didn't click with me either. so many deaths that felt like cheap traps and starting over again and again was annoying, the story wasn't enough to keep me from being annoyed. tried 3 times.
> so many deaths that felt like cheap traps and starting over again and again was annoying
I liked the game but this is very true. It doesn't respect your time at all. You frick one thing up, you have to restart the loop from the beginning and you can't even skip the flashback between loops. You couldn't even doze at campfires initially, and now that you can it takes forever. This shit really saps the fun out of the game by the end of it, especiallt if you're stuck on one obscure piece of the puzzle.
>that's why you just use the gamefaqs walkthru
It's a game about discovering things. Using a walkthrough defeats the purpose. Being driven to use a walkthrough by bad, timewasting design means the devs fricked up.
>There's a mod for that. >There's also a mod that puts your spacesuit on automatically.
That's cool. The fact that it's not like that in the base game demonstrates poor decision making from the developers at best, or incompetence and utter disregard for the player at worst. Again, I liked the game, but there's no excuse for how much it wastes your time.
> so many deaths that felt like cheap traps and starting over again and again was annoying
I liked the game but this is very true. It doesn't respect your time at all. You frick one thing up, you have to restart the loop from the beginning and you can't even skip the flashback between loops. You couldn't even doze at campfires initially, and now that you can it takes forever. This shit really saps the fun out of the game by the end of it, especiallt if you're stuck on one obscure piece of the puzzle.
Oh man, I was really looking forward to experiencing this game. But what you guys said reminds me of another game that was great but utter wasted your time. I had to bash my head against it for almost 20 hrs to start having any semblance of fun.
>But what you guys said reminds me of another game that was great but utter wasted your time.
Which game was that?
Outer Wilds is still pretty quick and accessible to get to the good parts, and it's probably still worth playing. It's just that the time wasting starts to add up when you keep coming across things that have a small window of opportunity, and fricking it up (and sometimes even doing it right) wastes 5-20 minutes of your time.
the space controls and exploration were the most fun, but i didn't feel like flying around and seeing space if I could only do it in 10 minute intervals or whatever. i even went in blind
i did too 🙁 I love indie games to death and everyone was saying how amazing this title was but they also said to play it blind to get the experience... looking back in hindsight i feel like if i knew that there would be no combat in the game i probably wouldn't have bought it.
idk man. I feel like once i touched town and explored all the planets it kinda killed my sense of wanting to play further. I felt like the rest of the game would just be reading a bunch of documents & scanning shit, and from what ive seen im right for the most part
>I feel like once i touched town and explored all the planets
That's the thing, you didn't. That's why the ship log is there, there's a lot more to the planets, the game is essentially one big puzzle game.
Yeah, it's like almost a movie game. It's technically not fully a movie game cause it doesn't have an assload of cutscenes between gameplay, but the actual gameplay is almost nonexistent that it basically is a playable cutscene.
>unironically getting filtered by Outer Worlds
if you don't enjoy this game, you don't enjoy good games period
if you're too dumb for this game, you're too dumb for games period
Do you people really have such severe ADHD that you are upset about the 8 second long flashback that plays after a loop? How is it this big of a deal to you? What a strange thing to get filtered by.
People are complaining specifically about the flashback and modding it out in this thread. But that aside, there's not really a lot of doing things over. Not many things need re-done in Outer Wilds, that I can think of.
its moreso one of those things where fetting too ambitious in a loop can lead you to have to re-do things you already did. For example, running out of time near the end of the tower of quantum knowledge. Having to go through all the puzzles again is annoying when you already know the solutions but didn't get the completion in your log.
Idky so many tend to not finish this though. I know quite a few who played for 10-15 hours and dropped it. I was hooked after my 2nd loop & I bought it thinking it was Outer Worlds. Best mistake I ever made.
I didn't get filtered, I said I liked the game
It's still ridiculous to have 8 seconds of basically nothing every time you restart a loop. Maybe you think having your time wasted is high art. I bet you clap and cheer at unskippable corporate logos when you start games, too.
