Kirby's Dream Land 3 is a monument to bad game design. The SNES deserved a better sendoff.

Kirby's Dream Land 3 is a monument to bad game design. The SNES deserved a better sendoff.

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  1. 2 years ago
    Anonymous

    >Kirby's Dream Land 3 is a monument to bad game design.
    How? It's comfy, ez, and fun.

    • 2 years ago
      Anonymous

      Well first you have to get EVERY Heart Star to see the true ending, and most of them are insanely cryptic unless you have a guide open next to you, and then they're just incredibly tedious. Most of them involve a bunch of steps after you're already deep into the level and if you frick up once you have to start the level all over again. The manual and game do a terrible job of explaining your abilities and how you can use them to interact with things. It's just not fun.

      • 2 years ago
        Anonymous

        >buddy, there is "criticism", and there is "just shitting on a good game without any arguments". guess which category does OP's post fall into
        Well guess what, he followed it up with [...]

        >Well first you have to get EVERY Heart Star to see the true ending
        wow, almost like many other games? it's almost like the game has a reward for 100% completion.
        >most of them are insanely cryptic unless you have a guide open next to you
        not most of them, but some of them. I'd say every world has 1-2 of them. this is the only more or less legitimate complaint about the game you've made. even then half the tasks don't even require much thinking
        >Most of them involve a bunch of steps after you're already deep into the level and if you frick up once you have to start the level all over again.
        the levels are short and easy enough. having to replay a level to collect everything is a staple in collectathons. you can go back to them any time too

      • 2 years ago
        Anonymous

        >tfw horrible auditory memory so I can't get the stars
        fbm

      • 2 years ago
        Anonymous

        >Well first you have to get EVERY Heart Star to see the true ending
        Nah. More games should be like this. Most games doesn't do this anymore because locking content behind a gate that most players won't ever see is money wasted (disappointing, I know. There's never any good 100% rewards anymore). But if you know what you're doing, this is like a 3 hours game man
        > and most of them are insanely cryptic
        They're not that hard to figure out. Most of the stage's goal makes a sound when accessing the room with the objective and most objectives sticks out like a sore thumb and I figured out all this shit as a 10 years old with no Internet. The only one that really stumped me for a while was the Green/Purple spring thing in World 1 that you had to touch with the pink girl without any abilities. And maybe the Rick (The Hamster) stage one because I didn't know he could wall jump (you can cheese it with a second controller by making the second player teleport to you)
        >Most of them involve a bunch of steps after you're already deep into the level and if you frick up once you have to start the level all over again
        The levels are 3 minutes long dude

      • 2 years ago
        Anonymous

        The heart star thing is where I lose interest in playing it on every other playthrough. I've 100%'d it more than once, but I get severely bored by the time I get to the one where you need to put R.O.B. back together. I just want to get to the true final boss, which is among the best parts of the game, but it's such a boring slog to get there.

      • 2 years ago
        Anonymous

        >Well first you have to get EVERY Heart Star to see the true ending, and most of them are insanely cryptic unless you have a guide open next to you
        holy shit lmao. I found all the heart stars when I was fricking 7. You have to be an actual sped to not figure those out. Its a fricking BABY game anon. For literal children.

        • 2 years ago
          Anonymous

          >I found all the heart stars when I was fricking 7.
          *while my mom read me a walkthrough on GameFAQs

          • 2 years ago
            Anonymous

            Cope harder. You're an actual fricking moron if you cant figure these out.

            It's incredibly unfulfilling, but in order to get the real ending you have to suffer through the cryptic, tedious chore of collecting all the Heart Stars. It's a lose-lose situation.

            For all the flack they get for being cryptic, the first two Zeldas were nowhere near as obtuse as Kirby's Dream Land 3, and they came out 10 years earlier. There is no excuse. It's such a shame that the swan song for one of the greatest consoles of all time sucks this hard.

            Holy shit is this a common problem? Are people really this fricking dumb? ITS FRICKING KIRBY. You guys couldn't really figure out shit like this? Make the blocks match?
            LITERAL
            FRICKING
            BABY
            GAME

            • 2 years ago
              Anonymous

              >pic
              Thanks for posting another reminder of how obtuse this game is.

