Not really worth it yet. Every game seems like a tech demo and it make might you nauseous. I think it will get better over time but what’s the point if the games are shit.
its a good headset, but the battery life is quite short and there's no exclusives for it yet
some games are getting Quest 3 updates slowly though
there's tons of great games and they're better than the last 5 years of console stuff
also now there's a plugin to make all unreal games playable in VR, a 3ds emulator, you are all going to end up vr gamers within 5-10 years
>its a good headset, but the battery life is quite short
Really not a problem. I have a 5m cable that's always plugged in the wall or connected to computer for pcvr. Most games and activities can be played stationary and the stuff where full body motion is required you probably won't play for more than two hours anyway.
[...]
I feel like VR is never gonna make it, because it's just never gonna reach that critical mass market. For VR to be "good" you need too many things to line up: >room space >beastly PC >expensive headset >willingness to do physical activity for a video game
vs most video games that only require: >average gaming PC
and that's it. It might not seem like much, but that's a HUGE fricking difference. Specially considering that you need some amount of overlap of all of those. Add to that the fact that what we thought would happen was >all our current video games, but you are actually in them!
vs the reality that what VR actually is best at is: wienerpit games. Games where you don't need all this movement but instead are just sitting in a car, or plane, or spaceship or some other static position, and the VR headset is little more than a different, more immersive type of monitor.
>No games >No immersion
VRlets should really stop posting their opinions like they mean anything.
No it doesn't. Only total genetic failures experience this. I'm fully convinced of that. I will even post my face if you dare try to argue with me, just so we can fully understand as a collective group that only weak ass b***hes and genetic failures experience vrsickness.
>it make might you nauseous
I don't know how widespread it is, but the only game that really made me nauseous is Skyrim VR. No idea why, but it without fail makes me nauseous after an hour or two. No other game does this.
Not really worth it yet. Every game seems like a tech demo and it make might you nauseous. I think it will get better over time but what’s the point if the games are shit.
I feel like VR is never gonna make it, because it's just never gonna reach that critical mass market. For VR to be "good" you need too many things to line up: >room space >beastly PC >expensive headset >willingness to do physical activity for a video game
vs most video games that only require: >average gaming PC
and that's it. It might not seem like much, but that's a HUGE fricking difference. Specially considering that you need some amount of overlap of all of those. Add to that the fact that what we thought would happen was >all our current video games, but you are actually in them!
vs the reality that what VR actually is best at is: wienerpit games. Games where you don't need all this movement but instead are just sitting in a car, or plane, or spaceship or some other static position, and the VR headset is little more than a different, more immersive type of monitor.
VR headsets are more immersive than any kind of monitor in all applications though. Watching a movie in a virtual cabin or cinema does wonders too.
Personally I enjoy the vidya already available in VR, but I do agree it takes just a little bit more effort to get up and start instead of double clicking an .exe or endlessly shitposting here. Started Underdogs yesterday though, and it seems fun so far.
Sure, I don't disagree that they are very immersive. But it's not just pure upsides. You have to deal with a heavy weight on your head / face, you have to deal with cables in many situations, etc, and all the other points are still true too. I'm not anti-VR I'm actually pro VR, I'm just also realistic about why we're not really seeing a VR Boom, but instead a slow trickle of occasional VR projects. And it's pretty much the fact that you need all these mentioned factors to line up, for an end result that offers little beyond "more immersive experience". And lets be real, most games outside of wienerpit games are jank as all hell.
Personally, I would love to get an ultra high resolution headset, and use it exclusively for that fake cinema experience, and maybe to play Elite Dangerous.
Motion games have been around since the 70s and nibbas are still wondering if they're going to "make it". Yeah there's always a demand for motion games. I like wienerpit games but what I really need is something to get me off my ass so VR is mostly a stand up experience for me and I want more of that
Bro the average console gamer goes ballistic at the notion of tilting their controller a bit to aim. They don't want to move anything more than their thumbs.
Motion games are a small niche.
Actually aiming physically is 1000x better than any controller or mouse. In fact being able to hold your aim in a completely different direction you're looking is a game changer
Half of this just isn't even true anymore. >room space
It's like 5feet by 5feet. And that's only if you aren't playing something sitting down, which you absolutely can do. >beastly PC
My PC is running a 5 year old card at this point and handles VR just fine. And that's only if you choose to go the Index/Vive route, as the Quest is all built into the HMD. >expensive headset
The quest is like 200$. Actual PC VR is definitely stupid expensive though so I'll concede this one. >willingness to do physical activity
don't be a homosexual, if you can jerk off you can flail your arms for waggleware.
The real problem with VR right now is that almost every VR game worth playing is locked to a very specific brand (PSVR, Quest, etc) and that's probably going to continue to be the case for a long frickin time. It's one thing to buy VR and want to play VR, imagine having to buy mutliple VR headsets. Fricking moronic.
This homosexual gets it. Even if you're okay with console exclusivity, VR exclusivity is a complete cancer that stifles the already-limited library of VR titles.
Also, if you do wish to go the PCVR route then do NOT use an AMD card, you'll run into a lot of issues due to not having NVENC encoder (although I've heard the 7900XT is usable for PCVR), yet another area njewdia has by the balls.
You are right but then you are limited to stuff that is only available on quest while there is a large library of games on pc.
>then you are limited to stuff that is only available on quest
That's not entirely true, you can sideload other apps onto it via SideQuest
[...] >No games >No immersion
VRlets should really stop posting their opinions like they mean anything.
>every unreal 4 game >RE franchise >Half life franchise >Valheim, Minecraft, Palworld, No Man's Sky, Raft, 7 days to die >Shitload of racing games >flight sims >All the VR staples like Alyx, vrchat, beat saber, blade and sorcery, walking dead, population one, skyrim, walkabout minigolf, I expect you to die, moss, demeo, pavlov, into the radius, until you fall, Asgard's wrath >the less known games like breachers, eye of the temple, compound, rumble, contractors, battle group VR, vermillion, kayak vr, VTOL >All the other mods making normal games into VR games, like ARMA, left 4 dead 2, deep rock, mech warrior, alien isolation, etc...
There are more games that you no-game gays would play in half a decade
That's great and all but the best VR games are the ones specifically designed for VR to have proper integration with VR controls, and there needs to be more of these imo. I don't want to play non-VR games with VR hacks, I've already played these before so to me they feel like a novelty with VR tacked-on, few games get VR modes right and even fewer mods get it right. The best VR experiences are games that were designed for VR.
3 months ago
Anonymous
>The best VR experiences are games that were designed for VR.
patience anon, I can't work on vr games 24 7
3 months ago
Anonymous
If you had actually played any of the games I mentioned you'd know they have VR controls.
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You are not a special, savvy gamer. You are simply ignorant.
3 months ago
Anonymous
Not all of the ones you mentioned do, most of them don't and I already played these games too
3 months ago
Anonymous
Unfortunately that's not the case cause most devs this gen are morons that want to babify everything
Genuine question, I have my PC in my office along with all other devices, however it's a rather long and narrow room, and I'm not willing to move everything to just play VR
Is the room space REALLY this important? I mean there is enough space for me to stand in middle with arms outstretched but I couldn't properly walk around
most games can be played seated and you dont need that much room
as long as you have about 2mx2m, you wont bash your controllers into things when opening cabinets in vr
You dont walk around, you just "need" (recommended especially if new to vr) to be able to manually turn. I use a carpet and turn off the guardian. The guardian is super annoying especially in a small space. Better to turn it off. You just use the rug to know your space limitations. Or when lazy ill just use a spinning stool
Bare minimum, you need enough room to stand and stretch your arms out in any direction without hitting something.
Realistically you'll want an extra 1-2ft to that radius so you can lean in any direction without the headset going out of bounds.
NTA but wireless PCVR is perfect for me. My house is wired up with ethernet cables in almost every room and I set up 3 wifi 6 access point, one in my room and one in the living room and one in the garage with the biggest play space. I think it cost me 70 bucks per AP so it's not like I'm breaking the bank and I can stream at around 200-300mbps without big network spikes.
a small subset of people who play video games want one of these
the general layperson already considers video games a specific interest
they'd need more of a draw than just "cool apps" for VR to take off
whatever the frick apple's doing with their AR shit is the closest we'll get to critical mass
>room space
Most people in the US (the primary VR market right now) have enough space if they just move their coffee table. >willingness to do physical activity for a video game
This is the real barrier to VR. Modern people are too unhealthy to stand for an hour, often tired after wageslaving all day and desire constant stimulation from multiple devices at once. VR doesn't do enough to appeal to people in these circumstances yet.
maybe that's one of the reasons why Apple seems so disinterested in these traditional walk-able 3D environments in VR. They don't even want to call it VR at all.
I think it's half trying to avoid the negative baggage 'VR' has picked up and half trying to reinvent it for marketing purposes in typical Apple fasion. It still is doing a lot of VR even if they don't want to call it such.
Where Apple really has the right approach is with high quality passthrough so people can use their phones with the headset on. The VR isolation issue isn't just with your environment but being isolated from your other devices, particularly phones which are almost an extension of our selves now.
>so people can use their phones with the headset on.
I hate normgroids
3 months ago
Anonymous
Anything you gotta remove your headset for increases the lieklyhood you don't put it back on
3 months ago
Anonymous
You can mirror your PC desktop and also each window/browser/apps separately into VR with infinite number of floating windows as an overlay for any VR game/app you're using.
