ITT:games that deserved better

ITT:games that deserved better

A Conspiracy Theorist Is Talking Shirt $21.68

The Kind of Tired That Sleep Won’t Fix Shirt $21.68

A Conspiracy Theorist Is Talking Shirt $21.68

  1. 9 months ago
    Anonymous

    Better in what way? Deserved better reception? Better budget? Or a better game?

    • 9 months ago
      Anonymous

      Paraworld deserved all three

    • 9 months ago
      op

      sorry i went to sleep,everything you said basically,games that had a good idea but got cucked by lazy devs,lack of budget,reception etc

      • 9 months ago
        Anonymous

        >lazy devs
        They made one of the most inventive and memorable RTS games of all time, shut the frick up.

        • 9 months ago
          Anonymous

          i never said the sacrifice devs where lazy illiterate-kun,i said this thread was for games that where good but failed because of one of these problems

      • 9 months ago
        Anonymous

        >Make thread
        >Immediately fall asleep
        Power move. I can respect that.

        • 9 months ago
          Anonymous

          what else am i suppose to do?keep refreshing the page on a slow board until my eyes fall out?

  2. 9 months ago
    Anonymous
    • 9 months ago
      Anonymous

      Oh yeah, it's that fantasy rts on Cossacks engine iirc. Heroes of Annihilated Empires. How's the campaign? I've been thinking about getting it.

      • 9 months ago
        Anonymous

        it's ok but feels brief and unfinished because it's centered on only one of the four playable races. you get the sense they were planning to do a lot more with expansion packs or sequels but they had to push it out of the door and then the game tanked.

        • 9 months ago
          Anonymous

          >you get the sense they were planning to do a lot more
          The game's box outright says it's only Chapter I in many different releases.

  3. 9 months ago
    Anonymous
    • 9 months ago
      Anonymous

      Brutal Legend. It deserved more factions, better plot structure (the ending is rushed as frick) and a better tutorial because I knew what I was going in for and even then I was on the verge of thinking that its RTS battles were badly thought out/not for me.

      >a great base game, even greater expansion, sequel that's liked by some, some stupid browser game
      Majesty has it pretty good compared to other great games.

      • 9 months ago
        Anonymous

        Honestly I find Brutal Legend to be better than Sacrifice. Sacrifice has a lot of charm and is pretty experimental but I don't feel like it still did enough. Hell you can literally play the game like a traditional RTS and they even teach you that in the tutorial where brutal legend actually has limitations of either fighting with your troops or playing it like a traditional RTS. Plus the team up system adds a lot more depth to the game and the spell system being a rythm game also adds a bit more skill to everything than just pointing and clicking spells.

        • 9 months ago
          Anonymous

          I think it's a better than Sacrifice myself. It just needed a better tutorial for dumb-dumbs like me. I was struggling with the campaign stage battles until I got to Drowning Doom and those undead hooked me back right in. Then I finally started grasping how the game is supposed to be played. I think it's a pretty high praise if one of my complaints is just that I want more (wouldn't it be fun if there was some hero and car customization in the multiplayer like there is in the campaign?). I said I would have loved more factions but the three in the game are already very cool and different from each other. My real complaints are that the multiplayer connection can be wonky as frick sometimes and FRICK those racing side missions. But those don't stop me from loving the game.

          And back to Sacrifice, one thing I noticed and felt reassured in my thinking is that while the game's soul stealing mechanic may look interesting, it pretty quickly kills off any hopes of making a comeback once your opponent stole some of them from you. Meanwhile there can be a lot of back and forth and even some surprise comebacks in Brutal Legend.

          • 9 months ago
            Anonymous

            >it pretty quickly kills off any hopes of making a comeback once your opponent stole some of them from you.
            That's actually a deliberate game design decision, that actually caters more to advanced players not having to endure prolonged bullshit games with noobs:

            • 9 months ago
              Anonymous

              Unless that's what the devs said themselves, I don't think they intended it to be so drastic that one skirmish spells doom for your opponent because all of his gathered army resources are now yours for the taking. Brutal Legend and pretty much all other RTS games I can think of have positive feedback loops, Sacrifice has positive feedback and no loop (unless it's campaign) because if the loser doesn't forfeit after that first skirmish what happens after is just prolonging the inevitable.
              I may be wrong but the couple of Sacrifice mp videos I saw only confirmed it.

