Fromsoft is physically unable to create a coherent story. Of course fangays will defend it and say it's just too deep. But that's moronic the occoult symbolism is just tacked on it doesn't have any significance.
no one says souls games have "deep" stories, but that the stories are more fun when they are vague and not just laid out in front of you like a bedtime story. The bits of lore being just around the world makes it feel more lived in rather than a specific story crafted for the player to experience.
This doesn't make it better than something like Silent Hill 2 where there is a guided narrative. It works for the type of game it's trying to be. Sekiro basically just had bosses dump exposition on you and that only worked because the story was incredibly simple.
>malicious woman destroys world in an act of defiance and lashing out based off no emotional logic >makes no sense
???
are equally valid because there is no definitive answer, no matter how hard one looks.
It's a puzzle without a solution. On top, while this happens to us, this dilemma is hardly addressed in the game at all. We are not allowed to refrain from choosing or voice a complaint. Ever.
The game pretends that the default path and pretty much all alternative paths are clear. Many side quests have their good ends by not finishing them at all. What kind of narrative is that? It's utter horseshit.
Sekiro did it slightly better but in Elden Ring it's a disaster at every step.
>Many side quests have their good ends by not finishing them at all. What kind of narrative is that? It's utter horseshit.
Don't know if I agree entirely on the other stuff and but with this absolutely. I played all the Souls games before and while they were always bleak (overly so in a lot of cases) Elden Ring was the first one with a lot of sidequest where npcs (actually almost every single one now that I think about it) at the end practically just go >I'm a die, thank you forever >What, why? >Because
They just die sometimes horrible deaths just for the sake of dying, even though there is no point or emotion to it, where just leaving them alone and the quest unfinished at the point where they are happy and at peace with themselves (which a few of those have) is the much better outcome. So the only way to win in this regard is to not play the game and that is moronic.
>They just die sometimes horrible deaths just for the sake of dying
I can only think of two, millicent and thops
all the others are pretty justified in their decision
What you say would make sense, if not for the fact the main character is an omniscient deity who knows the lore behind every single thing he picks up... just because.
If you have issues understanding ER story, which was made for americans since fat dude is involved, you have a mental disability
that shit aint deep or hard, nor convoluted, its explicit asf, but i guess autistic zoomie Black folk don't understand what connotations are.
That's mostly just because the story in DS3 and ER in particular are completely meaningless since the reason for why the story is how it is is not because of the writing, but because they chopped up the games and moved things around after the fact.
So when someone asks some deep lore question the answer is really just "because they cut that months before release and moved this around".
Sekiro had a coherent story, Bloodborne is pretty coherent
>And on a bitter night, murdered Godwyn the Golden. That was the first recorded Death of a demigod in all history. And it became the catalyst. Soon, the Elden Ring was smashed, and thus sprang forth the war known as the Shattering.
other than tying into some hermetic/gnostic bullshit what the purpose of making marika/radagon a self-impregnating hermaphrodite transsexual shapeshifter?
The hack GoT writer probably wanted to do something original since he has a glaring inferiority complex toward LotR, he managed to shove his scat fetish and wanted to add a family drama that isn't sauron2 or GoT2
that's probably all he came up with, thinking it would be something incredible
Alchemy and she's a God similar to ancient history ones.
"Hermaphroditic transsexual shapeshifter" is a modernist reduction of the idea that she is far greater than human limitations and can be the perfect man or perfect woman if she needs it.
I think looking at Radagon/Marikas children between themselves and their two human consorts highlights the difference.
R+M created defected children. With Godfrey she just had to roll and hope they don't get fell omens. One son was as close to God like as possible. Wonder if the resulting Omens didn't result in ending the relationship - bloodline too shit.
With Rennala you have several God-like children with no Omens. She needed humans to make a super-human being that wasn't a finger-bitch.
I fricking hate Ragadon, it adds nothing to the lore besides making it a shitty mess
If he's so important why does absolutely nobody mentions him after he became the second lord? >Dude ahah they're eldritch gods we cannot fathom how they act
Shut up with this excuse for shitty writing
Firstly, the Shattering happened, which took everyone's minds off court intrigue. Why gossip when you can make war?
