Is there any actual legitimate argument against using retroarch for all pre-6th gen emulation?
Nothing Ever Happens Shirt $21.68 |
DMT Has Friends For Me Shirt $21.68 |
Nothing Ever Happens Shirt $21.68 |
Is there any actual legitimate argument against using retroarch for all pre-6th gen emulation?
Nothing Ever Happens Shirt $21.68 |
DMT Has Friends For Me Shirt $21.68 |
Nothing Ever Happens Shirt $21.68 |
nope. the shaders are too good. mega bezel is top tier
yep, plus nowadays even a shit emulator on a shit phone/PC can emulate an old game well, no need to go hunting for the best emulator
crt royale best shader
>crt royale best shader
was dethroned a while ago
what's the best now?
which one is 6th again? Playstation and N64? If so sure. I assume GBA and DS count as honorary pre-6th gen too because they also don't need a dedicated program.
6th gen is PS2/GameCube/X-Box
nah duckstation murders retroarch
DuckStation is an emulator for only PSX games, and DuckStation is already IN RetroArch you stupid frick. And in RetroArch, it has a consistent UI and per-game settings/rebindings like every single other core. In addition you also have Beetle PSX core which is better for some games.
nah duckstation murders retroarch
duckstation is integrated into retroarch, dumbass. The only ones that really aren't are "modern" Nintendo (3ds, wii u, switch) and the big boys like rpcs3 and the xbox 30 emulator
Because I don't want to 🙂
that's a reason why YOU don't use it
that's not the same as an "argument against using it".
An "argument against using it" would be a legitimate objective reason why people in general(not just you for your own motives) should not use it
elaborate
because others don't want to 🙂
let me rephrase...what is a legitimate reason why people who do want to use it shouldn't use it instead?
if they want to use it, then that's their choice 🙂
elaborate deez nuts.
>elaborate deez nuts.
Deez nuts is an expression used to deliberately interrupt or divert a conversation.
It is not a literal reference to testicles, rather it is used figuratively to disrupt and show disrespect to whatever discussion is currently occurring.
And?
Unless Duckstation can also emulate ALL the pre-6th gen consoles, that's not an argument
So you admit OP is right and there is no legitimate argument against using it if someone wants to.
the legitimate reason is they'll become a homosexual like you 🙂
that is an acceptable answer, thanks for your help
nobody asked you, homosexual :^)
i reject your assumption that my own motives for not using something are not reflective of the motives of people in general
>An "argument against using it" would be a legitimate objective reason why people in general(not just you for your own motives) should not use it
Because of how hard you people shill it
Because it's a bad program
it's retroarch
Reminder there is NO alternative for the dozens of features RetroArch has, and you WILL be missing out if you get filtered by being too stupid to figure it out (you only learn it once; RetroArch is same across all devices/OS)
People use it for
>consolidated UI and settings for hundreds of emulators instead of relearning layout & hotkeys for every single emulator
>run-ahead tech to reduce input lag, even lower than original hardware if you want
>full rebinding + turbo for every game
>VRR, BFI, and sync to exact framerate (match exact framerate of a game, e.g 54fps Raiden Fighters Jet, or 61.68fps TGM)
>massive amount of shaders, filters, and overlays you can change on the fly
>audio adjustment
>unlimited save states w/ screenshot previews, undo save state + undo load state, pause/rewind/fast-forward/frame advance
>cheat support and network play
>50+ hotkeys with full rebinding w/ hotkey mode toggle
>Retro achievements that are uncheatable with optional hardcore mode to disable save states, cheats, pause, rewind, and fast forward
>some cores more up-to-date than standalone or don't even exist as standalone and are best way to emulate those consoles (Genesis Plus GX, MupenN64Plus-Next, Beetle PCE, Beetle PSX, etc.)