              • 9 months ago
                Anonymous

                you can still gank the sac docs on their way to the altar.and if the opponent guards them all the way back you get a few manaliths as compensation.

  4. 9 months ago
    Anonymous
  5. 9 months ago
    Anonymous

    That game was so weird and wonky.

    • 9 months ago
      Anonymous

      its the whole point,the very gods are fighting over whats left of a war torn world.

  6. 9 months ago
    Anonymous

    Hearing Tim Curry's voice was such a treat.

    • 9 months ago
      Anonymous

      theres not a single bad line in this whole game its actually amazing.

  7. 9 months ago
    Anonymous

    The style is pure sex, but the glitches, pathfinding, unit balance is all fricked up... And then the series just died

    • 9 months ago
      Anonymous

      ssi tanked iirc

    • 9 months ago
      Anonymous

      First one was good. Second one was weird.

      • 9 months ago
        Anonymous

        It's ironic that the sequel which adds human to the completely alien world of the first game is considered "the weird one". But I guess you're talking about gameplay matters. What makes it weird? I only briefly checked both games. The first one keeps crashing on me.

        • 9 months ago
          Anonymous

          The sequel had a finite number of units per map you could recruit, which was an odd choice. It also had a worse art style.

    • 9 months ago
      Anonymous
      • 9 months ago
        Anonymous

        those are just shitty mercs and one caster, the guys in the woods can handle it while the worker can relax

    • 9 months ago
      Anonymous

      Was this the game with marines that said things like:
      >I love this joooooob
      >for the core!
      >goin in!

  8. 9 months ago
    Anonymous

    Is the schizo reposter back?

  9. 9 months ago
    Anonymous
    • 9 months ago
      Anonymous

      What is it? Reminds me of Knights and Merchants.

  10. 9 months ago
    Anonymous

    anons write good old strategies. Only old strategies are interested, because I outplayed the new strategies.

    • 9 months ago
      Anonymous

      theres the more obvious ones like alpha centauri,master of magic,homm3,jagged alliance, but you probably already played those.

      • 9 months ago
        Anonymous

        they made pillars of the earth into a mini series. i dont see why they couldnt do it for alpha centauri.

  11. 9 months ago
    Anonymous

    i dont understand what you mean.
    the people that made these games put in alot of effort
    and those that played these games found them enjoyable.

    • 9 months ago
      Anonymous

      but they didnt get as many people to enjoy it as they deserved,thats the point,if they had a good reception they could have made a dlc or sequel or something like that.

      • 9 months ago
        Anonymous

        not all good things deserve sequels or expansions.
        sometimes its better to let it stand on its own two legs.

  12. 9 months ago
    Anonymous

    Sacrifice was godlike, sad it filtered out so many morons. All it needed was easier controls and better AI.

  13. 9 months ago
    Anonymous
    • 9 months ago
      Anonymous

      well-regarded cult hit is precisely what it deserved

      • 9 months ago
        Anonymous

        Glorious crystal crab and ice cannons. As for my own pick Lords of Everquest and D&D Dragonshard. They tried some unique things but fell short in various areas.

  14. 9 months ago
    Anonymous

    >play Sacrifice
    >go monogod since first playthrough
    >pick Stratos since Hermes is my favourite Greek god and Stratos seems the most similar
    >don't know what I'm looking at or what I'm doing but breeze through the first missions, up until the one where you turn against Persephone
    >read up on the game
    >find out boons are a thing, I only got one by accident
    >restart campaign
    >much better at the game, get all boons too, learn more about game mechanics and balance
    >get up to the mission where you have to keep two of Pyro's mages busy
    >I keep losing no matter what
    >when I didnt know how to play I found it ez
    >if I try to hold I get double penetrated
    >if I try to rush one of the altars to delete a mage, the other one wins while I'm kicking the other one's ass
    eh I'll finish it later but cool game
    I wanna do Stratos and Charnel playthroughs and then mix gods

Your email address will not be published. Required fields are marked *