Every single challenge in this game is solved by either >naval landing unopposed in netherlands/britian >shitting out walls of forts
Want to invade america as Mexico or Canada? Just walk into britian for free and use the free 50div army and colonial empire you puppeteer to steamroll
Want to survive Russia as Finland? Just naval invade britian
Want to play a naval game as Peru? Just steal the UK fleet
3300 hours here
Use a fairly standard Inf+Art division with basic support companies, stay on top of your supply and logistics, and spam fighters with CAS. For navy, 1940 subs with snorkels will eviscerate any AI fleet over time.
Use tanks for specific targeted breakthrough in weak parts of a line, then encircle or follow through with additional infantry. Enough land forts will entirely deter the AI from attacking you.
Branch out and experiment with mechanics and designs as you grow more comfortable.
My fighters are always shit. I usually rush the higher tier engines and try to balance out high air attack with decent defense + reasonable production cost but the AI always kicks my ass because their stats are somehow always better or they have a stockpile of 3000+ fighters somehow.
Is the speed not good? I don't know what the "meta" is for vehicle construction but I thought speed was supposed to be one of the most important stats.
Being honest I hate using air and Navy in the game because they're ass
I have 350 hours in the game and just want to throw walls of infantry at the enemy
Also the feature bloat over the years is real. I play a 5yo played version cuz shit like the spy agency crap, tank designer, logistics trains and crap is honestly awful
I only started playing after No Step Back and even this ""revamped"" supply system seems so simplistic. How was it even less sophisticated than it is now?
It's not even hard or complicated, it's just "great more pointless shit to build for no reason"
Just like with the Intel shit, just a waste of civilian factories to keep APMgays and minmaxxers happy in a mostly chill, casual war game
Good, cuz I play it to throw 60 divisions at the shit
If I wanted to frick around with supply I'd play another game
at 2 speed you might as well just stare at an actual map and it'll change about as much
>Enjoying TV >Sipping whisky >Hear the Beep beep beep from an event popup >Look at my hoi4 monitor >"Ah, excellent, they capitulated, frick them" >Go back to being comfy
Sounds like you just forgot to relax and have fun anon, seek help
The game is no fun if all you do is throw infantry at the AI.
I play it semi afk on speed 2 while watching YouTube, it's comfy
Hoi isn't clearly the game series for you moron. Or strategy games in general althoughever
I've played most gsgs and hoi4 is prob my second favourite after CK2.
Main reason I don't still just play CK2 is cuz I've done mostly everything there is to do in that game after a few thousand hours
Eu4 is trash, stellaris is ok, Vicky is shit
You're not enjoying anything because you're not paying attention to neither the video or the game. You're just consooming media as quickly as you're able.
11 months ago
Anonymous
What are talking about
I've been watching sped up videos on yt for years, it's just for efficiancy, I'm too old to spend my days on a pc. You can learn so much more in way less time, it adds up
And speed 2 on a paradox game is VERY slow >you're not enjoying >everyone likes the EXACT SAME things as me
Ok moron
Lmao, imagine playing the casual trash 4th edition.
The game is garbage as a simulator compared to Hearts of iron 3. Complete trash. I dropped it the second I found out you couldn’t even target specific regions with infrastructure bombs like in 3.
Use superior firepower, use 9-1 infantry/artillery divisions to start and upgrade them to 9-4 where your stockpiles allow, use engineers, support artillery and anti air support companies on both, slap on logistics companies if pushing into Russia or other low supply shitholes.
Aside from that, shit out as many fighters for air dominance.
There, now you've won basically any start that doesn't need significant amounts of cheese to pull off.
>Put infantry on a frontline >Bunch all your tanks up in one spot >use them to break through the enemy front line and encircle a chunk of them >kill the new pocket >Repeat till you win
The AI cannot handle this simple tactic.
Do not even attempt to hold the line against Germany directly on your border. Pick a nice, thicc river, draw a line along it and build Lv3 forts, extending from the Maginot all the way to the sea. Where there isn't river, choose mountains or hills.
Plains are almost impossible to defend against tanks, but on a hill or across a river you have the upper hand.
If it's against the AI, having a Support Batallion of AA is enough to both pierce enemy tanks and protect against actual enemy CAS. Against players you do need actual anti-tank.
