It's over.
>https://www.gematsu.com/2023/09/hideki-kamiya-to-leave-platinumgames
It's All Fucked Shirt $22.14 |
It's All Fucked Shirt $22.14 |
It's over.
>https://www.gematsu.com/2023/09/hideki-kamiya-to-leave-platinumgames
It's All Fucked Shirt $22.14 |
It's All Fucked Shirt $22.14 |
Bayonetta 3 apologists looking pretty silly rn
God I hated that homophobic game
have a nice day troony
Really? Out of all the things wrong with Bayo 3, you pick THAT to b***h about? I can't think of a single well-executed part of that game.
Not even the homophobia? How is it possible to execute that badly?
He's clearly taking the piss, anon. But yes, the homophobia was pretty much the only good thing about the game.
What was homophobic about it?
It didnt have gays and dykes
uh?
Viola was gay?
He was mtf.
The VA was. Viola is a woman/female.
He didn't direct Bayo 2 and 3.
Right, he just forced in a bunch of autistic nonsense like Luka being a fairy werewolf god or whatever
I still have no idea what everyone hated about that game. I thought it was great. Viola is cute and really fun to play as.
Platinum's efforts to become a 3rd party self publisher has completely failed. Anyone following the Platinum 4 and The Wonderful 101 Remastered know just how much of a flop those efforts were.
That Luka DLC was absolutely horrible.
Now the real question is will he sell himself the NetEase likr Suda51. While were on Suda, that Hotel Barcelona game looks awful and very disappointing compared to it's original concept BTW.
He has never directed a sequel to any of his games including, Bayo 2 & 3.
Based
Kamiya is responsible for the stupid bullshit in Bayonetta 3 like Luka being a fairy werewolf god or whatever
literally who
Director of Resident Evil 2, Devil May Cry, Viewtiful Joe, Okami, Bayonetta, and The Wonderful 101.
so an untalented hack?
Since when do hacks make unique games? You stupid frick at least get your insults right.
Lmao good decision to kick this hack, not one good game
>Director of Resident Evil 2, Devil May Cry, Viewtiful Joe, Okami
All of which were developed under Capcom and had teams of talented people working with him. And Viewtiful Joe and Okami didn't sell all that great. Okami in particular only sold around 300k copies on the PS2 and it was through rereleases on multiple ports a decade later by Capcom that it was able to break 4 million copies. Meanwhile VJ sold so poorly that Capcom has never even bothered to rerelease the two games.
>The PlayStation 2 version sold a poor 9,912 units in its first week of release in Japan. Worldwide, sales of the game reached 275,000 copies on the GameCube and 46,000 on the PlayStation 2.
And its crazy because W101 sold even far worse than the VJ series.
>And Viewtiful Joe and Okami didn't sell all that great
Who cares? Are you stupid? Are you Capcom shareholder? What is your problem? Why would someone that plays videogames as a hobby use low sales to criticize a game?
>to criticize a game?
His critique seems aimed more at Kamiya than the games themselves. The point being that Kamiya has a track record of good but underperforming games, most of which were developed alongside a team he no longer has access to.
>And Viewtiful Joe and Okami didn't sell all that great. Okami in particular only sold around 300k copies on the PS2 and it was through rereleases on multiple ports a decade later by Capcom that it was able to break 4 million copies. Meanwhile VJ sold so poorly that Capcom has never even bothered to rerelease the two games.
>And its crazy because W101 sold even far worse than the VJ series.
>Director
Okay, so just some random auteur jap with a giant ego antiquing the people who do the actual work. Probably pissed that platinum is Chinese now and people actually have to deliver lol.
>antiquing the people
what did he mean by this
Only one of those games was good
Kamiya’s greatest accomplishment was always making one hit wonders that other more talented people eventually made better sequels too. He refuses to listen to his audience. The things that people loved about dmc1 were not the things kamiya loved so he felt comfortable ignoring them is the fundamental reason why dmc will always sell more and always has. Even With bayo 1s marketing, and hype. The second you play it you can feel it’d inferiority to dmc 3. From genre shifts, to the terrible ranking system, To the Dial A combos, but you give it the benefit of the doubt it’s a first run of a new series. Then he runs away from directing sequels. He refuses to iterate on what worked and do something new. We get the wonderful 101 a game that as so painfully unmarketable that it was never going to sell. Kamiya’s fall was always his own making he dragged an entire company into the pit with him.
>better sequels
VJ2 and Okamiden sure ain't better than their originals.
>DMC 2
>Bayo 2
>Viewtiful Joe 2 (most people don't even remember this one)
>BETTER SEQUELS
Nice try numbnuts.
>b-but really I meant DMC3!!!
>b-but bayo 2 sold more which means it's better
Your point is moronic and you talk like a gay.
Now for a tangent. DMC1 is still an extremely good game, especially considering the time it was made in. He practically birthed the 3d action game genre right then and there. People might like DMC3 more and I don't blame them but it also doesn't play much like the first game at all. Every move and weapon in DMC1 had a purpose. Enemies were thoughtfully designed as being some type of new or unique challenge for the player, with decently fleshed out movesets, not to mention DMD mode which makes a lot of effort to remix enemies to become more challenging. DMC3 however decides to go quantity over quality, with an a gigantic roster of enemies and bosses. A ton of weapons and the new style system, neither of which are that balanced or well thought out. DMD is more of an after thought that just bloats the health of enemies. The game succeeds in being fun but it's in spite of it's inability to replicate what made the first DMC so good.
DMC4 is obviously unfinished so it's not entirely fair to judge it, I don't like the game but it has good ideas and it's hard to say how good it could have been if it was finished.
DMC5 is good but at that point it's very far removed from DMC1 gameplay-wise with only the basics of the controls remaining.
TLDR
Yes dmc1 is impressive especially for the time. But the things people were doing shotgun hikes, the way they raved about the combo system the ranking. The things that actually mattered at the time and made it more popular than Onimusha were things kamiya didn’t give a shit about. That’s why he’s a hack. Surely fps sections and genre shifts will attract the wider action game audience. It never works. And he’s doomed himself to irrelevancy as the genre quickly shifted. Ya know what game does all the things you listed better? Ninja Gaiden. Enemies are designed with a purpose and so is each weapon it feels great. Dmc became what it is because of what the audience and players liked about it. Because itsuno listened. No one praised the minigames or shitty afterburner final boss. So he never brought them back.
DMC1 has the most aggressive and lethal enemy design of the entire series.
>Grenade roll go brrrr
People always say how Dmd in dmc1 is is a ng lethal enemy master piece, when your best option is to just grenade roll 80% of the time. It’s not fun or engaging to play compared to dmd in dmc3-4-or even 5. juggling enemies health in 3 before release DTE is still my favorite feeling dmd though.
>Grenade roll go brrrr
Yes.
But if it didnt have grenade roll, imagine dealing with 2 shadows. The only thing you would have left would be Shotgun cancelling.
DMC3 enemies are sponges. Its very hard to make non spongy lethal enemies. DMC5 has Fury, and you can use a mod to make Fury faster. You have to learn Fury's pattern to counter him. That wont sell to to modern idiots and journalists. Remember what happened when Doom eternal's Marauder came out?
I’m not arguing that grenade roll is bad I’m just pointing out dmc1 is kind of boring compared to 3 -4-5 on dmd Atleast I can do big combos, quadruple S, distorted RI, DTE to clear enemies fast and express myself while I do it.
>Atleast I can do big combos, quadruple S, distorted RI, DTE to clear enemies fast and express myself while I do it.
See, thats the difference between Kamiya and Itsuno right?
DMC1 was never about building up combos it was efficiency focused. Big combos and attack barrages became a thing with DMC3.
A good actioon game is a balance between lethal enemies and an even more lethal Protagonist.
Efficiency in dmc1 isn’t as engaging though. And dmc3 dmd is still harder than souls slop, hell I’d argue it’s more difficult than most games, same thing with dmd in 4-5 tbh. It’s not like dmc is without challenge. You just hate big combos. Fair enough but that’s why dmc isn’t for you. Also
>a good action game is-
Whatever the audience wants out of a good action games, which is combo autism pizza and sick music. Anyway I’m bored of this conversation you’re never going to get over dmc becoming the defacto most successful of the big 3 because it doesn’t suite your taste. And you’ll seethe about it till the sun explodes. So I’ll give a controversial take instead. Bayonetta would’ve probably sold at least double if her design were more conventionally appealing.
