Is this even good?
I kinda just skipped it and forgot about it despite being a big FE fan
It just seemed kind of bad/generic/cheap aesthetically and made bad first impressions, I guess.
No one seems to talk about it anymore
Is this even good?
I kinda just skipped it and forgot about it despite being a big FE fan
It just seemed kind of bad/generic/cheap aesthetically and made bad first impressions, I guess.
No one seems to talk about it anymore
The gameplay is good but the story is bland and predictable and the characters are one-note vtubers.
How good are the maps? Like on a scale of Conquest to Echoes
It ranges from excellent or kinda boring (but not bad) so around Conquest but none of them generally reach the crazyness of Fuga's Wild Ride for example.
not the samegay but Map or chapter 11 is one of the best gaming levels of all time, gameplay is really good in engage, so is the music,
story is not as bad as people are making it out to be, it's nothing to cry about but I feel most of the hate is coming from "le JRPG bad" idiots,
also I found the 3H cast more one-noted than in Engage (not all/ not most),
I don't see what people like so much about chapter 11. One of the best gaming levels of all time, even? How so?
Mr neither. It was cool at the time but nothing ground breaking. And the special thing about the chapter goes away after you make it 2/3rds of the way through it. It was a quick map itself and didn't feel that difficult to get through even on Hard unless Maddening just ups the ante a ton.
for a starter it had 6 bosses, some of them come at you at the same time, the settings & map itself feels great and well designed, enemy placements & when they come at you feels like it was well balanced, I wasnt overleaved and the entire battle felt extremely intense,
It's hard to explain the feeling but you know when you are playing a great game like Dark Souls 1 or Castlevania SOTN or exploring the tower of latria in DeS for the first time and then you realize wow this is epic, this chapter made me feel this again and it has been a very very long time since a game made me feel like that, not saying the rest of the game felt the same, cause they go ape shit at one point,
You're not suppose to go at the bosses, they're practically invincible and auto-filter you, so I knew I wasnt suppose to from a game mechanic sense (plus level starts with saying to run). Game just took away tools you used up until then. But it didn't last long til it's all essentially given back to you, pick off some enemies for good loot, then bail.
oh shit, not that level, sorry, moron here, I meant chapter 17,
What do you mean 6 bosses?
There are the four hounds, plus another boss (Veyle) who doesn't even move at all and is undefeatable (very annoying, but nevermind).
The four hounds are optional bosses you don't really have to fight, though i agree it's cool to do so, but that in itself is not something that deserves heaps of praise, imho.
The map doesn't have any particular great features, it's just a regular map with a decent amount of terrain that will obstacolate movement. I guess it can feel refreshing because it's one of the VERY rare maps in Engage's main story where the objective is not "defeat bosses", but that's more of a problem of Engage's objective variety.
It's nice that enemies will charge at you from both sides, though realistically speaking there are very few coming from behind, and it's pretty easy to handle unless you want to fight the four hounds.
The actual cool thing is that enemies are using the emblems they stole from you, but they are really not much of a treath, as they aren't very strong anyway.
With all this i'm not saying the map is bad, and i understand if people like it (i like it too), but seeing it called "one of the best of all time" or being treated it like its some kind of incredible map the likes of which you almost never saw before in FE just feels weird to me.
>characters are one-note vtubers.
What the frick does that even mean? Are they over-designed or something? Explain yourself!
>I like food!
>I like working out!
>I make dog noises and like to party wooo
The girls also look like they're from the Just Chatting section of Twitch, they're even animated like them.
Aren't most FE stories like that?
Yes if you're a tactics gay. No if you're a story gay.
I personally enjoyed it a lot.
Also, the DLC is OP so don't use it for your first play through.
That's a given with FE games since Awakening
Good if you want a fun turn based autism game. Bad if you want story.
Good gameplay.
Bad everything else.
Characters aren't even that bad. I enjoyed my homies Sommie, Bouch, Pandreo, Zelkov, Louis and Diamant and the girls were cute.
