Killing Floor 3. It's over. Most of the KF1/2 devs are gone. The new devs are from id software

Killing Floor 3
It's over

Most of the KF1/2 devs are gone
The new devs are from id software
Set in the future (2099)
Cyberpunk themed
Fictional cyberpunk guns instead real guns
less grounded/gritty and more scifi/exaggerated
going for the Doom/Doom Eternal style of gameplay and art design
melee glory kill animations

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  1. 3 months ago
    Anonymous

    Well credit where credit is due
    id software makes really good gameplay experience. Even a B game like rage 2 shits on most of the other fps games out there.

  2. 3 months ago
    Anonymous

    I don't give a shit about the setting as long as the actual gunplay feels as good as KF1. Make the voice lines between players enjoyable and we could have another good coop shooter game.

    Lets be real though
    It's going to be shit

  3. 3 months ago
    Anonymous

    I hate tripwire so god damn much

  4. 3 months ago
    Anonymous

    Here's your fleshpound

    • 3 months ago
      Anonymous

      i thought the trailer looked incredible, i'm super excited for KF3. it's not reassuring to hear that most of the old devs are gone, but at the same time those homies started getting a little kooky with KF2 after a certain point so i'm not totally opposed to new devs. if it means we refocus on the ZEDs and get away from all the Robot enemies and XDXD BUMPKIN HEAD holiday events and goofy player cosmetics, i'm all for it. shit started to feel like Team Fortress after a certain point.

      • 3 months ago
        Anonymous

        Sure you did, Poo InnaLoo

    • 3 months ago
      Anonymous

      Looks soulless. Where's the grime and gore. Why is everything so polished and clean

      • 3 months ago
        Anonymous

        Its the future
        And the shooting hasn't started yet
        Probably be able to drench maps in glistening blood like you can in 2

      • 3 months ago
        Anonymous

        >polished & clean
        >single screenshot
        >kool-aid man hole in wall
        at least try to be a whiny soulless b***h.

    • 3 months ago
      Anonymous
      • 3 months ago
        Anonymous

        KF2 FP is my favourite ngl.
        Seems big bulky and dangerous
        KF3 FP looks like shit

        • 3 months ago
          Anonymous

          what about his son and dad?

          • 3 months ago
            Anonymous

            As a boss fight I like king pound.
            Not a fan of 1/4 pounder.
            Feels like sidegrade to gorefiend.(been a while since i played kf2 so maybe misremembering things

            • 3 months ago
              Anonymous

              QP has pretty much the same stats (damage, resistances, weakness) as the FP except it's 1/4 health

              • 3 months ago
                Anonymous

                1/4pounder seems even more useles enemy.

              • 3 months ago
                Anonymous

                it's used to be just a unique mob for the king fleshpound bossfight but then they used it in waves as "fleshpound-lite for earlier waves"
                same with the edars which was just for matriarch fights

              • 3 months ago
                Anonymous

                It makes sense as a trashmob for king pound
                it sucks in normal games.

                >imo
                >imo
                >imo
                >imo
                go back

                no u imo

          • 3 months ago
            Anonymous

            I don't like Quarters, in gameplay and in looks. 1/4 health means any class except firebug can shoot him, no longer do you need demo/sharp/gunslinger for it and the grayish skin makes him look like an orc
            King is whatever, I don't like how he glows (reminds me of shitty difficulty mods or Zedternal) and his attacks aren't as varied as Patriarch or Hans, but it's certainly better than big bloat

            • 3 months ago
              Anonymous

              It's amazing how many times I've seen Abomination can just get fricked into the ground and never get up.

      • 3 months ago
        Anonymous

        Thank god they fogged my shit up in 3. I could almost make out the model for a second.

      • 3 months ago
        Anonymous

        >the danger lies purely in the slicers grafted onto his arms, he's only so tanky because he's constantly pumped full of drugs and pain can only serve to make him angry
        >dood make him huge, that's how you know he's the tanky guy

      • 3 months ago
        Anonymous

        They should just make him fight like an ARMS guy and you have to strafe left and right to dodge his springy ass looking arms

  5. 3 months ago
    Anonymous

    >Most of the KF1/2 devs are gone
    That is a shame
    >The new devs are from id software
    Now if they worked on doom16/eternal gameplay/combat then im fine with that since they are genuinely good in those games, im just not sure how well it translates to killingfloor gameplay loop.
    >Set in the future (2099)
    I bet they are going to have some excuse to have mr foster in the game.
    >Cyberpunk themed
    Yeah this sucks. I really liked the "youll get tetanus if you look at it" look from the OG.
    >Fictional cyberpunk guns instead real guns
    Biggest problem right here. My favourite part in the kf2 was the well modeled/animated real firearms that were slowly replaced by futuristic shit and its going to be worse in 3.
    >less grounded/gritty and more scifi/exaggerated
    dunno what to say about this.
    >going for the Doom/Doom Eternal style of gameplay and art design
    Thats fine imo just question is how well it translates to kf.
    >melee glory kill animations
    yeah that doesnt sound good imo.

