Dark souls.
Things like not having checkpoints before the boss or stamina for everything would be ridiculed in any other game, but slap "souls like" on generic game number 945 and FromSlop fans will defend it.
>not having checkpoints before the boss
Nah, that was fricking kino.
It forces you pony up a time investment that you will lose if you get rekt - your time is literally on the line.
You should play one of Sony's many movie-games where there are no stakes, and no risks, so that you can comfortably save the world, pat yourself on the back and get back to troon porn.
playing at all is a negative time investment. btw your games breed troons like Afro and that furry behind bb kart so you should really stop defending it religiously
Dark souls itself is ok, but its definitely not great. The problem is the normies who attached themselves to it like its the greatest difficulty achievment in gaming when its not a hard game at all. Whether or not you cheese shit. If you're patient the game is basic b***h as frick and the series has only gotten easier as time has gone on because FROMsoft learn how to make their own games.
The people that pretend anyone questioning their greatest gaming achievment are filtered, casual or some other shit when they call out the very bad game play elements of darksouls are the true cancer.
Dodgeroll stamina games aren't good, no not even monhun.
>when its not a hard game at all
eh if you're comparing it to arcade style limited continues, fine. I've beaten US castlevania 3 and nes ninja gaiden and I would call beating a ds game without an OP build to be in that ballpark of upper tier non arcade difficulty.
I never got into Dark Souls games, found them kind of annoying and boring. It seems geared at the type of gamer who likes things to be extra spicy difficult for them to brag about.
>Boring generic level design
Wrong >Graphics look like trash, too inconsistent
Wrong again. >Bosses are boring
Probably the only valid criticism, but the DKC series never had great bosses, with 3 being the absolute worse. >Music is ok at least
Music is fantastic
>Boring generic level design
Stop right there b***h. This games has pinnacle platformer level design. Every level has a unique gimmick, and fun set ups. Every platformer gamedev should take notes from this game.
>Boring generic level design
lol >Graphics look like trash, too inconsistent
lmao >Bosses are boring
lmfao >Music is ok at least
At least you tried to bait
>Boring generic level design
Their visual design is really generic. Only level in the hive looks somewhat cool. Gameplay-wise they're ok, but not impressive and quickly get boring. >Graphics look like trash
I don't like it's plasticine 3D-wannabe look and enemies design too. Animation is good tho. >Bosses are boring
Some are mediocre, some are good. >Music is ok at least
Some tracks like Hot Head Bop and Mining Melancholy are really good, most others are just fine or ok.
I've always said those games are bad.
They're typical of british platformers, where the design philosophy was "how can we irritate the player as much as possible with our level design".
Wonderful music though.
>It was the pinnacle of gaming on release
I'm 43. It was not "the pinnacle". It was seen has having amazing graphics, nothing more. The mediocre gameplay and level designs were mentioned in many reviews.
The pinnacle of platformers back then was Mario World. And rightly so.
I played and enjoyed it before the creator decided after the fact that the character has to be a troony and I won't stop enjoying something because the dev trooned out, that's fricking moronic.
I wouldn't stop enjoying my other favorite games if the creator of that game trooned out and decided after the fact that the main characters in those games were trannies too. Would you?
I played and enjoyed it before the creator decided after the fact that the character has to be a troony and I won't stop enjoying something because the dev trooned out, that's fricking moronic.
I wouldn't stop enjoying my other favorite games if the creator of that game trooned out and decided after the fact that the main characters in those games were trannies too. Would you?
No, it ruins everything. Don't give these people anything. Let this age of troonification fall into oblivion and be forgotten.
You didn't answer my question, anon. If the creator of your all-time favorite game trooned out and said in some schizo blog post after the fact that the main character of the game was a troony, would you stop playing and enjoying that game?
Funny that I didn't even have to read the post you were quoting to immediately know what game you were talking about. And I agree with you. I played Celeste when it came out and enjoyed it well enough. When all of the troon propaganda started coming out later, it didn't really change my opinion about it one way or the other. I just do what I always do and ignore troon homosexualry
3 months ago
Anonymous
Same, I subscribe genuinely to that same philosophy of not giving them anything, especially not giving them my love of my favorite games just because they say that X character or Y character is suddenly a troony. To let people take away your enjoyment like that after the fact is supremely cucked in my view.
