>It doesn't need seamless flying

>It doesn't need seamless flying

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  1. 11 months ago
    Anonymous

    it doesn't need seamless interior transition

    • 11 months ago
      Anonymous

      Well it doesn't

    • 11 months ago
      Anonymous

      It doesn't need seemless gameplay.

  2. 11 months ago
    Anonymous

    >It doesnt need pointless gimmicks that add nothing to the RPG experience

    glad we agree

    • 11 months ago
      Anonymous

      Like I'm more interested in hearing about the factions and if you can make all of them hate you and these stupid prostitutes focus on shit that doesn't matter

  3. 11 months ago
    Anonymous

    >creation engine is literally better than Unreal Engine 5

    • 11 months ago
      Anonymous

      not even close shill

      • 11 months ago
        Anonymous

        look whose calling who a shill

  4. 11 months ago
    Anonymous

    Correct.

  5. 11 months ago
    Anonymous

    >seamless flying
    >passing over miles and miles of shitty randomly generated terrain only to land at the one handcrafted settlement anyway
    Just let them curate the experience for you. When modders added flight or controllable dragons to Skyrim, it fricking sucked

  6. 11 months ago
    Anonymous

    Most seamless flying in space games aren’t seemless. That atmosphere trip between the planet and space is just an interactive loading screen. While it’s cool to have it ultimately doesn’t matter.

    • 11 months ago
      Anonymous

      it would also take like 20 minutes to get into orbit irl not a single game actually simulates that.

      • 11 months ago
        Anonymous

        It takes 5 minutes for a rocket to reach orbit. You can watch videos of it live.

        What takes 20-90 minutes is to coast to the circularizing burn.

        • 11 months ago
          Anonymous

          It would be neat if it was an interactive loading screen, a la assassin's creed.
          A barebones in ship loading screen that we can look around/move around in, but after the 40th planet we can just skip the launch.

      • 11 months ago
        Anonymous

        Kerbal Space Program duh
        Me: 1
        You: 0

  7. 11 months ago
    Anonymous

    >own id
    >still use creation engine instead of idtech
    >have id devs help you make MOTION BLUR and post processing better for locked 30 fps xbones
    todd what are you doing my friend

    • 11 months ago
      Anonymous

      Idtech is only good for linear shooters.

    • 11 months ago
      Anonymous

      without the creation engine it wouldnt be as moddable
      it couldnt keep track of that many npcs outside of the loaded area
      you wouldnt be able to add animations
      even if it was moddable disabling any mod would brick the save 100% of the time
      also the team prolly doesnt know how to code in UE

      so sick of muh unreal engine wiener sucking just because the games that run it dont need any processing power side from graphics doesnt make it good

      • 11 months ago
        Anonymous

        Using Creation engine is a sacrifice Im willing to take. Need to be able to mod out all the troons and homos. Also mark them as non essential so I can kill any NPCs

        • 11 months ago
          Anonymous

          search <npc name>
          set essential to 0
          kill
          best video game engine ever

  8. 11 months ago
    Anonymous

    Correct.

  9. 11 months ago
    Anonymous

    so you cannot just fly into a planet and land wherever you want?

    • 11 months ago
      Anonymous

      You can but it's automatically done for you. So you pick the place you want to land on the planet map and it'll land there for you.

      • 11 months ago
        Anonymous

        You can land wherever you want and find POIs on your own or scan the planet from orbit and land directly next to them.

      • 11 months ago
        Anonymous

        You can land wherever you want and find POIs on your own or scan the planet from orbit and land directly next to them.

        WHAT THE FRICK IS THE POINT OF THE FRICKING SPACESHIP IF YOU CAN'T FLY IT AND YOU JUST FAST TRAVEL EVERYWHERE THEN?????????
        TOOOOOOOOOOODDDDDDDDDDDD!!!!!!!!!

        • 11 months ago
          Anonymous

          Actually watch the direct before b***hing

          • 11 months ago
            Anonymous

            man i don't give a shit about flying it in what is effectively the waiting room to a planet with le hecking asteroids and other npc ships, frick off. i want to enter the atmosphere with my ship and fricking land it by myself.

            • 11 months ago
              Anonymous

              even scam shitizen mostly automates that.

              • 11 months ago
                Anonymous

                it's in the name innit, also can't you do it manually like elite?