Just let the AI smash their resources against your defense line. Their losses will far outweight yours. Make sure to always dispute for air superiority. Even if you lose, simply the fact that you're contesting air zones prevents them from getting the full effect of air superiority bonuses on the ground.
You don't even need to defend your coast, just setting your navy to Strike Force along the coast will keep your Naval Superiority over 50% since you have a better navy, they can never launch a naval invasion.
Hmm alright. I guess I didn't pay enough attention to terrain. I tried building forts on Belgium's border with my own tanks and best infantry templates and Germany plowed right through.
Here, I booted up the game and tried making something like I suggested. I took advantage of the Maginot line and then swerved away from the border, behind the river and into the mountains. I made a point to go over the tile that has the airport, so you can have an aiport on that air region.
The tough one here is defending Paris itself, because it's on the wrong side of the river. As France you have the national spirit that lowers your surrender limit, so you really need to protect that tile.
Easiest way is to do the little entente and use the Yugoslavia front to invade them when they try to take the sudetenland in 1938. Otherwise just build max forts along Belgium and stack AA to stop the germs from bombing them. Or just invade England since they wont send a single division to help you out if France isn't AI and use their resources to crush the germans in a couple months
how do I goad an enemy into attacking? I tried to do the "build up my defenses and let them attack" strategy as Czechoslovakia and the germans just stand at the borders and do nothing
Once you start getting around fort level 7 the AI will just not bother trying to attack even with minimal garrisons. If you want to bleed them dry you want to keep mid level forts that aren't too intimidating.
Once you start getting around fort level 7 the AI will just not bother trying to attack even with minimal garrisons. If you want to bleed them dry you want to keep mid level forts that aren't too intimidating.
said, they can tell if they are at a major disavantage. You can try thinning out the line a bit and then moving troops back, or if you're really confident, put them on exercise for a second so they lose organization.
good and I don't care about MLP shit at all. Griffonia is the most developed area with lots of countries and wars. lots of hidden/unique focus trees and more gameplay/wars then kaiserreich and TNO which are glorified VNs. My main complaints are that zebrica is currently unfinished as frick and eques is literally just the changeling/equestria war and barely interacts with the rest of the world.
Not really, the mechanics don't sound that neat and we're all going to have spend weeks to months for mods to update because paradox's patch notes are incomplete and leave out shit that brick mods left and right.
Some playthroughs are easier than others. Spain is an easy and fun one every time. I wanna learn how to do poland better, I just bought a dlc recently so I'll be giving them another try. But last run I allied with the axis and i still couldn't break deep into russia with germany. Can't begin to figure out how to get a win on that run.
I haven't played HoI4 but 80 hours isn't actually that much in terms of paradox games learning curves. My favourite is Victoria 2 but it took me a lot of playthroughs to asses confidently the situation, and sometimes the game still derails your plans from time to time.
I have this in my backlog and I've been playing WH2 recently but I'm getting burnt out on it so I'm thinking of getting into HOI4
How big is the difficulty curve for a complete noob?
200 hours and im with you
most of that time was just dick around with my friends
>draw frontline
>draw arrow
>press go and watch AI win war for you
it's really not that difficult
Patton is superior to McArthur
Every single challenge in this game is solved by either
>naval landing unopposed in netherlands/britian
>shitting out walls of forts
Want to invade america as Mexico or Canada? Just walk into britian for free and use the free 50div army and colonial empire you puppeteer to steamroll
Want to survive Russia as Finland? Just naval invade britian
Want to play a naval game as Peru? Just steal the UK fleet
3300 hours here
Use a fairly standard Inf+Art division with basic support companies, stay on top of your supply and logistics, and spam fighters with CAS. For navy, 1940 subs with snorkels will eviscerate any AI fleet over time.
Use tanks for specific targeted breakthrough in weak parts of a line, then encircle or follow through with additional infantry. Enough land forts will entirely deter the AI from attacking you.
Branch out and experiment with mechanics and designs as you grow more comfortable.
My fighters are always shit. I usually rush the higher tier engines and try to balance out high air attack with decent defense + reasonable production cost but the AI always kicks my ass because their stats are somehow always better or they have a stockpile of 3000+ fighters somehow.
