. It wont fix the dogshit writing and personally I have never even completed the main quest but instead use the alternate start mod to jump straight in the world. Never been in the starting vault
That design isn't derivative of the T-51b enough. Funny that 76s cover is just the T-51b again. (to be fair it is a sexy design)
T-51b is just better than the T-45, and T-60, both of those being Bethesda designs
You two morons going to explain how heavy power armor can fly in the Amazon Fallout canon series?
Idk I can see liking both. T-45 is basically the thinner predecesor to the T-51. T-60 has more issues, it's not nearly different enough from the T-45 desipite being post T-51? Now I hate the skinny Power Armor in F3/NV so in my opinion the design of the T-60 should have just been the T-45 from the get go. T-60 could have conveyed being the pre T-51 while still having some bulk.
I'm just not a fan of the thin and block look of the Bethesda power armors, or the presumed drop hooks on the shoulders.
T-51b is just leagues better. I'll throw in the Fallout 2 Enclave armor too. I think that T-60 (? I think) looks practical with its hooks, but it feels like it has too many little greebles and just doesn't look as distinct as the T-51.
Personally I'd say it's worth replaying just for America Rising 2, but that's just because I fricking love larping as the Enclave
How do they keep doing it?
>Will now outlive the NCR
Fallout 3 story wise would have made a lot more sense if it was set in 2099 instead of 2277.
Originally it was made as if it was during the date of FO76, and the date of 2277 came later so they can hamfist FO2 lore in it. This is why the game feels like the nukes dropped just a few years ago.
Yup
It's the New Vegas hatred that is unjustified, inorganic, etc.
i liked fallout 3 just to wander around and explore.
quests were obviously better in new vegas.
>Is the Fallout 3 hate justified?
yes.
3, 4 and NV are parodies of the fallout franchise.
the stories are shit, the music is shit, the dialogues are shit, the aesthetics are shit.
there is nothing to elaborate, they are just trash.
lets summarise the endings of 3, 4 and NV:
>i am the super duper mega evil bad 2000 IQ boss
>[SPEECH:100] Stop being bad. Go away.
>[SPEECH: SUCCESS] OK 🙁
>end credits roll
dogshit fricking trash.
>F1
>you can speech check the boss, but only if you did several criteria, like finding evidence
>because, lol, obviously a fricking 10,000 IQ endgame boss wont just go away and leave when you ask him to
awesome.
>F2 ending, Horrigan
>cant SPEECH this motherfricker at all, all you can do is SPEECH a squad of goons in the other room to help you
fricking fantastic.
You can fail your peaceful confrontation with Lanius even if you choose all the "right" options, which means you have to pay attention to what you're saying.
>F4
>Speech
lol, also I feel like you could defend Lanius's speech check since you have to actually debate him. Even if you the player find the logic moronic it was good enough for him. Eden is fricking stupid though, no defending that one outside of the slim argument that he's a computer.
>the music is shit
New Vegas reuses FO1 and 2 tracks.
>a fricking 10,000 IQ endgame boss
Master is objectively a moron who intends to replce the entire human race with Super Mutants but didn't even check if FEV fricks up with their reproductive function.
Fallout 3 is ok, New Vegas makes it look archaic though. I'm not a fan of DC just being a big pile of rubble that's a maze, or that Three Dog has a fraction of charm that Mr. New Vegas has.
I've avoided FO4 completely because I don't like having a predetermined background, or a voiced protagonist. I'd honestly prefer just some blank slate where you have to find this Shaun dude, than whats in FO4 currently.
That said, the version of FO4 thats on sale is that just the base game, or the Ultimate version with all the DLC?
Mr New Vegas is an AI so must be shut down
Both are on sale. Far harbour and Automatron are the only good dlc.
far harbour is way better than nuka world, and the quests all suck in NW, but the setting of a theme park is really cool. it was fun just going through each park like individual levels of an FPS. if NW is cheap enough, i'd say buy it - especially if you want to play an evil character, as that's really your only opportunity to do so in 4, unfortunately
>Three Dog has a fraction of charm that Mr. New Vegas has.
Genuinely awful take
i swear to god if i ever met the person who wrote dialogues for F3 i would fricking strangle him with my own bare hands.
>yes im a mutant 100% immune to radiation but please go have a nice day in a gas chamber, its your destiny!
bethesda should be dissolved as a company.
Correct
there's just very little redeeming qualities to Three Dog. To me, Three Dog is just like a modern shock jock mostly because however you resolve a quest, he stands on the opposite side; see Tenpenny Tower. While Mr. New Vegas is a charmer who's talking into the radio with a smooth voice, and memorable lines. He's also pretty neutral, and yeah he's an AI.
I think the hate is just a projection of the overall hate people have for Bethesda and what they are doing to the series.
I haven’t played fallout 3 since it first released but have replayed nv multiple times. Just started another play through of 3. Just left the vault. Should I drop it and play 4? Never played fallout 4 before
No, continue. 4 isn't going anywhere
Fo3 is shortest of modern 3rd person games so better replay it and then move to 4. 4 has alot of skyrim like boring fetchquests but fo3 has alot smaller quest log, but each of them feel very curated and special. Yeah the gameplay feels old now, but it has its charms.
no, play 3, it's very fun. grab 4 on sale (or pirate if that's your style) and try it after, but go into it expecting more of an open world action shooter with loot and branching quests, because it leans more into that than it does being an RPG. i'd also suggest at least the unofficial fallout 4 patch and buffout 4 engine boost from the nexus, 4 can get a bit buggy.
Thanks for the advice. Definitely going to replay 3 and take my time. I’ll probably just use fallout 4 as a sandbox for mods and mess around after I beat fallout 3
3 got me into the series and I give Bethesda the credit. They are good at getting people into a series and trigger people's lore autism where they spend hours reading up on lore.
That being said. I started with 3 and found it great at the time but I know full well it's a weak game and inferior to 1 2 and NV. And I can't even do a full playthrough of it anymore I get so bored
But again. I give it credit, the game does a good job being enticing to a first timer.
Same.
I'm going to give it another bash with TTW however.
I very much appreciate it's aesthetic and ost. It struck me as mournful, a feeling of we will never go back to how things were and invokes a feeling similar to Charleston Hestons angry and sorrowful reaction of seeing the statue of liberty.
How did things go so wrong?
And so that's how Bethesda locked me into and got me to love the series, I researched and read what Fallout was about the Fallout Bible and timeline, and getting into more rabbitholes and as I researched and saw what was mentioned in 2 and 1 it only served to make me WANT to play those games. And it worked.
