>Send out pokemon and command it to make them move by force
If the Indigo League champion can sic his Dragonite and have it use Hyper Beam on someone, I don't see why I can't use force (in lore), especially people who are clearly engaging in unscrupulous activities.
Gen 5
moronic discordgays, please swallow a bottle of pills and down it with alcohol.
They wanted to make it erupt so that the lava would cool to make more land (ignore the fact that Mount Chimney is landlocked and that would boy thing erupting it would accomplish is destroying the nearby town, even though the entire team magma wants to make more land is to make more home for people)
It's not really landlocked. Hoenn is small. Probably just as big as Kyushu Island in Japan. >b-but muh Ashnime canon...
(Shut the frick up Ashnime homosexuals go back to your containment threads)
If a volcano as big as Mt Chimney to erupt with flowing pyroclastic flows, it could definitely create more landmass north and west of Hoenn. But yea, considering T.Magma's global reaching goals, erupting a single volcano won't amount to anything, really.
If I reached that when I was ten years old? I’d have waited till I got mad, hopped on the counter and if someone told me to get down I’d have gotten on my stomach and slid along shouting I can’t get any more down.
I was a shit kid because I knew adults couldn’t hit me.
>thirsty guards
just drop a Fresh Water in front of them, and if they're not happy with it, they can go frick themselves >Snorlax
I'd catch it while sleeping >Sudowoodo
would do what you do in a playthrough, beat Whitney and get Squirtbottle >Rage Candy Bar guy
threaten it with my Gyarados, can go frick himself >Footprints guy
erase them quickly and just ignore him >stupid Wailmers
fight them >clowns
would do what you do in a playthrough, get the Poketch >Galactic Grunts - Route 205
ignore them, eventually beat them >reporters - Route 212 Gate >daycaregays - Route 209 Gate
intimidate them with a cute cat and a cute bird >Psyducks
catch them >Sinnoh's "muh blackout"
hatch an egg in front of him >Plasma Grunts - Pinwheel
fight them >bridge is lifted
can't do shit >Skyarrow reparation (BW2)
which I could do something about it >Noooo mountain dangerous (BW2)
Can't really fight an E4's decision at this point, eh ^^" >Route 10 (BW2)
go over the fences, or just use Strength whatever >Kalos' "muh blackout"
literally just ignore him >Tauros
can't do shit, too strong >Stoutland
just go on Tauros and tackle it
Honestly considering how Psyduck supposedly have uncontrolled outbursts of psychic energy when their headaches get out of control, this makes sense. If you tried to move them they'd get spooked and accidentally frick your shit up
[...]
[...]
I'm going to kick this bunch of Psyduck's Ass
Continue another one
>One of the most stupidest roadblock I ever saw in any videogame.
You actually play a role in removing that obstacle, unlike this one which just arbirtrarily lifts when you reach a certain point in the game.
HGSS
There are 2 men blocking at route 19 ,so i want to pass them.wtf
>Might just as well have a system message pop up telling you to go earn a badge first >it actually makes sense
How does this make more sense than a large group of people or Pokemon blocking your path? How is a random dude preventing you from walking past him more immersive than something that actually happens in real life (large crowds blocking your path)?
Because an NPC telling you that there are tougher enemies ahead and you should get a badge before you continue forward is less contrived than a mob of homosexuals dancing in your path that coincidentally disappear after you get a badge.
This was the first thing to come to mind. Even when I was playing B2/W2 for the first time, I thought this was a pretty silly excuse for a roadblock, even if that is the joke.
Imagine unironically thinking the dancing lads are a bad roadblock and not the most important and significant characters in the entire series, yes more than the gym leaders, yes more than the antagonists, yes more than the rival, yes more than the player themselves.
This is kino as frick. Rather than trying to make up some dumb reason for stopping progression, this roadblock outright admits that it exists simply to stop you, and there's nothing you can do about it. No fricks given. Such a Chad move.
Plus, there's humor to it.