Tranimeslop, go shill on
>No one seems to talk about it anymore
>if you don't talk about a game 24 7 for the rest of your life, that means the game is BAD!
kys
No but if 3H still gets more discussion than the newest game then that's saying something
the plot let you pick sides, so naturally tribal morons will argue about which side was right til the end of time
engage is a far better game
>Is this even good?
yes, and you don't deserve to play it
Best gameplay in the series and best animations in the series, first game that actually looks better than the GBA games. The story is a cheesy but it's also self-aware that it's just doing every Fire Emblem ever and still manages to have some nuances hidden away and some genuinely brilliant moments.
Overall I think its great, only pure storygays hate it.
>storygays hate it.
the story was good
Like I said, the game still manages to do a few things right.
>the story was good
The story is one of the worst constructed not only in FE but in any media in a very long time, let's not kid ourselves.
The story didn't hinder my enjoyment so it was fine
>The story is one of the worst constructed not only in FE but in any media in a very long time, let's not kid ourselves.
The only big criticism you can make with Engage's story is its tendency to handwave plots like when Veyle separated herself from Alear with magic so she can face their mom, and Alear breaks through in which Veyle questioned, "How did you get in?" and then in response "We....broke through...?"
>self-aware
Its not
>it's just doing every Fire Emblem ever
Giant insult to pre-Awakening FE
Engage has really good gameplay but the story is an embarassment.
Don’t be like this idiot
This really just confirms the fact that the average casual player is fricking terrible at video games, and that even the easiest FE games are harder than vidya enthusiasts give credit for.
Nope, ENTER
now post the dialogue mangs. its engage 2
The MC looks really moronic, so I had no interest in picking it up.
Ha same. Even as a person who doesnt give a frick about vidya story in general, this game pushed me away with how moronic it looked.
It's great, as opposed to the trash that was 3H.
Unfortunately, the latter did irreparable damages to the series, and lots of people skipped Engage after it.
But everyone who actually played the game agrees that in terms of gameplay
Engage >>>>>>>>>>>>>>> Horse shit >>>>> 3H
..and the schizo arrives
If you don't have anything to say maybe you could just abstain from talking, you know?
I've finished all 4 routes 2 times over in Three Houses and I'll still do runs until I unlock every support conversation and make characters every class at least one time before I touch the visual and tonal cancer that Engage seems to be. Maybe it's gold, but it's covered in shit
>all 4 routes 2 times over
Why? They are all the same copypasted boring crap and never evolves in its difficult and diversity.
He probably doesn't actually like strategy games
I played FE6 through FE8 on the GBA, Shadows of Valentia, FFT & FFTA, I tried Wargroove but it didn't click... I'm aware that I'm not precisely and avid srpg player but I think I can recognize a good game.
You like RPG's, not tactical strategy.
The characters are engaging, it's fun to try different builds with them and the game is flexible enough to go crazy, the setting is charming, revisiting runs lets you discover nuance and flaws in the world building... Plenty of good stuff really the price/value is great
>it's fun to try different builds with them
It's terribly broken. Blyeth on a flyer/Cav with a bow/ranged beats 99% of the games content. And every character in the game can be like that.
>The setting is charming
The frick? All you visit are just "Field", "Castle", "Town" with no visual identity in them.
The only unique place in that trash is the dubstep molemen's place.
It's narratively well constructed, places like Derdriu or Faerghus are very well described and people coming from said places represent them well; you can almost visualize before a battle takes place there and when it does it clicks, same could be said about a lot of other places you don't get to visit but through characters, their desing and mannerisms you can tell. If you don't like reading much or if you only focus on charts and stats in that kind of games maybe you can't percieve it. Fodlan seems to be a place that could be lived in and the map makes a lot of sense
Its visually boring as frick, Faerghus does not look any different from any other castle town location for example. If you show me a random location from Fodlan, I legit would not be able to tell you where it is except for the school or the molepeople's place.
Derdriu and Enbarr look pretty distinct from Fhirdiad, even the Bergliez and Arianhod fortresses look different in some key stylistic and defensive choices
Basically you are saying you never even tried Engage so you have no idea whatever is good or not. Guess it has to be that way, for you to prefer 3H.
Still bad taste, though, because one should prefer staring an empty space rather than playing 3H, but whatever.
People skipped Engage because it got bad word of mouth.