I get that it off put old school fans. But personally I'm glad they were mostly hands off and only was Fallout on a surface level, cause the surface was so unique and otherworldly it made you want to dive deeper rather than the game taking you for a swim.
It's weird to explain. Maybe it's just rose tinted goggles. But I don't think that's the case cause I liked launch content 76 cause it gave off that same mournful and bleak Fallout 3 feel. It was what I wished 4 was. 4 is...idk feels like it was more ambition driven than vision driven a change for the sake of change type of thing
Nah, fallout 3 is awesome
Point Lookout was neat
Every area in 3 is hostile, which makes it a chore to explore. NV is far less hostile, in that regard.
>Every area in 3 is hostile
With the same enemies, same weapons, same loot... Seriously they couldn't even bother to retexture their own building they put themselves into the game (Bethesda Ruins).
>play 4
>get to the robot racetrack
>various named bots are running the race, announcer is giving the play by play, plenty of people around
>oh sweet, wonder if it's just betting or I get to build a race bot-
>someone tells "that's him"
>everyone turns on a swivel and starts attacking, including the racers
>it's just random dungeon #458
lots of dumb shit like this in 4 tbqh. the combat zone raider bar comes to mind. you think you're meeting the playable 'raider' faction of the game, then everyone just turns and opens fire as soon as you move a muscle
>Enter bar full of raiders
>They open fire
>How could this have happened to me?
It’s truly a mystery
>bar completely unguarded
>two in chains right in front entrance
REMINDER
Fo3 defenders are actually mentally ill
>media literacy
>Due to this overwhelming consensus, we were obliged to fight a massive war
At least twice a year for 13 years and it still gets me.
Why was Anchorage better at trying to be a shit FPS than Lonsome Road?
Anchorage had shit enemies and shit weapons. People call LR linear, but O: A is just as railroady if not more.
That' a bit racist towards Chinese people
It's a great game in everything *BUT* narrative (both character writing lore and world building). It translated isometric mechanics into a first person game fairly well to a degree everyone's beloved New Vegas kept most stuff intact, and Adam Adamowicz's artstyle was great. The problem is that Bethesda has been pissing away goodwill for a decade straight and they learned *nothing* from New Vegas and its reception. Fallout 4, Fallout 76, their treatment of their fanbases with the breaking of mods constantly on useless updates and talking down on Twitter by morons like Pete Hines, Emil's nepotism and now the TV show make looking back on F3 in a positive light unlikely
When it comes down to it, Fallout 3 has a nicer world to just roam around in but NV isn't trying to emulate that at all and is superior in many other ways. Just different strokes. 3 main story is batshit moronic.
Fallout 3 still has a bit of the soul of fallout in it, but it's encased in Bethesda's shitty understanding of the setting, and it was very clear then that they only cared about putting out the exact same story about the exact same factions over and over again.
It was the start of flanderisation
Nowadays, I really just view Fallout 3 as a weird tech demo that led to New Vegas. It's not really a good game, but it's more like a decent proof-of-concept/beta that got significantly improved with an extra 2 years of development.
Bros, what character build should I make for Fallout 2?
10 perception
10 intelligence
And what else? 2 Agl? A braniac twerp does sound kinda fun for a character.
I was just fricking around, AGI is very important. 10 PER is pretty good though, small guns are top tier in this game.
I don't mind going low AP as I'm familiar enough with F2 to play. I'm more so asking for character concepts to run with. I played a ninja type character in F1 and it was pretty fun.
Nailed it's atmosphere.
Should have been set parallel to 1.
We can all agree on one thing at least
Best companions in the series
Besides Butch, Fawkes and Dogmeat I literally cannot remember any of these people
They were all Karma locked. Not sure why they put Jericho in the first city you come upon when he is negative karma too. You csnt get a good Karma follower until Fawkes of Star Paladin
I guess to reward you for being good even though there was no immediate reward since those 2 are pretty strong, Fawkes especially.
Eh, I didn't find them that special
roster rating: 2 > NV = 4 > 3 > 1
I felt like a king when I was able to exploit it on 360 to have 5 followers at once
0 personality squad.
But enough about your family
Sorry man but none of those moronic personalityless gays that no one remembers can hold a candle to NV companions in any regard, your projection is silly btw and it shows you're insecure.
>I love gay companions
Kek
Better than le based black queen BoS initiate or an bisexual slave. They were also written far, far better and more thought was put into them.
Is that the best you can come up with?
>thinking about come
If you like four's companions then you should know every one of them is bisexual witch make them all homosexuals like you.
They don't even come close in personality to most of the companions in 2. NV at least had enough sense to add companion quests to flesh out it's companions too.
This is ironic, it has to be. Even Fallout 4 had better companions.
i literally only remember Fawkes and the robot salesman guy
It's interesting how few people remember Butch.
TUNNEL SNAKES RULE
I remember Butch. I watched radroaches eat his mom. He was too annoying to want to be around so I guess that's why I didn't realise he could be a companion.
oh i remember Butch alright, just not as a companion
He was in the Rivet City bar of all places
After the missable trouble on the homefront quest (I think you have two weeks to complete it), he holes up at the muddy rudder. There's not much reason to go there other than two quests total.
He's also very underpowered by then. It's after the enclave shows up, and he has a tunnel snake outfit and a 10mm pistol. At the same time you can get star paladin cross who comes in with PA and a laser pistol. You can give Butch better armor, but he's more of a novelty.
I always take Butch with myself in TTW just so I can leave him in the impersonation school with fellow greasers.
Frick no those guys all suck dog meat dies in like two hits. Fawkes only follows you if your good and fallout 3 is only fun if your evil, Charron is alright but only alright, Clover dyes in three hits, if you run with a tunnel snake your a homosexual, the mister handy dyes in five hits, and the other I never once used.
What hate?
I think Bethesda deserves a little credit for withholding raping the West Coast as long as they did. They could have made Fo3 a direct continuation of the series but decided to go to a completely different area. They also had to awkwardly shoehorn in some factions/enemies of the older games to make it work. Well what little respect you could have for them doing that is gone now that they have made the TV show.
Agreed. But the show still hurts.
They can easily say that the events of NV end is what contributed to the NCR fall if they really want to wrangle it.
Post the meme. You know which one.
No, it isn't. Not because Fallout 3 is simply a masterpiece, but because Fallout 4 deserves every single ounce of hate Fallout 3 gets.
this is the best and most civil fallout thread since the show premiered. thanks, lads
This picture always bothered me. Why is his jacket only buttoned at the waist?