This is one of the few (other than the collapsed cave) that makes legitimate sense. If the blackout were caused due to fallen power lines, which are extremely dangerous, then it's a matter of public safety to prevent pedestrians and vehicles from traversing the area until the obstructions are cleared. My one qualm with it is that I don't know if Paris has above-ground power lines, but I would assume theirs are mostly underground. Regardless, Poké Paris doesn't have to match up 1:1 with real Paris.
Give specific examples like first reply, dumb moron.
Discord. They had the only good roadblocks in the series that actually forced you to explore before moving on
Discord. Gen 5 is the Skyrim of pokemon, get your facts right before you post you absolute mongoloid
Discorder, gen 5 introducing kino roadblocks and exploration of the highest kind is why it's regarded as THE best Pokemon game
You do understand EVERYONE knows you are the same poster, right? Think about your actions and maybe you can understand why people don't take Gen5ers seriously
They're all stupid, but I definitely prefer an actual problem like a Snorlax deciding to plant its fat ass on the road than one or several people just telling you to frick off. Roadblocks would be way easier to swallow if you could battle them. Make them wild Pokemon or trainers and make them difficult enough that just being able to beat them means you're ready to pass.
While not as stupid as a non-antagonistic NPC like
that dude who sells you the rage candy bar and then wont let you pass anyways
the team yell roadblocks make no sense since it's completely at the game's own whim whether they are actual roadblocks or you're able to fight them and progress the story
There are 2 men blocking at route 19 ,so i want to pass them.wtf
This tree pissed me off
>pokemon is blocking off an important intersection between Violet city, Goldenrod city, and Ecruteak city >nobody did anything about it >in all the time you travelled from Violet city to Goldenrod city, nobody did anything about it
[...]
[...]
I'm going to kick this bunch of Psyduck's Ass
These ones are good because the player has direct agency in removing them. The only real argument is the blackout in Lumiose because the solution is so far off from when you encounter it and the Psyduck because Cynthia just sort of arbitrarily gives you the cure.
They have legit reason to do so. They really want to sabotage everyone except marnie
>hurr durr there's a blackout so you can't go further even though its in broad fricking daylight
One of the most stupidest roadblock I ever saw in any videogame.
>One of the most stupidest roadblock I ever saw in any videogame.
You actually play a role in removing that obstacle, unlike this one which just arbirtrarily lifts when you reach a certain point in the game.
You remove the obstacle and it's a Sudowoodo. No different from Snorlax in Gen 1 or Kecleon in Gen III. The fat man at Sunyshore just lifts once you reach an arbitrary point in the game. Just lazy game design, like pretty much all of Sinnoh.
The sudowoodo roadblock is stupid because literally nobody in the game knows what a sudowoodo is, nobody knows cut, nobody tries to use a chainsaw on it, and it never rains, on top of it being dumb that such a major road is so narrow.
2 years ago
Anonymous
I feel like it made more sense back in gen 2 when the Johtomons were branded as all-new never before seen species, but in modern pokemon continuity where that kinda got retconned to just the babies and evos it's silly, I agree
This one is probably the most moronic. Why would you completely close down outside access to a city because of a blackout? Why is there only one fat dude there and not, I dunno, a crew of people or at least a fricking Worker NPC?
>They have legit reason to do so. They really want to sabotage everyone except marnie >stop blocking after you get the badge, so they let you win over Marnie anyway >don't block anything else
No, that's moronic.
This one would've been okay if the lights weren't on and other NPCs didn't keep walking through like normal, and maybe adding a bit about downed power lines to the dialogue to make it make more sense
They're all stupid, but I definitely prefer an actual problem like a Snorlax deciding to plant its fat ass on the road than one or several people just telling you to frick off. Roadblocks would be way easier to swallow if you could battle them. Make them wild Pokemon or trainers and make them difficult enough that just being able to beat them means you're ready to pass.
If they did pokemon like that; they would have to set it up like the Marowak ghost, but not busted where it goes away if you run. Since if it were just a normal encounter; you could just throw a pokeball and you'd have a chance to save scum catch it too early.