    • 3 months ago
      Anonymous

      >>I bet they are going to have some excuse to have mr foster in the game.
      they'll use the same excuse they had for including a wehrmacht soldier and a nazi scientist

      • 3 months ago
        Anonymous

        it could also be
        "fosters kit"
        or some timetravel shit if they are ballsy

    • 3 months ago
      Anonymous

      >imo
      >imo
      >imo
      >imo
      go back

      • 3 months ago
        Anonymous

        no, imo

  6. 3 months ago
    Anonymous

    no harry enfield no buy

  7. 3 months ago
    Anonymous

    No.
    You're lying.
    YOU'RE LYING

  8. 3 months ago
    Anonymous

    Did tripwire ever even finish 2?
    I know they shat out a lot of DLC for it.

    • 3 months ago
      Anonymous

      What is 'finish' for a game like that?

    • 3 months ago
      Anonymous

      Tripwire so far probably finished only The Ball and that Dwarf game, outside that:
      >Red Orchestra Ostfront
      Abandoned after a major patch on which they released buggy achievements with their nazi white/black/grey bullshit list of mutators and shitty rules to get them, some achievements never worked cause some BL mutators were on official maps and you could not get achievements from that. They fixed nothing, they ruined many good maps that were in the beta, never acknowledge it and straightly banned people for valid complaints, moved their shit into
      >Heroes of Stalingrad
      Which was once again never finished, they promised, tanks, tanks and combined arms maps, only to release shitty maps on which spawn camping was always the option, added way to many limitations to classes, fricking exp/hero system to please CoD and playstation monkeys, never improved the game since beta and then
      >Rising Storm
      cause muh pacific theater, another fricking mess of shit, quick bucks just to move on
      >Rising Storm 2
      We are done, ah no wait, some chinky israelite bribed us to import RS2 and KF2 onto e-pig-games servers, better release some extra dlc and other shit just to show them we care about a game we never give a frick about

      >Killing Floor
      they were quick to patch out exploits to maximize the perks in a blink instead of being forced to fricking play the X kills to reach that, the game, they were quick to patch out map exploits as Flashpound Moms were always watching over their kids, barely improved the game, move onto

      >Kiking Floor 2
      And they were quick to tell lies, steal money, patch nothing and ruin good workshop maps

      No anon, israelitewire never released a finished nor a good product

      • 3 months ago
        Anonymous

        I agree tripwire abandons most of their games but was wrong with RS1? I really can't think of a single issue with it.

        • 3 months ago
          Anonymous

          It split the main game in two parts
          >Bridges 24/7
          The Stalingrad part of the game was a fricking mess, basically all the maps had spawncamping problems, magical minefields and always tended to be onesided, tanks were a fricking joke, many problems with weapon placement or had problem that are still present on modern UE variation like tiny rocks bumping you above the LOS, game was crap during beta, I had around 800 hours on that, filled too many bug reports who never got addressed cause they had to move forward

  9. 3 months ago
    Anonymous

    >run in a circle for 5 minutes, shooting shitty enemies with a shitty gun to acquire currency
    >buy some shitty upgrade from a terminal
    >run in a circle for 5 minutes, shooting shitty enemies with a slightly less shitty gun to acquire currency
    >buy some shitty upgrade from a terminal
    KF is fricking garbage, just like CoD Zombies and any other game like them.

  10. 3 months ago
    Anonymous

    FRICK YOU TRIPWIRE GIVE ME RED ORCHESTRA 3.

  11. 3 months ago
    Anonymous
  12. 3 months ago
    Anonymous

    >Killing Floor
    Isn't that the game mostly played by femboys and trans?

    • 3 months ago
      Anonymous

      that's literally any shooter

  13. 3 months ago
    Anonymous

    >Most of the KF1/2 devs are gone

    I heard that when KF2 was released. People said it wasn't the same debs from KF1 which also didnt have the original modder.

  14. 3 months ago
    Anonymous

    Maneater was one of the most fun games I played in recent years so if they made that it's ok

  15. 3 months ago
    Anonymous

    >grindhouse horror theme
    >funny british man saying dosh
    It's literally that easy but they refuse to do it.

  16. 3 months ago
    Anonymous

    >Fictional cyberpunk guns instead real guns
    Could be cool. Gives the devs a lot more freedom to make guns that do something interesting instead of shooting the same boring bullets. That said, it could also be like Starfield, where the guns still shoot boring bullets (or boring lasers that work just like bullets), but now the aesthetic design is extra moronic.

