>ITS JUST LE NO MANS SKY!!!
Except with more dialogue and thus quests and handcrafted content than Fallout 4 + Skyrim combined
>ITS ALL LE PROC GEN!!
All content is handcrafted, the only procedural thing is where it actually generates based upon where you've landed on a planet. There might be a more advanced form of radiant quests but as shown with the variety of cities and unique locations/factions there's going to be more unique content than in any other Bethesda game
>ITS JUST FALLOUT 4!!!
I didnt know Fallout 4 had space ships, space combat, and cities larger than a city block. Oh, it doesn't. Also the protagonist is no longer voiced and you have a total blank slate character to work with, a significant element of a good RPG
>ITS GONNA BE BUGGY AND UNSTABLE!!!
The QA team for this game is larger and more well funded than ever before thanks to the XBox resource pool, it will probably run much better than any UEshit stutter garbage released this year.
>BUT YOU CANT HAVE FUN YOU JUST CANT!! YOU CANT!!!
If someone told you about this game 10 years ago you'd be shitting your pants in excitement, you've become a jaded cynic. Stop being depressed.
Now buy his game.
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Based. Starfield is gonna pure game kino
And when all the mods start rolling in it will be even better
damn its amazing how you can instantly recognize toddslop
i kneel
That's over a year old, outdated footage. You need to update your cope
>bethesdagay using the word outdated
LOL
Starfield is the most ambitious AAA game I remember in years
The lead quest designer for this game is the guy who was the lead for Far Harbor, which is arguably the only half decent content and writing in the entirety of Fallout 4
Cool, so you all have new footage that looks better that you can use to deboonk that?
Combat appears a lot quicker now. They didn't show much end game combat besides small snippets but it looks like there's some interesting enemies as well. I'm going to be downloading a difficulty mod ASAP though, Bethesda has never had satisfying challenge in their combat.
>end game combat
It’s a Bethesda game, not an mmo. There’s no difference between end game and picking up your first weapon. The combat doesn’t change.
>There’s no difference between end game and picking up your first weapon. The combat doesn’t change.
You tried to describe Bethesda games but ended up describing MMOs. Strange.
I’m not faulting bethesda games, I enjoy them. But the gameplay essentially never changes. You just do more damage through skill level or perks.
That's almost any game. Which games change meangfully towards the end without switching genres or giving you a busted ability you just use all the time from that point on?
Some games actually give you abilities or skills that you can unlock as you progress, fundamentally changing combat. Cyberpunk, for example. Early game I was just shooting people. End game I was slowing down time and jumping on top of people and killing them with mantis blades and hacking people. Combat changes every time you switch up your implants.
We've already seen similar for Starfield.
>End game I was slowing down time
Not like you can ever slow down time in Bethesda games
>and killing them with mantis blades
I can't believe Cyberpunk invented having ranged and melee weapons in the same game
>hacking
You can charm and scare people even in fricking Skyrim
>Combat changes every time you switch up your implants.
Yeah, from Bad Combat A to Bad Combat B
the fact that you're only rebuttal is a pre-alpha gameplay demo from over a year ago just shows how much you're coping
>refuses to use new footage
lmao
Imagine being so far from God you're doing a multibillion dollar corporation's marketing for free. Just imagine the sheer despair and mental distress.
>more bethesda dialogue and quests
wow thanks todd
I'm opaled as frick, never seen a game with so much to do and see.
please, suck more Todd's dick and film it.
Thank you
Ganker is insanely tsundere for Todd
It's fricking weird
I like him, he seems to have genuine passion (sometimes). I wish him and Bethesda the best.
I just wish they polished their games more, I don't mind waiting so long for TES6.
you can't even fly your ship lmfao
>assemble the artifact
>it opens up, u step in
>visions of super intelligent KANGZ working in the pyramids to create the artifact
>trailer for elder scrolls redguard plays
>the end
i'm still sad there's no seamless ground to space flying, would have been the cherry on top.
I'm worried about how you traverse the surface after landing. Your only possibility seems to be walking/sprinting. At least you had a horse in TES games. It will end up being:
>select landing spot on map
>wait on loading screen/landing animation
>walk away from ship in any direction
>discover and finish some POIs
>fast-travel back to ship
>cutscene back to space
Sounds like normal Bethesda exploration but with a spaceship.
