ITT: retro vidya you can't emulate

ITT: retro vidya you can't emulate

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  1. 9 months ago
    Anonymous

    My kingdom for The Grid!

    • 9 months ago
      Anonymous

      MAME seems to run it, it just lacks Network play. Also some graphical issues. No useful updates since about 0.223 when they added a skeleton of the networking devices, but at least it's playable now.

    • 9 months ago
      Anonymous

      have played it, it's novel but not that good. Imagine a less impressive version of quake and that's basically it.

    • 9 months ago
      Anonymous

      Hire me and I'll get to work

      • 9 months ago
        Anonymous

        What's your background?

  2. 9 months ago
    Anonymous

    Cant play it either

    • 9 months ago
      Anonymous

      And not even a video from 15 years ago of some fatass hoarder filming it on a TV with a camera in a dark room while struggling to breathe. Which means if it does still exist somewhere no one has it.

      • 9 months ago
        Anonymous

        sounds like soul

    • 9 months ago
      Anonymous

      And not even a video from 15 years ago of some fatass hoarder filming it on a TV with a camera in a dark room while struggling to breathe. Which means if it does still exist somewhere no one has it.

      I've only ever seen this art, so what kind of game would it have been? A shooter?

      • 9 months ago
        Anonymous

        https://lostmediawiki.com/Christopher_Columbus/Xpoferens_Columbus_(lost_build_of_cancelled_Super_Famicom_shoot_%E2%80%99em_up_game;_1992-1993)

        • 9 months ago
          Anonymous

          https://lostmediawiki.com/Christopher_Columbus/Xpoferens_Columbus_(lost_build_of_cancelled_Super_Famicom_shoot_%E2%80%99em_up_game;_1992-1993)

          https://i.imgur.com/Q7sFJW6.jpg

          ITT: retro vidya you can't emulate

          >random historical figures
          >ridiculous scenario
          >shmup
          I can't believe it's not a modern indie game

          • 9 months ago
            Anonymous

            I can see old Koei coming up with something like that

          • 9 months ago
            Anonymous

            Thanks for reminding me that Jamestown exists.

            • 9 months ago
              Anonymous

              Probably the game I was thinking of. Wonder if this game were the inspiration

  3. 9 months ago
    Anonymous

    what’s this?

    • 9 months ago
      Anonymous

      https://lostmediawiki.com/Christopher_Columbus/Xpoferens_Columbus_(lost_build_of_cancelled_Super_Famicom_shoot_%E2%80%99em_up_game;_1992-1993)

      • 9 months ago
        Anonymous

        >The game is set in 1492. Christopher Columbus sails on his ship Santa María as he travels on water and the skies to free people and restore peace.

        • 9 months ago
          Anonymous

          Do you think there is anything wrong with that? Columbus was a great man and I'm tired of Americans like this homosexual 10139964 shitting on European heroes.

      • 9 months ago
        Anonymous

        [...]
        [...]
        >random historical figures
        >ridiculous scenario
        >shmup
        I can't believe it's not a modern indie game

        Are we really calling outright cancelled projects "lost media" now? Like yeah the artwork is rad as hell and the concept looks interesting enough but, who's to even say it was ever even in a playable state?
        Though I guess other cancelled projects have been unearthed just by signal boosting the search for them to the right people so, maybe I answered my own question and I should just shut the frick up

        • 9 months ago
          Anonymous

          >Are we really calling outright cancelled projects "lost media" now?
          I seriously hope not.

        • 9 months ago
          Anonymous

          >who's to even say it was ever even in a playable state
          The magazine screenshots appear to have been captured from a playable build rather than just republishings of mockup screens provided by the publisher. I'd actually be more surprised if prototypes weren't distributed in some capacity.

    • 9 months ago
      Anonymous

      It says it right on the fricking cover you dumbass.

  4. 9 months ago
    Anonymous

    >poferens columbus
    Ok

  5. 9 months ago
    Anonymous

    think I need to configure it to my wheel? theres 2 sets of triggers, lasers you have to aim high and low, and 360 steering

    • 9 months ago
      Anonymous

      I remember playing this a couple times at an arcade. Pretty fun game, almost like a proto F-Zero or Wipeout/Extreme-G.
      >lasers you have to aim high and low
      Yeah in the arcade version you could tilt the handlebars to aim up and down.