>Bayonetta would’ve probably sold at least double if her design were more conventionally appealing.
Maybe it would sell more but not that much more. coomers aren’t as big of a demographic as you think they are. Games with female protagonists just don’t sell well in general.
Look at other female action games like Heavenly Sword or Lollipop Chainsaw, despite having more attractive characters they still underperformed.
I’d argue both of those lack the quality of bayonetta. Bayonetta herself is in a very well made high budget game. But she’s actually fairly hard to look at in some angles and she most certainly doesn’t portray her personality well in stills. Dommy mommys sell tons and this whole dominatrix angle would work better if she were conventionally attractive. Actually if they just gave her a fuller figure and better proportions she’d have done wayyyy better, lady D had a butter face but she still broke the Internet because she was proportional. Bayonetta being an 8foot tall spindly spider lady can’t have helped anything.
DMC1 is the only good DMC, the rest is combo simulator on jobbers. Bayo 1 is infinitely better than DMC3 or 5.
The main criticism of Kamiya is his shitty minigame obsession and adding it to games where they don't belong.
Good post.
Ninja Gaiden is also a heavily flawed game with some of the worst bosses to ever exist and garbage enemies like berserkers and ogres in the first game and like half the roster in the second one. Kamiya's games are less flaws and probably better overall when taking that into consideration.
t. NG fan.
>Muh filtered by combos!
Look moron the reason dmc became a combo game is because of what the audience was doing, what they wanted. It wasn’t a random decision made by itsuno’s autism. People said they like the combos, they said they wanted to be able to swing their sword in the air more, they loved using shotgun hikes. This moronic retroactive narrative that itsuno ruined dmc is moronic. The fans wanted it this way. And they fricking loved it selling more than any of kamiya’s flops put together. People put thousands and thousands of hours into dmc3-4-5 because itsuno made the skill ceiling feel infinite
Yes, and the CoD games were made because its audience are a bunch of normalBlack folk who love goyslop, doesn't excuse DMC for being a boring sandbag simulator.
Itsuno is a hack incapable of making real combat or doing anything unique, all he does is add another 2 pointless weapons to each character for combo transvestites while keeping the same jobber enemies in and call it a day. His games are a mediocre copy pasta.
Yep, its literally just "Imagine DMC3, but actually good and with real combat". The movement is so much fricking better, the enemy designs are all better, the setting and world are more interesting, the secret missions are better. Literally everything is better. The only actual downside are the minigames like the highway mission, aka the kamiya classic, besides that its better in everyway.
People like combos, cope.
>real combat
kek now you’re just shitposting
I like all of the big 3 action games but I really hate how bayonetta gays think their game is perfect or the best out of them. I think bayonetta for me falls between ng and dmc. Where it kinda tries to have its cake and eat it too. It’s not as fun as a combo game, and enemies are too spongey and too hyper armor focused to be a good flow state executer style game. I still like it but I’ve always felt like it should pick a lane.
>Itsuno is a hack incapable of making real combat or doing anything unique
We aren't talking about Kamiya, filename related.
Also fricking funny how he standardized moveset in Bayonetta 3 just like what DMC5 did. L(up) + Attack always gives stinger, L(down) + Attack always gives launcher.
What. That has been here since before Bayonetta 3
>just like what DMC5 did. L(up) + Attack always gives stinger, L(down) + Attack always gives launcher.
You didn't play DMC 5
I did. Movesets were standardized extremely in DMC5. Show me Lucifer's launcher from DMC4?
No, Bayo 2 had unique weapons that don't fit into that moveset. Such as bow weapon.
>moves the goalpost
>forgets that 3 did it first
>not even right about every forward/back input having a launcher stinger
have a nice day
the goalpost
How? That's what I was talking about. Bayo 3 removed hand/leg choice and standardized moveset. Yoyo feels almost the same as using guns.
>DMC1 is the only good DMC
>Bayo 1 is infinitely better than DMC3 or 5
Impressively bad taste as expected from a Kamiyagay. Kamiya wishes he was half as talented and successful as Itsuno is.
I really like Bayonetta 1 because it's basically his take on modern DMC while still adhering to the design philosophy of DMC1. Bayonetta literally does everything DMC3/4 did but better and you almost never see anyone bring that up. I don't care if DMC4 is "more technical" than Bayo 1 and lets you do moronic shit like fly around an enemy infinitely, it doesn't make the game better
You're actually moronic and bad at both DMC and Bayonetta if you genuinely think it takes anything from DMC1
>dial a combos
>constant QTEs
>awful minigames
>only one good boss that still pales in comparison to Vergil
>better than DMC3
lol
Because at its core bayonetta isn’t free form enough for most autist, and the ranking system sucks. It’s good as a weird hybrid of dmc1 and modern designs but it carries all of dmc1s faults with it. the minigames, the after burner sections, the limitations on combos and. Samey feeling weapons.
he looks like he's 5'0.
Hey now. He's 5'1.
Look Bayo is good and all but saying its "infinitely" better than DMC3 or 5 is absolutely a moronic take. DMC3 is easily one of the greatest games of all time, you would be hard pressed to find a game 5x better much less infinitely.
>you would be hard pressed to find a game 5x better much less infinitely.
Bayo is that. DMC3 is overated, playing it on DMD is an act of tedium where half the roster are aids to fight (fallen, the bow demons, etc) and the other half have so much fricking hp and so little moves that you want to turn the game off after a single fight out of sheer boredom.
Reminder that webm related is what Itsuno and DMCgays think is qualifiable as combat. This is no cherry pick or glitch like the Bayo webm where you have to stun an enemy and then refresh the stun with shooting, that is just real DMC in a nutshell.
I like NG more than Bayo, but Bayo is a better game as a whole and certainly infinitely better than Devil May Job.
Oh you’re that webm spamming autist. Disregard anything this guy has to say (if you haven’t already).
Hard disagree bayonetta is neither as good at what dmc excels at as dmc or as good as ninja Gaiden at what it excelled at. If you hate style and combos so much go play ninja Gaiden, if you love that dmc is literally the peak of the genre, and the fans have spoken dmc won. People like combos pizza and over the top action. There’s nothing wrong with that. And with team ninja promising a new NG I’m hopeful for them.
>People like combos pizza
As I said before, CoD fans love goyslop, doesn't make goyslop good or ok.
Bayonetta managed to have its cake and eat it too, it made real combat while also having combo autism, there is no action game without combat, if you want a combo simulator you can go play fighting game practice modes, it has nothing to do with action games.
check the catalog dumbfrick newbie
Good riddance
BLOCKED
Did he get fired for being so toxic for he's fans on twitter?
Has he even done anything since Wonderful 101, 10 years ago? Just producing and advisory stuff?
Probably been in Director Hell and gave up on the idea of getting another title after Platinum's bid to be independent (by badly porting W101 to PC and then nothing) failed.
He co-directed Sol Cresta. So nothing on a larger scale, no.
he wasn't a co-director he was the creative director. So his contribution most likely consisted of telling the director to make an old generic looking shmup. He was also in charge of the amazing story of aliens attack and you need to stop them.
It was a good port
>It was a good port
literally the worst UI I've ever experienced in a videogame, which includes world of warcraft raiding by the way
He was directing Project GG which is (or was...) supposed to be Platinums first self published game. The game was his idea but Kamiya admitted in an interview not long after the trailer that he has no clue what the game is going to be like, just that they had a contest for game ideas and his won.
Wouldn't surprise me if Project GG wasn't shaping up and that he was basically forcing him out, who knows. Kamiya makes good games so it's a shame to see him not direct anything for 10 fricking years
Good, maybe now Platinum can make good games like the non-Hackmiya ones (Metal Gear, Vanquish) again.
It's funny he wasn't shit canned when the Wonderful Flop 101 flopped a second time on non-Wee-OOO platforms. Who the frick wanted that?
>Kamiya makes good games
LMAO. Biohazard 2 had to be redone because Hackmiya couldn't make a good game. It was InaKING that saved Biohazard 2. Same with Itsuno and Devil May Cry. It took Itsuno coming in with ~~2~~ 3 and making Devil May Cry sing for actual gameplay.
All the stuff this hack gets credit for is better done under another director and team.
>Calling it Biohazard
stopped reading there, I can tell you're autistic and have nothing of value to say
Good riddance. It was time for someone to block him.
