I'm a fan of nethack, tried playing DCSS for a while and I appreciate the originality of it, but people tried to convince me it had similar depth and I'm not so sure.
It's arguably better than nethack. I certainly have been playing it more than nethack. Though I still love nethack. Dcss has very in depth character play styles. I like playing as a meteoran earth elementalist, but that playstyle is nearly a 180 opposite as playing an octopode(literal octopus) transmuter or felid(actual cat) summoner. The seeds also drastically change the way the dungeons are layed out and who you'll meet along the way. There's a few things it doesn't have anymore like dipping weapons in fountains, but overall it's up there with angband and powder for me.
Yeah I thought the octopus and cat races were cool, makes me wonder if a animal themed dungeon crawler could work, like when you start you pick your species but your breed is rolled randomly, so maybe you can spawn in one run as a horse but roll as a unicorn, or a pegasus, Arabian, mustang etc. with benefits to each. Like rolling as a jackalope and getting a free attack cause of antlers.
Idk I'm just spit-ballin, but yeah like I said I think it's really cool in it's flavor, cool unique races and classes.
Also do you have a variant of angband you recommend? There's so many it kinda makes my head spin.
Zangband is cool , but I usually just stick with normal angband with a nice tilesets. ToME is definitely goid too. If you're interested in something a bit different, check out rogue survivor. It's an amazing apocalypse roguelike. Mot like months after the apocalypse, but you start on day one of the zombie pandemic and survive as long as possible, lots of events that change the course of your playthrough, you can also play as the undead.
Oh yeah, I've played Rogue Survivor and TOME before, also was a big fan of CDDA for a while. I've been trying to get into the classic like Moria, Omega, Larn, but man they just aged all so poorly, so I've been looking for decent variants that update the experience.
I finished Sonic Advance 3 today. I liked it well enough. I finally went back to Dynamite Headdy and made it to 6-2. I think I will drop it though, I'm not enjoying it very much. I think I will play Castlevania Symphony of the Night next
Dynamite Heady is a clusterfrick. Any good elements are buried under clangorous visuals and rip your hair out sound effects/music. I can never force myself to play past the ugly ass dog with the blaring siren jumping sound and the homosexual cherub screaming "target! target!" and goddamn the NUTCRACKER as the boss music. Jesus Christ man. And I think it's like the second boss, barely into the game at any rate. Treasure were high on their own shat pants for that one for sure.
Still Dragon Warrior III.
I have elected to try not to do any class changes this time around. Something about using the template classes feels soulful, and I don't want to change it if I can help it.
Nice. I never tried it myself but, outside of the sage class, the gain from class changing is actually often negligeable especially in the Famicom/NES versions.
Pretty sure the remakes change things so that you gain more stats from class changing; in the original once you class change up till level 8 or 9 you don't gain any HP/MP and the other stat gains are gimped to +1
Also, late in game the Wizard class is the only one which can use the Water Flying Cloth, which reduces all magic and breath dmg by 2/3; so if you upgraded to Sage you can't have that.
This is probably borderline because it's a remake but I bought the Final Fantasy Pixel Remasters because they were on sale and I'm working my way through II.
Even with the rebalancing and quality of life features, the game is kind of a slog and not very fun to play - seriously FRICK those monster closets.
Space Harrier 2. I got to the boss rush and died on the giant prism because I forgot to get to the top of the screen ASAP. Should beat today I think. Def should have cleared but I somehow died on another boss or two, which frankly you just shouldnt do in that game cause the bosses are easy af.
I want to get back to FF6 but I've dealt with so much stupid family drama this week that all I have brain power for is Tetris and I keep fricking that up too.
I'm trying to play A Link to the Past but my screen keeps cutting to black, then the game pops back in. I think it has something to do with the power strip. Gonna be fricking around with it this weekend.
Playing Treasure of the Rudras and I just got to the sky island. It's not very hard but the mantra space seems very limited because I don't want to forget spells, is there anything I should keep in mind so I don't have to test and remove subpar spells all the time?
In bed, browsing and dicking around in dcss.
I'm a fan of nethack, tried playing DCSS for a while and I appreciate the originality of it, but people tried to convince me it had similar depth and I'm not so sure.