You can also mirror your phone into VR as an overlay and attach it wherever you like and use it just like irl.
You can even overlay all these VR games+overlay apps on a 3D pass-through of your real surroundings if you're using a Quest3.
Why do people always come up with a great idea without even searching for 5sec, and all those shit they mention already exists from like a fricking decade ago.
3 months ago
Anonymous
I successfully navigated from the kitchen to the upstairs bathroom wearing the quest 2, and I could do it again
3 months ago
Anonymous
I didn't pickup Quest3 yet, because although it's a black and white screen, the pass-through quality itself is pretty good and useful even on a Quest2.
I guess we still need a 4K OLED screen and a full access to the AR overlay/3d mesh scan function, so that any game/app running on the SteamVR can actually use those environment data in their game design.
Right now, you need to strap an iPhone13(LiDAR scanner) on your headset to do all these things even if you're using a Quest3, because you can't access the 3d scan data outside the Quest3 standalone apps.
3 months ago
Anonymous
My favorite part about VR is being immersed in the sick ass gaming world. Also the added scale. I honestly can't imagine playing anything with a phone in hand. Seems like it would ruin the point of it. I guess people sit through movies on their phone so I shouldn't be surprised.
3 months ago
Anonymous
Not him but sometimes I take a break after 1hr of play because feet hurting or w/e and then I slack off on my chair browsing the chans for 1hr instead of putting my headset back on.
3 months ago
Anonymous
I've never used the browser much or tried watching movies in there. I'm a little afraid of fricking my eyes, but I'm in front of a screen for so much of the day anyway
3 months ago
Anonymous
I prefer it over my projector. And I prefer my projector over any physical tv/monitor
3 months ago
Anonymous
Literally typing from phone in hand while in vr (porn)
VR won't take off because everyone is too poor in the west now. If we had the pre-2008 economy everyone would be dropping their expendable cash to check it out. I'm making 36 dollars an hour working full time and I have no extra money for anything. If something major breaks on my vehicle or house I am literally fricked. I dropped my coffee maker cleaning it and I have to wait till payday to replace it. How is a person in my situation suppose to care about VR headsets?
If you have a pretty good PC, then yeah it can be enjoyable. Standalone experiences are kinda meh though, so if you don't have a decent library, then either your main use will be homosexualry shit like VRChat or what
said.
Most positive thing that happened recently for it is that Unreal Engine 4 based vidya can all be run on VR thanks to a mod that came out recently, VR pretty much how its going is 30% indie devs, 60% community and 10% vidya companies.
Probably the thing that has me in higher hopes on VR stuff is the Deus Ex mod, supposedly it will also work on Unreal, UT99 and Thief II as well.
If you want to get into VR, look for a used Quest 2 for cheap instead of shelling money for Zucc
This. Got a Quest 2 on the cheap when the Quest 3 was announced. The only great game I've found so far was (predictably) Half-Life Alyx. But VR porn is so good that I deleted all my 2D porn. Literally thousands of GBs down the drain because VR renders it all redundant.
I never noticed before how miserable porn sets are, with the brickwork wallpaper on a divider wall and a tv playing a looping fire video in a cardboard fireplace, it's grim
>VR porn is so good that I deleted all my 2D porn.
My MAN! this is what people dont get.
Once you go VR porn like i did way back in 2017 you just dont go back. It's sooo much better than regular boring flat porn.
It does get old however, most of VR porn with the POV shit gets lame after you see 50-100 vids like that.
But there's some cuck/ 3rd person perspective VR stuff coming out more lately so..
With Apple's headset pushing the 3d video recording in their phones even harder we could finally get the long awaited wave of amateur VR fap material. The videos can already be viewed in other headsets and most thots buy iphones already so the foundation is ready for it.
this is my issue, VR porn is 10x better but its all the same
there's basically 0 fetish content and any "fetish" (using the word liberally here) focused site like kinkvr is just miles more vanilla than the 2d counterparts
i'd unironically pay $100/mo for an actual vr fetish site with a decent backlog but no one seems interested in that niche, I guess its just too small
quest link puts you in the oculus menu, that's the rift interface. You can open your desktop and launch anything you want like normal, open a browser and watch pornhub or open steam and play hl alyx
The visual clarity just isn't there yet for me. I own a Quest 2 and I've tried a Quest 3. The Quest 3 displays is roughly 4k*2k, which is the equivalent of playing at around 1280*720 on your desktop monitor.
Didn't bother me at first, initially you're just blown away by the immersion and the novelty of it. But after a while the lack of fidelity starts to get to you.
I figured they are trying to do what facebook wanted to do and make a device made for office use. As some sort of workspace cubicle replacement. They focused heavily on AR since the latency for the camera passthrough is like 10ms.
I'm pretty sure there's a top end gaming headset out there (maybe more than one) with an 8k display. You're getting there with that. But I'm going to give up on VR headsets I think until there are 10k displays and GPUs powerful enough to support them. 10k would get you to a similar fidelity as 1440p on desktop and I'd be happy with that I think. At 16k it will start to become almost indistinguishable from reality.
At this point in the race for visual fidelity, I'd say FOV matters more now. The SDE is basically all gone but you're still smacked with this tiny goggle FOV.
Wii was a huge hit and motion games were always big hits at arcades with things like DDR. Lots of people want to move around, it may not be the "hardcore gamer" audience but it's a big audience.
Bro the average console gamer goes ballistic at the notion of tilting their controller a bit to aim. They don't want to move anything more than their thumbs.
Motion games are a small niche.
>it may not be the "hardcore gamer" audience but it's a big audience
Now you have a different problem though. The hardcode gamer audience are the ones that may be cool with strapping a hefty screen to their face, the casual audience far less so. So you've got one group that's cool with motion controls and one that's cool with strapping a screen to their face and only the small overlap is VRs target audience.
I feel this is the biggest issue. In general, I like motion controls or alternative control schemes and I used to own a shit ton of peripherals but I draw the line at wearing something on my face that isolates me from the environment. As a kid maybe I wouldn't mind but I don't feel comfortable having a headset on my face like that anymore.
AR would be the future for me. I want to play Beat Saber with a small ass AR glasses.
>The visual clarity just isn't there yet for me
4k per eye is cooming
https://www.engadget.com/qualcomms-improved-snapdragon-xr2-chip-for-vr-headsets-will-debut-at-ces-2024-140047958.html
With high res headsets where you dont have a "screendoor effect", you can super sample it into oblivion.
I own a g2, and at native it looks pretty sharp, but at 2x? Perfect.
But yeah, bring a 4090+
Even at 2k is better than tv. If you got the money to spend new standard this year will be 4k per eye but likely nearing 2k$ range. I'd still prefer wireless over higher res imo
I have 2 and I regret that I bought 3, tbh.
The passthrough quality is absolute ass, I got fooled by youtube.
But if you don't already have 2, I think it's a great deal.
A little bit same till I tried to go backwards. But the passthrough is ass. If you got the patience try like 10 factory resets. The videos are old af (from launch) but there were a few people who figured out the shitty pass-through is some kind of first start up bug (like it needs to calibrate) and the 2 people who posted a video successfully fixing it said it wasn't until their like 9th factory reset and then all the sudden everything wasn't blurry anymore. Something when you first activate your hmd sets some sort of calibration
I thought the main value of the 3 is the better lenses so you aren't fighting to keep it in a tiny sweet spot on your face all the time
idk I only have a 2, haven't tried a 3
I tried PSVR2 and returned it because of the "sweet spot" issues. Prior to that I had no idea what that was and it was a pain in the ass constantly readjusting my headset. It was also blurry as frick and hard to tell when it's fully dialed in.
It's nice that they're finally starting to make games that aren't just 2-6 hour tech demos
also, ignore comments about nausea, there are plenty of games without locomotion which is the movement that causes nausea, but even then you can get used to it without any nausea
trying like 10 minutes each day for a week made me immune
>trying like 10 minutes each day for a week made me immune
Depends on a person, I've played for hours every day for over a month and I still don't feel fully comfortable. But I also get migraines in normal real life
Buying a VR device ended up being the worst purchase in terms of entertainment products I've ever made.
I shouldn't have bought into the fad. I honestly thought it would go somewhere.
I spent more on tech that failed me in the fricking 90's
the shit is fun and even if you get two hours a month out of it. Thats what being a adult is.
You fricks worry to much and if a 100 bucks a month to sit at home and play something is too much you are fricked and need to get the frick off the net
I bought quest 3 a week ago. Questioning the usecase for this device for Apple brained normies but what you can do is:
-Torrent a shit load of 3d porn
-Sort of jailbreak it and get access to the entire library of games and apps for free. Most games a shit but there are some good ones.
-Play any game that supports 3d from your pc. Personally, I torrented a game where I manage a maid mansion with a million mods and let them get fricked by ugly bastards every night. It's the ultimate NTR experience.
-Watch movies, series and animes on the giant cinema screen on the moon or on a space station streaming content from your PC in good quality. Can even invite other people to watch together
-Watch dedicated 3d 360° videos from deovr or YouTube
-Watch vr ASMR content where a real as frick cute Asian chick leans into your face and whispers in your ear and makes funny noises
-Play beat saber
>Personally, I torrented a game where I manage a maid mansion with a million mods and let them get fricked by ugly bastards every night. It's the ultimate NTR experience.
Yeah, I'm going to need a source for this. Watched plenty of porn on my Quest 2, but the only game I enjoyed was VAM, I need more.