Dumbass sold Astral Chain IP to Nintendo because he though he could make Wonderful 101 big with multiplatform release. He also killed Bayonetta with his minigame and summon autism. He makes really good combat systems but only for them to be dumbed down with his minigame obsession. Whatever he does next is hopefully under someone with tard wrangler.
Did he even actually DO anything other than spend the entire day on twitter being a c**t?
>get accused of shit pay
>instead of responding keep up the blocked blocked facade
>make a prequel literally no one asked for
>uhm, why am I getting fired?
platinumxisters????????????
what da heck is going on??????
I thought transnetta was our magnum opus????????
>BLOCKED himself out of Platinum
It's obvious Platinum is pretty much dead at this point, but I'll never forget the era when they brought us Vanquish, Bayo, and MGR. This studio was on a roll back then, and those were some of the best years for action games with a decent budget until DMC5 came along.
Although I'm not a huge fan of most of Kamiya's games, I wish him the best. I hope he and Shinji Mikami get to direct at least one more game before retiring for good.
Exactly my thoughts. I held on to the hope of a sequel to Metal Gear Rising. But now… the dream is dead…
>when they brought us Vanquish
only thanks to Shinji Mikami directing it
>Bayo
just like with DMC, cuckmiya made one good game and fricked off without directing sequels, making the series turn to shit with each sequel
>and MGR
again, thanks to Kenji Saito and Kojumbo, not cuckmiya
kamiya is a hack, his departure means nothing
Kojima had nothing to do with MGRR, he's even a bigger hack than Kamiya
Wait...isn't Bayonetta 2 a good game?
I only hear good things about it.
Bayonetta 2 was good but it made a lot of questionable changes compared to the first, especially if you were really into getting Platinums. 3 took everything wrong with 2 and made it worse.
If you don’t take it too seriously it’s pretty fun but it neutered a lot of the complexity Bayo 1 had.
>he's a hack because he didn't direct sequels
>yea he made a bunch of good first entries
Genuinely funny
homie can you take it easy, you're going nuts with those Ks and Cs, cuckimiji kuckumbo cookiemiya, kijuju shit is fricking moronic
>until DMC5
What do you mean? DMC5 wasn't nearly as good as Vanquish, Bayo or MGR
Vanquish, MGR and troonynetta are garbage, dilate moron
vanquish is garbage? really? zoomers have no clue
>zoomers
zoomers have more taste than shittennials Kamiya dicksuckers apparently, because they don't deepthroar shitty military themed third person shooters with hitscan enemies and gow cover
vanquish was made by mikami. what are you even talking about, amerimutt zoomer fatfrick
>zoomers have more taste than shittennials Kamiya dicksuckers
lmao zoomer
lol this one shitposters has been maintaining this point for YEARS at this point unreal
>shittennials
lmfao
Is that seriously the best you could come up with?
Vanquish is babys first 3rd person shooter, that may seem incredible on console, but is absolutely nothing special on PC. It's not bad, just extremely overhyped.
MGR and Bayonetta is good though
Vanquish doesn't play like any PC shooter.
no, it plays like a console shooter
It plays like an arcade game in 3D.
You say that as if it's supposed to be a complement but arcade games were p2p garbage
>You say that as if it's supposed to be a complement
Correct.
>Magnetizing to cover and abusing slow motion to outdps enemies
Quintessential console tps gameplay
You need slowmotion just to aim properly on a console lol.
That's why every console TPS has it.
then name a better third person shooter game.
Gears of War
lmao
a fricking burger Black person
why do amerimutts accuse others of being amerimutts?
im not amerimutt, you burger eater. you can suck cliff bs cuckold dick in the gender neutral bathroom lol
EDF
RE4(original and remake)
Dead Space 2
The Evil Within 2
Max Payne 3
Mass Effect 3
Binary Domain.
RE6 mercenaries
>Gears of War is babys first 3rd person shooter, that may seem incredible on console, but is absolutely nothing special on PC.
ftfy
Gears of War has far higher skill ceiling and depth than Vanquish could ever wish to
t. PC gay
Assuming you're talking about the single player and not the MP for Gears, enlighten me as to why. I can't really think of how it compares to Vanquish's caravan-style autism outside of wallbouncing.
How weapon balancing, melee and movement options work makes for far more interesting risk/reward and decisionmaking in gameplay than popping off headshots while abusing slow motion and rollspamming to get around boosting limitation
Vanquish is about as shallow as Spec Ops The Line, doesn't matter how much toofast4u window dressing it uses
stop lying
speed is a legitimate source of difficulty and vanquish is too hard for GoW babs
>specifies how it could have a higher skill ceiling in single player
>posts multiplayer footage
Alright, I'm being kind of an ass. I get it's to show off the gameplay nuances clearly so I'll go point by point
>weapon balancing
>melee
Completely fair. Vanquish's weapon balance is a little lopsided and melee, while strong, is heavily discouraged outside of the sawblade not overheating you.
>movement options work makes for far more interesting risk/reward and decisionmaking in gameplay than popping off headshots while abusing slow motion and rollspamming to get around boosting limitation
I don't know how this is the case in Gears as outside of enemies getting downed, they're just bog standard shooter enemies that are about the same as most of Vanquish's bots. Besides, the real meat of the game is scoring system. The reason I compared it to a caravan shmup earlier is because caravan shmups are usually braindead easy in order to clear, but have brutally strict scoring systems for perfectionists. Vanquish is similar, as you could play it like Spec Ops: The Line like many reviewers did for the game back in the day and be none the wiser to what the game asks of someone actually learning the scoring system. It's kind of silly to say there's no depth to the basic gameplay when the game penalizes you for spending time in cover, wasting shots, and ignoring dying allies. The only real problem with Vanquish's approach is that there wasn't a letter grading system so people could easily chide others for ignoring it.
TLDR; Gears has more depth in standard play, but Vanquish can match it when attempting to perfect its admittedly basic mechanics
Also I was just shitposting with that ftfy, my apologies
Mikami has been JUST'ed infinitely harder than Kamiya considering how all of his passion projects after RE4 either bombed or was fricked over by the publisher in some way.
>pure 7th gen goyslop aka ots tps with covers and regenerating health
>but you can slide on your ass and there is slow mo
>not garbage
anon....
2 hour long game with a shitton of filler sections
i wouldve been furious if i paid full price for it back then
as a 10 dollar quick fun game its fine
I can't remember a time anyone ever paid full price for it
It’s not bad but it’s pretty simple and too short. A sequel could have improved on it and been a great game.
MGR is a meme game literally and metaphorically. Your other examples are arguable, but MGR is absolutely not better than DMC V.
Come on Vanquish isn’t anywhere close to DMC5 either
Yeah I kinda skimmed over that list, Bayo is really the only great game there. Platinum has been pretty overhyped for a while in general. In any case, I better not see any homosexuals start posting bait webms.
Platinumgays are all former TBFP watching millennials who listened to years of insane shilling. There was a time where they thought every game should just be made by Platinum.
Little did they know that Platinum can only make one game lmaooooooooo
Bayo1, MGR, W101, Automata, Vanquish.
MGR and Automata were good thanks to Platinum being tard wrangled by Konami and Yoko Taro.
They messed up Scalebound and M$ is too much of a homosexual to Platinum do what they want.
>Automata
>good
Pick one
>but MGR is absolutely not better than DMC V.
It absolutely is. DMC V is fricking garbage.
I think God of Soi is more your speed moron-kun
Prove it.
DMC5 is absolutely better than Vanquish which is half of a game and MGR which is mainly loved for memes and it’s soundtrack.
Bayo 1 is comparable.
well said my friend
So who even is left at Platinum at this point that actually has talent? Every game that has been directed by someone who wasn't Kamiya or Mikami at Platinum has either been shit or meh.
No one, all talent left for other studios, they only have underpaid novice japanese developers who loved old Kamiya games but can't replicate them now. We can't name a single Platinum dev anymore, Inaba is the only known person there now.
Even Square Enix decided to move Nier Replicant Remake in-house instead of working with Platinum.
No Project G.G. then I guess.
GG
No big loss. Most of it probably would have been minigames.
Platinum hasn't made anything good since helping with Automata.
They did help with FFXVI
Proving his point there buddy.