Too hot to have it completely buttoned up but too cold to take the jacket off.
I'm about to ruin it. ahem
>Fedoraout: A post-interplay agility build game
>Redditout 2: A post-quip reference game
>Pajeetout 3
>Troonout: New vegana
>Skills are out 4
Tactics and BoS gays win again
>Lore is out Tictacs: A post-aborted jagged alliance game
>Diabloout: Bawls of Steal
AND I LOVE THEM ALL
Because the schizo and shartygays aren't spamming bait images. They are the real impetus for the shitshow that is modern Fallout threads. Before then NV had regular threads with actual discussion and 3 was barely mentioned and not even in an extremely negative light.
you ever notice that fallout 3 has no organic discussion
no one actually ever wants to talk about the game, maybe its because it sucks donkey balls
No moron, genuine discussion can't happen here because New Vegas gays rush in and say how shit it is.
Every single Fallout 3 thread I have seen, without exaggeration, has just been at best a bunch of 3gays shitposting about NVgays until they stop getting (You)s
I don't remember a single thread about it before gayio.
I don't play shitty western games, I don't know.
name 3 (three) good eastern games
>hard mode: NOT Nintendo
I like 3 and like NV.
4 is okay but I never finish it each time I start.
I won't touch 76.
Didn't like 1.
2 was good.
yes
Starfield and 76 have way better skill/perk/reputation/background checks than NV.
Sure Todd.
>[Medicine] Your vitals are... no no no no
Shit I lose hard every time
Having to play a dunmer who has literally never heard of boethiah
pain
The art direction and music is nice, but everything else about the presentation is very unconvincing. New Vegas really just stepped up every level that was possible.
if I was going to get FO4, PC or console?
PC for modding, Otherwise it's pretty much a console game.
It's extremely pertinent to warn you that Fallout 4 is not an RPG, it's a looter shooter with extreme use of Skyrim's radiant quests (Artificial Intelligence spawns content like a hamster wheel). You will not get even a fraction of Fallout 3 in 4 and that was their first entry from Bethesda. FO4 is a boring looter shooter without towns or RPG decision making.
PC VR
Fallout 4 is a looter shooter with artificial intelligence created quests. Fallout 3 vs Fallout New Vegas is a question of do you want virtual tourism Washington DC game or side quests game with more refined shooter mechanics?
Concisely put.
>bethesda secretly develops and releases fallout: republic
>it's an isometric turn-based RPG set in the NCR directly after the events of 2
>chronicles the slow decline of the NCR mentioned in NV
>quests dealing with the war effort in the mojave
>culminates in the nuking of shady sands to tie it in with the show
>it's actually good
>oldgays, newbies, showgays unite
>new fallout golden age begins
>we all get big tiddy goth gfs
>todd gives each of us a voucher for a free cola
believe
>todd gives each of us a voucher for a free cola
>not nuka-cola
you had it man
Never ever. But one could dream.
>bethesda game
>it's actually good
You need to go easy on those drugs man
Hate for a video game is never justified. It’s always childish sperging.
Bro it's a binary world now
Love for a video game is never justified. It's always childish autism.
Playing a video game is never justified. It's always childish.
both games are great but games like NV, 1 and (depending on who you ask) 2 are just in a league of their own. the exploration in fallout 3 has to be my favorite part, it's one thing bethesda could NEVER get wrong until fallout 4
also, let's not forget that without fallout 3, new vegas would never have its engine or assets ready out the oven for them to work with and improve
Fallout 3 is made so much worse by Fallout 4's existence in the same way that BotW is made even worse by TotK's existence.
It just shows that its shortcomings were intentional and they never cared about improving it. I remember being mildly excited for Fallout 4 before the E3 reveal, hoping Bethesda might have picked up a few pointers from New Vegas, and the game looked like fricking shit.
Fallout 3 is shit because the developers wanted it to be shit. Same with BotW.
calm down gay, you care too much
That guy was voiced by the Persona 3 protagonist.
Yuri Low has voiced every side character ever for the past 20-some years and will probably continue to do so for another 20-some more
no and yes, new vegas came after so it was much easier to build on already existing foundations and make improvements. but todd didn't learn nothing and made things much worse with F4 being completely stripped of what makes an rpg an rpg.
i played so many hours of fallout 3 during a rough time for myself so i'll always love it more than any other fallout.
Played it again recently (via TTW). Honestly while it is isn't as good as NV, it is absolutely not as bad as Ganker would have you believe.
Yes.
Boy that's a lot of trannies
Holy shit
Yes, Bethesda took a classic roleplaying game, tore off pieces of it that they thought looked cool and sprinkled them around in their little open world shooter where just everything doesnt make any sense if you think about it for a few minutes. This is however something the casuals loved, an open world game with a "fresh" coat of paint for the to loot and shoot in for hundreds of hours while "roleplaying". The hate is entirely justified.
Fallout 4 was beta testing Bethesda's artificial intelligence spawn engine for Starfield. Bethesda games with handcrafted game design have charm, even autistic quirk like Fallout 3. In spite of all its issues, at its core a human made Fallout 3 and you can see what ambition looks like from all the angles at the cost of poor writing and little quests in a dense Washington DC.
Fallout 4 isn't in the same family. Starfield is radiant quest givers make you go to radiant planet which spawns radiant biomes and radiant animals on radiant landing zones cutscenes. Artificial intelligence ruined the last two Bethesda games and Elder Scrolls 5 will pump more A.I. because it's a fad to use it now.
nah, it aint hated half as much as it should be
>inb4 i'm a new vegas troony
Rent free
>inb4 todd "revived" the franchise
Proving my point.
I just tried out 76. Why is it running better than 4? 4 slows to a crawl every 10 seconds or so but nothing like that in 76. Surely, it can't be the mods?
How many mods are you running? Are they heavy ones? Depending on which ones you have, the slowdowns would be justified.
Got like 20+. Nothing truly massive. Weird.
Yea. Probably some soft incompatibility.
Also, sharing mod stories?
>get conned into trying F4 again to try survival mode
>who knows maybe i'll be engaged enough to finish it this time
>survival mode doesnt allow saving outside of beds
>have to chug several bottles of water a day to not die from dehydration
>have to eat several dinner sized meals a day to stay from starvation
>wow just like I imagined these Black personhomosexuals at bethesda to design a survival mode
>go into menu to try and change the hunger/thirst/tiredness/passing of time rates
>you cannot change anything except the passing of time
>well maybe I can install a mod
>last mod that let you customise survival mode mechanics was updated in 2019, incompatible with newest version of a single player game released in 2015
>ok mayb-
>go into terminal
>do you remember getting stuck permanently while trying to access a terminal in 3/New vegas? I do.