    • 9 months ago
      Anonymous

      I had this working by combining it with my steering wheel and using a mouse at the same time, tricky but I got the hang of it

    • 9 months ago
      Anonymous

      I had this working by combining it with my steering wheel and using a mouse at the same time, tricky but I got the hang of it

      could work with a yoke too, but would be a bit expensive if you're not really into flight sims as well.

    • 9 months ago
      Anonymous

      The lynx port was rad for what its worth.

  6. 9 months ago
    Anonymous

    Why the hell did I think this was some Koei game at first? Anyway there's some Famicom RPG called Columbus but that has a translation patch.

  7. 9 months ago
    Anonymous

    >retro vidya you can't emulate
    Doesn't seem like theres even a prototype of Xpoferens Columbus anywhere, if there ever was one before it got cancelled.

    In a similar vein, Star Trek: Secret of Vulcan Fury was going to be a trek adventure game with story by Fontana and Meredyth Lucas. The original cast had recorded parts of the dialogue (it would have been DeForest Kelley's final reprisal as McCoy, though he was replaced by an impersonator in later recording sessions for the game) and it was going to have seven hours of FMV using claymation. But it got cancelled after two years of development because of financial problems at Interplay. And after a backup failure apparently, there's nothing left of the game, no playable demo, no source code, no 3d models, no recordings, no nothing.

    • 9 months ago
      Anonymous

      And not even a video from 15 years ago of some fatass hoarder filming it on a TV with a camera in a dark room while struggling to breathe. Which means if it does still exist somewhere no one has it.

      I'd bet there's at least a few prototype carts of it out there. Probably not with any "hoarder," but probably forgotten in the back room of a toy store or some Japanese shopkeep's closet.

  8. 9 months ago
    Anonymous

    PS2, Gamecube games because potato PC.

    • 9 months ago
      Anonymous

      Me but with FM Towns, PC-FX, CD-i, Loopy, and Playdia because Chromebook

    • 9 months ago
      Anonymous

      Me but with FM Towns, PC-FX, CD-i, Loopy, and Playdia because Chromebook

      I just wanna say this and be done, get it off my chest, I don't even have a pc nor access to one. I got some home brew and flash drives and SD cards that I can't update. So idk, it's fun if you look at it the right way, like my game library is just what I've got and I can not currently add to it so I can play what I got or hope I find a used game at good will.
      >phone poster

      • 9 months ago
        Anonymous

        You can get one of those usb hubs for your phone

  9. 9 months ago
    Anonymous

    any LCD handhelds like Game and Watch games

    all digital replications are "simulations" that play pretty differently from the originals

    • 9 months ago
      Anonymous

      are they really? I don't see how, if you reverse engineer the code, then the behavior should be a match, shouldn't it?

  10. 9 months ago
    Anonymous

    If we're doing a lost games thread how about AW64/64 Wars? There's even footage of it out there before the game got canned.

    %3A%2F%2Flostmediawiki.com%2F&source_ve_path=Mjg2NjY&feature=emb_logo

    • 9 months ago
      Anonymous

      Now that right there's a damn shame.

  11. 9 months ago
    Anonymous

    Well, you can but its got big issues that make unplayable unless on real hardware.

    • 9 months ago
      Anonymous

      I don't know why people say N64 emulation is good now compared to 10-20 years ago, it still really sucks if you're not playing one of the obvious games that everybody plays like Mario, Zelda, or Rogue Squadron.

      • 9 months ago
        Anonymous

        I hear you, even zelda and rogue squadron don't emulate perfectly.
        I think the only ones that work ok are mario 64 adn wave race. Rest is all emulation bullshit.

        • 9 months ago
          Anonymous

          Key word is ok, I remember ogre battle 64 being ok too. Sorta. Just buy it.

        • 9 months ago
          Anonymous

          At least rogue squadron has a pc version. That's how I played it originally, on windows!

          • 9 months ago
            Anonymous

            Me too with a sidewinder joystick, was great

      • 9 months ago
        Anonymous

        I’ve encountered so few issues in games anon. What weird shit are you playing that’s unplayable? If you want to emulate you accept some glitches. It improves slowly. It has definitely come a long ways from Project65 or 1964 though. That’s undeniable.

    • 9 months ago
      Anonymous

      Apparently there's a cheat code that fixes the framerate issues, though I think it makes one of the later levels freeze or something.

      I don't know why people say N64 emulation is good now compared to 10-20 years ago, it still really sucks if you're not playing one of the obvious games that everybody plays like Mario, Zelda, or Rogue Squadron.