              You actually think people are morons if they don't immediately figure out that they have to shape star blocks a few rooms away into the shape of the weird creature you saw at the beginning of the level? That's not the first thought that crosses anyone's head. Not to mention the one later in the game when you have to make the shape upside down to what you're shown with zero indication that you need to do so.

              It's like this game was made to sell Nintendo Power. Which would actually make sense since they weren't likely to make lots of money off such a late release.

              • 2 years ago
                Anonymous

                >You actually think people are morons if they don't immediately figure out that they have to shape star blocks
                Yes
                >a few rooms away into the shape of the weird creature you saw at the beginning of the level?
                Its not a few rooms away. Its literally outside the room.
                >That's not the first thought that crosses anyone's head.
                It should be, because its fricking obvious
                >weird creature MADE OF FRICKING BLOCKS outside room that isn't an enemy
                >room right next to him that plays the noise for "SECRET HERE"
                >A blank canvas of squares
                I WONDER WHAT YOU HAVE TO DO ANON. You are dumber than I was when I was 7. The game isn't obtuse. You are.

              • 2 years ago
                Anonymous

                Bruh, I just had to sit down and think about it for a second as a kid. It was obvious. Signal sound, you get a shaped rock, and then you get a big block of blocks to destroy. It's literally putting 2 + 2 together.

              • 2 years ago
                Anonymous

                The levels should have had titles that hinted what you should do, like Mario 64, the game that came out a full year earlier. Then it would have been obvious.

              • 2 years ago
                Anonymous

                That wouldn't have mattered to me because I couldn't read the English language at that time

                >>Here's the animal friend presented in a hole in that area IIRC
                You have a choice between Pitch and Nago, the latter of which is better in most circumstances
                enemies everywhere
                Why would you swallow the enemies that give you the worst ability?

                You'd have to be bored out of your fricking skull to combine one of the worst animal buddies with the worst ability. It's not intuitive in the slightest.

                >Why would you swallow the enemies that give you the worst ability?
                To try it out. Broom + Animal are a pretty awesome combination overwall IIRC. Most of them are fun to use AND powerful
                >You have a choice between Pitch and Nago, the latter of which is better in most circumstances
                You had the beep, it was your cue to try shit out. Plus pitch has some fun abilities too
                For example, if 2nd player, they can use the electric ability and follow Kirby while being invincible while Gooey is left behind

        • 2 years ago
          Anonymous

          Just noticed your pic is made out of anime girls. That automatically invalidates anything you had to say.

          • 2 years ago
            Anonymous

            >hating anime
            >on an anime website
            This place was made in the style of japanese image boards with the original purpose of talking about japanese shit. Mostly anime.

            • 2 years ago
              Anonymous

              Anon, am I supposed to give a shit ?

            • 2 years ago
              Anonymous

              How does that translate to hating anime? If you had an image made up completely of veganas I'd also tell you to frick off. Doesn't mean I hate vegana. Just hate tards like you

    • 2 years ago
      Anonymous

      the level design is fricking awful.

    • 2 years ago
      Anonymous

      All of those things are true, but for the love of god do not go for 100%

      • 2 years ago
        Anonymous

        Might as well not play it at all.

  2. 2 years ago
    Anonymous

    >monument to bad game design
    more like, you're a monumental homosexual. DL3 is not a perfect game, but it's fun to play and co-op makes it even better

  3. 2 years ago
    Anonymous

    oof are you fricking kidding me?
    i thought it was pretty good

    maybe not as good as kdl2 but its a far-cry from being "BAD" anon

    • 2 years ago
      Anonymous

      DL3 is a step down from Super Star in every way. Ultra slow, kiddy art style, and gimmicky levels where you have to help npcs to 100% the game by solving inane puzzles or playing lame minigames. What were HAL thinking?

