Is there anything special here worth sticking out the awkward controls or are they just mediocre third person shooters?

Is there anything special here worth sticking out the awkward controls or are they just mediocre third person shooters?

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  1. 2 years ago
    Anonymous

    It's an amazing trilogy, especially 2.

    There's a bit of input lag on the first game (it was reduced in the second title). The aiming system is easy: by default, L1 always aim at headshot level, crouching massively boosts R1 targeting speed.

    It's an excellent series, 10/10.

    • 2 years ago
      Anonymous

      So what does it do besides strafing guys with lock on aim? sell me on it.

      • 2 years ago
        Anonymous

        If you crouch, the Target bar fill faster so you hit enemies easier and waste less ammo. But R1 autotargeting should be used only sometimes, especially because of enemies using Body Armor. Headshots make them drop the Body Armor which you can pick up.

        Most of the time, you should be using L1 manual aiming.

        Rolling slightly reduces enemy accuracy. It is very important in some parts in SF2 and SF3, since some enemies can headshot you too. Also, watch out for weapon pickups some are very useful. In the first level, you can pick up an M79 grenade launcher, it's very useful.

        I played those games when they came out, they were pretty creative and innovative for the time. Very well produced and cinematic (in the good sense). I don't know why people have so much trouble with the controls, but then again, some peoples brains are incapable of working out Resident Evil tank controls.

        • 2 years ago
          Anonymous

          Modern ps1 emulators have overclocking, and I imagine it's essential for playing Syphon Filter and making it tolerable. I played original hardware of the series when it was new, and there's single digit frame rates in areas. Even regular game is probably around 20fps. Even making consistent 30fps would make the game way more playable.

          • 2 years ago
            Anonymous

            >I played original hardware of the series when it was new, and there's single digit frame rates in areas. Even regular game is probably around 20fps
            What? I played all 3 on original hardware too, but don't remember any of that and I don't think it's just nostalgia filter. Granted, I played SF1 the least, since it's the worst, but still don't recall areas with such low FPS.

            • 2 years ago
              Anonymous

              I remember the subway fire area being quite bad. If you were to track the FPS in the game it's probably hovering around 22 fps most places and occasionally dips either to 30 or 12.

              • 2 years ago
                Anonymous

                Emulator bullshit then, because I play the trilogy every year on hardware and the FPS is constant throughout 99% of the game.

        • 2 years ago
          Anonymous

          >Most of the time, you should be using L1 manual aiming.

          I'm thinking you can turn them into decent shooters if you sorta ignore the in-game controls, and turn them into cover shooters. Take cover, duck, pop up to shoot dudes. I can't remember, can you peak around corners in that game?

          • 2 years ago
            Anonymous

            Pretty sure you can not, but yeah there's the manual FPS aiming, but controls on that is utter shit.

            • 2 years ago
              Anonymous

              It has been 20 years since i played. But many of these kind of games have manual aiming and you can peak right or left which can be used to shoot around corners. MGS has it, and Syphon was heavily inspired by MGS. Hell, the Syphon Filter virus looks a lot like Fox Die.

              • 2 years ago
                Anonymous

                Pretty sure you can not, but yeah there's the manual FPS aiming, but controls on that is utter shit.

                gamefaqs implies yes. I am curious what a "manual aiming only" playthrough would be like with overclocking and HD graphics. I'm doing a first person extreme MGS run as well.

          • 2 years ago
            Anonymous

            Pretty sure you can not, but yeah there's the manual FPS aiming, but controls on that is utter shit.

            It has been 20 years since i played. But many of these kind of games have manual aiming and you can peak right or left which can be used to shoot around corners. MGS has it, and Syphon was heavily inspired by MGS. Hell, the Syphon Filter virus looks a lot like Fox Die.

            [...]
            gamefaqs implies yes. I am curious what a "manual aiming only" playthrough would be like with overclocking and HD graphics. I'm doing a first person extreme MGS run as well.

            You can "peak" while in manual aim mode, at least you can in 2 and 3. Press either strafe button while manual aiming. Your hitbox moves too, so enemies can and will shoot you, but it's still useful for getting headshots on some buttholes with flak jackets (yes, that's literally how the game calls bulletproof vests).

            • 2 years ago
              Anonymous

              >with flak jackets (yes, that's literally how the game calls bulletproof vests).

              I thought they were quite literally flak jackets? I thought it was designed more for anti-shrapnel than for bullets though.

              https://en.wikipedia.org/wiki/Flak_jacket

            • 2 years ago
              Anonymous

              That's the name for it though.