Secondly, Marika/Radagon were locked away beyond the impenetrable thorns he erected at the Erdtree.
They are not eldritch, that's just headcannon and nothing in the game supports it. Being Elden Lord is literally just being a normal king and ruling over the lands between
>noooo the plot actually makes sense if you read the description on the Ring of Zanzibart found in the cave at the edge of the map
Fromslop "storytelling" is a joke
I can't imagine how the pain of losing a child would be like to a mother. But she literally could have just had another kid, there was no reason to kidnap and dismember someone's child in a bullshit effort to get theirs back.
The "ceremony" was literally just cope from a woman who lost her daughter to the Spanish flu(speculated) and didn't get her to the megamycete in enough time. Thus not being able to re-spwan her, so nothing would have actually happened in the first place.
Marika motivation actually makes a lot of sense
she frees the world of the greater will and lets people decide what future they want, good, bad, or the eternal cycle of being slaves to gods
>sends her two firstborns to the sewers >discards an insurmountable amount of unnamed demigod children who died and dwell in the Mausoleums >is implied to have a hand in the BKA who were hired by Ranni >also stated her children would be sacrifices to Tarnished both as Radagon and herself
Marika really have no shits about anyone, even family.
Her motives as a banshee were crystal clear until the end of Cata. What you have to ask is why the frick would the horde ally themselves with the forsaken, when their entire shtick is DEATH TO THE LIVING, and always keep creating new plagues just to create even more forsaken.
The game is blatantly unfinished and in Early Access. The story makes zero fricking sense. Lore has cut content and last minute rewrites. People TO THIS FRICKING DAY, OVER A YEAR AFTER RELEASE, find entire hours upon hours of cut content, questlines, voicelines, lore and dialogue. I guess even having to dig through game's files to just barely understand what is going on is still considered "environmental storytelling" by Fromdrones.
ER is probably the biggest clusterfrick From has ever done. But shill will keep coping about it because they literally cannot accept that fact and will pretend every strand of grass is intentionally placed by Hackyazaki himself and has big lore impact and will make multi-hour schizophrenic videos about it.
Reminder that those people tried to gaslight you that when the quests were broken on release, it was intentional. That "sometimes you just don't get any conclusion and things move on" or some other bullshit and that Miyazaki Sensei did it again.
Then From patched in the remaining quest phases lazily few weeks later and they haven't said anything.
You are dealing with basically the battered wife equivalent of video game fanbase. I don't think any other is this bad. Not even Nintendo and Sonic fans.
There is literally no story. You just wake up in a completely random nonsensical place for no reason whatsoever and just go murderhobo on everyone else, who just talk in typical Fromhack fashion aka rambling and then laughing like psycho maniacs until you beat the boss and become Elden Shart or whatever.
the story is simple, you show up in the Lands Between for Reasons and kill the gods because you want to be the biggest dick in town
it's the lore that's fricking nonsense
Not exactly. The events surrounding the main plot and the main plot itself is also a nonsensical clusterfrick with obvious cut content and rewrites:
Why are we waking up at Chapel of Anticipation? Why not just go to Lands Between by boat or something? Who is Melina? Who was Torrent's former master? What are actually her goals? Why did she never disclose anything to us? Who is Melina's mother? (no, datamined shit doesn't count so it's not Marika, at least not oficially) Why Godfrey shows up at the end and never before? Why did Marika shatter the Elden Ring? Why did Ranni wait what could be hundreds or thousands of years doing frick all before some random Tarnished showed up and did more than all her "WAR ADVISORS" did in all that time?
I could list billion examples like that but moronic Fromtards are like battered wives who mindbroke themselves into liking this shit and not expecting From to make anything remotely fricking coherent.
Dark Souls is the opposite of that. That is a game with a PLAIN, SIMPLE, EASY MAIN STORY but complex LORE AND WORLD. They knew what they should keep separate, but with Elden Ring it's as if Redditors themselves were brought to make the game and to make it as fricking stupid as possible.