It's called Custom Order Maid 3d or something like that. You can look it up at steam but it's censored. You can torrent it from sukebei uncensored and all dlc and mods included.
3080 is solid for VR. heads up, the new native steamlink app works the best but only on Windows. also, if you don't have wifi6 or can't control your latency, you should hardwire. hardwired is best anyway, but it's worth it to compare against wifi.
>Buying anything from Facebook
You need to fricking lose money as "moron tax" to get your neurons going so you could think how fricking stupid you are even considering giving your own hard earned money for them?
Are you bored of video games or do you want to play the MMO without a grind?
VR games are a breath of fresh air and VRChat can last you thousands of hours if you're into that.
Yes unironically, the gays that say that the only games you can play on it feel like tech demos don't take into account the fact that most of the popular single player fps like the half life saga, fallout new vegas, ultrakill, etc. already have full vr mods, literally just search any first person pc game you like on yt adding "vr" and it is very likely that there will be some gameplay of that.
Personally I think it is cool not just because of the vr gimmick but because you actually do excercise while gaming instead of staying inactive with a bad posture for hours like with the pc.
I believe this is the best direction VR could go at the moment - popularize it as a tool to improve the experience of playing non-VR games before you start designing games with VR as their intended platform. That way the market of potential buyers for the eventual VR games will grow large enough to justify developing a VR game.
I wish this shit would work in PCVR
I know that technically you can get the 3D SBS to work, but I want to use the vr controllers as well and having a pop-out screen for the tacticle screen to use with the laser pointer of the controller.
I played a bit of MH4U upscaled to 4K with high res texture pack and all that jazz in full 3D and it's fricking sex.
It is. I mostly play Minigolf on it, but there are enough genuinely worthwhile experiences to justify the purchase. VR has about a console generation worth of good "exclusives" at this point.
On the matter of porn, it's kind of a paradox
if you love softcore vanilla porn then fill your boots, because the 180 video market has you covered, but if your tastes extend beyond a man and a woman fricking on a bed, then you're in for disappointment. You'll have to search wide and far for anything remotely fetishistic or kinky, unless it's trannies for some reason, there's an awful lot of studios producing shemale VR porn
That's about to change with meta accepting the new codec for "spatial" vids and iPhone 15pros supporting it. Question is who's going to support user uploads for content since user uploaded content was unofficially made illegal a few years a back
This was my experience.
The first like 2 days of discovering VR porn was amazing but in truth it's all the exact same scenario and the women are too caked up/professional.
I'm more into amateur scenarios with mid girls and VR porn is just too curated for me.
Closest I could find was Tadpole studio where these fat dudes gangbang obvious gutter prostitutes.
Outside of that I just stick to vr cam girls but I find myself going to the flat ones more often cause more likely to be my style. There is a plus tho even for flat. You can mouse over the thumbnail and it'll play a live preview. So if you got boring favorites that you're wating to do something it's easy to find. Plus I do it in steam vr and usually have a vr cam up and 3 or 4 virtual monitors with other flat cams going. You need chrome canary beta branch and open steamvr for that. (I use xsoverlay for my virtual monitors)
Yeah it's pretty good and once you've played all the VR games you can use it as a a personal theatre and have like 90" flat screen in front of you for flat screen gaming/movies
this is what I don't understand. Why doesn't nearly every game do this? If some mod made by a handful of people can transform the VR landscape then it's just pure laziness from devs to why this wasn't done during production.
Not having a VR mode is like not supporting xbox controller or ultra-wides
You're not going to know until you try it.
I've had fun in several VR games but overall it's not a great experience, the headset makes your face sweaty and motion controls are overrated.
But I have had a great time in War Thunder, if I could have the option for all games, I would choose VR headset + mouse and keyboard controls.
I've thought about it, at the very least a flight stick. But I just don't have the interest for it.
WT, E:D, or some other wienerpit game. They just don't have enough for me.
Yeah, those games in general are a hard sell. I discovered flight sim completely by accident because of MSFS being always available on gamepass.
I tried it with a gamepad first and I loved the controls so much I bought the cheap t16000m hotas combo that's recommended everywhere.
I think the game I've spent the most time in playing with a flight stick is X4 Foundation (before I got VR).
Now I'm a firm believer that even genres you didn't think you would enjoy, can be very enjoyable if you get the proper peripherals and level of immersion.
I picked up Mechwarrior 5 recently only because I heard it was playable with a HOTAS and its VR mod got a big update recently. Well, I love mech games now.
On that subject there's a vr game called Underdogs that came out recently https://store.steampowered.com/app/2441700/UNDERDOGS/ and it's getting some good reviews. Bit pricey for me right now but I'll snag it during a sale.
>I picked up Mechwarrior 5 recently only because I heard it was playable with a HOTAS and its VR mod got a big update recently. Well, I love mech games now.
This is awesome
It's a sandbox with a starmap with multiple factions warring each other and a good amount of hand crafted missions. You manage your squad of mechs, customize them however you want and climb the ranks going from zero to hero. It's addictive.
Quest 3. Or xreal the new one (if you got kids or something and need to pay attention to your surroundings more) the new xreal has some good feedback. Not 100% for mainstream yet but getting there. Main limitation is you can't resize the screens as big as like virtual desktop. Also quest 3 standalone doesn't actually let you size the screens infinitely ir place anywhere. It kinda locks it to your position and a limit on size. Quest 3 and pc (doesn't need to be vr ready) is best for video watching
Just use virtual desktop so you can connect to your PC and play everything locally
Virtual desktop has environments so you can be sitting in a virtual theater with a large screen
Also they finally fixed steamvr theater mode to where it's an overlay now so same thing but while in any vr environment (or unreal engine environment if your gpu is beefy enough to run multiple games)
Virtual desktop makes everything easy. If your pc can play it you can watch it. Has one button sbs 3d or fish eye. You can transfer video files wirelessly from the pc to your headset if you want to watch em locally. Deo vr is literally just the app needed to stream sexlikereal (only porn streamer that doesn't suck in vr but it's expensive don't do unless it's a 75% off sale) they were important as a video player in the early days when all vr videos were broken in some way (different formats for how the 3d works) you don't want anything older than a year or 2. This days you kinda want 8k only (even if the actual video feed isn't 8k) everything before then is a blurry mess
I hate 1st-person games so VR is literally the opposite of what I want. I guess moron self-insert gays like it. But then they spend all their time standing in front of mirrors in VR which is ironic. Models look ugly up close. And there's no forced feedback so you clip through everything.
Look up UEVR. It came out last christmas and lets you inject most newest unreal games with VR rendering so you can play 3rd person games with a gamepad if you wish.
It's pretty great https://youtu.be/-BpQRH0MDcA
i really like vr
i just spent 3 hours talking to a girl while she was in fbt. i think im gonna get her to twerk on me while i jerk off if she keeps bothering me.
i bought the 2 and upgrades my pc in 2022 and half life alyx was so good i don't regret buyin the headset anymore. boneworks is probably another worthwhile one too but i haven't had a job for a year now.
Any? Sure. Worth it? No. I'd say AVP is the minimum bar in terms of hardware that would be acceptable to own and use long-term, with the exception of the weight and ergonomics being terrible and the outer screen being a shitty feature. Once those are fixed, and it gets down to less than $1k, that's when VR is worth owning.
I don't think I can grab a Pico 4 without paying through the nose for shipping and import fees, but I'll reconsider my options
I probably should've just bought the Quest 3 while I was in Japan and my local currency's strong against the Yen
Depends on how much you want to spend, like other anon said there is the option of either quest 3 or pico 4 which are similar but quest is newer and has better specs. Quest 3 comes with the advantage/disadvantage of being from Meta. So better support and overall experience but you are sending your data to zucc. With pico you are sending them to the chinks. Also the problem with pico is that they dont sell it in us if you are from there.
If you want to spend more and are ok with the wired way, there is bigscreen beyond which is overall the best spec wise, or the upcoming consumer varjo HMD.
I have quest 3 and can say it is pretty good for overall usage.
Comparing Spatial Computing to AR is the same as those people who claim that VR/AR is just strapping a phone to your face. There are massive leaps of technology between each of those steps.
How is the reality distortion field still a thing? I thought Steve Jobs died a long time ago
No matter how much Apple copes with making up a name of their own for AR, it's still fricking AR
Seems expensive, has a few niche games, and by the time you can work out the controls there is a newer model and your online game is no longer being offered for the model you have, let alone for the new model.
It's like going from PC to console, with the controls being even more jankey. At least some consoles are good with the default mapping to their controls, but the user input delay in VR is just cringe.
I have a quest 2 but I hate dinky FOV that makes me feel like I'm looking at every game through a pair of diving goggles. Is the quest 3 a notable upgrade?
Yes and no. Like even tho it's still almost the same fov (slightly more) due to the lenses the sweet spot is the entire lens basically so you can actually look around with your eyes not just your head.
I've thought about getting one for a while too but I'm not really sure yet. My fear was the I can only play native games on it like a console, but then I heard you can use steamlink to play games from your PC via wireless, I'm not really sure how good it is but if it works that sounds great. I have an oculus rift that I use every now and then, it's fun for an hours or two every once in a while but the setup, low resolution, tracking and wires makes it feel really clunky.
Should i get a quest 3? Can I play pirated games on it? Do I need facebook or can I use my oculus account and the oculus app?