          • 2 years ago
            Anonymous

            You definitely can, i played through the stealth levels like that

          • 2 years ago
            Anonymous

            Yes, and this is how you're supposed to play most of the time. While aiming with L1 you can peek left and right with L2 and R2, which again, is pretty innovative for a 1999 game.

      • 2 years ago
        Anonymous

        you had to be there, anon. they're good action/spy games for the time, not that many people would say they're in the top tier PS1 games though

  2. 2 years ago
    Anonymous

    It's as good a third person shooting game you can get on the PS1. That being said, it's got frame rates in the single digits if too much is on screen, and it's a lock-on based shooter rather than dual analogue controls. pretty much every shooter for PC or later consoles is superior to it.

  3. 2 years ago
    Anonymous

    I really enjoyed the original trilogy. Some people complained the 2nd game is a pain in the ass, but I found that the challenge was reasonable and not all that difficult. The target and danger bars were an interesting feature and sometimes the combat can get really intense, especially that helicopter boss fight on the rooftop, but I can't remember if that was in the first game or the second.

    • 2 years ago
      Anonymous

      The first game. That chopper battle is fun. It's not hard, when you figure out what to do it's easy, but tense.

      You use the floor of the antenna as cover, crouch and target with R1 and pump the chopper full of bullets. When it's slowly ascending from one side, quickly run to the other side, crouch and target with R1, and when it pass over your head you dump an entire mag on it.

      To make things harder, throughout the battle four guys get on the roof, which is why it's important to get aiming right, which means quickly manually aiming with L1 (by default it always start at headshot level).

  4. 2 years ago
    Anonymous

    You can do this in it.

    • 2 years ago
      Anonymous

      Best thing in the series. Finding that in SF2 first stage, burning enemies left and right was the best thing.

      • 2 years ago
        Anonymous

        Honorable mentions to the gas grenades, crossbow, and wallhacks AUG.

        Oh and how cash was realtime night vision in the NV rifle scope?

    • 2 years ago
      Anonymous

      Best thing in the series. Finding that in SF2 first stage, burning enemies left and right was the best thing.

  5. 2 years ago
    Anonymous

    My sister had this in the 5th grade. She got filtered by the controls.

  6. 2 years ago
    Anonymous

    Controls work well and the game is designed around them. Meaning that often enough if you want to manual aim, all you have to do is sweep horizontally and fire at the right time because 99% of the times manual aim is lined with the enemies head. Auto aim for close range, manual aim for medum/long range.

    First game is so-so, it has endless respawns and couple of pretty meh missions. SF2 and 3 is where its at. The good thing is that they all feel, look and control identically, they just got more refined with sequels so if you choose to play through all of them it will feel like one game that keeps getting better as you go along.

    • 2 years ago
      Anonymous

      Good things:
      >atmosphere
      >music
      >90s techno thriller vibe
      >gameplay is satisfying, all guns kill with single headshots, even shotguns at longer range
      >plenty of gun porn, especially for PS1 standards
      >you can check-point save and quit because missions get long
      >interesting boss fights and diverse environments
      >stealth missions

      Bad things:
      >first game is obnoxious at times over endless respawns
      >game feels a lot better and is meant to be played on a dpad with L/R for strafing
      >very trial and error at times
      >stealth missions

  7. 2 years ago
    Anonymous

    reminder that this series was made by the same people who made Bubsy 3D

    • 2 years ago
      Anonymous

      It isn't that bad and they learned from it.

    • 2 years ago
      Anonymous

      It isn't that bad and they learned from it.

      Bubsy 3D is not that bad, and it absolutely shows its age from being from the 3DO era and what people expected from 3D. If it was a 3DO title, or hell even a Saturn/PS launch title in 1994 I doubt people would care. Instead it came out Nov. 1996. Here are some other games that had already came out:

      >Resident Evil - March 1996
      >Crash Bandicoot - September 1996
      >Super Mario 64 - September 1996
      >Panzer Dragoon - March 1995

  8. 2 years ago
    Anonymous

    At the time it came out it was mind blowing. I remember watching my friend play it and being able to light people on fire with a taser, tuck and roll and break through glass, blow people through windows with a shotgun was awesome. I feel like it kind of laid the groundwork for max Payne. Going back and replaying them the only one I enjoyed was 3 because it had cool weapons. Omega Strain fricking sucked. Upgrading the graphics without fixing the godawful controls gave it an uncanny valley effect. Overall they are cool games if you can put yourself in the shoes of some kid in 1999, but are not timeless. Kind of like Tomb Raider.

  9. 2 years ago
    Anonymous

    The taser.

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