>can set any custom aspect ratio, refresh rate, or rotation (can rotate just the game, or both the game and the UI)
>recording/screenshots/streaming (records at exact res and framerate, and only in-game audio, pauses recording while in menu)
>input recording and playback for every single core
>MAME core has save state support, rewind, and run-ahead for ALL games, even those with no save state support in MAME standalone
finally, being able to save ALL OF THESE, as well as core options and settings on a per-game, per-core, per-directory, or global basis. This means EVERY SINGLE GAME can have its own rebindings, shaders, volume/audio settings, run-ahead, core options, rotation, aspect ratio, etc.
There is no reason to use anything else for gen 5 and earlier
troony talk.
specialized emulators perform better, only morons care about meme shaders, and i'm a stubborn son of a b***h
False. RetroArch cores are their own thing. They don't have to follow in lockstep with the upstream. They are their own upstream, and they make their own design decisions and implement their own new features. It's why many RetroArch cores are better than standalones. Many standalone emulators are badly architected and optimized and require a complete rewrite. Many RetroArch cores literally have better frame pacing or input lag than standalone. Not to mention RetroArch has many dozens of features over standalone emulators.
....you have zero clue what you're saying, don't you?
The performance in RetroArch cores is actually *better* than standalone for the most part. The consistent UI and massive amount of features and per-game customization is the main draw for RetroArch though, even if the cores didn't already perform better.
Better how? All my standalone emulators run and play games just fine.
Explain to me, step-by-step, how to map both L and R of a snes-style controller to X. Step-by-step. Surely this is possible in Retroarch, correct? You can do this in 5 seconds in any standalone emulator so please, do share
are zoomers really this fricking stupid lol
but now you can't use L or R like normal moron
Like normal for what? You are binding the controls only for that game.
Normal as in when you press L it acts like L, R it acts like R. But I also want to press X to press them at the same time.... and like I said, this is done in 5 seconds on standalone emulators (simply map L and R with two different inputs), but controller mapping is so frustratingly opaque it's seemingly impossible.
I don't think you can bind multiple buttons to a single input (not sure why you didn't just say that in the first place), but you can easily bypass this with Steam Input and just create an action set/layer in under a minute.
So much for customization. I'll just stick with emulator programs that actually work, thanks.
It's possible, but mapping 6 button genesis controller is a shitshow
>retroarch cores actually perform better because they use a halqifibrax capacitator to sync with the tuner, thus straying from lockstep with the upstream and increasing performance
>what do you mean my technobabble sewage makes Hollywood directors cringe in secondhand embarrassment?
what the frick are you even talking about moron? That is a response to cores being outdated compared to the upstream
why bother to use some bullshit software on desktop? I am forced to use retroshit on linux small console and only there it works.
>Its one program!!!!1
>have to install each core separately
so its like having multiple emulators.
>>have to install each core separately
no you don't, you literally just go in the list and decide which ones you want, and they'll be downloaded inside retroarch itself
1. pointless botnet
2. standalone emus always work better
3. shitty UI
>1. pointless botnet
it's completely open source moron
>2. standalone emus always work better
categorically false, and there are multiple cores that literally don't even exist standalone or are more up-to-date than standalone
>3. shitty UI
meme regurgitated by morons, most of whom don't even realize there are five different UI options. This is also consistent across every game and core instead of having to relearn new UI layout and hotkeys for dozens of different standalones.
There is no real argument unless you're either some fricking loser who cares about internet drama in the emulation scene or just get filtered by the UI.
Aside from some pre-6th gen emulators just being inferior to other ones (X68000 emu for example) its perfect
Meh, maybe when 6th gen starts to perform a better I'll get around to using it.
Being able to access everything with a gamepad is very comfy, but I usually emulate ps2/gc so no reason to use it as they run like shit there.
it requires too much autism to setup everything correctly
It takes a long time to configure it, if you have the Steam version you have to delete its data and install new data, many times it does not detect the ROMs, do I need further explanation of why it's garbage?
>It takes a long time to configure it
only if you want non-standard configuration. It gives you a ton of features and customization if you want to use them, but the defaults work just fine in vast majority of cases.