Nah, it also looks ridiculous
They skipped Engage because it was ugly and and word of mouth confirmed their fears about the story
Some people skipped it because of its looks. Other people simply sweared to never play FE ever again after their first experience was with 3H. Can't fault them, really.
Very good, one of the highlights of this year if you enjoy turn based games.
One of the best games in the series, right there with conquest and new mystery
How do people even play this censored thing?
Mods you dummy
Using an emulator and the uncensored patch?
I downloaded the uncensored patch and I realized it was pointless because I really don't care about any of the dialog
So you don't care about the game at all, that's good, now you can play something you like.
No I love the game but I skip through most of the text so the censorship was pretty irrelevant to me
Bitches are still hot and frickable
>buying a FE for gameplay
I like FE but it's always been baby's first grid-based RPG even when it didn't have "nobody dies" mode. Fir Emblem lives and dies on its characters
Name 5 better srpgs
Disgaea series (also la pucelle, phantom brave), FF Tactics, Tactics Ogre, XCom, Valkyria Chronicles
>Disgaea series (also la pucelle, phantom brave), FF Tactics, Tactics
LMAO,
>Disgaea
>Muh big numbers with almost no strategy
Get real
Way more strategy than fire emblem, if you think it's just le grindan you've never beaten Baal
Okay then beat baal without grinding, oh wait...
>How do I read English?
It's ok, you can't read so Fire Emblem is probably more your speed.
You have to be able to explain why you think Disgaea is a better srpg than Fire Emblem instead of just throwing insults at others. 90% of the gameplay in Disgaea is just grinding for the sake of grinding. The item world, reincarnation, cheat shop, etc are all mechanics solely for grinding.
I don't have to do shit, butthole
If you want to believe Disgaea is just grinding with no strategy involved in what to build, how to build it, how to build it fast, and how to actually use that for late game challenges where enemy stats are higher than your caps, you go right ahead and keep believing it.
I'm not here to sell you a game, pic related.
Mad because he's moronic and wrong.
Disgaea is a shit SRPG that's all about big numbers and you're unable to prove otherwise.
>Still can't read
Sad.
You can beat Disgae without grinding. Grinding is there because it is fun and the grinding levels scale with you and are varied
Grinding to beat the main story would be pretty pathetic
Definitely. The grinding is there because it is fun and if you really screwed up somehow and need to train new units
>Fir Emblem lives and dies on its characters
That's all RPGs really, gameplay is kinda secondary
For rpgs yes, srpgs no
SRPG is a subgenre of RPG.
FE is the best S/TRPG on the current market besides Brigandine. Western games are garbage.
War of the Chosen has been top tier for a long time now
I'll give a pass to XCOM since OG and the reboot is generally good.
Is XCom any good?
First post is right. I just skipped all cutscenes and dialogue half way through the game. Tremendous disappointment. But the maps were good.
my goty, after starfield
>spoiler
Well I hope for you it's not another Fallout 76 situation.
No it is shit. Nintendo should take the franchise off them.
Andaron Saga is better and somehow less cringe lmao
It's Conquest 2.0
>people continuously skip out on the best fe games
Pretty sad tbh
Maybe if they bothered to release that game outside of Japan I would have bought it
its the spiritual successor of conquest but ironically its weighed down a lot by copying 3h mechanics. One of the biggest problems with the game for me is how you use non combat mechanics or somniel facilities to make your characters stronger instead of the traditional fire emblem way of level ups and promotions. Stats are less maleable in this game so things like ring bonuses, skills, forging, engravings, passives, class bases, etc are still in the game but you cant damage stack the way you did in conquest. theres also a lot less long term planning since class skills dont transfer and there no progression, you can just switch classes if you have the ability to use the weapon. This means every character is pretty splashable and their stats are relatively static (needing somniel mechanics to make them more powerful rather than levels).
>gameplay
the first half of the game is basically conquest but, after around ch 14 your army is broken as all hell but the enemies are bloated and numerous as well as having access to things like 5 man warps or terrain manipulation etc. after solm the game becomes less about traditional fire emblem gameplay and more about using the ring powers to combat very high stat enemies and bosses. turn order and skill compositions are really important and open up a lot of creative ways to beat the game rather than creating uber tanks and facerolling like every other FE
>characters
honestly once you get past the design the characters are pretty good and its more about light comedy/exposition than it is serious character development and dramatic storytelling. I like a lot of the characters in this game and only a few are 1trick or gimmick spammers. a lot are much deeper past the surface like celine or kagetsu or hortensia who seem like gimmick spammers at first.