                [...]
                >WHAT THE FRICK YOU CAN'T FLY THE FRICKING SHIP
                >Well okay you can fly the ship but I actually don't care about being able to fly the ship

                i was talking about in atmosphere flying, like nms or elite

                >I want to hold the throttle for 5 minutes straight into a planet until I reach the surface. That is what’s compelling to me.
                Why?

                if done right adds interactivity, and it doesn't need to take 5 minutes. rodina for example (which coincidentally is being developed by a bethesda dev who mysteriously left to work on another project) has an atmosphere re-entry "minigame" of sorts and it takes maybe a minute if you know how to actually fly a fricking ship and don't mind taking a bit of damage which regens anyway, it does take 5 minutes if you're a moron entering at a shallow angle.

            • 11 months ago
              Anonymous

              >I want to hold the throttle for 5 minutes straight into a planet until I reach the surface. That is what’s compelling to me.
              Why?

        • 11 months ago
          Anonymous

          Well it's not all bad, you can buy some nice gold armor to put on it.

        • 11 months ago
          Anonymous

          You can fly it, fight other ships with it, and board other ships with your ship

        • 11 months ago
          Anonymous

          man i don't give a shit about flying it in what is effectively the waiting room to a planet with le hecking asteroids and other npc ships, frick off. i want to enter the atmosphere with my ship and fricking land it by myself.

          >WHAT THE FRICK YOU CAN'T FLY THE FRICKING SHIP
          >Well okay you can fly the ship but I actually don't care about being able to fly the ship

    • 11 months ago
      Anonymous

      you can

    • 11 months ago
      Anonymous

      As far as I've interpreted it you can only really choose the first place you land on a planet and then you fast-travel to/from that place when you go to the planet. Cities are probably their own thing.

    • 11 months ago
      Anonymous

      you cant like lets say star citizen, elite or nms
      you choose a point of interest on the planet and the game lands you there
      you cant land wherever you want

      • 11 months ago
        Anonymous

        You can land where ever you want. Don't lie. The map doesn't force you to land at points of interest.

        • 11 months ago
          Anonymous

          no you can't, the game lands for you

    • 11 months ago
      Anonymous

      No and if you want soulless proc gen you cna play no man's sky.

    • 11 months ago
      Anonymous

      Same as FO4/Skyrim/Oblivion where you can only fast travel(read: "land") to Points of Interest on the map.

      Also placing of Points of Interest are static but the actual structure placed there is randomly generated presumably from a seed ala Minecraft.

      • 11 months ago
        Anonymous

        >Starfield is just FO4 fast travel without option to walk between locations
        Truly this is a game.

        • 11 months ago
          Anonymous

          >construct imaginary worst version of a video game to yourself in your head, even though this will obviously not be the case upon release

          what is the point of doing this?

      • 11 months ago
        Anonymous

        https://www.reddit.com/r/Starfield/comments/148uaoq/land_anywhere_on_a_planet_by_choosing_a_landing/
        You can land anywhere anon. You dint have to select points of interest.

        • 11 months ago
          Santa Claus

          >https://www.reddit
          BAAAAD!!!! FORBIDDEN SITE!!!

        • 11 months ago
          Anonymous

          >unironically linking to r*ddit

        • 11 months ago
          Anonymous

          go back

        • 11 months ago
          Anonymous
          • 11 months ago
            Anonymous
      • 11 months ago
        Anonymous

        you can land on any location on the globe

  10. 11 months ago
    Anonymous

    clouds are just loading screens irl

  11. 11 months ago
    Anonymous

    >fueling the hype machine when Super Bomberman R, a 1000-hour title, is still fresh on the market

    • 11 months ago
      Anonymous

      >ugly dink shovelware of something you can emulate for free which is superior to any later version

  12. 11 months ago
    Santa Claus

    It does need lootable armor.
    But it doesn't have it LOL

  13. 11 months ago
    Santa Claus

    Todd is a bad chef
    I hate his steak! I want cake!

  14. 11 months ago
    Anonymous

    how bad is it going to clusterfrick Ganker when this game eclipses FFXVI's 3 month sales in 1 day

  15. 11 months ago
    Anonymous

    You know what's odd?

    I haven't seen any physical marketing for this game yet. At all. 0 posters, 0 flyers. 0 graffiti. 0 buss side painting. Nothing.

    It's all very mid "online" stuff, trailer and interviews with IGN (lmao) ect, Todd hasn't even invested into a youtube ads.

    Usually at this point the hype machine has been going for a while, but for some reason Todd hasn't even shown any signs of planning to start his.

    I think they are planning another delay.