PCVR games are like any other pc games, if it doesnt have denuvo its pretty easy to crack and will probably get crack soon after release. Its a bit harder with exclusive stuff, you have to hope someone will upload the apk for example for asgards wrath 2 or assassins creed, but the bigger exclusives usually get uploaded. Not sure about multiplayer on standalone games though like dungeons of eternity.
I've thought about getting one for a while too but I'm not really sure yet. My fear was the I can only play native games on it like a console, but then I heard you can use steamlink to play games from your PC via wireless, I'm not really sure how good it is but if it works that sounds great. I have an oculus rift that I use every now and then, it's fun for an hours or two every once in a while but the setup, low resolution, tracking and wires makes it feel really clunky.
Should i get a quest 3? Can I play pirated games on it? Do I need facebook or can I use my oculus account and the oculus app?
Ah shit, to add to that, quest requires meta accountbut you can basically use all made up credentials for it.
Yeah I pirated all my VR games. I was a little curious if it's any different if I use a wireless but I guess not as long as I use something like steamlink to play
[...]
Ah shit, to add to that, quest requires meta accountbut you can basically use all made up credentials for it.
I think that's what I have, because they phased out oculus accounts a while back and I had to make a meta account. Just put in a bunch of bullshit and it worked
I've had VR for 3 years now and haven't played Beatsaber or watched any 3D porn videos
I have many hours in GalGun2 and KoikatsuVR though
thanks for reading my blog
I'm thinking of getting a Quest 3 while having an HTC Vive
My PC can't really handle more than Beat Saber and VRChat and it seems like PCVR is dead as platform while Quest gets all the actual game releases these days
native quest 3 games run at 1500x1500, sometimes 1800x1800 so it would still be a considerable resolution bump compared to your vive (1000x1200 i believe)
who knows, if you love it so much you might just dump 2k$ in a new PC like I did
I have a quest 2 and I'd say that it's well worth it even if I mostly play beat saber and now hellsweeper.
It's also a great party gimmick. You load a couple of short "experiencea" onto it and people lose their minds.
If my quest 2 were to break right now, I'd totally buy a quest 3.
Being able to play PC vr wirelessly is awesome too. There are some normal games that have great vr support through mod, like Ultrakill.
Goly ahit Ultrakill in VR is fun.akht
They did a really good job with that, adding in the holsters for guns, the knife, reloading and grenades, all of which you can turn off if you want. The only negative is the drive-in movie screen cutscenes, but I don't know what else they could have done
compare that to FO4vr and it's a fricking joke, everything is still controlled by the pipboy and your free hand is the fricking quest controller in post apocalyptic boston. Not to mention if you ever run into a wall you'll clip OOB when you can also do it just by literally walking through walls
vision pro is technically not even AR
real AR would be like apache gunner helmet HUD
vision pro is VR simulating AR (your eyes are not actually looking at reality, being augmented)
your eyes are looking at a camera feed with VR elements.
the only good things about the apple headset are the display, and that samsung will make a better one by the end of the year.
But the real question, are the any games for it?
And the answer is .... NO
Quests biggest problem is that it has no fricking games. Its a tech nobody invests in, you can play HL Alyx and Lone echo, bot after 20 hours you will run out of any "higher budget" games for it, and there isnt a single AAA VR game.
I've used my Q3 every day since launch, barring the last 3 days since I've been sick as a dog.
It's my first VR headset, but I've been following them since 2016.
first impression when I put it on was, what the frick. I was gawking at the little floating menu for like 5 minutes. Even the gay ass metaverse thing they put you into made me shit my pants.
might sound moronic, but even after researching/following these things for years I didn't "get" what the 3d was going to be like.
I spent the first 2 weeks being exhausted all the time because I was so into it. feet monkey gripping the ground in Jet Island from real fear.
it tricks my brain well.
after the honeymoon phase has worn off it's really just become more accessible to me. I don't have to get all set up and prepared anymore to go jump off a cliff or whatever. I just kinda play like any flat game now.
UEVR, Citra3d, tons of mods outside of that.
Playing flat games in 3d fricking rules, even if they're not first person or don't work with the motion controls (a lot of them do anyway)
The only flat game I'm playing right now is classic wow for 30 mins every 3 days when raid lockout is up.
on the one hand I really regret not getting an index years ago, but on the other hand I feel like a wait-chad. UEVR is so incomprehensibly based.
it's kinda a hobby too, the more you tinker and the more effort you put into your setup/connection the better your results will be imo
They bought out the guy doing the halo mod then I think they killed their own vr project. The other one is in the works (guy had to convert the entire game to unreal 4 or 5)
Approximately 10 more years, after Microsoft comes crawling back to VR and 343 (lol) finishes up their more important projects.
Or we get lucky and a new modder comes along.
Is nobody going to bring up the primal joy of cutting people up in VR in new and exciting ways? Easily one of the most fun gaming experiences I have ever had and it seriously bugs me that most games clearly try to put some layer of "separation" in by having non-human enemies, zombies, etc. Luckily mods for Blade and Sorcery solves all this.
Also a fun way of getting some overlap with martial arts training and such. We really need some more challenging melee games though, only Battle Talent is really going for it.
oculus link ui is garbage
havent tried alvr
virtual desktop is good but i have some weird rainbow artifacts with it
steamvr is good but the bitrate is kinda low
I remoced the oculus link native ui and made it open steamvr in its place.
VD
I tried steamlink the day it came out and couldn't get better results than VD.
tried it again a few days ago and it seemed better but I'm still used to the extra settings VD has.
haven't tried alvr
Steamlink just works (tm) for me so well.
I should give virtual desktop one of these days, I suppose.
VD
I tried steamlink the day it came out and couldn't get better results than VD.
tried it again a few days ago and it seemed better but I'm still used to the extra settings VD has.
haven't tried alvr
I like VD the most since it feels most feature rich and has very good support for basically everything vr related, got it for free because i used ref link to buy quest 3.
Oculus Link has bloat and another layer of api when it runs games.
ALVR has a lot of nice customization options and was the first one to send proper tracking data from the HMD to pc but I dont really need all of that.
VD recently added tracking data passthrough, before it only emulated index touch controllers, has its own implementation of OpenXR standard that increases performance for some games. It also skips SteamVR enviroment for certain games so less bloat running in the background.
Steam Link seems like it's still in beta and isnt really fleshed out properly yet, also offers not that many options and low bitrate.
https://github.com/mbucchia/VirtualDesktop-OpenXR/wiki
>Almost no mentions on minecraft
this shit is absolutely fricking insane in VR >shaders >Distant horizons for infinite render distance >Vivecraft for VR motion controls
Absolute peak gaming
recently got a chance to try out the original vive. it's pretty cool, but i kinda wish it was a little better. how much better are the index/vive pro 2/quest 3?
Not really worth it yet. Every game seems like a tech demo and it make might you nauseous. I think it will get better over time but what’s the point if the games are shit.
its a good headset, but the battery life is quite short and there's no exclusives for it yet
some games are getting Quest 3 updates slowly though
there's tons of great games and they're better than the last 5 years of console stuff
also now there's a plugin to make all unreal games playable in VR, a 3ds emulator, you are all going to end up vr gamers within 5-10 years
>its a good headset, but the battery life is quite short
Really not a problem. I have a 5m cable that's always plugged in the wall or connected to computer for pcvr. Most games and activities can be played stationary and the stuff where full body motion is required you probably won't play for more than two hours anyway.
>No games
>No immersion
VRlets should really stop posting their opinions like they mean anything.
had to double check to make sure this post isn't from 2016.
>makes you nauseous
No it doesn't. Only total genetic failures experience this. I'm fully convinced of that. I will even post my face if you dare try to argue with me, just so we can fully understand as a collective group that only weak ass b***hes and genetic failures experience vrsickness.
>it make might you nauseous
I don't know how widespread it is, but the only game that really made me nauseous is Skyrim VR. No idea why, but it without fail makes me nauseous after an hour or two. No other game does this.
>Every game seems like a tech demo
This, there are only a handful of VR games that feel like a complete game and PS5 gets all the real AAA titles.
Its main use for me is porn. I got it for games but the games all suck. 3d porn is a game changer though
I feel like VR is never gonna make it, because it's just never gonna reach that critical mass market. For VR to be "good" you need too many things to line up:
>room space
>beastly PC
>expensive headset
>willingness to do physical activity for a video game
vs most video games that only require:
>average gaming PC
and that's it. It might not seem like much, but that's a HUGE fricking difference. Specially considering that you need some amount of overlap of all of those. Add to that the fact that what we thought would happen was
>all our current video games, but you are actually in them!
vs the reality that what VR actually is best at is: wienerpit games. Games where you don't need all this movement but instead are just sitting in a car, or plane, or spaceship or some other static position, and the VR headset is little more than a different, more immersive type of monitor.
VR headsets are more immersive than any kind of monitor in all applications though. Watching a movie in a virtual cabin or cinema does wonders too.
Personally I enjoy the vidya already available in VR, but I do agree it takes just a little bit more effort to get up and start instead of double clicking an .exe or endlessly shitposting here. Started Underdogs yesterday though, and it seems fun so far.
Sure, I don't disagree that they are very immersive. But it's not just pure upsides. You have to deal with a heavy weight on your head / face, you have to deal with cables in many situations, etc, and all the other points are still true too. I'm not anti-VR I'm actually pro VR, I'm just also realistic about why we're not really seeing a VR Boom, but instead a slow trickle of occasional VR projects. And it's pretty much the fact that you need all these mentioned factors to line up, for an end result that offers little beyond "more immersive experience". And lets be real, most games outside of wienerpit games are jank as all hell.