It's incredible how they completely missed the point with ORAS and made everything more railroaded for the sake of conforming it with Masuda's moronic philosophy >forced to beat Brawly's gym >blocked Dewford Cave lower parts >After beating Norman Wally automatically warps you to the surfing spot to Route 119 incentivising new players and the likes to rush through instead of going back and exploring stuff like the Abandoned Ship >Steven forces you to get Latio/as midway through instead of stumbling upon them on your own during postgame >Have to beat Winona if you wanna proceed to Route 120, Lilycove etc. >Victory road is now just an hallway >You are forced to sit through Zinnia stupid storyline if you want to reach Battle Resort instead of getting to Rayquaza on your own whenever you want
And of course NOW they're doing full open world, after they butchered one of my favorite regions, frick Masuda, frick Ohmori and frick anyone at TPCi and Gamefreak
RSE version was more interconnected with multiple paths, ORAS basically reworked the whole layout to make it more straight forward so the poor kiddsu won't get lost
>pokemon is blocking off an important intersection between Violet city, Goldenrod city, and Ecruteak city >nobody did anything about it >in all the time you travelled from Violet city to Goldenrod city, nobody did anything about it
>important road is barely a dirt path 1m wide >no room for much of anything, outside of people walking single-file >path is so narrow that a tiny-ass "tree" is enough to block it off and choke all traffic and trade
I fricking love sudowoodo for being such a good fakeout for people who don't already know about it. You see it and think "Oh, a tree pokemon, must be grass type" so you use the fire, flying, bug, or poison type against it, and it just so happens that those types are all weak against rock in some form, so you need to actually think on your feet for a moment.
This one always pisses me off to no end, especially when he still blocks you after he runs out of stock. The guy has no reason to stop you, but he does because he's an butthole. Thinking about this again is making me seethe again.
Why didn't they put him at the Ice Cave entrance, there's no point in blocking that route since the levels there are still in the 20s
why didn't they put him at the other side of Mahogany, is the real question
would also solve the level curve meme discorders love to seethe about too
could even be explained by assuming he's a Rocket grunt in disguise
Recently I replayed Crystal after God knows how long and it's bizarre, not only it continues after Mahogany, it continues after the fricking Elite 4. You beat Lance's team (fully evolved around Lv. 45~50) and as soon as you enter Kanto and turn right to face the trainers there, you're greeted by a Youngster using like a Lv. 30 Sandshrew.
I don't expect that, I just expected a slightly better level curve. At least give the Kanto trainers fully evolved pokémon hovering around Lv. 40, close to 50 so my time battling them feels worthy. With a few exceptions you're fighting a horde of random trainers with 4 to 6 unevolved shitmons (at a level that they should've been evolved) for meager exp.
Then don't complain about the game being linear as people do when talk about Unova, since one of the points from Johto is being able to solve the Red Gyarados or Ampharos' plot at any order.
>pokemon is blocking off an important intersection between Violet city, Goldenrod city, and Ecruteak city >nobody did anything about it >in all the time you travelled from Violet city to Goldenrod city, nobody did anything about it
um troonybros? these are le old, thefore they're are hecking based and good roadblocks okay?
Gen II had a pretty interesting one. You see, there's a giant Snorlax sleeping next to Diglett Tunnel, and to wake it up and open the west Kanto you need to do a small quest where you go to the Power Plant, find out that a thief stole a machine part shutting it down, then find that thief in Cerulean, retrieve the part, deliver it back to the Power Plant, then go to Lavender's Radio Tower to earn one more station for your radio - the Poké Flute. Only then you can wake up the Snorlax and reach the other side of Kanto.
You'd think you could just surf from Fuchsia and reach Pallet from there. Without doing any of that. Then the literal roadblock comes in: for no reason at all, there's a lot of unbreakable boulders blocking you from reaching Fuchsia's beach. And the moment you wake up the Snorlax, the boulders disappear.
I remember that one. You'd mostly want to skip the quest because you have to go through that bridge and that path that leads to Bill's house, and like everywhere in Kanto, these are chock full of trainers using 5~6 weak pokémon.
Yeah, I get that. They expected you to catch them, train them on other wilds until they got to the trainer levels, and then beat these trainers. Makes sense, but it's boring and inneficient.
Then there's the massive level gap between Kanto and Red...
>Then there's the massive level gap between Kanto and Red...
