It's time to discuss the greatest walking simulator ever made.

It's time to discuss the greatest walking simulator ever made.

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  1. 4 months ago
    Anonymous

    is this a spooky game?

    • 4 months ago
      Anonymous

      sorta, just in that you're exploring abandoned areas. there aren't any enemies.
      there is an easter egg that's freaky but you'd have to really go out of your way to find it.
      for the most part it's just a very comfy Source Engine game.

    • 4 months ago
      Anonymous

      not even close to being spooky if you arent a complete homosexual

    • 4 months ago
      Anonymous

      It is a bit creepy but more in the sense of being oppressively lonely (also known as comfy), but there are scary moments, but most of them you wouldn't be able to encounter unless you google the correct sequence.

    • 4 months ago
      Anonymous

      yes, I shidded myself twice

    • 4 months ago
      Anonymous

      if you have the fear of nothing
      yes

    • 4 months ago
      Anonymous

      It has angry mobs

  2. 4 months ago
    Anonymous

    Have they made any more gaems?

    • 4 months ago
      Anonymous

      Obenseuer has recently been revamped but I would personally wait on it a bit

    • 4 months ago
      Anonymous

      Obenseuer has recently been revamped but I would personally wait on it a bit

      Obenseuer is great if you liked the more messed up parts of the INFRA story and want more, as long as you don't mind the more amateurish graphics. But yeah I would also recommend waiting since the story in the current early access version ends right as soon as it starts to get interesting.

      • 4 months ago
        Anonymous

        >more messed up parts
        Those worked in INFRA because of the contrast; they were unexpected in what was an otherwise realistic depiction of Finland.

        • 4 months ago
          Anonymous

          It wasn't Finland. Stalburg is in a Scandinavian country, probably Sweden

          • 4 months ago
            Anonymous

            It's actually a chunk of both
            https://stalburg.net/Stolland

            • 4 months ago
              Anonymous

              That's interesting. Thanks anon

            • 4 months ago
              Anonymous

              *a chunk of both norway and sweden
              fug :DD

            • 4 months ago
              Anonymous

              But that would be in-between Norway and Sweden?
              It's definitely supposed to be in part eastern Finland, I have a feeling that map isn't official since the dev wanted to keep the exact location hidden

              • 4 months ago
                Anonymous

                That map was made by the devs.a

              • 4 months ago
                Anonymous

                there's an item in obenseuer that references that map so i think its canon

                Huh, yeah seems like that would be the case.
                Frick, I don't know, the placement seems moronic but then again it is a fictional world and I guess one shouldn't look too deep into it.

              • 4 months ago
                Anonymous

                It is a bit weird, the country's original name was different in 2016 too, that's why the domain name is .ts

              • 4 months ago
                Anonymous

                >more messed up parts
                Those worked in INFRA because of the contrast; they were unexpected in what was an otherwise realistic depiction of Finland.

                It wasn't Finland. Stalburg is in a Scandinavian country, probably Sweden

                I think it's just meant to be a fixtionalized country with elements of both, like Lubrowka in Grand Budapest.

              • 4 months ago
                Anonymous

                there's an item in obenseuer that references that map so i think its canon

            • 4 months ago
              Anonymous

              that map is fan fiction.

  3. 4 months ago
    Anonymous
  4. 4 months ago
    Anonymous
  5. 4 months ago
    Anonymous

    now that they made a world full of 3d objects in it they could work on npcs, gameplay and story next

  6. 4 months ago
    Anonymous
  7. 4 months ago
    Anonymous

    >scares the shit out of you

    • 4 months ago
      Anonymous

      The only thing that scares me is constructions that aren't up to code.

      • 4 months ago
        Anonymous

        >hairline crack in a cement pillar
        AHHHHHHHHHHHHHHHHHHHH

        • 4 months ago
          Anonymous

          I'M GOING INSAAAAANE

          • 4 months ago
            Anonymous

            That's not good

            • 4 months ago
              Anonymous

              Mark's voice haunts me every time I see some damaged infrastructure while walking around the city.

              • 4 months ago
                Anonymous

                You too, eh? This will take more than just a new coat of paint

          • 4 months ago
            Anonymous

            Something tells me that isn't supposed to be like that.

