I'd say repair in new vegas since every build uses it, and jury rigging mitigates the drawbacks of high tier weapons/armors since u just need to find a common version of the category
truthfully, it's not even the stats that make FNV so easy, it's the fact that you can sell weapons for exorbitant prices regardless of your Barter stat and taking along companions makes you 1000x harder to kill (which is also why Old World Blues is the most difficult part of the game)
>Also being able to abuse stealth
very hard to do without stealth boys, unless you're talking about crit sniper builds (which requires stats) or stealth killing friendlies to avoid reputation damage. Even with max sneak enemies can see you from a long distance away, which makes me wonder what the point of the stat is
>pause the game and heal from 1 hp to full without worry
play on hardcore if you don't like it
but I think it's a necessity on the higher difficulty levels where enemies can shit out way more DPS than you can possibly keep up with
In NV there's a character that hates it when somebody acts smarter than him so he screws you over. The one time where you have to select the dumber choice to not get screwed over.
i like charisma builds on my first playthrough because it shows me an alternate path from, or even to, conflict. having to fight people all the time doesn't sound more interesting and having more alive people leaves more options for more content, not less.
i like charisma builds on my first playthrough because it shows me an alternate path from, or even to, conflict. having to fight people all the time doesn't sound more interesting and having more alive people leaves more options for more content, not less.
Do you think it would be better if Speech options weren't marked as skill checks? So you still had to think about what you were saying and to whom instead of gravitating toward the I WIN button
Kind of goes out the window unless you start hiding all the other skill and ability prompts.
this could be balanced a little with fake speech checks, like in NV DLC and oddly enough 76.
The kind where if you pass it without thinking about the future it bites you in the ass
>damns your soul to hell and locks you out of the best ending for buckbreaking the White Legs in the long run >dialogue option is just too good not to use
Do you think it would be better if Speech options weren't marked as skill checks? So you still had to think about what you were saying and to whom instead of gravitating toward the I WIN button
It is a singleplayer game so you have fun the way you want. In fact they could make it a taggable option to hide skill-checks so everyone gets what they want and it would probably be a single line of code
Luck, depending on the game. A full luck build in 4 for instance will just get free infinite crits and ap and can basically kill anything for free. In 3 and NV mysterious stranger will kill half the game for you.
yeah, small guns
>talks you down
Now what
you can't talk to me in a random encounter
>"Time for talking's over"
whoops, I meant energy weapons
sorry about that
Agility
Speech is only broken in new vegas because the action combat is so trivial. It's well balanced in 1 & 2
Intelligence.
No >(76%)
I'd say repair in new vegas since every build uses it, and jury rigging mitigates the drawbacks of high tier weapons/armors since u just need to find a common version of the category
truthfully, it's not even the stats that make FNV so easy, it's the fact that you can sell weapons for exorbitant prices regardless of your Barter stat and taking along companions makes you 1000x harder to kill (which is also why Old World Blues is the most difficult part of the game)
Also being able to abuse stealth, cheese the ai with terrain, or pause the game and heal from 1 hp to full without worry
>Also being able to abuse stealth
very hard to do without stealth boys, unless you're talking about crit sniper builds (which requires stats) or stealth killing friendlies to avoid reputation damage. Even with max sneak enemies can see you from a long distance away, which makes me wonder what the point of the stat is
>pause the game and heal from 1 hp to full without worry
play on hardcore if you don't like it
but I think it's a necessity on the higher difficulty levels where enemies can shit out way more DPS than you can possibly keep up with
Trying to negotiate? That's cute.
Are there any mods or other games where trying to use speech doesn't work, or makes the game harder?
In NV there's a character that hates it when somebody acts smarter than him so he screws you over. The one time where you have to select the dumber choice to not get screwed over.
I hate doing charisma builds during my first playthroughs in any RPG because its usually just a way to skip content and an easy way out of conflict.
i like charisma builds on my first playthrough because it shows me an alternate path from, or even to, conflict. having to fight people all the time doesn't sound more interesting and having more alive people leaves more options for more content, not less.
based high test
cringe estrogen injector
thank you for not contributing anything of value. charisma would help with that btw.
kek
Kind of goes out the window unless you start hiding all the other skill and ability prompts.
>Dont grind Charisma/Speech
>miss a lot of content as well
Fricking Dragon Age
this could be balanced a little with fake speech checks, like in NV DLC and oddly enough 76.
The kind where if you pass it without thinking about the future it bites you in the ass
Sneak
>damns your soul to hell and locks you out of the best ending for buckbreaking the White Legs in the long run
>dialogue option is just too good not to use
Do you think it would be better if Speech options weren't marked as skill checks? So you still had to think about what you were saying and to whom instead of gravitating toward the I WIN button
So you want me to savescum?
It is a singleplayer game so you have fun the way you want. In fact they could make it a taggable option to hide skill-checks so everyone gets what they want and it would probably be a single line of code
Luck, depending on the game. A full luck build in 4 for instance will just get free infinite crits and ap and can basically kill anything for free. In 3 and NV mysterious stranger will kill half the game for you.