3 months ago
Anonymous
NTA but funny enough that makes them the maddest. Not responding to them and going about your way. They thrive off of the negative reactions, it’s literally just bait. Ignore it and they move on
Diablo 1 and 2 (the progenitor of dogshit loot explosion rpg-lite mechanics in every single game on top of being soulcrushingly boring and simplistic)
Doom 2016/Eternal (braindead easy faceroll dogshit that people pretend is hard or complex despite having essentially infinite ammo and healing on demand)
Elden Ring (a game series SO HARD that you don't actually beat the game using 99% of its mechanics! spamming jump attacks and stunlocking bosses is SKILL!)
Diablo 1 wasn't really like that. You could "find better gear" of course, but that goes back to he earliest PC RPGs. It played more like a slower horror game.
The biggest legacy of the Doom reboot is reorganizing the bare bones frame tale into a coherent story
They also somehow took Doomguy, merged him with the internemt memes and turned him into his own iconic Doomslayer portrayal
In 2016+ that's impressive. Shadow Warrior did the same thing.
>Leech of the success of an actually good entry. >Collectables can just unload/despawn through no fault of your own (just know the entity limit bro) >Despite having a save system that tracks your totals, you have to do the entire level over again even if you got full stars, full flowers but missed 1 red coin. >B-But you don't have to go for 100%! Then you miss out on additional stages and are practically holding right until it's over. >Platforming isn't good, mostly gimmick bullshit.
NTA DKC3 is a perfectly fine game with a lot of great levels. But it also has a ton of weak shit in it, weird level design and gimmicks at times, and Kiddy Kong was a huge mistake. Nobody wants to play as an annoying baby, it should’ve been Dixie and DK saving Diddy.
Other then that it’s mostly personal preference. On a scale of 1-10 I’d give 1 a 7, 2 a high 8, and 3 a low 7.
Still a great trilogy
This game is not bad but I genuinely never liked Donkey Kong Country because of the controls. The levels require precision but the character just slip all over the place.
Ugh. THIS. So much this. Super Metroid is just too clunky and janky for its own good. There's no story beyond "go blow up the bad guys", there's no voice acting, and there aren't even any quest markers. You just spend the entire game wandering around and backtracking and maybe, just maybe, finding an extra missile pack after an hour of aimless exploration while trying to find the next objective. Now that the dust has settled, me personally, I think this game did not age well at all.
Nostalgiagays say this game is amazing, but it's actually one of the worst Sonic games that plays like total garbage.
The problem is that Sonic fans are braindead morons who eat up any Sonicslop. The franchise has always been terrible, and there are basically no good games in it. You are both correct and I do not care because I will always love Sonic.
The 16 bits games were amazing and the ones for Master System or GBA were very solid. Some of the 3d games are also great.
Maybe Sonic fans should just adopt the same attitudes and start being vicious against series like Mario or DKC, because so much of the criticism against Sonic is just mean espirited bullshit.
Playing in SA1 with its awful character controls, camera and level design is not fun, but annoying and uncomfortable. Even Sonic 3D Blast plays better.
I've never really gotten the love of platformers. Some of the really hard ones that test your muscle memory and reflexes and dexterity are fun, but just regular old side-scrollers? How do they not bore people to tears?
Just finished all 3 Donkey Kong Country SNES games over the last couple of weeks. The first one is good, the second one is great and the third is mediocre.
I don't know why they went all out on making the third one feel so "kiddy", but it kind of put a damper on my ability to get into the game. The banana birds were a cute addition though.
There's the whole "the milkman level is really good bro" angle I've heard and some of the levels do have some differentiation between them but it was in a time when there were far more memorable platformers, and Psychonauts still had a lot of the bullshit of why those same games were falling out of fashion to begin with, like an endless amount of collectibles.
As a fan of Psychonauts, I'll admit that most of the levels are kind of lacking and can be annoying, like the bull world and the fish city, but I like it more for its characters and charm.
the same homosexuals who enjoyed this were the ones who watched shit like invader zim and bought the stupid fricking hoodies and backpacks to bring to school, i remember very clearly
>"ThE sEa Is CoMfY!"
I don't know who the frick said that but I will kick them in the dick. >Try to sail to the third island >Trigger some bullshit cyclone >Stuck circling the drain with no boat weapons yet because frick you thats why
Frick sailing
Yes.