I mean yeah the final boss of the game is supposed to be hard. Red is one of the only truly challenging opponents in any Pokémon game. I don't understand why people complain about his levels being too high. Every game should have a final boss of that difficulty instead of just being a cakewalk that even braindead kindergarteners can beat by mashing the A button.
The funny thing is that the levels are the only thing Red has going for him. Each of his pokémon will only use two moves during battle: the STAB move if your pokémon doesn't resist it, and a second move if you do resist, and some of his pokémon doesn't even have a second type move like Snorlax only having Body Slam and Snore or Venusaur having only grass moves. The only surprise is his Blastoise having Blizzard. Any other Champion's second match where their levels are around 70 are objectively harder than Red.
The last time I played Silver I beat Blue and Red with a team in their 50's. That was challenging, but not impossible. The game assumes you'll be using things like Max Revives and Full Restores that you should have with you anyway. The idea that you have to grind to beat Red is just not true. Little kids don't even grind to beat him, since they would just immediately figure out to use Lugia and Ho-oh. GSC gives you the birds as two get-out-of-jail-free cards.
Last time I played Gold I remember soloing Red with a Marowak. Used the Guard Spec. to deny Pikachu's Charm then buffed him with Attack Up and Speed Up until the Marowak was strong and fast enough to go first and OHKO his entire team.
This is such a non complaint. Bro you pressed the button and weren’t allowed to go forward get over it, who cares if they were tongue in cheek about it
These threads never bring up the fricking thirsty guards in gen 1 who won't let you pass because they are thirsty. And every time I bring it up, someone rushes in to defend it "NO IT'S OKAY WHEN GEN 1 DOES IT BECAUSE...!"
>Send out pokemon and command it to make them move by force
If the Indigo League champion can sic his Dragonite and have it use Hyper Beam on someone, I don't see why I can't use force (in lore), especially people who are clearly engaging in unscrupulous activities.
moronic discordgays, please swallow a bottle of pills and down it with alcohol.
There's a big difference between a hardened criminal running an operation in a base and some punks being annoying in the open.
Biggest fat cope for a fat individual OMEGALUL
"for no reason" seems to be kind of a key phrase for Gamefreak.
Like how team magma was gonna blow up a volcano for no reason.
They wanted to make it erupt so that the lava would cool to make more land (ignore the fact that Mount Chimney is landlocked and that would boy thing erupting it would accomplish is destroying the nearby town, even though the entire team magma wants to make more land is to make more home for people)
Listen, okay, Magma kinda dumb but they're hearts in the right place.
It's not really landlocked. Hoenn is small. Probably just as big as Kyushu Island in Japan.
>b-but muh Ashnime canon...
(Shut the frick up Ashnime homosexuals go back to your containment threads)
If a volcano as big as Mt Chimney to erupt with flowing pyroclastic flows, it could definitely create more landmass north and west of Hoenn. But yea, considering T.Magma's global reaching goals, erupting a single volcano won't amount to anything, really.
I'm going to kick this bunch of Psyduck's Ass
Continue another one
This is now a thread about "What I should do if this particular roadblock happens IRL"
If I reached that when I was ten years old? I’d have waited till I got mad, hopped on the counter and if someone told me to get down I’d have gotten on my stomach and slid along shouting I can’t get any more down.
I was a shit kid because I knew adults couldn’t hit me.
>Snorlax
Probably try to catch it while it is still sleeping. If it doesn't work, hop through the fences/bollards and walk around it.
>sudowoodo
Duh it's a thin 'tree', just walk around it.
>clowns
Report them to cops, accuse them of being a bunch of suspicious pedophiles. Slip through them during the confusion.
>thirsty guards
Buy them a bottle of MountainDew
>psyducks
Give them paracetamol
>collapsed cave
Ah shit can't do anything about it. Probably the most legit roadblock.