Most of their games have scaled down cities and regions and you could walk from one corner of Skyrim to the other in under an hour. This time they're going for a more realistic scale so I'm worried about the time you're actually spent walking from one interesting location to the another.
So far we haven't seen any point of interest further than 2 kilometers away from where the player is standing planetside. You probably never have to walk further since you'll only discover points of interest from space and land right next to them, then explore the immediate area.
The big question is if you can spend hours walking from one space-discovered point to another rather than fly. Could go either way.
In the presentation they said that the content is spawned procedurally as you explore so I imagine that sites relevant to quests are visible from space but you can just keep on walking in any direction and more things are spawned Daggerfall-style.
There seems to be a distinction between "exploration" gameplay, where you are sent to X planet to roam and eventually uncover whatever handcrafted stuff they have set to spawn there, and then you can also choose to set up an outpost or whatever, and the classic quest stuff which happens in the major cities and specific parts of space.
I thought it was funny when he was asked where they got their inspiration from during the IGN interview following the starfield direct. The interviewer even mentioned NMS and Mass Effect and you could tell that Todd was a bit uncomfortable. I mean that's the reason why they always mention it being 25 years in the making, as a defensive argument against people calling it a rip-off or maybe even lawsuits.
>lawsuits
moronic? ME itself would have been sued to oblivion by Lucasfilm if merely having a similar setting was enough to justify legal action.
The similarities with NMS are staggering, Anon.
Please explain what exactly would make Bethesda and Xbox liable to be sued Hello Games (lmao)
Yes, it's unrealistic but you're a miserable butthole either way.
All the gays screaming "Lawsuit!" are ten times worse.
NMStard, snoyface McGee didn't invent space games with procedural generation, Braben and Bell did with Elite thirty fricking years ago.
Judging by your vocabulary, you're suffering from brainrot.
>no argument
Then again, you did buy NMS so what did I expect
>Now buy his game.
Now buy her game.
she was the one i expected to be looting and collecting the sandwiches tbh
can someone make an edit
I saw the direct. It will be great. I believe in you Todd.
snoys are just having a meltdown they know their movie games are flash in the pan and will be forgotten in a month while starfield will be modded for the next 10 years
COPE marketroony
You will all kneel.
KEEP
not even the same dude
Todd is unironically saving video games once again.
I already bought it
Buy it again
y-yes todd-sama... forgive me....
you are forgiven, my son
>Todd's the only one who had actual balls to show 45 minutes worth of gameplay and behind the scenes talk while selling that shitty headphone, wrist watch, and that controller
why are modern devs so COWARDLY.
I have never bought skyrim. Or any Bethesda games. Certainly I will never reorder any video games because that's for homosexuals, but I'm thinking about maybe buying Starfield after first week reviews.. Todd?
Buy a copy or two of Skyrim, then you'll be read for a transcendent experience, anon
I've played Skyrim. Once. When I was in uni year 1 and a shitty graphics card. And 3rd person titty modes and armours. I did finish the story though and a few of the quest lines to the end. Even the vampire one.
I just never bought it. You work out how, Todd.
Step this way, sir
I won't be able to buy your new game if I am detained or in prison, Todd.
>Now buy his game
Yes sir.
can you romance your hag boss in NMS? didn't think so
Okay, but how buggy will it be? Even if its everything some of you are hyping it up to be and more, I have 0% trust this game wont bug out hard
>all non arguments or fallacies
Lol
Bethesda cucks going to get fricked AGAIN
It's the game NMS is pretending to be. Even after it's "redemption" it's still a fake game. There is no gameplay. It's just flying around and looking at things. There are no systems; no interactivity. It's a farce. Always has been. It never got better.
>It's the game NMS is pretending to be.
Lets wait till this is out anon, this could just as easily also be pretending.
Though to be fair, no mans sky promised more and showed less, that shit was obviously going to be a disappointment at launch
I don't agree. I never considered NMS to be ambitious, if anything it wasn't ambitious enough. At its best it promised to be Space Engine and Spore mashed together, and that's not something I think anybody really wants.
NMS was also a low budget indie title originally announced as a launch era PS4 exclusive, anyone who wasn't moronic saw that mess coming from a mile away long before it came out
>can't land or take off from planets
I'll accept not being able to land and take off in exchange for being able to actually walk around the ship tbh
Yeah, i'd hoped they would at least let you fly around the planet.
It feels so different.
Now the dungeons don't look identical, the planet surfaces are just as barren!
We’re going home Bethesbros…