What? Am I supposed to pretend it isn’t? Anyway enough people have replied now that I can admit this is simply a ragebait thread for DKC2
I really like Mining Melancholy, my favorite song on the OST
Yes.
What? Am I supposed to pretend it isn’t? Anyway enough people have replied now that I can admit this is simply a ragebait thread for DKC2
I really like Mining Melancholy, my favorite song on the OST
Anyone thing TerminalMontage isn't as good as he use to be? I loved the old ones like Sonic 1 and the homie Yoshi. Despite being well animated, they comedy sort of falls flat now and it just becomes "remember this thing?" while throwing in blink and you'll miss it references
He’s ok. He pretty much falls in line with the “you’ve seen one video you’ve seen them all” type of YouTubers.
The speedrunner Mario shit does still crack me up tho. And this moment was cute in the animation today
Yeah, there's nothing inherently wrong with it, but I use to break into hysterics watching his old stuff repeatedly. But this isn't the first new animation I've watched where I was stone faced the whole time.
The last one I really enjoyed was the Kirby 64 video...But yes, that was a cute moment.
DKC2 is indisputably the most overrated SNES game of all time. I personally don't even think its the best DKC game. The music isnt that great either outside the pirate ship levels.
I was playing Beyond Good & Evil recently and don't understand why is it praised so much. Story and characters may have some charm, even though they are generic, but the gameplay is absolute trash. Especially those endless stealth segments with fricked up camera.
Quake I
When it came out, I thought it was completely inferior to Duke Nukem 3D.
Duke progressed games by giving a player character with personality, and filled the game with humor. Quake was just a regression from that to just Doom again.
Giving Quake credit for being fully 3D doesn't help either because Quake's models sucked ass. So did Hexen II, which looked worse than Hexen I.
What do you guys think about DKC2's movement and physics? I'm making a platforming game for self-learning purposes and I'm not sure what game I should base the movement from.
The movement and physics are generally fine. Where the game has its biggest problems is a lack of clarity in collision zones for characters and stage elements. Play DKC1/2/3 and write down every time you encounter something that, visibly, the kongs SHOULD be able to stand on/land on, but either fall right through it or slip off it as though they hit its side. You're going to wind up with an extremely long list.
There's a sort of weird vagueness like this that can be felt in all facets of the controls/physics/collision for DKC1/2/3, but this is where it is the most obvious and has the largest/worst impact on gameplay.
I still don't know why people pretend this is good. And before anyone says it, >DURRR IT WUZ GUD FOR ITS TIME
No it fricking wasn't. It was always bad.
Filtered. Dragon Quarter is based and the only people who hate it are smoothbrains who just wanted a game they could mindlessly grind their way through. Amazing how you shitfricks get BTFO the moment a game asks you to pay attention and engage with its mechanics.
You don't. >try to get back into AoEII after 20 years >get the stupid idea to watch a youtube video on some basic strategy for earlygame >it's some autist who does 100 clicks per millisecond >completely lose interest
Metal Gear Solid 1. That shit with heating and cooling the card set me off. I’ve never seen a video game so uninterested in the video game part of it to where after sitting through a 20 minute cutscene and a 30 minute codec conversation, the actual parts where you get to play the game again are just filler for the next cutscene.
MGS1 always felt very interested in being a video game to me, just not very interested in being a stealth game. It's more like an arcade variety game. It's a relatively big break from the MSX games in that respect.
There are games you can find an issue with, sure, but DKC2 is unquestionably the greatest 2D platformer of all time and there is nothing you can say that will convince you're anything other than a zoomer with atrocious taste.