      • 2 years ago
        Anonymous

        the overall aesthetic is wonderful though
        plus the soundtrack SLAPS

        • 2 years ago
          Anonymous

          >slaps
          please off yourself zoomer

      • 2 years ago
        Anonymous

        >Ultra slow
        No slower than other Kirby games
        >kiddy art style
        It's gorgeous
        >and gimmicky levels where you have to help NPCs to 100% the game
        Usually amounts to finding a single pick-up in an area at requires the slightest bit of secret-hunting
        >or playing lame minigames
        Which are pretty trivial reflex tests

      • 2 years ago
        Anonymous

        >kiddy art style
        >in kirby

      • 2 years ago
        Anonymous

        It's been a while since I played it, but I remember Kirby running much faster than he does in Super Star.

      • 2 years ago
        Anonymous

        >i only play games with mature cute pink blobs in them

    • 2 years ago
      Anonymous

      Shit taste homosexual. Dreamland 2 is way better than DL3

      • 2 years ago
        Anonymous

        Learn to read homosexual. Post literally says not as good as DL2. Swallow glass

  4. 2 years ago
    Anonymous

    >[POPULAR THING] is bad because...
    Summer's here, lads.

    • 2 years ago
      Anonymous

      Why do people make retorts like this? All it does is make it clear that for some reason you are taking criticism of a video game personally and can't handle it.

      • 2 years ago
        Anonymous

        >—Kirby's Dream Land 3 is… le bad
        >—it sure is summer in here
        >—omg why are you seething so hard you cant handle criticism sweetie??
        buddy, there is "criticism", and there is "just shitting on a good game without any arguments". guess which category does OP's post fall into

        • 2 years ago
          Anonymous

          >buddy, there is "criticism", and there is "just shitting on a good game without any arguments". guess which category does OP's post fall into
          Well guess what, he followed it up with

          Well first you have to get EVERY Heart Star to see the true ending, and most of them are insanely cryptic unless you have a guide open next to you, and then they're just incredibly tedious. Most of them involve a bunch of steps after you're already deep into the level and if you frick up once you have to start the level all over again. The manual and game do a terrible job of explaining your abilities and how you can use them to interact with things. It's just not fun.

          • 2 years ago
            Anonymous

            [...]
            >Well first you have to get EVERY Heart Star to see the true ending
            wow, almost like many other games? it's almost like the game has a reward for 100% completion.
            >most of them are insanely cryptic unless you have a guide open next to you
            not most of them, but some of them. I'd say every world has 1-2 of them. this is the only more or less legitimate complaint about the game you've made. even then half the tasks don't even require much thinking
            >Most of them involve a bunch of steps after you're already deep into the level and if you frick up once you have to start the level all over again.
            the levels are short and easy enough. having to replay a level to collect everything is a staple in collectathons. you can go back to them any time too

            You're both pretty.

        • 2 years ago
          Anonymous

          I'll admit that OP could have elaborated on what aspect of the game is bad design but your response is also an undetailed accusation which doesn't help.

    • 2 years ago
      Anonymous

      >[POPULAR THING]
      This is probably the first and last time most anons on here will ever hear or think about Kirby's Dream Land 3

  5. 2 years ago
    Anonymous

    >The SNES deserved a better sendoff.
    Good thing that SNES died in 2000, not in 1997.

    • 2 years ago
      Anonymous

      The SFC died in 2000. The SNES died in 1998 (but KDL3 was the last major title so it effectively died 1997)

  6. 2 years ago
    Anonymous

    >t. filtered by R.O.B. puzzle

    • 2 years ago
      Anonymous

      The only good part about this game was that level with the ROB puzzle. The rest of the game is pretty bland

  7. 2 years ago
    Anonymous

    I was visiting a friend and their kids around 10-12 yro were had their dads SNES they had both Kirby games and they were doing very poorly.

    I had time to burn. I don't remember where I started, just picked up where they were playing, early in the game. We were taking turns hand had gotten to the standard ending within 2hrs.

    The only reason I remember 2hrs was because their dads car broke down and he needed a lift from work, in 2hrs.

    All Kirby games are quick, short and easy. If you want 100% it takes a little more time.

  8. 2 years ago
    Anonymous

    >monument to bad game design
    i never even played it and i can tell this is a bullshit bait post and the game is probably good.