    • 11 months ago
      Anonymous

      The game's over 2 months away from release. That shit usually happens a few weeks to a month before release.

    • 11 months ago
      Anonymous

      We're definitely going to end up with alien overhaul breaking records on Nexus. You watch. Bleaching characters will just get you banned these days, but this game is wide open for purple alien sex slaves if you catch my drift. I can see where this is all going. Todd is a fricking genius. I kneel.

  16. 11 months ago
    Anonymous

    No alien wife, no buy. Simple as.

  17. 11 months ago
    Anonymous

    >It doesn't need to be on PS5

  18. 11 months ago
    Anonymous

    not one hands on has talked about loading screens yet, just full shilling

    i want legit hands on impressions about loading screens, how seemless it is, what its actually like to travel in space, etc

    so far from what i can tell, its literally loading screens every 5 seconds, to get into your ship, to travel, to lift off, to space travel. all just menus and loading screens

    • 11 months ago
      Anonymous

      >so far from what i can tell, its literally loading screens every 5 seconds, to get into your ship, to travel, to lift off, to space travel. all just menus and loading screens
      idk i thought from starfield direct that its one loading screen to leave the planet and one to enter from ships being rendered in the planet

      • 11 months ago
        Anonymous

        >SSD required
        Should be fine

        • 11 months ago
          Anonymous

          Meant for

          not one hands on has talked about loading screens yet, just full shilling

          i want legit hands on impressions about loading screens, how seemless it is, what its actually like to travel in space, etc

          so far from what i can tell, its literally loading screens every 5 seconds, to get into your ship, to travel, to lift off, to space travel. all just menus and loading screens

          but same convo

    • 11 months ago
      Anonymous

      yeah what the frick why cant every thing be loaded in at once so the game can run at 5 fps

    • 11 months ago
      Anonymous

      So just to be clear, you think there's a loading screen before takeoff and then another to travel in space?

      • 11 months ago
        Anonymous

        It seems to me like it's just landing/takeoff and travel between systems (the jumps).

        • 11 months ago
          Anonymous

          Yeah, I just wanted him to say it. I wanted him to complain that there's a loading screen when fast travelling so that I could laugh at him. He vanished instead.

  19. 11 months ago
    Anonymous

    I think no atmospheric flight at all is more egregious. That means no dogfights over our bases. No piloting our ships through snakey canyons. No bombing pirate bases from the air.

    • 11 months ago
      Anonymous

      yeah sucks would have been nice to orbital nuke level 1 bandits but at least losing that option might reduce loading screens

    • 11 months ago
      Anonymous

      There are some “missing” features that people have no real right to be upset about (aliens, for one, God forbid someone try to tell a story), but in atmo and particularly vehicles are a less excusable admission. It’s just dissonant for your ship to have absolutely nothing to do after landing on a planet and then having no means of traversal besides walking. I’m hyped for the game as is, it’s just a missed opportunity.

  20. 11 months ago
    Anonymous

    why would you want to land where ever you wanted? it'd be fun the first few times but after that you'd just want a fast travel

    • 11 months ago
      Anonymous

      That's true. But it's probably there also for some NPC telling you about a point of interest. I suppose the point of interest could just be the landing site too, but maybe it will have "infinite quests"

  21. 11 months ago
    Anonymous

    >scam citizen still doesn't have VR
    Its literally the maximum autism game for adult men with disposable income and they won't add the immersive VR that these men's overpowered gaming rigs can run.

  22. 11 months ago
    Anonymous

    When is this getting shazam'd

    • 11 months ago
      Anonymous

      Come on, you don't want to go 0-3.

  23. 11 months ago
    Anonymous

    The game is all about dreaming space travel. Longer waiting matches the sci-fi setting.

  24. 11 months ago
    Anonymous

    Seamless flying gets kind of annoying after a while, you've spend lots of time circling around the planet to find the place you want to land in. Having an instant transition from orbit to landing in exactly the spot you want to land is a good thing.
    No flying in the atmosphere or vehicles in general is another matter.

  25. 11 months ago
    Anonymous

    I could give a frick about seamless landing. The fact that there's no fricking land vehicles is an instant pirate from me. FRICK YOU TODD AND THE HALF ASSED JOB THAT MODDERS WILL DO.

    • 11 months ago
      Anonymous

      name 1 rpg with driveable cars

      • 11 months ago
        Anonymous

        Mass Effect.

      • 11 months ago
        Anonymous

        skyrim if you assume horses are the cars of that universe

      • 11 months ago
        Anonymous

        Mass Effect.