>"muh blackout" [technicians]
Beat the frick out of them
>Team Marnie
Sign up for membership because Marnie is such a qt
>Sign up for membership because Marnie is such a qt
Shut up, simp
He's right though
>paracetamol
That’s a strange way of saying acetaminophen…
>thirsty guards
just drop a Fresh Water in front of them, and if they're not happy with it, they can go frick themselves
>Snorlax
I'd catch it while sleeping
>Sudowoodo
would do what you do in a playthrough, beat Whitney and get Squirtbottle
>Rage Candy Bar guy
threaten it with my Gyarados, can go frick himself
>Footprints guy
erase them quickly and just ignore him
>stupid Wailmers
fight them
>clowns
would do what you do in a playthrough, get the Poketch
>Galactic Grunts - Route 205
ignore them, eventually beat them
>reporters - Route 212 Gate
>daycaregays - Route 209 Gate
intimidate them with a cute cat and a cute bird
>Psyducks
catch them
>Sinnoh's "muh blackout"
hatch an egg in front of him
>Plasma Grunts - Pinwheel
fight them
>bridge is lifted
can't do shit
>Skyarrow reparation (BW2)
which I could do something about it
>Noooo mountain dangerous (BW2)
Can't really fight an E4's decision at this point, eh ^^"
>Route 10 (BW2)
go over the fences, or just use Strength whatever
>Kalos' "muh blackout"
literally just ignore him
>Tauros
can't do shit, too strong
>Stoutland
just go on Tauros and tackle it
>Psyduck
>Don't catch them
???
Honestly considering how Psyduck supposedly have uncontrolled outbursts of psychic energy when their headaches get out of control, this makes sense. If you tried to move them they'd get spooked and accidentally frick your shit up
this was the worst one of all, completely breaks the immersion. Might just as well have a system message pop up telling you to go earn a badge first
Lol same as this
All Pokemon games have roadblock
>telling you to go earn a badge first
Pokemon Platinum has that too lol
Doesn't Gen 1 have a roadblock where some NPC refuses to let you pass until you get the Pewter Badge?
Yeah, and it actually makes sense unlike the dancing for no reason roadblock.
>Might just as well have a system message pop up telling you to go earn a badge first
>it actually makes sense
How does this make more sense than a large group of people or Pokemon blocking your path? How is a random dude preventing you from walking past him more immersive than something that actually happens in real life (large crowds blocking your path)?
Because an NPC telling you that there are tougher enemies ahead and you should get a badge before you continue forward is less contrived than a mob of homosexuals dancing in your path that coincidentally disappear after you get a badge.
This was the first thing to come to mind. Even when I was playing B2/W2 for the first time, I thought this was a pretty silly excuse for a roadblock, even if that is the joke.
moron I knew claimed it was a "clever reference" to flash mobs, which were popular at the time.
Imagine unironically thinking the dancing lads are a bad roadblock and not the most important and significant characters in the entire series, yes more than the gym leaders, yes more than the antagonists, yes more than the rival, yes more than the player themselves.
This is kino as frick. Rather than trying to make up some dumb reason for stopping progression, this roadblock outright admits that it exists simply to stop you, and there's nothing you can do about it. No fricks given. Such a Chad move.
Plus, there's humor to it.
This is one of the few (other than the collapsed cave) that makes legitimate sense. If the blackout were caused due to fallen power lines, which are extremely dangerous, then it's a matter of public safety to prevent pedestrians and vehicles from traversing the area until the obstructions are cleared. My one qualm with it is that I don't know if Paris has above-ground power lines, but I would assume theirs are mostly underground. Regardless, Poké Paris doesn't have to match up 1:1 with real Paris.
Gen 5
DISCORD
Who the frick are you calling discord ? We all saw the screenshots, fricking samegay
What
We all knew the discorders keeps shitting on every other gens to defend gen 5 despite it being one of the worse gen. Remember cosmo sucking blood?
Gen 5 worse gen lol
Let me educate you
Watch this video
>hehe I'll educate you, watch soi Poketuber video n°181861831
discord truly is something, eh
t. schizo
gen 5 is better go back to discord and stay there
I'M HOWLING AT THE MOON
AND SLEEPING IN THE MIDDLE
OF A SUMMER AFTERNOON
HIRE
You do understand EVERYONE knows you are the same poster, right? Think about your actions and maybe you can understand why people don't take Gen5ers seriously
cope, go back to discord now
Shut up cosmo
discord
This isnt insulting at all. Im not the one acting the same as they do
Mental illness
Give specific examples like first reply, dumb moron.
