Kind of insane how years later Calamity is still the only decent content mod for Terraria. Thorium fricking suck and doesn’t really add anything
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The problem with Calamity is that all late game bosses spend like 90% of time offscreen and then dash to you out of nowhere at supersonic speed. If they could somehow make the camera more zoomed out - it would be better.
uoh
I personally just enjoy them all.
WTF
inb4 more beggars
>OH LET'S DO PIXEL ART BUT THEN IMMEDIATELY DISREGARD THE TEMPLATE WE SETTLED ON
Calamity's art style is so atrocious. Thorium looks bad too, but the shading on Calamity sprites just looks so bad. It used to somehow look better a few years ago.
It's by far my biggest gripe with Calamity. The sprites look hideous, the art style isn't even consistent and some of the monsters are uninspired as frick.
In hardmode underground there is this bigass charging monster that goes through walls that is literally a single flat ugly sprite without animation, and has a garbage annoying sound. Legit feels like you are playing some bootleg version of Terraria.
upvoted
Both are mogged by Gensokyo
>left is a bloated worm mod that replaces the base game with donut steel op items
>right is vanilla+ with items that are typically worse than same tier vanilla items
is vanilla+ with items that are typically worse than same tier vanilla items
The ideal mod. I'll take as many you can make and install them all.
>implying the base game was even remotely difficult that OP items make the slightest difference
What kind of moronic goal-post transportation are you on?
How big of a shitter are you that you think the base game is remotely difficult outside of the self-insert butterfly boss on Master difficulty?
having pre-hardmode bosses drop reskinned hardmode weapons isn't exactly going to help with that
i'd rather play left than right
if i wanted to play vanilla i'd play vanilla
Calamity is made by a troon that has his mary sue oc self insert as the antagonist who has regularly had diaper meltdowns about people "cheating" it's boss fight
>when the vocal music kicks in
I fricking hate the vocals so much it is unreal
Last time I played, Thorium felt like a natural expansion to the game, while Calamity like like what happens if you let an edgy 12 years old kid with a gay Shadow fursona design a DLC (still fun though as long as you ignore all the edgy lore). No idea if that has changed since 1.4, I haven't played modded 1.4 at all actually.
bloatslop
does terraria even need mods? I had a decent enough time on console version years ago
2 words: Magic Storage.
noted
Alchemist npc because frick fishing, it's boring and it takes forever to roll all the angler armour, fishing and phone parts
Recipe browser and boss checklist because frick the guide, don't want to look up recipes by constantly having to visit this fricking guy and I want to see shit deeper than one recipe down
Magic storage because frick having to sort all your shit and then having to slow down to not frick up your sorting system when I can just have a search bar and can see literally everything I can make in the crafting interface
>calatroony
HAHAHA
vanilla terraria blasts you with enough bloat already
dicky
More beggars are showing up
isnt it really hard to install terraria mods without using some stupid mod manager?
Easiest thing in the world. The Mod version, TModLoader, has an official version on Steam you can download and run that has a built in list of mods you can pick & choose with a simple "Install" button for each, absolutely no skills required.
Just mod Minecraft.
The two kind of mods, one that turns the game into an abomination designed by a 10yo kid with too much free time, and one that's so boring there's no reason to install it
Everyone who hates on Calamity is only half right. It's definitely full of edgy shit, but there's a reason it's still the biggest/most popular mod. It adds content, plain and simple.
Also I'm shocked this thread has survived this long, given the OP's real reason for posting it.
I still don't know what Thorium tries to accomplish
My problem with content mods like Thorium is that they add shit on top of vanilla instead of actually committing to making a total conversion and spacing shit out. They should have modified some of the vanilla bosses and drop values so that you are actually motivated to do all the new content instead of just skipping to what you usually do.
This is rape
It's not rape if she needs mana (semen) to survive.
what is blud yapping bout?
>They should have modified some of the vanilla bosses
Stopped reading there. Just because gaysol can't balance for shit doesn't mean it's justified to change vanilla stuffs.
Calamity is developed by an autistic edgy weeb as a way of living out his shitty self-insert power fantasy. The mod is poorly balanced and just dumps a bunch of content into the game with little regard, but is fun regardless. Really goes to show how well made Terraria's game mechanics are. Until someone has as much drive as gaysol to make a gameplay overhaul mod then it's probably going to stay the most popular mod for Terraria for a long time.
Really, the worse part of the mod is the god-awful lore and dialogue you have to put up with during boss fights.
>Until someone has as much drive as gaysol to make a gameplay overhaul mod
closest we're gonna get for a while's probably Overhaul which is still being remade for 1.4
What's a good Vanilla+ experience that starts after Moonlord? Preferably with something good for storage in the middle.
I see it.
where?
>calamity
an immense amount of content put into one cohesive experience start to finish
>thorium
something you use alongside other mods, which leads to the usual semi-coherent kitchen sink
no shit calameme is the most acclaimed content mod - there simply isn't anything competing with it.
If the mod has
>Boss dialogue
>Voiced boss dialogue
>Edgy storyline
I will not install it.
Its incredible how many mods fail these basic criteria.
DON'T GET wienerY, KID!