Personally, I would love to get an ultra high resolution headset, and use it exclusively for that fake cinema experience, and maybe to play Elite Dangerous.
Motion games have been around since the 70s and nibbas are still wondering if they're going to "make it". Yeah there's always a demand for motion games. I like wienerpit games but what I really need is something to get me off my ass so VR is mostly a stand up experience for me and I want more of that
Bro the average console gamer goes ballistic at the notion of tilting their controller a bit to aim. They don't want to move anything more than their thumbs.
Motion games are a small niche.
Actually aiming physically is 1000x better than any controller or mouse. In fact being able to hold your aim in a completely different direction you're looking is a game changer
Half of this just isn't even true anymore.
>room space
It's like 5feet by 5feet. And that's only if you aren't playing something sitting down, which you absolutely can do.
>beastly PC
My PC is running a 5 year old card at this point and handles VR just fine. And that's only if you choose to go the Index/Vive route, as the Quest is all built into the HMD.
>expensive headset
The quest is like 200$. Actual PC VR is definitely stupid expensive though so I'll concede this one.
>willingness to do physical activity
don't be a homosexual, if you can jerk off you can flail your arms for waggleware.
The real problem with VR right now is that almost every VR game worth playing is locked to a very specific brand (PSVR, Quest, etc) and that's probably going to continue to be the case for a long frickin time. It's one thing to buy VR and want to play VR, imagine having to buy mutliple VR headsets. Fricking moronic.
This homosexual gets it. Even if you're okay with console exclusivity, VR exclusivity is a complete cancer that stifles the already-limited library of VR titles.
Also, if you do wish to go the PCVR route then do NOT use an AMD card, you'll run into a lot of issues due to not having NVENC encoder (although I've heard the 7900XT is usable for PCVR), yet another area njewdia has by the balls.
>then you are limited to stuff that is only available on quest
That's not entirely true, you can sideload other apps onto it via SideQuest
Games are still a bit lacking, honestly.
>every unreal 4 game
>RE franchise
>Half life franchise
>Valheim, Minecraft, Palworld, No Man's Sky, Raft, 7 days to die
>Shitload of racing games
>flight sims
>All the VR staples like Alyx, vrchat, beat saber, blade and sorcery, walking dead, population one, skyrim, walkabout minigolf, I expect you to die, moss, demeo, pavlov, into the radius, until you fall, Asgard's wrath
>the less known games like breachers, eye of the temple, compound, rumble, contractors, battle group VR, vermillion, kayak vr, VTOL
>All the other mods making normal games into VR games, like ARMA, left 4 dead 2, deep rock, mech warrior, alien isolation, etc...
There are more games that you no-game gays would play in half a decade
That's great and all but the best VR games are the ones specifically designed for VR to have proper integration with VR controls, and there needs to be more of these imo. I don't want to play non-VR games with VR hacks, I've already played these before so to me they feel like a novelty with VR tacked-on, few games get VR modes right and even fewer mods get it right. The best VR experiences are games that were designed for VR.
>The best VR experiences are games that were designed for VR.
patience anon, I can't work on vr games 24 7
If you had actually played any of the games I mentioned you'd know they have VR controls.
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You are not a special, savvy gamer. You are simply ignorant.
Not all of the ones you mentioned do, most of them don't and I already played these games too
Unfortunately that's not the case cause most devs this gen are morons that want to babify everything
VR will always be a meme. It's just a trash middle point between a computer screen and a chip in our head. I'll wait for chips, thank you.
You don’t need a pc for quest
You are right but then you are limited to stuff that is only available on quest while there is a large library of games on pc.
Try it first, you might not be able to play it without getting sick or dizzy
shit, supposed to respond to OP
Genuine question, I have my PC in my office along with all other devices, however it's a rather long and narrow room, and I'm not willing to move everything to just play VR
Is the room space REALLY this important? I mean there is enough space for me to stand in middle with arms outstretched but I couldn't properly walk around
most games can be played seated and you dont need that much room
as long as you have about 2mx2m, you wont bash your controllers into things when opening cabinets in vr
Alright neat, thanks
You dont walk around, you just "need" (recommended especially if new to vr) to be able to manually turn. I use a carpet and turn off the guardian. The guardian is super annoying especially in a small space. Better to turn it off. You just use the rug to know your space limitations. Or when lazy ill just use a spinning stool
Bare minimum, you need enough room to stand and stretch your arms out in any direction without hitting something.
Realistically you'll want an extra 1-2ft to that radius so you can lean in any direction without the headset going out of bounds.
anon, if you have any other room, you can just do wireless PCVR are you aware of that?
NTA but wireless PCVR is perfect for me. My house is wired up with ethernet cables in almost every room and I set up 3 wifi 6 access point, one in my room and one in the living room and one in the garage with the biggest play space. I think it cost me 70 bucks per AP so it's not like I'm breaking the bank and I can stream at around 200-300mbps without big network spikes.
You're a fricking moron, my 1080 is still chugging along in vr
a small subset of people who play video games want one of these
the general layperson already considers video games a specific interest
they'd need more of a draw than just "cool apps" for VR to take off
whatever the frick apple's doing with their AR shit is the closest we'll get to critical mass
>room space
Most people in the US (the primary VR market right now) have enough space if they just move their coffee table.
>willingness to do physical activity for a video game
This is the real barrier to VR. Modern people are too unhealthy to stand for an hour, often tired after wageslaving all day and desire constant stimulation from multiple devices at once. VR doesn't do enough to appeal to people in these circumstances yet.
maybe that's one of the reasons why Apple seems so disinterested in these traditional walk-able 3D environments in VR. They don't even want to call it VR at all.
I think it's half trying to avoid the negative baggage 'VR' has picked up and half trying to reinvent it for marketing purposes in typical Apple fasion. It still is doing a lot of VR even if they don't want to call it such.
Where Apple really has the right approach is with high quality passthrough so people can use their phones with the headset on. The VR isolation issue isn't just with your environment but being isolated from your other devices, particularly phones which are almost an extension of our selves now.
>so people can use their phones with the headset on.
I hate normgroids
Anything you gotta remove your headset for increases the lieklyhood you don't put it back on
You can mirror your PC desktop and also each window/browser/apps separately into VR with infinite number of floating windows as an overlay for any VR game/app you're using.
You can also mirror your phone into VR as an overlay and attach it wherever you like and use it just like irl.
You can even overlay all these VR games+overlay apps on a 3D pass-through of your real surroundings if you're using a Quest3.
Why do people always come up with a great idea without even searching for 5sec, and all those shit they mention already exists from like a fricking decade ago.
I successfully navigated from the kitchen to the upstairs bathroom wearing the quest 2, and I could do it again
I didn't pickup Quest3 yet, because although it's a black and white screen, the pass-through quality itself is pretty good and useful even on a Quest2.
I guess we still need a 4K OLED screen and a full access to the AR overlay/3d mesh scan function, so that any game/app running on the SteamVR can actually use those environment data in their game design.
Right now, you need to strap an iPhone13(LiDAR scanner) on your headset to do all these things even if you're using a Quest3, because you can't access the 3d scan data outside the Quest3 standalone apps.
My favorite part about VR is being immersed in the sick ass gaming world. Also the added scale. I honestly can't imagine playing anything with a phone in hand. Seems like it would ruin the point of it. I guess people sit through movies on their phone so I shouldn't be surprised.
Not him but sometimes I take a break after 1hr of play because feet hurting or w/e and then I slack off on my chair browsing the chans for 1hr instead of putting my headset back on.
I've never used the browser much or tried watching movies in there. I'm a little afraid of fricking my eyes, but I'm in front of a screen for so much of the day anyway
I prefer it over my projector. And I prefer my projector over any physical tv/monitor
Literally typing from phone in hand while in vr (porn)
VR won't take off because everyone is too poor in the west now. If we had the pre-2008 economy everyone would be dropping their expendable cash to check it out. I'm making 36 dollars an hour working full time and I have no extra money for anything. If something major breaks on my vehicle or house I am literally fricked. I dropped my coffee maker cleaning it and I have to wait till payday to replace it. How is a person in my situation suppose to care about VR headsets?
If you have a pretty good PC, then yeah it can be enjoyable. Standalone experiences are kinda meh though, so if you don't have a decent library, then either your main use will be homosexualry shit like VRChat or what
said.
Most positive thing that happened recently for it is that Unreal Engine 4 based vidya can all be run on VR thanks to a mod that came out recently, VR pretty much how its going is 30% indie devs, 60% community and 10% vidya companies.
Probably the thing that has me in higher hopes on VR stuff is the Deus Ex mod, supposedly it will also work on Unreal, UT99 and Thief II as well.
If you want to get into VR, look for a used Quest 2 for cheap instead of shelling money for Zucc
This. Got a Quest 2 on the cheap when the Quest 3 was announced. The only great game I've found so far was (predictably) Half-Life Alyx. But VR porn is so good that I deleted all my 2D porn. Literally thousands of GBs down the drain because VR renders it all redundant.
I never noticed before how miserable porn sets are, with the brickwork wallpaper on a divider wall and a tv playing a looping fire video in a cardboard fireplace, it's grim
>VR porn is so good that I deleted all my 2D porn.
My MAN! this is what people dont get.
Once you go VR porn like i did way back in 2017 you just dont go back. It's sooo much better than regular boring flat porn.
