just reminding you that this game actually existed and people were incredibly excited for it.

just reminding you that this game actually existed and people were incredibly excited for it.

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  1. 12 months ago
    Anonymous

    What went wrong?

    • 12 months ago
      Anonymous

      they targetted the millenial nostalgia market while having a shitty game. like every other LE NOSTALGIA game of the past decade.

    • 12 months ago
      Anonymous

      bad launch with broken characters and a metagame that consisted on spamming nair chains into a strong move or a meteor attack
      lack of modes for casualshitters
      poor netcode
      balance patches would keep fricking up things (like glitching out some characters or straight up broke the game)
      bad visuals and animations
      smash content creators stopped making videos of it and no one made videos
      multiversus having most of what nick brawl missed
      no crossplay even if it was announced long ago
      discord community that was more interested in spamming bad memes and trans rights chants instead of playing/fixing the game
      thaddeus being a homosexual

      • 12 months ago
        Anonymous

        >multiversus
        lol I forgot that shit even existed. Has it been shuttered yet?

        • 12 months ago
          Anonymous

          yeah i think it is shutting down this week.

          • 12 months ago
            Anonymous

            RIP in pieces

          • 12 months ago
            Anonymous

            it shut down today

          • 12 months ago
            Anonymous

            And nothing of value was lost.

    • 12 months ago
      Anonymous

      It was done in the shitty fricking Smash format instead of the Marvel vs Capcom format, same goes for Multiversus.

    • 12 months ago
      Anonymous

      All of the animations had 2 janky ass frames & people thought that was good because it “made it faster”. The game looked liked fricking flip paper animation lmao

      • 12 months ago
        Anonymous

        How ironic that the franchise whose characters usually have a couple frames of walking know (and can easily morph) the 12 principles of animation better than the one that focuses on cartoons.

    • 12 months ago
      Anonymous

      Not enough Loud House characters.

    • 12 months ago
      Anonymous

      People don't actually play these games, just have endless threads about who they want to see in them.

    • 12 months ago
      Anonymous

      Honestly, I never played it, and I'm sure it felt great to play, but watching any gameplay of both this and multiversus made the games look extremely wonky and floaty. None of the animations felt crisp and the hitboxes always looked wrong. It just wasn't fun to watch and so I never felt like playing it either.

      • 12 months ago
        Anonymous

        >made the games look extremely wonky and floaty
        I don't get the floaty thing. NASB is aggressively non-floaty, to the detriment of the game. Characters drop like rocks, even the floatiest characters aren't really floaty.
        Which is a fricking terrible idea.
        >Let's make a game that might actually have some interest from casual players/younger players
        >But every character is a fast-faller and hard to control for newbies, there's not one properly slow-falling character for learning the ropes with.

        • 12 months ago
          Anonymous

          The lead developer of the game has said that he HATED floaty characters and made sure to have none of them in his super-serious platform fighting game.
          Also the mechanics actively work against zoners/grapplers so it just leads to every character needing to be forced into the rushdown archetype.

          • 12 months ago
            Anonymous

            I'm well aware, thought it was really dumb when he said it.
            The most fun characters to play in the base game are arguably the floatiest(Danny and Oblina), along with Lucy, her moveset is just better put together than every other base game character

    • 12 months ago
      Anonymous

      I never played it but I watched some of the trailers and none of the character movesets looked faithful to the characters. Bad fanservice.

    • 12 months ago
      Anonymous

      goyschlop: the game

    • 12 months ago
      Anonymous

      Nickelodeon ips aren’t as big as morons believe

      • 12 months ago
        Anonymous

        Spongebob by itself might be.

        • 12 months ago
          Anonymous

          Nah
          SpongeBob movies flopped hard

          • 12 months ago
            Anonymous

            Who cares about movies? The real money is in the merch sales.