Gen 5 is the roadblock between gen 4 and gen 6...
Discord. They had the only good roadblocks in the series that actually forced you to explore before moving on
Discord. Gen 5 is the Skyrim of pokemon, get your facts right before you post you absolute mongoloid
Discorder, gen 5 introducing kino roadblocks and exploration of the highest kind is why it's regarded as THE best Pokemon game
baseeeeeeeeeeed
Braindead.
What's the point of these threads. We just had one with over 200 replies the other day. Why do you guys want to complain so bad?
Oh.
That's why.
You Will Never Be A Woman
lmao holy based you triggered the zoomers
This is one of the ones that isn't dumb. It's not some dumbass blocking your way for whatever reason it's a group actively doing it on purpose.
Ok but NPCs can pass even it’s blocked
But are they gym challengers?
Yes it is dumb. I should be able to beat them up and go into the cave because I am skilled enough to do so.
While not as stupid as a non-antagonistic NPC like
the team yell roadblocks make no sense since it's completely at the game's own whim whether they are actual roadblocks or you're able to fight them and progress the story
You'd think they'd at least change the cave entrance sprite to the same one they used for Challenger's Cave in B2W2 at least until the post-game.
Filtered.
These ones are good because the player has direct agency in removing them. The only real argument is the blackout in Lumiose because the solution is so far off from when you encounter it and the Psyduck because Cynthia just sort of arbitrarily gives you the cure.
>anti-aliasing
holy fricking soulless, have a nice day
underrated kek
They have legit reason to do so. They really want to sabotage everyone except marnie
>hurr durr there's a blackout so you can't go further even though its in broad fricking daylight
One of the most stupidest roadblock I ever saw in any videogame.
>One of the most stupidest roadblock I ever saw in any videogame.
You actually play a role in removing that obstacle, unlike this one which just arbirtrarily lifts when you reach a certain point in the game.
HGSS
There are 2 men blocking at route 19 ,so i want to pass them.wtf
This tree pissed me off
You remove the obstacle and it's a Sudowoodo. No different from Snorlax in Gen 1 or Kecleon in Gen III. The fat man at Sunyshore just lifts once you reach an arbitrary point in the game. Just lazy game design, like pretty much all of Sinnoh.
yeah
The sudowoodo roadblock is stupid because literally nobody in the game knows what a sudowoodo is, nobody knows cut, nobody tries to use a chainsaw on it, and it never rains, on top of it being dumb that such a major road is so narrow.
I feel like it made more sense back in gen 2 when the Johtomons were branded as all-new never before seen species, but in modern pokemon continuity where that kinda got retconned to just the babies and evos it's silly, I agree
This one is probably the most moronic. Why would you completely close down outside access to a city because of a blackout? Why is there only one fat dude there and not, I dunno, a crew of people or at least a fricking Worker NPC?
>They have legit reason to do so. They really want to sabotage everyone except marnie
>stop blocking after you get the badge, so they let you win over Marnie anyway
>don't block anything else
No, that's moronic.
Nothing will top that one
>Blackout
>Lights are on
Heh.
Don't worry, they caught him.
Instead a blackout they should had put a line of people to enter in some exclusive cafe. If you talk to them they told you to no cut in yhe line.
This one would've been okay if the lights weren't on and other NPCs didn't keep walking through like normal, and maybe adding a bit about downed power lines to the dialogue to make it make more sense
They're all stupid, but I definitely prefer an actual problem like a Snorlax deciding to plant its fat ass on the road than one or several people just telling you to frick off. Roadblocks would be way easier to swallow if you could battle them. Make them wild Pokemon or trainers and make them difficult enough that just being able to beat them means you're ready to pass.
If they did pokemon like that; they would have to set it up like the Marowak ghost, but not busted where it goes away if you run. Since if it were just a normal encounter; you could just throw a pokeball and you'd have a chance to save scum catch it too early.
