CC2A doesn't have a good track record with new characters so my bet it that at least ONE of them will be a port from EoH or a stage hazard. >4: Mikitaka (Yuya doesn't fit in this game, only Enigma could be an alternative) >5: Abba or Secco >8: Joshu or Tooru
Mikitaka wouldn't work either. He can't transform into weapons and things stronger than him. And CC2 tries too hard to be faithful to the manga so it'd be Enigma Boy.
>He can't transform into weapons and things stronger than him
That doesn't really matter, as long as he can hit the opponent with the shit he morphs into.
He could very well be a Dhalsim like character.
So if you're going to give his transformations that aren't attacks... actually do damage. Then the same thing can happen with Yuya, he has more material than Mikitaka.
worst part is taking characters out just to sell them back to you. I bet that Part 8 character will just be Joshu who was already in the game in the original.
He wasn't in the original. Eyes of Heaven is an arena fighter, a completely different game.
>And CC2 tries too hard to be faithful to the manga so it'd be Enigma Boy.
Fugo has shit from PHF, which is a non canon novel.
It's still official material and approved by Araki.
>It's still official material and approved by Araki.
So was Demonic heart break yet there's no content of it in the game.
Face it anon, the developers just wanted Fugo in the game back then.
He can transform into weapons. He just can’t produce more power or energy than his own body would normally be able to produce. So he couldn’t turn into a gun or a cannon but he could certainly turn into a blade or a hammer or something.
Mikitaka would require a lot of manga deviation to make him work. Capcom could do it but CC2 would never.
>It's still official material and approved by Araki.
So was Demonic heart break yet there's no content of it in the game.
Face it anon, the developers just wanted Fugo in the game back then.
>CDDH
That came out after ASBR was finishing up development.
>Mikitaka would require a lot of manga deviation to make him work
Not really
>That came out after ASBR was finishing up development.
They still didn't add anything about it later on with the all star mode.
11 months ago
Anonymous
>Not really
Yes. That isn't an attack, the most he does is turn into dice and rides a cable. Yuya and Enigma Boy do more. >All Star Mode
All Star Battle Mode was never updated post release. Everything in it was base game.
11 months ago
Anonymous
>Yes. That isn't an attack
By your logic 80% of the shit Old Joseph does in the game shouldn't be added either because they never damaged anyone. >Turn into cables and wires >Use it to hit or grapple
Wow, so fricking hard. >All Star Battle Mode was never updated post release.
Part 6 literally got a whole new section on it when Final Pucci and WR were added.
11 months ago
Anonymous
>Old Joseph
He had a LOT of encounters, he used Hermit Purple and Hamon a decent amount of times. That covered 80% of his moveset. The latter 20% isn't accurate. The 20% comes from Heritage for the Future, proving my point that Capcom would make stuff up but CC2 usually takes from media with manga accuracy. >WR and Pucci
Dataminers and devs confirmed Weather and ASB Pucci were base game, held off for Part 6 anime.
same shit man, doesn't take a lot of work to port the 3D model and animations from EoH
They didn't port the animations actually. Stroheim had a complete rework and a brand new moveset. AU Diego also got a rework.
You realize that most of the shit Enigma and Yuya did weren't direct attacks either, right?
I would kind of understand your point if you were arguing for Angelo, but not those two.
They were. Highway Star had a punch rush and Enigma used a gun, the alien just never attacks.
11 months ago
Anonymous
>That covered 80% of his moveset. The latter 20% isn't accurate. The 20% comes from Heritage for the Future
Old Joseph has some shit in this game that is neither in the manga, anime or heritage. >Dataminers and devs confirmed Weather and ASB Pucci were base game, held off for Part 6 anime.
But this all star mode section itself wasn't
>Highway Star had a punch rush and Enigma used a gun
Wow...1 fricking thing for each.
11 months ago
Anonymous
Source? All of it is variants of his Hermit Purple grappling. None of this is new he even tried it on DIO in the story. >Section wasn't
It literally was. It was held off, it's why Ghiaccio and base characters still have dialogue. This was recorded and found in the datamines in advance. >1 fricking thing
Still more than the alien. I can go father like Highway Star's footprint gimmick and nutrient stealing happening in multiple different ways.
