ITT: we try our best to save the horror genre

ITT: we try our best to save the horror genre

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  1. 3 months ago
    Anonymous

    make a game, moron.

  2. 3 months ago
    Anonymous

    just make a virus that fricks up your pc. That's scary, right?

    • 3 months ago
      Anonymous

      I've actually had some fricking horrifying nightmares where I get some ridiculous "virus" that's straight out of the boomer writing staff from CSI

      • 3 months ago
        Anonymous

        I have those all the time too. Viruses that pop up saying "you can't do that, it's too late" and me frantically trying to run different antivirus scans to remove it.

  3. 3 months ago
    Anonymous
    • 3 months ago
      Anonymous

      > you can never do that anymore
      Fricking Black person micro(penis)soft(dick) and their administrator privileges. should've had the entire operating system at ring0 with network connectivity and be vulnerable to something as novice as a weekend script kiddie.
      remove windows defender and all security, it's bloat

  4. 3 months ago
    Anonymous

    game about real life

  5. 3 months ago
    Anonymous

    >look behind you
    >get a glimpse of someone stalking you

    • 3 months ago
      Anonymous

      Nice aesthetic.

      Stuff like this is needed in more horror games, would love a horror game with no jump scares and just more dread inducing soft scares like this.

    • 3 months ago
      Anonymous

      did this one get big? I only know it because I happened upon the dev streaming the development of it.

      • 3 months ago
        Anonymous

        Had very respectable sales and really positive reviews, but it didn't make huge waves like Paranormal activity and the like did

        • 3 months ago
          Anonymous

          Phasmophobia, not paranormal activity

    • 3 months ago
      Anonymous

      How is this even scary? That moron just got himself stuck, there's nowhere for him to hide and now I have the advantage. I know where he is, he doesn't know what I'll do and can't see me because he's hiding. I basically have him in checkmate.

    • 3 months ago
      Anonymous

      What game is this?

      • 3 months ago
        Anonymous

        The Mortuary Assistant. It's neat. Part simulator and part Drag Me To Hell.

    • 3 months ago
      Anonymous

      The Mortuary Assistant. It's neat. Part simulator and part Drag Me To Hell.

      How much replayability does the game actually have? If the endings are just win/lose/win_different/lose_different and it's otherwise just picking a handful of spooks from a pool, I don't know that I'd bother with the mortuary sim part of it more than once.

      • 3 months ago
        Anonymous

        it's good for like 3 playthroughs if you want to see most of the mosnters/scares, each taking an hour
        It's a RNG game so how scary or tame it is can come down to luck unfortunately

      • 3 months ago
        Anonymous

        Not much, I saw my friend play this for two runs, he fricked up the first and got all the rituals and doodads right on the second try
        It was pretty good spookswise, the kind of show, don’t tell but in horror, not every scare is in your face, you have to kind of squint and notice that there’s something off. Pirate it tbh, I certainly wouldn’t pay money for it

  6. 3 months ago
    Anonymous

    one monster
    reactive ai
    chasing and hiding
    tell tale sound design

    there, pin it to your blouse.

    • 3 months ago
      Anonymous

      so Alien Isolation?

      • 3 months ago
        Anonymous

        yeah, basically. I have other ideas but this dumb threads gets posted all the time, I never get engagement, and it was about to archive this time.

  7. 3 months ago
    Anonymous
  8. 3 months ago
    Anonymous

    A horror game with ps1 style graphics, a vhs overlay at all times, spikes of headphone destroying screams, and a synth score.

    • 3 months ago
      Anonymous

      never been done before. it just wouldn't work

  9. 3 months ago
    Anonymous

    Good ideas so far but we need at least 20% more jumpscares

    • 3 months ago
      Anonymous

      An old meme but it checks out

  10. 3 months ago
    Anonymous

    WHAT HAPPENED TO THIS GAEM, DID IT EBVER COME OUT?
    I REMEMBER SEEING THIS SHIT IT AT E3 LIKE 10 FRICKING YEARS AGO AND IT NEVER CAME OUT

    • 3 months ago
      Anonymous

      Here's a video of it:

      It's unlikely this was ever shown at E3.

  11. 3 months ago
    Anonymous

    >we try our best but no one’s even playing the hottest drop of the year so far
    Come on, Ganker, I know Experience is niche as frick but come on step it up

    • 3 months ago
      Anonymous

      I bought these games but never played them

    • 3 months ago
      Anonymous

      Isn't that just some VN trash?

      • 3 months ago
        Anonymous

        sorry, I'm not really into VNs

        Suit yourself, it’s less like a dungeon crawler but more like a side scroller this time though

    • 3 months ago
      Anonymous

      sorry, I'm not really into VNs

    • 3 months ago
      Anonymous

      >50 euros

  12. 3 months ago
    Anonymous

    man I fricking love those haunted ps1 demo discs

  13. 3 months ago
    Anonymous

    How about non-supernatural themes?
    The shambling fent-heads all over downtown Democrat cities is scarier than any Jason or Freddie.

    • 3 months ago
      Anonymous

      there's condemned and manhunt

      • 3 months ago
        Anonymous

        Condemned has otherworldly elements even if they're not in your face a lot of the time
        this was the final boss in the first game

  14. 3 months ago
    Anonymous

    If I ever get around to development, I intend to be an engine chad. One idea is a raycast rendering method to generate a staticky image with low distant visibility. The closest example I can come up with is the Pitch Black bioraptor vision.

  15. 3 months ago
    Anonymous

    Make a horror game with a pitbull from the perspective of a kid.

  16. 3 months ago
    Anonymous

    I come to this conclusion again and again but literally just take thief and put it into different settings. It is the perfect mix of vulnerability and capability, monster avoidance but with some options for confrontation.

  17. 3 months ago
    Anonymous

    These threads consistently have the worst advice for making a good horror game that I've ever seen.

  18. 3 months ago
    Anonymous

    Fixed
    camera
    perspective

  19. 3 months ago
    Anonymous

    I would like to make a horror game set in prehistory. No more guns, no more flashlights. Let's go back to our primordial fears.

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