        • 4 months ago
          Anonymous

          >diagonal crackline on wall
          AIEEEEEEEEE

        • 4 months ago
          Anonymous

          >marathon Infra
          >go back to playing BF4
          >every map is concrete buildings with holes torn out from tank shells/grenades showing rebar
          >muscle memory kicks in and try equipping camera to take a picture of it
          >realize I'm a fricking moron

          • 4 months ago
            Anonymous

            >Let's hope the rebar holds until the repairs

  8. 4 months ago
    Anonymous

    Dads ten peks of kemra badderies :DDDDD

    • 4 months ago
      Anonymous

      truly the crowning achievement of the finnish race

  9. 4 months ago
    Anonymous

    On my last playthrough I took screenshots of every document I could find and spent a few hours working out the story in a word document. I felt like a conspiracy theorist connecting threads on a corkboard.
    I think I understand most of it, but all the stuff involving Morko, the wasteland, and the secret bad ending in Turnip Hill went way over my head.

    • 4 months ago
      Anonymous

      What I really couldn't grasp at first was whether or not I could trust my employer with the evidence, which is why I didn't take most photos of docs in the beginning. Yes, I am autistic. Anyone else?

      • 4 months ago
        Anonymous

        Same. It just tells that game is really working with how it nailed the atmosphere.

        I might be autistic for real, no diagnose though.

    • 4 months ago
      Anonymous

      Most of that is part of the ARG. My personal schizo theory that I've posted before boils down to this:
      >the underground god we find (ugu) is not the only one
      >there's at least 3; one for each mushroom variety (green/red, blue, and orange)
      >each one can control their own morkos
      I say this because each type of mushroom has different effects. The blue mushroom heals and restores. The orange mushroom (found in the coal mine) agitates. The green/red mushrooms are corrupted.
      Also there are multiple morkos. At least three types. The one we see in the tunnel, the one we see in the coal mine, and the one you see when you drink the red can coffee.
      The red coffee one is clearly more damaged or corrupted than the rest. It's hard to see but it is definitely different.
      (1/?)

      What I really couldn't grasp at first was whether or not I could trust my employer with the evidence, which is why I didn't take most photos of docs in the beginning. Yes, I am autistic. Anyone else?

      I didn't want to trust him either, especially after the true ending.

      • 4 months ago
        Anonymous

        Same. It just tells that game is really working with how it nailed the atmosphere.

        I might be autistic for real, no diagnose though.

        I mean, don't worry about being on the spectre because it's only logical you should watch your back when you try to snoop behind someone else's back.
        Also really liked how they nailed the atmosphere of urbex. Check out some vids from this channel, a guy exploring abandoned shit mostly in Eastern Europe, looks very similar to what you see in infra.
        https://www.youtube.com/channel/UClgb94T-hBEFhOv5pwVFbhQ

      • 4 months ago
        Anonymous

        So, how does the green/red mushrooms, and the corresponding morko, tie to another underground god?
        In the SNW notes, they mention finding a statue and experimenting l on it in the bunker. That's also where they "developed" the mushroom virus.
        We know there was a terrible accident down there that required an immediate evacuation, that a morko was involved, and it wasn't just the subway crash.
        The wasteland is said to be a direct result of SNW's actions. It can't also be a coincidence that the same train model is in both places. The coded notes mention people being trapped in the wasteland.
        So here's what I think happened. SNW fricked up bad, really bad. I'm not 100% sure how, it's most likely part of the ARG. They might have sacrificed the train crash victims to the god. "GOD OF UNDERGROUND KEEPS EVERYONE HERE" is one of the coded messages.
        And whatever they did fricked up the god as well, changing the green/red mushrooms to the corrupting influence they are in the present.

        • 4 months ago
          Anonymous

          Dude, lay off the mushroom tea, seriously.

          • 4 months ago
            Anonymous

            The ARG is fricking insane, man. It's a shame we'll never see the fricking conclusion.

            • 4 months ago
              Anonymous

              >It's a shame we'll never see the fricking conclusion.
              Has this been confirmed? Aren't they going to continue with Infra, the story and the ARG after and maybe during Obenseuer?

              • 4 months ago
                Anonymous

                Apparently it's supposed to continue in Whiprock, but we'll see.
                There might be clues in Obenseuer, especially now.

              • 4 months ago
                Anonymous

                I have a feeling we'll have to wait until the swamp is added into the game and they finish the mines before we get any proper clues, scoured through Obenseuer pretty extensively without finding anything but then again I think I miss the eye for that kind of details.

              • 4 months ago
                Anonymous

                Did you get the osrat? iirc the blackboard in that room has a bunch of cryptic stuff on it, and activating it in specific areas of the game might reveal some more clues as well.

