Yeah but WHY do you like those songs? What are your favorite parts of them? Does one not really tickle you but once it hits the second half it becomes an aural delight? These are the things I love to hear about.
Not OP but I can try answering. I'm not educated in music so I can't use the proper terms for this and maybe what I'm going to say is moronic. But I've realized that I like tracks that start fast and hard/intense. Boss battle music will often have a "build up" at the beginning of the track before the main part of the music starts. But sometimes the music just starts right away, or the "intro" of the track is faster and more intense than the actual track.
Here's an example:
The first one is what I find a "normal" boss theme. It has an intro that brings you to the real theme. But the second one is the rarer type which starts very fast and intense, more intense than the actual track. The music feels calmer after 0:12 when the intro is done. I still like the first one but the second one feels so much better to me and it's partly because it starts so intense.
Here's another example:
This track barely has an intro or build up. It just goes into the main track right away and it's a very intense track.
Think that's why most people don't bother? They don't feel educated enough to discuss certain moments or parts or instruments they like in the songs they want to share? Regardless thanks. I just like hearing the why is all.
The part in 1:40 is amazing, but I won't feel that unless I hear the beginning all the way through, that build up is sublime. It's just a really incredible electronic track and feels pretty emotional. I love Hitoshi Sakimoto and Breath of Fire, I should play that game asap.
Spyro 1 is just a great game, and its soundtrack just goes so well with the levels and atmosphere of the game. It was one of the first games I played that wasn't on the Gameboy, so as you can imagine I was quite surprised and amazed by the visuals and sounds.
I'll give my reasons... Halo 3 roll call is the best song on halo 3 because it has a completeness which the other tracks dont, you feel like it takes you on a voyage which i feel like that only can be told on halo 3, not 2, not 1 or infinite... plus that bass tho
The MoH songs is simply because its the greatest soundtrack in a great series of soundtracks from the original to airborne (now the new VR game which has a good soundtrack too) Frontline manages to perfectly encapsulates everything around it
Frontline manages to get that movie like quality of the first game while dialling up the quality of the arrangement, at parts made me feel emotional with after the drop being such a glum track on what is a allied advance making you realise that things aren't right... the situation perfectly meditated by the later track Arnhem, which makes allied failure in the operation clear
Kaz's themes are for a similar reason it has this feeling of dread and that you can't escape it or fight it... which is how it felt perfectly for my 4 year old brain trying my best to beat Kazuya/Devil as Yoshimitsu for 6 hours straight in absolute tears because I couldn't beat it, and the sheer relief i felt when I did eventually beat him
>only 2 western songs
really makes you think. why are americans so bad at making memorable vidya music?
because you get accused of rape and canceled if you make memorable western music
>starting the thread with 9 songs
frick off
Yeah but WHY do you like those songs? What are your favorite parts of them? Does one not really tickle you but once it hits the second half it becomes an aural delight? These are the things I love to hear about.
Not OP but I can try answering. I'm not educated in music so I can't use the proper terms for this and maybe what I'm going to say is moronic. But I've realized that I like tracks that start fast and hard/intense. Boss battle music will often have a "build up" at the beginning of the track before the main part of the music starts. But sometimes the music just starts right away, or the "intro" of the track is faster and more intense than the actual track.
Here's an example:
The first one is what I find a "normal" boss theme. It has an intro that brings you to the real theme. But the second one is the rarer type which starts very fast and intense, more intense than the actual track. The music feels calmer after 0:12 when the intro is done. I still like the first one but the second one feels so much better to me and it's partly because it starts so intense.
Here's another example:
This track barely has an intro or build up. It just goes into the main track right away and it's a very intense track.
Think that's why most people don't bother? They don't feel educated enough to discuss certain moments or parts or instruments they like in the songs they want to share? Regardless thanks. I just like hearing the why is all.
I posted
The part in 1:40 is amazing, but I won't feel that unless I hear the beginning all the way through, that build up is sublime. It's just a really incredible electronic track and feels pretty emotional. I love Hitoshi Sakimoto and Breath of Fire, I should play that game asap.
Dreamer
Streets of Rage 2
Across the Bay
Revenge of Shinobi
Turtle Village
Golden Axe
Ancient Wingly City
Legend of Dragoon
Good Bye, Leon
Resident Evil 2
I'll post something different for once.
Spyro 1 is just a great game, and its soundtrack just goes so well with the levels and atmosphere of the game. It was one of the first games I played that wasn't on the Gameboy, so as you can imagine I was quite surprised and amazed by the visuals and sounds.
imo his games range from mid to bad but the music is good at least
ENTER
Forgot the link because I'm a moronic homosexual
love his work on RoR and RoR2
Medal of Honor Soundtrack > Halo Soundtrack > Tekken Soundtrack > all others
I'll give my reasons... Halo 3 roll call is the best song on halo 3 because it has a completeness which the other tracks dont, you feel like it takes you on a voyage which i feel like that only can be told on halo 3, not 2, not 1 or infinite... plus that bass tho
The MoH songs is simply because its the greatest soundtrack in a great series of soundtracks from the original to airborne (now the new VR game which has a good soundtrack too) Frontline manages to perfectly encapsulates everything around it
Frontline manages to get that movie like quality of the first game while dialling up the quality of the arrangement, at parts made me feel emotional with after the drop being such a glum track on what is a allied advance making you realise that things aren't right... the situation perfectly meditated by the later track Arnhem, which makes allied failure in the operation clear
Kaz's themes are for a similar reason it has this feeling of dread and that you can't escape it or fight it... which is how it felt perfectly for my 4 year old brain trying my best to beat Kazuya/Devil as Yoshimitsu for 6 hours straight in absolute tears because I couldn't beat it, and the sheer relief i felt when I did eventually beat him
I just like this song alot
Based FF5 enjoyer
I have no idea what the lyrics are saying but I find this track very soothing
Episode 1 kino