>same bug triggers
>due to being so caught up with trying to mod the game that forget to save, last save was from beginning of game, 3-4 hours ago
>actually laughing
>dont even get mad, go out with some friends later that day
>tell them what happened earlier, they laugh with me
Bro your ini?
Imagine being filtered by Fallout’s difficulty. That’s fricking pathetic.
https://www.nexusmods.com/fallout4/mods/37599
>survival configuration menu
>updated one year ago
>now shut up, you whiny moron
God smiles whenever an NMAtroony kills xerself
Could have to do with the fact fallout 3 didn't really run for like a decade and the broken steel dlc has some good stuff but makes exploring hellish.
I'm starting another Fallout 3 playthrough, what are the good mods for engine fixes and bug fixes? I don't want to get TTW so please don't recommend that one.
TTW
uninstall.exe
Fallout 4 is 3 but worse in every way except the shooting.
Idk, I don't remember F4 being quite as moronic as F3.
>Tranquility Lane
>Megaton
>Little Lamplight
>Vault 101
>Three Dog
>That fricking scientist that made literal fire ants.
>Fawkes and his destiny bs
>Mothership Zeta
>Operation Ancourage
>Ghoul boy in a fridge that didnt need food with his family 5 mins away after 200 years
>ghoul farmers up the road making food to survive
he survived by eating the food in the fridge, there you go.
Why did they think that quest was a good idea in any way
Honestly having a weird absurdist quest is no big deal, but bethesda not knowing how to let the player know it's a joke is the actual issue
Is Mothership Zeta canon?
It's never clear but for my sanity I'm going to say no. I chalk it up to being F2 4th wall break/Wild Wasteland encounter tier.
Yes
Why wouldn't it be?
Ancourage
What WERE they thinking, making a Call of Duty mission as a DLC for their game with absolutely fricking rancid gunplay?
Conceptually is was fine
That's basically Fallout 3 in a nutshell. There's lots of cool concepts that just don't get taken advantage of. A Brotherhood civil war between the Lyons and Outcasts could have been really cool, but they both suck.
Fallout 3 has moronic narratives, Fallout 4 has a moronic tone and aesthetic. Fallout 4 looks like Mattel built the everything.
>writing is just as shit
>story is just as shit
>characters are just as unsuited for the world
It was ok on release but New Vegas outdid it in almost every way and it's just not as good as New Vegas is.
>better gunplay (iron sights, strength requirements for heavier weapons that affect accuracy IIRC)
>better story (rather than binary good & evil BoS vs Enclave you have 3 major factions + going independent, and the ability to interact with most other minor factions which can affect what happens later on)
>better weapons (wide selection of unique weapons with their own graphics, ammo system where you can use specialized ammo against enemies)
>perk system is once per 2 levels rather than once per level because it was too easy to become OP due to how many perks there are
>karma isn't as important as it is in 3 and only affects what end-game perk you can choose and whether Cass will continue to be your companion (in 3 your karma affects what random group of enemies starts hunting you down, you can just donate purified water to a homeless man endlessly to gain max karma and what companions follow you depends on your karma)
>more interesting locations despite both games being in big wastelands
>generally better DLCs (Dead Money, Old World Blues and Lonesome Road are way better than Mothership Zeta, the Pitt and Operation Anchorage, except for Broken Steel which basically extends Fallout 3 as a game)
You can point at most things in Fallout 3 and say "New Vegas did it better".
Broken Steel is the worst dlc in fallout 3's line up you can't tell me you enjoyed fighting nothing but albino radscorpions and super mutant overlords.
The Pitt and Point Lookout are better than any other NV DLC but outside of that I agree with you. Except the Fallout 3 map is probably better than NV, even if 3 doesn't have anything quite as kino as the strip itself. Atmosphere of Fallout 3 is definitely its strength, but with the years I've come to prefer the NV setting over it, even though I do kind of find 3 to be the more atmospheric game of the 2.
Why do people care about the story so much in these games when comparing them?
If we were comparing really narrative driven experiences that had no wider world then yeah it would matter
But once you do the story in New Vegas that is all there is. The exploration is totally lacking
While even if the story in Fallout 4 isn't as great there is still an entire great wasteland to explore plus great mods like Sim Settlements which could be its own massive DLC in of itself
>The exploration is totally lacking
I felt the same way with FO3 simply because every single place looks the same, and lovecraftian bullshit Bethesda added to the game is trash.
Just get TTW
It adds loot from New Vegas
Too hard to install
I'd rather play them separately.
Because Bethesda barely makes cohesive stories, let alone decent ones.
Fallout 3 is mostly a linear experience where you join up with the Brotherhood of Steel and at the very end of the story you get the option to do "the good thing" by nuking the Enclave or "the bad thing" by nuking the BoS, but that was fine at the time.
Fallout New Vegas branches off into 3 factions that you can join or alternatively just take over things by yourself, including the NCR, Mr. House and Caesar's Legion. They're all pretty fleshed out factions, the NCR is shown to be generally incompetent and overextended with a lot of different problems, Mr. House is an old world billionaire that treats everything like a business but is generally amenable to the Courier, and Caesar built his empire out of all the tribes he subjugated after taking control of a tribe that kidnapped him and it's noted multiple times that it might break apart if Caesar dies. There's also different minor factions whose allegiances you can secure, including the Great Khans, the Boomers (ex-Vault residents from a Vault that was very heavily armed), the Brotherhood of Steel, the Enclave and so on depending on faction, and you can just be diplomatic for most factions until you're required in another's quests to piss them off.
Fallout 4 was where Bethesda took an idea off of New Vegas' faction branching but the way they handled it is pretty poor. You can join up with the Brotherhood of Steel, the Railroad, the Institute or the Minutemen but all of them except the Minutemen have some awful characteristic that makes them unpalatable (at least the Legion was obviously evil), the BoS hate all the sapients synths, the Railroad are barely fleshed out and prioritize synths above anyone else and the Institute is majorly responsible for the Commonwealth being in such a shit state (but the protag's son is leading it, and he'll be sad if you don't join it). The Minutemen are basically the "I just wanna do good" route.