              • 4 months ago
                Anonymous

                I did, only found 2 or 3 places where I could activate it though after running around with it for a while and those places were pretty much a dead giveaway where you should use it.
                Nothing much stood out on the blackboard for me other than some instructions on operating the thing, nothing that I found important enough to memorize at least.

    • 4 months ago
      Anonymous

      Also that secret ending probably involved you going into the tunnels currently in use by the glowies, that's why they Jacobs laddered your ass

    • 4 months ago
      Anonymous

      The mystery is more interesting than the reveal, every time.

  10. 4 months ago
    Anonymous

    Nice timing, since I'm currently replaying

  11. 4 months ago
    Anonymous

    >tfw no whiprock DLC
    I NEED IT

    • 4 months ago
      Anonymous

      My headcope is the DLC's been finished for years and the devs are waiting on the community to solve the ARG before they drop it

      • 4 months ago
        Anonymous

        Yes, that's what I think too.

  12. 4 months ago
    Anonymous
  13. 4 months ago
    Anonymous

    >mc swears
    why is it so funny

  14. 4 months ago
    Anonymous

    Welcome!

  15. 4 months ago
    Anonymous

    >Just wanna ogle at the cool maps
    >Nooo you gotta look through that annoying little camera all the time and click on everything
    No thanks, I'd rather save meself a full game's price for a sourcemod and stick to exploring Gmod maps in VR.

    • 4 months ago
      Anonymous

      how do you find good gmod maps to explore?

      • 4 months ago
        Anonymous

        This collection is a pretty good starting point.
        https://steamcommunity.com/sharedfiles/filedetails/?id=2921915997

    • 4 months ago
      Anonymous

      >not appreciating the autism that went into the camera having its own lighting and bloom

  16. 4 months ago
    Anonymous

    I was sorta into exploring and stuff in this but I hit the 6 hour mark and it felt like it was just dragging on and on and then I found out that I wasn't even 1/3rd through and all my motivation to keep playing left me
    what am I missing out on?

    • 4 months ago
      Anonymous

      The second act has a lot of the fun conspiracy stuff in it.

    • 4 months ago
      Anonymous

      You're missing out on quite a lot, but if the game failed to get your interest within the 6 hours it might just not be for you

      • 4 months ago
        Anonymous

        I was enjoying it for the most part but pumping station and some parts of the steel factory were incredibly exhausting

        • 4 months ago
          Anonymous

          Oh man frick that water treatment plant. I figured out the other two but frick that first one

    • 4 months ago
      Anonymous

      You're missing out on more of the same really.

  17. 4 months ago
    Anonymous

    alright i'll try it
    but if it's boring i will complain

    • 4 months ago
      Anonymous

      just depends on the type of person you are.

    • 4 months ago
      Anonymous

      if you're not familiar with finnish autism you may have a difficult time with the game

      • 4 months ago
        Anonymous

        what is finnish autism

        • 4 months ago
          Anonymous

          Neat game but it overstayed the frick out of its welcome: Being a janitor in boring Finnish Black Mesa was pretty alright, but past the radio mast area I basically just wanted to be done with the game. The background plot was mostly corny and what the frick was up with 5 hours of society dropout-ville?

          Autism+

          • 4 months ago
            Anonymous

            it might be a bit long right now, true. i first played it when there was only part 1. then i continued when they released 2. same for 3.

          • 4 months ago
            Anonymous

            Playing from start to finish felt like an actual fricking journey.
            I want another autistically detailed exploration sim type of game I can get lost in for days.

      • 4 months ago
        Anonymous

        >finnish autism
        you mean spurdo?

        • 4 months ago
          Anonymous

          Pretty sure he means how most Finnish games have a lot of what some people could call autistic mechanics in them and or autistic attention to detail.
          Spurdo is probably the least autistic thing to come out of Finland.
          Picture somewhat related, the most based assburger in Finland

  18. 4 months ago
    Anonymous

    > That doesn't look right.

  19. 4 months ago
    Anonymous

    Dats three peks of badderies for de flashlayt

  20. 4 months ago
    Anonymous

    How is the INFRA Underground mod? Worth reinstalling the game for it?

    • 4 months ago
      Anonymous

      I liked it. The guy who made it (also a finnish dude) came to my stream and was very chill. Its more INFRA, if you like INFRA, play it.