I genuienely do not get the appeal. I have my issues with the original games but still find them fun(I don't think it's wad bias because I've went out of my way to replay them first before trying out any wads and beyond mouse aim I wouldn't say I really played with a modernized experience), and I don't mind Eternal, but no matter how much I tried 2016 absolutely nothing about it appealed to me. >the gameplay's slow and boring as shit because fight arenas felt too large for their own good and enemies felt like they kite themselves with how many long movement transition animations(imps climbing railings or pillars for example) there are, how slow and spaced out the enemy spawns are and just how ass the weapons felt because they had to make room for the weapon upgrade system and glory kills needing to be relevant throughout the entire game >music fricking sucked because every time I'd get into a fight I'd finish it while it's still in the DOODGDOODGDOODGDOOODGDOOODG DUUUUUUN buildup phase and I don't get the climax >sound doesn't help because regular zombies, hell gore nests and lost souls don't shut the frick up and are constantly making loud screaming noises >"bro it's a game that doesn't care for plot" - game that locks you in places forcing you to listen to some dipshit robot or some dipshit dyke talking about literally what
I've tried starting at least 7 separate playthroughs and I've never gotten past the start of the level where you get the double jump. I just do not get it. The game's on the same level as any modern military shooter campaign to me, it fricking sucks.
filtered
Dark souls.
Things like not having checkpoints before the boss or stamina for everything would be ridiculed in any other game, but slap "souls like" on generic game number 945 and FromSlop fans will defend it.
>not having checkpoints before the boss
Nah, that was fricking kino.
It forces you pony up a time investment that you will lose if you get rekt - your time is literally on the line.
You should play one of Sony's many movie-games where there are no stakes, and no risks, so that you can comfortably save the world, pat yourself on the back and get back to troon porn.
>Yeah it does waste my time...and that's a good thing!
Do FromDrones really?
>Do FromDrones really?
The answer to this question is always yes
God of Snoy on its highest difficulty is harder than Dark Souls. It was actually funny watching how many of the homosexuals here got filtered by it
playing at all is a negative time investment. btw your games breed troons like Afro and that furry behind bb kart so you should really stop defending it religiously
Dark souls itself is ok, but its definitely not great. The problem is the normies who attached themselves to it like its the greatest difficulty achievment in gaming when its not a hard game at all. Whether or not you cheese shit. If you're patient the game is basic b***h as frick and the series has only gotten easier as time has gone on because FROMsoft learn how to make their own games.
The people that pretend anyone questioning their greatest gaming achievment are filtered, casual or some other shit when they call out the very bad game play elements of darksouls are the true cancer.
Dodgeroll stamina games aren't good, no not even monhun.
>when its not a hard game at all
eh if you're comparing it to arcade style limited continues, fine. I've beaten US castlevania 3 and nes ninja gaiden and I would call beating a ds game without an OP build to be in that ballpark of upper tier non arcade difficulty.
I never got into Dark Souls games, found them kind of annoying and boring. It seems geared at the type of gamer who likes things to be extra spicy difficult for them to brag about.
>troony
Okay, I’ll entertain your pointless contrarianism. What is wrong with the game?
Boring generic level design
Graphics look like trash, too inconsistent
Bosses are boring
Music is ok at least
>NOOO YOU CAN’T JUDGE BY TODAY’S STANDARDS
this is why chodes like you lost the election
>pedophile worshipper
ok
>projection out of NOWHERE
>Boring generic level design
Wrong
>Graphics look like trash, too inconsistent
Wrong again.
>Bosses are boring
Probably the only valid criticism, but the DKC series never had great bosses, with 3 being the absolute worse.
>Music is ok at least
Music is fantastic
ur a gayet
>Boring generic level design
Stop right there b***h. This games has pinnacle platformer level design. Every level has a unique gimmick, and fun set ups. Every platformer gamedev should take notes from this game.
Damn, dude, this is some shitty bait. Have a (You), my guy, and do the world a favor and rope yourself.
all the dkc games suck ass but you didnt even say the right reasons, the hitboxes fricking suck
Maybe don’t get hit?
>Boring generic level design
lol
>Graphics look like trash, too inconsistent
lmao
>Bosses are boring
lmfao
>Music is ok at least
At least you tried to bait
No rebuttal
>Boring generic level design
Their visual design is really generic. Only level in the hive looks somewhat cool. Gameplay-wise they're ok, but not impressive and quickly get boring.
>Graphics look like trash
I don't like it's plasticine 3D-wannabe look and enemies design too. Animation is good tho.
>Bosses are boring
Some are mediocre, some are good.
>Music is ok at least
Some tracks like Hot Head Bop and Mining Melancholy are really good, most others are just fine or ok.
Are you one of those people who judge retro games by the standards of several decades later? It was the pinnacle of gaming on release
Pinnacle of gaming was SMW and not this ugly ass annoying piece of shit
Imho donkey kong country games hold up really well even by modern standards in its genre.
