I remember playing this in the late 90s.
The game was pretty dull and boring but it was just an excuse to roll around upside down for a minute and a half.
We had at least two of these in South Florida for a time, one of them was in the local arcade for quite a few years, at least until the latter half of the 90s
>the 90s truly were a different time
very different, and very strange too.
I seem to remember this game costing something absolutely ridiculous, like 1 dollar to play. As well as killing you instantly. I might be thinking of a very similar game though, as this was a very long time ago when I was very young.
After losing my money like that a few times in gimmick games I learned my lesson and only played 25 cent games. 1 dollar was 4 whole credits that could have instead been used to play X-Men.
>like 1 dollar to play. As well as killing you instantly
factual. it was a very difficult game to master. the game left you feeling nauseous. it wasn't something people were eager to play repetitively.
I paid to sit in a Taito rollercoaster simulator in Las Vegas. The single machine was manned and it was $5 and made me sick. They also had a very shitty "3d" Darius game where you and 16 other people pack in to a room and shoot at space fish.
i played one of these when i was like 14 back in the late 80searly 90s...some cop came to the arcade asking about me, so i had to bounce. ended up riding home on my dirtbike
The longest that I ever had to wait for an arcade game was to play Time Traveller by Sega. It's a game that used Sega's 'Holloseum' arcade cabinet that could generate the illusionist of holograms on a back plane. The arcade machine would have these physical cubes and shapes to help create 3D depth. The effect was actually cool. But the game kinda sucked. I mean, it was an FMV game with a holographic gimick.
I seem to remember this game costing something absolutely ridiculous, like 1 dollar to play. As well as killing you instantly. I might be thinking of a very similar game though, as this was a very long time ago when I was very young.
After losing my money like that a few times in gimmick games I learned my lesson and only played 25 cent games. 1 dollar was 4 whole credits that could have instead been used to play X-Men.
The Hologram Time Traveler cab was around 18k new. It was a neat design for hologram 3D but both laserdisc games sucked. The laserdisc players failed, the laserdiscs warped due to heat. On top of that you'd have to keep the heavy crt monitor maintained.
There was one at my local arcade when I was a kid. I played it maybe once. For some reason kids spent far more time picking the facade off the cabinet than actually playing it. It was bare particle board after a while. Almost certainly never got an ROA.
I seem to remember this game costing something absolutely ridiculous, like 1 dollar to play. As well as killing you instantly. I might be thinking of a very similar game though, as this was a very long time ago when I was very young.
After losing my money like that a few times in gimmick games I learned my lesson and only played 25 cent games. 1 dollar was 4 whole credits that could have instead been used to play X-Men.
I paid a few bucks for one of those toys that's basically two mirrored bowls and works on the same principal. I got more enjoyment out of it than anyone ever got out of that shit game. To be fair, a lot of that enjoyment was laughing at larpers who insisted the game used some magic holographic display that their uncle who worked at time traveler developed.
I remember playing this in the late 90s.
The game was pretty dull and boring but it was just an excuse to roll around upside down for a minute and a half.
That's a crazy liability for an average arcade.
this is SEGA we're talking about, they prioritize fun over responsibility.
tanking their own company was probably pretty fun too
I wouldn't be surprised if most it's total playtime happened at expos and conventions.
We had at least two of these in South Florida for a time, one of them was in the local arcade for quite a few years, at least until the latter half of the 90s
At the same time some land whale would be in the news, suing the arcade for millions because they fat shamed it for not allow it to play.
The R360 has an emergency stop button.
I wish tards had an emergency stop button
I think a lot of these went to arcades within amusement parks that could handle the liability. Just a hunch.
Very difficult to find good footage of night striker deluxe cab, maybe better footage can be found on Nico video
That's such a great game. Incredible soundtrack, too. Must be a hell of a thing to play it with the extra atmosphere and lights of that deluxe cab.
Looks awesome
the 90s truly were a different time
now an ambulance chaser would immediately put their arm in to lawyer up for a payout
i hate this generation so much
>the 90s truly were a different time
very different, and very strange too.
>like 1 dollar to play. As well as killing you instantly
factual. it was a very difficult game to master. the game left you feeling nauseous. it wasn't something people were eager to play repetitively.
Sega were really crazy vanguardistas on the early 90s arcades, what other crazy machines they did?
Vertexer
>still not released or playable in current year
still mad. fricking hoarders.
I paid to sit in a Taito rollercoaster simulator in Las Vegas. The single machine was manned and it was $5 and made me sick. They also had a very shitty "3d" Darius game where you and 16 other people pack in to a room and shoot at space fish.
I so fricking wish to try that thing at least once in my life.
i played one of these when i was like 14 back in the late 80searly 90s...some cop came to the arcade asking about me, so i had to bounce. ended up riding home on my dirtbike
Is that you John Connor?
didnt know john connor frequented /vr/, really is the best board.
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The longest that I ever had to wait for an arcade game was to play Time Traveller by Sega. It's a game that used Sega's 'Holloseum' arcade cabinet that could generate the illusionist of holograms on a back plane. The arcade machine would have these physical cubes and shapes to help create 3D depth. The effect was actually cool. But the game kinda sucked. I mean, it was an FMV game with a holographic gimick.
?t=123
I seem to remember this game costing something absolutely ridiculous, like 1 dollar to play. As well as killing you instantly. I might be thinking of a very similar game though, as this was a very long time ago when I was very young.
After losing my money like that a few times in gimmick games I learned my lesson and only played 25 cent games. 1 dollar was 4 whole credits that could have instead been used to play X-Men.
The Hologram Time Traveler cab was around 18k new. It was a neat design for hologram 3D but both laserdisc games sucked. The laserdisc players failed, the laserdiscs warped due to heat. On top of that you'd have to keep the heavy crt monitor maintained.
There was one at my local arcade when I was a kid. I played it maybe once. For some reason kids spent far more time picking the facade off the cabinet than actually playing it. It was bare particle board after a while. Almost certainly never got an ROA.
I paid a few bucks for one of those toys that's basically two mirrored bowls and works on the same principal. I got more enjoyment out of it than anyone ever got out of that shit game. To be fair, a lot of that enjoyment was laughing at larpers who insisted the game used some magic holographic display that their uncle who worked at time traveler developed.
Hah, another one I played
it looked really cool when I was a kid
There is a version of this gyroscopic(?) machine that is totally enclosed and has room for two people. It simulates riding a roller coaster.