>you have to delete its data and install new data
no you don't, and you can just drag and drop the cores and info files from standalone to steam version
>many times it does not detect the ROMs
use manual scan moron. automatic scan is for redump/no-intro only like it says
UI is garbage
Developers are morons who won't add basic features like the ability to detect new games without running a full 1000+ game scan
Use the refresh playlist option you stupid fricking moron.
>refresh playlist
literally where? It's not in the playlist settings
dumbass
see
>b-b-but I don't care about any of those!!!
sour grapes cope
None of those talk about performance of the cores
Any PC that isn't a potato will get 100% full-speed on any pre-6th gen game even with full accuracy settings, rewind, and run-ahead (in supported cores). Frame-pacing and input lag are also excellent in RetroArch, especially with VRR support to sync to the exact game refresh-rate (so for example 59.7fps for GB or 60.1fps for NES).
So what is there to even discuss about performance?
Because
is the one bringing it up. Standalone emus can run at full speed and are fully accurate, so how are the cores better in performance?
Better frame-pacing, better input lag, sync to exact framerate, removing any unnecessary bloat.
>and are fully accurate
What is this supposed to mean?
What is this fricking troll? You made me download the latest version just to make sure and that button is still fricking missing. Did you seriously photoshop this shit?
absolute dumbfrick
https://streamable.com/6hlpyo
Well why the frick don't I have the button?
It's missing from mine as well
I tried connecting my controller on retroarch and it didn’t detect so just use duckstation, I’m also bad at computers
>actual legitimate
So you just want people in this thread to list reasons and then you can ignore them by saying those aren't legit. Great thread OP, I bet you'll trick enough people to go past the bump limit.
every single reason so far has either been blatantly incorrect or a tech-incompetent zoomer moron filtered by anything more complex than an iphone app.
>he says having zero citation for anything he says
>shaders
>run-ahead to delete input lag
>retro achievements
>cloud saves if you're using Steam
The only bad thing is having to manually update it every once in a while, there's genuinely no reason to use anything else or even play on original hardware.
Here's your reasons
https://github.com/libretro/RetroArch/issues/12995
UI is annoying as hell. Same as the way it works in general. I much prefer downloading individual emulators.
>open emulator
>open rom file
>play
Why do I need this shit again?
PS2 says otherwise
i find the Sega genesis core had worse compatibility than seperate emulator.
no it doesn't dumbfrick
I can bind controller actions to save and load state
Hotkey dumbass
Not supporting centralization. Having everything in one place is what caused the downfall of the Internet and emulation will suffer the same fate if RetroArch becomes the default option.
Setting up RetroArch requires a higher IQ than most people here have.
The only situation in which Retroarch is inferior would be arcade emulation -
Groovymame + CRT is simply far superior because RA's implementation of switchres is awfully buggy.
>troonyarch
Commit suicide wojakposting little b***h.
"This victim of a nuclear fallout should shut the frick up about being a victim of a nuclear fallout"
is there a way to replicate retroarch filters on other stuff?
It's shit, inferior to any standalone emulators
If you're on a low-end PC you'll have somewhat less CPU usage if you just opt for a standalone.
stop shilling your shitty frontend daniel
who?
>change a workflow that is nearly 100% universal among all emulators before you
>get confused why people don't appreciate your design
Aside from the devs obviously being on the wrong side of autistic, and maybe a few small exceptions, yeah it's probably the unilateral best emulator you can get right now.
Look. Basically I'm just not gonna use Retroarch. I know.. UGH I know.. IM SORRY! It's just that I'm not using it is all. Hahahaha.
the UI is fricking terrible
No.
Is there any point going back and playing games from the SNES and PS1 generation?
85-95 is unironically the peak of gaming
ok well most ps1 games werent out in 95 so it would be better to say 1990 to 2000 is the peak
early 3D was the Dark Ages of gaming, I was talking about 16bit consoles and arcade gaming
>try to go back and emulate old games from childhood
>get bored in a few minutes
>go watch YouTube videos of the game or listen to soundtrack instead
Yep that shit is uselless no one needs it
It's unusable on the android tho
How do you even change buttons layout in this thing