FFXVI isn't bad game just bad direction.
it's a fricking awful game for movieslop morons that killed its franchise
The Eikon battles are the minigames you're complaining about Kamiya for
>FFXVI killed FF
>not a decade of XIII
>not XV
lol
So why didnt your Yoshi Piss of shit pull the franchise back to glory dumbass?
Why square stock dropping?
the ultimate cope for XVI bombing is blaming XV and XIII.
XV sold 10M. Deal with that.
Oh, it's just you Barry. Didn't expect you in a PlatinumGames thread.
Because XVI sucks too? This isn’t a zero-sum game, FF’s downfall has been one long, unbroken process for the last 15 years with multiple shit games and decisions.
They’re banking hard on Rebirth. If that fails too I genuinely think the series is dead outside of remasters/ports.
>So why didnt your Yoshi Piss of shit pull the franchise back to glory dumbass?
>Why square stock dropping?
Because 13, 13-2, and 13-3 sucked shit. Same with DevHell Versus 13 (er-"Dev Hell 15").
FF13/Fabula Nova Crystalis era Square was the death of Square.
XIII didnt sell so bad as to tank the company.
XV was poorly handled. Imagine if they could complete the DLCs for that game. XIII got two dastardly sequels, why cant XV get its DLCs done?
Even then XV sold 10 million.
And then they decide to bring in this scumbag Yoshi Piss to ruin the series.
You are
So Obvious
Every Single Time
>The Eikon battles are the minigames
????? they have a lot of cutscenes and QTEs sure but they don’t have any stupid shit like space harrier or punch out minigames
>but they don’t have any stupid shit like space harrier
Is this a joke?
The Phoenix segments really aren’t comparable to ten straight minutes of riding a motorcycle or flying a missile. They’re brief and only used for one as a half bosses.
Tell me where the minigames are in Garuda, Titan, Typhon, Barnabas, or Ultima’s fights.
*one and a half bosses
Say what you will about the rest of the game but the eikon bosses, which Platinum helped with, are excellent.
I still prefer og god of war at giant bosses spectacle and qtes
Based, but only GOW3 really compares in spectacle
>automata
>good
>sonyfan still mad about bayonetta
Nice deflection, but after the first game, bayonetta went full reddit. It has nothing to do with exclusivity since it's easily emulatable.
Astral Chain is great. Very underrated game.
>Resident Evil 2
>Devil May Cry
>Viewtiful joe
>Okami
>Bayonetta
>The Wonderful 101
Arigato Kamiya-san...
Anyone celebrating the death of Platinum is a homosexual. Gaming will be worse off without them.
Platinum has not released a good game in a decade, there is no loss at all
seethe moron lol
Not that guy but I have no idea what's going on in there.
They turned Bayonetta and her son into a troony and then shoehorned them into the failed Scalebound demo and tied it altogether with a plot they stole form a Marvel film.
Man, I fricking hate this shit in an action game, for your every attack to be interrupted by le cinematic epic animation. Just let me execute my combos for frick's sake
Anon that WAS the attack
The player manually guides the tracks down and sets the actions the train will take on the path and then unleashes the combo
Like the other posted said but I also recall being able to attack while controlling the giant demons.
>The Wonderful 101
Potentially a good game ruined by a meme control scheme. It's legitimately the only game that filtered me with its shit control scheme ever.
It had a steep learning curve for sure but after a while drawing the shapes started to feel like inputs in a fighting game.
Imagine being filtered by fighting game inputs, don't even think of them as drawing, just do fighting game inputs on the second stick
>treat them as fighting game inputs
>it doesn't fricking work because the line that gets drawn gets blocked in 3d space
play it more, once you really get used to the controls it feels amazing. there is nothing else like it
Sounds like Stockholm syndrome to me
sounds like you take mega dick in the ass
They have done no real good
I do wish they die a painful death
Only 2 of those games were developed under Platinum. And morons like you really need to stop acting like games are made solely by a single person. It's this type of mentality that gets us Diakatana or Mighty No 9.
Actual greats like Kojima develop their games on their own. The other people in the company are just there to learn from him.
>stop acting like games are made solely by a single person.
moron, Platinum was mostly Clover studio devs.
Also,,Teamgays/"games are made than more than 1 person" are worse, it led to shit like MGSurvive,Alone in the dark 3, Never dread,FF15,Tales of Zestiria and every "by the team of..."
>Also,,Teamgays/"games are made than more than 1 person" are worse, it led to shit like MGSurvive,Alone in the dark 3, Never dread,FF15,Tales of Zestiria and every "by the team of..."
NTA but this is the worst attempt at trying to turn a point back at somebody I have ever seen.
Daikatana is a fair as Romero can't pull together a full game on his own, but Mighty No. 9 is disingenuous as Keiji Inafune is just a hack that fricked everyone over his entire career. Arguably, the only good thing he did was planting the seeds for Lost Planet, and even then he fricked it over when he had Spark Unlimited make LP3.
>Arguably, the only good thing he did was planting the seeds for Lost Planet, and even then he fricked it over when he had Spark Unlimited make LP3.
He was a good producer when he still had to answer to higher ups. Started stuff like Onimusha and Lost Planet like you said. The retro revival of MEgaman was also a great idea.
Still the absolutely biggest fricking hack on the planet who destroyed everything that didn't come from him creatively and literally scammed gullible morons from their money by baiting their Capcom hate. That he's a fricking nobody at Level 5 now is the best vindication possible.
>Counting DMC, RE2 abd VJ as Platinum Games titles
Platinum can't die soon enough
it died a fricking decade ago as your own list shows. why are you acting like this is some huge loss,
While those games are amazing, this is a CDPR situation. The employees / company that made those great games are no longer there and they don't have the ability to make anything similar years later.
Platinum is already dead after babilon
It's ACTUALLY over, Platinum is finished unironically.
Kamiya hasn't made a game since Wonderful 101 10 years ago.
Bayo 3 must've fricking bombed lmao
Who knew that making the game developer int o suit would make him hate his fricking job. PG wanting to grow up exponentially fricking killed its spirit.
It did about as well as the other Bayonettas. Around 1 million.
rest in piss jap
>fund game studio
>make one game
>do nothing for 15 years
>quit
what was his plan
Make money for doing nothing
and his chicks for free
Grab the money and run.
He'll probably retire after this, no one sane would hire a derangued has been
will he join tango. mikami would hire him
Mikami is about to leave.
so will they start a new studio? seems its more than a coincidence
Kamiya is leaving because he is not mentally fit to work, as if that comes as a surprise
guess project gg is cancelled, since that was his
could happen
Not sure about Kamiya but Mikami is too burned out and just wants to retire. His last years at Tango were spent trying to train a successor.
He's gonna marry Mikami and together they'll make the perfect game.
He quit his job to spend more time on Ganker.
Maybe they'll start completing projects in decent time again
>leave Capcom because they didn't want to fund his flops anymore
>Itsuno went from doing literal who games, e.g Rival Schools to trying to save other people's work, e.g DMC 2 to getting to make his own dream game a second time with a proper budget and no going off to save trash that was being made by british c**ts
I see, Capcom was/is the problem.
What Kamiya tries to come back to Capcom?
You pretend like itsuno didn't get completly cucked by capcom for 10+ years before dmcv
>dmc 4 good game but unfinished
>dragons dogma good game but extremly unfinished
>gives dmc to westcucks
>only now given the opportunity to unmake his mistakes and release
I will never forgive Capcom and Ninja Theory for cucking Itsuno on DD's develooment cycle.
Capcom already messed up DMC4 before that.
After DmC they keep messing up until they reach this point https://www.dualshockers.com/capcom-only-has-152-in-their-bank-account-plans-to-invest-more-into-the-dlc-market/
Then they CHANGE to survive. Make MHW.
And start respecting Itsuno by letting him make his game. Based itsuno makes DMCV and now completes his passion project.
Leadership change helped that
>No fricking way this is real
It isn't
Platinum has been dead for years now.
Hope he'll do a DMC.
>shits on Konami for being money grubbing israelites
>Platinum Games gets bought out by Tencent
>leaves the studio
Based man sticking to his word.
this homie did not direct a single good game since the first Bayonetta,nothing of value was lost
He's gotten Triad money from Netease like every washed up Japanese director or producer. I bet you that in a year or two he's gonna get his own studio.
Damn, they bought Grasshopper? What a shame
Man have any of these developers produced anything of value yet? Besides grasshopper but they existed before they were bought.
>studio bought a year ago
How long do you think game development takes
Nagoshi's game will probably be better than Yakuza 8.
