If you can't save and reload in DND, doesn't that make every DND a Iron Man run? Is DND more Hardcore than literally anyone thought?
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If you can't save and reload in DND, doesn't that make every DND a Iron Man run? Is DND more Hardcore than literally anyone thought?
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Vidya is for pussies, always has been.
>die in video game
>call customer service to revive your character
"Hardcore" gamers are some of the most narcissistic and entitled c**ts in the world.
You can save and reload in DND if the DM allows it, and you can always move your party to another DM. This used to be somewhat popular
Most the people who claim to be hardcore in anything are a bunch of casuals posing as hardcore for internet points. It's why they'll argue that anything remotely more challenging than the normal difficulty is very hard. In video games is just more obvious, since people will claim games like Dark Souls or Cuphead to be hardcore while calling games like Call of Duty for babies, as hardened difficulty is harder than their "hardcore" games. They play on easy/normal if they even play video games. The same thing is found on /tg/
Hardcore isn't even about difficulty when it comes to games, it's about design itself. If a game doesn't have long-term planning where a frickup 10 hours ago bites your ass clean off, it's difficult, not "hardcore".
If a game is easy then it's not hardcore
if there’s no visible unsimulated penetration, it’s not hardcore
BUT I LAGGED
I LAGGED AND THAT'S WHY I DIED
IT'S NOT THAT I PLAYED WRONG IT'S THAT I LAGGED
RES MY HARDCORE CHARACTER RIGHT NOW
Shalom!
Honestly, once I started playing like that I could never go back. I kinda like the stress and some of the losses have made for funny stories.
15 years ago maybe dnd was somewhat "hardcore"
Now its glorified superhero game
Oh NOW 4e is "hardcore"? After a literal decade of screeching like a child over how it's "dumbed down" and "too easy" and "objectively bad"? It's suddenly "hardcore"? The game that made people kick and flail on the ground like a toddler because "everyone is a wizard now" is now "hardcore"?
Get the frick off this board, you're not contributing to the discussion, you came here to start fights and are the cancer that killed online discussion.
Chill sperg I was talking mainly about 2e and 3.5e
>2008was 15 years ago
Ouch
>Year of our Lord 2023
>thought the 90s was 15 years ago
You’re actually moronic.
>4e
>Hardcore
Maybe hardcore gay porn but that's about it
d&d hasn't been hardcore since they stopped it being a competitive game for prizes.
doesn't donjons and dragons have the some of the easiest resurrections
Wrong board
worst thread on /tg/ right now . jpeg
>Is DND more Hardcore than literally anyone thought?
Selling books to nerds telling them it will make them cool and hardcore is an old grift that D&D has been doing for ages.
that’s also what the game’s detractors said to dissuade people from playing he game
I have no idea what you are trying to communicate.
what are you, a zoomer?
>how make dnd teh hardcores?!
>this is an old grift
>that's what they said!lol
Use your big boy words.
moron
You have no idea what you were trying to say either do you?
Wrong board
>doesn't that make every DND a Iron Man run?
That's technically correst.
>Is DND more Hardcore than literally anyone thought?
However DnD (and by extension every tabletop RPG) has inherent "dynamic difficulty" because many aspect of the game are determined by game master and will vary (often quite wildly) from table to table, so it's virtually impossible to make any generally applicable conclusions about difficulty of the game.
You ever played Wizardry before? Ever had a party die, only to start a second party whose goal is to revive the first one?
It's kind of like that, where death is more a very big inconvenience and only the people your players are bored of or think are plot appropriate to die stay dead.
Wizardry had permadeath, just as a result of two failed resurrection attempts in a row. It was not just an inconvenience.
>non-fighters only need 16 Constitu-ACK
My 2e players started Reincarnating instead after a while to cheat the reaper and check out this hilarious table - especially considering I drew a line that nothing above 86 was even playable and their monstrous nature would overcome them - although the other players usually just killed the monster-them and reincarnated them again, one diamond poorer.
You're a troll. Let's see what I am
>Dawi
Neat.
Didn't 2e already have Headband of Intellect? Could just slap it on the monstrous reincarnation to make it reasonable.
They never managed to roll one, probably because 90% of the time I used my 1e treasure tables.
rollan
Anon, you do know an ogre mage is literally an oni, right? They're not dumb muscleheads.
I know what a fricking ogre mage is. I didn't say they were too dumb to play. My main problem with them back then was that they were Large. I really had a hate on for PCs playing things that were Large back then, I'm sure I had a mechanical reason for it but I forget it at the moment. Ogre magi have a bunch of bullshit daily spell-like abilities too. I used a squad of them to great effect in the Glacial Rift of the Frost Giant Jarl as support troops that would post up invisibly then once the frost giants pinned the PCs down with boulders and iirc catapults, the ogre magi (who had been waiting, invisibly) walk up and simultaneously hit them with overlapping cones of cold. I ain't letting players play monsters that can do shit like that and also have class levels and magic items.
The campaign continues without you instead of restarting and you are able to make a new character to drop in at roughly the same point so no it's not an Iron Man.