  21. 4 months ago
    Anonymous

    do finns really

    • 4 months ago
      Anonymous

      Workplace saunas?
      Yes

    • 4 months ago
      Anonymous

      Beats the fricking gym. Like who even thought of that shit. Like yeah I'm gonna go work my ass off and then work my body too. Frick off

    • 4 months ago
      Anonymous

      i love how even the homeless camps have saunas
      finns literally cannot imagine a world without their steam rooms

    • 4 months ago
      Anonymous

      did you know that finns go to sauna naked with their children

  22. 4 months ago
    Anonymous

    I have five packs of flashlight batteries left.

  23. 4 months ago
    Anonymous

    >gets sent to some abandoned midle of nowhere to survey it
    >fixes some power generators
    >fixes and reattaches hydro dam powerplant to the grid
    >collapses some tunnels causing chain reaction all over the city
    proceeds to travel all over the city and fix shit nobody asked him to fix
    >prevents nuclear meltdown
    >still have six packs of camera batteries left
    Is that a typical day of work in finland?

  24. 4 months ago
    Anonymous

    I just started the game (chapter 3, tunnel) and the chronology kinda bothers me. The dam and the woodcutting factory supposedly were closed in 1982, yet I am supposed to believe they are still operatable and in such a great condition 25 years later (judging by a smartphone that Mark is using)?
    Everything looks like it was abandoned for a couple of years tops, the lamber straight up looks like the people working there just left for the holidays. It's so weird, dudes.

    • 4 months ago
      Anonymous

      Don't question it too much. Also there are usually hints of people being around, sometimes you may even see them, you just don't interact with them at all usually.

    • 4 months ago
      Anonymous

      I totally forgot those parts were supposed to be abandoned for so long since later on you're going through the water plants and shit where the people working there are literally out for lunch that day.

      • 4 months ago
        Anonymous

        i dont think the water plant is supposed to be abandoned. the dam itself is left to rot though.

  25. 4 months ago
    Anonymous

    My favourite parts of the game were where you felt like you were interacting with real systems, and the least favourite parts were where the artifice/puzzle nature became apparent. I liked that some systems you encountered could be ignored or skipped if you wanted.
    Annoyingly there's very little else that's like this. I was hoping Nucleares would scratch the "running a big system" itch, what with being about operating a nuclear power plant, but currently it gives you way too little information to know what you're doing. Hopefully that improves in future.

  26. 4 months ago
    Anonymous

    I have 67 packs of flashlight batteries

  27. 4 months ago
    Anonymous

    >Game has a single female character
    >She's a total b***h and obviously voiced by a man

  28. 4 months ago
    Anonymous

    I got this on my wishlist and i'm expecting peak comfy urban exploring with a bit of Outer Wilds style secret hunting/puzzle solving, is this about right?

    • 4 months ago
      Anonymous

      Ye

  29. 4 months ago
    Anonymous

    Bros i just want a sex simulator

  30. 4 months ago
    Anonymous

    https://map.stalburg.net
    Map

  31. 4 months ago
    Anonymous

    this is my favorite game of all time. something about it just clicked with me. exploring the ruined factory environments and especially the city offices and side alleys is extremely comfy. i wish there were more urban exploration focused games.

    • 4 months ago
      Anonymous

      The dream would be a version of this game but with slightly more openness and with a bit more of the ""immersive sim"" to it. More ways to get to where you want to go, systems that effect different parts of the map - if you fix this water treatment plant you're doing your job right, and it opens up some tunnels for navigation by boat but floods other passages.
      That might be too ambitious though and the way they accomplished it was still very good.

  32. 4 months ago
    Anonymous

    I played this for a few hours then looked up a guide to see how much I'd missed and immediately started crying.

    • 4 months ago
      Anonymous

      iktf, the first time I played I didn't realize you could fix the dam

    • 4 months ago
      Anonymous

      I can relate

  33. 4 months ago
    Anonymous

    the city looks a lot like helsinki. swedish cities have older (and prettier) architecture. even the map is similar to helsinki.

  34. 4 months ago
    Anonymous

    Everything after secret underground shit was boring

    • 4 months ago
      Anonymous

      Bunker? Can't agree. Though the boat ride to nuclear plant is probably my least favourite part.