The RE series seems to have a lot of them. Best I can tell, Derek Simmons from RE6 is almost entirely motivated by the fact that Ada gave him the “No Way gay” treatment, and then there’s Miranda from Village, who spent decades building up a cult in a local village that worships her, and create a supervillain team and a small army of werewolves and ghouls all to revive a daughter who died like a century ago. How about just have another kid? It’s all kind of ill-defined, so the details are all kind of muddy.
>Story perfectly captures the confusing unknown of the pre-industrial world while not intruding on gameplay at all >browns on Ganker don't get it
Oh no. Anyway...
Fromsoft is physically unable to create a coherent story. Of course fangays will defend it and say it's just too deep. But that's moronic the occoult symbolism is just tacked on it doesn't have any significance.
no one says souls games have "deep" stories, but that the stories are more fun when they are vague and not just laid out in front of you like a bedtime story. The bits of lore being just around the world makes it feel more lived in rather than a specific story crafted for the player to experience.
This doesn't make it better than something like Silent Hill 2 where there is a guided narrative. It works for the type of game it's trying to be. Sekiro basically just had bosses dump exposition on you and that only worked because the story was incredibly simple.
The problem is that interpretations like
and
are equally valid because there is no definitive answer, no matter how hard one looks.
It's a puzzle without a solution. On top, while this happens to us, this dilemma is hardly addressed in the game at all. We are not allowed to refrain from choosing or voice a complaint. Ever.
The game pretends that the default path and pretty much all alternative paths are clear. Many side quests have their good ends by not finishing them at all. What kind of narrative is that? It's utter horseshit.
Sekiro did it slightly better but in Elden Ring it's a disaster at every step.
Nah youre wrong bro
This guy here knows it all already
>Many side quests have their good ends by not finishing them at all. What kind of narrative is that? It's utter horseshit.
Don't know if I agree entirely on the other stuff and but with this absolutely. I played all the Souls games before and while they were always bleak (overly so in a lot of cases) Elden Ring was the first one with a lot of sidequest where npcs (actually almost every single one now that I think about it) at the end practically just go
>I'm a die, thank you forever
>What, why?
>Because
They just die sometimes horrible deaths just for the sake of dying, even though there is no point or emotion to it, where just leaving them alone and the quest unfinished at the point where they are happy and at peace with themselves (which a few of those have) is the much better outcome. So the only way to win in this regard is to not play the game and that is moronic.
>They just die sometimes horrible deaths just for the sake of dying
I can only think of two, millicent and thops
all the others are pretty justified in their decision
It's funny because "Bad stuff happens, guy snaps" is too complicated for you and think they could not possibly be related
>no one says souls games have "deep" stories
almost every fromsoft fan says that kek
>Quoting a literal Borderlands 'writer'
Buck broken.
>wolf named lobo
BRAVO KOJIMA
>"If character is named a way i don't like it, it's... Le bad"
Epic thinking, moron
literally what is the point of your post just to insult someone? had a bad day?
you're a homosexual
who hurt you, little bro
>wolfman character is named Blaidd which is just Welsh for wolf
What you say would make sense, if not for the fact the main character is an omniscient deity who knows the lore behind every single thing he picks up... just because.
Imagine being so dumb not to understand Sekiro's story.
I don't play shit games
You don't play games, you just come to Ganker to cry like a Gankeritch
They just choose not to, they like the vague subtle stuff. If you want a coherent Fromsoft story look at AC6.
If you have issues understanding ER story, which was made for americans since fat dude is involved, you have a mental disability
that shit aint deep or hard, nor convoluted, its explicit asf, but i guess autistic zoomie Black folk don't understand what connotations are.
Fromdrones are gonna die of heart attacks lmao. Imagine being this fricking mad. Also if you think that "story" made sense ur mentally moronic
That's mostly just because the story in DS3 and ER in particular are completely meaningless since the reason for why the story is how it is is not because of the writing, but because they chopped up the games and moved things around after the fact.
So when someone asks some deep lore question the answer is really just "because they cut that months before release and moved this around".
Sekiro had a coherent story, Bloodborne is pretty coherent
>malicious woman destroys world in an act of defiance and lashing out based off no emotional logic
>makes no sense
???
almost like an Adam and Eve type of story if you think about it
I thought she got triggered cuz Godwyn died.