It's incredible how they completely missed the point with ORAS and made everything more railroaded for the sake of conforming it with Masuda's moronic philosophy
>forced to beat Brawly's gym
>blocked Dewford Cave lower parts
>After beating Norman Wally automatically warps you to the surfing spot to Route 119 incentivising new players and the likes to rush through instead of going back and exploring stuff like the Abandoned Ship
>Steven forces you to get Latio/as midway through instead of stumbling upon them on your own during postgame
>Have to beat Winona if you wanna proceed to Route 120, Lilycove etc.
>Victory road is now just an hallway
>You are forced to sit through Zinnia stupid storyline if you want to reach Battle Resort instead of getting to Rayquaza on your own whenever you want
And of course NOW they're doing full open world, after they butchered one of my favorite regions, frick Masuda, frick Ohmori and frick anyone at TPCi and Gamefreak
Leave Masuda alone. He's one of the good guys. ORAS was Ohmori's fault.
t.
Hello, I’m Mr Adusam, and I come from somewhere far away
>Victory road is now just an hallway
huh? I played ORAS but I don't see it
rest is actually good points
RSE version was more interconnected with multiple paths, ORAS basically reworked the whole layout to make it more straight forward so the poor kiddsu won't get lost
>Forced to battle Ho-Oh/Lugia in HGSS instead of finding them along the way through exploration
What really grinded my gears more than level curse in this game
Being forced to face the cover legendary due to story reasons is one of the worst things they implemented into the games.
Yea, plot in videogames sucks.
This is a roadblock thread, not a wienerblock thread.
>pokemon is blocking off an important intersection between Violet city, Goldenrod city, and Ecruteak city
>nobody did anything about it
>in all the time you travelled from Violet city to Goldenrod city, nobody did anything about it
People keep throwing fire attacks at it.
Because people simply walk around it? MC is just too dumbfrick to do that apparently
>important road is barely a dirt path 1m wide
>no room for much of anything, outside of people walking single-file
>path is so narrow that a tiny-ass "tree" is enough to block it off and choke all traffic and trade
https://en.wikipedia.org/wiki/2021_Suez_Canal_obstruction
I fricking love sudowoodo for being such a good fakeout for people who don't already know about it. You see it and think "Oh, a tree pokemon, must be grass type" so you use the fire, flying, bug, or poison type against it, and it just so happens that those types are all weak against rock in some form, so you need to actually think on your feet for a moment.
I beat it because Im an moron that cant remember type matchups beyond water puts out fire
>roadblock
>you can clearly just stroll past them because the road is wide as frick and there's only two of them
Good luck
that dude who sells you the rage candy bar and then wont let you pass anyways
>DISCORD DISCORD DISCORD
Gen 5 defenders are really something, huh...
discord
The roadblock is part of Pokemon game culture
The entire concept of a roadblock is moronic in a game/world where Fly exists. It's also moronic that Fly is just fast travel and not actual flight.
Blackout out it doesn't matter because it's broad daylight motherfricker
Hoenn route 111.
There's a fricking rock there.
And it respawns.
This one always pisses me off to no end, especially when he still blocks you after he runs out of stock. The guy has no reason to stop you, but he does because he's an butthole. Thinking about this again is making me seethe again.
Why didn't they put him at the Ice Cave entrance, there's no point in blocking that route since the levels there are still in the 20s
bump
why didn't they put him at the other side of Mahogany, is the real question
would also solve the level curve meme discorders love to seethe about too
could even be explained by assuming he's a Rocket grunt in disguise
>would solve the level curve
clearly not since trainers with terribly low teams persist even after
also idc getting Girafarig earlier is better
what I meant is that you could put them like 10 levels higher then, if you put the Rage Candy bar in a way that blocks Mahogany
Recently I replayed Crystal after God knows how long and it's bizarre, not only it continues after Mahogany, it continues after the fricking Elite 4. You beat Lance's team (fully evolved around Lv. 45~50) and as soon as you enter Kanto and turn right to face the trainers there, you're greeted by a Youngster using like a Lv. 30 Sandshrew.
>why isn't a random Youngster in the same level tier as the League Champion
anon...
I don't expect that, I just expected a slightly better level curve. At least give the Kanto trainers fully evolved pokémon hovering around Lv. 40, close to 50 so my time battling them feels worthy. With a few exceptions you're fighting a horde of random trainers with 4 to 6 unevolved shitmons (at a level that they should've been evolved) for meager exp.