    • 12 months ago
      Anonymous

      It was a weird scenario. It was supposed to be a cheap cashgrab, and so the Smash clone making indie team decided to just make a tourneygay game with Nick characters to get some personal fun out of it. But people actually liked how it looked on the first trailer, and there was no way they would ever live up to that hype with the time and budget they had.
      Doesn't help that their social media guy was overly snarky so would constantly bite the hand that feeds to draw attention to faults.
      Their best bet was to delay the game to give it some more shine, but that was never going to happen, so their next best bet was to set a passable entry and try to add to it a little to save some face, so that Nick would be tempted to open their wallets more for a sequel

    • 12 months ago
      Anonymous

      Multiversus

  2. 12 months ago
    Anonymous

    B-B-B-BUT MUH NETCODE!
    MUH ROLLBACK!!!
    MUH HECKIN COMPETITIVE FORMATERINO!!!!!

  3. 12 months ago
    Anonymous

    Mario kart is the only good kart racer. Smash is the only good party fighter
    Pokemon is the only good monster collecting game

    • 12 months ago
      Anonymous

      >party fighter
      moron

    • 12 months ago
      Anonymous

      ctr is technically a better kart racing

  4. 12 months ago
    Anonymous

    Stimpy licking Korra would never not be funny

  5. 12 months ago
    Anonymous

    There exist two kinds of platform fighter. The first is the licensed one that Ganker endlessly shills for months up to release day and promptly drops it when they learn it plays like a watered down version of Melee with absolutely nothing original. The second kind is truly indie, has a roster of OCs, and is actually fun to play. Ganker refuses to even try it because what's the point of platform fighter without fanservice?

    • 12 months ago
      Anonymous

      Pretty much this.
      The saddest part is that there was hope we were getting the second, but for an actual licensed game... but the Ludosity devs that worked on Nick were not the Slap City squad.

    • 12 months ago
      Anonymous

      >rushdown revolt shill is still seething that his garbage game flopped again

      • 12 months ago
        Anonymous

        I was thinking of Brawlout. The frick is Rushdown revolt?

  6. 12 months ago
    Anonymous

    >devs get four slots for turtles, because nick wants to use them a lot
    >instead of putting the four turtles in two slots go to april and shredder
    >most people feel the roster is shit because you got jimmys dad but not jimmy and 2 of the turtles not all 4

    the devs were moronic

    • 12 months ago
      Anonymous

      Rostergays are so delusional and bring nothing but shitposts. This guy thinks the game failed because there were two turtles instead of four turtles. Delusional shit. They could have twice the roster and the game still would have died because it's NOT A GOOD GAME.

      • 12 months ago
        Anonymous

        your a fricking moron, CASUALS DON'T CARE ABOUT GAMEPLAY

        MVCI didn't flop because it sucked, MVCI flopped because the roster suck and the gameplay sucking made competive players drop it. Roster always comes first.

        • 12 months ago
          Anonymous

          >CASUALS DON'T CARE ABOUT GAMEPLAY
          Good gameplay is necessary for player retention. Casuals (such as yourself) won't buy a platform fighting game where the only appeal is good gameplay, but they subconsciously crave it anyway and will drop mediocre games no matter how much licensed fanservice crap is in it.

          • 12 months ago
            Anonymous

            thats what I just fricking said you moron, nasb and MVCI had horrible rosters so no casuals really bought it proven by the fact in both sub reddits a lot of people say they didn't buy the games because (insert favorite character here) wasn't in. Then the people moronic enough to still buy the games drop it because the gameplay is ass.

            So get your head out of your ass, casuals aren't buying games and then dropping them cause they suck, they aren't buying them at all if the roster sucks.

            >who cares about casual nasb fans
            who the frick cares about competive nasb

            • 12 months ago
              Anonymous

              If MvCI's gameplay was better than Marvel 3 then it would have been a success and with enough DLC your whiny roster problems would be fully squared away.

              • 12 months ago
                Anonymous

                MVCI did have better gameplay. Much better netcode too. It just looked meh and a roster casuals didn't care for.

      • 12 months ago
        Anonymous

        The lack of turtles isn't the main reason or even a significant reason the game failed, but it was a contributing factor that, combined with all the other shit, helped ruin the game

      • 12 months ago
        Anonymous

        >thinks the game failed because there were two turtles instead of four turtles

        Anyone who's seen even like 15 seconds of any TMNT media will realise how stupid it is to have a turtles roster with only two of the brothers in it.