>Dataminers and devs confirmed Weather and ASB Pucci were base game
This was like, months after the game was updated from its original debut.
It was purposefully held off anon. That is literally confirmed, a manager of the game even confirmed Weather was base game.
11 months ago
Anonymous
*farther, and even then, everything made up came from a source: their abilities. Mikitaka doesn't attack, he'll never get in no matter how hard you morons try and cope.
11 months ago
Anonymous
>Source? All of it is variants of his Hermit Purple grappling
The grabs where he dumps someone on the ground as as well as the OTG grab were all made up for ASB.
Him actually grabbing the coal tar dropping it in the opponent is also made up, but if you're gonna say that it's an "ok" change but won't accept Mikitaka hitting people with his stuff then i don't know what to tell you. >This was recorded and found in the datamines in advance.
The recordings were incomplete, which means they had to call the VAs again to finish it up.
11 months ago
Anonymous
Mikitaka's "stuff" isn't an attacking ability. Joseph's tar oil came from his fight with Empress and he slammed stuff with Hermit Purple's grappling before. >Which means
Headcanon. It's a case of them trying to remove stuff from the files, it's why Weather only had a singular picture of his stand in the files.
11 months ago
Anonymous
>Joseph's tar oil came from his fight with Empress
And it still wasn't an attack, if you wanna go there, Mikitaka wrapping around Gray fly's user had almost the exact same funtion as the coal tar did when it came to leading the opponent to their defeat. >and he slammed stuff with Hermit Purple's grappling before.
Post evidence.
11 months ago
Anonymous
Except, again, Old Joseph got physical and used hamon. The only thing Mikitaka has is something you have to stretch to make worth, aka coal tar tier instead of having a remotely offensive ability. >Second point
Joseph grapples with Hermit Purple in Heritage, you claimed Old Joseph didn't do that in manga, anime, OR heritage.
11 months ago
Anonymous
>Joseph grapples with Hermit Purple in Heritage, you claimed Old Joseph didn't do that in manga, anime, OR heritage.
My point was that he didn't do the specific grabs i pointed out.
11 months ago
Anonymous
>Source? All of it is variants of his Hermit Purple grappling
The grabs where he dumps someone on the ground as as well as the OTG grab were all made up for ASB.
Him actually grabbing the coal tar dropping it in the opponent is also made up, but if you're gonna say that it's an "ok" change but won't accept Mikitaka hitting people with his stuff then i don't know what to tell you. >This was recorded and found in the datamines in advance.
The recordings were incomplete, which means they had to call the VAs again to finish it up.
Anyway, the characters end up getting new dialogue with DLC characters anyway, don't see why they couldn't have Hol Horse have something unique to say about Josuke, DBFZ did that with later updates.
11 months ago
Anonymous
>Dataminers and devs confirmed Weather and ASB Pucci were base game
This was like, months after the game was updated from its original debut.
11 months ago
Anonymous
You realize that most of the shit Enigma and Yuya did weren't direct attacks either, right?
I would kind of understand your point if you were arguing for Angelo, but not those two.
As much as I think it's sort of lame and P5 has enough characters, Abbachio is a major character whose not added yet, and it makes sense to add him.
Part 8 also lacks a lot of characters, litterally only having Jo2uke, so Joshu or Jobin or Tooru makes sense too.
But I cannot fathom why they'd go for another part 4 character. Who is even left? Mikitaka? Yuya? Seems like a complete waste. Shoulda been another part 7 character like Sandman.
What the frick is enigma supposed to do in a fighting game?
we're a very small group
its fun, but it desperately needs rollback and crossplay to last any longer
I don't think Bamco cares about this lasting longer, considering they're already doing an ultimate edition with pass 1 + 2 + every DLC costume. It screams "we're done with this". You might get rollback with part 7 or 8 anime rerelease though.
I'm sorta interested in getting into the game but I already play Pokken competitively and i'm not sure I have the energy to get into another smaller scene. I unrionically think the best bet for your scene would be to appeal to e-celebs like Woolie who both loves jojo and loves fighting games, he just remembers the shitty ps3 release and assumes this one is just as bad in competitive play.