It's arguably better than nethack. I certainly have been playing it more than nethack. Though I still love nethack. Dcss has very in depth character play styles. I like playing as a meteoran earth elementalist, but that playstyle is nearly a 180 opposite as playing an octopode(literal octopus) transmuter or felid(actual cat) summoner. The seeds also drastically change the way the dungeons are layed out and who you'll meet along the way. There's a few things it doesn't have anymore like dipping weapons in fountains, but overall it's up there with angband and powder for me.
Yeah I thought the octopus and cat races were cool, makes me wonder if a animal themed dungeon crawler could work, like when you start you pick your species but your breed is rolled randomly, so maybe you can spawn in one run as a horse but roll as a unicorn, or a pegasus, Arabian, mustang etc. with benefits to each. Like rolling as a jackalope and getting a free attack cause of antlers.
Idk I'm just spit-ballin, but yeah like I said I think it's really cool in it's flavor, cool unique races and classes.
Also do you have a variant of angband you recommend? There's so many it kinda makes my head spin.
Zangband is cool , but I usually just stick with normal angband with a nice tilesets. ToME is definitely goid too. If you're interested in something a bit different, check out rogue survivor. It's an amazing apocalypse roguelike. Mot like months after the apocalypse, but you start on day one of the zombie pandemic and survive as long as possible, lots of events that change the course of your playthrough, you can also play as the undead.
Oh yeah, I've played Rogue Survivor and TOME before, also was a big fan of CDDA for a while. I've been trying to get into the classic like Moria, Omega, Larn, but man they just aged all so poorly, so I've been looking for decent variants that update the experience.
I finished Sonic Advance 3 today. I liked it well enough. I finally went back to Dynamite Headdy and made it to 6-2. I think I will drop it though, I'm not enjoying it very much. I think I will play Castlevania Symphony of the Night next
Dynamite Heady is a clusterfrick. Any good elements are buried under clangorous visuals and rip your hair out sound effects/music. I can never force myself to play past the ugly ass dog with the blaring siren jumping sound and the homosexual cherub screaming "target! target!" and goddamn the NUTCRACKER as the boss music. Jesus Christ man. And I think it's like the second boss, barely into the game at any rate. Treasure were high on their own shat pants for that one for sure.
Dynamite Heady feels like an evolved version of their McDonalds game. The developers were definitely high on crack when making both games
>they must have been on drugs XD
Only people with no imagination or creativity think like this.
I'm not sure.
Can't decide between GITS, Rayman, or Killer Loop.
Castlevania on NES. I'm going to play them all until Dawn of Sorrow.
Also slowly going through Fire Emblem on the GBA and Toy Story 2 on PSX.
Still Dragon Warrior III.
I have elected to try not to do any class changes this time around. Something about using the template classes feels soulful, and I don't want to change it if I can help it.
Nice. I never tried it myself but, outside of the sage class, the gain from class changing is actually often negligeable especially in the Famicom/NES versions.
Pretty sure the remakes change things so that you gain more stats from class changing; in the original once you class change up till level 8 or 9 you don't gain any HP/MP and the other stat gains are gimped to +1
Also, late in game the Wizard class is the only one which can use the Water Flying Cloth, which reduces all magic and breath dmg by 2/3; so if you upgraded to Sage you can't have that.
This is probably borderline because it's a remake but I bought the Final Fantasy Pixel Remasters because they were on sale and I'm working my way through II.
Even with the rebalancing and quality of life features, the game is kind of a slog and not very fun to play - seriously FRICK those monster closets.
It's Super Spending Money On Date With The GF for me 🙁
Ape Escape for the PS1
Impeccable choice.
i put in my airpods and listen to this every friday
Space Harrier 2. I got to the boss rush and died on the giant prism because I forgot to get to the top of the screen ASAP. Should beat today I think. Def should have cleared but I somehow died on another boss or two, which frankly you just shouldnt do in that game cause the bosses are easy af.
SSX3 on my Steam Deck
I want to get back to FF6 but I've dealt with so much stupid family drama this week that all I have brain power for is Tetris and I keep fricking that up too.
I'm trying to play A Link to the Past but my screen keeps cutting to black, then the game pops back in. I think it has something to do with the power strip. Gonna be fricking around with it this weekend.
Playing Treasure of the Rudras and I just got to the sky island. It's not very hard but the mantra space seems very limited because I don't want to forget spells, is there anything I should keep in mind so I don't have to test and remove subpar spells all the time?