For all the value it provides, you might as well just have some unskippable corpo logo pop up every time. I'm sure you'd eat that up.
frick all of you i liked it, especially flying around with the ship.
the dlc sucked ass for this reason though
also the default control scheme for the ship is moronic, i had to remap it a lot
doesnt help that they took fricking FOREVER to fix the key rebinding bug where the keybindings reset everytime you quit the game.
Game is for the naturally curious.
Imagine you are exploring a pyramid.
There is a hieroglyph that reads "LIBRARY" but you encounter nothing of the sort.
Personality Type 1 doesn't even read it, the second promptly forgets about it, and the third assumes it's an error.
Only Type 4 is intrigued. They autistically map out the tomb and find the missing chamber.
>Game is for the naturally curious.
Imagine you are exploring a pyramid. >There is a hieroglyph that reads "LIBRARY" but you encounter nothing of the sort. >Personality Type 1 doesn't even read it, the second promptly forgets about it, and the third assumes it's an error. >Only Type 4 is intrigued. They autistically map out the tomb and find the missing chamber.
Eh, there's a 3.5, where you're intrigued but you're also trying to second guess and overthink everything and eventually conclude that it was a mistake because you overlooked the obvious.
The game can"t be called a fun exploration game when every 20 minutes you get kicked out. You can't explore and take in what the "game" wants you to take in because of the time limit. Its like you are exploring a pyramid but every 20 minutes you get booted out of it for no reason. The devs are gays and this game is ruined for me
The time loop is integral to the game's narrative and ideology.
There are hidden shortcuts to get to the core of larger planets - or you could just fly your ship in.
Your ship's log retains information and even lets you know if you missed text.
The end of a loop serves as an opportunity to explore somewhere else - if you're tired of an area / not making any progress.
There's plenty of exploration games without time restrictions - but why not play something different?
You might see unique thrills that could only be offered in a time-restricted exploration game.
unironic brainlet
just look up a guide and spoil it for yourself
you're not gonna enjoy figuring it out on your own, you'll probably drop it before then
Same.
It would be way better if I didn't have to start over every 15 minutes.
Everytime I just find something interesting, it's oops no oxygen start again.
Tired that shit, eat a dick devs, I'm not spending 30 hours on your 3 hour game.
there is a log on the ship to guide you
use all your tools to discover new things, the scout is your best friend
yes even your ship has an scout, use it
yes, it even has a radio
read the infographics inside the ship too
if you have any more questions ask the anons
You need to reach the part where you activate the hyper loop and go back in time before you launch, to join the battle between the Nomai and the Owlfolk.
That's when it get awesome.
It let you prevent the firing of the Sun Exploder, preventing the star from going Nova too soon, and leading you straight to the endgame where you have to fight the creature who launched the deadly crystals.
Don't forget to upgrade your spacesuit with the Door forcing module, it's a time saver.
didn't click with me either. so many deaths that felt like cheap traps and starting over again and again was annoying, the story wasn't enough to keep me from being annoyed. tried 3 times.
it's ok
> so many deaths that felt like cheap traps and starting over again and again was annoying
I liked the game but this is very true. It doesn't respect your time at all. You frick one thing up, you have to restart the loop from the beginning and you can't even skip the flashback between loops. You couldn't even doze at campfires initially, and now that you can it takes forever. This shit really saps the fun out of the game by the end of it, especiallt if you're stuck on one obscure piece of the puzzle.
that's why you just use the gamefaqs walkthru
>that's why you just use the gamefaqs walkthru
It's a game about discovering things. Using a walkthrough defeats the purpose. Being driven to use a walkthrough by bad, timewasting design means the devs fricked up.
get trolled
>bad design that turns a potentially great game into a slightly above average one = trolling
You need to try harder.
>you can't even skip the flashback between loops
There's a mod for that.
There's also a mod that puts your spacesuit on automatically.
>There's a mod for that.
>There's also a mod that puts your spacesuit on automatically.