>Yes anon that's what happens when you port a 2013 game.
/a/pedos don't even know about fightcade, guilty gear, or even melee. christ lol you jojo gays don't even play vidya
No, you're just being a disingenuous pretentious idiot. 2013 was a different time, this isn't a game actually made in 2023 or anything. Melee's slippi online was added by fans after a decade, far from the scope of game development btw.
11 months ago
Anonymous
Party game players added rollback to a 20 year old game without publisher funding or access to the source code. What is Bamco's excuse?
11 months ago
Anonymous
>What is Bamco's excuse?
Melee players are severely, inhumanly fricking autistic
11 months ago
Anonymous
Melee players are fricking insane. You'll never see a game be in development for several years to a decade to make functional online for a port.
>guilty gear xx accent core plus r >guilty gear revelator >blazblue central fiction
all have rollback added in well after the games lifecycle, melee got added by fans without the source code of the fricking game, there is 0 reason ASB cannot have rollback especially if they are selling it to you again and its IN its lifecycle
I'm not saying it's justifiable. Just that it's not surprising. Those three are the exception to the rule as online and especially rollback didn't blow up until 2020. ASB is a licensed made by a company who only really does arena fighters with spaghetti code built on the foundation of a decade old buggy mess.
11 months ago
Anonymous
>guilty gear xx accent core plus r >guilty gear revelator >blazblue central fiction
all have rollback added in well after the games lifecycle, melee got added by fans without the source code of the fricking game, there is 0 reason ASB cannot have rollback especially if they are selling it to you again and its IN its lifecycle
worst part is taking characters out just to sell them back to you. I bet that Part 8 character will just be Joshu who was already in the game in the original.
>No Part 6 >never getting playable Sons of Dio >no Rikiel with Rods >no Donatello who pulls up events that occurred on the stages >no Ungalo who has CyberConenct's characters from .Hack and Little Tail Bronx to fight for him
Jodio would be an awful pick honestly.
Trying to implement Jodio at this point would lead to a boring moveset.
That's why Gappy's entire moveset is taken from like the first chapter.
I don't think Bamco cares about this lasting longer, considering they're already doing an ultimate edition with pass 1 + 2 + every DLC costume. It screams "we're done with this". You might get rollback with part 7 or 8 anime rerelease though.
I don't think Bamco cares about this lasting longer, considering they're already doing an ultimate edition with pass 1 + 2 + every DLC costume. It screams "we're done with this". You might get rollback with part 7 or 8 anime rerelease though.
Bamco never cared about this game
They ruined the single player modes, put some polish on the original game's assets, ported over characters from Eyes of Heaven that were already done and then dripfed what they omitted as DLC, and at the end of the day added less than 5 new characters?
Lack of rollback and crossplay was just the initial red flag
>1 of 3 Season Pass 2 characters will just be another Eyes of Heaven asset flip (Joshu)
This game has been such a cashgrab
The worst part is they couldn't even bring over the last Eyes of Heaven character (N'Doul) as a fourth DLC
Bandai Namco treats their anime games like pure anime cashgrab. They very likely didn't give CC2 all the time they wanted to port EoH characters and introduce brand new ones and told them to sell as DLC and focus on anime-only content. They didn't add anything brand new for part 7 and 8 like they did for Eyes of Heaven.
My brother in christ, half of Rohan's moves and normals are completely made up and CC2 is known for making up stuff in the Naruto Storm games.
Stop the cope.
The part 4 character is likely Yuuya because both Keicho and him are always in every jojo/jump minor mobile game and merch, for some reason, and Keicho already made it. I guess they're popular when it comes to part 4 cast.
Makes sense
I think the part 5 character will be Abbacchio (since he was almost finished already) and the part 8 will be Joshu (because EoH)
RIP N'Doul unless they make him a freebie for whatever reason instead of filling out the pass
I know the Part 5 char is like a 99% chance of being Abbacchio to round out the whole Passione team, but I'd flip my shit if CC2 threw a curveball and went with Sheila E instead.