Bethesda apologists are subhuman shitskins who viciously defend anything they played and like as an 8 year old, even if it was total garbage such as, to pick a random example, fallout 3 for xbox 360
Plot is dumb. If you get past that you're fine then.
I'll give 3 the benefit of the doubt by putting fallout on the map, and making 3d work,somewhat, even if the story is mid as hell, decisions and skill checks are next to non-existent, but without it we would've never gotten NV in the first place.
I find it hilarious that 3 and NV fans can unite in knowing how fricking awful the writing is in 4 and bethesda could somehow make the experience even more garbage
Since the show's canon exist now and its revealed its just Todd cleaning house making way for his gay ass east coast lore, one can only speculate how the experience in the inevitable 5 is gonna be
I like 3, NV and 4
I do think NV is much better though
Are Fallout 1 and 2 worth playing or are they severely dated and janky?
How old are you?
I'm a 33 year old deeply closeted gay man.
Then you don't have to ask if Fallout is dated. The question then becomes, do you still remember how to operate a computer?
They're shit and you can't even kill a rat eithoit dicerolls
I'm a zoomer and they play fine. Make sure to go into the options and speed up combat and set running to always. Also hit F1 in game to learn the hotkeys. Then you should be in for a good time.
I'll never understand how people cant get into 1 and 2, when you get past the barrier of controls and creating your character, they play perfectly fine.
make sure to speed up combat animations
As someone who hasn't tried them out yet, it's mostly just hearing about getting softlocked by not picking the exact stats to fit each situation.
Just do 10 agility and tag small guns and you can’t get softlocked. It’s worth it, it just requires a few hours adjustment if you’re coming straight from the 3D games for the first time. The combat becomes surprisingly satisfying, especially with how much detail they put into their character animations.
That's the nature of Fallout and CRPGs in general. You're not going to do everything unless you want to grind away. It's to encourage replayability. Doesn't mean you can't handle most situations with most builds.
As long as you have a balanced S.P.E.C.I.A.L stat build with evenly spread out, you can handle most situations, even a lot INT gay can fail their way upward to beat the game , I think having slightly high Agility for higher movement points and high Perception for better aiming crits are usually the go to for gun builds
The controls aren't even that bad. You press space and enter to end turns or combat as a whole and use 1-8 for each skill. The rest is just point and click. I've played games with far worse UIs (System Shock 1).
The enemies sliding away each time they're struck in melee seems really annoying, not to mention, totally unrealistic and moronic in general. I could belive someone would get knocked on their ass with a sledgehammer, but to slide three meters away? Seems very tedious.
In the 3d games, melee is viable pretty much from the start. Sure, you'll probably shoot enemies in earlu game from time to time, but melee only is a sound strategy.
That rarely happens. And when it does I don't mind cause it's funny to watch. You also don't have to go for unarmed if you think it would be unfun.
The gameplay is tedious and unfun. I had to force myself to complete them.
just not a fan of isometric turn based combat
Try a speech build then.
because turn based combat is boring as frick.
I actually played F1 for the first time 3 years ago, and yeah the controls get some time to get used to. But 3 hours in, I was completely immersed into the game, more so than many modern RPGs. Shit's magical.
Speed up combat animations, understand that you don't have to take on every fight (especially in the early game), and know how to build your character.
Gen Alpha will be too stupid to even change the window resolution in Fallout 1&2.
What's a window
What window resolution? Fallout 1/2 are 640x480 only. As Godd intended.
>As Godd intended
>Even though Todd was working the printers at bethesda when Fallout 1 was in development
Actually it would make sense that Todd would want the games to be played on shit resolution as it would make the newer entries and maybe Starfield (lol) more attractivd
It's also how the games shipped. higher resolutions are thanks to fan patches that Bethesda now includes with Steam/GOG copies. F1/2 were originally 640x480 only. They actually look quite nice on a CRT display at that res but they are fuzzy on modern displays.
I played Fallout 1, Fallout 2, Fallout TACTICS, Fallout 3, Fallout NV and Fallout 4. I like only two of those games.
>Fallout TACTICS
>Fallout 3
I did not like Fallout NV or Fallout 4 and quit both of those games after a few hours in. Fallout 2 and Fallout 1 are ok but did not grab me like Fallout TACTICS and Fallout 3 did.
What flavor of autism do you have for this to be the outcome? bizzare choice of games.
No autism. I am just way older than most people on this board so i started with different games than most and played them in a different order.
Why does my character throw grenades like half a meter forward in Vegas? Is throw length related to the explosive stat or what?
And me in the clouds above, as an angel in heaven, thinking every Fallout game is really good except New Vegas.
>worst Fallout is a chad
fallout 1 and 2 trannies need to be banned
You're confused: fallout trannies are those who exclusively play New Vegas and only pretend to enjoy the original games so much as it aids their persecution complex (see how quickly they turn on the original devs for not buying into their delusions)
You're both confused actually. All trannies are from 4 and 76, but the seeds were there starting from 3.
t. Fallout troony who exclusively plays New Vegas and only pretends to enjoy the original games
>t. Fallout troony who exclusively plays New Vegas and only pretends to enjoy the original games
Reminder that it was bethestroon that included crossdressing.
It says more about you for putting this female dress on your male character, troon.
It says more about bethestroon for putting in such features TBHDESU, but keep coping lil troonie.
Dilate, bethesdrone
>and only pretends to enjoy the original games
That is truly bizarre. Never before have I seen a fanbase so committed to lying about loving something, at least not face to face. You read about hysterical stories like this from hundreds of years ago and can’t believe people still have that type of behavior hard wired into them. Reminds me of this quote. So many fake Fallout 1 and 2 fans, but they’ll wage war to defend them.
T. Bethesda customer support
>muh lies
Nice try bethesdrone.
Start with Fallout Amazon TV show 1 INT fanbase of balding millennials and HRT ADHD zoomers.
I can't wait for the day fabio and shartygays die so we can finally have civil threads without this overt fanboyism and ESL bait memes.
t. TTW player.
>can't wait for the day fabio and shartygays die so we can finally have civil threads without this overt fanboyism and ESL bait memes.
t. TTW player.
Retconning the Fallout 4 protagonist to be one of the war criminals from the Fallout 1 intro is the appropriate logical conclusion to the way Emil and Todd run the Fallout franchise as nothing but "epic" references to past titles without any thematic substance. One day Todd, Emil, and Amazon showrunners will die from their HRT pills in their sleep.
100% true but Nate the Rake is funny. I don't mind that bit of Beth canon even if they do.