        It was a pice of shit to drive, but it was the best they could do in 2007, and in unreal engine. Todd's new shiny engine can't even handle ladders.

        • 11 months ago
          Anonymous

          No they could have done better and it wasn't that bad if you have 75+ IQ

        • 11 months ago
          Anonymous

          It actually can, the problem isn't specifically the engine, it's Bethesda being incompetent.

        • 11 months ago
          Anonymous

          What’s with you dumbasses and ladders, it’s every thread this is brought up you're shown a not only a mod but a gamebyro title that has functioning ladders.

          • 11 months ago
            Anonymous

            It's talking point #2 on the 4 hour long YouTube Video Essay of why Bethesda games are bad they get all their opinions from

          • 11 months ago
            Anonymous

            It’s all grasping for straws. Expect everyone to stop talking about ladders once there’s actual stuff to criticize

          • 11 months ago
            Anonymous

            It's talking point #2 on the 4 hour long YouTube Video Essay of why Bethesda games are bad they get all their opinions from

            It’s all grasping for straws. Expect everyone to stop talking about ladders once there’s actual stuff to criticize

            >you're shown a not only a mod but a gamebyro title that has functioning ladders.

            You fricking TODDsuckers still don't get it. If the engine is capable of working ladders. Why can't your precious wholesome TODDERINO "LE CHUNGUS" do it?

            • 11 months ago
              Anonymous

              I don’t care why it’s in the game or not, I care about you dumbasses saying the same inane stupid shit like “durr engine can’t handle ladders” so confidently. It’s a sign of peak midwit and should be ridiculed. If you said “Todd and his team is too moronic to implement ladders well” then I would care

            • 11 months ago
              Anonymous

              zzzzzzzzzzzzzz

      • 11 months ago
        Anonymous

        Allegedly Cyberpunk 2077 was marketed as a rpg and allegedly it had cars and even bikes, allegedly.

        • 11 months ago
          Anonymous

          Who allegedes these allegations?

      • 11 months ago
        Anonymous

        final fantasy 7

    • 11 months ago
      Anonymous

      Why would you need vehicles when you can't go too far away from your ships landing zone? Do you really think the entire planet is going to be traversable from a single origin point?

      • 11 months ago
        Anonymous

        >when you can't go too far away from your ships landing zone
        what makes you think that? as you move on a planet more tiles are generated and placed in front of you, and presumably the ones behind you are un-generated.
        >Do you really think the entire planet is going to be traversable from a single origin point?
        Yes I expect autists will post their "walking around an entire planet" videos day 1. How would they limit you anyways? You think there's going to be invisible walls?

        • 11 months ago
          Anonymous

          >How would they limit you anyways? You think there's going to be invisible walls?
          3 possibilities depending on how much effort they want to put into it
          1) straight up invisible walls, lowest effort
          2) an non-diagetic "out of bounds/return to battlefield" style UI element that appears if you go too far out
          3) you get a message from your ship saying that you are either going to run out of oxygen or lose radio contact if you go too much further out and need to turn back.
          2 and 3 will likely result in a short fade to black and teleport back into the playable area or even back to your ship itself

          >what makes you think that?
          The lack of atmospheric flight and the seeming lack of any ground or air vehicles to quickly traverse the planets surface. Are they really making a system where it's even possible to circumnavigate an entire planet's surface but they're not going to give you any way of speeding that up? That's awfully inconvenient for the player.

          • 11 months ago
            Anonymous

            I think they know how disappointing that would be, but you're right in that if there's a "playable area" for each planet or landing location that would be awful.
            >The lack of atmospheric flight and the seeming lack of any ground or air vehicles to quickly traverse the planets surface
            keep in mind this has to run on an Xbox. I imagine there would be WAY too much pop in and bugs if they gave you a vehicle. Ultimately you can fast travel back to your ship, then choose a new landing location regardless. Definitely not as satisfying but still lets you "go anywhere".

          • 11 months ago
            Anonymous

            >Are they really making a system where it's even possible to circumnavigate an entire planet's surface but they're not going to give you any way of speeding that up? That's awfully inconvenient for the player.
            Yeah it’s called going too fast causes assets to not be able to load as fast causing horrendous pop-in.

  26. 11 months ago
    Anonymous

    >land my ship
    >"docking bay" opens into generic white light
    >press E to transfer to exterior cell
    soul
    I literally do not care about ladder climbing and the moment they give up their jank engine, it's over

  27. 11 months ago
    Anonymous

    >a random guy mods it in within 2 days of release.