That's because Calameme made it trendy so everyone's doing the same shit now
Thorium is a good mod in the sense that it just enhances the base game. It doesn't really feel like it adds a lot, it just makes the experience better
Calamity is a good mod in the sense of content. It's more like an expansion pack than just modifying the base game, sure there's pre moonlord stuff but the post moonlord content is where the mod shines
Which one you prefer is up to whether you think the base game has enough content but needs polishing, or if the base game needs an overhaul and more content. Both are fun, though I usually prefer Calamity playthroughs because I like the boss battles
>It doesn't really feel like it adds a lot, it just makes the experience better
I haven't played thorium in a long, long time but I distinctly remember having to go out of my way to interact with the mod's content. It wouldn't be an issue if it was base game, but I found the lack of purpose of actually engaging with the mod pretty bad design-wise. Like I already know the progression of the base game, so plugging in the 'holes' of vanilla doesn't really add much unless somebody does some autistic completionist playthrough, and at this point the mod becomes nothing but some new enemies to bonk.
Calamity feels like asking a kid what he finds cool and implementing every single idea he has without any forethought. Thorium is doing the same, but actually playtesting the game. Ganker likes to mention the obvious shittery that is Calamity "lore" but never mention the fact that:
>sprites randomly don't have the terraria style making it visually jarring
>decided that anything that's not boss music should be the terraria style making it even more jarring when you fight a boss
>visual clarity simply doesn't exist because don't you think this green boss with green attacks on the green background are cool?
>game quickly turns into a boss rush after a certain amount of progression. no more "go into these old area and find new things" just "kill the next one homosexual"
>can't balance for shit so gives bosses damage reduction if you play too well
The only really good things about Calamity are:
>pre-hardmode content is actually nice
>Sunken Sea+Abyss is absolutely the best biome I've seen a mod implement
Thorium does have some major fricking flaws though:
>some of the bosses have absolutely SHIT loot so no reason to do them
>Aquatic depths never generates large enough and has the worst requirement to summon a boss ever
>extreme amounts of focus on items that grant benefits to other players, but the drawbacks make you never use them in singleplayer
>invincibility wand for the healer somehow existing, and its craftable
>resource bloat like every other mod
Unfortunately the only good Vanilla+ mods that exist are:
>Thorium
>Spirit Mod (please let the hardmode update be good)
Nothing else of the quality of these two mods exists. Terraria modding never seemed to have a renaissance like Minecraft and that's really disappointing.
Yeah, Thorium is a premium multiplayer mod. Actually getting to use the bonus effects of Bard/Healer are great fun. But that runs into the problem that anything multiplayer does, having friends. If getting those frickers to play Terraria ain't hard enough, may god forgive your unworthy soul for suggesting trying to install mods. Doesn't matter how easy it is, ain't happening.
They at least seems to be trying to circumvent this with Radiant damage and Bard buffs also applying to the bard themselves. Bard gets pretty fricking strong really fast, but Healer is left in the gutter with barely any actual options that aren't terrible or just outright unfun.
>may god forgive your unworthy soul for suggesting trying to install mods.
I heavily disagree with this tbh. tmodloader is officially listed on Steam and when you join servers it will download all the required mods for them so they user doesn't have to do any work. I'm the autistic modder of my friend group and they expected some hoops and ladders and almost declined, but were surprised when they just needed to download the launcher and join the server like normal.
modding terraria is so easy these days that even normie morons don't have trouble with it. tmodloader has its own steam download page and everything. if you can "explain it to them as if they were 5" they have no trouble understanding it.
>download terraria
>download tmodloader from steam
>launch terraria through tmodloader
>that's it. easy in-game UI takes care of the rest.
>Damage reduction nerf
>Armor damage
>Every boss has a 10+ second no regen debuff
>Nerfing vanilla items
Frick calamity.
>play rogue because he seems interesting
>huge burst damage, but have to play perfectly
>tiniest bit of damage hits boss
>oops sorry homosexual that activated his damage reduction so now you only did 100 dmg instead of 30k go frick yourself do it again
>uninstall
I've never played a game where the design is so shit it encourages you to let your friends die so you can kill the boss faster.
>it encourages you to let your friends die so you can kill the boss faster
>shit design
sounds like great design, I'd gladly sacrifice all my friends for power
I have to play with calameme for the DBT addons, thankfully I can just ignore a lot of it and do a funny kamehameha
I agree with thorium though, nothing ever really feels like it's balanced as part of progression, just as side stuff
I wish some mod wasn't afraid of rebalancing vanilla to make shit hsrder, even if it is simple damage and defense boosts to bosses and enemies, something that makes getting the mod stuff feel worth a damn
i enjoyed various parts of each of these mods, but neither of them are my favorite. thorium is too inhibited and calamity is too shonen powercreepy.
if I want to see oversized and shiny particles big noomber weapons, star above is much lighter than calameme and their +2,351 adds-on
MOOOOOOOOOOOOOOOODS OP HAS EMBEDDED CP IN HIS IMAGE WTF
What the heck is this
Open your third eye and you will also see the absolute truth in this thread.
i'm not 100% sure but I think it's an add-on that lets you view booru links that some people hide in their images. people mostly do it these days to trigger the handful of extreme autismos who use that add-on by making them look at "blacked" cuck porn, e-girlcon, etc.
I downloaded Terraria once. I started it up, whacked a slime or something, and then turned it off. I don't know. I hear it's great all the time but I don't really know what I should be shooting for. I love Metroid, so maybe it'll fall into place if I start going into tunnels and shit, but coming back to base building sounds pretty bad.
Whatever other says, Terraria is still a sandbox game. It's heavily emphasize on explorations and base building stuffs. If you expect non-stop actions, Noita might be more your speed.