How do you play this fricking game? I passed this boss, and now I'm in the second area and I'm totally clueless and feel overwhelmed because of the recruitment mechanic. What are the good classes? When should I get more characters? I don't feel like grinding in the same few areas for hours just because I don't get how it all works.
grinding in Disgaea is fun, unlike all other games
you know how to make new characters right? do you know you can throw enemies onto one another to make bigger enemies?
weaken enemies, combine them, then use new low level characters to deliver the finishing blow, you gain several levels all at once
>grinding in Disgaea is fun
There are games I find grinding fun because of the gameplay (like Aria of Sorrow) so I get what you mean, but this isn't really one of them because it feels so slow. >do you know you can throw enemies onto one another to make bigger enemies?
I think so? I recall most things that work with throwing your own party work the same on enemies.
>but this isn't really one of them because it feels so slow.
there are stagges you can tell are made for farming, those you can 1 shot with mage attack with a big area
if you haven't gotten to one you are too early in the game to do real farming
Grinding in Disgaea is so braindead that you can do it with your eyes closed - you just need to find the right map. Every game has an optional map where the enemies are clustered together, just so you can torch then all with a single attack.
There are also item stat ups (Statistician) that gives you 4x times the normal experience. On top of that, you can pass bills at the Dark Assembly to make enemies triple their levels (or even more in later games).
For comparison, the final boss of the story modes tend to be lv 90, while an optional boss starts at lv 2000.
>grinding in Disgaea is fun
There are games I find grinding fun because of the gameplay (like Aria of Sorrow) so I get what you mean, but this isn't really one of them because it feels so slow. >do you know you can throw enemies onto one another to make bigger enemies?
I think so? I recall most things that work with throwing your own party work the same on enemies.
That being said as far as playing through the story, you're better off only seriously using like 3-4 characters, any more than that and keeping them all geared and leveled will get out of hand
Creating extra characters is a complete waste of time
Just google power grinding maps and ruin the game. Grinding IS disgaea's gameplay, you're not supposed to actually apply strategy to win
disgaea 1 and 4 have the best story
disgaea 4 and 5 have the best gameplay, with 5 edging it out.
so if you're a storygay go with 4 and if youre a gameplaygay go with 5
The worst in the series. It cut some mechanics and classes that had been there since the first game. Also has ugly shitty 3D models instead of the soulful 2D sprites
Really it depends on how into the series you think you'll get. If you think you'll play more than one game, 1 had the best story/cast but doesn't have the quality of life additions that later games have, except for the mobile version for some reason. I never played 2 or 3, but 5 has the worst story but best gameplay, 4 is somewhere in between. 6 was a flop that cut a lot of stuff, so ignore it unless you want more after playing the others and pirate it or something
Use Laharl/Etna/Pleinair as main attackers. Create a Cleric for Heal.
Play until you get Flonne.
Create a Cleric and a Mage/Skull. Make them apprentices to Flonne (have Flonne address the Dark Assembly). Put them adjacent to Flonne in battle, and she can use their skills at lv 0. Use them until they are lv 1, then Flonne doesn't need to be near them anymore to use the skills.
There's your main team until the end of the game. The final boss is level 90, but you can beat it with 5 lv 75~80 characters.
How do you play this fricking game? I passed this boss, and now I'm in the second area and I'm totally clueless and feel overwhelmed because of the recruitment mechanic. What are the good classes? When should I get more characters? I don't feel like grinding in the same few areas for hours just because I don't get how it all works.
grinding in Disgaea is fun, unlike all other games
you know how to make new characters right? do you know you can throw enemies onto one another to make bigger enemies?
weaken enemies, combine them, then use new low level characters to deliver the finishing blow, you gain several levels all at once
>grinding
>fun
big number make monkey brain squirm happy
>but this isn't really one of them because it feels so slow.
there are stagges you can tell are made for farming, those you can 1 shot with mage attack with a big area
if you haven't gotten to one you are too early in the game to do real farming
Grinding in Disgaea is so braindead that you can do it with your eyes closed - you just need to find the right map. Every game has an optional map where the enemies are clustered together, just so you can torch then all with a single attack.
There are also item stat ups (Statistician) that gives you 4x times the normal experience. On top of that, you can pass bills at the Dark Assembly to make enemies triple their levels (or even more in later games).
For comparison, the final boss of the story modes tend to be lv 90, while an optional boss starts at lv 2000.
>Gameplay? Frick that. I'm only playing if I get explicit rewards for every single action
This is what you sound like
>grinding in Disgaea is fun
There are games I find grinding fun because of the gameplay (like Aria of Sorrow) so I get what you mean, but this isn't really one of them because it feels so slow.
>do you know you can throw enemies onto one another to make bigger enemies?
I think so? I recall most things that work with throwing your own party work the same on enemies.
You're supposed to use every class to unlock everything
There are classes that get unlocked by having two+ characters of different classes leveled to a certain point
That being said as far as playing through the story, you're better off only seriously using like 3-4 characters, any more than that and keeping them all geared and leveled will get out of hand
Just jerk off to Etna instead.
put all your grinding in a dmg maxxed mage
repeat untill you beat the game
Creating extra characters is a complete waste of time
Just google power grinding maps and ruin the game. Grinding IS disgaea's gameplay, you're not supposed to actually apply strategy to win
Just go do the next fight, none of them are hard.
Which Disgaea should I start with if I want to get into the series?
the first one
disgaea 1 and 4 have the best story
disgaea 4 and 5 have the best gameplay, with 5 edging it out.
so if you're a storygay go with 4 and if youre a gameplaygay go with 5
how was 6?
a step back. worse gameplay than 5 for sure. story will always vary by taste. I also personally dislike the artstyle change.
The worst in the series. It cut some mechanics and classes that had been there since the first game. Also has ugly shitty 3D models instead of the soulful 2D sprites
story is pure SOVL, Zed is the best MC since Laharl
release order because the qol improvements are big
if you start wtih 5 you are not going to be able to bear 1
also you gotta play 1 its the one with etna and flonne, aka half the reason people give africk about disgaea
i like the school delinquents and sardine guy tho
I like buncun
Really it depends on how into the series you think you'll get. If you think you'll play more than one game, 1 had the best story/cast but doesn't have the quality of life additions that later games have, except for the mobile version for some reason. I never played 2 or 3, but 5 has the worst story but best gameplay, 4 is somewhere in between. 6 was a flop that cut a lot of stuff, so ignore it unless you want more after playing the others and pirate it or something
They keep one-hitting my characters
>not playing definitive edition with the HD sprites
shiggydiggy
I like kinda busted pixelated characters, it reminds me of Rhapsody: A musical Adventure.
Use Laharl/Etna/Pleinair as main attackers. Create a Cleric for Heal.
Play until you get Flonne.
Create a Cleric and a Mage/Skull. Make them apprentices to Flonne (have Flonne address the Dark Assembly). Put them adjacent to Flonne in battle, and she can use their skills at lv 0. Use them until they are lv 1, then Flonne doesn't need to be near them anymore to use the skills.
There's your main team until the end of the game. The final boss is level 90, but you can beat it with 5 lv 75~80 characters.