Replaying via Switch, they're a bit rough graphically on high resolution displays
what a bad opinion
I've always said those games are bad.
They're typical of british platformers, where the design philosophy was "how can we irritate the player as much as possible with our level design".
Wonderful music though.
>It was the pinnacle of gaming on release
I'm 43. It was not "the pinnacle". It was seen has having amazing graphics, nothing more. The mediocre gameplay and level designs were mentioned in many reviews.
The pinnacle of platformers back then was Mario World. And rightly so.
>game is hard, so it's le bad!
tendiesnoys are desperate
DKC2 is the pinnacle of gaming even today, no platformer can match. It is THE best platformer of all time.
Celeste is up there, as are SMB and N+, all of them for their own reasons, but DKC2 is #1 for me as well even in the face of those games.
>celeste
I'll never play that troony shit.
I played and enjoyed it before the creator decided after the fact that the character has to be a troony and I won't stop enjoying something because the dev trooned out, that's fricking moronic.
I wouldn't stop enjoying my other favorite games if the creator of that game trooned out and decided after the fact that the main characters in those games were trannies too. Would you?
No, it ruins everything. Don't give these people anything. Let this age of troonification fall into oblivion and be forgotten.
You didn't answer my question, anon. If the creator of your all-time favorite game trooned out and said in some schizo blog post after the fact that the main character of the game was a troony, would you stop playing and enjoying that game?
Funny that I didn't even have to read the post you were quoting to immediately know what game you were talking about. And I agree with you. I played Celeste when it came out and enjoyed it well enough. When all of the troon propaganda started coming out later, it didn't really change my opinion about it one way or the other. I just do what I always do and ignore troon homosexualry
Same, I subscribe genuinely to that same philosophy of not giving them anything, especially not giving them my love of my favorite games just because they say that X character or Y character is suddenly a troony. To let people take away your enjoyment like that after the fact is supremely cucked in my view.
NTA but funny enough that makes them the maddest. Not responding to them and going about your way. They thrive off of the negative reactions, it’s literally just bait. Ignore it and they move on
Diablo 1 and 2 (the progenitor of dogshit loot explosion rpg-lite mechanics in every single game on top of being soulcrushingly boring and simplistic)
Doom 2016/Eternal (braindead easy faceroll dogshit that people pretend is hard or complex despite having essentially infinite ammo and healing on demand)
Elden Ring (a game series SO HARD that you don't actually beat the game using 99% of its mechanics! spamming jump attacks and stunlocking bosses is SKILL!)
Diablo 1 wasn't really like that. You could "find better gear" of course, but that goes back to he earliest PC RPGs. It played more like a slower horror game.
The biggest legacy of the Doom reboot is reorganizing the bare bones frame tale into a coherent story
They also somehow took Doomguy, merged him with the internemt memes and turned him into his own iconic Doomslayer portrayal
In 2016+ that's impressive. Shadow Warrior did the same thing.
I wouldn't call DKC2 trash exactly, but both DKC1 and DKC3 mog the absolute shit out of it.
You should actually just have a nice day.
>Leech of the success of an actually good entry.
>Collectables can just unload/despawn through no fault of your own (just know the entity limit bro)
>Despite having a save system that tracks your totals, you have to do the entire level over again even if you got full stars, full flowers but missed 1 red coin.
>B-But you don't have to go for 100%! Then you miss out on additional stages and are practically holding right until it's over.
>Platforming isn't good, mostly gimmick bullshit.
Sounds like you got filtered by a child’s game
I got 100% on world 6 when I was 12. Filtered
as a game, darkest dungeon is ass
>that ONE singular anon that comes into every DK thread to tell everyone DKC3 is actually an underrated masterpiece
You need to be hospitalized
QRD on what made 3 such a fall from 2?
NTA DKC3 is a perfectly fine game with a lot of great levels. But it also has a ton of weak shit in it, weird level design and gimmicks at times, and Kiddy Kong was a huge mistake. Nobody wants to play as an annoying baby, it should’ve been Dixie and DK saving Diddy.
Other then that it’s mostly personal preference. On a scale of 1-10 I’d give 1 a 7, 2 a high 8, and 3 a low 7.
Still a great trilogy
>it should’ve been Dixie and DK saving Diddy
I am surprised this isn't a rom hack yet.