  9. 2 years ago
    Anonymous

    filtered

    • 2 years ago
      Anonymous

      I beat it, but it wasn't fun.

      • 2 years ago
        Anonymous

        filtered

  10. 2 years ago
    Anonymous

    You weren't kidding OP.
    >second (2nd) level has a room with some inexplicable creature in it that just sits there
    >try a bunch of shit
    >check FAQ out of frustration
    >oh, you were supposed to use the powerless form of the pink blob, because its neutral move is a 'hug' that makes things happy! :^)
    >immediately drag rom into recycle bin

    • 2 years ago
      Anonymous

      > games with puzzles bad because they're making my brain ouch

      • 2 years ago
        Anonymous

        >literally zero context or explanation
        >puzzle
        Eat shit.

        • 2 years ago
          Anonymous

          > do you mean I have to actually find a solution by myself instead of just looking into manual and be told what to do

          First world problems.
          Also, it's literally in the manual. It's supposed to come up with the game and be checked before playing.
          Not dev's problem that you don't have it.

          • 2 years ago
            Anonymous

            It's not a puzzle, you fricking moron. It's pure trial and error, in the most egregious sense. You have no contextual clues, and you have no way of knowing that this silent motionless creature with no explicable features needs anything. It's bullshit, and you're a israelite.

            • 2 years ago
              Anonymous

              It gets more complex later in the game and you need to figure out different ability combinations to solve it. There are visual and sound hints that help you solving it. So it's a puzzle.

              You're simply got filtered so early in the game you've never saw actual puzzles. The equivalent of dying on tutorial. Congratulations.

              • 2 years ago
                Anonymous

                Go ahead and explain how the creature in 1-2 is 'justified' or 'explainable'. I'll wait.

              • 2 years ago
                Anonymous

                You know that you don't have to immediately get Heart Star in every level? You can, like, go ahead and see how the mechanics are working. You can even finish the game with normal ending. And then, when you'll understand how it works and return to previous stages, you'll notice there are little to no options of what you can do with the creature, you'll subtract everything that won't work by your logic.

                Or you could just throw away ability and do a normal attack right at the start.
                It's really that simple.
                I don't know what else to say, it's a rookie test. KDL2 had it too and it was much more ass in my opinion, despite game being way smaller in amount of content.

              • 2 years ago
                Anonymous

                >doesn't attempt to justify it
                I accept your concession.

              • 2 years ago
                Anonymous

                Looks pretty justified to me. Lrn 2 reeding comprension

              • 2 years ago
                1/2

                Looks pretty justified to me. Lrn 2 reeding comprension

                Not him but you did a pretty shitty job at justifying it. You basically just said "just try everything everywhere!" But the game and manual do a really shitty job at explaining the abilities.

                Out of the 48 animal buddy combinations, the manual only shows pictures for 6 of them. It tells you to find the rest on your own, and it even tells you that a bunch of them are useless. It doesn't explain how you can use any of them. It would have been really useful to know that Kine + Electricity can reveal secret doors!

                It doesn't help that there is little indication you can even interact with the creatures that need help. They aren't even solid objects for crying out loud, how are you supposed to know your abilities can affect stuff you can pass right through?

                On top of that, the animal buddies suck to use most of the time compared to Kirby himself, so why would you even want to experiment with them? Why did the game discourage experimenting with the abilities that are required to beat the game? Not to mention you're required to use some combos you'd never want to use otherwise.

                Like for example, for one of the Heart Stars you need to use Pitch + Broom to water some plants. Yeah, you read that right. Somehow, combining Pitch with the broom ability makes him lob a drop of water. How the frick were you supposed to know that? And why would you combine the worst ability with one of the worst buddies? It's so unintuitive! It doesn't even clearly look like water either, it's a blue blob that's darker than the rest of the water in the game.

                And all of this is incredibly shitty because you are REQUIRED to get EVERY Heart Star to get the actual ending. It's not like DKC2 where the Lost World gives you a nice, extra-flashy, but optional ending. In Dream Land 3 it's incredibly obvious that the regular ending is not the real one. You didn't get to face off against the main villain of the game. You don't even get the real credits!