This. Call me when Netease actually has something worth saying.
>Beat 'em Up gameplayer still assmad that JRPG RGG Dragon of Dojima'd Kiryu's ass into the ground.
LMAO.
I dont get it... i thought netease was dead after failing from grace with blizzard...
Imagine if Squenix or Konami approach him and Taura for a project
Although maybe Capcom will sign both Kamiya and Mikami for a god hand project
>even the angry bald man from twitter has left Platinum
they don't have anybody left
>now that the ball&chain is gone, Platinum makes a worthy God Hand successor
You just watch.
Good, frick him for fricking up Bayonetta 3.
REMEMBER MY RULES.
This studio is a sinking ship. They'll always be a slave to a publisher. Didn't he try to get Scalebound picked up again? Instead they're making trash like Babylon's Fall. Guy probably didn't want to spend the rest of his career making Bayonetta sequels.
He didn't direct Bayo 2 and Bayo 3.
He didn't do shit for years, his last game was W101.
DMC 1 Remake
calling it now
I don’t think capcom will ever let it happen.
Platinum has been a walking corpse for years now. With the Tencent buy out + non-stop Nier Automata clones, I’ve completely lost my enthusiasm for the studio.
Kamiya has done the right thing by leaving. Platinum will stay alive but they are never making a new stand-out game ever again. It will just be years of riding off the coat-tails of the IPS they already own.
Looking forward to whatever new company Kamiya starts up.
Kamiya hasn't done jack shit in the company since the failure of W101. The guy is a hasbeen and only really excelled in his craft with the right team (which was what Capcom offered back in the day).
>Platinum will stay alive but they are never making a new stand-out game ever again.
Both Nier Automata and Astral Chain was made without him. It seems to me Kamiya makes his game(Bayo 3) shit on purpose.
>Itagaki shilling NFTs
>Cory Barlog going full blown soý
>Kamiya retiring
>meanwhile pic related is making his magnum opus (DD2) and will retire as a legend
>I'll fricking quit if you don't let me make DMC5 or DD2
>OKAY, FINE. DON'T FRICKING QUIT, WE DON'T ACTUALLY HAVE DEV WITH BALLS
>DMC5 actually became a top 10 best seller, now rests at 11
>DD2 already looking like he's realizing his original vision
All while looking pretty healthy, unlike most big time devs in Japan these days. ABSOLUTE LEGEND.
I honestly thought he was looking a little rough in the TGS thing Capcom out out this year.
>Itagaki shilling NFTs
this one hurts the most
If it makes you feel any better, he has distanced from that NFT game recently and said he has nothing to with it anymore.
good
>Itsuno's making DD2
>Capcom might want to bank on DMC5's popularity
>There's a non-zero probability we could see Kamiya back at capcom to direct a Devil May Cry
Please no
I doubt Kamiya ever wants to go back to Capcom
I doubt either party wants much to do with the other. Besides, DMC is more Itsuno's than Kamiya's.
NO
OH GOD NO
NO
PLEASE NO
He did mention being interested in making a DMC1 remake
maybe dmc can finally be good again
You Kamiyagays really crack me up
whaddya mean? he'd probably make it less braindead than it is now
HAHAHA you’re a funny guy
Capcom doesn't have anyone good enough to direct DMC by their own account. Same thing goes to Dragon's Dogma, it's the constant argument from those games producers "Only Itsuno can pull these off". Frick, they think Inafune was, by and large, the only one who could make Mega man happened, it's why we've only had 11 come out. As good as Capcom is these days, there's not a lot of devs there who can make these legacy games work. I just hope Kamiya joins a company that gives him proper clout and budget. Sega, Square Enix, Nintendo, fricking Capcom again, I don't care.
>I just hope Kamiya joins a company that gives him proper clout and budget.
I don't think Kamiya has the appeal you think he does, at leat not within the industry.
>I just hope Kamiya joins a company that gives him proper clout and budget.
...So his games can flop a fifth time?
>Minigames will make me cry
Frick no, unless they have someone to tardwrangle him
Thats a way to handle him.
He makes good stuff, we keep that.
He makes garbage QTEs and shooter segments the tardwrangler slaps him.
>DMC
>but filled with dumb minigames and button mashing in cutscenes
I'd rather die.
>Implying Kamiya isn't going to make his dream game of Bayonetta x Devil May Cry
>lgbt fanbase sprouts around a heterosexual mans game because they see fashionable women being proactive in protecting themselves
>surprised when the game ends with a heterosexual coupling having a child
lol
lmao
I don't know what else needs to happen before you realize Kamiya is a good ideas guy that can't produce good games anymore. He's burning bridges everywhere he goes. He left Capcom on bad terms, left Platinum and Microsoft partnership on bad terms, left Nintendo partnership with games that don't sell, left Platinum in a non-amicable way...
The guy doesn't have the drive or talent to lead a team anymore, he'll disappear for a few years and come up with a Kickstarter that will overpromise and underdeliver, as he blocks people who funds his next project on social media.
No.
No more Space Harrier
's a non-zero probability we could see Kamiya back at capcom to direct a Devil May Cry
That would be the worst fricking thing to happen to DMC.
I pray he will make one last DMC game after DD2, then he can retire in peace.
I just want him to make a Vergil starring vehicle before retiring. None of this side-game bullshit.
when was the last time platinum made a good game?
Astral Chain, Bayo 3 if you focus solely on the combat and ignore everything else, Bayo Origins is supposedly pretty good but I haven’t played it yet.
Origins is really good.
see
>Bayo 3 if you focus solely on the combat
*Bayonetta’s combat. Viola sucks.
>Bayo Origins is supposedly pretty good
It looks good, but it's not fun to play and the cutscenes are extremely obnoxious.
Try the demo, if you don't like that you won't like the full game
Huh I didn’t know there is a demo. I’ll check it out, thanks.
frick does that mean future platinum games won't have out of place shoot em up sections???
>People still thinking PG was bought by Tencent
Educate yourself, morons. PG is still independent. They sold mobile adaptation rights for any games they'll make in the future this so they can shit out easy Gacha games from well established PG properties without having to pay licensing fees.
PG constant attempts at being a big publisher is a fricking tragedy, though, and Kamiya leaving speaks VOLUMES into what they've became. Multiplayer garbage and the typical genre blurred action games that they can't get out of just shows how they're leaning into the worst aspects of the AAA industry. If old PG had that influx of money that they got from Tencent, they would make kick ass games, not a fricking multiplayer studio.
I applaud your attempt at logic and rationalization, but this is a board where braincells go to and a die and we just believe whatever some posters word or a twitter screencap said.
They never tried to be a "big" publisher just publish their own stuff so they can stop taking so many mercenary jobs. It's been years and they published... Sol Cresta and a W101 port. I gotta say your use of the word tragedy is still accurate.
>lesbian shippers bullied him out of the company
Yurisisters keep WINNING. Expect Bayo 4 to retcon Bayo 3’s heteronormative garbage ass ending.
End of an era. Platinum is officially dead as far as I’m concerned. It’s no coincidence that W101 was their last good game.
>W101 was their last good game
Are you implying Metal Gear Rising wasn't good?
Pretty sure W101 came out after Rising.
W101 came out after MGR.
no it didn't
Yeah it did by 6 months. did you fricking google it? You're probably confused because MGR was ported to PC a year after it came out
now is the good time for Microshit to buy Platinum
>Kamiya leave Platinum
>Only to get hired by Kojima Productions
at least he'll still be banning on twitter
>Mikami all but retired, satisfied with traveling around japan and eating good food
>Kamiya left a hollow PG and will have to rebuild his own universes from scratch. AGAIN.
These 2 made the best games I have, it's a sad thing, man.
>it's a sad thing
He wasn't doing anything for an entire decade after how W101 royally fricked up in sales. Basically just assigned to being a "supervisor" role which is a nice way of saying "look, we'll pay you to stay due to your legacy, but we're putting you in a non-intrusive position with a special title" which is incredibly common in the game industry.
>look, we'll pay you to stay due to your legacy, but we're putting you in a non-intrusive position with a special title
God, I wish I can get a job like that.
Just sitting around doing nothing, and giving out worthless opinions.
All while getting paid.
He was directing scale bound
And probably directing that ultraman style game too
Probably their biggest projects to date and both are vaporware. He wasn't doing nothing, that's too generous to say. Instead he was failing.