    • 11 months ago
      Anonymous

      >it breaks your save like 10 hours later

  28. 11 months ago
    Anonymous

    Seemless planetary landings is a meme for space-autists. The only way to make it engaging is making it super dangerous, like in real life. But then you have more of a landing simulator than a space adventure game. Pointing your ship in a general direction and then starring at yours reen for 5 minutes is not fun or engaging, it's a waste of my time.

  29. 11 months ago
    Anonymous

    Cuz it worked out so well for nms.

  30. 11 months ago
    Anonymous

    Literally doesn't even have planet-to-space transition and the galaxy is just a map of planets with loading screens in between.

    Gonna be fun watching Ganker realize this.

    • 11 months ago
      Anonymous

      >pick galaxy
      >loading screen
      >pick planet
      >loading screen
      >pick landing zone
      >loading screen
      >exit ship
      >loading screen

      • 11 months ago
        Anonymous

        Galactic travel has to be a loading screen as traveling to a different galaxy at regular speeds in real time would take longer than you have years to live

        do you idiots think intergalactic travel is in this

        • 11 months ago
          Anonymous

          some people don't know what stars are, anon. its not their fault for being dumb

        • 11 months ago
          Anonymous

          Traveling to a different star system, who cares, the point still stands traveling to a different one in real time would take far too long to be reasonable

          • 11 months ago
            Anonymous

            Do you think the characters in the game will be canonically travelling at sub-light speeds?

            • 11 months ago
              Anonymous

              If you’re traveling at light speed, then thats pretty much a loading screen.

          • 11 months ago
            Anonymous

            >Traveling to a different star system, who cares
            it's a huge distinction and it makes you sound like a moron

            • 11 months ago
              Anonymous

              No it isn’t within the context of my point. My point is that to travel to that great of a distance in real time is unreasonable. It’s like talking about the feasibility of walking to the moon and to sun, like yeah they’re both significantly different distance but that’s not the point

          • 11 months ago
            Anonymous

            theres only one galaxy in starfield.

            • 11 months ago
              Anonymous

              Yeah but it has multiple star systems

      • 11 months ago
        Anonymous

        With an SSD, that would amount to about 4 seconds of loading screens.

        • 11 months ago
          Anonymous

          >its only 4 seconds
          holy cope

          • 11 months ago
            Anonymous

            It took longer to type out this post than it would to load the game. Load screens are a nothingburger.

            • 11 months ago
              Anonymous

              >pick landing zone
              >loading screen
              >exit ship
              >loading screen
              We already know form the Kreet gameplay that landing puts you into the landing bay which opens up to the exterior of the planet. It's one loading screen to land.
              Also we've seen the "loading screen" between star systems and it's very short.

              If you're not staring at blue swirly patterns on your screen for 5-10 minutes, are you even playing a space game?

      • 11 months ago
        Anonymous

        >pick landing zone
        >loading screen
        >exit ship
        >loading screen
        We already know form the Kreet gameplay that landing puts you into the landing bay which opens up to the exterior of the planet. It's one loading screen to land.
        Also we've seen the "loading screen" between star systems and it's very short.

    • 11 months ago
      Anonymous

      Galactic travel has to be a loading screen as traveling to a different galaxy at regular speeds in real time would take longer than you have years to live

  31. 11 months ago
    Anonymous

    >it doesn't need good enemy ai
    >it doesn't need varying enemies instead of copy and paste bandit human in space suit

    • 11 months ago
      Anonymous

      It has both of those

  32. 11 months ago
    Anonymous

    I would like seamless, it's not a big deal if it's not there but it's much nicer when it is.
    I don't get how we are supposed to explore planets with no vehicles and no flying inside the atmosphere. I don't get where we will encounter cool shit in space if it's just one loading screen after another. Seems lame to me.

    • 11 months ago
      Anonymous

      Traveling to a different system was always going to be a loading screen no matter what

    • 11 months ago
      Anonymous

      >I don't get where we will encounter cool shit in space if it's just one loading screen after another
      It seems like you can explore the orbit of each planet, and if there's something nearby like a space station you'll see it on the system map.

      • 11 months ago
        Anonymous

        But why would I do that when I am incentivized to fast travel inside the planet right away.
        It's just a very odd choice, especially since nms did it.
        I guess the more complex cities, the enemy ai etc would make it harder, like bandits having to have anti air weapons and spaceships to hunt you with inside the armosphere, which would require additional AI tinkering etc, but still, it's lame.