              • 2 years ago
                Anonymous

                >It would have been really useful to know that Kine + Electricity can reveal secret doors!
                You'd know that if you played Kirby Adventure
                Plus there's a whole level more or less setup for him with full of electric enemies

              • 2 years ago
                Anonymous

                >Like for example, for one of the Heart Stars you need to use Pitch + Broom to water some plants. Yeah, you read that right. Somehow, combining Pitch with the broom ability makes him lob a drop of water. How the frick were you supposed to know that?
                Bro I figured this out when I was like 10
                >Sound indicates the goal
                >Flowers looks dead
                >Here's the animal friend presented in a hole in that area IIRC
                >Broom enemies everywhere
                >Eventually notice that Pirch + Broom does shoot water
                >Could it be?...
                >It works
                You guys are moronic

              • 2 years ago
                Anonymous

                >>Here's the animal friend presented in a hole in that area IIRC
                You have a choice between Pitch and Nago, the latter of which is better in most circumstances
                enemies everywhere
                Why would you swallow the enemies that give you the worst ability?

                You'd have to be bored out of your fricking skull to combine one of the worst animal buddies with the worst ability. It's not intuitive in the slightest.

              • 2 years ago
                Anonymous

                > why would you experiment and add different things into the game to vary its gameplay it sucks and i don't like it

                I never knew Kirby's Dream Land 3 can be an autist detector. They should use it for medical purposes, to give a diagnosis.

              • 2 years ago
                Anonymous

                And I saw the first puzzle in level 1 (don't step on the flowers). That had context and explainability. Level 2 doesn't.

          • 2 years ago
            Anonymous

            >Also, it's literally in the manual.
            No it's not, and I literally read through it before playing. Did you actually play the game or are you here just to troll?

  11. 2 years ago
    Anonymous

    Great looks and music
    Fun co-op
    Kinda meh everything else
    Not a bad game, not great either.

  12. 2 years ago
    Anonymous

    Pitch is the best partner.

  13. 2 years ago
    Anonymous

    https://strawpoll.com/polls/PKglzvB74yp

  14. 2 years ago
    2/2

    It's incredibly unfulfilling, but in order to get the real ending you have to suffer through the cryptic, tedious chore of collecting all the Heart Stars. It's a lose-lose situation.

    For all the flack they get for being cryptic, the first two Zeldas were nowhere near as obtuse as Kirby's Dream Land 3, and they came out 10 years earlier. There is no excuse. It's such a shame that the swan song for one of the greatest consoles of all time sucks this hard.

  15. 2 years ago
    Anonymous

    The graphics and sound are easily the most 1997 Japan ever (Princess Mononoke, etc.), which makes it kino. I don't mind the stilted movement if the game's has the most kino aethestic. Same goes for Kirby 64.

    • 2 years ago
      Anonymous

      >shimomura kirby games
      >umihara kawase
      >the entire pc-98 library
      >never played mega man legends but i imagine it's like that too
      i wanna live in that aesthetic

  16. 2 years ago
    Anonymous

    I own it, and I agree. It's the worst of the classic kirby games despite having quite a few levels.

    • 2 years ago
      Anonymous

      I tried playing it and couldn't finish it due to the stilted movement. Too frustrating just walking. I loved Dream Land, Adventure, and Dream Land 2, but 3 was terrible.

      Filtered

  17. 2 years ago
    Anonymous

    I tried playing it and couldn't finish it due to the stilted movement. Too frustrating just walking. I loved Dream Land, Adventure, and Dream Land 2, but 3 was terrible.

  18. 2 years ago
    Anonymous

    >The SNES deserved a better sendoff.
    OK, then. Play Frogger.

  19. 2 years ago
    Anonymous

    Kirby 64 did the puzzle solving better imo. But 3 is alright

    • 2 years ago
      Anonymous

      That's because it's back to the KDL2 style IIRC, but KDL3 had way more variety here

  20. 2 years ago
    Anonymous

    This is literally one of my favorite Kirby games. You're just a homosexual.

  21. 2 years ago
    Anonymous

    I want another Kirby game with its artstyle or at least some approximation of it.

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