That's cool. The fact that it's not like that in the base game demonstrates poor decision making from the developers at best, or incompetence and utter disregard for the player at worst. Again, I liked the game, but there's no excuse for how much it wastes your time.
Oh man, I was really looking forward to experiencing this game. But what you guys said reminds me of another game that was great but utter wasted your time. I had to bash my head against it for almost 20 hrs to start having any semblance of fun.
>But what you guys said reminds me of another game that was great but utter wasted your time.
Which game was that?
Outer Wilds is still pretty quick and accessible to get to the good parts, and it's probably still worth playing. It's just that the time wasting starts to add up when you keep coming across things that have a small window of opportunity, and fricking it up (and sometimes even doing it right) wastes 5-20 minutes of your time.
the space controls and exploration were the most fun, but i didn't feel like flying around and seeing space if I could only do it in 10 minute intervals or whatever. i even went in blind
it's ok
If you like the spaceflight stuff, play Kerbal Space Program.
the game only appeals to the naturally curious
That's okay. Not every game should appeal to literally everyone.
but i wanted to like it
i did too 🙁 I love indie games to death and everyone was saying how amazing this title was but they also said to play it blind to get the experience... looking back in hindsight i feel like if i knew that there would be no combat in the game i probably wouldn't have bought it.
idk man. I feel like once i touched town and explored all the planets it kinda killed my sense of wanting to play further. I felt like the rest of the game would just be reading a bunch of documents & scanning shit, and from what ive seen im right for the most part
>I feel like once i touched town and explored all the planets
That's the thing, you didn't. That's why the ship log is there, there's a lot more to the planets, the game is essentially one big puzzle game.
>no combat
>wouldn't buy
Yeah, it's like almost a movie game. It's technically not fully a movie game cause it doesn't have an assload of cutscenes between gameplay, but the actual gameplay is almost nonexistent that it basically is a playable cutscene.
This is the dumbest fricking thing I've ever read on this moronic site
why do people force their way through art
This is not a video game. You can get the exact same experience just watching it on youtube.
>listening to Ganker
you should've known this was FOTM garbage by how much people were shilling it on here OP
It's okay to be sub four digit IQ.
It's not okay to be sub five digit IQ. GTFO.
You unironically need to be of a certain mindset to enjoy it.
You have failed me and I am deeply dissapointed in you. I thought we had something.
bro.. you have to walk around and read the alien text.. it's so enlightening..
Game has a 90% dropoff rate after the first half hour. You're not alone. It's a snorefest
I think the repetitive nature of the time loop hurts more than it helps.
the whole game is based off the mystery of the time loop, so I don't know what the frick this is saying other than "i didn't like the game"
that's fine bro, not every game is for everyone.
This trash clicks with nobody. It is shilled exclusively by the devs.
I loved it
it's one of the few good games in a sea of slop.
absolutely moronic take
absolutely truthful take
it is one of the best games in the last decade
For me, I can't stand the stealth section with the owls. It's so fricking slow.
>I can't stand the stealth section with the owls. It's so fricking slow.
That part didn't feel slow to me, but the lack of visibility was terrible.
getting filtered by this game is embarrassing lmao
>unironically getting filtered by Outer Worlds
if you don't enjoy this game, you don't enjoy good games period
if you're too dumb for this game, you're too dumb for games period
Do you people really have such severe ADHD that you are upset about the 8 second long flashback that plays after a loop? How is it this big of a deal to you? What a strange thing to get filtered by.
i dont think its the 8 seconds its more doing over everything you already did
People are complaining specifically about the flashback and modding it out in this thread. But that aside, there's not really a lot of doing things over. Not many things need re-done in Outer Wilds, that I can think of.
its moreso one of those things where fetting too ambitious in a loop can lead you to have to re-do things you already did. For example, running out of time near the end of the tower of quantum knowledge. Having to go through all the puzzles again is annoying when you already know the solutions but didn't get the completion in your log.