You are bananas OP what the frick
Witcher 3
>this entire thread
>old forgotten Reddit game
How's Cuphead "reddit"?
>old showtunes
>le epic maymay faces every 2 frames on screen
>western animation
>le difficult and challenging (totes!!!) game
>safe horny
Reddit game
Ah, i see, you're moronic
I beat Cuphead with the health bar mod. Not knowing how much health is left in the enemy your fighting sucks.
This game is not bad but I genuinely never liked Donkey Kong Country because of the controls. The levels require precision but the character just slip all over the place.
Arguably the worst game I’ve ever played.
And I have played the orginal, Fusion and Dread.
Ugh. THIS. So much this. Super Metroid is just too clunky and janky for its own good. There's no story beyond "go blow up the bad guys", there's no voice acting, and there aren't even any quest markers. You just spend the entire game wandering around and backtracking and maybe, just maybe, finding an extra missile pack after an hour of aimless exploration while trying to find the next objective. Now that the dust has settled, me personally, I think this game did not age well at all.
Stfu
The only janky thing about it is the wall jumping that you have to time right and get use to but you don't even need it.
Super Metriod is very average.
Nostalgiagays say this game is amazing, but it's actually one of the worst Sonic games that plays like total garbage.
Better than Heroes, Shadow, 06, Unleashed, Colors, Lost World, and Forces
If you say otherwise you’re an underaged gay who likes spectacle over fun
The problem is that Sonic fans are braindead morons who eat up any Sonicslop. The franchise has always been terrible, and there are basically no good games in it. You are both correct and I do not care because I will always love Sonic.
>there are basically no good games in it
Wrong. S3&K, Mania and Heroes are pretty good.
I'd call three out of forty 'basically none.'
The 16 bits games were amazing and the ones for Master System or GBA were very solid. Some of the 3d games are also great.
Maybe Sonic fans should just adopt the same attitudes and start being vicious against series like Mario or DKC, because so much of the criticism against Sonic is just mean espirited bullshit.
Playing in SA1 with its awful character controls, camera and level design is not fun, but annoying and uncomfortable. Even Sonic 3D Blast plays better.
K bud sure
Go to bed, Arin.
>Arin
Your classmate?
Plenty of people have acknowledged the Adventure games are shit or mostly shit since they came out. Adventure 2 is dreck too.
I've never really gotten the love of platformers. Some of the really hard ones that test your muscle memory and reflexes and dexterity are fun, but just regular old side-scrollers? How do they not bore people to tears?
Just finished all 3 Donkey Kong Country SNES games over the last couple of weeks. The first one is good, the second one is great and the third is mediocre.
I don't know why they went all out on making the third one feel so "kiddy", but it kind of put a damper on my ability to get into the game. The banana birds were a cute addition though.
Mother 3
Castlevania: Rondo of Blood
Pokemon Platinum
rondo of blood is fricking annoying tedious garbage
An overly difficult, janky 3D platformer with a nonsensical plotline and repulsive-looking characters.
It was right to flop when released in 2005.
Damn you too?
I always thought this game was shit. The hype for the sequel made me second guess my original opinion and try it again.
No, it's still shit. Mechanics aside I also find it incredibly repulsive to look at.
There's the whole "the milkman level is really good bro" angle I've heard and some of the levels do have some differentiation between them but it was in a time when there were far more memorable platformers, and Psychonauts still had a lot of the bullshit of why those same games were falling out of fashion to begin with, like an endless amount of collectibles.
As a fan of Psychonauts, I'll admit that most of the levels are kind of lacking and can be annoying, like the bull world and the fish city, but I like it more for its characters and charm.
>An overly difficult
You can't be serious.
the same homosexuals who enjoyed this were the ones who watched shit like invader zim and bought the stupid fricking hoodies and backpacks to bring to school, i remember very clearly
>The end where you have to do the clunky platforming as the water is rising and your evil dad is shooting shit at you
>"ThE sEa Is CoMfY!"
>"i DoN't PlAy ZeLdA fOr ThE pUzZlEs Or DuNgEoNs!"
>"ThE sEa Is CoMfY!"
I don't know who the frick said that but I will kick them in the dick.
