It's shit.

It's shit.

The Kind of Tired That Sleep Won’t Fix Shirt $21.68

Black Rifle Cuck Company, Conservative Humor Shirt $21.68

The Kind of Tired That Sleep Won’t Fix Shirt $21.68

  1. 3 years ago
    Anonymous

    I disagree, but okay.
    What didn't you like?
    Were you a big fan of the base game?
    Because it was a bit of departure and I could understand if some of the new mechanics weren't to your liking, but I personally felt the sense of discovery was almost as good as the base game.

    • 3 years ago
      Anonymous

      It just adds a shitty tower and a satellite, 15 bucks just for this ? It's fricking trash man

      • 3 years ago
        Anonymous

        Ah, so you're just trolling then. Well, goid luck with the thread.

  2. 3 years ago
    Anonymous

    This is probably the most adored game currently on Ganker. You'll be bombarded by at least fifty cultists for such a comment.

  3. 3 years ago
    Anonymous

    Agreed, how do you fly the ship? Why does it have to be so difficult?

    I could not even leave the starting solar system. It like my ship was not even moving.

    This game is too difficult for me.

    • 3 years ago
      Anonymous

      You have to find Blimpo inside the sealab at the bottom of giants deep (if you have the dive skill unlocked) he will sell you the warp engine part for 400 dongles (easiest way to farm them is off of timber tigers inside the southern cave on timber hearth). *DO NOT* talk to him before you've beaten the Quantum Fish boss though, or he will become enraged and lock you out of dialogue and it wont be accesable until NG+
      Hopes this helps anon!

      • 3 years ago
        Anonymous

        I fricking hate video games holy shit

      • 3 years ago
        Anonymous

        Made me kek

  4. 3 years ago
    Anonymous

    >base game
    >wake up
    >autopilot to the planet
    >do some basic flying around (there's even a shortcut for the Sunless City)
    >you're at the spot where you were during the last cycle

    >echoes
    >wake up
    >fly to the stranger
    >find the hull breach
    >run to the VR tower
    >juke the owls
    >you're at the spot where you were during the last cycle

    This gets extremely old extremely fast.

    • 3 years ago
      Anonymous

      >This gets extremely old extremely fast.
      You don't have to repeat those sections anon, unless you literally ran out of time right as you finished it

      • 3 years ago
        Anonymous

        There's absolutely far too much running around in the dark trying to find whatever it is that you need to do before you find out about the glitches.

        • 3 years ago
          Anonymous

          Anon, the owl sections are literally a one and done thing, once you've gotten past them and gotten the information you don't need to mess with them anymore. You don't do them over and over every cycle like you're saying

    • 3 years ago
      Anonymous

      >find the hull breach
      why are you going to the hull breach? you can save time going to the main entry facing the sun which drops you below the dam closer to the ghost matter building which has an artefact you can grab inside and you're walking distance from VR room 1.

    • 3 years ago
      Anonymous

      >there's even a shortcut for the Sunless City
      sunless city and hanging city have shortcuts
      you knew that right?

  5. 3 years ago
    Anonymous

    Why did the probe keep firing when the Eye was already found?
    Couldn't they send a signal to stop firing along with the signal to activate the masks?

    • 3 years ago
      Anonymous

      That’s actually a good point

    • 3 years ago
      Anonymous

      That’s actually a good point

      Isn’t there some note about how the cannon has to warm up/power up? The time loop starts right as it fires, would it even be possible to “tap the brakes” on the process at that point?

      • 3 years ago
        Anonymous

        How about after finding the Eye, they immediately trigger the supernova at the start of the next cycle and send the stop signal to the cannon, shifting the cycle 22 minutes backwards?
        Assuming the warmup takes less than 22 minutes, it should stop the cannon.

  6. 3 years ago
    Anonymous

    NOOOOOOO YOU ARE ONLY ALLOWED TO SAY POSITIVES ABOUT THIS HECKIN EPIK AND WHOLESOME WALKING SIM DELETE THIS DELETE DELETE DELETE

    • 3 years ago
      Anonymous

      >walking sim
      >half the people in the thread are getting filtered by ship controls, owl stealth, or dark bramble

  7. 3 years ago
    Anonymous

    have some oc

    • 3 years ago
      Anonymous

      Hey now, the prisoner was an alright dude.

  8. 3 years ago
    Anonymous

    Guys. I like it but I've come to the stealth sections and eh. I'm really not feeling it. It feels really tedious to do. Is there something I'm missing?

