I like using a mod that gives 30 accessory slots so I can keep stacking more gear.
Needs some radical difficulty mods to keep the balance somewhat in check though.
nope, never was, never will be
you now realize you got memed into playing a discount grinding simulator because that's all moronic children's parents could afford
I have like 1000+ hours on this game and I have to agree, exploring can be fun but also extremely boring, specially on hard mode, and i fricking hate fishing solely for the fact that some of the items needed for the pda are locked behind fishing quests
The problems I have with it are:
the light mechanic is moronic, since it just means you'll be ruining the landscape with torches as you go along. They need to be far, far brighter.
Combat is pretty much pointless and generic since by midgame, you'll just be running around dodging shit and using some sort of ranged weapon, be it melee, ranged, summon or magic
The pacing is moronic as frick in hard mode, it's basically 'explore... the same areas you already did'
Probably Wall of Flesh since you need to fricking clear out a massive area of the underworld to get the bridge going
Most bosses need a small arena at best
The Wall of Flesh is tedious but not hard, some of the hard mode bosses are both tedious and hard because you have to grind for materials to summon them or wait for them to spawn naturally, and then they're just BS.
Right now it only has 2 animations with the zoologist, cowgirl and blowjob. It adds 6 npcs, 5 are just the girl npcs (except princess) with lewd skins and an OC slime girl. You gotta give them dating kits and you can level them up.
I just don't get it
it's a roguelike(gross) medtroidvania(meh) with minecraft elements slapped ontop(lol)
What do people actually see in it and why can't they just up about trying to ruin minecraft with it's garbage systems?
Game would be better if Red wasn't such an autismo control freak about progression. Liked to suffer through Hard mode dungeon after wall of flesh, and make a safety bunker where I could farm to get some cool loot, but no fun allowed.
The way you slowly get better and better gear in this game is pretty satisfying. But yes, exploring in itself is not very fun.
I like using a mod that gives 30 accessory slots so I can keep stacking more gear.
Needs some radical difficulty mods to keep the balance somewhat in check though.
nope, never was, never will be
you now realize you got memed into playing a discount grinding simulator because that's all moronic children's parents could afford
Is fun. My second most played game and I just stuck to Vanilla.
I have like 1000+ hours on this game and I have to agree, exploring can be fun but also extremely boring, specially on hard mode, and i fricking hate fishing solely for the fact that some of the items needed for the pda are locked behind fishing quests
you just know
nah, that would be the redhead niggress.
dryad only fricks plants.
It gets good after six hundred hours! Remember to keep that wiki open, because the game won't do jack shit to help you.
Hardest boss?
Prime variant is absolute cancer, especially on Master Mode.
The problems I have with it are:
the light mechanic is moronic, since it just means you'll be ruining the landscape with torches as you go along. They need to be far, far brighter.
Combat is pretty much pointless and generic since by midgame, you'll just be running around dodging shit and using some sort of ranged weapon, be it melee, ranged, summon or magic
The pacing is moronic as frick in hard mode, it's basically 'explore... the same areas you already did'
Probably Wall of Flesh since you need to fricking clear out a massive area of the underworld to get the bridge going
Most bosses need a small arena at best
The Wall of Flesh is tedious but not hard, some of the hard mode bosses are both tedious and hard because you have to grind for materials to summon them or wait for them to spawn naturally, and then they're just BS.
WoF is hard simply due to a needed arena
the mech bosses are fine, pretty much everything in hard mode is fine
Mech bosses are fine outside of Master Mode. I'd say the most difficult element of Hard mode is probably just getting an early goblin invasion.
Speedrun strat is best.
You just kill wall of flesh before skeletron with dynamite. It's really not what hard.
Moon Lord.
>t. still haven't beaten it without cheesing or mods despite playing since before 1.3 came out
Legendary Mechdusa perhaps.
nah , it's preaty fun
it is once you get the apache
...There are no apaches, though.
Yes there are, look at the post above you.
I have never beaten a mechanical boss despite playing for over 10 years. 10/10 game
try uninstalling Calamity
try installing Calamity
ores are pointless
try installing sex mod
There are none
There's one in development it's on discord https://discord.com/invite/tkxtuyjZTR
I don't feel like installing discord on my new computer right now. What is the mod? Does it have sex animations? Can I finally rape harpies or what
Right now it only has 2 animations with the zoologist, cowgirl and blowjob. It adds 6 npcs, 5 are just the girl npcs (except princess) with lewd skins and an OC slime girl. You gotta give them dating kits and you can level them up.
ok
It's another autism-containment game, like factorio or minecraft.
I just don't get it
it's a roguelike(gross) medtroidvania(meh) with minecraft elements slapped ontop(lol)
What do people actually see in it and why can't they just up about trying to ruin minecraft with it's garbage systems?
Game would be better if Red wasn't such an autismo control freak about progression. Liked to suffer through Hard mode dungeon after wall of flesh, and make a safety bunker where I could farm to get some cool loot, but no fun allowed.
should i try thorium or another annual vanilla playthrough? im not autistic enough for calamity
Yeah, give thorium a shot.
whats up with all the negative terraria threads lately? First one was crying the game was too hard. Is OP just the same moron?
it's rage bait to get a terraria thread going,
Too much RNG.