>story
lol just press the skip button. theres 30 minute cutscenes for a generic heroes journey about a cowardly main charater that becomes a brave lion when engaged. thats it
Best gameplay in the franchise.
It's also the most beautiful the games have ever been since moving to 3D.
you homies are nuts if you think ch11 was anything short of a masterpiece.
ch11 has the best gameplay story integration ive ever seen in vidya. (you) relate to alear strongly in the sense that you feel like invincible uber gods with the 6 rings and then in the next chapter you feel the same way alear does. i really thought they would just give the rings back after the chapter but you really are just as powerless and washed with cowardice as alear is. the instantaneous relief and strategizing that occurs as soon as the 2 rings show up and the hope that swells in you for the next few chapters resonated so hard with me. bravo to intelligent systems for creating an experience where you feel everything the main character feels for like 1 hour straight.
>g-gib them back ;0;
ill admit that was cringe
Getting some real boss baby vibes from this game
i dont even know what that means
It makes some improvements on the FE formula, but the core design issues are still a problem, and IS’s only bandaid fix is still reinforcement spam
>but the core design issues are still a problem
Those being?
High damage, absurd crit damage, permadeath being a terrible combination. Many factors exacerbate it though, like enemies that sit and wait for you to enter aggro range, 90+% objectives being “kill all of the enemies/the boss that sits behind all pf the enemies”, units/classes largely being type advantage and having little unique utility (Engage’s were a decent bandaid for this, but often were best used to dps the multiple health bar bosses). And then things like the maps being 2d instead of 3d aren’t necessarily issues, but keep things simple which makes the centralizing strategies that much more apparent
The problem with post jags games is characters become stat bloated. Kaka games handle it a lot better by making your characters lopsided outside of a few carries but you’d be playing sub-optimally if you relied only on them. In Engay your characters feel a lot more like stat sticks and stat balling is ironically more important despite the break mechanic (which becomes irrelevant) because of how numerous and bloated enemies become.
>you’d be playing sub-optimally if you relied only on them
No you wouldn't
You would you get so many deployment slots so if you didn’t use them you’d be playing slower than you otherwise would. Enemies aren’t bloated like they are in newer games so even units with weird or low stats can chunk their HP or kill them. The only truly unusable units are armor knights. The main difficulty was actually keeping everyone alive. Your party is more efficient with the exp spread across your team anyways
All foot units in FE4 are a liability except for Forseti
Even for cavalry those missing pursuit are a liability
Fliers (singular for gen 1) don’t get as much movement as cavalry since they miss out on road bonuses
I tried using Azelle as much as I could but it’s impossible to train him since Sigurd and friends clean everything up before he has a chance to get to the fight, and as he falls behind he can’t even use the arena to catch up as he starts getting doubled.
You can arena azel. It’s risk free in FE 4. The arena guarantees that no unit will fall behind. The game has you splitting up your forces so you will still use your foot units.
sounds like a skill issue to me, its okay to admit your bad and can't make use out of a mage.
why is Anna a kid this time around?
FEH made IS realize dicky sells better.
Fire Emblem? More like dicky Emblem.
What should I make allear?
Divine Dragon if you're using an emblem that gives amazing dragon bonuses. Otherwise you can basically do whatever and still be good. Last maddening playthrough I did halberdier just because I like lance foot soldier, but I've had success in fliers/warrior as well.
There's a second Prf sword but you'll literally only have it for the final chapter/terrible postgame, so don't sweat that too much.
Are the mods good?
It's got good maps but man it commits a cardinal sin for party building games in that everyone is so hideous. I don't want to use any of the characters they give me
Gameplay is really good, definitely worth trying
Remember to marry and impregnate your little sister.
Between Engage and 3H which game has the worse designs? I'm unironically leaning on 3H but, I feel like it's a case of really bad graphics making everything look ten times worse.
I can't think of any game with a worse designed MC than Engage
3H has a worse artists, but 3H has better designs.