I'm still soft malding that David Pro'll never attempt a Purple Haze Feedback movie.
It's not because they don't do that. They make new ones because the old ones are way too old.
[...]
Anyway, the characters end up getting new dialogue with DLC characters anyway, don't see why they couldn't have Hol Horse have something unique to say about Josuke, DBFZ did that with later updates.
Because they didn't bother to call back the old VAs much less make entire dialogue for a mediocre largely forgotten spinoff.
Parts 4 and 5 getting new characters is probably because they want parity between the number of Part 3, 4, and 5 reps. Right now, Part III is at 11 characters and Parts IV and V are at 10 with Risotto and Keicho.
I think people have put up enough of a stink for us to get Tooru. He's been the fanbase's most requested character since the game was announced and it's clear that Season 2 wasn't planned from the start like Season 1 was, so the fact we're getting more characters is a sign that ASBR did a lot better than Namco hoped. An EoH character that no one really wanted makes sense for the final DLC character when Namco saw this as a 2013 port for a B-tier Shonen fighting game, but I don't think they'd do that now.
Part 5 is gonna be Abbachio because they need to sell it to impulse buyers on the first reveal and the psycho duo won't cut it. Yuuya for the mildly popular part 4 pick so people who weren't quite sold will be okay buying it, all so it will be too late when you realize the last one, to end the game, is Joshu.
There are a couple of routes the part 8 character slot could be taken >safe path
Joshuu, the easiest route since he already has the model ready to go from EoH >logical path
Tooru, I personally hate his guts but he is the main villain and it would complete the roster for every part's protag/antag >cool path
Jobin, overall favorite character with a great stand that translates well into the fighting game. Would also like to hear his voice for the first time ever. >I KNEEL path Damo, the main antagonist of part 8 in my heart
The only reason I'm only 90% sure it's Joshu is because he's the last DLC and it would be so stupid to finish the season pass on that. Then again they did finish 1 on Diego.
Post predictions
5: Abbachio
4: mikitaka
8: Tooru
it's be funny if mikitaka got added to the game and played like Double from Skullgirls
5: wheelchair Polnareff.
4: no clue, I can't think of anyone that would work in this game.
8:probably Joshu, but I want Mamezuku.
Abbacchio
Yuya
Joshuu
It's like the safest goddamn picks in the world.
CC2A doesn't have a good track record with new characters so my bet it that at least ONE of them will be a port from EoH or a stage hazard.
>4: Mikitaka (Yuya doesn't fit in this game, only Enigma could be an alternative)
>5: Abba or Secco
>8: Joshu or Tooru
Mikitaka wouldn't work either. He can't transform into weapons and things stronger than him. And CC2 tries too hard to be faithful to the manga so it'd be Enigma Boy.
>He can't transform into weapons and things stronger than him
That doesn't really matter, as long as he can hit the opponent with the shit he morphs into.
He could very well be a Dhalsim like character.
So if you're going to give his transformations that aren't attacks... actually do damage. Then the same thing can happen with Yuya, he has more material than Mikitaka.
He wasn't in the original. Eyes of Heaven is an arena fighter, a completely different game.
It's still official material and approved by Araki.
>It's still official material and approved by Araki.
So was Demonic heart break yet there's no content of it in the game.
Face it anon, the developers just wanted Fugo in the game back then.
same shit man, doesn't take a lot of work to port the 3D model and animations from EoH
>And CC2 tries too hard to be faithful to the manga so it'd be Enigma Boy.
Fugo has shit from PHF, which is a non canon novel.
He can transform into weapons. He just can’t produce more power or energy than his own body would normally be able to produce. So he couldn’t turn into a gun or a cannon but he could certainly turn into a blade or a hammer or something.
Mikitaka would require a lot of manga deviation to make him work. Capcom could do it but CC2 would never.
>CDDH
That came out after ASBR was finishing up development.
>Mikitaka would require a lot of manga deviation to make him work
Not really
>That came out after ASBR was finishing up development.
They still didn't add anything about it later on with the all star mode.
>Not really
Yes. That isn't an attack, the most he does is turn into dice and rides a cable. Yuya and Enigma Boy do more.