Nah, man. Scalebound is what fricked him over. His first attempt in modern AAA and ultimately got fricked over. Then getting promoted in a managerial position and supervising a bunch of shit like you said probably killed him year by year. He only seemed satisfied when talking about Sol Cresta.
He just needs to make games again.
That's because you lack ambitions, anon.
Mikami did exactly what he wanted to with Tango Gameworks, nothing sad about it.
>will have to rebuild his own universes from scratch.
Kamiya should keep his autism out of the world building/stories
couldve stuck with yokotaro and keep making games that actually sell and people actually like but noooooo, MUST keep trying to make shitty superhero and kaiju games that nobody wants
Yoko Taro literally does nothing but approve collaborations for money and working on a edgy anime show that's guaranteed to be in a few months after it airs.
He's not a good example unless you want a lazy hack who's riding off the success of PG work.
Why didn't you buy Cereza's game?
I did.
He had a good career overall. I hope he can open his own studios and make cool indie games.
And start blocking people who dont like his game full of garbage rail shooter segments and QTEs.
Lets be honest, Platinum is struggling and Kamiya hasn't done shit for a decade now. Project GG would likely be yet another W101, a niche game that appeals to few.
Kamiya will work on death stranding 2 , you heard it here first
La creatividad subverting our expectations again
fricking nousagi. im sure he wants to work with pekora
It would be kind of funny to see him pop up as an NPC
Truly the Trigger of videogames in more ways than people expected
Elaborate
I'm guessing he's going the way of Bogged San and Grasshopper, he's going to be owned by the Chinese, hopefully Nintendo buy Platinum games now.
>Astral Chain was kino
>Bayonetta 3 was kino
>Bayonetta Origins was kino
>Sol Cresta was what it was
They've had a great gen.
So I'm guessing pic can be made now?
he's blocked
The MS leaks did mention an upcoming "Project Platinum"...
oh shiet
>Years old e-mails
>GUYS THEY'RE WORKING WITH PLATINUM FOR SURE
You're not very bright.
this man is truly revolutionary he blocked everyone to the point he is blocked from his own studio
This thread really brought out the worst of Ganker.
Go back to R*ddit if you want le wholesome hugbox
Maybe present a fricking rational argument instead of typing low quality bait, imbecile.
Seething tourist can’t handle actual criticism
Go read Ganker rules, monkey.
What are you, a wannabe janny? I can’t imagine a more pathetic mindset than yours
>ummm Ganker is supposed to be bad for discussion, go to reddit for real discussion!
i wish every redditor exploded in real life
Ganker is for honest discussion, Reddit is for forced positivity
>honest
half of the posts on this board are bait
I prefer having some obvious shitposts in between real discussions over a hugbox where everyone follows popular opinion and farms for upvotes to stroke their egos
yeah everyone thinks that can tell if a post is real or bait
I can, if you can’t that’s a sign of low IQ
t. overconfident midwit
t. window licker
welcome to action game threads.
A lot of it is just the usual discordmonkey doomposters shitting up the thread/board.
Hellena Taylor won.
He left because they are getting ready to sell to Tencent. You think that random “investment” they made was for nothing? Expect others to jump ship too.
Metal Gear Rising is the only good game this studio has ever made
beautiful joe
>sells off company to tencent
>leaves
Devilish.
he's a business man(let), not a creator
>Bayonetta 4 will have no space harrier sections or minigames
Kino or ludo?
So what do we see in Platinum’s future Gankerros. Death, Tencent or Nintendo?
Astral Chain 2 is definitely being made for the NGS.
Nintendo would be the least deadly by far: They would do a mid budget adult oriented game time to time and some help for other projects.
Nintendo would be the best case scenario. My only hope for a good new Platinum game now is Astral Chain 2.
I can actually see Nintendo buying Platinum games now because Kamiya was probably the biggest obstacle since he valued independence so much.
GET HET GO BROKE!
I dont think Kamiya made Bayo 3.
Holy cope!
Oh he did the scenario.
But he wasnt the director.
So outside of the controversial story development, is Bayo 3 combat worse than Bayo 2?
No. It has the best and more varied combat in the series.
Whats so varied about it?
>controversial story development
Controversial to game journalists and other homosexuals, maybe.
>other homosexuals
that's like half of the people who like bayo tbf
>game journos and gays hate trannies and marvel
What are you talking about?
Bayo 2 is still the lowest floor/lowest ceiling take on the combat of the series. Umbran Climax is basically the biggest "shut off your brain and mass" application of combat. What used to be the mashy reward for finishing combat...*became* the the combat.
2's a great game but it absolutely catered to casuals to a point where it diluted the game to point where it's just not that great to return to.
Demon Slave really isn’t any better than Umbran Climax, it’s just flashier.
It absolutely is. It's lightyears away, especially now that the gameplay is being slowly dissected like Demon Slave Offset which can be chained with Dodge Offset. There's 0 meta to the gameplay of 2. None whatsoever. Just "Witch Time + Umbran Climax" and all the subsystems of 1 are completely made irrelevant because of said homogenization of Umbran Climax. It's absolutely pointless to do anything else besides Umbram Climax in 2 while 3 actually had the foresight to change mechanics like Torture Attacks to actually flow with the combat.
Again, I really like 2 but PG hired an artist as the director, for some bizarre reason, and it shows. It's more concerned with looking pretty than actually giving a well thought action game.
I’m really not seeing the depth. It’s the same fill up bar -> activate thing -> button mash for massive damage as Umbran Climax was.
>I’m really not seeing the depth.
Obviously you're not. Very much a you problem.
Sorry I don’t have autism.
>take umbran climax
>make it 10 times bigger to the point you have to start sacrificing other aspects of the game to fit it in
>Ganker suddenly thinks its good
It is always funny watching this place talk about game mechanics.
3 takes everything bad about 2 and makes it worse. Not only that but their insistence in recycling Scalebound set pieces for it also results in worse graphics and arena design.
Only people praising it are terminally online gays who think anybody outside of their twitter circle cares that it didn't pair Bayonetta and Jeanne.
>recycling Scalebound set pieces
Like what?
Game has big demons
so you're a troony. got it.
Umbran Climax >>> Demon Slave
Bayo 2 also has less minigames than 3.
What if he left to go work at Nintendo? We know they are currently poaching staff for their new building.
I don’t think so. Nintendo still works with Platinum a lot (more than any other company) and there is a Nintendo executive in Platinum’s Board. It is possible that they want to make an internal action studio but they have invested a decent amount into Platinum and platinum made it pretty clear they would be happy with a Nintendo buy out.
i hope microsoft hired him
or amazon
means nothing to me. he literally hasn't directed a game in a decade.
Wait, what about the metal ultraman game?
Cancelled. It probably has been for years now.
He gave me quite possibly my favorite game of all time: Resident Evil 2. Been playing it every year since launch back in 1998. I have extremely fond memories of it that I'll keep for the rest of my life. Thanks Kamiya you grumpy maniac.
Anyone weeping for this chud is part of the problem
If anyone in this thread has not yet played Cereza and the Lost Demon, to do so now. It's criminally underrated and Nintendo's advertising team put it out to die before it even had a chance
It’s my Game of the Year Anon
>Game where Bayonetta is actually innocent and whimsical like the world of her IP should be
>its an actual good game
Its almost like Platinum stumbled onto a truth the world around us is trying to bury
I literally have 0 faith in Platinum or Bayonetta after 3, even if it is a different genre.
Post yfw Capcom begs him to come back and he makes Okami 2 and Viewtiful Joe 3
>mfw you have no idea what you're talking about
Why the frick would Capcom want Kamiya back to make sequels to games that didn't sell, when they're rolling in REmake money?
Okami has a good reputation and why are you pretending Capcom is only doing RE stuff, they've been doing a lot of shit including 3 new IPs (only one that's launched though).
>why are you pretending Capcom is only doing RE stuff,
Because Resident Evil, Monster Hunter and port collections is all they push. Their new IPs flopped.
Only one has launched dumbass. And it did flop but that was from suits trying to get on the GaaS train one last time.
>Okami has a good reputation
Reputation doesn't translate to sales. Otherwise Platinum wouldn't constantly be on the verge of bankruptcy.
>pretending Capcom is only doing RE stuff
Who said that? 'Rolling in REmoney' doesn't mean they're -only- doing RE stuff. Please work on your reading comprehension.