    • 3 years ago
      Anonymous

      >Is there something I'm missing?
      Yes

    • 3 years ago
      Anonymous

      >Is there something I'm missing?
      skill as a gamer

    • 3 years ago
      Anonymous

      Stealth section 1 is extremely easy once you know
      Stealth 2 is the only annoying one
      Stealth 3 is fine.

    • 3 years ago
      Anonymous

      i think the best way to do it is
      starting with the third tower, familiarize yourself with the area and then just make a run for it instead of stealth

      the first tower has a trick to it

      the second tower was the most annoying one for me, but its easier to do once you did the third one

    • 3 years ago
      Anonymous

      nah you are past the good parts of the dlc, it's only tedium from now on

  9. 3 years ago
    Anonymous

    I remember getting blown up by the star or something.
    >"Cool, I'll restart"
    >10-15 minutes later
    >Get blown up again
    >quit game and uninstall
    frick that game

  10. 3 years ago
    Anonymous

    I tried to get into Obra Dinn but honestly it just makes my eyes hurt after five minutes. Should I just play Riven and Myst to get my fix? They came out before my family got computer so I never got the chance to play them.

    • 3 years ago
      Anonymous

      I don't know if it'll help you too much, but you can change the two-tone color pallete in the options menu.
      I found the brown one to be the easiest on the eyes.

  11. 3 years ago
    Anonymous

    I don't get people saying the second tower is hard, once you're down the well just bait the owl in the center, run back up the stairs and let him follow you, then just jump down the railing and sprint to the end, it's easy

    • 3 years ago
      Anonymous

      yes, however it's hard to know there is an "owl in the center" unless you have found bug report 3

      • 3 years ago
        Anonymous

        you have a flashlight, use it. and also there are tons of audio cues when thy see you. You aren't supposed to just stumble around in the dark.

  12. 3 years ago
    Anonymous

    It was as good as the base game for me until I got to the dreamworld. The pseudo-horror and the amount of directionless wandering with a 3 foot light radius they expect you to do until you work out the solution there is just mindnumbing. I'll beat it with a walkthrough at some point, but frick man, what were they thinking. Maybe I'm stupid, let me know.

    • 3 years ago
      Anonymous

      Stealth segments are a low point and the extremely limited visibility is definitely a big part of why. Power through, though, it’s worth it in the end

      • 3 years ago
        Anonymous

        >and the extremely limited visibility
        Press R1

        • 3 years ago
          Anonymous

          So instead of only being able to see 2 feet in front of you, you can see a normal distance away with a radius of 3 inches? While being forced to move at molasses walking speed?

          Killer solution

    • 3 years ago
      Anonymous

      Here's a tip: Out of the 3 Dreamworld sections total, 1 solution doesn't involve stealth at all, 1 has stealth but can be skipped entirely with some out-of-the-box thinking, and 1 forces stealth but becomes easier using something you learn from the previously mentioned section. To navigate stealth, scout ahead with focus always with an escape route in mind. When you inevitably run into a confused/pissed bird, close your light periodically flash it open for a quick moment to assist visibility. The birds have a hard time pinning you down from a distance if you don't keep the light on for more than a quick moment.

  13. 3 years ago
    Anonymous

    >was on the verge of buying this game based on opinions from other threads here saying its amazing and to go in as blind as possible
    >more threads start to show up
    >people calling this game tedious as shit as apparently its based on some trial and error groundhog day bullshit

    Wew that was close! Ganker autists almost make me waste 20 bucks + dlc

    • 3 years ago
      Anonymous

      the base game is pretty good, and the DLC would be too if it didn't have that "other" part

    • 3 years ago
      Anonymous

      Just pirate it, dude. It can take a half hour to get into, but it might click for you.

    • 3 years ago
      Anonymous

      pick up the base game, if you like that then consider the DLC. Base game is fantastic, DLC is half good half questionable.

  14. 3 years ago
    Anonymous

    I’m getting a whole lot of “mad cuz bad” from this thread, the stealth sections weren’t that bad, in fact they’re very exploitable, they’re kind of like puzzles in that regard and not so different from the base game.

    • 3 years ago
      Anonymous

      They’re the weakest part of the DLC BY FAR and a major break from the rest of the game. You can tell they were just trying to recapture the magic of Dark Bramble again.

    • 3 years ago
      Anonymous

      stealth sections in games are always, without exception, a major detriment

      • 3 years ago
        Anonymous

        If you turn your brain off sure, but you can solve these sections the same way you solve everything else in the game

    • 3 years ago
      Anonymous

      I'll admit I got filtered at first but after learning the trick with the music house and accidentally learning a way to bypass the starlit cove bell before I should have, it got a lot more enjoyable.