      I hear you, even zelda and rogue squadron don't emulate perfectly.
      I think the only ones that work ok are mario 64 adn wave race. Rest is all emulation bullshit.

      It HAS improved. Graphics emulation has been solved and is perfect for almost every game. The biggest remaining problems have to do with timings, with some games being more affected than others, and that's being tackled across multiple fronts as we speak. There's a very real possibility we'll have an emulator with 100% compatibility and no issues within the next year or two, most likely ares.

  12. 9 months ago
    Anonymous

    >monsters drawn in style reminiscent of the ones used in a lot of those weird old bestiary illustrations
    Soul

  13. 9 months ago
    Anonymous

    still unplayable on dolphin due to programming insanity on the devs part

    • 9 months ago
      Anonymous

      >the only good Gamecube game other than Smash, Mario Kart and Mario Party 4 doesn't work in emulation
      Many such cases. Like anything worth playing on OG Xbox.

    • 9 months ago
      Anonymous

      it's had a "Playable" rating for years. not Perfect, but you can play to the end

    • 9 months ago
      Anonymous

      You can play it, it's just a performance hog. By far the hardest game to emulate on Dolphin. The system requirements for this game are significantly higher than any other gam

      • 9 months ago
        Anonymous

        Why is that?

        • 9 months ago
          Anonymous

          Factor 5's special microcoding

        • 9 months ago
          Anonymous

          If it's anything like the Nintendo 64 game, it uses highly optimized custom microcode for physics and draw distance.
          A microcode basically allows the programmer to recreate processor instructions.

          In layman terms it's like Factor 5 created their own custom processor specifically to run their games.

    • 9 months ago
      Anonymous

      It's safer dealing with commodities.

  14. 9 months ago
    Anonymous

    Suprised no one stated the obvious. Games made in ridiculously low quantities, like a few and were too expensive to distribute successfully. And were were kinda graphically out of date at the time of release.

    • 9 months ago
      Anonymous

      Well, at least we finally got some gameplay footage in recent years (vid related). Until the 2020s, all we got were camrips.

      The question is, will the rom get dumped for us to play for free? Will a shady corpo scam us out of approx. $8 USD with a laggy re-release using a shitty emulator? Will the arcade boards rot away in the collections of hoarders for the rest of their existence, as the roms trapped with no escape? Find out next time on Dragon Ball Z!

    • 9 months ago
      Anonymous

      This.
      Also, this version of Dodonpachi: https://www.youtube.com/watch?v=rv1JK2Ezk9U

  15. 9 months ago
    Anonymous

    أ‿أ

    • 9 months ago
      Anonymous

      I wonder if there's ever going to be a huge surge of interest in all these old lost mobile games. There's gotta be literal thousands of them gone and from like 2002 to 2010 there were some pretty major IPs in the mix.

      • 9 months ago
        Anonymous

        Probably not. There's a few people in the Discord for Kahvibreak that scraped tons of websites. https://archive.org/details/J2MEArchive
        There's others in there trying to figure out how to dump the Docomo iMode games, but they're likely to end up mostly lost at this point. The free iMode games were set up like Flash games that can be viewed through the phone, but there was a major site that took them all down in 2009 with hundreds of them on it.

        • 9 months ago
          Anonymous

          Too bad the Retroarch core STILL doesnt work.

      • 9 months ago
        Anonymous

        I suspect it's going to fall into the same class as Newgrounds. It's just too messy and random for enough people to give a shit. There's no anchor for meaningful interest to develop. In the future there may be interest from historians but it's going to wind up being lost media like a lot of silent movies are.

      • 9 months ago
        Anonymous

        I could see a push for preserving more important games, like ones by bigger companies or programmed by people who worked on bigger projects. Just like

        I suspect it's going to fall into the same class as Newgrounds. It's just too messy and random for enough people to give a shit. There's no anchor for meaningful interest to develop. In the future there may be interest from historians but it's going to wind up being lost media like a lot of silent movies are.

        says, a lot of the little projects people made for PDAs and the like are along the lines of random Newgrounds stuff

      • 9 months ago
        Anonymous

        If it's on a Japanese phone, you're super fricked

    • 9 months ago
      Anonymous

      >all the games work perfectly on the 3410 sdk
      >even munkiki's castle runs on j2me emulators now
      >all of them... EXCEPT space impact which has borked inputs
      >then somebody created an android recreation of it... which does NOT work on modern phones
      goddamnit

      • 9 months ago
        Anonymous

        >android version
        >doesn't work on modern phones

        doesn't that problem solve itself pretty easily though? You can just get an old phone or set up some dev environment for an old version of android, something like that. Am I wrong here? Not like I've looked into it, but that seems natural enough. Shit, there's gotta be a million android 4 devices floating around for you to buy off ebay. Battery may last an hour but just keep it on a charger, they probably don't pull more than 5w.

