Name a more pathetically hypocritical RPG than this crap.
>Oh my god this so HARDCORE and REALISTIC and not like all the other RPGs!
>the most hardcore thing about it is the worthless dogshit engine/programming/etc
THREE FRICKING TIMES IN ROW did I lose all my progress because the game gets stuck during its "IM LOADING ANOTHER EPIC CUTSCENE, Im LOADING!" loading screens.
Insanely pathetic incompetence. Do the braindead 3rd worlders who designed this game not understand the concept of ironman saves?
>hehe I will not save your game if you don't drink schnapps or exit the game
>our dogshit game crashed? well that's your fault, you should've had saved before it crashed haha
+INVICIBLE CHARACTERS in a pretend-realistic game
+FORCED HOURS UPON HOURS OF WORTHLESS CUTSCENES
Genuinely the antithesis of everything it's "roleplaying" as. Same kind of "RPG" as your Oblivions, Skyrims and Fallout 4s.
UFOs Are A Psyop Shirt $21.68 |
are you american perchance
Exaggerated, but OK. The only thing baffling me is: who gave them 33m to develop it?
>. The team was preparing to abandon the project when a successful pitch to a private investor, the Czech billionaire Zdeněk Bakala, secured funding to develop a prototype of the game. Warhorse Studios was founded on 21 July 2011.[8]
>He sold his shares right after.
Sounds like a pump and dump scheme.
Thx for the info.
Not surprising. That's how to play shares since the 70s. It's a closed system starting from angel investment, to series A aso and the last stages are ipo, then etf and pension funds. Hope you font have plans for that retirement fund you worked your whole life for.
Can you elaborate ? As a poorgay I didn't get the acronyms you used.
Wait a second, didn't kcd came out 2018?
2011 is before 2018
I'm asking how many years did they work on it?
7-9 years I guess
Quite buggy for that amount of work. Explains why they bombed away so much euros.
>enemy can attack you
>but you cannot attack the enemy because he is a heckin OC donut steel important NPCrino
Peak clown world.
I killed 200 civilians in Radek the Ugly Bastard's town and I'm still forced to work with them.
Sounds like skill issue to me.
>NPC cannot follow his usual script, but he uses it anyway
git gud
>NPC cannot follow his usual script, but he uses it anyway
So you're filtered? Then don't play it, what do the frick you want from us? Twat
>Third time the same reply and third time it's not from a new IP.
Whatever are you on about you silly little man.
KCD was extremely based and I loved it. Jesus Christ be praised!
It is janky though for sure, and you need to mod out the schnapps and save whenever you want.
This game's reputation is carried entirely by culture war hang ups.
I thought it was fun, it had downsides for sure but OP literally typed like a five paragraph post because he got Rekt by saves lol
Looked it up and even they were bought out by Embracer Group
Which is funny because the producer for the game - Daniel Vavra - also made beloved czech game called Mafia.
Later on 2K got the studio and he spent few years after Mafia 2 released crying about how awful it was they got bought and how it ruined his vision yada yada.
Filtered and triggered so hard. Hilarious.
>Same kind of "RPG" as your Oblivions, Skyrims and Fallout 4s.
Maybe that's why it appealed to me because I generally like Bethesda RPGs. It gave me the same feeling I had when I played Morrowind the first time, that sort of playing however you want in an open world with lots of systems to interact with, albeit janky and admittedly without tying it all together so well. To be honest it's more like what I wished Oblivion would have been, gameplay-wise, but I can see why you'd draw that comparison either way. Henry's come to see us! God bless Henry!
I’ve already beaten the game on hardcore with all negative perks and I feel like the game isn’t all that replayable but I’m still for some reason being compelled to reinstall. I think I mostly love the extended hobo phase specifically where if you don’t immediately exploit the AI and clean out the Rattay blacksmith for all he’s worth you’re a legitimate poorc**t with questionable skills and gear just trying to survive an invasion
Every time I come to this boar there's always this on3 fricking bait eberu time you should kys sir
It was a grift. The developer successfully astroturfed the game based on political appeal, directly marketing to the alt-right.
>grift
>lovingly craft a detailed and immersive but janky historical RPG
>then go on to patch at least a good chunk of bugs and jank
Yes, I truly feel swindled out of the 120+ hours I put into the game.
Not injecting blax into medieval czechia is directly marketing to the alt right in 2023
Oh but their coooouuuldd have been strong independent black women who don't need no man in mediaeval Czechoslovakia. We can't ever know :p
>game promotes cultural Marxism: look chud that's just the natural "progress" of society, the arc of the universe bends towards justice, you're gonna be left behind and your grandkids will be brown, cry more incel, this is all totally organic and not at all forced by propaganda and brainwashing by the ~~*cabal*~~
>game doesn't promote cultural Marxism: obvious insincere right-wing grifting, God why can't you stop with the culture war already
>The developer successfully astroturfed the game based on political appeal, directly marketing to the alt-right.
please stop, I don't have money to buy another game right now
I thought it was mostly pretty cool.
It's the best game I have ever played. Jesus Christ be praised!
Glory to the House of Zoul!
>sleep at inns for longterm saves
>drink schnapps for quick saves
I understand you're a prehistoric caveman who's been stuck in his ways for tens of thousands of years but the mechanics of this game honestly weren't that difficult to figure out. Stubbornly refusing to adapt to them and enjoy the system is on you, buddy. Praise Jesus.
idk anon, i went even further and disabled the compass, fast travel, and all inteface. imagine spending hours trying to navigate in a forest with random roads that all look the same going in circles not knowing which direction I'm traveling. Trying to memorize landmarks and still lost, don't know where tf I am. After 4 hours of wandering I'm back where I started
As I recall, I had a mod that allowed quicksaves anytime, but there's some kind of stacking dmg buff or something that gets more powerful the longer you go without saving. So at least there was some sort of downside to savescumming even if it was pretty inconsequential.
Biggest problem I had with the frickin game was MAGIC FRICKING POTIONS in my "realistic historical rpg". Who thought introducing real magic was a good idea?
Magic? Wtf onan? It was all just potion from flowers. They worked back then and they still do work nowadays. At least in Bohemia. You don't have them in your c**t?
Czechs have potions that allow you to see in the dark? Incredible.
Shrines are your friend.
>potions that allow you to see in the dark
European beer is that good, you should Czech it.
I've had plenty of European beer. Perks of being European.
;___;
It's called eating carrots you pleb, do you not have night vision like everyone else?
I like it. Going blind on the monastery quest was one of my most memorable moment recently.
>Doing everything normally, asking around and not being suspicious
>Somehow the culprit found out about me and poisoned me to death
>Thought it was over but he revived me
>Told him I'm going to help him escape
>Escape the monastery together
>Stab him in the back right after crossing the exit
Damn satisfying
I was moronic in that quest.
>no way the suspicously friendly guy is the bandit way too obvious
>tell him my real purpose
>get poisoned
I beat him up and finished the quest successfully but replayed for the full experience. There's so many details. If a body is discovered all the monks are called to the courtyard and searched. Avoided issues by dropping the dagger before that.
Yeah I remember now I think I also revealed my identity so he poisoned me.
The devs had some huge balls of making a quest where you're stripped of your cool armor and sword essentially have to roleplay as a monk for real, or you get punished. It's pretty neat.
I like how you could just sneak into the monastery and just kill everyone one by one. Or even just lie about completing the quest. A lot of room for roleplay here.
I think there's a lot to like about KCD, but what annoyed quite a bit is the overbearing amount of moviegame shit, especially in the beginning.