It does get old however, most of VR porn with the POV shit gets lame after you see 50-100 vids like that.
But there's some cuck/ 3rd person perspective VR stuff coming out more lately so..
All we need is a 3d Instagram and we will have infinite scroll vr thots
With Apple's headset pushing the 3d video recording in their phones even harder we could finally get the long awaited wave of amateur VR fap material. The videos can already be viewed in other headsets and most thots buy iphones already so the foundation is ready for it.
soon anon, meta just added spatial video support for quest, the porn will follow shortly im sure becasue of apple pushing it
this is my issue, VR porn is 10x better but its all the same
there's basically 0 fetish content and any "fetish" (using the word liberally here) focused site like kinkvr is just miles more vanilla than the 2d counterparts
i'd unironically pay $100/mo for an actual vr fetish site with a decent backlog but no one seems interested in that niche, I guess its just too small
>girl gets too close to the camera
That's when you start getting phantom touch
Is it tied to your Meta account or something? Or can you just run it normally like any game on your PC?
quest link puts you in the oculus menu, that's the rift interface. You can open your desktop and launch anything you want like normal, open a browser and watch pornhub or open steam and play hl alyx
The visual clarity just isn't there yet for me. I own a Quest 2 and I've tried a Quest 3. The Quest 3 displays is roughly 4k*2k, which is the equivalent of playing at around 1280*720 on your desktop monitor.
Didn't bother me at first, initially you're just blown away by the immersion and the novelty of it. But after a while the lack of fidelity starts to get to you.
the vision pro absolutely does away with that with its amazing PPI but it's not a gaming device since you don't have controllers
Also isn't the Apple vision pro strictly an AR headset?
I figured they are trying to do what facebook wanted to do and make a device made for office use. As some sort of workspace cubicle replacement. They focused heavily on AR since the latency for the camera passthrough is like 10ms.
It is a VR headset first.
I'm pretty sure there's a top end gaming headset out there (maybe more than one) with an 8k display. You're getting there with that. But I'm going to give up on VR headsets I think until there are 10k displays and GPUs powerful enough to support them. 10k would get you to a similar fidelity as 1440p on desktop and I'd be happy with that I think. At 16k it will start to become almost indistinguishable from reality.
At this point in the race for visual fidelity, I'd say FOV matters more now. The SDE is basically all gone but you're still smacked with this tiny goggle FOV.
sooon
they all died from the vax
Wii was a huge hit and motion games were always big hits at arcades with things like DDR. Lots of people want to move around, it may not be the "hardcore gamer" audience but it's a big audience.
meant for
>it may not be the "hardcore gamer" audience but it's a big audience
Now you have a different problem though. The hardcode gamer audience are the ones that may be cool with strapping a hefty screen to their face, the casual audience far less so. So you've got one group that's cool with motion controls and one that's cool with strapping a screen to their face and only the small overlap is VRs target audience.
I feel this is the biggest issue. In general, I like motion controls or alternative control schemes and I used to own a shit ton of peripherals but I draw the line at wearing something on my face that isolates me from the environment. As a kid maybe I wouldn't mind but I don't feel comfortable having a headset on my face like that anymore.
AR would be the future for me. I want to play Beat Saber with a small ass AR glasses.
>AR would be the future for me. I want to play Beat Saber with a small ass AR glasses.
probably a reality within 2 years
+
I can't wait
go play something new then
I do, and as I was saying I think there needs to be more new VR titles. As in, new games specifically made as VR games.
get cracking then
https://www.youtube.com/playlist?list=PLpEoiloH-4eP-OKItF8XNJ8y8e1asOJud
aight give me 3 years
you're a single living in a shit hole, that's your "environment"
or are you some kind of moron that jerks off to VR Porn in public?
Supersampling by 1.3x on PCVR makes the image super crisp for me. It rapes my GPU but the different between native VR is insane.
>The visual clarity just isn't there yet for me
4k per eye is cooming
https://www.engadget.com/qualcomms-improved-snapdragon-xr2-chip-for-vr-headsets-will-debut-at-ces-2024-140047958.html
With high res headsets where you dont have a "screendoor effect", you can super sample it into oblivion.
I own a g2, and at native it looks pretty sharp, but at 2x? Perfect.
But yeah, bring a 4090+
Even at 2k is better than tv. If you got the money to spend new standard this year will be 4k per eye but likely nearing 2k$ range. I'd still prefer wireless over higher res imo
get a quest 2 instead
I have 2 and I regret that I bought 3, tbh.
The passthrough quality is absolute ass, I got fooled by youtube.
But if you don't already have 2, I think it's a great deal.
A little bit same till I tried to go backwards. But the passthrough is ass. If you got the patience try like 10 factory resets. The videos are old af (from launch) but there were a few people who figured out the shitty pass-through is some kind of first start up bug (like it needs to calibrate) and the 2 people who posted a video successfully fixing it said it wasn't until their like 9th factory reset and then all the sudden everything wasn't blurry anymore. Something when you first activate your hmd sets some sort of calibration
I thought the main value of the 3 is the better lenses so you aren't fighting to keep it in a tiny sweet spot on your face all the time
idk I only have a 2, haven't tried a 3
I tried PSVR2 and returned it because of the "sweet spot" issues. Prior to that I had no idea what that was and it was a pain in the ass constantly readjusting my headset. It was also blurry as frick and hard to tell when it's fully dialed in.
It's nice that they're finally starting to make games that aren't just 2-6 hour tech demos
also, ignore comments about nausea, there are plenty of games without locomotion which is the movement that causes nausea, but even then you can get used to it without any nausea
trying like 10 minutes each day for a week made me immune
>trying like 10 minutes each day for a week made me immune
Depends on a person, I've played for hours every day for over a month and I still don't feel fully comfortable. But I also get migraines in normal real life
>these replies
Is Ganker healing? Since when is there quality discussion here? What happened?
I want to get one and use it as a virtual DJ mixing table. I saw a pretty cool program for that purpose. I don’t have the room for my real setup.
I played around with synthspace, which is basically a VR eurorack synthesizer. It was cool.
Buying a VR device ended up being the worst purchase in terms of entertainment products I've ever made.
I shouldn't have bought into the fad. I honestly thought it would go somewhere.
What did you buy then?
I think at Quest/Pico price point it's worth it just for Beat Saber, porn and a 3D movie theatre.
Why do you dislike it so much what happened
Vr device... sounds like Google cardboard, index in 2016, or psvr 1
how cant you afford the quest 3 when Amazon will let you pay 99 dollars a month for it.?
Who said anything about not being able to afford it
I spent more on tech that failed me in the fricking 90's
the shit is fun and even if you get two hours a month out of it. Thats what being a adult is.
You fricks worry to much and if a 100 bucks a month to sit at home and play something is too much you are fricked and need to get the frick off the net
Again who said anything about not being able to afford it? Are you moronic?
you underestimate poorgays
I bought quest 3 a week ago. Questioning the usecase for this device for Apple brained normies but what you can do is:
-Torrent a shit load of 3d porn
-Sort of jailbreak it and get access to the entire library of games and apps for free. Most games a shit but there are some good ones.
-Play any game that supports 3d from your pc. Personally, I torrented a game where I manage a maid mansion with a million mods and let them get fricked by ugly bastards every night. It's the ultimate NTR experience.
-Watch movies, series and animes on the giant cinema screen on the moon or on a space station streaming content from your PC in good quality. Can even invite other people to watch together
-Watch dedicated 3d 360° videos from deovr or YouTube
-Watch vr ASMR content where a real as frick cute Asian chick leans into your face and whispers in your ear and makes funny noises
-Play beat saber
>Personally, I torrented a game where I manage a maid mansion with a million mods and let them get fricked by ugly bastards every night. It's the ultimate NTR experience.
Yeah, I'm going to need a source for this. Watched plenty of porn on my Quest 2, but the only game I enjoyed was VAM, I need more.
It's called Custom Order Maid 3d or something like that. You can look it up at steam but it's censored. You can torrent it from sukebei uncensored and all dlc and mods included.
Sounds kind
Ngl this sounds interesting. I have a 3080 so might PC might be able to take it
3080 is solid for VR. heads up, the new native steamlink app works the best but only on Windows. also, if you don't have wifi6 or can't control your latency, you should hardwire. hardwired is best anyway, but it's worth it to compare against wifi.
>Buying anything from Facebook
You need to fricking lose money as "moron tax" to get your neurons going so you could think how fricking stupid you are even considering giving your own hard earned money for them?
Are you bored of video games or do you want to play the MMO without a grind?
VR games are a breath of fresh air and VRChat can last you thousands of hours if you're into that.
Yes unironically, the gays that say that the only games you can play on it feel like tech demos don't take into account the fact that most of the popular single player fps like the half life saga, fallout new vegas, ultrakill, etc. already have full vr mods, literally just search any first person pc game you like on yt adding "vr" and it is very likely that there will be some gameplay of that.
Personally I think it is cool not just because of the vr gimmick but because you actually do excercise while gaming instead of staying inactive with a bad posture for hours like with the pc.
>t-there's no vr games
?t=892
Correct. Those are mods.
consdering how most of you haven't finished any of the games listed, they may as well be brand new for you
Son, most of this board has played the latest Fromslop. Where do you think you are?
>played
yes
>finished
no
you're all imposters
I believe this is the best direction VR could go at the moment - popularize it as a tool to improve the experience of playing non-VR games before you start designing games with VR as their intended platform. That way the market of potential buyers for the eventual VR games will grow large enough to justify developing a VR game.