        • 12 months ago
          Anonymous

          Yeah.
          Either go with just Leo or all four.

    • 12 months ago
      Anonymous

      >Black person turtles
      They literally ruined the game

  7. 12 months ago
    Shin

    The game is coming back next year. Still has a chance to be good again

    • 12 months ago
      Anonymous

      Render your shit at a lower bitrate m8

  8. 12 months ago
    Anonymous

    It was funny seeing people here claim SpongeBob and Garfield were bigger than Mario

    • 12 months ago
      Anonymous

      Spongebob yes, Garfield not even close

      • 12 months ago
        Anonymous

        Do you have a single fact to back that up ?

  9. 12 months ago
    Anonymous

    Sponge Bob oneshots everyone btw.

    • 12 months ago
      Anonymous

      >mfw I read this as Spongebob onaholes everyone

  10. 12 months ago
    Anonymous

    Because they were trying to court the melee audience for some reason.

  11. 12 months ago
    Anonymous

    My wife.

    • 12 months ago
      Anonymous

      Off-model garbage.

  12. 12 months ago
    Anonymous

    This game could’ve succeeded if Nick/Viacom have the devs proper support and a budget from the start. The thing that killed it was lack of polish in the animations, no voice acting and shit music. By the time they patched some of that stuff in it was too late. Also where the frick was Timmy fricking Turner or any FOP content for that matter.

    • 12 months ago
      Anonymous

      Licensing hell. Seriously, all the pre-Poof seasons are distributed by Nelvana. It's the same reason why the Nicktoons Unite games were renamed "Spongebob & Friends" anywhere else.

  13. 12 months ago
    Anonymous

    it seems like all the smash clones accelerated the popping of the smash "cultural phenomenon" bubble

    not only did the smash clones like nick brawl and multiversus flopped, Smash Bros also lost some steam, Smash used to dominate this board and now no one gives a shit about Smash Bros, even when there wasn't a new one announced you would see made up this like "next smash" or "kerfuffle" nowadays a smash thread won't even reach 100 replies

    I guess you can only do "what if he vs who" so many times until no one cares anymore where even Bugs Bunny vs Superman is eh, who gives a frick?

    • 12 months ago
      Anonymous

      It’s definitely because of over-saturation of content over a relatively short period of time. The gap between Sm4sh and Ultimate was really short compared to other entries, and the constant DLC characters every few months was sure to make discussion tired. Smash feels special once in a long while, like the Olympics or World Cup or some similar event.

      • 12 months ago
        Anonymous

        yeah, people even though Ultimate was an outright port of Smash 4 at first

  14. 12 months ago
    Anonymous

    I miss the day it was announced. Nobody was even talking about the actual game just reminiscing about early Nickelodeon.

  15. 12 months ago
    Anonymous

    I was super excited for it until I realized it was supposed to be like melee. I instantly realized how sweaty it was going to be so I just didn't get it.

  16. 12 months ago
    Anonymous

    Shadow won
    Redditbob lost

  17. 12 months ago
    Anonymous

    what's wrong with being excited for a game?
    I hope the sequel's better.

  18. 12 months ago
    Anonymous

    >NO BEAVERS
    >NO BUY

  19. 12 months ago
    Anonymous

    Never understood why people got hyped up over this game, or any Smash clone.

    • 12 months ago
      Anonymous

      It was just a chance to shit on Nintendo and post Ganker stuff

    • 12 months ago
      Anonymous

      Yeah. It was just another cheap Smash clone like we had before with Cartoon Network Punchtime Explosion and TMNT Smash Out.

  20. 12 months ago
    Anonymous

    Multiversus was twice as good as NASB, but being twice as good as NASB still isn't a good game.

  21. 12 months ago
    Anonymous

    >confusing shilling campaign for actual excitement
    It happened with Multiversus too. "People" were clapping over the fricking years old Shaggy meme being in the game.

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