>All Star Mode
All Star Battle Mode was never updated post release. Everything in it was base game.
>Yes. That isn't an attack
By your logic 80% of the shit Old Joseph does in the game shouldn't be added either because they never damaged anyone.
>Turn into cables and wires
>Use it to hit or grapple
Wow, so fricking hard.
>All Star Battle Mode was never updated post release.
Part 6 literally got a whole new section on it when Final Pucci and WR were added.
>Old Joseph
He had a LOT of encounters, he used Hermit Purple and Hamon a decent amount of times. That covered 80% of his moveset. The latter 20% isn't accurate. The 20% comes from Heritage for the Future, proving my point that Capcom would make stuff up but CC2 usually takes from media with manga accuracy.
>WR and Pucci
Dataminers and devs confirmed Weather and ASB Pucci were base game, held off for Part 6 anime.
They didn't port the animations actually. Stroheim had a complete rework and a brand new moveset. AU Diego also got a rework.
They were. Highway Star had a punch rush and Enigma used a gun, the alien just never attacks.
>That covered 80% of his moveset. The latter 20% isn't accurate. The 20% comes from Heritage for the Future
Old Joseph has some shit in this game that is neither in the manga, anime or heritage.
>Dataminers and devs confirmed Weather and ASB Pucci were base game, held off for Part 6 anime.
But this all star mode section itself wasn't
>Highway Star had a punch rush and Enigma used a gun
Wow...1 fricking thing for each.
Source? All of it is variants of his Hermit Purple grappling. None of this is new he even tried it on DIO in the story.
>Section wasn't
It literally was. It was held off, it's why Ghiaccio and base characters still have dialogue. This was recorded and found in the datamines in advance.
>1 fricking thing
Still more than the alien. I can go father like Highway Star's footprint gimmick and nutrient stealing happening in multiple different ways.
It was purposefully held off anon. That is literally confirmed, a manager of the game even confirmed Weather was base game.
*farther, and even then, everything made up came from a source: their abilities. Mikitaka doesn't attack, he'll never get in no matter how hard you morons try and cope.
>Source? All of it is variants of his Hermit Purple grappling
The grabs where he dumps someone on the ground as as well as the OTG grab were all made up for ASB.
Him actually grabbing the coal tar dropping it in the opponent is also made up, but if you're gonna say that it's an "ok" change but won't accept Mikitaka hitting people with his stuff then i don't know what to tell you.
>This was recorded and found in the datamines in advance.
The recordings were incomplete, which means they had to call the VAs again to finish it up.
Mikitaka's "stuff" isn't an attacking ability. Joseph's tar oil came from his fight with Empress and he slammed stuff with Hermit Purple's grappling before.
>Which means
Headcanon. It's a case of them trying to remove stuff from the files, it's why Weather only had a singular picture of his stand in the files.
>Joseph's tar oil came from his fight with Empress
And it still wasn't an attack, if you wanna go there, Mikitaka wrapping around Gray fly's user had almost the exact same funtion as the coal tar did when it came to leading the opponent to their defeat.
>and he slammed stuff with Hermit Purple's grappling before.
Post evidence.
Except, again, Old Joseph got physical and used hamon. The only thing Mikitaka has is something you have to stretch to make worth, aka coal tar tier instead of having a remotely offensive ability.
>Second point
Joseph grapples with Hermit Purple in Heritage, you claimed Old Joseph didn't do that in manga, anime, OR heritage.
>Joseph grapples with Hermit Purple in Heritage, you claimed Old Joseph didn't do that in manga, anime, OR heritage.
My point was that he didn't do the specific grabs i pointed out.
Anyway, the characters end up getting new dialogue with DLC characters anyway, don't see why they couldn't have Hol Horse have something unique to say about Josuke, DBFZ did that with later updates.
>Dataminers and devs confirmed Weather and ASB Pucci were base game
This was like, months after the game was updated from its original debut.
You realize that most of the shit Enigma and Yuya did weren't direct attacks either, right?
I would kind of understand your point if you were arguing for Angelo, but not those two.
As much as I think it's sort of lame and P5 has enough characters, Abbachio is a major character whose not added yet, and it makes sense to add him.
