ITT: Poorly designed bosses

ITT: Poorly designed bosses

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  1. 9 months ago
    Anonymous

    wtf were they even thinking? if you didnt have the double damage boost spell the boss is literally impossible

    • 9 months ago
      Anonymous

      You should have that buff by that point in time.

      This was a good boss. Part puzzle fight, part preparation check. It's good.

      Is right

      • 9 months ago
        Anonymous

        >you must use the buff
        >you must chop your dick off
        >you must vote liberal!

        • 9 months ago
          Anonymous

          >I must win regardless of my stupid choices
          >Game must deliver me a win on a platter
          >I am special, I always win
          >Everyone is a winner

  2. 9 months ago
    Anonymous

    This was a good boss. Part puzzle fight, part preparation check. It's good.

  3. 9 months ago
    Anonymous

    This is not a poorly designed boss. It's just the only boss in Persona that demands such a level of understanding of the game mechanics. For that reason they should've dropped the timer.

  4. 9 months ago
    Anonymous
  5. 9 months ago
    Anonymous

    Maybe I'm wrong because my only approach to turn based games are SMT, Persona, competitive Pokemon and occasionally some mobage, but there's a turn based game where the challenge goes farther than "bring the right toons + and grind enough and you'll beat me!"
    This one was okay though, other than the huge check in the middle of the boss fight

    • 9 months ago
      Anonymous

      > competitive Pokemon

  6. 9 months ago
    Anonymous

    the only thing bad about this fight is the timer still ticking down when you're listening to the dialogue, otherwise you were filtered by basic game mechanics

  7. 9 months ago
    Anonymous

    I don't remember ever having a problem with this fight, but I played the vanilla game on hard. Iirc some anon told me he's harder on normal for a reason I don't remember

    • 9 months ago
      Anonymous

      In the Royal release the fight filters people because it's heavily dependent on hitting weaknesses and baton passing without ever being able to use all-out-attacks, so when you play on Merciless (x3 effective damage to you as well as enemies if you hit a weakness) it's unironically easier since you hit for 3x the damage.

      • 9 months ago
        Anonymous

        This is a problem with Merciless for the whole game.

        • 9 months ago
          Anonymous

          Yes but that fight in particular shows the issue with that difficulty setting most because it actually is a puzzle unless you're on the difficulty that for some ungodly reason gives you 3x damage to weaknesses you're never not going to be trying to hit.

        • 9 months ago
          Anonymous

          >game is easier on hard
          you love to see it

    • 9 months ago
      Anonymous

      >but I played the vanilla game on hard
      The Okumura fight is different in Royal and is easier in the vanilla edition.

  8. 9 months ago
    Anonymous

    >you want a fire and fighting type mons for half of the gym leaders
    >and also your only options in the wild are first and second gen mons

    • 9 months ago
      Anonymous

      Which gen are you talking about?

      • 9 months ago
        Anonymous

        4th gen. More specifically, platinum

        • 9 months ago
          Anonymous

          >doesn't fix the problem of there being few Fire Pokemon
          At least they gave Flint a full team of Fire types.

  9. 9 months ago
    Anonymous

    On the contrary, it's the only boss with a modicum of design thought into it.

  10. 9 months ago
    Anonymous
  11. 9 months ago
    Anonymous

    the only remotely difficult fight in the game is poorly designed?

    • 9 months ago
      Anonymous

      It’s the only fight in the game that’s timed, so you can’t even take the time to strategize during the fight.

  12. 9 months ago
    Anonymous

    i suck at games and i killed this guy at the first try, whats your excuse?

  13. 9 months ago
    Anonymous

    This fricker was 5 magnitudes more difficult than anything in the game

  14. 9 months ago
    Anonymous

    Nothing will ever top Origami King. I hope whoever was responsible for designing them was fired.

  15. 9 months ago
    Anonymous

    >myriad truths
    gg ez

  16. 9 months ago
    Anonymous

    Her

  17. 9 months ago
    Anonymous

    He's the only boss in the game that requires you to have some strategy to beat, and even then he's not that bad if you actually know how the game works, like something that you can feasibly first try
    If you just want to play highschool chad simulator then put the game on journalist mode and autobattle

  18. 9 months ago
    Anonymous

    I hope P3R has actual balancing. P5R’s combat is one of the best in the genre, but they just didn’t give a frick about balancing the game. Most of the time it’s too easy, but then you get shit like this that really proves how little attention they gave to balance overall. I’d recommend Merciless for the whole game. It’s easier in some ways, harder in others. It makes enemies actually do somewhat meaningful damage, makes the security level actually dangerous, and fixes this particular boss.

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