  35. 4 months ago
    Anonymous

    this game made me mad for having some very moronic game design choices, but less than a year later i have a very weird urge to re"play" it

    • 4 months ago
      Anonymous

      The entire obenseur area was such a slog

      • 4 months ago
        Anonymous

        the one with appartments-hopping? i liked it, made the game feel alive for a while

        the tunnels were boring tho

        • 4 months ago
          Anonymous

          Recycling bottles to scrape together enough coins got tedious really quickly. I'm pretty sure it's also possible to soft lock the game if you don't have enough coins. I had to use some obscure Easter egg to get a load of coins just to speed it up.

          • 4 months ago
            Anonymous

            >I'm pretty sure it's also possible to soft lock the game if you don't have enough coins.
            it totally is, also you can stick basically any object you can pick up including fuses into the machine and it'll accept them (but not give you coins)

  36. 4 months ago
    Anonymous

    i hope they eventually do a full-blown sequel

    • 4 months ago
      Anonymous

      >Sequel called STRUCTURE

  37. 4 months ago
    Anonymous

    >Tunnel collapsing over his face
    >Takes picture
    >I don't thingg id's meandt to be like dat :DDDD

  38. 4 months ago
    Anonymous

    what was the most memorable part?

    for me, it's the fricking flood in the tunnel, i genuinly got a panic attack

    • 4 months ago
      Anonymous

      when i first climbed the mill tower and saw how huge the city around me was. i had no expectations really when going into the game and simple attention to detail like that really caught me off guard.

      • 4 months ago
        Anonymous

        This, the devs clearly put an absurd amount of effort in trying to make sure all the maps properly connect in the world they built. The devs even made a map of the whole city with circles of where the ingame maps take place on it https://map.stalburg.net/

        • 4 months ago
          Anonymous

          That's fricking cool.
          I want to see a full replica of stalburg in cities skylines or, probably more appropriately workers& resources or something like that.

  39. 4 months ago
    Anonymous

    The puzzles in this game were kinda annoying to deal with
    A lot of the time it felt like you were pushing random buttons and you never got any confirmation you were doing the right thing

    • 4 months ago
      Anonymous

      it strives for realism

    • 4 months ago
      Anonymous

      i couldn't have fun without a 100% walkthrough. sorry sisters, but it was either like that, or i'd never played it till the end

  40. 4 months ago
    Anonymous

    started playing it, I love the environments and atmosphere though i feel like im missing a lot of things

    • 4 months ago
      Anonymous

      >i feel like im missing a lot of things
      You are

  41. 4 months ago
    Anonymous

    Early derelicts were comfy

    • 4 months ago
      Anonymous

      The entire Hammer Valley is, true

      • 4 months ago
        Anonymous

        i love when games have whiteboards that actually have some info on them and are not just props

        • 4 months ago
          Anonymous

          INFRA has us covered there

      • 4 months ago
        Anonymous

        >small pp
        heh

        • 4 months ago
          Anonymous

          hehe benis :D:D oh fugg

          • 4 months ago
            Anonymous

            I appreciate the attention to detail of writing across both pages, realizing your mistake halfway through, and having to squeeze letters in next to the holes in the page.

  42. 4 months ago
    Anonymous
  43. 4 months ago
    Anonymous

    good night, sweet prince

    • 4 months ago
      Anonymous

      The mushroom wheelchair body basement and the diary stuff around it fricked me up a bit.

  44. 4 months ago
    Anonymous

    any game like this? i heard about pinecreek murders or something?

    • 4 months ago
      Anonymous

      painscreek killings? it has some similar vibes, but at the same time has a totally different tone. its still fun if you like exploration puzzle games like infra.

    • 4 months ago
      Anonymous

      Eh, it's not about property surveying but I thought KONA was cool as a detective sim. Rural Quebec village in the 1960s during a blizzard and you're investigating a crime. Mostly looking around with survival elements (you can't get too cold).

    • 4 months ago
      Anonymous

      >find key
      >walk around until you find the right door
      >there's a key behind it
      >repeat for 10 hours
      you just got the painscreek killings experience

    • 4 months ago
      Anonymous

      if you end up liking painscreek, you could try ether one. nothing like infra though.

  45. 4 months ago
    Anonymous

    loved the tense escape segments in this game

    • 4 months ago
      Anonymous

      for me this is the track i still return to https://www.youtube.com/watch?v=41HPGsZEEHM
      its somehow very soothing, almost nostalgic

  46. 4 months ago
    Anonymous

    >infra thread doesn't die after 10 posts
    it's a christmas miracle

  47. 4 months ago
    Anonymous

    How's it compared to The Painscreek Killings?