>Who said that?
It's implied, there's no reason to bring up that point of the implication is that they only want to do RE stuff to make money
>It's implied
Blue curtains.
The Okami rereleases have done very well over the years and I think Capcom has been playing with ideas for a sequel for some time.
Bringing in Kamiya wouldn’t be the worst idea imo.
>Why the frick would Capcom want Kamiya back to make sequels to games that didn't sell
Capcom rereleased Okami last gen and it sold a frickton, way beyond the PS2 and Wii versions combined. They could absolutely make a sequel.
Plus they should make more than fricking REmakes. 2tts4
>Capcom rereleased Okami last gen and it sold a frickton, way beyond the PS2 and Wii versions combined. They could absolutely make a sequel.
Saving this post for when Okami 2 flops even harder than 101.
The DS game exists as much as we'd like to pretend it doesn't, you mean Okami 3.
DEVIL MAY CRY REMAKE CONFIRMED
He's been begging to Capcom for years just so he can make
>Okami 3
>DMC0
and
>Viewtiful Joe 3
https://twitter.com/nakamura193/status/1185203513543933953
Not the other way around.
ayo hol up where's w102
Dead like the rest of their self published ambitions probably. Kamiya seemed like a driving force behind that initiative at least with W101.
Still the worst trade in the host of Video Games
I just looked it up and apparently it was never a thing? I could of sworn that they actually said that they're working on a sequel, wtf
W102 was never announced but they definitely wanted to make it or at least Kamiya did since they got the right for Nintendo at the cost of Astral Chain. But the game bombed hard as shit. The franchise is sadly dead especially since they don’t have Nintendo money for it anymore.
The healing begins.
Why should I care?
I wonder what this would have been like.
He has never once made a fun game, I don't know why it took Bayo 3 for people to realize the way he designs games is abhorrent
I don't know why morons like you are still this moronic when you have a whole internet out there to educate yourself.
I always wonder what makes co-founders leave their companies. New directors usurping their positions and changing the company ways? Anyway, I look forward to see what he'll do now.
Yeah, you'd think these people would've had enough clout to pull some strings in the company.
Shouldn't have blocked his entire team on x
It was funny watching the Kamiyagays lose their shit when Wonderful 101 flopped for a second time.
Hideki Kamiya beat his mother when he was in his 20's and spent few years in prison. It's a wonder why he was even allowed to work.
geez these devs are dropping like flies. we must be in a recession
The only good Platinum games basically didn't have his involvement so who cares
>make Bayonetta 1, poor sales, gimmick shit ruins pace
>make Vanquish, 4 hours long $60
>make MGRR, 4 hours long $60
>make TW101, gimmick camera angle and dual camera shit
>make Bayonetta 2 Nintendo exclusive, poor sales and gimmick shit yet again
>make Anarchy Reigns, absolute shit
>make Star Fox Zero, kills the franchise
>make Nier Automata, critical success
>make Korra, complete shit
>make Transformers, 4 hour game
>make TMNT, complete shit
>make Scalebound, a complete failure in terms of gameplay and leadership, cancelled
>make Bayonetta 3, commercial failure
>make Bayonetta Origins, commercial failure, shit 4 hours game $60
>make Babylon's Fall, complete failure, shutdown
I feel vindicated for having repeated over the years that Kamiya and Inaba were terrible managers and that their game development strategy would repel talented developers.
>bayonetta 1 was a failure
absolutely delusional
If it was successful it wouldn’t need to rely on Nintendo to fund sequels
>if a sequel is exclusive that means it's a failure
that's moronic. have a nice day
No, dude. Platinum literally said that if it wasn't for Nintendo there wouldn't be new Bayonetta games due to poor sales
Sega wasn’t willing to fund sequels themselves because Bayo 1 underperformed. Nintendo only funded them because they really needed some exclusives for the Wii U and early Switch marketing. They never expected them to sell well.
the series was considered dead due to low sales on all platforms until Nintendo decided to revive it because of a deal with Platinum to bring a mature game to the platform.
oh yeah, forgot that one, I'd count it as one of the few good games they made over the years, though the 30 fps target was disappointing
Wrong, astral chain was a failure that needed nintendo to fund it.
Anon Nintendo commissioned platinum to make them an Action IP. That is why originally it was a 50/50 split between Platinum and Nintendo. Now Nintendo owns all of it because Platinum sold their share to them for W101
You forgot Astral Chain, which was directed by the guy who was Platinums lead on Nier and that game was successful.
I think he learned a lot from Yoko Taro.
why do you lie so much?
It speaks volumes that Sol Cresta didn't even make the list.
Speaks more that he didn't even include Madworld. Fricking tourist speaks like an "expert" youtube.
I genuinely never heard of Sol Cresta
Put it alongside Anarchy Reigns
>4 hours long
Quality over quantity. MGR, Vanquish, and Transformers Devastation are some of Platinum’s best games.
Tell that to the investors when all those "amazing" 4 hour games, except MGRR, sell like shit
How would those games being longer have led to more sales? It’s a niche genre most J-Action games are lucky to even sell a million copies.
More people would think it's worth full price when they don't see reviews saying it's 4 hours long
I really doubt that would have made any significant difference.
It's a major selling point, there's a reason that How Long to Beat site has become so successful. The creator got rich selling the rights to that a few years ago.
Bayonetta 3 is the fastest of the Bayonettas to reach 1 million dales, day what you want about the game but I am sure is not a "commercial failure".
I really want to know when in development they decided to make bayo 3 one of the worst baton passes i've ever seen
Why do morons keep thinking Kamiya directed Bayo 2?
He was on a supervising role and wrote the script, I think, but yeah, he was working on Scalebound, the other big Platinum failure, when it was being developed
scalebound was reworked into astral chain and bayo 3
i know kamiya was the supervising director in 3, i just want to know when and whose idea it was
>Mori left Arc System Works
>Kamiya left PlatinumGames
Why does this keep happening to me?
kamiya just a few months ago was talking about making project gg and new bayonetta games. something must have happened. either the studio heads are mad about all the failed projects and fired him or platinum is planning to do something really bad and kamiya quit in protest
Finally
I'm confused why do some people think this is a good thing or believe Kamiya didn't birth some wicked good games? He basically shat gold for years and still commands an understandable level of respect for action game design. I'm not aware of Platinum Games drama but lets be real here
because half of the posts on this board are people saying whatever they think will get them the most attention
No one denies his role as the creator of DMC, Okami and Bayonetta, or his role in Resident Evil 2, but he has been riding that wave for way too long, and hasn't delivered in more than a decade, while remaining arrogant as if he was a top tier creator.
His last universally liked game was Bayonetta in fricking 2009.
Everything he’s made since then has been flawed(Bayo 2 and 3), has an autistically niche appeal(W101 and Sol Cresta), or got canceled(Scalebound and now Project GG).
He didn't make Bayo 2, 3 or Sol Cresta.
He didn’t direct them but he was still significantly involved in the development of those games. His refusal to actually direct Bayo 2 or 3 himself made the games worse than they could have been.
>he ruined them BECAUSE he didn't direct them!
Oh shut the frick up, you just want excuses to blame the guy. It's like saying all bad sequels must be blamed on the original series' director for not sticking with them, what utter straw grasping bullshit.
His anti-sequel autism did sabotage those games. He wanted to try fence sitting by getting involved with them but not TOO involved and the games suffered because of this.
If you’re an executive at a game company operating in a supervisory role on a title which is someone else’s directorial debut, you are responsible for their failures because your job was to develop and hone their talents and guide them in the process.
Kamiya was a good game director but not a good tutor in the art of game directing. Hashimoto, Kellams, he had more than a few directors under his “creative supervision” totally bite it, probably because he wasn’t able to corral their failures of vision.
Does that mean the games were “his games”? Not necessarily. But he can eat blame for them the same way Bobby Kotick can eat blame for EA’s failure games despite never directing a single title. Because it’s still the output of a company under his leadership, from teams answerable to him. That’s what it means to be the fricking boss.
Calling kamiya a great director feels a little generous kamiya makes games for himself and can’t handle any criticism which lead him into this echo chamber that let him make wonderful 101, that let him make bayonetta look like a gangly spider. There’s a dozen decisions you could make in each of his games that’d only take 2 minutes and would massively improve their mass market appeal.
>significantly
lol no. all he did was write a scenario for a bayo sequel which means frick all.