        • 9 months ago
          Anonymous

          i'd rather buy an old nokia phone than deal with all of that just to play a RECREATION of space impact

  16. 9 months ago
    Anonymous

    I don't think you can emulate the original Monaco GP

  17. 9 months ago
    Anonymous

    I PERSONALLY can't emulate this fricking game because I can't find an iso and all the sites that show it on Google are malware spam

    • 9 months ago
      Anonymous

      Forgot pic. Kaze no notam

      • 9 months ago
        Anonymous

        That cover artwork is absolutely beautiful man.

    • 9 months ago
      Anonymous

      https://r-roms.github.io/megathread/sony/
      beep

      • 9 months ago
        Anonymous

        Thx bby

  18. 9 months ago
    Anonymous

    Looking at the rest of Misawa's output, I wonder if Christopher Columbus were actually developed by a western studio. A lot of their releases look to be Japanese localizations of overseas games.

    • 9 months ago
      Anonymous

      Nah Japs loved making games based on historical and literature characters. There were multiple Tom Sawyer NES games, the Don Quixote laserdisc FMV game, a bullet hell with Anne of Green Gables etc...

      • 9 months ago
        Anonymous

        >a bullet hell with Anne of Green Gables

        If this isn't a joke then I need to know more about this game

        • 9 months ago
          Anonymous

          Anne in Gekirindan

        • 9 months ago
          Anonymous

          Anne of Green Gables is bizarrely popular in Japan.

          • 9 months ago
            Anonymous

            A lot of stuff like this is popular and well known in Japan, even as it's lost cultural relevance in the west. A Dog of Flanders is directly referenced in Dragon Ball, there's a Famicom game based on Little Lord Fauntleroy

          • 9 months ago
            Anonymous

            >I've been doing a little thinking recently

          • 9 months ago
            Anonymous

            A lot of stuff like this is popular and well known in Japan, even as it's lost cultural relevance in the west. A Dog of Flanders is directly referenced in Dragon Ball, there's a Famicom game based on Little Lord Fauntleroy

            Anne of Green Gables makes sense, since the original plot sounds like something right out of a slice of life anime, right down to the tsundere childhood rivalry evolving into lifelong romance.

            • 9 months ago
              Anonymous

              >childhood rivalry
              It's onesided, to be fair. Both in the first book and in the anime, Gilbert never felt any animosity towards Anne (on the contrary...). It's our lovely, stubborn MC that gets fixated over the fact Gilbert dare call her "Carrots" literlally ONCE when they were 11 and didn't get over it for 7 years

              • 9 months ago
                Anonymous

                the classical version of ur a gayet

          • 9 months ago
            Anonymous

            I'm surprsied Japan hasn't made a Moomin eroge dating sim yet

  19. 9 months ago
    Anonymous

    Era of Eidolon
    I've not heard of any private servers

  20. 9 months ago
    Anonymous

    I know you can't emulate the enhanced versions of Fatal Frame on the Xbox.

  21. 9 months ago
    Anonymous

    A lot of the pre-Atari VCS systems. Pong clones and such. The used a type of electronics that have no CPU. Some early arcade games are like this too.

    • 9 months ago
      Anonymous

      they're just pure logic gates, right? ostensibly you could just rebuild one if you had the schematic.

      Even though consumer VR is kinda commonplace now we still don't have an emulator for the Virtuality games.

      man, not to talk too much about modern shit, but the current era of VR is going to be 90% lost by even just 2030. Mark my fricking words. So much of it is either online hosted, or was some random little project made for one hardware set that almost nobody bought (ie. the original VR version of Receiver), or it will be managed by a company that has no fricking regard for history and will just replace and relegate hardware and software like they're dumping trash in a sewer (aka Facebook who drops hardware support sometimes only months after release). It will be part of that gaming silent era like mobile shit.

    • 9 months ago
      Anonymous

      On that note, can you emulate the OG Pong?

      • 9 months ago
        Anonymous

        MAME's got it.