    • 4 months ago
      Anonymous

      longer, has actual puzzles, has more extensive plot and lore, has a more distinct atmosphere. still, its a more niche game overall imo, as the conspiracy stuff and decaying environments with autistic levels of detail isnt for everyone (as opposed to a murder mystery in a small town setting). if you think urban exploration is cool as a concept, youll probably like infra.

    • 4 months ago
      Anonymous

      >Painscreek Killings
      Extra cheap atm, I'll try it out, nice

  48. 4 months ago
    Anonymous

    This game is a fricking rollercoaster of expectations

    >think it's gonna be a straightforward inspection adventure with no spooks
    >find the garage corpse
    >finish tunnels without anything scary happening even though the cave notes suggested something scary
    >obviously miss out on morko
    >huh so it's about some conspiracy instead of supernatural
    >the conspiracy sounds bullshit and the audiolog dude is a crank

    And then it just escalates in all directions all the way until the end

    • 4 months ago
      Anonymous

      >>find the garage corpse
      What was up with that? I don't remember that leading anywhere.

      • 4 months ago
        Anonymous

        Don't think it was mentioned ever again later in the game. And IIRC we still don't know who it was.

      • 4 months ago
        Anonymous

        It's related to ARG and there is code around the body for people to decipher. I also remember the Morse code in a vhs tape in metro control room

  49. 4 months ago
    Anonymous

    I played this game before. I didn't get very far because I am a moron. Been wanting to try again for the first time in years. Do I have to have any actual knowledge about civic maintenance or engineering or do I just need to pay better attention and be less moronic?

    • 4 months ago
      Anonymous

      >need to pay better attention and be less moronic?
      This. Exploring a bit of an area before trying to touch anything usually bumps you into some notes or hints as to what needs to be done.

  50. 4 months ago
    Anonymous

    boo!

  51. 4 months ago
    Anonymous

    Not gonna read the thread to avoid spoilers, but what is the game about? What do you do? I know it's a puzzle game of some sort, but what kind of puzzles?

    • 4 months ago
      Anonymous

      You play as a structural engineer, who explores the city's key points for any anomalies or issues, after a big scandal went down regarding corruption and shit.

      Great 'URBEX' vibes, and some nice puzzles. Lots of secrets and easter eggs. Pretty down to earth with the puzzles and systems you interact with, they sometimes resemble ICU's really well.

  52. 4 months ago
    Anonymous

    Source engine games are fricking apex comfy.
    Games where you explore abandoned utility tunnels and factories are also apex comfy.
    I enjoyed INFRA and Portal 2 immensely for these reasons. It's also why I didn't mind the pacing of HL2 which many found dull.

  53. 4 months ago
    Anonymous

    It is honestly nice to see this game popping up on Ganker, it is the perfect autism game, if you like exploring shit.
    Other games that might fill the void might be Narcosis, or ADR1FT.

    Openseuer is their next hit, still in a rough shape, but slowly getting there.

  54. 4 months ago
    Anonymous

    his job seems so comfy what kind of education does it require?

  55. 4 months ago
    Anonymous
    • 4 months ago
      Anonymous

      Wait, this isn't a Noita thread. The image from the post above the post above my post confused me. My bad.

  56. 4 months ago
    Anonymous

    I'm here to discuss the greatest waling simulator ever made

    • 4 months ago
      Anonymous

      This dude has nothing on Mark

      • 4 months ago
        Anonymous

        Can Mark walk from the east coast of the US to the west coast?

        • 4 months ago
          Anonymous

          provided there are enough poorly maintained dingey tunnel systems on the way, yeah

        • 4 months ago
          Anonymous

          Yes, and repair every power plant on the way. He just doesn't need to.

  57. 4 months ago
    Anonymous

    This game is based and surprisingly accurate at least when it comes to water treatment

  58. 4 months ago
    Anonymous

    A geocache

  59. 4 months ago
    Anonymous

    morko isn't real he can't hurt you

    • 4 months ago
      Anonymous

      >hurt
      He does nothing, he'll just drop you out of the next door

    • 4 months ago
      Anonymous

      It's always sad to see people who had to go through crystal treatment. I know that it saves lives, but the mark that it leaves on the body is terrible.

  60. 4 months ago
    Anonymous

    ohoho

    • 4 months ago
      Anonymous

      soul

  61. 4 months ago
    Anonymous

    The Painscreek Killings is good as well

  62. 4 months ago
    Anonymous

    My friend who works at nuclear power plants loves this game to death.

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