      • 3 years ago
        Anonymous

        What's that trick you mentioned? I got there, felt that I got somewhere, but it doesn't seem like I actually learned or did anything.

        • 3 years ago
          Anonymous

          Telling you how to bypass it spoils what you learn for beating it normally

          • 3 years ago
            Anonymous

            Black person

            • 3 years ago
              Anonymous

              Anon, just run past the owls in the well it really isn’t that hard

        • 3 years ago
          Anonymous

          At some point in that section, the owlks die. Find out how to use that to your advantage.

          • 3 years ago
            Anonymous

            >spoonfeeding morons
            i guess they never would have figured it out on their own though, it is pretty complex

            • 3 years ago
              Anonymous

              To be fair, I only realised after a bunch of trial and error. I didn't even realise about setting the lantern down for way too long.

              • 3 years ago
                Anonymous

                I found it by accident early on, thought dropping my lantern would help me cross the alarm bell bridge

  15. 3 years ago
    Anonymous

    Starlit Cove is super fricking AIDS

  16. 3 years ago
    Anonymous

    It's a shame the literal object called "artifact" doesn't work for the "bring an artifact back to the museum" achievement.

    They updated some other minor base game content so I thought it was worth a try

  17. 3 years ago
    Anonymous

    >bait threads get this many replies
    No wonder they never stop.

  18. 3 years ago
    Anonymous

    would you a nomai?

    • 3 years ago
      Anonymous

      That Eye is giving out all sorts of signals. I'm gonna study it.

    • 3 years ago
      Anonymous

      oh frick i looked at it
      is this bad?

    • 3 years ago
      Anonymous

      would berry my dick in her eye so far you'd have to start a new universe to pull it out

  19. 3 years ago
    Anonymous

    The stealth sections are BAD. Does any other part of the game even allow you to think for a moment you have to do something tedious to get by when there’s a better solution? I can’t remember a single instance of this outside of the DLC.

    • 3 years ago
      Anonymous

      Dark bramble

      Thing is, dark bramble works the first time around because you dont expect it and it's so memorable

      • 3 years ago
        Anonymous

        You can fully explore dark bramble from the beginning, not sure what you mean.

        Starlit Cove is the only bad one

        If that’s the one I’m thinking of, it’s the only acceptable one

        • 3 years ago
          Anonymous

          >not sure what you mean

          Stealth section that gets really old, real fast

          • 3 years ago
            Anonymous

            You shouldn't need to go through there more than a few times anyway, there isn't much there

    • 3 years ago
      Anonymous

      Starlit Cove is the only bad one

  20. 3 years ago
    Anonymous

    My biggest problem with the game is that the writing is shit. The gameplay elements of discovery are great, but I don't care about any of it because the concepts behind them are all shallow and presented on a dry, uninteresting manner. I got the same feeling about Return of the Obra Dinn.

  21. 3 years ago
    Anonymous

    Does the DLC imply the universe SHOULD have been reset much earlier?
    Interesting that in the base game you’re essentially making up for the owls fricking up

  22. 3 years ago
    Anonymous

    The DLC should have been spread throughout the existing planets instead of closed off in its own little area. They’re targeting people who already beat the base game, but are forgetting how the DLC will play to people that bought the game+DLC as a bundle.

    Also, having the stranger be literally invisible unless seen at a certain angle is such a fricking cop out it’s unreal. They should have just made it black. Seeing it against the sun should be the easiest way to find it, but there’s no reason it shouldn’t block out the light from stars.

    • 3 years ago
      Anonymous

      >Seeing it against the sun should be the easiest way to find it, but there’s no reason it shouldn’t block out the light from stars.
      I stopped questioning the world's functional logic as soon as I found out a pair of planets that swap sand in giant gravity-defying streams exist. And a planet with a black hole in the center that only conveniently started to fall apart during gameplay (due to "increased solar activity" from Hollow's Lantern). It's just something you come to accept, plus the devs wanted to sell the illusion of the Stranger "always being there, but never seen."
      Also, I thought of it as cloaking technology that uses that system's sun as solar power, but bends all other light around it as to not be seen. Had it been noticeable from inside the system's normal orbits, the hearthians could've noticed stars disappearing in the sky earlier. The nomai could've noticed it. You ever seen that "bug" where you can see the dark sphere of Dark Bramble's terrain being rendered against the stars? That shit's noticeable.

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