His fingerprints are all over Bayo 3 with those shitty minigames
Kamiya was a businessman, not a video game developer
you must be getting him confused with someone else
>Project G.G. is dead and the toku trilogy of kamige will never be completed
sad day for videogames
What about that Ultradude game?
this guy hasnt been involved with a good game for two decades
They only know how to work on a leash, when they get the full freedom they dreamt of, they can't properly budget the games, take waaay too long to develop and burn resources, before heavily cutting the scope and ambition. They think it's easy to manage a team.
Think Kamiya himself has said he needs someone to stop him from going too far off the deep end or w/e when developing his games. I don't think he's the type to go and make his own studio.
Kojima got backed by Sony and the biggest industry shill in the world, he couldn't fail even if he wanted to
>destroy Platinum
>"My work here is done"
>grab golden parachute and leaves
What a chad.
Kingdom Hearts 3 was the best selling entry, FF7 Rebirth is the most anticipated japanese game, he has his fingers on every upcoming FF project, Nomura is not gonna leave Square Enix anytime soon
I wonder how KH4 will sell after 3 disappointed a lot of old fans and really confused most new players.
The novelty of being the first game with realistic graphics in a huge portion of it, the first in a new saga with new worlds and characters, will lead to great success, in my opinion
he still hasn't recovered from Scalebound
Thanks for the Devil May Cry franchise Kamiya-san!
Kojima has more clout in the West than any other japanese developer, and he uses famous actors in major roles, his AAA games will always be big sellers if he follows his formula
He was on barrowed time after Scalebound. Was allocated to mobile games and it was obvious the studio will never allow him be the head of another big game. The decision to leave is probably his own. My guess is that he got a big money offer from some Chinese studio.
She won
this b***h got a big ass jaw, literal opposite of bayonetta, should call the b***h jawanetta, mike tyson punch this b***h in the face she don't feel shit. this b***h about to open a metal recycling facility, solo. eyes look like the devil stole the soul right out them. that jaw tho. first of all, stop chewing walnuts. second of all, i don't even want to imagine how big her teeth are
guy hasnt been meaningful for 20 years
he's a nobody who japs think is a superstar
If they decide to travel through Final Fantasy worlds instead of Disney worlds, as some speculate, it'll draw a lot of attention back to it
This. If you told me even 5 years ago that Marvel and Star Wars were going to be in Kingdom Hearts I'd be baseding out. Now? There's no chance in hell I'm buying this dreck.
>Mikami left Tango
>Kamiya left Platinum
The end of an era, CUHRAYZEEbros...
Is W101 the only Wii U port to sell worse off the Wii U than on it?
Probably
>It's still a PS5 exclusive so far.
I don’t think that will be a problem considering that the PS5 has been selling better lately. KH3 didn’t sell well on Xbox or Epic either so I don’t think it being multi platform was a big factor for its success.
Yeah, they kinda gave up on Xbox even before ReMind's release. It came a month earlier on PS4 than Xbox, and when people asked if Sony paid for exclusivity, they said no, Square just felt like releasing there first lol
Waiting until after KH3 came out to port over 1.5 and 2.5 onto Xbox absolutely killed sales of anything KH related there. Assuming KH4 is multi-platform it should get better sales on Xbox now the whole series is there.
They'll probably bring someone from the Resident Evil remakes
It doesn't matter because Platinum hasn't made anything good after MGR, so clearly he made frick all difference.
Did he get #metoo'd?
Itsuno might retire from directing but he could still help supervise a new successor director and help him make DMC6. Just like Kamiya did with Bayo 2 and 3’s directors or Mikami did with John Johanas.
Now will come the moment when we see whether Kamiya’s authorship was the only thing keeping Platinum making the same action game over and over, or whether Kamiya’s autism was the only thing keeping Platinum FROM making the same action game over and over.
More Bayonetta clones to appease the fanbase? Or no more Bayonetta clones to chase mass appeal? Which side of the creative divide did Block-sama fall on I wonder
Biggest hack in gaming.
>PC gayming
The amount of people boiling with anger about this guy. Is this just standard zoomer behavior from now on ? The only game I've played from him is viewtiful joe decades ago. I dont really care whether he is making games or not. But why does it look like he personally molested yoyr younger sister for many of the people itt
He made some games with very niche appeal that his fans annoyingly overrate, plus he has a massive ego as seen with his Twitter account.
Not sure. Ganker has a really weird hateboner for Kamiya even though there is really no good reason for it. Every game he's directed is well liked. He doesn't share any type of political views and loves hot babes.
>Every game he's directed is well liked
By posers. His games sell 101 copies and are shit.
>Every game he's directed is well liked.
so well liked that his magnum opus wonderful 101 sold like 29,000 copies
There was a time he was Ganker's golden child and anyone who shat on him was laughed at and called phil fish. That was a long time ago.
Zoomers really love to pit him against Itsuno because they love clinging onto personalities, staking in wars between personalities, and sucking people's dicks in general. It's part of why Ganker has "Bayo vs DMC vs NG" threads every single day - people actively hate getting along and constantly feel the need to engage in personalized drama. It's like they need to identify with some personality because they lack real human connection in real life.
It's mostly discord trannies who do organized raids on controversial games and Bayonetta 3 was one of them. Bayonetta 3 will be hated here for the rest of time because of this. There's even a cherry picked webm in this very thread with a filename of "troonynetta xyz", webms and buzzwords of that ilk are just instinctively spammed whenever Bayonetta 3 is spoken of in a positive light.
Sony fans, guaranteed. They're still mad Platinum games "betrayed" them.
IT'S JOEVER
love seeing crapcum fanboys attack other developers when they haven't made a good game in 20 years
He's mostly produced westaboo trash. He's like the independent film channel version of Kojimbo. The only good thing Platinum did was Astral Chain and even that that got fricked to hell because they stuck stealth in an action game and didn't do the investigation parts of a cop game worth a damn.
Why do you weebs always claim these Jap devs that make anime as frick bullshit are "westaboos"? It's clearly not true.
Kamiya has been done for a while since the last project he fully directed was in 2013. I think he's honestly just stepping back to retire since at 52 it really only means he could push out another 1 to 2 4-5 year projects before he would be at the right age to retire.
I thought Ganker loved Kamiya and Platinum the frick is going on in this thread?
Sure Platinum hasn't made a good game since Rising but they tried.
>snoys
Have you not been in any Platinum thread for the last 5 years?
Kamiya hasn't directed a full project in 10 years and he spends most of his time showcasing his ego or starting shit on twitter.
You’ve never been in an action game thread before huh anon?
It really boils down to kamiya making moron decisions that keep his games from reaching the level they probably should. Many of us forgave him for these obvious mistakes with the “first game in a new series” mantra and now it’s clearly just kamiyaisms and people are done putting up with it. Especially since he’ll block or run away from anyone saying this to his face
He has told people for years and years and years he is only interested in the Japanese side of Twitter and blocks anyone who tweets at him in English. That's it
Yea and he’s never ever responded to a critical comment in his life
more like he blocked them all, so they can't communicate with him at the studio
Who and what.
platinum games is finished how will they ever recover !?
This sucks. Thanks for the games, Kamiya. Wish we coulda gotten GG. I guess its the end of Platinum.
God, I should not be surprised Barry is in this thread.
Maybe if we’re lucky Nintendo may try to cobble together some people to work on Astral Chain or Bayonetta going forward if it really is time to send Platinum out to pasture. Shame to see it happen, but I can’t say I’m surprised given how badly they ranked as a work environment.
Nintendo has an executive working at Platinum so they either steal all the Devs or buy the Studio
You just know anybody calling Kamiya a hack is a troony
I feel like Japan has a problem with giving people too big of an ego. They just can't handle it
platinum is finally liberated from its autistic tokusatsu and glasses fetish curse. Maybe we will finally be blessed with platinum directed games that have appealing character design.
Shouldn't have fricked with that western female voice actress. Got canceled real fast he did.
Barry thread, sad that you couldn't see it.
That means no Astral Chain 2??
Nintendo owns it so it is still possible. They were very happy with its results
Platinum sold their stake in Astral Chain to Nintendo in share of full ownership of W101.
Nintendo can in theory just shop the ip around without any Platinum involvement at all if they actually want to do a sequel.
what, really? what a shitty trade.
Takahisa Taura is still at Platinum and Nintendo owns the IP, so it's still possible.