The fricking audacity of complaining about modern Fallout being nothing but 'references to past titles without any thematic substance' and using a fricking Awakening pic.
it was the one thing Emil has done right in the past decade and he still backpedalled on it.
>will die from their HRT pills in their sleep.
Rich, coming from a vegastroon
Shut up Emil
If you wanted a sequel in the same area you are, unironically, as moronic as Todd, Emil and the show writers.
Every game should take place in a different location, moron. Otherwise you have to pick a canon ending and make all the other ones irrelevant.
Fallout 2 literally is a sequel to Fallout 1 and has a canon ending as its backdrop. Go take your hourly HRT pill, better yet, go down the whole bottle and die in an afternoon nap, Todd Howard.
Fallout 1 and 2 each only have 1 real ending, you dumb autist. New Vegas has 4 faction endings. Making another game in Vegas would mean making 3 of those endings irrelevant, because they'll always be the "non-canon" endings. Beyond that, everything worth exploring in the Mojave was covered in NV. To have enough new shit to justify making another game you'd have to pull it all out of your ass.
Ever thought about the fact if you were gay in Fallout 1 then Fallout 2 couldn't exist? Shut the frick up gay, don't ever reply to me again in this thread.
How could you possibly give a frick which ending is canon or not? If one makes the sequels more interesting then that's fine. Worked well with Metro 2033. Stop being a fricking autistic homosexual who cares what's canon or not.
>more autistic persecution complex shit
Wow, obsidrones really ARE trannies kek
huh?
Bethesdrones call others "trannies" while playing this. What a joke.
https://www.nexusmods.com/newvegas/mods/67939
Vegasisters... our response?
>in this very white game
wtf I love NV even more now!
Why are you comparing built-in trooning with this, gayio?
Your mind is rattled and rotted by the word troons. What you posted has nothing to do with any context you posted before. You need to accept you jack off the femboy hypno.
You'd see how it's related if you knew how to read, xir
>read page long manifesto
Nah
They are obsessed with making Nate into a character beyond blank slate, but insist on making him the most boring 1-dimensional character possible. Like why show pre-War life if you aren't going to show the problems with it? Nate being a war criminal was the only good decision associated with Fallout 4.
NV is the superior game but I actually enjoy FO3 even though I accept that it's basically fan fiction. You can tell Todd was excited to have the opportunity to make a Fallout game set where they live, but the writing and factions simply do not live up to 1/2.
I love the Capital Wasteland and the ambient music.
The ambient music in FO3 is really good.
Why does my character throw grenades like half a meter forward in Vegas? Is throw length related to the explosives stat or what?
Why does my character throw grenades like half a meter forward in Vegas? Is throw length related to the explosives stat or what?
Long story short: No.
I think what's funny about the hate between fanbases is its an argument over one having shittier writing than the other when both of them have boring writing. What's fun about the Bethesda style fallout games is just solo exploration in an evocative environment, not talking to moronic npcs who feel like babys first politics class
No, NV owes its existence to 3
We would've had Van Buren either way. With that said, FO3 is still irredeemable garbage.
No, interplay was crashing and burning at that point. Fallout had a rough history, we got Tactics and BOS instead. The 4 and 76 of their day.
I still wish Van Buren got made in someway. While New Vegas borrows and builds on some of the ideas. Van Buren still had a unique setup for a plot The idea of breaking out of a prison which you then find out is a glorified test lab and have now unwillingly spread a deadly virus sounds kino as frick New Vegas is more of a Fallout 4 in timeline from what I've gathered.
I'm surprised it's not a NV mod.
The canceled f3 has nothing to do with NV aside from a couple of minor NPCs getting recycled.
It would be a completely different game, and the scope of Van Buren was massive in comparison to New Vegas. Just look how big the map was supposed to be.
I fried my dopamine receptors and i'm not arsed arguing with you. Anyway, a simple map expansion would be cool, you don't have to recreate the story 1:1
tbh I'd like to see one of the Van Buren Recreations try to fit within the canon of F2 and NV, rather than go strictly off the documents with the beta versions of their NV characters.
Same, it would make more sense as a sequel. I like the idea of the games making a bridge between the coasts, expanding West to East and vice versa
If only we got that instead of whatever the frick the TV series is. At this point I'm starting to except the slav fanon more.
Now that the Legion are dead, when are we getting a game set here?
It is in progress Look up Revelation Blue. There's also some other Van Buren recreation attempts. Fallout Yesterday on F2s engine, and a Van Buren recreation on unity trying to be accurate to the tech demo itself. I'll be honest I'm not sure if any of these will survive. It's similar to how Half Life 2 Beta mods never make it out alive.
Van Buren's design documents look like someone took a steaming dump on a piece of paper. It took alot of effort for New Vegas to pluck every little diamond out of that pile of shit. If you've ever felt like there was a piece of writing or design that was jarring in New Vegas, it was likely from earlier in development when they were sticking closer to what they had from Van Buren.
Van Buren would be considered a masterpiece if it was ever released. The only thing that's bad about it would be its 3d engine.
Van Buren would have been what shitposters say Fallout 2 was.
Fallout TV show watchers are subhumans. What is the no mutants allowed verdict btw?
It's over
Fallout 2 and 4 are rancid pieces of shit.
Fallout 1, 3 and NV are good games.
I'm thinking about trying this series. Are Fallout 1 and 2 really that bad? What about those Brotherhood tie-in titles?
>I'm thinking about trying this series. Are Fallout 1 and 2 really that bad?
They are the peak of the series, they just have a gameplay style that is not palatable to modern audiences.
1 and 2 are night and day in tone. 2 is filled with so many moronic references and jokes that it's almost Borderlands-tier.
On average, 2 is whackier, but it is because there are massive spikes in concentrated stupidity. San Francisco and the talking deathclaws. The baseline for Fallout 2 is around the same level as Fallout 1, Fallout 1 just doesn't have any sections that are overwhelmingly stupid. Fallout 2 isn't Borderlands-tier.
I never got the hate for San Fran. Are The Shi too exotic or something? Hubologists as well, outside of the celebrity joke they're just run of the mill cultists. Like the Children of Catherdral if you divorced any of the reveals about being a front for the Unity. Talking Deathclaws I can see more but FEV is bullshit juice and Goris is cool so I roll with it.
The Hubologists in general. The Hubologists and the Shi both being hyper-advanced and out of whack. The stupid Dragon versus Whatever that guy was thing. It's just a heavy concentration of really stupid ideas and references that break the tone and the setting to some extent too.
>The Hubologists and the Shi both being hyper-advanced and out of whack.