>And on a bitter night, murdered Godwyn the Golden. That was the first recorded Death of a demigod in all history. And it became the catalyst. Soon, the Elden Ring was smashed, and thus sprang forth the war known as the Shattering.
other than tying into some hermetic/gnostic bullshit what the purpose of making marika/radagon a self-impregnating hermaphrodite transsexual shapeshifter?
Something to do with real world alchemy
I think I meant this one
Its just Jamie/Cersei character equivalent, you moron
The hack GoT writer probably wanted to do something original since he has a glaring inferiority complex toward LotR, he managed to shove his scat fetish and wanted to add a family drama that isn't sauron2 or GoT2
that's probably all he came up with, thinking it would be something incredible
Alchemy and she's a God similar to ancient history ones.
"Hermaphroditic transsexual shapeshifter" is a modernist reduction of the idea that she is far greater than human limitations and can be the perfect man or perfect woman if she needs it.
I think looking at Radagon/Marikas children between themselves and their two human consorts highlights the difference.
R+M created defected children. With Godfrey she just had to roll and hope they don't get fell omens. One son was as close to God like as possible. Wonder if the resulting Omens didn't result in ending the relationship - bloodline too shit.
With Rennala you have several God-like children with no Omens. She needed humans to make a super-human being that wasn't a finger-bitch.
I fricking hate Ragadon, it adds nothing to the lore besides making it a shitty mess
If he's so important why does absolutely nobody mentions him after he became the second lord?
>Dude ahah they're eldritch gods we cannot fathom how they act
Shut up with this excuse for shitty writing
Firstly, the Shattering happened, which took everyone's minds off court intrigue. Why gossip when you can make war?
Secondly, Marika/Radagon were locked away beyond the impenetrable thorns he erected at the Erdtree.
They are not eldritch, that's just headcannon and nothing in the game supports it. Being Elden Lord is literally just being a normal king and ruling over the lands between
>noooo the plot actually makes sense if you read the description on the Ring of Zanzibart found in the cave at the edge of the map
Fromslop "storytelling" is a joke
Where's your sense of adventure?
You aren't getting old anon, are you?
>troon regretted it's troonout and now wants to do the world a frighten
Made perfect sense
I can't imagine how the pain of losing a child would be like to a mother. But she literally could have just had another kid, there was no reason to kidnap and dismember someone's child in a bullshit effort to get theirs back.
The "ceremony" was literally just cope from a woman who lost her daughter to the Spanish flu(speculated) and didn't get her to the megamycete in enough time. Thus not being able to re-spwan her, so nothing would have actually happened in the first place.
>villains
it's the whole game. It's still great tho, but no amount of fanfic will ever make it have any coherence.
Elden Rings plot is laid out pretty plainly for the most part, people like you are embarassing
Wasn't she angry that Ranni didn't want to marry her own half-brother or be a good goy for the fingerjews?
The only soulsborne character that made me care for their suffering was Lady Maria. The rest were forgettable or unnecessary.
>pic unrelated
We get it you didn't look into it past surface level.
>i-it's just 2deep4u you didn't get it
Elden Shit has no story, stop coping.
>Wins awards for bet narrative
Get filtered midwit
>buys awards for best narrative
ftfy
Filtered
Fromsoft games have good stories and I'm tired of pretending they don't just because some hack writer on Twitter says so.
Marika motivation actually makes a lot of sense
she frees the world of the greater will and lets people decide what future they want, good, bad, or the eternal cycle of being slaves to gods
its not that hard to follow moron
nice zoomer stock comeback line homosexual.
>sends her two firstborns to the sewers
>discards an insurmountable amount of unnamed demigod children who died and dwell in the Mausoleums
>is implied to have a hand in the BKA who were hired by Ranni
>also stated her children would be sacrifices to Tarnished both as Radagon and herself
Marika really have no shits about anyone, even family.
Miquella was her greatest achievement. He was going to save them all before his insane uncle swooped in at the opportune moment.
join the serpent family
>My husband is exiled!
>I don't want love, just sex!