Part 8 also lacks a lot of characters, litterally only having Jo2uke, so Joshu or Jobin or Tooru makes sense too.
But I cannot fathom why they'd go for another part 4 character. Who is even left? Mikitaka? Yuya? Seems like a complete waste. Shoulda been another part 7 character like Sandman.
What the frick is enigma supposed to do in a fighting game?
I'm sorta interested in getting into the game but I already play Pokken competitively and i'm not sure I have the energy to get into another smaller scene. I unrionically think the best bet for your scene would be to appeal to e-celebs like Woolie who both loves jojo and loves fighting games, he just remembers the shitty ps3 release and assumes this one is just as bad in competitive play.
>2023
>no rollback
Do Gankerpedos really?
Really more Part 4?
Anyways
>Abbacchio
>Yuya
>Jobin or Tooru
WoU confirmed
5:Abbachio
4:Yuya
8:JoshuChad
three characters instead of four, this game won't last much longer
Joshu would be hilarious
Yes anon that's what happens when you port a 2013 game.
>Yes anon that's what happens when you port a 2013 game.
/a/pedos don't even know about fightcade, guilty gear, or even melee. christ lol you jojo gays don't even play vidya
>Or even Melee
Disingenuous moron.
You don't know about Melee rollback either? Lmao
No, you're just being a disingenuous pretentious idiot. 2013 was a different time, this isn't a game actually made in 2023 or anything. Melee's slippi online was added by fans after a decade, far from the scope of game development btw.
Party game players added rollback to a 20 year old game without publisher funding or access to the source code. What is Bamco's excuse?
>What is Bamco's excuse?
Melee players are severely, inhumanly fricking autistic
Melee players are fricking insane. You'll never see a game be in development for several years to a decade to make functional online for a port.
I'm not saying it's justifiable. Just that it's not surprising. Those three are the exception to the rule as online and especially rollback didn't blow up until 2020. ASB is a licensed made by a company who only really does arena fighters with spaghetti code built on the foundation of a decade old buggy mess.
>guilty gear xx accent core plus r
>guilty gear revelator
>blazblue central fiction
all have rollback added in well after the games lifecycle, melee got added by fans without the source code of the fricking game, there is 0 reason ASB cannot have rollback especially if they are selling it to you again and its IN its lifecycle
no rollback
no buy
gay game for gays
>two season passes for a remaster of a decade old game
what the frick?
This game is confirmed to exist purely for capitalizing on the anime. Even if this decade old licensed game is buggy with no rollback.
worst part is taking characters out just to sell them back to you. I bet that Part 8 character will just be Joshu who was already in the game in the original.
>No Part 6
>never getting playable Sons of Dio
>no Rikiel with Rods
>no Donatello who pulls up events that occurred on the stages
>no Ungalo who has CyberConenct's characters from .Hack and Little Tail Bronx to fight for him
Part 6 is just destined to lose.
I'll stick to 7th Stand User.
>no Bruford with Tarkus as an assist
>No Jodio as one last DLC to close the game for good
CC2 is incompetent.
Jodio would be an awful pick honestly.
Trying to implement Jodio at this point would lead to a boring moveset.
That's why Gappy's entire moveset is taken from like the first chapter.
I meant more so in a lab coat 21 way, where he'd be the very last addition to the game months after the second pass ended.
>Jodio
He was never happening, he had no material to make a moveset.
i really enjoy this game but, i just want so FRICKING CROSSPLAY
Jobin chads... our time is finally up, are you ready?
ANOTHER FRICKING PART 5 CHARACTER HOLY SHIT JUST STOP
its literally the most popular part in japan
Abbacchio needs to be in the game.
Are people still playing this? It was dead on PC months ago.
we're a very small group
its fun, but it desperately needs rollback and crossplay to last any longer
I don't think Bamco cares about this lasting longer, considering they're already doing an ultimate edition with pass 1 + 2 + every DLC costume. It screams "we're done with this". You might get rollback with part 7 or 8 anime rerelease though.
still better than when i played it on ps3 with the nip release with massive lag
Bamco never cared about this game
They ruined the single player modes, put some polish on the original game's assets, ported over characters from Eyes of Heaven that were already done and then dripfed what they omitted as DLC, and at the end of the day added less than 5 new characters?