But not The Enclave, or Vault City? I feel like the hate comes from it being a more foreign culture type not found in modern America, same with the hate for Tribals as well. It just never bothered me.
The Enclave aren't really more technologically advanced than you would expect from the remnants of the pre-War military industrial complex. They are also the main threat in the game, their presence in the Wasteland is in line with their technological power. Vault City is not advanced. They have fancy turrets, but they can't even deal with a group of bum-ass gangsters hired by the NCR. The Hubologists, on the other hand, have a literal spaceship. And the Shi are around the same level in terms of bullshit technology. They are just stupid factions that frick over the setting.
The spaceship I guess could be overkill but iirc it was non-operational, that's why you syphon the fuel from them into the tanker (actually the working tanker is probably dumber imo). All I recall of The Shi being advanced is their computer, nothing out of place that you also wouldn't have found with the Brotherhood or The Glow. Maybe San Fran wouldn't have been so hated if they eased you into the out there concepts more. Like splitting the Hubologists away from The Shi into another location.
If you are too stupid not to find sf embarrassing I will not be able to argue you into it
Fallout 1 and 2 are excellent titles and are worth trying. The brotherhood games are either Tactics which is a squad combat game a la Jagged Alliance, or Brotherhood of Steel which is a PS2 hack n slash. They're okay.
>Bethesda game
Yes.
Fallout 3 and 4 are fun as long as you don't think too hard about what's going on and the implications of various plot threads. They're fun "system" games but struggle at the actual story part.
I've bought new vegas twice and played it for like 50 hours total (20 on my first attempt and 30 on my second failed attempt) yet never had any fun with it despite liking fallout 3. what am I missing?
Fallout 3 is fine. It's mainly autists who take
>Fallout 3 is a flawed but overall enjoyable experience
and turn it into
>Fallout 3 is worse than aids and if you like it you should die and Todd Howard killed my entire family
Bethesda seem prone to attracting the most deranged c**ts around. The only silver lining is they're easy to piss off, just mildly complement anything Bethesda has done and watch as they foam at the mouth.
>The only silver lining is they're easy to piss off, just mildly complement anything Bethesda has done and watch as they foam at the mouth.
It's funny because while in most cases this would be an exaggeration, it's completely accurate here. I've seen these people seethe in YT comments and in Nexus over something as simple as someone saying this liked something from Fallout 4. Not even the game itself, mind you, just a gameplay element.
and fallout 4 won
>Is the Fallout 3 hate justified?
YES
exploring and roaming the world: fallout 3
story and roleplaying in general: new vegas
I liked exploring in fallout 3 but new vegas' world is just a desert. The story in fallout 3 is basically a cod campaign with how linear it is (black ops 2 had more branching points than fallout 3) but exploring dc and finding hidden quests and the likes is pretty fun
If you only like exploring and roaming the world is fallout 4 worth trying?
Yeah. Verticality is a major thing in 4. Lots of overpasses and climbable buildings, lots of interesting ways to enter locations.
They shit the bed with the glowing sea when it comes to exploration though.
i like the glowing sea though. the buried buildings and silos that you climb down into remind me of 'a boy and his dog'
New Vegas had such a cynical look on the Brotherhood of Steel. Which Fallout is best if I just want to larp like a steel paladin with all the initiation rites from the show?
Fallout 4, no contest. Fallout 1 and 2 maintain a fairly negative view of the brotherhood of steel. Fallout 3 has the generic goodguy aspect, but I don't remember them being especially religious seeming.
That said, I urge you to strongly consider why in a world where America is at least partly responsible for the nuclear holocaust was written as such that the armed forces' legacy is a gun-worshiping cult of religious extremists who actively and violently snuff out the last remnants of the american traditions of democracy in a bid to control people "for their own safety. "
I know, I feel that way too, but I just want to indulge for once. I played a bit of Fallout 4's BiS questline but it seemed to reolve a lot around synths, it's not the whole questline right?
Brotherhood of Steel are not negative in 1 and 2.
In 1 they're rather neutral. They are buttholes for sending you to The Glow in order to join their leadership but at the same time they help with the mutant threat. In F2 they're hardly there. At best they comment on you because you're a desendent of the VD and try to push on The Enclave but they're basically non-existent and likely focusing on R&D for the NCR before flipping their shit and destroying their gold reserve.
I replaying 3 (TTW) now and it's not that bad, but the story interaction leaves a lot to be desired.
No. Fallout would be long dead and forgotten without it.
go back and play 3 after NV and see how insanely fricking simple it is
huge chunks of the map just have damn near nothing in them (note how you get taken north ONCE through the whole story), DR sucks fricking wiener and balls, skills are ass and lopsided because of the guns division and the fact that you don't even start getting decent energy weapons until the last few quests when the fricking Enclave show up (also melee lmao), VATS is even more necessary because the base gunplay is trash, and to top it off the story is batfrick moronic and the ending literally had to get fixed with paid DLC
the only part of 3 that is remotely interesting is The Pitt and that's because it doesn't treat you like fricking Jesus and put you in a good/evil Karma points situation where you go with whatever the writers chose as the """"correct"""" option
God, New Vegas fans are insufferable, just accept your game is boring and stop shitting on Fallout 3, you virgins!
I like both games but new vegas gays act like their game is the greatest thing ever created. They will constantly shove it down your throat especially if you say like other fallouts more
Yes. The best description of it that I've heard is that it's the fanfiction of somebody who enjoyed the original fallout games, but doesn't understand the world and lore
btw any total conversion mods you anons recommend? I know The Frontier was kind of a disaster but any others of note. The slav Fallout games seem to get mentioned semi regularly.
Bethesda's Fallout will enver have dialogues like this
Depends on who is giving it. Classic fans (and NV fans) genuinely have a lot of real complaints about the game. Fallout 4/76 fanboys or any other Bethesda children literally can't comment on this game since it does things a lot better than any of their golden gooses, despite its flaws.
Just comparing this shit to Oblivion and Skyrim:
>an actual dialogue system that isn't vague utterances like "News" or boring exposition dumping like "What's the weather like?"
>DLC that's actually good and improves the base game, also it has more than 2 expansion packs and zero microtransactions
>also somehow has more responsive combat than oblivion or skyrim
>an actual skill/attributes system
And there's way more to be said about Fallout 3's strengths in comparison to Fallout 4, which pales even in comparison to the aforementioned.