Idky so many tend to not finish this though. I know quite a few who played for 10-15 hours and dropped it. I was hooked after my 2nd loop & I bought it thinking it was Outer Worlds. Best mistake I ever made.
people will get mad about having to repeat stuff in the time loop and then go play tf2, cs:go, LoL, or fortnite for 1000 hours
I didn't get filtered, I said I liked the game
It's still ridiculous to have 8 seconds of basically nothing every time you restart a loop. Maybe you think having your time wasted is high art. I bet you clap and cheer at unskippable corporate logos when you start games, too.
For all the value it provides, you might as well just have some unskippable corpo logo pop up every time. I'm sure you'd eat that up.
Post your BMI
Go stare at drying paint, I'm sure you'll find it very stimulating
And now I know what I said struck a nerve. Don't bother responding fatty, I ain't gonna read your 16 IQ post. Merry Christmas, loser.
It's so upsetting to you that someone would dare criticize a game you like. What causes this behavior?
frick all of you i liked it, especially flying around with the ship.
the dlc sucked ass for this reason though
also the default control scheme for the ship is moronic, i had to remap it a lot
doesnt help that they took fricking FOREVER to fix the key rebinding bug where the keybindings reset everytime you quit the game.
t. space sim gay
Game is for the naturally curious.
Imagine you are exploring a pyramid.
There is a hieroglyph that reads "LIBRARY" but you encounter nothing of the sort.
Personality Type 1 doesn't even read it, the second promptly forgets about it, and the third assumes it's an error.
Only Type 4 is intrigued. They autistically map out the tomb and find the missing chamber.
>Game is for the naturally curious.
Imagine you are exploring a pyramid.
>There is a hieroglyph that reads "LIBRARY" but you encounter nothing of the sort.
>Personality Type 1 doesn't even read it, the second promptly forgets about it, and the third assumes it's an error.
>Only Type 4 is intrigued. They autistically map out the tomb and find the missing chamber.
Eh, there's a 3.5, where you're intrigued but you're also trying to second guess and overthink everything and eventually conclude that it was a mistake because you overlooked the obvious.
The game can"t be called a fun exploration game when every 20 minutes you get kicked out. You can't explore and take in what the "game" wants you to take in because of the time limit. Its like you are exploring a pyramid but every 20 minutes you get booted out of it for no reason. The devs are gays and this game is ruined for me
The time loop is integral to the game's narrative and ideology.
There are hidden shortcuts to get to the core of larger planets - or you could just fly your ship in.
Your ship's log retains information and even lets you know if you missed text.
The end of a loop serves as an opportunity to explore somewhere else - if you're tired of an area / not making any progress.
There's plenty of exploration games without time restrictions - but why not play something different?
You might see unique thrills that could only be offered in a time-restricted exploration game.
unironic brainlet
just look up a guide and spoil it for yourself
you're not gonna enjoy figuring it out on your own, you'll probably drop it before then
Same.
It would be way better if I didn't have to start over every 15 minutes.
Everytime I just find something interesting, it's oops no oxygen start again.
Tired that shit, eat a dick devs, I'm not spending 30 hours on your 3 hour game.
The time limit only feels restrictive in the DLC and even there only when you start getting into the dream realm of it.
there is a log on the ship to guide you
use all your tools to discover new things, the scout is your best friend
yes even your ship has an scout, use it
yes, it even has a radio
read the infographics inside the ship too
if you have any more questions ask the anons
You need to reach the part where you activate the hyper loop and go back in time before you launch, to join the battle between the Nomai and the Owlfolk.
That's when it get awesome.
It let you prevent the firing of the Sun Exploder, preventing the star from going Nova too soon, and leading you straight to the endgame where you have to fight the creature who launched the deadly crystals.
Don't forget to upgrade your spacesuit with the Door forcing module, it's a time saver.
How many players didn't notice the RUMOR MAP which almost spoonfeed you?
The only problem with the DLC is that the rumor map is much less explicit and don't let you rewatch the slideshows.
The slideshows do replay in the rumor map, only they're in black and white and go through the slides automatically instead of manually.