Offcourse it is. The original KH had simplicity in design. It´s literally about two boys fighting over a girl´s heart.
That said KH2 did refine the combat gameplay so it has that going for it at the very least. I´d also point out that while the organization and the whole nobodies business kind of swamp the game with convoluted plot elements the core concept of looking for Riku so that they can all go back to the island together is not a bad idea on itself.
I'm tired of pretending triangle to awesome is bad. It worked extremely well in this game and only morons complained about it. It didn't even make the game easier and could even be a worse option in some scenarios
I've never understood why people hate it. I can only guess that it's the oldgay contrarian Ganker way of disliking something just because your suppose to dislike it, IE.) It's a QTE and QTE's are bad
>Doesn't understand irony >Has to retort with something in order to not look like he's losing
Like I said: You aren't able to explain why you're right because you're a ghetto monkey.
Concession: Accepted
It sucks that this game had such fun gameplay but a forgettable story, and Days had a relly charming narrative but lame combat. I know coded is a mobile port, but I wish the best of both couldve been made into one game
I'm currently replaying these and I think KH1 is more comfy
Offcourse it is. The original KH had simplicity in design. It´s literally about two boys fighting over a girl´s heart.
That said KH2 did refine the combat gameplay so it has that going for it at the very least. I´d also point out that while the organization and the whole nobodies business kind of swamp the game with convoluted plot elements the core concept of looking for Riku so that they can all go back to the island together is not a bad idea on itself.
>convoluted plot elements
wait until you get to the part where unicorn man becomes relevant
>game involves pressing triangle to awesome
no thanks
This
I'm tired of pretending triangle to awesome is bad. It worked extremely well in this game and only morons complained about it. It didn't even make the game easier and could even be a worse option in some scenarios
I've never understood why people hate it. I can only guess that it's the oldgay contrarian Ganker way of disliking something just because your suppose to dislike it, IE.) It's a QTE and QTE's are bad
It isn't, buy you don't play anything besides mainstream games so the discussion is pointless.
>buy you don't play anything besides mainstream games
Ok, then list 10 obscure action games that are better.
inb4 Godhand and Samurai Western
KH2FM absolutely mogs trash like Ys.
>mogs
You can safely disregard this Zoomer's opinion.
You know i'm right b***h.
I don't because you never explained why because you aren't able to, considering respond like a jiggaboo monkey.
The absolute irony of this post.
>Doesn't understand irony
>Has to retort with something in order to not look like he's losing
Like I said: You aren't able to explain why you're right because you're a ghetto monkey.
Concession: Accepted
Your very post right there itself is ironic.
Why does Ys live rent free in your head?
You misspelled DD, wow how incompetent can you be. I think Ganker needs your skills back.
Dragon's Dogma has very unsatisfying combat
Reminder that if you use Limit Form or dodge roll in this fight you are not actually beat Sephiroth
J-ACTION is dead bros
Tales Of is betta
no
I agree.
I liked the original chain of memories more
>combat is braindead until the post game even on critical mode
baby's first character action
This game will never get the recognition for its combat that it deserves.
It sucks that this game had such fun gameplay but a forgettable story, and Days had a relly charming narrative but lame combat. I know coded is a mobile port, but I wish the best of both couldve been made into one game