>why didn't they put him at the other side of Mahogany,
What side? The entrance? Wot
yeah the entrance
Then don't complain about the game being linear as people do when talk about Unova, since one of the points from Johto is being able to solve the Red Gyarados or Ampharos' plot at any order.
ESLquivalence.
Ironically it's the lack of roadblocks that fricked up the level progression of G/S/C.
um troonybros? these are le old, thefore they're are hecking based and good roadblocks okay?
Gen II had a pretty interesting one. You see, there's a giant Snorlax sleeping next to Diglett Tunnel, and to wake it up and open the west Kanto you need to do a small quest where you go to the Power Plant, find out that a thief stole a machine part shutting it down, then find that thief in Cerulean, retrieve the part, deliver it back to the Power Plant, then go to Lavender's Radio Tower to earn one more station for your radio - the Poké Flute. Only then you can wake up the Snorlax and reach the other side of Kanto.
You'd think you could just surf from Fuchsia and reach Pallet from there. Without doing any of that. Then the literal roadblock comes in: for no reason at all, there's a lot of unbreakable boulders blocking you from reaching Fuchsia's beach. And the moment you wake up the Snorlax, the boulders disappear.
I remember that one. You'd mostly want to skip the quest because you have to go through that bridge and that path that leads to Bill's house, and like everywhere in Kanto, these are chock full of trainers using 5~6 weak pokémon.
True, but I think that's because the game expects you to want to use Pokémon that you can only catch in Kanto like Houndour, Snorlax, Pikachu, etc.
Nice fanfic logic
As opposed to the idea that random Youngsters should be as strong as gym leaders and the E4?
It's dumb as
>the game expects you to want to use Pokémon that you can only catch in Kanto like Houndour, Snorlax, Pikachu, etc.
Yeah, I get that. They expected you to catch them, train them on other wilds until they got to the trainer levels, and then beat these trainers. Makes sense, but it's boring and inneficient.
Then there's the massive level gap between Kanto and Red...
>Then there's the massive level gap between Kanto and Red...
I mean yeah the final boss of the game is supposed to be hard. Red is one of the only truly challenging opponents in any Pokémon game. I don't understand why people complain about his levels being too high. Every game should have a final boss of that difficulty instead of just being a cakewalk that even braindead kindergarteners can beat by mashing the A button.
The funny thing is that the levels are the only thing Red has going for him. Each of his pokémon will only use two moves during battle: the STAB move if your pokémon doesn't resist it, and a second move if you do resist, and some of his pokémon doesn't even have a second type move like Snorlax only having Body Slam and Snore or Venusaur having only grass moves. The only surprise is his Blastoise having Blizzard. Any other Champion's second match where their levels are around 70 are objectively harder than Red.
The last time I played Silver I beat Blue and Red with a team in their 50's. That was challenging, but not impossible. The game assumes you'll be using things like Max Revives and Full Restores that you should have with you anyway. The idea that you have to grind to beat Red is just not true. Little kids don't even grind to beat him, since they would just immediately figure out to use Lugia and Ho-oh. GSC gives you the birds as two get-out-of-jail-free cards.
Last time I played Gold I remember soloing Red with a Marowak. Used the Guard Spec. to deny Pikachu's Charm then buffed him with Attack Up and Speed Up until the Marowak was strong and fast enough to go first and OHKO his entire team.
This is such a non complaint. Bro you pressed the button and weren’t allowed to go forward get over it, who cares if they were tongue in cheek about it
>ITS OKAY WHEN THE WORST GENERATION DOES IT
Well yeah, that's why nobody here has said shit about any of the RSE roadblocks
Blackthorn gym needing you to backtrack to the Radio Tower to get inside
These threads never bring up the fricking thirsty guards in gen 1 who won't let you pass because they are thirsty. And every time I bring it up, someone rushes in to defend it "NO IT'S OKAY WHEN GEN 1 DOES IT BECAUSE...!"
Fricking kanto wiener suckers
There's several posts talking about that guard, you big moronic homosexual.
Die Black person