  22. 9 months ago
    Anonymous

    Sega released several online only titles in the 2000s which have all become lost media the moment they shut down the servers. Content from PSU ep 3 for example is impossible to play now and can only be watched through youtube clips of it from that era.

  23. 9 months ago
    Anonymous

    Even though consumer VR is kinda commonplace now we still don't have an emulator for the Virtuality games.

  24. 9 months ago
    Anonymous

    Primal Rage

  25. 9 months ago
    Anonymous

    Reminds me of how the only exsting copy of the PSX version of Superman64 was destroyed by the hoardertroon holding it hostage after people stopped giving him sufficent attention

    • 9 months ago
      Anonymous

      It was dumped.

      https://archive.org/details/psx-superman-titus-software-prototype-06-22-2000_202012

    • 9 months ago
      Anonymous

      That game sucked though, why would you want it?

      • 9 months ago
        Anonymous

        The PSX version is supposedly finished or far more finished. The 64 released version is essentially a beta that didn't incorporate a lot of the planned gameplay nor playtesting because Warner forced the developers to rush it and meet a bunch of stupid demands coming from non-gamers.

        • 9 months ago
          Anonymous

          Black person I've already told you you can download and play it yourself. I gave you the link. What do you mean "supposedly"

          • 9 months ago
            Anonymous

            Not the same anon, cool your breasts. I said supposedly because I can't remember all the details and don't want to subject myself to comparing two versions of the same game at the moment.

      • 9 months ago
        Anonymous
  26. 9 months ago
    Anonymous

    It's just a gay little shmup
    I was expecting Pirates/Uncharted Waters with based Colombus

  27. 9 months ago
    Anonymous

    The BlueMaxima archive is now ran by a troon and they're bending the knee to copyright gays that want their flash game taken down from the big archive.
    Always fork.

    • 9 months ago
      Anonymous

      you mean archive.org? have they been ideologically captured by the $0¥?

    • 9 months ago
      Anonymous

      >now
      https://flashpointarchive.org/datahub/Not_Accepted_Curations
      I used to be a curator, and I'm aware of the secret discussion channels that generated a lot of b***hing around 2020. Nitrome shit was among the first taken out back then along with illwillpress animations. DarkMoe stated he was submitting some paid games where he wasn't going to reveal what they were, and Colin started working on the launcher around that time and threatened to quit if Copyrighted shit wasn't removed, so they had to bend the knee to keep the whiny coders around.
      https://github.com/colin969
      I can only imagine how much worse their discussions are now.

  28. 9 months ago
    Anonymous
  29. 9 months ago
    Anonymous

    Steel Battalion.
    No way to plug the dedicated controller and even if you could it wouldn't be recognized as such.
    Shame because the game is bretty good

  30. 9 months ago
    Anonymous

    I used to say the ReelMagic versions of the few games that had revisions that supported it. But recently someone forked DOSbox and made some ReelMagic games function in it, so that river has finally been crossed.
    Instead I'll say the old proprietary games that were on ISPs like AOL, Genie, CompuServe, etc. Many of the first "mmorpgs" were actually on those services, and were played by thousands. They pretty much died with their ISPs, and require data that only existed on the ISP's server to be playable. The best we can do are re-creations made by hardcore players, like MegaWars III The Rebirth. They are still modernized and not exactly the same since they are mostly based off of memories.

  31. 9 months ago
    Anonymous

    Try to emulate this, pussybreasts.

    • 9 months ago
      Anonymous

      Is this like "In Memoriam", where you have to check real life (defunct) website to progress?

      • 9 months ago
        Anonymous

        And IM, they also made pre-recorded phone calls to your house and sent you fax and e-mails. I think they were all automated, now that I think about it.

  32. 9 months ago
    Anonymous

    >Columbus' signature was a combination of Byzantine-Greek and Latin. He signed his name Xpo-Ferens, the first part being Greek and the second Latin. He wished his heirs to continue to "sign with my signature, which I now employ, which is an X ["CHI"] with an S over it, and an M with an A over it, and over that an S, and then a Greek Y with an S over it, preserving the relation of the lines and points."

    • 9 months ago
      Anonymous

      >Mooom, I TOLD you to write my name as
      クリすto퍼様

      • 9 months ago
        Anonymous

        Essentially. I guess Melancthon and others had the same sort of Renaissance Greekaboo autism, too.

  33. 9 months ago
    Anonymous

    I'm just happy N-Gage emulation is a thing now

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