I absolutely love citravr
and the vr180 mode is great
I wish this shit would work in PCVR
I know that technically you can get the 3D SBS to work, but I want to use the vr controllers as well and having a pop-out screen for the tacticle screen to use with the laser pointer of the controller.
I played a bit of MH4U upscaled to 4K with high res texture pack and all that jazz in full 3D and it's fricking sex.
I think someone will end up doing a PCVR version eventually
nintendo is going to do their own headset for sure
?t=273
It is. I mostly play Minigolf on it, but there are enough genuinely worthwhile experiences to justify the purchase. VR has about a console generation worth of good "exclusives" at this point.
On the matter of porn, it's kind of a paradox
if you love softcore vanilla porn then fill your boots, because the 180 video market has you covered, but if your tastes extend beyond a man and a woman fricking on a bed, then you're in for disappointment. You'll have to search wide and far for anything remotely fetishistic or kinky, unless it's trannies for some reason, there's an awful lot of studios producing shemale VR porn
Source for troony porn? I couldn't find anything.
That's about to change with meta accepting the new codec for "spatial" vids and iPhone 15pros supporting it. Question is who's going to support user uploads for content since user uploaded content was unofficially made illegal a few years a back
This was my experience.
The first like 2 days of discovering VR porn was amazing but in truth it's all the exact same scenario and the women are too caked up/professional.
I'm more into amateur scenarios with mid girls and VR porn is just too curated for me.
Closest I could find was Tadpole studio where these fat dudes gangbang obvious gutter prostitutes.
Outside of that I just stick to vr cam girls but I find myself going to the flat ones more often cause more likely to be my style. There is a plus tho even for flat. You can mouse over the thumbnail and it'll play a live preview. So if you got boring favorites that you're wating to do something it's easy to find. Plus I do it in steam vr and usually have a vr cam up and 3 or 4 virtual monitors with other flat cams going. You need chrome canary beta branch and open steamvr for that. (I use xsoverlay for my virtual monitors)
Today seems they have the res cranked up but it'd super laggy video feeds. I might prefer it laggy over low res tho
i fell in love with melody marks cause of her VR videos i drained my delicate member many a time
Yeah it's pretty good and once you've played all the VR games you can use it as a a personal theatre and have like 90" flat screen in front of you for flat screen gaming/movies
vr won
?t=243
flatscreen gamers crying
...anon, you do understand we already have Tekken7 and Tekken8 running in 6DoF?
this is what I don't understand. Why doesn't nearly every game do this? If some mod made by a handful of people can transform the VR landscape then it's just pure laziness from devs to why this wasn't done during production.
Not having a VR mode is like not supporting xbox controller or ultra-wides
You're not going to know until you try it.
I've had fun in several VR games but overall it's not a great experience, the headset makes your face sweaty and motion controls are overrated.
But I have had a great time in War Thunder, if I could have the option for all games, I would choose VR headset + mouse and keyboard controls.
For me, it's VR headset + HOTAS.
I've thought about it, at the very least a flight stick. But I just don't have the interest for it.
WT, E:D, or some other wienerpit game. They just don't have enough for me.
Yeah, those games in general are a hard sell. I discovered flight sim completely by accident because of MSFS being always available on gamepass.
I tried it with a gamepad first and I loved the controls so much I bought the cheap t16000m hotas combo that's recommended everywhere.
I think the game I've spent the most time in playing with a flight stick is X4 Foundation (before I got VR).
Now I'm a firm believer that even genres you didn't think you would enjoy, can be very enjoyable if you get the proper peripherals and level of immersion.
I picked up Mechwarrior 5 recently only because I heard it was playable with a HOTAS and its VR mod got a big update recently. Well, I love mech games now.
On that subject there's a vr game called Underdogs that came out recently https://store.steampowered.com/app/2441700/UNDERDOGS/ and it's getting some good reviews. Bit pricey for me right now but I'll snag it during a sale.
>Mechwarrior in VR
That actually sounds pretty interesting.
I'm going to have to consider getting a HOTAS set
>I picked up Mechwarrior 5 recently only because I heard it was playable with a HOTAS and its VR mod got a big update recently. Well, I love mech games now.
This is awesome
What do you even do in mechwarrior aside from fight other mechs? I see everyone playing it with 100 hours+ in it.
It's a sandbox with a starmap with multiple factions warring each other and a good amount of hand crafted missions. You manage your squad of mechs, customize them however you want and climb the ranks going from zero to hero. It's addictive.
based squadrons enjoyer
shame it didn't get the praise it deserved
you been playing mechwarrior 5?
it's pretty sick once you get all the mods running
I'm playing it right now!
Nein weiting for dat dere 4k OLED VRs
>Requires a homosexualbook account to log in
>Only redeeming quality of VR is a handful of porn games
No.
a homosexualbook account to log in
they dropped that requirement a while ago
It's been like three years since they dropped that, idiot moron
I hope it's still dropped. That's some homosexual level Google shit. Makes me more adverse to buying their VR set if they ever did mandate that.
I got a 780ti to get my pc "VR ready"
then I got a 3060 to make it "SD ready"
I have no clue about VR headsets. What would you recommend for someone who'd just want to watch TV and movies on one?
Quest 3. Or xreal the new one (if you got kids or something and need to pay attention to your surroundings more) the new xreal has some good feedback. Not 100% for mainstream yet but getting there. Main limitation is you can't resize the screens as big as like virtual desktop. Also quest 3 standalone doesn't actually let you size the screens infinitely ir place anywhere. It kinda locks it to your position and a limit on size. Quest 3 and pc (doesn't need to be vr ready) is best for video watching
what program for video watching
tried deovr but it didn't recognise a goddamn mp4, plus it only does windows file share not SMB
Just use virtual desktop so you can connect to your PC and play everything locally
Virtual desktop has environments so you can be sitting in a virtual theater with a large screen
Also they finally fixed steamvr theater mode to where it's an overlay now so same thing but while in any vr environment (or unreal engine environment if your gpu is beefy enough to run multiple games)
Virtual desktop makes everything easy. If your pc can play it you can watch it. Has one button sbs 3d or fish eye. You can transfer video files wirelessly from the pc to your headset if you want to watch em locally. Deo vr is literally just the app needed to stream sexlikereal (only porn streamer that doesn't suck in vr but it's expensive don't do unless it's a 75% off sale) they were important as a video player in the early days when all vr videos were broken in some way (different formats for how the 3d works) you don't want anything older than a year or 2. This days you kinda want 8k only (even if the actual video feed isn't 8k) everything before then is a blurry mess
I hate 1st-person games so VR is literally the opposite of what I want. I guess moron self-insert gays like it. But then they spend all their time standing in front of mirrors in VR which is ironic. Models look ugly up close. And there's no forced feedback so you clip through everything.
I play this a lot. it's great in VR.
?si=zbLswjLTSVSydA3E
Look up UEVR. It came out last christmas and lets you inject most newest unreal games with VR rendering so you can play 3rd person games with a gamepad if you wish.
It's pretty great https://youtu.be/-BpQRH0MDcA
It's probably decent but I refuse to touch anything owned by facebook
i really like vr
i just spent 3 hours talking to a girl while she was in fbt. i think im gonna get her to twerk on me while i jerk off if she keeps bothering me.
i bought the 2 and upgrades my pc in 2022 and half life alyx was so good i don't regret buyin the headset anymore. boneworks is probably another worthwhile one too but i haven't had a job for a year now.
Someone should make a hentai game called bonetwerks
more like bonejerks
Any? Sure. Worth it? No. I'd say AVP is the minimum bar in terms of hardware that would be acceptable to own and use long-term, with the exception of the weight and ergonomics being terrible and the outer screen being a shitty feature. Once those are fixed, and it gets down to less than $1k, that's when VR is worth owning.
I say try it.
-Mecha games
-Rythm
-Spacean
These you will like.
I'm a boomer and I like tetris effect and virtual poker (providing there's no children)
its alright mostly for PC vidya though
Any recommended headsets for virtual desktops and vrchat?
Would the Quest 3 be a good device for such use cases?
Quest 3 or Pico 4 depending on how much you want to spend and if you care about first party stores/MR
I don't think I can grab a Pico 4 without paying through the nose for shipping and import fees, but I'll reconsider my options
I probably should've just bought the Quest 3 while I was in Japan and my local currency's strong against the Yen
Depends on how much you want to spend, like other anon said there is the option of either quest 3 or pico 4 which are similar but quest is newer and has better specs. Quest 3 comes with the advantage/disadvantage of being from Meta. So better support and overall experience but you are sending your data to zucc. With pico you are sending them to the chinks. Also the problem with pico is that they dont sell it in us if you are from there.
If you want to spend more and are ok with the wired way, there is bigscreen beyond which is overall the best spec wise, or the upcoming consumer varjo HMD.
I have quest 3 and can say it is pretty good for overall usage.
Pico is slowing down their vr investments. Stay away from pico. Wouldn't be surprised if they get sold off to another company (would be a good thing)
4 more days Legendary Tales bros
We are going home
Why the frick did they raise the price so much? Are they moronic?
I can't get any of my friends to buy it now.
Just pirate it with your friends.
>Quest 3 is 4500 hue coins
Expensive. Any BRs willing to recommend such an expense?
VR is dead. The age of spatial computing starts now.