        Traveling to a different system was always going to be a loading screen no matter what

        System to system travel is hardly the problem here

        • 11 months ago
          Anonymous

          >But why would I do that when I am incentivized to fast travel inside the planet right away.
          You're not. Warping is not part of the same fast travel action as landing on a planet. It goes:
          >Take off from planet
          >Now in orbit, fly around if you like
          >Open up navigation menu, pick a new system or new planet
          >Warp to new location
          >Now in orbit
          >Open up planet menu to land or fly around if you like

          • 11 months ago
            Anonymous

            What you described incentivizes me to fast travel immediately as I get into a system, that is, unless they make the space chock full of content and stuff, which would ruin immersion.
            Just make landing seamless with no fast travel and the issue is immediately solved. Instead, add complete fast travel (cam pick the planet to land to before even reaching the system) by talking to a companion that will pilot, and then going to sleep, so people who want to avoid the tedium are also satisfied.

            • 11 months ago
              Anonymous

              >unless they make the space chock full of content and stuff, which would ruin immersion
              So you don't actually want to explore space, just the idea of flying past it appeals to you.

  33. 11 months ago
    Anonymous

    I can't with all this muh state of the industry, muh normies will eat up anything shitposting. Everyone knows you're going to play. You know that b***hing won't conjure up a "starfield but better" out of thin air. You know your ideas for a perfect game are idle fantasy. You're not going to be the next Todd Howard lmao, stop with this routine

  34. 11 months ago
    Anonymous

    So how soon before someone puts in VATS? I'm taking bets.

  35. 11 months ago
    Anonymous

    Honestly. I understand the omission, but seamless landing gives you an incentive to fly. If everything is done through menu at the planet level, why can’t it be at the system level? It’s not like space filled with stuff like a fantasy world.

  36. 11 months ago
    Anonymous

    >it doesn't need more RPG elements than a basic looter shooter

    • 11 months ago
      Anonymous

      But it does have more RPG elements than a basic looter shooter

  37. 11 months ago
    Anonymous

    Bethesda published Redfall. How do any of you have any semblance of hope for this game

    • 11 months ago
      Anonymous

      Apart from F76, Besthesda has never developed a game I didn't enjoy. Feels amazing to still like my hobby.

      • 11 months ago
        Anonymous

        morons do seem pretty happy

        • 11 months ago
          Anonymous

          I'm sure they'll be shocked to discover they enjoy games that you can't.

          • 11 months ago
            Anonymous

            I mean, they enjoy playing with a stick most times

            • 11 months ago
              Anonymous

              Who doesn't enjoy a good stick?

            • 11 months ago
              Anonymous

              What kind of loser doesn't like sticks?

        • 11 months ago
          Anonymous

          >i don't enjoy my hobby anymore because
          >uh
          >i-i'm just smart okay
          Laffin

          • 11 months ago
            Anonymous

            I enjoy my hobby with games that aren't made by a team comprised of downies

    • 11 months ago
      Anonymous

      Rockstar published the best game ever made as well as the dogshit that is the remastered trilogy. GTA6 is going to be great and so is Starfield.

  38. 11 months ago
    Anonymous

    >It doesn't need seamless flying

  39. 11 months ago
    Anonymous

    >have a couple days of game pass left
    >install no man's sky
    >is already better and more feature complete than starfield could dream of
    >on a planet, rolling firestorms and underground worms tunneling around my hut the tutorial had me build
    >other ships flying overhead
    >get in my ship and it runs out of fuel after taking off too many times
    >have to refine more material for fuel
    >terraforming and mining holes underground and discovering ancient artifacts and toxic alien life forms that spew biohazard gas
    all of this will not be in star field day 1, lol. it will be loading screen, cutscene of taking off, menu to pick new place, loading screen, landing cutscene, etc just for a simple fast travel to a location on the same planet LOL

  40. 11 months ago
    Anonymous

    I can't wait until this game flops. The flying through space bits will easily be the most boring space game ever created. Generic randomly spawning pirates for you to hold LMB until dead on.

  41. 11 months ago
    Anonymous

    why do you Black folk want this game to get shazam'd this much. are you all TORtanic junkies?

    • 11 months ago
      Anonymous

      It's a combination of shazammies, tortanicgays, and snoys mad they won't be able to play it (their fault really for not owning a gaming PC in 2023)

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