Lack of rollback and crossplay was just the initial red flag
>People forgetting about Angelo
Well, so did i, kek.
>new playable character from part 8
>1 of 3 Season Pass 2 characters will just be another Eyes of Heaven asset flip (Joshu)
This game has been such a cashgrab
The worst part is they couldn't even bring over the last Eyes of Heaven character (N'Doul) as a fourth DLC
Bandai Namco treats their anime games like pure anime cashgrab. They very likely didn't give CC2 all the time they wanted to port EoH characters and introduce brand new ones and told them to sell as DLC and focus on anime-only content. They didn't add anything brand new for part 7 and 8 like they did for Eyes of Heaven.
My brother in christ, half of Rohan's moves and normals are completely made up and CC2 is known for making up stuff in the Naruto Storm games.
Stop the cope.
The part 4 character is likely Yuuya because both Keicho and him are always in every jojo/jump minor mobile game and merch, for some reason, and Keicho already made it. I guess they're popular when it comes to part 4 cast.
See? Now that's a good argument for Yuuya.
Makes sense
I think the part 5 character will be Abbacchio (since he was almost finished already) and the part 8 will be Joshu (because EoH)
RIP N'Doul unless they make him a freebie for whatever reason instead of filling out the pass
I know the Part 5 char is like a 99% chance of being Abbacchio to round out the whole Passione team, but I'd flip my shit if CC2 threw a curveball and went with Sheila E instead.
I'm still soft malding that David Pro'll never attempt a Purple Haze Feedback movie.
The only alternative for part 5 is Secco (who's already in the game as a stage hazard and therefore is easier to turn playable).
He's not easier to turn playable. His model is low quality and outdated. Prosciutto got a brand new model because his older ones didn't cut it.
Updating an old model is easier than making a new one from scratch.
It's not because they don't do that. They make new ones because the old ones are way too old.
Because they didn't bother to call back the old VAs much less make entire dialogue for a mediocre largely forgotten spinoff.
Having another model for refence makes the job easier though.
Nothing suggests this. In fact, the most they'd do is just use the standard model base they have not the clunky outdated models.
I wonder if the 2.0 patch will be datamined and have hints as to the DLC characters
Parts 4 and 5 getting new characters is probably because they want parity between the number of Part 3, 4, and 5 reps. Right now, Part III is at 11 characters and Parts IV and V are at 10 with Risotto and Keicho.
Anways, predictions:
>Abacchio
>Angelo
>Tooru
>he thinks the Part 8 rep isn't gonna be Joshu
lel
I think people have put up enough of a stink for us to get Tooru. He's been the fanbase's most requested character since the game was announced and it's clear that Season 2 wasn't planned from the start like Season 1 was, so the fact we're getting more characters is a sign that ASBR did a lot better than Namco hoped. An EoH character that no one really wanted makes sense for the final DLC character when Namco saw this as a 2013 port for a B-tier Shonen fighting game, but I don't think they'd do that now.
Part 5 is gonna be Abbachio because they need to sell it to impulse buyers on the first reveal and the psycho duo won't cut it. Yuuya for the mildly popular part 4 pick so people who weren't quite sold will be okay buying it, all so it will be too late when you realize the last one, to end the game, is Joshu.
There are a couple of routes the part 8 character slot could be taken
>safe path
Joshuu, the easiest route since he already has the model ready to go from EoH
>logical path
Tooru, I personally hate his guts but he is the main villain and it would complete the roster for every part's protag/antag
>cool path
Jobin, overall favorite character with a great stand that translates well into the fighting game. Would also like to hear his voice for the first time ever.
>I KNEEL path
Damo, the main antagonist of part 8 in my heart
The only reason I'm only 90% sure it's Joshu is because he's the last DLC and it would be so stupid to finish the season pass on that. Then again they did finish 1 on Diego.
Since they're taking this long for the character, I'm confident it'll be some shit with Tooru.
Watch it just be Josuke (updated)