Stop using twin engine fighters
Is the speed not good? I don't know what the "meta" is for vehicle construction but I thought speed was supposed to be one of the most important stats.
If you get fighter 1's, slap on two cannons and a twin engine 2, as well as much defence as that can lift.
For improved fighters, slap on 3 twin heavy machine guns, a level 3 single engine, armour plating, self sealing fuel tanks and drop tanks.
Those are the two best trading aircraft that completely rape the AI at minimum 10:1 in terms of IC.
>two cannons
Two double cannons
>twin heavy machine guns
3 4xheavy machine guns, rather
I haven't played since the aircraft designer was added, I assume they nerfed agility?
Yes.
Being honest I hate using air and Navy in the game because they're ass
I have 350 hours in the game and just want to throw walls of infantry at the enemy
Also the feature bloat over the years is real. I play a 5yo played version cuz shit like the spy agency crap, tank designer, logistics trains and crap is honestly awful
The game is no fun if all you do is throw infantry at the AI.
Hoi isn't clearly the game series for you moron. Or strategy games in general althoughever
I only started playing after No Step Back and even this ""revamped"" supply system seems so simplistic. How was it even less sophisticated than it is now?
Supply was tied strictly to the infrastructure stat in a state and a land or naval connection to the capital.
It's not even hard or complicated, it's just "great more pointless shit to build for no reason"
Just like with the Intel shit, just a waste of civilian factories to keep APMgays and minmaxxers happy in a mostly chill, casual war game
Without the supply hubs this game is just battleplan city.
Good, cuz I play it to throw 60 divisions at the shit
If I wanted to frick around with supply I'd play another game
>Enjoying TV
>Sipping whisky
>Hear the Beep beep beep from an event popup
>Look at my hoi4 monitor
>"Ah, excellent, they capitulated, frick them"
>Go back to being comfy
Sounds like you just forgot to relax and have fun anon, seek help
Pirated* is what I meant to type
I play it semi afk on speed 2 while watching YouTube, it's comfy
I've played most gsgs and hoi4 is prob my second favourite after CK2.
Main reason I don't still just play CK2 is cuz I've done mostly everything there is to do in that game after a few thousand hours
Eu4 is trash, stellaris is ok, Vicky is shit
>I play it semi afk on speed 2 while watching YouTube
What the flying frick in this zoomer behavior? Do you watch tv shows at 1.5 speed as well?
Good fricking forbid someone enjoys something anon
Strategy Games are for getting comfy, not for bing bing wahoo
at 2 speed you might as well just stare at an actual map and it'll change about as much
Pretty much this. At 2 speed you can finish a movie before WWII even starts.
You're not enjoying anything because you're not paying attention to neither the video or the game. You're just consooming media as quickly as you're able.
What are talking about
I've been watching sped up videos on yt for years, it's just for efficiancy, I'm too old to spend my days on a pc. You can learn so much more in way less time, it adds up
And speed 2 on a paradox game is VERY slow
>you're not enjoying
>everyone likes the EXACT SAME things as me
Ok moron
>Vicky is shit
This is an understatement. I can't believe how hard they fricked 3.
Air forces are not that hard. Just research, produce, create air wings, and assign them to an army.
I thought they did everything in their power to end the sub spam meta, did they really fail? kek
I recently sank the IJN as Indonesia without ever building a surface ship. They failed miserably.
Lmao, imagine playing the casual trash 4th edition.
The game is garbage as a simulator compared to Hearts of iron 3. Complete trash. I dropped it the second I found out you couldn’t even target specific regions with infrastructure bombs like in 3.
Use superior firepower, use 9-1 infantry/artillery divisions to start and upgrade them to 9-4 where your stockpiles allow, use engineers, support artillery and anti air support companies on both, slap on logistics companies if pushing into Russia or other low supply shitholes.
Aside from that, shit out as many fighters for air dominance.
There, now you've won basically any start that doesn't need significant amounts of cheese to pull off.
>Put infantry on a frontline
>Bunch all your tanks up in one spot
>use them to break through the enemy front line and encircle a chunk of them
>kill the new pocket
>Repeat till you win
The AI cannot handle this simple tactic.
I have 1100 and have every achievement for this game. Ask, and I'll explain anybody you need to know. Yes, even the Navy and Spy agencies.
How to not get raped as France?