    I've always had an automatic dislike for any game that uses realistic guns. One or two to round out the gaps in a scifi/fantasy arsenal is fine, but more than that and they are just the same thing with different stats.

  17. 3 months ago
    Anonymous

    >UT2004 Master servers killed
    >have to do a workaround to play the original mod online
    Why would Epic do this

    • 3 months ago
      Anonymous

      they are a shitty company that deserves to die.

  18. 3 months ago
    Anonymous

    KF1 is good enough, I don't need more

  19. 3 months ago
    Anonymous

    >melee glory kill animations
    Eh, still think this is false, trailer just showed a dude doing a flashy melee kill for its own sake
    The rest of the trailer was just as artificially animated after all

  20. 3 months ago
    Anonymous

    Doom Eternal was a mistake

  21. 3 months ago
    Anonymous
    • 3 months ago
      Anonymous

      Man what happened?
      They used to have amazing animations.

      • 3 months ago
        Anonymous

        outsourced most of their content updates to saber interactive

        • 3 months ago
          Anonymous

          Man shame.
          Who is even saber interactive?

          • 3 months ago
            Anonymous

            makes a bunch of shovel ware games and usually gets contracted to work on switch ports/remakes/remasters

  22. 3 months ago
    Anonymous

    Soall of the things wrong with 2, but even worse, okay.

  23. 3 months ago
    Anonymous

    i liked it better when it was a skunga-bunga grindhouse Insane Clown Posse music video

  24. 3 months ago
    Anonymous

    >On September 4, 2021, Tripwire CEO and co-founder John Gibson stated on Twitter that he supports the Texas Heartbeat Act. The Act bans abortion after an embryo’s heartbeat is detected, except to save the mother's life.[8][9] In response, Gibson faced criticism from people involved in the video games industry, including Torn Banner Studios, which had used Tripwire for publishing of Chivalry 2, and Shipwright Studios, which had been working with Tripwire for three years but stated their intent to terminate these contracts due to the comments.[10] By September 6, 2021, Gibson announced he was stepping down as CEO of Tripwire, and the company issued its own announcement that "the comments given by John Gibson are of his own opinion, and do not reflect those of Tripwire Interactive as a company".[11]
    wait is this true? did this actually happen?

    • 3 months ago
      Anonymous

      It is true. tripwire only produces slop now and you should avoid them

    • 3 months ago
      Anonymous

      tripwire/KF was a christian dev/game
      most of the tracks from 2 are from christian bands

  25. 3 months ago
    Anonymous

    kf2 was fricking dogshit so who cares

  26. 3 months ago
    Anonymous

    Killing Floor was so kino

  27. 3 months ago
    Anonymous

    Im an SPfps guy, should i play KF?

    • 3 months ago
      Anonymous

      it gets boring quick

      • 3 months ago
        Anonymous

        What's the issue?

        • 3 months ago
          Anonymous

          The 20 minutes it takes to get to the main menu at startup.

  28. 3 months ago
    Anonymous

    After they ruined 2 with the shop update making it so you have to buy the shit version of the gun i'm not holding out hope for this.

  29. 3 months ago
    Anonymous

    >finally broke and stopped playing KF2 because of the increasingly shitty aesthetics- LEDs and neon and shiny gold armour/guns everywhere, also maps constantly on seasonal events that seem more intrusively goofy every time
    >KF3 announced
    >leaning into the gay futuristic shit from the start
    Not to say a futuristic game like KF would be bad, but holy shit the Horzine tech aesthetic is so goddamn lame. They need to look at shit like Alien or Dead Space for a look that meshes more with grindhouse.

    • 3 months ago
      Anonymous

      They should've never deviated from KF1 and kept the grindhouse aesthetic.

  30. 3 months ago
    Anonymous

    The A team split off to make '83.
    Looking forward to that.

  31. 3 months ago
    Anonymous

    ENOUGH WITH THE CYBERPUNK GUNS

  32. 3 months ago
    Anonymous

    I like when they added a fully fleshed out objective mode to KF1 that enabled modders to make full story maps only to do away with that in KF2 and never bring it back.

  33. 3 months ago
    Anonymous

    I like nudoom so this isn't really offputting to me. But it seems to be all FORMER id software devs, did they work on eternal?

  34. 3 months ago
    Anonymous

    >imagine having a great success in terms of quality that opens up a niche but faithful playerbase
    >decide to do a sequel
    >fails in every sense to build up on the previous game
    >manages to have the feebleminded as their only source of income
    >keeps building on that and completely ignore their initial playerbase feedback

    and here they go again, this is always the first step to bankruptcy and they're on their second one atm

    • 3 months ago
      Anonymous

      ~~*embracer group*~~ will surery save them

  35. 3 months ago
    Anonymous

    tripwire was never good

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