>Try to sail to the third island
>Trigger some bullshit cyclone
>Stuck circling the drain with no boat weapons yet because frick you thats why
Frick sailing
Was this because of the new animation today
Yes.
What? Am I supposed to pretend it isn’t? Anyway enough people have replied now that I can admit this is simply a ragebait thread for DKC2
I really like Mining Melancholy, my favorite song on the OST
Anyone thing TerminalMontage isn't as good as he use to be? I loved the old ones like Sonic 1 and the homie Yoshi. Despite being well animated, they comedy sort of falls flat now and it just becomes "remember this thing?" while throwing in blink and you'll miss it references
He’s ok. He pretty much falls in line with the “you’ve seen one video you’ve seen them all” type of YouTubers.
The speedrunner Mario shit does still crack me up tho. And this moment was cute in the animation today
Yeah, there's nothing inherently wrong with it, but I use to break into hysterics watching his old stuff repeatedly. But this isn't the first new animation I've watched where I was stone faced the whole time.
The last one I really enjoyed was the Kirby 64 video...But yes, that was a cute moment.
"LOUD NOISE [sudden cutoff]" is the slop of modern humor.
I thought the Sonic 2 one was pretty charming
He has his moments, but most of his newer videos are just repetition of his own memes.
his megaman x video was GARBAGE
DKC2 is indisputably the most overrated SNES game of all time. I personally don't even think its the best DKC game. The music isnt that great either outside the pirate ship levels.
>music isn’t even that good
Amazing quality bait
?si=7xAhg5XRuha7pbQC
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?si=40fQRHAUSA8WxALK
Notice how I don’t even have to post the kings like Stickerbush or Forest Interlude just to disprove that bait
I will give you Stickerbush but the rest are nothing.
The most overrated SNES game is Megaman X.
top tier bait.
?si=EkDGD3DQ01eV-8oM
?si=uEbm47wmMzcBze7R
Just shilling that I love Sam’s restorations
you must be literally braindead to "enjoy" this cancer
Bot
kys troony
Your standard bot response only proves him right.
Not so much brain dead as you need to be a sloth to tolerate how slow it is.
your life
But, but… playing as Le monkies! Our Le ancestors! It’s automatically good!
not this one
but pretty much every "indie" games
BOMB RUSH WAS NOT A FLOP
better?
SHUUUT UPPPPPPPP
Not a very bad game but is too stretched with copy-pasted level assets like most other old Nintendo games.
Every game that you like
You should be very scared OP you absolute moron
>Morrowind
>New Vegas
>Undertale/Deltarune
>FNF
>Doom
>Helldivers 2
Just some slop that comes to mind.
tell us what amazing games you play then, homosexual? I notice a distinct lack of mentions of actual slopshit like League or DOTA on that list.
Mega Man 2
Mega Man X4
Super Mario World
Super Mario 64
Every Zelda game except Zelda 2
Every Sonic game except CD
Shovel Knight
CD fricking sucks a whole back of wieners son.
What possible issue could you have with Super Mario World? Seriously
I was playing Beyond Good & Evil recently and don't understand why is it praised so much. Story and characters may have some charm, even though they are generic, but the gameplay is absolute trash. Especially those endless stealth segments with fricked up camera.
Every single Pokemon game.
Quake I
When it came out, I thought it was completely inferior to Duke Nukem 3D.
Duke progressed games by giving a player character with personality, and filled the game with humor. Quake was just a regression from that to just Doom again.
Giving Quake credit for being fully 3D doesn't help either because Quake's models sucked ass. So did Hexen II, which looked worse than Hexen I.
What do you guys think about DKC2's movement and physics? I'm making a platforming game for self-learning purposes and I'm not sure what game I should base the movement from.
The movement and physics are generally fine. Where the game has its biggest problems is a lack of clarity in collision zones for characters and stage elements. Play DKC1/2/3 and write down every time you encounter something that, visibly, the kongs SHOULD be able to stand on/land on, but either fall right through it or slip off it as though they hit its side. You're going to wind up with an extremely long list.
There's a sort of weird vagueness like this that can be felt in all facets of the controls/physics/collision for DKC1/2/3, but this is where it is the most obvious and has the largest/worst impact on gameplay.
I still don't know why people pretend this is good. And before anyone says it,
>DURRR IT WUZ GUD FOR ITS TIME
No it fricking wasn't. It was always bad.