It is debated to this day what the frick was going on in her head
Her motives as a banshee were crystal clear until the end of Cata. What you have to ask is why the frick would the horde ally themselves with the forsaken, when their entire shtick is DEATH TO THE LIVING, and always keep creating new plagues just to create even more forsaken.
The harder I think about it the less it computes
>I want to stop the big god who is actually evil
>never mention this at all to the heroes
>Japanese RPG's plot literally only happens because characters refuse to simply talk to each other
why is this so prevalent
in Ardyn's case, his true motivations were only revealed in his DLC which came out over two YEARS after the game came out
>slave to the Golden Order for thousands of years
>realize it's all bullshit and wants out
It made complete sense, you're just too dumb for Elden Ring
The game is blatantly unfinished and in Early Access. The story makes zero fricking sense. Lore has cut content and last minute rewrites. People TO THIS FRICKING DAY, OVER A YEAR AFTER RELEASE, find entire hours upon hours of cut content, questlines, voicelines, lore and dialogue. I guess even having to dig through game's files to just barely understand what is going on is still considered "environmental storytelling" by Fromdrones.
ER is probably the biggest clusterfrick From has ever done. But shill will keep coping about it because they literally cannot accept that fact and will pretend every strand of grass is intentionally placed by Hackyazaki himself and has big lore impact and will make multi-hour schizophrenic videos about it.
Reminder that those people tried to gaslight you that when the quests were broken on release, it was intentional. That "sometimes you just don't get any conclusion and things move on" or some other bullshit and that Miyazaki Sensei did it again.
Then From patched in the remaining quest phases lazily few weeks later and they haven't said anything.
You are dealing with basically the battered wife equivalent of video game fanbase. I don't think any other is this bad. Not even Nintendo and Sonic fans.
I bet you're fun at parties.
There is literally no story. You just wake up in a completely random nonsensical place for no reason whatsoever and just go murderhobo on everyone else, who just talk in typical Fromhack fashion aka rambling and then laughing like psycho maniacs until you beat the boss and become Elden Shart or whatever.
I refuse to understand and it's your fault. I reached that conclusion without reason and I will defend it against all reason.
It's funny how Fromdrones say story makes sense, but so far not a single one was actually able to tell it LOL.
the story is simple, you show up in the Lands Between for Reasons and kill the gods because you want to be the biggest dick in town
it's the lore that's fricking nonsense
Not exactly. The events surrounding the main plot and the main plot itself is also a nonsensical clusterfrick with obvious cut content and rewrites:
Why are we waking up at Chapel of Anticipation? Why not just go to Lands Between by boat or something? Who is Melina? Who was Torrent's former master? What are actually her goals? Why did she never disclose anything to us? Who is Melina's mother? (no, datamined shit doesn't count so it's not Marika, at least not oficially) Why Godfrey shows up at the end and never before? Why did Marika shatter the Elden Ring? Why did Ranni wait what could be hundreds or thousands of years doing frick all before some random Tarnished showed up and did more than all her "WAR ADVISORS" did in all that time?
I could list billion examples like that but moronic Fromtards are like battered wives who mindbroke themselves into liking this shit and not expecting From to make anything remotely fricking coherent.
Dark Souls is the opposite of that. That is a game with a PLAIN, SIMPLE, EASY MAIN STORY but complex LORE AND WORLD. They knew what they should keep separate, but with Elden Ring it's as if Redditors themselves were brought to make the game and to make it as fricking stupid as possible.
The RE series seems to have a lot of them. Best I can tell, Derek Simmons from RE6 is almost entirely motivated by the fact that Ada gave him the “No Way gay” treatment, and then there’s Miranda from Village, who spent decades building up a cult in a local village that worships her, and create a supervillain team and a small army of werewolves and ghouls all to revive a daughter who died like a century ago. How about just have another kid? It’s all kind of ill-defined, so the details are all kind of muddy.
>Story perfectly captures the confusing unknown of the pre-industrial world while not intruding on gameplay at all
>browns on Ganker don't get it
Oh no. Anyway...
I feel like you have to have no job or be under 21 to remember any of this game's story