The game isn't as good as 1, 2 or NV but it can be forgiven if it was just subject to growing pains due to the new direction of the series. But Fallout 4 came out and it ruined the reputation of this game, because while NV improved on 3 a fair bit, 4 completely did away with it all.
There's some kind of magic to the shitty look of NV. I find it supremely comfy
new vegas is so hilariously bad and rpg codex cucks have been coping about it for over a decade now
it was never good, and never will be good
Hi Todd!
nah bro, its trash
open world game that railroads you goes right into the garbage dumbass
>open world game that railroads you goes right into the garbage dumbass
Not that anon but this describes FO3 perfectly. Every direction you try to go end up in a big wall of literal trash and invisible walls. "Open world" my fricking dick.
>almost 8 pm in Italy
Yeah it's gayio alright.
who?
This Italian schizo who has been throwing a tantrum over 3 losing a strawpoll for five years. He’s the one behind all those ESL chad edits.
I was told by discordtrannies that NV is bad solely because it represents the alt right den of incels on Reddit. can someone explain whatever the frick that means?
In what way, other than online war culture, is the actual games coded in a way that makes trannies uncomfortable? I thought it was just common sense than FO3 is a dogshit game that people just accepted due to being a new Fallout. Then NV came out and they were like "Oh shit this game is better".
Because you can side with the Legion? You can also side with the Master in F1. Doesn't make it the canon ending.
FO:NV felt like the devs just made an interview with me for the next FO game and accepted all my demands.
It takes everything FO3 did badly and changed them. You have actual different endings, your choices actually matter and you can be good or bad if you want. The game is a lot more balanced and every path you take will give you many options for your build.
But it has a tiny map and no secrets
It has a bigger map actually.
>muh secrets
Like what?
It doesn't but nice try and secrets unmarked places and random encounters
>It doesn't
Lmao moron
>Fallout 3 – 8,462 sq mi
>Fallout New Vegas – 8,502 sq mi
And
>muh unmarked locations
NV has more
>muh random encounters
None of them are really "secrets" when you can encounter them all in your 1st playthrough.
>boomer territory counting for anything
Lmao
>NV has more
All with a single bottlecap and nothing more. 3 has more rewards in it's unmarked areas
>All with a single bottlecap and nothing more
Fallout 3 has 0 interesting loot actually, literally all you find everywhere you go (which all look the same anyway) are garbage. "Unique" weapons don't even look or feel unique at all.
>3 has more rewards in it's unmarked areas
Like what? Like where?
>shitty copypasted metros counting for anything
We can make the same shitty whataboutism.
Actually untrue and you can't prove it so it's pretty clear you're done.
>Actually untrue
FNV has more unique weapons, gear and loot altogether. It has actual uniques and not copy-pasted garbage Bethesjeet puts into their gaymes.
Literally not true but whatever anon whatever makes you feel big
>Literally not true
Prove it.
That's sort of the least of what NV should have done given its base
>metro not even part of the map
Shit man, you just accidentally proved F3 has even more surface area with stuff in it
Whoops!
Lmao metros are even more barren and uneventful compared to the surface (which is crawled with the same shitty muties, ghouls and robots and the same shitty loot).
But enough about Vegas sewers
>Vegas sewers
Are optional. You never have to use them.
Which means how barren and shitty 3 is.
Don't you have to use Metro three times?
If you don't want to visit every cradle of DC, then I think so. But you have to understand there are more than 20 metro stations.
The metros were kino and I'm tired of pretending they were not
I was even disappointed Fallout 4 didn't have an entire underground metro system to explore that was all connected and only a handful of small locations
Metros are trash, they have nothing interesting in them whatsoever. It's only there to pad out your playtime.
>a fricking bobbleheads is enough for toddlers to praise your 8k sq mi empty game
Latinx moment
fallout 3
jam packed with settlements, buildings, and general locations
New Vegas
a sparse shitty DLC tier game with frick all in it
I honestly have never seen the appeal of fallout new vegas and probably never will, 3 is just better
Wow you really loved Little Lamplight that much, huh?
No, only low iq dimwits hate on Fallout 3.
>midwit
FO3 """'writing"""" is the definition of "moronic nonsense tailored for 12 year olds".
Source?
The game itself.
>no explanation for why this is bad
>be Fawkes
>be immune to radiation
>help LW to retrieve the GECK from irradiated Vault 87
>LW asks you to do the same, since, you know, he's fricking immune to radiation and shit
>"U-U-UHH I CAN'T GO MY HECKIN COMPANION MUH DESTINY AND SHIEEEEET"
>doesn't understand character morals
Esl
>muh ESL
says the FO3jeet.
>muh morals
What morals? It's just moronic shit that Bethestroon had to retcon because of how awfully written everything about it was.
>esl bringing up trannies again
Brown moment
>still can't refute it
Shitskin has 0 arguments. Bethesda is just so fricking trash it hurts to see some braindead morons defending literal garbage.
Then explain why the robot or the ghoul who does whatever you want because of a contract won't go in.
Contract can be objected to. It never covered that.
Robot can't turn it on he doesn't have fingers.
It's literally stated Charon was raised in some cult and will be extremely loyal to you because of the contract no matter what. He never objects to anything except this specific moment despite it making no sense.
That isn't canonical.
>things stated in game are not canon
Which DLC should I start first for New Vegas?
Release order or intended difficulty order works, but it doesn't really matter as long as you leave Lonesome Road for last.
release order
DM was first.
You're right. HH was the easiest so i usually do it first.
The worst too so worth getting it out the way.
True
No
My only real complaint is lack of weapons because there is still the entire wasteland to explore but you get the weapons you want in like 15 hours of the game and there is nothing new
TTW fixes that problem so it is better than New Vegas
Fallout 4 with Sim Settlements is the best overall Fallout experience though
All the improvements to the gameplay and the way your settlements grow organically is so kino
>muh rpg
Go read a book
Once you played the game's story once what else is there in that regard? Which is why New Vegas is the worst because it has the worst exploration and gameplay loop
Terminalposter is here
The ultimate cope is that NVtroons needed 3 to even have a game lol
Nobody even cares about FO3, besides moronic nostalgiagays who get asshurt by the mention of New Vegas.
Why do NV gays do anything other than pretend they haven't been seething about 3 and 4 for fricking decades now lmao kek
Projection isn’t healthy
I agree
>agrees he’s projecting and posts another random pic of todd
I agree NV gays are projecting losers
Fallout 3 = Goku
Fallout New Vegas = Vegeta
fallout 4 won
Does anyone play with the New New Vegas mod pack? DLC quests aren't appearing for me.