Filtered
whoops sorry. I meant to type "homosexual" as in "I am a homosexual", but it autocorrected to Filtered. My mistake
Sounds like you’re insecure
One is better
dark souls was never about being difficult for the sake of difficulty
British and American platformers back then were absolute garbage. DKC is no exception.
Earthworm Jim was great
this piece of shit
What on earth is that ugly dicky on the right
the Nina of that awful game
Oh I can feel the bile rising up
Filtered. Dragon Quarter is based and the only people who hate it are smoothbrains who just wanted a game they could mindlessly grind their way through. Amazing how you shitfricks get BTFO the moment a game asks you to pay attention and engage with its mechanics.
>badly designed artificial difficulty is good
Show me the parts of the game that are "artificial difficulty" right now and justify your stance.
why bother when you fricks will just go "FILTERED" every fricking time someone says something bad about DQ
C'mon anon, don't be shy. Tell us which part filtered you so we can point and laugh at you for being a low-D.
Hell no.
Not especially after that unprovoked personal attack
The whole game is a personal attack from the devs to scrubs like you.
If you got BTFO by it, that's a classic skill issue.
Le contrarian
>posts le Reddit emage to prove my point
Yep yep
I keep a list
Wow, you uh…really have bad taste bro. Not even an insult, just a solid fact
Maybe you just don't like videogames anon? like... at all. Go find another hobby.
I like plenty of games
>every single game in this image is good
>every single game in this image is shit
how does this happen?
>dropped Metroid Prime
I'll drop you, motherfricker.
All 3 Super Star Wars games are terrible
This game is mind numbingly bad and boring. I don't understand why every retro e-celeb considers this a hidden gem of the NES.
How do you even have fun in PvP RTS, it seems more convoluted and tedious to get gud at than fightan or shootan.
You don't.
>try to get back into AoEII after 20 years
>get the stupid idea to watch a youtube video on some basic strategy for earlygame
>it's some autist who does 100 clicks per millisecond
>completely lose interest
Majora's Fricking Mask
from the top of my head? fallout new vegas and dmc5. They were the only games I played their respective franchises but I hated both.
no, that one is good
Metal Gear Solid 1. That shit with heating and cooling the card set me off. I’ve never seen a video game so uninterested in the video game part of it to where after sitting through a 20 minute cutscene and a 30 minute codec conversation, the actual parts where you get to play the game again are just filler for the next cutscene.
MGS1 always felt very interested in being a video game to me, just not very interested in being a stealth game. It's more like an arcade variety game. It's a relatively big break from the MSX games in that respect.
OP wasn't able to beat Animal Antics.
There are games you can find an issue with, sure, but DKC2 is unquestionably the greatest 2D platformer of all time and there is nothing you can say that will convince you're anything other than a zoomer with atrocious taste.
Ace Combat 7. Decent gameplay, good music, but the story was written by a fricking 8 year old.
Donkey Kong Country games are almost as overrated as Earthworm Jim games
Not even remotely?
I genuienely do not get the appeal. I have my issues with the original games but still find them fun(I don't think it's wad bias because I've went out of my way to replay them first before trying out any wads and beyond mouse aim I wouldn't say I really played with a modernized experience), and I don't mind Eternal, but no matter how much I tried 2016 absolutely nothing about it appealed to me.
>the gameplay's slow and boring as shit because fight arenas felt too large for their own good and enemies felt like they kite themselves with how many long movement transition animations(imps climbing railings or pillars for example) there are, how slow and spaced out the enemy spawns are and just how ass the weapons felt because they had to make room for the weapon upgrade system and glory kills needing to be relevant throughout the entire game
>music fricking sucked because every time I'd get into a fight I'd finish it while it's still in the DOODGDOODGDOODGDOOODGDOOODG DUUUUUUN buildup phase and I don't get the climax
>sound doesn't help because regular zombies, hell gore nests and lost souls don't shut the frick up and are constantly making loud screaming noises
>"bro it's a game that doesn't care for plot" - game that locks you in places forcing you to listen to some dipshit robot or some dipshit dyke talking about literally what
I've tried starting at least 7 separate playthroughs and I've never gotten past the start of the level where you get the double jump. I just do not get it. The game's on the same level as any modern military shooter campaign to me, it fricking sucks.