>spatial computing
Applespeak for AR
Just like they would do everything to avoid using AI on their ad copy by calling them transformers
Spatial Computing is superior to both VR and AR. Nothing that needs a controller to work comes close to Spatial Computing.
I'm telling you spatial computing is just AR coated in bullshit
It's already a thing
Comparing Spatial Computing to AR is the same as those people who claim that VR/AR is just strapping a phone to your face. There are massive leaps of technology between each of those steps.
Literally doing the same shit but less
How is the reality distortion field still a thing? I thought Steve Jobs died a long time ago
No matter how much Apple copes with making up a name of their own for AR, it's still fricking AR
Not even ar
It's just vr with a shitty front facing screen
Seems expensive, has a few niche games, and by the time you can work out the controls there is a newer model and your online game is no longer being offered for the model you have, let alone for the new model.
It's like going from PC to console, with the controls being even more jankey. At least some consoles are good with the default mapping to their controls, but the user input delay in VR is just cringe.
I have a quest 2 but I hate dinky FOV that makes me feel like I'm looking at every game through a pair of diving goggles. Is the quest 3 a notable upgrade?
Yes and no. Like even tho it's still almost the same fov (slightly more) due to the lenses the sweet spot is the entire lens basically so you can actually look around with your eyes not just your head.
I've thought about getting one for a while too but I'm not really sure yet. My fear was the I can only play native games on it like a console, but then I heard you can use steamlink to play games from your PC via wireless, I'm not really sure how good it is but if it works that sounds great. I have an oculus rift that I use every now and then, it's fun for an hours or two every once in a while but the setup, low resolution, tracking and wires makes it feel really clunky.
Should i get a quest 3? Can I play pirated games on it? Do I need facebook or can I use my oculus account and the oculus app?
PCVR games are like any other pc games, if it doesnt have denuvo its pretty easy to crack and will probably get crack soon after release. Its a bit harder with exclusive stuff, you have to hope someone will upload the apk for example for asgards wrath 2 or assassins creed, but the bigger exclusives usually get uploaded. Not sure about multiplayer on standalone games though like dungeons of eternity.
Ah shit, to add to that, quest requires meta accountbut you can basically use all made up credentials for it.
Oh noes. Good thing Apple doesn't require an apple account or your actual biometrics
Yeah I pirated all my VR games. I was a little curious if it's any different if I use a wireless but I guess not as long as I use something like steamlink to play
I think that's what I have, because they phased out oculus accounts a while back and I had to make a meta account. Just put in a bunch of bullshit and it worked
Can you use it without having to create/use a facebook/meta account yet?
yes since 3 years ago
Playing shooting games in VR is great fun even in mediocre games
Oudated
vision pro doesn't do VR
Finally, I can wear my quest 3 in public.
I've had VR for 3 years now and haven't played Beatsaber or watched any 3D porn videos
I have many hours in GalGun2 and KoikatsuVR though
thanks for reading my blog
Barely an upgrade over q2 and can't even do 120hz yet for some fricking reason.
It has positives but frick the lack of refresh rate is shit.
I'm thinking of getting a Quest 3 while having an HTC Vive
My PC can't really handle more than Beat Saber and VRChat and it seems like PCVR is dead as platform while Quest gets all the actual game releases these days
native quest 3 games run at 1500x1500, sometimes 1800x1800 so it would still be a considerable resolution bump compared to your vive (1000x1200 i believe)
who knows, if you love it so much you might just dump 2k$ in a new PC like I did
I have a quest 2 and I'd say that it's well worth it even if I mostly play beat saber and now hellsweeper.
It's also a great party gimmick. You load a couple of short "experiencea" onto it and people lose their minds.
If my quest 2 were to break right now, I'd totally buy a quest 3.
Being able to play PC vr wirelessly is awesome too. There are some normal games that have great vr support through mod, like Ultrakill.
Goly ahit Ultrakill in VR is fun.akht
I only have a 970. Do you think I could run older games wirelessly
Shit.
I do it on a RTX 2060 notebook, so maybe?
I feel that the vram will be a bottleneck.
RE4 remake is fun on VR
Can we dress up Ashley as a bimbo there too?
They did a really good job with that, adding in the holsters for guns, the knife, reloading and grenades, all of which you can turn off if you want. The only negative is the drive-in movie screen cutscenes, but I don't know what else they could have done
compare that to FO4vr and it's a fricking joke, everything is still controlled by the pipboy and your free hand is the fricking quest controller in post apocalyptic boston. Not to mention if you ever run into a wall you'll clip OOB when you can also do it just by literally walking through walls
vision pro is technically not even AR
real AR would be like apache gunner helmet HUD
vision pro is VR simulating AR (your eyes are not actually looking at reality, being augmented)
your eyes are looking at a camera feed with VR elements.
the only good things about the apple headset are the display, and that samsung will make a better one by the end of the year.
>Is this any good?
Yes
But the real question, are the any games for it?
And the answer is .... NO
Quests biggest problem is that it has no fricking games. Its a tech nobody invests in, you can play HL Alyx and Lone echo, bot after 20 hours you will run out of any "higher budget" games for it, and there isnt a single AAA VR game.
>Quest 3 has more games than the PS5
So, it actually has games. brb gonna order one
No one attempted VR girlfriends anymore like that PS VR game trailer?
I've used my Q3 every day since launch, barring the last 3 days since I've been sick as a dog.
It's my first VR headset, but I've been following them since 2016.
first impression when I put it on was, what the frick. I was gawking at the little floating menu for like 5 minutes. Even the gay ass metaverse thing they put you into made me shit my pants.
might sound moronic, but even after researching/following these things for years I didn't "get" what the 3d was going to be like.
I spent the first 2 weeks being exhausted all the time because I was so into it. feet monkey gripping the ground in Jet Island from real fear.
it tricks my brain well.
after the honeymoon phase has worn off it's really just become more accessible to me. I don't have to get all set up and prepared anymore to go jump off a cliff or whatever. I just kinda play like any flat game now.
UEVR, Citra3d, tons of mods outside of that.
Playing flat games in 3d fricking rules, even if they're not first person or don't work with the motion controls (a lot of them do anyway)
The only flat game I'm playing right now is classic wow for 30 mins every 3 days when raid lockout is up.
on the one hand I really regret not getting an index years ago, but on the other hand I feel like a wait-chad. UEVR is so incomprehensibly based.
it's kinda a hobby too, the more you tinker and the more effort you put into your setup/connection the better your results will be imo
Halo CE/2/3 mod when????
Dues Ex VR mod soon
They bought out the guy doing the halo mod then I think they killed their own vr project. The other one is in the works (guy had to convert the entire game to unreal 4 or 5)
Approximately 10 more years, after Microsoft comes crawling back to VR and 343 (lol) finishes up their more important projects.
Or we get lucky and a new modder comes along.
Is nobody going to bring up the primal joy of cutting people up in VR in new and exciting ways? Easily one of the most fun gaming experiences I have ever had and it seriously bugs me that most games clearly try to put some layer of "separation" in by having non-human enemies, zombies, etc. Luckily mods for Blade and Sorcery solves all this.
Also a fun way of getting some overlap with martial arts training and such. We really need some more challenging melee games though, only Battle Talent is really going for it.
Man, I couldn't get myself to enjoy battle talent after playing vlade and sorcerer pc vr.
It has more worthwhile games than the ps5.
Oculus link vs alvr vs virtual desktop vs steamvr, which do you prefer for wireless vr?
oculus link ui is garbage
havent tried alvr
virtual desktop is good but i have some weird rainbow artifacts with it
steamvr is good but the bitrate is kinda low
I remoced the oculus link native ui and made it open steamvr in its place.
Steamlink just works (tm) for me so well.
I should give virtual desktop one of these days, I suppose.
the free one(s)
VD
I tried steamlink the day it came out and couldn't get better results than VD.
tried it again a few days ago and it seemed better but I'm still used to the extra settings VD has.
haven't tried alvr
Steam Link because it's free.
I like VD the most since it feels most feature rich and has very good support for basically everything vr related, got it for free because i used ref link to buy quest 3.
Oculus Link has bloat and another layer of api when it runs games.
ALVR has a lot of nice customization options and was the first one to send proper tracking data from the HMD to pc but I dont really need all of that.
VD recently added tracking data passthrough, before it only emulated index touch controllers, has its own implementation of OpenXR standard that increases performance for some games. It also skips SteamVR enviroment for certain games so less bloat running in the background.
Steam Link seems like it's still in beta and isnt really fleshed out properly yet, also offers not that many options and low bitrate.
https://github.com/mbucchia/VirtualDesktop-OpenXR/wiki
Thank you for the comprehensive explanation and the link anon.
They really need to open a vdxr overlay store
>Almost no mentions on minecraft
this shit is absolutely fricking insane in VR
>shaders
>Distant horizons for infinite render distance
>Vivecraft for VR motion controls
Absolute peak gaming
I have a strong as frick PC i can play any new game in 4k60 fps and i still use my Quest 3 more for gaming
Take that as you will
what do you play that can take so much time?
I do enjoy VR but i dont think i've more than 10h in anything except beat saber
skyrim
>Got me HOTAS
>Got me rudder pedals
>Got me throttle quadrant
>pop the headset on me noggin
yep its time to fly Spitfires
vr sux
is it worth upgrading from rift s to quest 3?
recently got a chance to try out the original vive. it's pretty cool, but i kinda wish it was a little better. how much better are the index/vive pro 2/quest 3?