Build infantry and put them on the Germany, Belgian and Italian borders.
Do not even attempt to hold the line against Germany directly on your border. Pick a nice, thicc river, draw a line along it and build Lv3 forts, extending from the Maginot all the way to the sea. Where there isn't river, choose mountains or hills.
Plains are almost impossible to defend against tanks, but on a hill or across a river you have the upper hand.
If it's against the AI, having a Support Batallion of AA is enough to both pierce enemy tanks and protect against actual enemy CAS. Against players you do need actual anti-tank.
Just let the AI smash their resources against your defense line. Their losses will far outweight yours. Make sure to always dispute for air superiority. Even if you lose, simply the fact that you're contesting air zones prevents them from getting the full effect of air superiority bonuses on the ground.
You don't even need to defend your coast, just setting your navy to Strike Force along the coast will keep your Naval Superiority over 50% since you have a better navy, they can never launch a naval invasion.
Hmm alright. I guess I didn't pay enough attention to terrain. I tried building forts on Belgium's border with my own tanks and best infantry templates and Germany plowed right through.
Here, I booted up the game and tried making something like I suggested. I took advantage of the Maginot line and then swerved away from the border, behind the river and into the mountains. I made a point to go over the tile that has the airport, so you can have an aiport on that air region.
The tough one here is defending Paris itself, because it's on the wrong side of the river. As France you have the national spirit that lowers your surrender limit, so you really need to protect that tile.
Appreciate it.
Easiest way is to do the little entente and use the Yugoslavia front to invade them when they try to take the sudetenland in 1938. Otherwise just build max forts along Belgium and stack AA to stop the germs from bombing them. Or just invade England since they wont send a single division to help you out if France isn't AI and use their resources to crush the germans in a couple months
how do I goad an enemy into attacking? I tried to do the "build up my defenses and let them attack" strategy as Czechoslovakia and the germans just stand at the borders and do nothing
Once you start getting around fort level 7 the AI will just not bother trying to attack even with minimal garrisons. If you want to bleed them dry you want to keep mid level forts that aren't too intimidating.
Basically what
said, they can tell if they are at a major disavantage. You can try thinning out the line a bit and then moving troops back, or if you're really confident, put them on exercise for a second so they lose organization.
Truly the HOI4 experience
How is Equestria at War?
I am serious.
I would never try it myself, but have only heard positive things about it.
Unironically, bretty gud due to less lag. Way better than the shitfest that is current year Kaiserreich.
Why do the trannies developing Kaiserreich keep remaking china and making political power minigames and there's still no Hungary tree
Because Hungary exists to be bullied
Seethe
good and I don't care about MLP shit at all. Griffonia is the most developed area with lots of countries and wars. lots of hidden/unique focus trees and more gameplay/wars then kaiserreich and TNO which are glorified VNs. My main complaints are that zebrica is currently unfinished as frick and eques is literally just the changeling/equestria war and barely interacts with the rest of the world.
>kr
>vn
Black person what. If you said KX I would believe you.
Thoughts about the next expansion? Are you excited for Nordic focus trees? Or the new systems?
Not really, the mechanics don't sound that neat and we're all going to have spend weeks to months for mods to update because paradox's patch notes are incomplete and leave out shit that brick mods left and right.
Darkest Hour is unironically easier to learn.
Some playthroughs are easier than others. Spain is an easy and fun one every time. I wanna learn how to do poland better, I just bought a dlc recently so I'll be giving them another try. But last run I allied with the axis and i still couldn't break deep into russia with germany. Can't begin to figure out how to get a win on that run.
I haven't played HoI4 but 80 hours isn't actually that much in terms of paradox games learning curves. My favourite is Victoria 2 but it took me a lot of playthroughs to asses confidently the situation, and sometimes the game still derails your plans from time to time.
>starting Steel as Germany lowered from 381 to only 136
I've been booting up hoi4 from time to time to exclusively play Kaiserreich China. It's playable crack to me.
I have this in my backlog and I've been playing WH2 recently but I'm getting burnt out on it so I'm thinking of getting into HOI4
How big is the difficulty curve for a complete noob?
DLCs introduce a bunch of complexities and subsystems. Play it vanilla first and if it clicks with you, go for the DLCs.
bought this game for my dad on christmas and he hasn't touched it once.